Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- =====================================================================
- == C:\TCAFiles\Users\AndrewC\846\Expansion\beta\arma2oaserver.exe
- == "C:\TCAFiles\Users\AndrewC\846\Expansion\beta\arma2oaserver.exe" -mod=Expansion\Beta;Expansion\Beta\Expansion;@DayZ_Epoch;@DayZ_Epoch_Server; -config=C:\TCAFiles\Users\AndrewC\846\Bliss\config.cfg -ip=192.99.16.163 -port=2332 -profiles=Bliss -cfg=C:\TCAFiles\Users\AndrewC\846\Bliss\basic.cfg -nopatchcheck -nopause -name=Bliss
- =====================================================================
- Exe timestamp: 2014/07/14 14:38:19
- Current time: 2014/08/06 01:02:38
- Version 1.63.125548
- Item STR_EQUIP_NAME_41 listed twice
- Item STR_EQUIP_DESC_41 listed twice
- Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
- Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
- Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
- Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
- Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
- Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
- Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
- Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
- Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
- Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:49 Server error: Player without identity John Dough (id 678604153)
- 1:02:54 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:54 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
- 1:02:58 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
- 1:03:01 ca\misc\houpacka.p3d: house, config class missing
- 1:03:01 ca\misc\houpacka.p3d: house, config class missing
- 1:03:02 ca\misc\houpacka.p3d: house, config class missing
- 1:03:05 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
- 1:03:05 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
- 1:03:05 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
- 1:03:05 "DayZ Epoch: MPframework inited"
- 1:03:07 ca\misc\houpacka.p3d: house, config class missing
- 1:03:09 ca\misc\houpacka.p3d: house, config class missing
- 1:03:12 ca\misc\houpacka.p3d: house, config class missing
- 1:03:12 ca\misc\houpacka.p3d: house, config class missing
- 1:03:13 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
- 1:03:13 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
- 1:03:13 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
- 1:03:13 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
- 1:03:14 ca\misc3\wf\wf_depot.p3d: house, config class missing
- 1:03:14 ca\misc3\wf\wf_depot.p3d: house, config class missing
- 1:03:15 ca\misc3\wf\wf_depot.p3d: house, config class missing
- 1:03:17 ca\misc\houpacka.p3d: house, config class missing
- 1:03:17 ca\misc\houpacka.p3d: house, config class missing
- 1:03:19 ca\misc\houpacka.p3d: house, config class missing
- 1:03:19 ca\misc\houpacka.p3d: house, config class missing
- 1:03:20 ca\misc\houpacka.p3d: house, config class missing
- 1:03:20 ca\misc\houpacka.p3d: house, config class missing
- 1:03:22 ca\misc\houpacka.p3d: house, config class missing
- 1:03:24 ca\structures\house\housev\housev_2l_dam_ruins.p3d: house, config class missing
- 1:03:26 "infiSTAR.de - Waiting for bis_fnc_init..."
- 1:03:26 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!"
- 1:03:26 Warning Message: Script low_admins.sqf not found
- 1:03:29 Cannot create non-ai vehicle CamoNet_DZ,
- 1:03:29 Warning Message: Script normal_admins.sqf not found
- 1:03:29 Warning Message: Script super_admins.sqf not found
- 1:03:29 Warning Message: Script blacklist.sqf not found
- 1:03:29 "infiSTAR.de - iproductVersion: 05082014IAHAT333A | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Napf | dayz_instance: 24 | missionName: DayZ_Epoch_24"
- 1:03:29 "infiSTAR.de - _fnc_RandomGen: {
- _arr = ["K","h","1","L","8","4","b","i","M","R","J","A","z","6","Q","R","q","U","g","n","v","f","b","q","V","V","B","F","d","K"];
- _gen = "P";
- for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
- _gen
- }"
- 1:03:29 "infiSTAR.de - _randvar1: PFVbKbqL"
- 1:03:29 "infiSTAR.de - _randvar2: PhbUnFKF"
- 1:03:29 "infiSTAR.de - _randvar3: PUJRAF8d"
- 1:03:29 "infiSTAR.de - _randvar4: PRBnhV8V"
- 1:03:29 "infiSTAR.de - _randvar5: PbbRnM6A"
- 1:03:29 "infiSTAR.de - _randvar6: PbhbvUKg"
- 1:03:29 "infiSTAR.de - _randvar13: PiAb6if1"
- 1:03:29 "infiSTAR.de - _randvar19: PFLAbnAK"
- 1:03:29 "infiSTAR.de - _randvar26: PBdAVFMR"
- 1:03:29 "infiSTAR.de - _randvar27: PbhbqbfA"
- 1:03:29 "infiSTAR.de - _randvar27a: Pnzqgbib"
- 1:03:29 "infiSTAR.de - _randvar28: P1fVMQVf"
- 1:03:29 "infiSTAR.de - infiSTAR_DLL_PATH: "
- 1:03:29 "infiSTAR.de - AntiHack LOADED!"
- 1:03:29 "infiSTAR.de - CREATING AdminMenu"
- 1:03:29 "infiSTAR.de - ADDING PublicVariableEventHandlers"
- 1:03:29 "infiSTAR.de - AntiHack FULLY LOADED"
- 1:03:29 "Res3tting B!S effects..."
- 1:03:30 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
- 1:03:33 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 1:03:33 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 1:03:33 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 1:03:33 ca\misc\pallets_column.p3d: No geometry and no visual shape
- 1:03:34 "HIVE: Starting"
- 1:03:34 "HIVE: trying to get objects"
- 1:03:35 "HIVE: found 4649 objects"
- 1:03:35 "HIVE: Commence Object Streaming..."
- 1:03:35 "HIVE: got 2700 Epoch Objects and 1949 Vehicles"
- 1:03:39 "[VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
- 1:03:39 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
- 1:03:39 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
- 1:03:42 "infiSTAR.de - Player-Log: John Dough(76561198025184248) - 0h 00min"
- 1:03:46 Cannot create non-ai vehicle vodnik,
- 1:03:51 "HIVE: Spawning # of Vehicles: 4"
- 1:03:51 "HIVE: Spawning # of Debris: 300"
- 1:03:51 "HIVE: Spawning # of Ammo Boxes: 3"
- 1:03:51 "HIVE: Spawning # of Veins: 50"
- 1:03:51 "Total Number of spawn locations 11"
- 1:03:51 "[DZAI] Initializing DZAI version 2.1.0 Release Build 7122014 using base path z\addons\dayz_server\DZAI."
- 1:03:51 "[DZAI] Reading DZAI configuration file."
- 1:03:51 "[DZAI] DZAI configuration file loaded."
- 1:03:51 "[DZAI] Compiling DZAI functions."
- 1:03:51 "[DZAI] DZAI functions compiled."
- 1:03:51 "[DZAI] Epoch classnames loaded."
- 1:03:51 "[DZAI] DZAI settings: Debug Level: 2. DebugMarkers: false. WorldName: napf. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true."
- 1:03:51 "[DZAI] AI spawn settings: Static: true. Dynamic: false. Air: true. Land: true."
- 1:03:51 "[DZAI] AI settings: DZAI_findKiller: true. DZAI_useHealthSystem: true. DZAI_weaponNoise: true. DZAI_zombieEnemy: true."
- 1:03:51 "[DZAI] DZAI loading completed in 0.148003 seconds."
- 1:03:51 "PUBLISH: Attempt 34754100# 987883: car_sedan.p3d"
- 1:03:52 "HIVE: WRITE: "CHILD:308:24:car_sedan:0:0:[165,[5583.55,12527.4,0.0175133]]:[]:[["motor",0.446148],["sklo predni P",0.412959],["sklo predni L",0.253483],["karoserie",0.564845],["palivo",0.188202],["wheel_1_1_steering",0.177443],["wheel_2_1_steering",0.899241],["wheel_1_4_steering",0.0975731],["wheel_2_4_steering",0.846964],["wheel_1_3_steering",0.304636],["wheel_2_3_steering",0.175965],["wheel_1_2_steering",0.594527],["wheel_2_2_steering",0.0835631],["glass1",0.372645],["glass2",0.595858],["glass3",0.0743164],["glass4",0.872203]]:0.510232:558351252740165:""
- 1:03:52 "DEBUG: Too many vehicles at [3666.09,10127.2]"
- 1:03:54 "[VEHICLE CLEANUP ZONE]: Pickup_PK_INS_DZE (Pickup (PK) AL) by Trader City North @075056 [7513.58,14834.6,-0.0046711] [ID:26133,UID:0] Cargo: [[[],[]],[["FoodCanUnlabeled"],[1]],[[],[]]]"
- 1:03:54 "DELETE: [VEHICLE CLEANUP ZONE]: Pickup_PK_INS_DZE Deleted by ID: 26133"
- 1:03:56 "PUBLISH: Attempt 2038d0c0# 987925: old_moto.p3d"
- 1:03:56 "HIVE: WRITE: "CHILD:308:24:Old_moto_TK_Civ_EP1:0:0:[152,[5547.86,16222.2,0.00899029]]:[]:[["engine",0.958336],["sklo predni P",0.0527588],["sklo predni L",0.793494],["karoserie",0.787904],["palivo",0.0721317],["Pravy predni tlumic",0.0928305],["Pravy zadni tlumic",0.99268]]:0.835076:554791622220152:""
- 1:04:20 "infiSTAR.de PlayerConnected: _uid: 76561198025184248 _name: John Dough"
- 1:04:20 "infiSTAR.de PlayerConnected: _uid: _name: __SERVER__"
- 1:04:22 "DZAI Debug: DZAI Startup is running required script files..."
- 1:04:22 "EPOCH EVENTS INIT"
- 1:04:26 "HIVE: WRITE: "CHILD:388:554791622220152:""
- 1:04:26 "HIVE: WRITE: "CHILD:388:558351252740165:""
- 1:04:26 "DZAI Extended Debug: Default trigger gamelogic spawn check result: true"
- 1:04:26 "[DZAI] DZAI finished building weighted weapongrade tables in 4.681 seconds."
- 1:04:27 "DEBUG VEIN: Too many objects at [14845.2,13200.1]"
- 1:04:27 "DEBUG VEIN: on road [4502.22,10344.8]"
- 1:04:27 "DEBUG VEIN: Too many objects at [13071.5,4590.73]"
- 1:04:27 "CUSTOM: Selected "26351""
- 1:04:27 "PUBLISH: Created Old_moto_TK_Civ_EP1 with ID "554791622220152""
- 1:04:27 "CUSTOM: Selected "26350""
- 1:04:27 "DZAI Debug: Building DZAI weapon arrays using CfgBuildingLoot data."
- 1:04:27 "DZAI Debug: CfgTownGenerator not found. Aborting serverside object patch. (This is not an error)"
- 1:04:27 Server: Object 3:6 not found (message 94)
- 1:04:27 "PUBLISH: Created car_sedan with ID "558351252740165""
- 1:04:27 "TIME SYNC: Local Time set to [2013,8,3,9,4]"
- 1:04:29 "Contents of DZAI_Pistols0: ["Makarov","Colt1911","revolver_EP1","glock17_EP1","MakarovSD","M9","M9SD","revolver_gold_EP1","Makarov","Colt1911","revolver_EP1","glock17_EP1","MakarovSD","M9","M9SD","revolver_gold_EP1"]"
- 1:04:29 "Contents of DZAI_Pistols1: ["Makarov","Colt1911","revolver_EP1","glock17_EP1","MakarovSD","M9","M9SD","revolver_gold_EP1","UZI_EP1","Sa61_EP1","UZI_SD_EP1","Makarov","Colt1911","revolver_EP1","glock17_EP1","MakarovSD","M9","M9SD","revolver_gold_EP1"]"
- 1:04:29 "Contents of DZAI_Pistols2: ["Makarov","Colt1911","revolver_EP1","glock17_EP1","MakarovSD","M9","M9SD","revolver_gold_EP1","UZI_EP1","Sa61_EP1","UZI_SD_EP1","Makarov","Colt1911","revolver_EP1","glock17_EP1","MakarovSD","M9","M9SD","revolver_gold_EP1"]"
- 1:04:29 "Contents of DZAI_Pistols3: ["UZI_EP1","Sa61_EP1","UZI_SD_EP1"]"
- 1:04:29 "Contents of DZAI_Rifles0: ["Winchester1866","LeeEnfield","MR43","Saiga12K","Remington870_lamp","M1014","Winchester1866","LeeEnfield","MR43","Saiga12K","Remington870_lamp","huntingrifle"]"
- 1:04:29 "Contents of DZAI_Rifles1: ["AKS_74_kobra","AKS_74_U","AKS_GOLD","AK_47_M","AK_74","FN_FAL","FN_FAL_ANPVS4","G36A_camo","G36C","G36C_camo","G36K_camo","G36_C_SD_camo","M16A2","M16A2GL","M16A4_ACG","M4A1","M4A1_Aim","M4A1_AIM_SD_camo","M4A1_HWS_GL_camo","M4A3_CCO_EP1","Sa58P_EP1","Sa58V_CCO_EP1","Sa58V_EP1","Sa58V_RCO_EP1","m8_compact","m8_sharpshooter","m8_holo_sd","m8_carbine","BAF_L85A2_RIS_SUSAT","BAF_L85A2_RIS_Holo","M4A1_HWS_GL_SD_Camo","AK_107_PSO","M4SPR","M40A3","SVD_CAMO","SVD_des_EP1","SVD","huntingrifle","M24_des_EP1","M24","BAF_LRR_scoped","M107_DZ","KSVK_DZE","VSS_vintorez","SCAR_H_LNG_Sniper_SD","M14_EP1","DMR","Winchester1866","LeeEnfield","MR43","Saiga12K","Remington870_lamp","M1014","bizon","MP5A5","bizon_silenced","MP5SD","RPK_74","M8_SAW","Pecheneg_DZ","PK_DZ","MG36_camo","M60A4_EP1_DZE","MG36","M249_m145_EP1_DZE","m240_scoped_EP1_DZE","M240_DZ","M249_EP1_DZ","Mk_48_DZ"]"
- 1:04:29 "Contents of DZAI_Rifles2: ["AKS_74_kobra","AKS_74_U","AKS_GOLD","AK_47_M","AK_74","FN_FAL","FN_FAL_ANPVS4","G36A_camo","G36C","G36C_camo","G36K_camo","G36_C_SD_camo","M16A2","M16A2GL","M16A4_ACG","M4A1","M4A1_Aim","M4A1_AIM_SD_camo","M4A1_HWS_GL_camo","M4A3_CCO_EP1","Sa58P_EP1","Sa58V_CCO_EP1","Sa58V_EP1","Sa58V_RCO_EP1","m8_compact","m8_sharpshooter","m8_holo_sd","m8_carbine","BAF_L85A2_RIS_SUSAT","BAF_L85A2_RIS_Holo","M4A1_HWS_GL_SD_Camo","RPK_74","M8_SAW","Pecheneg_DZ","PK_DZ","MG36_camo","M60A4_EP1_DZE","MG36","M249_m145_EP1_DZE","m240_scoped_EP1_DZE","M240_DZ","M249_EP1_DZ","Mk_48_DZ","AK_107_PSO","M4SPR","M40A3","SVD_CAMO","SVD_des_EP1","SVD","huntingrifle","M24_des_EP1","M24","BAF_LRR_scoped","M107_DZ","KSVK_DZE","VSS_vintorez","SCAR_H_LNG_Sniper_SD","M14_EP1","DMR","Saiga12K","Remington870_lamp","M1014","bizon","MP5A5","bizon_silenced","MP5SD"]"
- 1:04:29 "Contents of DZAI_Rifles3: ["AKS_74_kobra","AKS_74_U","AKS_GOLD","AK_47_M","AK_74","FN_FAL","FN_FAL_ANPVS4","G36A_camo","G36C","G36C_camo","G36K_camo","G36_C_SD_camo","M16A2","M16A2GL","M16A4_ACG","M4A1","M4A1_Aim","M4A1_AIM_SD_camo","M4A1_HWS_GL_camo","M4A3_CCO_EP1","Sa58P_EP1","Sa58V_CCO_EP1","Sa58V_EP1","Sa58V_RCO_EP1","m8_compact","m8_sharpshooter","m8_holo_sd","m8_carbine","BAF_L85A2_RIS_SUSAT","BAF_L85A2_RIS_Holo","M4A1_HWS_GL_SD_Camo","bizon","MP5A5","bizon_silenced","MP5SD","AK_107_PSO","M4SPR","M40A3","SVD_CAMO","SVD_des_EP1","SVD","huntingrifle","M24_des_EP1","M24","BAF_LRR_scoped","M107_DZ","KSVK_DZE","VSS_vintorez","SCAR_H_LNG_Sniper_SD","M14_EP1","DMR","RPK_74","M8_SAW","Pecheneg_DZ","PK_DZ","MG36_camo","M60A4_EP1_DZE","MG36","M249_m145_EP1_DZE","m240_scoped_EP1_DZE","M240_DZ","M249_EP1_DZ","Mk_48_DZ"]"
- 1:04:29 "DZAI Debug: Weapon classname tables created in 1.89799 seconds."
- 1:04:29 "[DZAI] Verified 165 unique classnames in 0.235001 seconds."
- 1:04:29 "Napf spawn areas loaded."
- 1:04:29 "DZAI Error: Static spawn marker DZAI_Seltishafen does not exist!"
- 1:04:29 "DZAI Error: Zero AI amount for spawn area DZAI_AirportE. Spawn area not created."
- 1:04:29 "Napf static spawn configuration loaded."
- 1:04:30 "DZAI Server Monitor will start in 1 minute."
- 1:04:30 "DZAI Debug: 71 locations gathered in 0.172005 seconds."
- 1:04:30 "DZAI Debug: Assembled helicopter list: ["UH1H_TK_EP1","UH1H_TK_EP1","Mi17_TK_EP1","Mi17_TK_EP1"]"
- 1:04:30 "DZAI Extended Debug: Created loadout for unit O 1-1-A:1 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_Czech_Vest_Puch]."
- 1:04:30 "DZAI Extended Debug: Spawned 0 cargo units for O 1-1-A vehicle Mi17_TK_EP1."
- 1:04:30 "DZAI Extended Debug: Created loadout for unit O 1-1-A:2 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_Czech_Vest_Puch]."
- 1:04:30 "DZAI Extended Debug: Created loadout for unit O 1-1-A:3 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_Czech_Vest_Puch]."
- 1:04:30 "DZAI Extended Debug: Spawned 2 gunner units for O 1-1-A vehicle Mi17_TK_EP1."
- 1:04:30 "DZAI Extended Debug: Created AI helicopter crew group O 1-1-A is now active and patrolling."
- 1:04:30 "DZAI Debug: Created AI vehicle patrol at [12833.4,15882.4,180] with vehicle type Mi17_TK_EP1 with 3 crew units."
- 1:04:30 "DZAI Debug: Unit O 1-1-A:1 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 11941.7."
- 1:04:30 "DZAI Debug: Unit O 1-1-A:2 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 10960.5."
- 1:04:30 "DZAI Debug: Unit O 1-1-A:3 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 11836.3."
- 1:04:32 "Locked Vehicle destroyed @150044 - Offroad_DSHKM_Gue_DZ, worldspace [247.939,[15076.8,16070.1,0.194353]], objID 0, objUID 0, nearby []"
- 1:04:33 "infiSTAR.de Log: John Dough(76561198025184248) - Left SafeZone @092057"
- 1:04:33 "Locked Vehicle destroyed @150044 - HMMWV_DES_EP1, worldspace [125.109,[15072.6,16042.1,0.194448]], objID 0, objUID 0, nearby []"
- 1:04:35 "DZAI Debug: Assembled vehicle list: ["UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","UAZ_Unarmed_TK_EP1","Pickup_PK_TK_GUE_EP1_DZE"]"
- 1:04:35 "Locked Vehicle destroyed @074056 - Ikarus, worldspace [342.23,[7456.68,14808.7,0.208151]], objID 0, objUID 0, nearby []"
- 1:04:35 "DZAI Extended Debug: Created loadout for unit O 1-1-B:1 (weapongrade: 1): [MR43,2Rnd_shotgun_74Slug,DZ_Czech_Vest_Puch]."
- 1:04:35 "DZAI Extended Debug: Created loadout for unit O 1-1-B:2 (weapongrade: 1): [KSVK_DZE,5Rnd_127x108_KSVK,DZ_Assault_Pack_EP1]."
- 1:04:35 "DZAI Extended Debug: Created loadout for unit O 1-1-B:3 (weapongrade: 1): [M16A2GL,30Rnd_556x45_Stanag,DZ_British_ACU]."
- 1:04:35 "DZAI Extended Debug: Created loadout for unit O 1-1-B:4 (weapongrade: 1): [Remington870_lamp,8Rnd_B_Beneli_74Slug,DZ_TerminalPack_EP1]."
- 1:04:35 "DZAI Extended Debug: Spawned 3 cargo units for O 1-1-B vehicle Pickup_PK_TK_GUE_EP1_DZE."
- 1:04:35 "DZAI Extended Debug: Created loadout for unit O 1-1-B:5 (weapongrade: 1): [m8_carbine,30Rnd_556x45_G36,DZ_TK_Assault_Pack_EP1]."
- 1:04:35 "DZAI Extended Debug: Spawned 1 gunner units for O 1-1-B vehicle Pickup_PK_TK_GUE_EP1_DZE."
- 1:04:35 "DZAI Extended Debug: Created AI land vehicle crew group O 1-1-B is now active and patrolling."
- 1:04:35 "DZAI Debug: Created AI vehicle patrol at [12917.7,7714.24,0.0797195] with vehicle type Pickup_PK_TK_GUE_EP1_DZE with 5 crew units."
- 1:04:35 "DZAI Debug: Unit O 1-1-B:1 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 1. Blood: 10237.3."
- 1:04:35 "DZAI Debug: Unit O 1-1-B:2 loadout: [["KSVK_DZE"],["5Rnd_127x108_KSVK"]]. Weapongrade 1. Blood: 10468.3."
- 1:04:35 "DZAI Debug: Unit O 1-1-B:3 loadout: [["M16A2GL"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11558."
- 1:04:35 "DZAI Debug: Unit O 1-1-B:4 loadout: [["Remington870_lamp"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 1. Blood: 11783.3."
- 1:04:35 "DZAI Debug: Unit O 1-1-B:5 loadout: [["m8_carbine"],["30Rnd_556x45_G36"]]. Weapongrade 1. Blood: 11181.6."
- 1:04:50 "DZAI Extended Debug: Created loadout for unit O 1-1-C:1 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_Assault_Pack_EP1]."
- 1:04:50 "DZAI Extended Debug: Spawned 0 cargo units for O 1-1-C vehicle UH1H_TK_EP1."
- 1:04:50 "DZAI Extended Debug: Created loadout for unit O 1-1-C:2 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_Assault_Pack_EP1]."
- 1:04:50 "DZAI Extended Debug: Created loadout for unit O 1-1-C:3 (weapongrade: 0): [LeeEnfield,10x_303,DZ_Patrol_Pack_EP1]."
- 1:04:50 "DZAI Extended Debug: Spawned 2 gunner units for O 1-1-C vehicle UH1H_TK_EP1."
- 1:04:50 "DZAI Extended Debug: Created AI helicopter crew group O 1-1-C is now active and patrolling."
- 1:04:50 "DZAI Debug: Created AI vehicle patrol at [18904.8,10200.6,180] with vehicle type UH1H_TK_EP1 with 3 crew units."
- 1:04:50 "DZAI Debug: Unit O 1-1-C:1 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 11758.5."
- 1:04:50 "DZAI Debug: Unit O 1-1-C:2 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 10691.9."
- 1:04:50 "DZAI Debug: Unit O 1-1-C:3 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 10768.7."
- 1:04:55 "DZAI Extended Debug: Created loadout for unit O 1-1-D:1 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_Patrol_Pack_EP1]."
- 1:04:55 "DZAI Extended Debug: Created loadout for unit O 1-1-D:2 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_Czech_Vest_Puch]."
- 1:04:55 "DZAI Extended Debug: Created loadout for unit O 1-1-D:3 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_Assault_Pack_EP1]."
- 1:04:55 "DZAI Extended Debug: Created loadout for unit O 1-1-D:4 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_TerminalPack_EP1]."
- 1:04:55 "DZAI Extended Debug: Spawned 3 cargo units for O 1-1-D vehicle UAZ_Unarmed_TK_EP1."
- 1:04:55 "DZAI Extended Debug: Spawned 0 gunner units for O 1-1-D vehicle UAZ_Unarmed_TK_EP1."
- 1:04:55 "DZAI Extended Debug: Created AI land vehicle crew group O 1-1-D is now active and patrolling."
- 1:04:55 "DZAI Debug: Created AI vehicle patrol at [4436.87,12712.4,0.13485] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
- 1:04:55 "DZAI Debug: Unit O 1-1-D:1 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 11325."
- 1:04:55 "DZAI Debug: Unit O 1-1-D:2 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 11720."
- 1:04:55 "DZAI Debug: Unit O 1-1-D:3 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 10036."
- 1:04:55 "DZAI Debug: Unit O 1-1-D:4 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 11060.6."
- 1:05:15 "DZAI Extended Debug: Created loadout for unit O 1-1-E:1 (weapongrade: 1): [M16A2GL,30Rnd_556x45_Stanag,DZ_CompactPack_EP1]."
- 1:05:15 "DZAI Extended Debug: Created loadout for unit O 1-1-E:2 (weapongrade: 1): [DMR,20Rnd_762x51_DMR,DZ_ALICE_Pack_EP1]."
- 1:05:15 "DZAI Extended Debug: Created loadout for unit O 1-1-E:3 (weapongrade: 1): [BAF_L85A2_RIS_Holo,30Rnd_556x45_Stanag,DZ_Patrol_Pack_EP1]."
- 1:05:15 "DZAI Extended Debug: Created loadout for unit O 1-1-E:4 (weapongrade: 1): [huntingrifle,5x_22_LR_17_HMR,DZ_Patrol_Pack_EP1]."
- 1:05:15 "DZAI Extended Debug: Spawned 3 cargo units for O 1-1-E vehicle UAZ_Unarmed_TK_EP1."
- 1:05:15 "DZAI Extended Debug: Spawned 0 gunner units for O 1-1-E vehicle UAZ_Unarmed_TK_EP1."
- 1:05:15 "DZAI Extended Debug: Created AI land vehicle crew group O 1-1-E is now active and patrolling."
- 1:05:15 "DZAI Debug: Created AI vehicle patrol at [12952.6,9769.86,-0.0795975] with vehicle type UAZ_Unarmed_TK_EP1 with 4 crew units."
- 1:05:15 "DZAI Debug: Unit O 1-1-E:1 loadout: [["M16A2GL"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10020.2."
- 1:05:15 "DZAI Debug: Unit O 1-1-E:2 loadout: [["DMR"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10461.2."
- 1:05:15 "DZAI Debug: Unit O 1-1-E:3 loadout: [["BAF_L85A2_RIS_Holo"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10511.8."
- 1:05:15 "DZAI Debug: Unit O 1-1-E:4 loadout: [["huntingrifle"],["5x_22_LR_17_HMR"]]. Weapongrade 1. Blood: 10225.5."
- 1:05:23 [DZMS]: Starting DayZ Mission System.
- 1:05:23 [DZMS]: DZAI Found! Using DZAI's Relations!
- 1:05:23 [DZMS]: Currently Running Version: 1.1FIN
- 1:05:23 [DZMS]: Mission and Extended Configuration Loaded!
- 1:05:23 [DZMS]: napf Detected. Map Specific Settings Adjusted!
- 1:05:23 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
- 1:05:23 [DZMS]: Loading ExecVM Functions.
- 1:05:23 [DZMS]: Loading Compiled Functions.
- 1:05:23 [DZMS]: Loading All Other Functions.
- 1:05:23 [DZMS]: Mission Functions Script Loaded!
- 1:05:23 [DZMS]: Major Mission Clock Starting!
- 1:05:23 [DZMS]: Minor Mission Clock Starting!
- 1:05:23 [DZMS]: Mission Marker Loop for JIPs Starting!
- 1:05:52 "infiSTAR.de PlayerConnected: _uid: 76561198076256077 _name: Gristle McThornbody"
- 1:05:52 "infiSTAR.de - Player-Log: Gristle McThornbody(76561198076256077) - 0h 01min"
- 1:06:21 "infiSTAR.de PlayerConnected: _uid: 76561197996819689 _name: Klinger, M."
- 1:06:21 "infiSTAR.de - Player-Log: Klinger, M.(76561197996819689) - 0h 01min"
- 1:06:29 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:06:29 "DZAI Debug: Processed static trigger spawn data in 0.00299072 seconds (spawnBandits)."
- 1:06:29 "DZAI Extended Debug: Found spawn position at 6.23638 meters away at position [7501.88,14154.4,0] after 0 retries."
- 1:06:29 "DZAI Extended Debug: Created loadout for unit O 1-1-F:1 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_TerminalPack_EP1]."
- 1:06:29 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-1-F (fnc_createGroup)."
- 1:06:29 "DZAI Extended Debug: Created loadout for unit O 1-1-F:2 (weapongrade: 0): [revolver_gold_EP1,6Rnd_45ACP,DZ_Czech_Vest_Puch]."
- 1:06:29 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 0 for group O 1-1-F (fnc_createGroup)."
- 1:06:29 "DZAI Extended Debug: Created loadout for unit O 1-1-F:3 (weapongrade: 0): [huntingrifle,5x_22_LR_17_HMR,DZ_Czech_Vest_Puch]."
- 1:06:29 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 0 for group O 1-1-F (fnc_createGroup)."
- 1:06:29 "DZAI Extended Debug: Spawned group O 1-1-F (weapongrade: 0) with 3 units."
- 1:06:29 "DZAI Extended Debug: Initialized static trigger at DZAI_Trueb. GroupArray: [O 1-1-F], PatrolDist: 175. equipType: 0. LocationArray 102 positions, MaxUnits [2,1]."
- 1:06:29 "DZAI Debug: Spawned 1 new AI groups (3 units total) in 0.0380096 seconds at DZAI_Trueb (spawnBandits)."
- 1:06:29 "DZAI Debug: Unit O 1-1-F:1 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 11501.7."
- 1:06:29 "DZAI Debug: Unit O 1-1-F:2 loadout: [["revolver_gold_EP1"],["6Rnd_45ACP"]]. Weapongrade 0. Blood: 10608.7."
- 1:06:29 "DZAI Debug: Unit O 1-1-F:3 loadout: [["huntingrifle"],["5x_22_LR_17_HMR"]]. Weapongrade 0. Blood: 11196.1."
- 1:06:34 SetFace error: class CfgFaces.man.ernst not found
- 1:06:34 Error: Error during SetFace - class CfgFaces.man.ernst not found
- 1:06:34 "infiSTAR.de Log: Gristle McThornbody(76561198076256077) - Left SafeZone @074057"
- 1:06:35 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208
- 1:06:40 [DZMS]: Running Minor Mission SM2.
- 1:06:41 Duplicate weapon NVGoggles detected for GUE_Soldier_CO_DZ
- 1:06:41 Duplicate weapon NVGoggles detected for Bandit1_DZ
- 1:06:41 Duplicate weapon NVGoggles detected for GUE_Soldier_MG_DZ
- 1:06:41 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 4 units in mission.
- 1:06:45 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 8 units in mission.
- 1:06:48 Duplicate weapon NVGoggles detected for GUE_Soldier_CO_DZ
- 1:06:48 Duplicate weapon NVGoggles detected for GUE_Soldier_MG_DZ
- 1:06:48 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 12 units in mission.
- 1:06:51 Duplicate weapon NVGoggles detected for Ins_Soldier_GL_DZ
- 1:06:52 Duplicate weapon NVGoggles detected for BanditW1_DZ
- 1:06:52 [DZMS]: (DZMSUnitsMinor) 4 AI Spawned, 16 units in mission.
- 1:06:55 [DZMS]: (DZMSUnitsMinor) Waiting for 4/16 Units or Less to be Alive and a Player to be Near the Objective.
- 1:07:20 "infiSTAR.de Log: Gristle McThornbody(76561198076256077) - Entered SafeZone @074056"
- 1:07:24 SetFace error: class CfgFaces.OharaHead.ernst not found
- 1:07:24 Error: Error during SetFace - class CfgFaces.OharaHead.ernst not found
- 1:07:45 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
- 1:07:54 "infiSTAR.de PlayerConnected: _uid: 76561198129227038 _name: IMAHETHEN666"
- 1:07:54 "infiSTAR.de - Player-Log: IMAHETHEN666(76561198129227038) - 0h 05min"
- 1:08:02 "infiSTAR.de PlayerConnected: _uid: 76561197995583015 _name: Blackthorn"
- 1:08:02 "infiSTAR.de - Player-Log: Blackthorn(76561197995583015) - 0h 05min"
- 1:08:09 Server: Object 8:8 not found (message 70)
- 1:08:09 Server: Object 8:7 not found (message 89)
- 1:08:10 Server: Object 6:6 not found (message 94)
- 1:08:23 "infiSTAR.de Log: IMAHETHEN666(76561198129227038) - Left SafeZone @100049"
- 1:08:28 "infiSTAR.de Log: Blackthorn(76561197995583015) - Left SafeZone @057157"
- 1:08:33 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:08:33 "DZAI Debug: Processed static trigger spawn data in 0.00299072 seconds (spawnBandits)."
- 1:08:33 "DZAI Extended Debug: Found spawn position at 3.55309 meters away at position [9220.63,15768.1,0] after 0 retries."
- 1:08:33 "DZAI Extended Debug: Created loadout for unit O 1-1-L:1 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_Patrol_Pack_EP1]."
- 1:08:33 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-1-L (fnc_createGroup)."
- 1:08:33 "DZAI Extended Debug: Created loadout for unit O 1-1-L:2 (weapongrade: 0): [UZI_EP1,30Rnd_9x19_UZI,DZ_TerminalPack_EP1]."
- 1:08:33 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 0 for group O 1-1-L (fnc_createGroup)."
- 1:08:33 "DZAI Extended Debug: Spawned group O 1-1-L (weapongrade: 0) with 2 units."
- 1:08:33 "DZAI Extended Debug: Initialized static trigger at DZAI_LenzburgIndustrial. GroupArray: [O 1-1-L], PatrolDist: 175. equipType: 1. LocationArray 130 positions, MaxUnits [2,1]."
- 1:08:33 "DZAI Debug: Spawned 1 new AI groups (2 units total) in 0.0360107 seconds at DZAI_LenzburgIndustrial (spawnBandits)."
- 1:08:33 "DZAI Debug: Unit O 1-1-L:1 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 10737.4."
- 1:08:33 "DZAI Debug: Unit O 1-1-L:2 loadout: [["UZI_EP1"],["30Rnd_9x19_UZI"]]. Weapongrade 0. Blood: 10814.8."
- 1:08:35 "Skipping Null Object: <NULL-object>"
- 1:08:39 "infiSTAR.de Log: Gristle McThornbody(76561198076256077) - Left SafeZone @074056"
- 1:08:42 "get: STRING (76561197996819689), sent: STRING (76561197996819689)"
- 1:08:42 "DISCONNECT: Klinger, M. (76561197996819689) Object: B 1-1-D:1 (Klinger, M.) REMOTE, _characterID: 4688 at loc [7415.81,14777.9,0.00169182]"
- 1:08:42 Client: Remote object 4:0 not found
- 1:08:42 Client: Remote object 4:3 not found
- 1:08:42 Client: Remote object 4:2 not found
- 1:08:43 Client: Object 3:19 (type Type_149) not found.
- 1:09:12 O 1-1-I:3: moving in direct condition failed, dist 2.96945
- 1:09:27 "infiSTAR.de Log: SAFE UNLOCKED: ID:25416 UID:0 BY Blackthorn(76561197995583015) @057157"
- 1:09:32 "DZAI Debug: AI helicopter Mi17_TK_EP1 (Group: O 1-1-A) is now ready to respond to reinforcement requests."
- 1:09:51 "DZAI Debug: AI helicopter UH1H_TK_EP1 (Group: O 1-1-C) is now ready to respond to reinforcement requests."
- 1:10:12 NetServer::SendMsg: cannot find channel #1216904761, users.card=9
- 1:10:12 NetServer: users.get failed when sending to 1216904761
- 1:10:12 Message not sent - error 0, message ID = ffffffff, to 1216904761 (C Moore)
- 1:10:35 "infiSTAR.de Log: DOOR UNLOCKED: ID:23311 UID:0 BY Blackthorn(76561197995583015) @057157 Code Entered: 165"
- 1:10:53 "infiSTAR.de Log: DOOR UNLOCKED: ID:22324 UID:0 BY IMAHETHEN666(76561198129227038) @100049 Code Entered: 346"
- 1:11:07 "infiSTAR.de PlayerConnected: _uid: 76561198014864601 _name: Rainiar"
- 1:11:07 "infiSTAR.de - Player-Log: Rainiar(76561198014864601) - 0h 08min"
- 1:11:20 [DZMS]: Running Major Mission SM5.
- 1:11:21 Duplicate weapon NVGoggles detected for Bandit1_DZ
- 1:11:21 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 6 units in mission.
- 1:11:26 Duplicate weapon NVGoggles detected for GUE_Soldier_2_DZ
- 1:11:27 Duplicate weapon NVGoggles detected for BanditW1_DZ
- 1:11:27 Duplicate weapon NVGoggles detected for GUE_Soldier_2_DZ
- 1:11:27 [DZMS]: (DZMSUnitsMajor) 6 AI Spawned, 12 units in mission.
- 1:11:29 "infiSTAR.de PlayerConnected: _uid: 76561198111787591 _name: Kyle"
- 1:11:29 "infiSTAR.de - Player-Log: Kyle(76561198111787591) - 0h 08min"
- 1:11:31 "infiSTAR.de PlayerConnected: _uid: 76561197973994691 _name: Greg"
- 1:11:31 "infiSTAR.de - Player-Log: Greg(76561197973994691) - 0h 08min"
- 1:11:33 "DZAI Monitor :: Server Uptime: [0d 0h 9m 9s]. Active AI Units: 5."
- 1:11:33 "DZAI Monitor :: Static Spawns: 2. Respawn Queue: 0 groups queued."
- 1:11:33 "DZAI Monitor :: Dynamic Spawns: 0. Air Patrols: 2. Land Patrols: 3."
- 1:11:33 [DZMS]: (DZMSUnitsMajor) 4 AI Spawned, 16 units in mission.
- 1:11:33 "infiSTAR.de PlayerConnected: _uid: 76561197996819689 _name: Klinger, M."
- 1:11:36 SetFace error: class CfgFaces.man.ernst not found
- 1:11:36 Error: Error during SetFace - class CfgFaces.man.ernst not found
- 1:11:36 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:11:36 "DZAI Debug: Processed static trigger spawn data in 0.000976563 seconds (spawnBandits)."
- 1:11:36 "DZAI Extended Debug: Found spawn position at 2.22654 meters away at position [14388.1,17145.6,0] after 0 retries."
- 1:11:36 "DZAI Extended Debug: Created loadout for unit O 1-2-C:1 (weapongrade: 1): [MP5A5,30Rnd_9x19_MP5,DZ_Patrol_Pack_EP1]."
- 1:11:36 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 1 for group O 1-2-C (fnc_createGroup)."
- 1:11:36 "DZAI Extended Debug: Created loadout for unit O 1-2-C:2 (weapongrade: 1): [MR43,2Rnd_shotgun_74Slug,DZ_British_ACU]."
- 1:11:36 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 1 for group O 1-2-C (fnc_createGroup)."
- 1:11:36 "DZAI Extended Debug: Created loadout for unit O 1-2-C:3 (weapongrade: 1): [Winchester1866,15Rnd_W1866_Slug,DZ_TK_Assault_Pack_EP1]."
- 1:11:36 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 1 for group O 1-2-C (fnc_createGroup)."
- 1:11:36 "DZAI Extended Debug: Created loadout for unit O 1-2-C:4 (weapongrade: 1): [MG36,100Rnd_556x45_BetaCMag,DZ_Patrol_Pack_EP1]."
- 1:11:36 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 1 for group O 1-2-C (fnc_createGroup)."
- 1:11:36 "DZAI Extended Debug: Created loadout for unit O 1-2-C:5 (weapongrade: 1): [Winchester1866,15Rnd_W1866_Slug,DZ_British_ACU]."
- 1:11:36 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 1 for group O 1-2-C (fnc_createGroup)."
- 1:11:36 "DZAI Extended Debug: Created loadout for unit O 1-2-C:6 (weapongrade: 1): [Mk_48_DZ,100Rnd_762x51_M240,DZ_CompactPack_EP1]."
- 1:11:36 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 1 for group O 1-2-C (fnc_createGroup)."
- 1:11:36 "DZAI Extended Debug: Spawned group O 1-2-C (weapongrade: 1) with 6 units."
- 1:11:36 "DZAI Extended Debug: Initialized static trigger at DZAI_Airport. GroupArray: [O 1-2-C], PatrolDist: 150. equipType: 3. LocationArray 62 positions, MaxUnits [4,2]."
- 1:11:36 "DZAI Debug: Spawned 1 new AI groups (6 units total) in 0.0700073 seconds at DZAI_Airport (spawnBandits)."
- 1:11:36 "DZAI Debug: Unit O 1-2-C:1 loadout: [["MP5A5"],["30Rnd_9x19_MP5"]]. Weapongrade 1. Blood: 11684.1."
- 1:11:36 "DZAI Debug: Unit O 1-2-C:2 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 1. Blood: 10994.5."
- 1:11:36 "DZAI Debug: Unit O 1-2-C:3 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 1. Blood: 10892.2."
- 1:11:36 "DZAI Debug: Unit O 1-2-C:4 loadout: [["MG36"],["100Rnd_556x45_BetaCMag"]]. Weapongrade 1. Blood: 11001.5."
- 1:11:36 "DZAI Debug: Unit O 1-2-C:5 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 1. Blood: 11000.6."
- 1:11:36 "DZAI Debug: Unit O 1-2-C:6 loadout: [["Mk_48_DZ"],["100Rnd_762x51_M240"]]. Weapongrade 1. Blood: 10804.9."
- 1:11:37 "infiSTAR.de Log: Rainiar(76561198014864601) - Left SafeZone @143035"
- 1:11:37 "infiSTAR.de Log: SAFE UNLOCKED: ID:25416 UID:0 BY Blackthorn(76561197995583015) @057157"
- 1:11:38 [DZMS]: (DZMSUnitsMajor) Waiting for 4/16 Units or Less to be Alive and a Player to be Near the Objective.
- 1:11:40 "infiSTAR.de PlayerConnected: _uid: 76561198041842349 _name: Dhamon"
- 1:11:40 "infiSTAR.de - Player-Log: Dhamon(76561198041842349) - 0h 08min"
- 1:11:46 SetFace error: class CfgFaces.GravesHead_EP1.Face07 not found
- 1:11:46 Error: Error during SetFace - class CfgFaces.GravesHead_EP1.Face07 not found
- 1:11:48 Server: Object 17:6 not found (message 94)
- 1:11:50 Server: Object 13:6 not found (message 94)
- 1:11:50 SetFace error: class CfgFaces.OharaHead.ernst not found
- 1:11:50 Error: Error during SetFace - class CfgFaces.OharaHead.ernst not found
- 1:11:59 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:11:59 "DZAI Debug: Processed static trigger spawn data in 0.000976563 seconds (spawnBandits)."
- 1:11:59 "DZAI Extended Debug: Found spawn position at 3.59628 meters away at position [10101.9,7565.63,0] after 0 retries."
- 1:11:59 "DZAI Extended Debug: Created loadout for unit O 1-2-D:1 (weapongrade: 1): [PK_DZ,100Rnd_762x54_PK,DZ_TK_Assault_Pack_EP1]."
- 1:11:59 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 1 for group O 1-2-D (fnc_createGroup)."
- 1:11:59 "DZAI Extended Debug: Created loadout for unit O 1-2-D:2 (weapongrade: 1): [SCAR_H_LNG_Sniper_SD,20rnd_762x51_SB_SCAR,DZ_Assault_Pack_EP1]."
- 1:11:59 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 1 for group O 1-2-D (fnc_createGroup)."
- 1:11:59 "DZAI Extended Debug: Spawned group O 1-2-D (weapongrade: 1) with 2 units."
- 1:11:59 "DZAI Extended Debug: Initialized static trigger at DZAI_MilanMilitary. GroupArray: [O 1-2-D], PatrolDist: 175. equipType: 2. LocationArray 28 positions, MaxUnits [2,2]."
- 1:11:59 "DZAI Debug: Spawned 1 new AI groups (2 units total) in 0.0250244 seconds at DZAI_MilanMilitary (spawnBandits)."
- 1:11:59 "DZAI Debug: Unit O 1-2-D:1 loadout: [["PK_DZ"],["100Rnd_762x54_PK"]]. Weapongrade 1. Blood: 11378.2."
- 1:11:59 "DZAI Debug: Unit O 1-2-D:2 loadout: [["SCAR_H_LNG_Sniper_SD"],["20rnd_762x51_SB_SCAR"]]. Weapongrade 1. Blood: 10594.6."
- 1:12:08 "infiSTAR.de Log: Kyle(76561198111787591) - Left SafeZone @103126"
- 1:12:10 "infiSTAR.de Log: Klinger, M.(76561197996819689) - Left SafeZone @074057"
- 1:12:22 "infiSTAR.de Log: Dhamon(76561198041842349) - Left SafeZone @072052"
- 1:12:29 "infiSTAR.de Log: Gristle McThornbody(76561198076256077) - Entered SafeZone @074056"
- 1:12:37 "infiSTAR.de PlayerConnected: _uid: 76561197970722170 _name: C Moore"
- 1:12:37 "infiSTAR.de - Player-Log: C Moore(76561197970722170) - 0h 09min"
- 1:12:41 "infiSTAR.de PlayerConnected: _uid: 76561198025732469 _name: vsacrifice"
- 1:12:41 "infiSTAR.de - Player-Log: vsacrifice(76561198025732469) - 0h 09min"
- 1:12:45 "TIME SYNC: Local Time set to [2013,8,3,9,12]"
- 1:12:46 Server: Object 18:6 not found (message 94)
- 1:12:46 Server: Object 18:5 not found (message 89)
- 1:12:52 Server: Object 20:5 not found (message 89)
- 1:12:52 Server: Object 20:6 not found (message 70)
- 1:12:59 "infiSTAR.de Log: C Moore(76561197970722170) - Left SafeZone @072063"
- 1:13:04 "infiSTAR.de Log: vsacrifice(76561198025732469) - Left SafeZone @065075"
- 1:13:05 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:13:05 "DZAI Debug: Processed static trigger spawn data in 0.0010376 seconds (spawnBandits)."
- 1:13:05 "DZAI Extended Debug: Found spawn position at 0.129236 meters away at position [6355.63,12720.6,0] after 0 retries."
- 1:13:05 "DZAI Extended Debug: Created loadout for unit O 1-2-E:1 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_Czech_Vest_Puch]."
- 1:13:05 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 0 for group O 1-2-E (fnc_createGroup)."
- 1:13:05 "DZAI Extended Debug: Created loadout for unit O 1-2-E:2 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_Assault_Pack_EP1]."
- 1:13:05 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 0 for group O 1-2-E (fnc_createGroup)."
- 1:13:05 "DZAI Extended Debug: Spawned group O 1-2-E (weapongrade: 0) with 2 units."
- 1:13:05 "DZAI Extended Debug: Initialized static trigger at DZAI_Ruchfeld. GroupArray: [O 1-2-E], PatrolDist: 150. equipType: 0. LocationArray 36 positions, MaxUnits [0,2]."
- 1:13:05 "DZAI Debug: Spawned 1 new AI groups (2 units total) in 0.0119629 seconds at DZAI_Ruchfeld (spawnBandits)."
- 1:13:05 "DZAI Debug: Unit O 1-2-E:1 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 10600.8."
- 1:13:05 "DZAI Debug: Unit O 1-2-E:2 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 11628.4."
- 1:13:08 "infiSTAR.de PlayerConnected: _uid: 76561198093047050 _name: Mr.BubbleLover"
- 1:13:08 "infiSTAR.de - Player-Log: Mr.BubbleLover(76561198093047050) - 0h 10min"
- 1:13:21 "infiSTAR.de Log: Klinger, M.(76561197996819689) - Entered SafeZone @074056"
- 1:13:30 "infiSTAR.de PlayerConnected: _uid: 76561198131582561 _name: Dspartan51"
- 1:13:30 "infiSTAR.de - Player-Log: Dspartan51(76561198131582561) - 0h 10min | ******ADMIN******"
- 1:13:32 Server: Object 3:38 not found (message 91)
- 1:13:42 Server: Object 21:6 not found (message 94)
- 1:13:42 Server: Object 21:5 not found (message 89)
- 1:13:46 "infiSTAR.de PlayerConnected: _uid: 76561198046482793 _name: Barns"
- 1:13:46 "infiSTAR.de - Player-Log: Barns(76561198046482793) - 0h 11min"
- 1:13:50 Server: Object 22:6 not found (message 94)
- 1:14:00 "infiSTAR.de AdminReq: [1234,B 1-1-M:1 (Dspartan51) REMOTE,"76561198131582561"]"
- 1:14:00 "infiSTAR.de AdminReqProceed: B 1-1-M:1 (Dspartan51) REMOTE"
- 1:14:00 "infiSTAR.de ******ADMIN-LOGIN******: Dspartan51(76561198131582561)"
- 1:14:01 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:14:01 "DZAI Debug: Processed static trigger spawn data in 0.00299072 seconds (spawnBandits)."
- 1:14:01 "DZAI Extended Debug: Found spawn position at 2.62061 meters away at position [16308.1,18444.4,0] after 0 retries."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-1-G:1 (weapongrade: 1): [DMR,20Rnd_762x51_DMR,DZ_Czech_Vest_Puch]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 1 for group O 1-1-G (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-1-G:2 (weapongrade: 1): [FN_FAL_ANPVS4,20Rnd_762x51_FNFAL,DZ_CompactPack_EP1]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 1 for group O 1-1-G (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-1-G:3 (weapongrade: 1): [Sa58V_RCO_EP1,30Rnd_762x39_SA58,DZ_ALICE_Pack_EP1]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 1 for group O 1-1-G (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-1-G:4 (weapongrade: 1): [M4A1_HWS_GL_SD_Camo,30Rnd_556x45_StanagSD,DZ_Czech_Vest_Puch]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 1 for group O 1-1-G (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-1-G:5 (weapongrade: 1): [M40A3,5Rnd_762x51_M24,DZ_TerminalPack_EP1]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 1 for group O 1-1-G (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-1-G:6 (weapongrade: 1): [BAF_L85A2_RIS_Holo,30Rnd_556x45_Stanag,DZ_Assault_Pack_EP1]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 1 for group O 1-1-G (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Spawned group O 1-1-G (weapongrade: 1) with 6 units."
- 1:14:01 "DZAI Extended Debug: Found spawn position at 3.67401 meters away at position [16424.4,18290.6,0] after 0 retries."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-2-F:1 (weapongrade: 1): [bizon_silenced,64Rnd_9x19_SD_Bizon,DZ_Czech_Vest_Puch]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 1 for group O 1-2-F (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-2-F:2 (weapongrade: 1): [M4A1_Aim,30Rnd_556x45_Stanag,DZ_CivilBackpack_EP1]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 1 for group O 1-2-F (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-2-F:3 (weapongrade: 1): [M40A3,5Rnd_762x51_M24,DZ_CivilBackpack_EP1]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 1 for group O 1-2-F (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-2-F:4 (weapongrade: 1): [Pecheneg_DZ,100Rnd_762x54_PK,DZ_CivilBackpack_EP1]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 1 for group O 1-2-F (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-2-F:5 (weapongrade: 1): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_CompactPack_EP1]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 1 for group O 1-2-F (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-2-F:6 (weapongrade: 1): [G36A_camo,30Rnd_556x45_G36,DZ_CivilBackpack_EP1]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 1 for group O 1-2-F (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Created loadout for unit O 1-2-F:7 (weapongrade: 1): [Sa58V_RCO_EP1,30Rnd_762x39_SA58,DZ_TerminalPack_EP1]."
- 1:14:01 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 1 for group O 1-2-F (fnc_createGroup)."
- 1:14:01 "DZAI Extended Debug: Spawned group O 1-2-F (weapongrade: 1) with 7 units."
- 1:14:01 "DZAI Extended Debug: Initialized static trigger at DZAI_SuhrenfeldMilitary. GroupArray: [O 1-1-G,O 1-2-F], PatrolDist: 175. equipType: 3. LocationArray 91 positions, MaxUnits [5,3]."
- 1:14:01 "DZAI Debug: Spawned 2 new AI groups (13 units total) in 0.177002 seconds at DZAI_SuhrenfeldMilitary (spawnBandits)."
- 1:14:01 "DZAI Debug: Unit O 1-2-F:1 loadout: [["bizon_silenced"],["64Rnd_9x19_SD_Bizon"]]. Weapongrade 1. Blood: 11916.3."
- 1:14:01 "DZAI Debug: Unit O 1-2-F:2 loadout: [["M4A1_Aim"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10457."
- 1:14:01 "DZAI Debug: Unit O 1-2-F:3 loadout: [["M40A3"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 10256.3."
- 1:14:01 "DZAI Debug: Unit O 1-2-F:4 loadout: [["Pecheneg_DZ"],["100Rnd_762x54_PK"]]. Weapongrade 1. Blood: 11367.7."
- 1:14:01 "DZAI Debug: Unit O 1-2-F:5 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 1. Blood: 10442.6."
- 1:14:01 "DZAI Debug: Unit O 1-2-F:6 loadout: [["G36A_camo"],["30Rnd_556x45_G36"]]. Weapongrade 1. Blood: 11271."
- 1:14:01 "DZAI Debug: Unit O 1-2-F:7 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 1. Blood: 10590.6."
- 1:14:01 "DZAI Debug: Unit O 1-1-G:1 loadout: [["DMR"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 11845.1."
- 1:14:01 "DZAI Debug: Unit O 1-1-G:2 loadout: [["FN_FAL_ANPVS4"],["20Rnd_762x51_FNFAL"]]. Weapongrade 1. Blood: 11524.7."
- 1:14:01 "DZAI Debug: Unit O 1-1-G:3 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 1. Blood: 10493.9."
- 1:14:01 "DZAI Debug: Unit O 1-1-G:4 loadout: [["M4A1_HWS_GL_SD_Camo"],["30Rnd_556x45_StanagSD"]]. Weapongrade 1. Blood: 11035.4."
- 1:14:02 "DZAI Debug: Unit O 1-1-G:5 loadout: [["M40A3"],["5Rnd_762x51_M24"]]. Weapongrade 1. Blood: 10811.8."
- 1:14:02 "DZAI Debug: Unit O 1-1-G:6 loadout: [["BAF_L85A2_RIS_Holo"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11309.5."
- 1:14:02 "infiSTAR.de Log: Dspartan51(76561198131582561) - Left SafeZone @165022"
- 1:14:03 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:14:03 "DZAI Debug: Processed static trigger spawn data in 0.00396729 seconds (spawnBandits)."
- 1:14:03 "DZAI Extended Debug: Found spawn position at 3.98075 meters away at position [8909.38,16053.1,0] after 0 retries."
- 1:14:03 "DZAI Extended Debug: Created loadout for unit O 1-2-G:1 (weapongrade: 1): [G36C_camo,30Rnd_556x45_G36,DZ_Assault_Pack_EP1]."
- 1:14:03 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 1 for group O 1-2-G (fnc_createGroup)."
- 1:14:03 "DZAI Extended Debug: Created loadout for unit O 1-2-G:2 (weapongrade: 1): [AKS_74_U,30Rnd_545x39_AK,DZ_CompactPack_EP1]."
- 1:14:03 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 1 for group O 1-2-G (fnc_createGroup)."
- 1:14:03 "DZAI Extended Debug: Created loadout for unit O 1-2-G:3 (weapongrade: 1): [G36K_camo,30Rnd_556x45_G36,DZ_British_ACU]."
- 1:14:03 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 1 for group O 1-2-G (fnc_createGroup)."
- 1:14:03 "DZAI Extended Debug: Created loadout for unit O 1-2-G:4 (weapongrade: 1): [M4A1_HWS_GL_camo,30Rnd_556x45_Stanag,DZ_TK_Assault_Pack_EP1]."
- 1:14:03 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 1 for group O 1-2-G (fnc_createGroup)."
- 1:14:03 "DZAI Extended Debug: Spawned group O 1-2-G (weapongrade: 1) with 4 units."
- 1:14:03 "DZAI Extended Debug: Initialized static trigger at DZAI_LenzburgE. GroupArray: [O 1-2-G], PatrolDist: 175. equipType: 2. LocationArray 150 positions, MaxUnits [3,2]."
- 1:14:03 "DZAI Debug: Spawned 1 new AI groups (4 units total) in 0.0460205 seconds at DZAI_LenzburgE (spawnBandits)."
- 1:14:03 "DZAI Debug: Unit O 1-2-G:1 loadout: [["G36C_camo"],["30Rnd_556x45_G36"]]. Weapongrade 1. Blood: 10211.6."
- 1:14:03 "DZAI Debug: Unit O 1-2-G:2 loadout: [["AKS_74_U"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 11828.1."
- 1:14:03 "DZAI Debug: Unit O 1-2-G:3 loadout: [["G36K_camo"],["30Rnd_556x45_G36"]]. Weapongrade 1. Blood: 10651.2."
- 1:14:03 "DZAI Debug: Unit O 1-2-G:4 loadout: [["M4A1_HWS_GL_camo"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11178.3."
- 1:14:04 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:14:04 "DZAI Debug: Processed static trigger spawn data in 0.00396729 seconds (spawnBandits)."
- 1:14:04 "DZAI Extended Debug: Found spawn position at 5.35357 meters away at position [8735.63,15871.9,0] after 0 retries."
- 1:14:04 "DZAI Extended Debug: Created loadout for unit O 1-2-H:1 (weapongrade: 1): [M16A2,30Rnd_556x45_Stanag,DZ_CivilBackpack_EP1]."
- 1:14:04 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 1 for group O 1-2-H (fnc_createGroup)."
- 1:14:04 "DZAI Extended Debug: Created loadout for unit O 1-2-H:2 (weapongrade: 1): [M16A4_ACG,30Rnd_556x45_Stanag,DZ_Czech_Vest_Puch]."
- 1:14:04 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 1 for group O 1-2-H (fnc_createGroup)."
- 1:14:04 "DZAI Extended Debug: Created loadout for unit O 1-2-H:3 (weapongrade: 1): [RPK_74,75Rnd_545x39_RPK,DZ_Patrol_Pack_EP1]."
- 1:14:04 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 1 for group O 1-2-H (fnc_createGroup)."
- 1:14:04 "DZAI Extended Debug: Created loadout for unit O 1-2-H:4 (weapongrade: 1): [MR43,2Rnd_shotgun_74Slug,DZ_TK_Assault_Pack_EP1]."
- 1:14:04 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 1 for group O 1-2-H (fnc_createGroup)."
- 1:14:04 "DZAI Extended Debug: Created loadout for unit O 1-2-H:5 (weapongrade: 1): [AKS_74_kobra,30Rnd_545x39_AK,DZ_CompactPack_EP1]."
- 1:14:04 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 1 for group O 1-2-H (fnc_createGroup)."
- 1:14:04 "DZAI Extended Debug: Spawned group O 1-2-H (weapongrade: 1) with 5 units."
- 1:14:04 "DZAI Extended Debug: Initialized static trigger at DZAI_LenzburgW. GroupArray: [O 1-2-H], PatrolDist: 175. equipType: 2. LocationArray 150 positions, MaxUnits [3,2]."
- 1:14:04 "DZAI Debug: Spawned 1 new AI groups (5 units total) in 0.169983 seconds at DZAI_LenzburgW (spawnBandits)."
- 1:14:05 "DZAI Debug: AI group O 1-2-C killed, 5 units left alive in group."
- 1:14:05 "DEBUG :: O 1-2-C:4 was killed by B 1-1-D:1 (Rainiar) REMOTE from 10.7075m. Cause: bled."
- 1:14:05 "DZAI Debug: Unit O 1-2-H:1 loadout: [["M16A2"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11187.9."
- 1:14:05 "DZAI Debug: Unit O 1-2-H:2 loadout: [["M16A4_ACG"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 11905.2."
- 1:14:05 "DZAI Debug: Unit O 1-2-H:3 loadout: [["RPK_74"],["75Rnd_545x39_RPK"]]. Weapongrade 1. Blood: 11544.7."
- 1:14:05 "DZAI Debug: Unit O 1-2-H:4 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 1. Blood: 11317."
- 1:14:05 "DZAI Debug: Unit O 1-2-H:5 loadout: [["AKS_74_kobra"],["30Rnd_545x39_AK"]]. Weapongrade 1. Blood: 10704."
- 1:14:05 "DZAI Debug: Group O 1-2-C has entered pursuit state for 180 seconds. Target: B 1-1-D:1 (Rainiar) REMOTE. (fn_findKiller)"
- 1:14:05 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 180 seconds."
- 1:14:05 "DZAI Extended Debug: AI killed by player at 142035. Generating loot with weapongrade 1."
- 1:14:05 "DZAI Extended Debug: Generated loot for AI death: ["MakarovSD","8Rnd_9x18_MakarovSD","FoodchickenRaw","ItemHeatpack","ItemBandage","ItemWatch"]"
- 1:14:08 "infiSTAR.de Log: Barns(76561198046482793) - Left SafeZone @075132"
- 1:14:08 "get: STRING (76561197973994691), sent: STRING (76561197973994691)"
- 1:14:08 "DISCONNECT: Greg (76561197973994691) Object: B 1-1-I:1 (Greg) REMOTE, _characterID: 3919 at loc [10423,7851.58,0.00119781]"
- 1:14:08 Client: Remote object 12:5 not found
- 1:14:08 Client: Remote object 12:4 not found
- 1:14:08 Client: Remote object 12:0 not found
- 1:14:09 Client: Object 21:8 (type Type_149) not found.
- 1:14:09 Client: Object 13:8 (type Type_149) not found.
- 1:14:25 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 159.974 seconds."
- 1:14:27 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 GroupIcons Activated"]"
- 1:14:34 "DZAI Debug: AI group O 1-2-C killed, 4 units left alive in group."
- 1:14:34 "DEBUG :: O 1-2-C:6 was killed by B 1-1-D:1 (Rainiar) REMOTE from 20.0071m. Cause: bled."
- 1:14:34 "DZAI Extended Debug: AI killed by player at 142035. Generating loot with weapongrade 1."
- 1:14:34 "DZAI Extended Debug: Generated loot for AI death: ["glock17_EP1","17Rnd_9x19_glock17","ItemSodaMzly","ItemZombieParts","HandChemBlue","ItemEpinephrine","ItemBandage","ItemSilverBar10oz","ItemFlashlight","ItemWatch","ItemHatchet_DZE"]"
- 1:14:34 "DZAI Debug: Pursuit time +20 sec for Group O 1-2-C (Target: Rainiar) to 171.271 seconds (fn_findKiller)."
- 1:14:45 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 159.858 seconds."
- 1:14:47 "DZAI Extended Debug: Trigger DZAI_Ruchfeld Group Array: [O 1-2-E]. isCleaning: false. In static trigger array: true"
- 1:14:47 "DZAI Extended Debug: No players remain in trigger area at DZAI_Ruchfeld. Deleting 1 AI groups in 120 seconds."
- 1:14:57 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a Makarov in/at trader city North for 1x ItemSilverBar10oz"
- 1:14:58 "DZAI Debug: AI group O 1-2-F killed, 6 units left alive in group."
- 1:14:58 "DEBUG :: O 1-2-F:5 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 198.029m. Cause: shothead."
- 1:14:58 "DZAI Extended Debug: AI killed by player at 164021. Generating loot with weapongrade 1."
- 1:14:58 "DZAI Extended Debug: Generated loot for AI death: ["revolver_gold_EP1","6Rnd_45ACP","FoodCanGriff","FoodNutmix","HandChemRed","HandRoadFlare","ItemBloodbag","ItemBandage","ItemSilverBar10oz","ItemFlashlight","ItemWatch","ItemMatchbox_DZE"]"
- 1:15:02 "RUNNING EVENT: crash_spawner on [2014,8,6,9,15]"
- 1:15:02 [DZMS]: Minor SM2 Medical Outpost Mission has Ended.
- 1:15:05 "DZAI Debug: AI group O 1-2-C killed, 3 units left alive in group."
- 1:15:05 "DEBUG :: O 1-2-C:3 was killed by B 1-1-D:1 (Rainiar) REMOTE from 42.2396m. Cause: shothead."
- 1:15:05 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 139.728 seconds."
- 1:15:05 "DZAI Debug: Pursuit time +20 sec for Group O 1-2-C (Target: Rainiar) to 159.597 seconds (fn_findKiller)."
- 1:15:05 "DZAI Extended Debug: AI killed by player at 143035. Generating loot with weapongrade 1."
- 1:15:06 "DZAI Extended Debug: Generated loot for AI death: ["M9","15Rnd_9x19_M9","ItemSodaDrwaste","FoodCanGriff","TrashTinCan","HandRoadFlare","ItemBandage","ItemKnife","ItemCompass","ItemMap"]"
- 1:15:08 Error in expression < getVariable["actionSet", false];
- if (!_actionSet) then {
- s_player_holderPickup>
- 1:15:08 Error position: <_actionSet) then {
- s_player_holderPickup>
- 1:15:08 Error Undefined variable in expression: _actionset
- 1:15:08 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
- 1:15:13 "DZAI Debug: AI group O 1-2-C killed, 2 units left alive in group."
- 1:15:13 "DEBUG :: O 1-2-C:2 was killed by B 1-1-D:1 (Rainiar) REMOTE from 19.433m. Cause: bled."
- 1:15:13 "DZAI Extended Debug: AI killed by player at 142035. Generating loot with weapongrade 1."
- 1:15:14 "DZAI Debug: Pursuit time +20 sec for Group O 1-2-C (Target: Rainiar) to 171.424 seconds (fn_findKiller)."
- 1:15:14 "DZAI Extended Debug: Generated loot for AI death: ["Colt1911","7Rnd_45ACP_1911","FoodCanPowell","FoodPumpkin","TrashTinCan","ItemSodaEmpty","HandChemRed","ItemBandage","ItemWatch","ItemKnife","ItemMap"]"
- 1:15:14 "DZAI Debug: AI group O 1-2-F killed, 5 units left alive in group."
- 1:15:14 "DEBUG :: O 1-2-F:2 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 172.659m. Cause: bled."
- 1:15:14 "DZAI Extended Debug: AI killed by player at 164021. Generating loot with weapongrade 1."
- 1:15:14 "DZAI Extended Debug: Generated loot for AI death: ["Colt1911","7Rnd_45ACP_1911","FoodPumpkin","HandRoadFlare","TrashJackDaniels","SmokeShell","ItemBloodbag","ItemFlashlight","ItemHatchet_DZE","ItemCompass","ItemMatchbox_DZE"]"
- 1:15:15 Error in expression < getVariable["actionSet", false];
- if (!_actionSet) then {
- s_player_holderPickup>
- 1:15:15 Error position: <_actionSet) then {
- s_player_holderPickup>
- 1:15:15 Error Undefined variable in expression: _actionset
- 1:15:15 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
- 1:15:21 [DZMS]: Running Minor Mission SM1.
- 1:15:22 Duplicate weapon NVGoggles detected for GUE_Soldier_CO_DZ
- 1:15:22 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:15:22 "DZAI Debug: Processed static trigger spawn data in 0.00299072 seconds (spawnBandits)."
- 1:15:22 "DZAI Extended Debug: Found spawn position at 2.88248 meters away at position [5940.63,13473.1,0] after 0 retries."
- 1:15:22 "DZAI Extended Debug: Created loadout for unit O 1-2-I:1 (weapongrade: 0): [huntingrifle,5x_22_LR_17_HMR,DZ_Patrol_Pack_EP1]."
- 1:15:22 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 0 for group O 1-2-I (fnc_createGroup)."
- 1:15:22 "DZAI Extended Debug: Created loadout for unit O 1-2-I:2 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_Czech_Vest_Puch]."
- 1:15:22 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 0 for group O 1-2-I (fnc_createGroup)."
- 1:15:22 "DZAI Extended Debug: Spawned group O 1-2-I (weapongrade: 0) with 2 units."
- 1:15:22 "DZAI Extended Debug: Found spawn position at 5.10867 meters away at position [5895.63,13594.4,0] after 0 retries."
- 1:15:22 "DZAI Extended Debug: Created loadout for unit O 1-2-K:1 (weapongrade: 0): [M1014,8Rnd_B_Beneli_74Slug,DZ_Patrol_Pack_EP1]."
- 1:15:22 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 0 for group O 1-2-K (fnc_createGroup)."
- 1:15:22 "DZAI Extended Debug: Created loadout for unit O 1-2-K:2 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_Czech_Vest_Puch]."
- 1:15:22 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 0 for group O 1-2-K (fnc_createGroup)."
- 1:15:22 "DZAI Extended Debug: Spawned group O 1-2-K (weapongrade: 0) with 2 units."
- 1:15:22 "DZAI Extended Debug: Initialized static trigger at DZAI_Neue_Welt. GroupArray: [O 1-2-I,O 1-2-K], PatrolDist: 200. equipType: 0. LocationArray 83 positions, MaxUnits [1,1]."
- 1:15:22 "DZAI Debug: Spawned 2 new AI groups (4 units total) in 0.0580444 seconds at DZAI_Neue_Welt (spawnBandits)."
- 1:15:22 [DZMS]: (DZMSUnitsMinor) 2 AI Spawned, 2 units in mission.
- 1:15:22 "DZAI Debug: Unit O 1-2-K:1 loadout: [["M1014"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 10662.1."
- 1:15:22 "DZAI Debug: Unit O 1-2-K:2 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 11207.4."
- 1:15:22 "DZAI Debug: Unit O 1-2-I:1 loadout: [["huntingrifle"],["5x_22_LR_17_HMR"]]. Weapongrade 0. Blood: 11264.6."
- 1:15:22 "DZAI Debug: Unit O 1-2-I:2 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 11937.5."
- 1:15:25 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 159.689 seconds."
- 1:15:29 [DZMS]: (DZMSUnitsMinor) 2 AI Spawned, 4 units in mission.
- 1:15:31 "infiSTAR.de Log: John Dough (76561198025184248) | HackedBox?: USLaunchersBox | 53 | @093050 [9361,15403.6,0.0231285] | [] | 0 | [["M9SD","Makarov","revolver_EP1","M24","SVD_CAMO","M240_DZ","bizon_silenced","M4A1_HWS_GL_camo","Sa58P_EP1","Sa58V_CCO_EP1"],[1,1,1,1,1,1,1,1,1,1],["FlareWhite_M203","FlareGreen_M203","15Rnd_9x19_M9SD","8Rnd_9x18_Makarov","6Rnd_45ACP","5Rnd_762x51_M24","10Rnd_762x54_SVD","100Rnd_762x51_M240","64Rnd_9x19_SD_Bizon","30Rnd_556x45_Stanag","30Rnd_762x39_SA58"],[2,1,6,3,6,2,5,6,1,2,9]]"
- 1:15:31 "infiSTAR.de Log: John Dough (76561198025184248) | HackedBox?: USVehicleBox | 45 | @093050 [9365.93,15403.9,0.0377922] | [] | 0 | [[],[],["ItemEpinephrine","ItemBandage","FoodMRE","ItemBloodbag","ItemPainkiller","ItemAntibiotic","ItemMorphine","ItemWaterbottle"],[5,12,6,2,11,1,6,2]]"
- 1:15:31 "infiSTAR.de Log: John Dough (76561198025184248) | HackedBox?: USLaunchersBox | 53 | @093050 [9361,15403.6,0.0231285] | [] | 0 | [["M9SD","Makarov","revolver_EP1","M24","SVD_CAMO","M240_DZ","bizon_silenced","M4A1_HWS_GL_camo","Sa58P_EP1","Sa58V_CCO_EP1"],[1,1,1,1,1,1,1,1,1,1],["FlareWhite_M203","FlareGreen_M203","15Rnd_9x19_M9SD","8Rnd_9x18_Makarov","6Rnd_45ACP","5Rnd_762x51_M24","10Rnd_762x54_SVD","100Rnd_762x51_M240","64Rnd_9x19_SD_Bizon","30Rnd_556x45_Stanag","30Rnd_762x39_SA58"],[2,1,6,3,6,2,5,6,1,2,9]]"
- 1:15:31 "infiSTAR.de Log: John Dough (76561198025184248) | HackedBox?: USVehicleBox | 45 | @093050 [9365.93,15403.9,0.0377922] | [] | 0 | [[],[],["ItemEpinephrine","ItemBandage","FoodMRE","ItemBloodbag","ItemPainkiller","ItemAntibiotic","ItemMorphine","ItemWaterbottle"],[5,12,6,2,11,1,6,2]]"
- 1:15:32 "infiSTAR.de Log: John Dough (76561198025184248) | HackedBox?: USLaunchersBox | 53 | @093050 [9361,15403.6,0.0231285] | [] | 0 | [["M9SD","Makarov","revolver_EP1","M24","SVD_CAMO","M240_DZ","bizon_silenced","M4A1_HWS_GL_camo","Sa58P_EP1","Sa58V_CCO_EP1"],[1,1,1,1,1,1,1,1,1,1],["FlareWhite_M203","FlareGreen_M203","15Rnd_9x19_M9SD","8Rnd_9x18_Makarov","6Rnd_45ACP","5Rnd_762x51_M24","10Rnd_762x54_SVD","100Rnd_762x51_M240","64Rnd_9x19_SD_Bizon","30Rnd_556x45_Stanag","30Rnd_762x39_SA58"],[2,1,6,3,6,2,5,6,1,2,9]]"
- 1:15:32 "infiSTAR.de Log: John Dough (76561198025184248) | HackedBox?: USVehicleBox | 45 | @093050 [9365.93,15403.9,0.0377922] | [] | 0 | [[],[],["ItemEpinephrine","ItemBandage","FoodMRE","ItemBloodbag","ItemPainkiller","ItemAntibiotic","ItemMorphine","ItemWaterbottle"],[5,12,6,2,11,1,6,2]]"
- 1:15:32 "get: STRING (76561198093047050), sent: STRING (76561198093047050)"
- 1:15:32 "DISCONNECT: Mr.BubbleLover (76561198093047050) Object: B 1-2-A:1 (Mr.BubbleLover) REMOTE, _characterID: 4678 at loc [8664.37,15670.6,14.0991]"
- 1:15:32 Client: Remote object 19:0 not found
- 1:15:32 Client: Remote object 19:7 not found
- 1:15:36 Duplicate weapon NVGoggles detected for Ins_Soldier_GL_DZ
- 1:15:36 [DZMS]: (DZMSUnitsMinor) 2 AI Spawned, 6 units in mission.
- 1:15:42 "DZAI Debug: AI group O 1-2-F killed, 4 units left alive in group."
- 1:15:42 "DEBUG :: O 1-2-F:4 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 197.369m. Cause: shothead."
- 1:15:42 "DZAI Extended Debug: AI killed by player at 164021. Generating loot with weapongrade 1."
- 1:15:42 "DZAI Extended Debug: Generated loot for AI death: ["Colt1911","7Rnd_45ACP_1911","FoodCanCorn","TrashJackDaniels","TrashTinCan","HandRoadFlare","ItemAntibiotic","ItemSilverBar10oz","ItemHatchet_DZE"]"
- 1:15:42 Duplicate weapon NVGoggles detected for GUE_Soldier_Crew_DZ
- 1:15:42 Duplicate weapon NVGoggles detected for GUE_Soldier_CO_DZ
- 1:15:42 [DZMS]: (DZMSUnitsMinor) 2 AI Spawned, 8 units in mission.
- 1:15:44 [DZMS]: (DZMSUnitsMinor) Waiting for 2/8 Units or Less to be Alive and a Player to be Near the Objective.
- 1:15:45 "infiSTAR.de PlayerConnected: _uid: 76561198093047050 _name: Mr.BubbleLover"
- 1:15:45 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 139.585 seconds."
- 1:15:50 "DZAI Debug: AI group O 1-2-C killed, 1 units left alive in group."
- 1:15:50 "DEBUG :: O 1-2-C:5 was killed by B 1-1-D:1 (Rainiar) REMOTE from 16.1434m. Cause: shothead."
- 1:15:50 "DZAI Debug: Pursuit time +20 sec for Group O 1-2-C (Target: Rainiar) to 155.33 seconds (fn_findKiller)."
- 1:15:50 "DZAI Extended Debug: AI killed by player at 143035. Generating loot with weapongrade 1."
- 1:15:50 "DZAI Extended Debug: Generated loot for AI death: ["M9SD","15Rnd_9x19_M9SD","FoodCanPowell","ItemSodaMtngreen","ItemSodaEmpty","ItemEpinephrine","ItemFlashlight","ItemWatch","ItemKnife","ItemHatchet_DZE","ItemMap","ItemCrowbar"]"
- 1:15:55 "infiSTAR.de Log: Dhamon(76561198041842349) - Entered SafeZone @088048"
- 1:16:05 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 G_o_d ON"]"
- 1:16:05 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 139.561 seconds."
- 1:16:11 "infiSTAR.de AdminReq: [9001,B 1-1-M:1 (Dspartan51) REMOTE]"
- 1:16:11 "infiSTAR.de AdminReqProceed: B 1-1-M:1 (Dspartan51) REMOTE"
- 1:16:11 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 - BOX @166022"]"
- 1:16:11 "DEBUG :: O 1-1-D:4 was killed by B 1-2-B:1 (Barns) REMOTE from 179.522m. Cause: shothead."
- 1:16:11 "DZAI Extended Debug: AI killed by player at 074134. Generating loot with weapongrade 0."
- 1:16:11 "DZAI Extended Debug: Generated loot for AI death: ["MakarovSD","8Rnd_9x18_MakarovSD","ItemSodaPepsi","ItemHeatpack","ItemFlashlight","ItemWatch","ItemHatchet_DZE","ItemCompass","ItemFlashlightRed"]"
- 1:16:14 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:16:14 "DZAI Debug: Processed static trigger spawn data in 0.00402832 seconds (spawnBandits)."
- 1:16:14 "DZAI Extended Debug: Found spawn position at 2.49394 meters away at position [8724.38,16369.4,0] after 0 retries."
- 1:16:14 "DZAI Extended Debug: Created loadout for unit O 1-1-H:1 (weapongrade: 2): [huntingrifle,5x_22_LR_17_HMR,DZ_GunBag_EP1]."
- 1:16:14 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 2 for group O 1-1-H (fnc_createGroup)."
- 1:16:14 "DZAI Extended Debug: Created loadout for unit O 1-1-H:2 (weapongrade: 2): [M4A1_AIM_SD_camo,30Rnd_556x45_StanagSD,DZ_CompactPack_EP1]."
- 1:16:14 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 2 for group O 1-1-H (fnc_createGroup)."
- 1:16:14 "DZAI Extended Debug: Created loadout for unit O 1-1-H:3 (weapongrade: 2): [FN_FAL,20Rnd_762x51_FNFAL,DZ_GunBag_EP1]."
- 1:16:14 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 2 for group O 1-1-H (fnc_createGroup)."
- 1:16:14 "DZAI Extended Debug: Created loadout for unit O 1-1-H:4 (weapongrade: 2): [M4A1_Aim,30Rnd_556x45_Stanag,DZ_GunBag_EP1]."
- 1:16:14 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 2 for group O 1-1-H (fnc_createGroup)."
- 1:16:14 "DZAI Extended Debug: Spawned group O 1-1-H (weapongrade: 2) with 4 units."
- 1:16:14 "DZAI Extended Debug: Initialized static trigger at DZAI_Lenzburg. GroupArray: [O 1-1-H], PatrolDist: 200. equipType: 3. LocationArray 150 positions, MaxUnits [3,2]."
- 1:16:14 "DZAI Debug: Spawned 1 new AI groups (4 units total) in 0.0449829 seconds at DZAI_Lenzburg (spawnBandits)."
- 1:16:14 "DZAI Debug: Unit O 1-1-H:1 loadout: [["huntingrifle"],["5x_22_LR_17_HMR"]]. Weapongrade 2. Blood: 11695.9."
- 1:16:14 "DZAI Debug: Unit O 1-1-H:2 loadout: [["M4A1_AIM_SD_camo"],["30Rnd_556x45_StanagSD"]]. Weapongrade 2. Blood: 11451.4."
- 1:16:14 "DZAI Debug: Unit O 1-1-H:3 loadout: [["FN_FAL"],["20Rnd_762x51_FNFAL"]]. Weapongrade 2. Blood: 11451.1."
- 1:16:14 "DZAI Debug: Unit O 1-1-H:4 loadout: [["M4A1_Aim"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11339.3."
- 1:16:18 "infiSTAR.de Log: Mr.BubbleLover(76561198093047050) - Left SafeZone @086048"
- 1:16:18 "DZAI Extended Debug: Trigger DZAI_Neue_Welt Group Array: [O 1-2-I,O 1-2-K]. isCleaning: false. In static trigger array: true"
- 1:16:18 "DZAI Extended Debug: No players remain in trigger area at DZAI_Neue_Welt. Deleting 2 AI groups in 120 seconds."
- 1:16:24 "DZAI Debug: AI group O 1-2-F killed, 3 units left alive in group."
- 1:16:24 "DEBUG :: O 1-2-F:3 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 197.62m. Cause: shothead."
- 1:16:24 "DZAI Extended Debug: AI killed by player at 164021. Generating loot with weapongrade 1."
- 1:16:24 "DZAI Extended Debug: Generated loot for AI death: ["glock17_EP1","17Rnd_9x19_glock17","FoodCanCurgon","HandChemBlue","ItemEpinephrine","ItemBandage","ItemFlashlight","ItemWatch","ItemHatchet_DZE","ItemMap"]"
- 1:16:26 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 119.229 seconds."
- 1:16:46 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 99.093 seconds."
- 1:16:47 "DZAI Extended Debug: Despawned group O 1-2-E with 2 active units."
- 1:16:47 "DZAI Debug: Despawned AI units at DZAI_Ruchfeld. Reset trigger's group array to: []."
- 1:17:00 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:17:00 "DZAI Debug: Processed static trigger spawn data in 0.0010376 seconds (spawnBandits)."
- 1:17:00 "DZAI Extended Debug: Found spawn position at 1.14877 meters away at position [5640.63,11700.6,0] after 0 retries."
- 1:17:00 "DZAI Extended Debug: Created loadout for unit O 1-2-E:1 (weapongrade: 1): [M16A2GL,30Rnd_556x45_Stanag,DZ_Czech_Vest_Puch]."
- 1:17:00 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 1 for group O 1-2-E (fnc_createGroup)."
- 1:17:00 "DZAI Extended Debug: Spawned group O 1-2-E (weapongrade: 1) with 1 units."
- 1:17:00 "DZAI Extended Debug: Initialized static trigger at DZAI_Oberdorf. GroupArray: [O 1-2-E], PatrolDist: 150. equipType: 0. LocationArray 41 positions, MaxUnits [1,1]."
- 1:17:00 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.00695801 seconds at DZAI_Oberdorf (spawnBandits)."
- 1:17:00 "DZAI Debug: Unit O 1-2-E:1 loadout: [["M16A2GL"],["30Rnd_556x45_Stanag"]]. Weapongrade 1. Blood: 10802.2."
- 1:17:03 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a Makarov in/at trader city North for 1x ItemSilverBar10oz"
- 1:17:06 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 79.083 seconds."
- 1:17:06 "infiSTAR.de PlayerConnected: _uid: 76561198044482619 _name: douglas quaid"
- 1:17:06 "infiSTAR.de - Player-Log: douglas quaid(76561198044482619) - 0h 14min"
- 1:17:06 Error: Bone leftshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone rightshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone rightshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone leftshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone rightshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone leftshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone rightshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone leftshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone rightshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone leftshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone rightshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone leftshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone leftshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone rightshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone leftshoulder doesn't exist in some skeleton
- 1:17:06 Error: Bone rightshoulder doesn't exist in some skeleton
- 1:17:10 "DEBUG :: O 1-1-D:2 was killed by B 1-2-B:1 (Barns) REMOTE from 175.92m. Cause: bled."
- 1:17:10 "DZAI Extended Debug: AI killed by player at 074134. Generating loot with weapongrade 0."
- 1:17:10 "DZAI Extended Debug: Generated loot for AI death: ["M9SD","15Rnd_9x19_M9SD","FoodNutmix","HandChemGreen","ItemKnife","ItemHatchet_DZE","ItemRadio"]"
- 1:17:14 "infiSTAR.de PlayerConnected: _uid: 76561198054342828 _name: Humongous"
- 1:17:14 "infiSTAR.de - Player-Log: Humongous(76561198054342828) - 0h 14min"
- 1:17:15 "DEBUG :: O 1-1-D:3 was killed by B 1-2-B:1 (Barns) REMOTE from 177.199m. Cause: bled."
- 1:17:15 "DZAI Extended Debug: AI killed by player at 074134. Generating loot with weapongrade 0."
- 1:17:15 "DZAI Extended Debug: Generated loot for AI death: ["M9","15Rnd_9x19_M9","FoodmuttonRaw","ItemHeatpack","HandChemBlue","ItemWatch","ItemKnife","ItemMap","ItemToolbox","ItemMatchbox_DZE"]"
- 1:17:18 "DZAI Extended Debug: Trigger DZAI_Oberdorf Group Array: [O 1-2-E]. isCleaning: false. In static trigger array: true"
- 1:17:18 "DZAI Extended Debug: No players remain in trigger area at DZAI_Oberdorf. Deleting 1 AI groups in 120 seconds."
- 1:17:21 Server: Object 26:6 not found (message 94)
- 1:17:21 Server: Object 26:5 not found (message 89)
- 1:17:21 SetFace error: class CfgFaces.DrakeHead_EP1.Face07 not found
- 1:17:21 Error: Error during SetFace - class CfgFaces.DrakeHead_EP1.Face07 not found
- 1:17:26 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 58.964 seconds."
- 1:17:31 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:17:31 "DZAI Debug: Processed static trigger spawn data in 0.00201416 seconds (spawnBandits)."
- 1:17:31 "DZAI Extended Debug: Found spawn position at 7.8893 meters away at position [6248.13,10941.9,0] after 0 retries."
- 1:17:31 "DZAI Extended Debug: Created loadout for unit O 1-3-A:1 (weapongrade: 0): [LeeEnfield,10x_303,DZ_Assault_Pack_EP1]."
- 1:17:31 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 0 for group O 1-3-A (fnc_createGroup)."
- 1:17:31 "DZAI Extended Debug: Created loadout for unit O 1-3-A:2 (weapongrade: 0): [LeeEnfield,10x_303,DZ_Assault_Pack_EP1]."
- 1:17:31 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-3-A (fnc_createGroup)."
- 1:17:31 "DZAI Extended Debug: Spawned group O 1-3-A (weapongrade: 0) with 2 units."
- 1:17:31 "DZAI Extended Debug: Initialized static trigger at DZAI_MuttenzN. GroupArray: [O 1-3-A], PatrolDist: 150. equipType: 0. LocationArray 78 positions, MaxUnits [1,1]."
- 1:17:31 "DZAI Debug: Spawned 1 new AI groups (2 units total) in 0.0169678 seconds at DZAI_MuttenzN (spawnBandits)."
- 1:17:31 "DZAI Debug: Unit O 1-3-A:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 10859.5."
- 1:17:31 "DZAI Debug: Unit O 1-3-A:2 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 11745.4."
- 1:17:35 "infiSTAR.de Log: douglas quaid(76561198044482619) - Left SafeZone @074132"
- 1:17:36 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a ItemPainkiller in/at trader city North for 1x ItemSilverBar"
- 1:17:40 "infiSTAR.de Log: Humongous(76561198054342828) - Left SafeZone @152079"
- 1:17:46 "TIME SYNC: Local Time set to [2013,8,3,9,17]"
- 1:17:46 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 38.756 seconds."
- 1:17:49 Server: Object 2:6663 not found (message 221)
- 1:17:49 Server: Object 2:6667 not found (message 221)
- 1:17:49 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:17:49 "DZAI Debug: Processed static trigger spawn data in 0.00402832 seconds (spawnBandits)."
- 1:17:49 "DZAI Extended Debug: Found spawn position at 4.16634 meters away at position [6138.13,10486.9,0] after 0 retries."
- 1:17:49 "DZAI Extended Debug: Created loadout for unit O 1-3-B:1 (weapongrade: 2): [DMR,20Rnd_762x51_DMR,DZ_CivilBackpack_EP1]."
- 1:17:49 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 2 for group O 1-3-B (fnc_createGroup)."
- 1:17:49 "DZAI Extended Debug: Created loadout for unit O 1-3-B:2 (weapongrade: 2): [MP5A5,30Rnd_9x19_MP5,DZ_CivilBackpack_EP1]."
- 1:17:49 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 2 for group O 1-3-B (fnc_createGroup)."
- 1:17:49 "DZAI Extended Debug: Created loadout for unit O 1-3-B:3 (weapongrade: 2): [Sa58V_RCO_EP1,30Rnd_762x39_SA58,DZ_Backpack_EP1]."
- 1:17:49 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 2 for group O 1-3-B (fnc_createGroup)."
- 1:17:49 "DZAI Extended Debug: Spawned group O 1-3-B (weapongrade: 2) with 3 units."
- 1:17:49 "DZAI Debug: Player found within 75 meters of chosen spawn position. (attempt 1/5)."
- 1:17:49 "DZAI Extended Debug: Found spawn position at 7.26918 meters away at position [6319.38,10263.1,0] after 0 retries."
- 1:17:49 "DZAI Extended Debug: Created loadout for unit O 1-3-C:1 (weapongrade: 0): [Colt1911,7Rnd_45ACP_1911,DZ_TerminalPack_EP1]."
- 1:17:49 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 0 for group O 1-3-C (fnc_createGroup)."
- 1:17:49 "DZAI Extended Debug: Created loadout for unit O 1-3-C:2 (weapongrade: 0): [Makarov,8Rnd_9x18_Makarov,DZ_Patrol_Pack_EP1]."
- 1:17:49 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 0 for group O 1-3-C (fnc_createGroup)."
- 1:17:49 "DZAI Extended Debug: Created loadout for unit O 1-3-C:3 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_Assault_Pack_EP1]."
- 1:17:49 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-3-C (fnc_createGroup)."
- 1:17:49 "DZAI Extended Debug: Created loadout for unit O 1-3-C:4 (weapongrade: 0): [Remington870_lamp,8Rnd_B_Beneli_74Slug,DZ_Czech_Vest_Puch]."
- 1:17:49 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 0 for group O 1-3-C (fnc_createGroup)."
- 1:17:49 "DZAI Extended Debug: Spawned group O 1-3-C (weapongrade: 0) with 4 units."
- 1:17:49 "DZAI Extended Debug: Initialized static trigger at DZAI_Muttenz. GroupArray: [O 1-3-B,O 1-3-C], PatrolDist: 200. equipType: 2. LocationArray 150 positions, MaxUnits [3,1]."
- 1:17:49 "DZAI Debug: Spawned 2 new AI groups (7 units total) in 0.0750122 seconds at DZAI_Muttenz (spawnBandits)."
- 1:17:49 "DZAI Debug: Unit O 1-3-B:1 loadout: [["DMR"],["20Rnd_762x51_DMR"]]. Weapongrade 2. Blood: 11721.3."
- 1:17:49 "DZAI Debug: Unit O 1-3-B:2 loadout: [["MP5A5"],["30Rnd_9x19_MP5"]]. Weapongrade 2. Blood: 11212.2."
- 1:17:49 "DZAI Debug: Unit O 1-3-B:3 loadout: [["Sa58V_RCO_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10026.6."
- 1:17:49 "DZAI Debug: Unit O 1-3-C:1 loadout: [["Colt1911"],["7Rnd_45ACP_1911"]]. Weapongrade 0. Blood: 10408.9."
- 1:17:49 "DZAI Debug: Unit O 1-3-C:2 loadout: [["Makarov"],["8Rnd_9x18_Makarov"]]. Weapongrade 0. Blood: 10080."
- 1:17:49 "DZAI Debug: Unit O 1-3-C:3 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 10603."
- 1:17:49 "DZAI Debug: Unit O 1-3-C:4 loadout: [["Remington870_lamp"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 10991.3."
- 1:17:51 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a ItemAntibiotic in/at trader city North for 2x ItemSilverBar10oz"
- 1:17:58 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:17:58 "DZAI Debug: Processed static trigger spawn data in 0.000976563 seconds (spawnBandits)."
- 1:17:58 "DZAI Extended Debug: Found spawn position at 3.36899 meters away at position [7496.88,6643.13,0] after 0 retries."
- 1:17:58 "DZAI Extended Debug: Created loadout for unit O 1-3-D:1 (weapongrade: 0): [Remington870_lamp,8Rnd_B_Beneli_74Slug,DZ_TerminalPack_EP1]."
- 1:17:58 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 0 for group O 1-3-D (fnc_createGroup)."
- 1:17:58 "DZAI Extended Debug: Created loadout for unit O 1-3-D:2 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_Patrol_Pack_EP1]."
- 1:17:58 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 0 for group O 1-3-D (fnc_createGroup)."
- 1:17:58 "DZAI Extended Debug: Spawned group O 1-3-D (weapongrade: 0) with 2 units."
- 1:17:58 "DZAI Extended Debug: Initialized static trigger at DZAI_Eggwil. GroupArray: [O 1-3-D], PatrolDist: 150. equipType: 0. LocationArray 37 positions, MaxUnits [1,1]."
- 1:17:58 "DZAI Debug: Spawned 1 new AI groups (2 units total) in 0.0110474 seconds at DZAI_Eggwil (spawnBandits)."
- 1:17:58 "DZAI Debug: Unit O 1-3-D:1 loadout: [["Remington870_lamp"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 11852.7."
- 1:17:58 "DZAI Debug: Unit O 1-3-D:2 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 11765.8."
- 1:17:59 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a ItemAntibiotic in/at trader city North for 2x ItemSilverBar10oz"
- 1:18:03 "infiSTAR.de PlayerConnected: _uid: 76561197973994691 _name: Greg"
- 1:18:06 "DZAI Extended Debug: AI group O 1-2-C in pursuit state. Pursuit time remaining: 18.679 seconds."
- 1:18:09 "infiSTAR.de PlayerConnected: _uid: 76561197979650140 _name: Chris"
- 1:18:09 "infiSTAR.de - Player-Log: Chris(76561197979650140) - 0h 15min"
- 1:18:10 "DZAI Extended Debug: Trigger DZAI_Muttenz Group Array: [O 1-3-B,O 1-3-C]. isCleaning: false. In static trigger array: true"
- 1:18:10 "DZAI Extended Debug: No players remain in trigger area at DZAI_Muttenz. Deleting 2 AI groups in 120 seconds."
- 1:18:13 Unit 2:7253 not found, cannot update
- 1:18:14 "DZAI Extended Debug: Trigger DZAI_MuttenzN Group Array: [O 1-3-A]. isCleaning: false. In static trigger array: true"
- 1:18:14 "DZAI Extended Debug: No players remain in trigger area at DZAI_MuttenzN. Deleting 1 AI groups in 120 seconds."
- 1:18:19 "DZAI Extended Debug: Despawned group O 1-2-I with 2 active units."
- 1:18:19 "DZAI Extended Debug: Despawned group O 1-2-K with 2 active units."
- 1:18:20 "DZAI Debug: Despawned AI units at DZAI_Neue_Welt. Reset trigger's group array to: []."
- 1:18:23 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a ItemToolbox in/at trader city North for 1x ItemSilverBar"
- 1:18:27 "DZAI Debug: Pursuit state ended for group O 1-2-C. Returning to patrol state. (fn_findKiller)"
- 1:18:31 "infiSTAR.de Log: Chris(76561197979650140) - Left SafeZone @141035"
- 1:18:37 "infiSTAR.de PlayerConnected: _uid: 76561198142819075 _name: anthony"
- 1:18:37 "infiSTAR.de - Player-Log: anthony(76561198142819075) - 0h 15min"
- 1:18:38 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:18:38 "DZAI Debug: Processed static trigger spawn data in 0.00201416 seconds (spawnBandits)."
- 1:18:38 "DZAI Debug: Player found within 75 meters of chosen spawn position. (attempt 1/5)."
- 1:18:38 "DZAI Extended Debug: Found spawn position at 0.491747 meters away at position [5015.63,11185.6,0] after 0 retries."
- 1:18:38 "DZAI Extended Debug: Created loadout for unit O 1-2-I:1 (weapongrade: 0): [revolver_gold_EP1,6Rnd_45ACP,DZ_Czech_Vest_Puch]."
- 1:18:38 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 0 for group O 1-2-I (fnc_createGroup)."
- 1:18:38 "DZAI Extended Debug: Spawned group O 1-2-I (weapongrade: 0) with 1 units."
- 1:18:38 "DZAI Extended Debug: Initialized static trigger at DZAI_Unterdorf. GroupArray: [O 1-2-I], PatrolDist: 175. equipType: 0. LocationArray 57 positions, MaxUnits [1,1]."
- 1:18:38 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.0090332 seconds at DZAI_Unterdorf (spawnBandits)."
- 1:18:38 "DZAI Debug: Unit O 1-2-I:1 loadout: [["revolver_gold_EP1"],["6Rnd_45ACP"]]. Weapongrade 0. Blood: 11825.6."
- 1:18:42 "DZAI Debug: AI group O 1-2-F killed, 2 units left alive in group."
- 1:18:42 "DEBUG :: O 1-2-F:1 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 2.8064m. Cause: bled."
- 1:18:42 "DZAI Extended Debug: AI killed by player at 166022. Generating loot with weapongrade 1."
- 1:18:42 "DZAI Extended Debug: Generated loot for AI death: ["Makarov","8Rnd_9x18_Makarov","FoodCanUnlabeled","FoodCanBadguy","ItemSodaEmpty","HandChemGreen","ItemZombieParts","ItemBloodbag","ItemWatch","ItemKnife"]"
- 1:18:42 Server: Object 28:6 not found (message 94)
- 1:18:42 Server: Object 28:5 not found (message 89)
- 1:18:51 "infiSTAR.de AdminReq: [1,B 1-1-M:1 (Dspartan51) REMOTE,[16447.5,18288.4,0]]"
- 1:18:51 "infiSTAR.de AdminReqProceed: B 1-1-M:1 (Dspartan51) REMOTE"
- 1:18:51 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 Teleport to [16447.5,18288.4,0](@164021)"]"
- 1:18:57 "DZAI Debug: AI group O 1-2-F killed, 1 units left alive in group."
- 1:18:57 "DEBUG :: O 1-2-F:7 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 15.0743m. Cause: bled."
- 1:18:57 "DZAI Debug: Group O 1-2-F has entered pursuit state for 180 seconds. Target: B 1-1-M:1 (Dspartan51) REMOTE. (fn_findKiller)"
- 1:18:57 "DZAI Extended Debug: AI group O 1-2-F in pursuit state. Pursuit time remaining: 180 seconds."
- 1:18:57 "DZAI Extended Debug: AI killed by player at 164021. Generating loot with weapongrade 1."
- 1:18:57 "DZAI Extended Debug: Generated loot for AI death: ["MakarovSD","8Rnd_9x18_MakarovSD","FoodCanFraggleos","TrashJackDaniels","HandChemGreen","ItemSodaEmpty","ItemMorphine","ItemSilverBar","ItemKnife","ItemHatchet_DZE","ItemCompass","ItemMap"]"
- 1:19:00 "infiSTAR.de Log: anthony(76561198142819075) - Left SafeZone @081046"
- 1:19:04 Server: Object 21:61 not found (message 91)
- 1:19:10 "DZAI Extended Debug: Trigger DZAI_Unterdorf Group Array: [O 1-2-I]. isCleaning: false. In static trigger array: true"
- 1:19:10 "DZAI Extended Debug: No players remain in trigger area at DZAI_Unterdorf. Deleting 1 AI groups in 120 seconds."
- 1:19:13 "DZAI Debug: Added group O 1-2-F to respawn queue. Queue position 1. Wait Time 408.27 (respawnHandler)"
- 1:19:13 "DZAI Extended Debug: Time to first respawn set to 408.27 seconds."
- 1:19:13 "DZAI Extended Debug: All units in group O 1-2-F killed, spawned 1 dummy AI unit for group."
- 1:19:13 "DEBUG :: O 1-2-F:6 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 4.83138m. Cause: bled."
- 1:19:13 "DZAI Extended Debug: AI killed by player at 164021. Generating loot with weapongrade 1."
- 1:19:13 "DZAI Extended Debug: Generated loot for AI death: ["revolver_EP1","6Rnd_45ACP","ItemSodaMzly","ItemHeatpack","ItemAntibiotic","ItemBandage","ItemGoldBar","ItemWatch","ItemCompass","ItemMap","ItemMatchbox_DZE","ItemCrowbar"]"
- 1:19:15 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a M9 in/at trader city North for 2x ItemSilverBar10oz"
- 1:19:17 "DZAI Debug: Pursuit state ended for group O 1-2-F. Returning to patrol state. (fn_findKiller)"
- 1:19:18 "DZAI Extended Debug: Despawned group O 1-2-E with 1 active units."
- 1:19:19 "DZAI Debug: Despawned AI units at DZAI_Oberdorf. Reset trigger's group array to: []."
- 1:19:21 "infiSTAR.de AdminReq: [1,B 1-1-M:1 (Dspartan51) REMOTE,[16223.2,18585.3,0]]"
- 1:19:21 "infiSTAR.de AdminReqProceed: B 1-1-M:1 (Dspartan51) REMOTE"
- 1:19:21 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 Teleport to [16223.2,18585.3,0](@162018)"]"
- 1:19:25 "infiSTAR.de PlayerConnected: _uid: 76561198024294745 _name: (CJ)Killin Time"
- 1:19:25 "infiSTAR.de - Player-Log: (CJ)Killin Time(76561198024294745) - 0h 16min"
- 1:19:30 "DZAI Debug: AI group O 1-1-G killed, 5 units left alive in group."
- 1:19:30 "DEBUG :: O 1-1-G:5 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 5.28916m. Cause: shothead."
- 1:19:30 "DZAI Extended Debug: AI killed by player at 162019. Generating loot with weapongrade 1."
- 1:19:30 "DZAI Extended Debug: Generated loot for AI death: ["M9SD","15Rnd_9x19_M9SD","TrashTinCan","SmokeShell","HandChemRed","ItemPainkiller","ItemFlashlight","ItemWatch","ItemHatchet_DZE","ItemCompass"]"
- 1:19:36 "infiSTAR.de AdminReq: [1,B 1-1-M:1 (Dspartan51) REMOTE,[16521.5,18418.7,0]]"
- 1:19:36 "infiSTAR.de AdminReqProceed: B 1-1-M:1 (Dspartan51) REMOTE"
- 1:19:36 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 Teleport to [16521.5,18418.7,0](@165020)"]"
- 1:19:43 "DZAI Debug: Added group O 1-2-C to respawn queue. Queue position 2. Wait Time 587.759 (respawnHandler)"
- 1:19:43 "DZAI Extended Debug: All units in group O 1-2-C killed, spawned 1 dummy AI unit for group."
- 1:19:43 "DEBUG :: O 1-2-C:1 was killed by B 1-1-D:1 (Rainiar) REMOTE from 51.5533m. Cause: bled."
- 1:19:43 "DZAI Extended Debug: AI killed by player at 143036. Generating loot with weapongrade 1."
- 1:19:43 "DZAI Extended Debug: Generated loot for AI death: ["revolver_gold_EP1","6Rnd_45ACP","ItemSodaDrwaste","HandRoadFlare","ItemSodaEmpty","ItemBandage","ItemPainkiller","ItemFlashlight","ItemWatch","ItemKnife","ItemToolbox"]"
- 1:19:46 "infiSTAR.de Log: (CJ)Killin Time(76561198024294745) - Left SafeZone @072052"
- 1:19:48 "DZAI Debug: AI group O 1-1-G killed, 4 units left alive in group."
- 1:19:48 "DEBUG :: O 1-1-G:1 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 7.6085m. Cause: shothead."
- 1:19:48 "DZAI Extended Debug: AI killed by player at 165020. Generating loot with weapongrade 1."
- 1:19:48 "DZAI Extended Debug: Generated loot for AI death: ["revolver_EP1","6Rnd_45ACP","HandChemGreen","HandChemBlue","ItemFlashlight","ItemWatch","ItemCompass","ItemMap","ItemMatchbox_DZE"]"
- 1:19:48 "DZAI Debug: Group O 1-1-G has entered pursuit state for 180 seconds. Target: B 1-1-M:1 (Dspartan51) REMOTE. (fn_findKiller)"
- 1:19:48 "DZAI Extended Debug: AI group O 1-1-G in pursuit state. Pursuit time remaining: 180 seconds."
- 1:19:50 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:19:50 "DZAI Debug: Processed static trigger spawn data in 0.00195313 seconds (spawnBandits)."
- 1:19:50 "DZAI Debug: Player found within 75 meters of chosen spawn position. (attempt 1/5)."
- 1:19:50 "DZAI Extended Debug: Found spawn position at 6.25964 meters away at position [14923.1,11046.9,0] after 0 retries."
- 1:19:50 "DZAI Extended Debug: Created loadout for unit O 1-2-E:1 (weapongrade: 1): [m8_carbine,30Rnd_556x45_G36,DZ_ALICE_Pack_EP1]."
- 1:19:50 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 1 for group O 1-2-E (fnc_createGroup)."
- 1:19:50 "DZAI Extended Debug: Spawned group O 1-2-E (weapongrade: 1) with 1 units."
- 1:19:50 "DZAI Extended Debug: Initialized static trigger at DZAI_Sachseln. GroupArray: [O 1-2-E], PatrolDist: 200. equipType: 0. LocationArray 73 positions, MaxUnits [1,1]."
- 1:19:50 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.00708008 seconds at DZAI_Sachseln (spawnBandits)."
- 1:19:50 "DZAI Debug: Unit O 1-2-E:1 loadout: [["m8_carbine"],["30Rnd_556x45_G36"]]. Weapongrade 1. Blood: 10833.6."
- 1:19:52 "DZAI Debug: AI group O 1-1-G killed, 3 units left alive in group."
- 1:19:52 "DEBUG :: O 1-1-G:6 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 7.90798m. Cause: shothead."
- 1:19:52 "DZAI Debug: Pursuit time +20 sec for Group O 1-1-G (Target: Dspartan51) to 196.356 seconds (fn_findKiller)."
- 1:19:52 "DZAI Extended Debug: AI killed by player at 165020. Generating loot with weapongrade 1."
- 1:19:52 "DZAI Extended Debug: Generated loot for AI death: ["Makarov","8Rnd_9x18_Makarov","ItemSodaRabbit","HandChemGreen","HandChemRed","ItemPainkiller","ItemBandage","ItemGoldBar","ItemFlashlight"]"
- 1:20:07 "DZAI Debug: AI group O 1-1-G killed, 2 units left alive in group."
- 1:20:07 "DEBUG :: O 1-1-G:2 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 32.5993m. Cause: bled."
- 1:20:07 "DZAI Debug: Pursuit time +20 sec for Group O 1-1-G (Target: Dspartan51) to 200.624 seconds (fn_findKiller)."
- 1:20:07 "DZAI Extended Debug: AI killed by player at 164020. Generating loot with weapongrade 1."
- 1:20:07 "DZAI Extended Debug: Generated loot for AI death: ["glock17_EP1","17Rnd_9x19_glock17","FoodPistachio","ItemSodaPepsi","SmokeShell","ItemPainkiller","ItemFlashlight","ItemMap","ItemMatchbox_DZE"]"
- 1:20:08 "DZAI Extended Debug: AI group O 1-1-G in pursuit state. Pursuit time remaining: 199.801 seconds."
- 1:20:10 "get: STRING (76561197973994691), sent: STRING (76561197973994691)"
- 1:20:10 "DISCONNECT: Greg (76561197973994691) Object: B 1-2-F:1 (Greg) REMOTE, _characterID: 3919 at loc [10423,7851.53,0.00200653]"
- 1:20:10 Client: Remote object 25:0 not found
- 1:20:10 Client: Remote object 25:7 not found
- 1:20:10 Client: Object 13:10 (type Type_149) not found.
- 1:20:11 "DZAI Extended Debug: Despawned group O 1-3-B with 3 active units."
- 1:20:11 Client: Object 21:81 (type Type_149) not found.
- 1:20:11 "DZAI Extended Debug: Despawned group O 1-3-C with 4 active units."
- 1:20:11 "DZAI Debug: Despawned AI units at DZAI_Muttenz. Reset trigger's group array to: []."
- 1:20:14 "DZAI Extended Debug: Despawned group O 1-3-A with 2 active units."
- 1:20:14 "infiSTAR.de PlayerConnected: _uid: 76561198019000886 _name: Drew O'Brian"
- 1:20:14 "infiSTAR.de - Player-Log: Drew O'Brian(76561198019000886) - 0h 17min"
- 1:20:15 "DZAI Debug: Despawned AI units at DZAI_MuttenzN. Reset trigger's group array to: []."
- 1:20:16 "DZAI Debug: AI group O 1-1-G killed, 1 units left alive in group."
- 1:20:16 "DEBUG :: O 1-1-G:3 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 15.4441m. Cause: bled."
- 1:20:16 "DZAI Extended Debug: AI killed by player at 164020. Generating loot with weapongrade 1."
- 1:20:16 "DZAI Extended Debug: Generated loot for AI death: ["UZI_EP1","30Rnd_9x19_UZI","FoodMRE","FoodCanFraggleos","TrashTinCan","TrashJackDaniels","ItemBandage","ItemBandage","ItemFlashlight","ItemKnife","ItemHatchet_DZE"]"
- 1:20:16 "DZAI Debug: Pursuit time +20 sec for Group O 1-1-G (Target: Dspartan51) to 211.834 seconds (fn_findKiller)."
- 1:20:23 "infiSTAR.de PlayerConnected: _uid: 76561197999687115 _name: Cletus"
- 1:20:23 "infiSTAR.de - Player-Log: Cletus(76561197999687115) - 0h 17min"
- 1:20:28 "DZAI Extended Debug: AI group O 1-1-G in pursuit state. Pursuit time remaining: 199.661 seconds."
- 1:20:32 "DZAI Extended Debug: Trigger DZAI_Sachseln Group Array: [O 1-2-E]. isCleaning: false. In static trigger array: true"
- 1:20:32 "DZAI Extended Debug: No players remain in trigger area at DZAI_Sachseln. Deleting 1 AI groups in 120 seconds."
- 1:20:33 SetFace error: class CfgFaces.GravesHead_EP1.Face19 not found
- 1:20:33 Error: Error during SetFace - class CfgFaces.GravesHead_EP1.Face19 not found
- 1:20:33 Server: Object info 2:7299 not found during Changing Owner
- 1:20:33 Server: Object info 2:7296 not found during Changing Owner
- 1:20:35 "infiSTAR.de Log: SAFE UNLOCKED: ID:25416 UID:0 BY Blackthorn(76561197995583015) @057157"
- 1:20:36 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a 15Rnd_9x19_M9SD in/at trader city North for 1x ItemSilverBar10oz"
- 1:20:36 "infiSTAR.de Log: Dhamon(76561198041842349) - Left SafeZone @087047"
- 1:20:41 "infiSTAR.de Log: Drew O'Brian(76561198019000886) - Left SafeZone @028141"
- 1:20:48 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a 6Rnd_45ACP in/at trader city North for 1x ItemSilverBar"
- 1:20:49 "DZAI Extended Debug: AI group O 1-1-G in pursuit state. Pursuit time remaining: 179.361 seconds."
- 1:20:54 "DZAI Extended Debug: Trigger DZAI_Lenzburg Group Array: [O 1-1-H]. isCleaning: false. In static trigger array: true"
- 1:20:54 "DZAI Extended Debug: No players remain in trigger area at DZAI_Lenzburg. Deleting 1 AI groups in 120 seconds."
- 1:20:57 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a 6Rnd_45ACP in/at trader city North for 1x ItemSilverBar"
- 1:20:57 "infiSTAR.de Log: Klinger, M.(76561197996819689) - Left SafeZone @074056"
- 1:20:59 "DZAI Debug: Added group O 1-1-G to respawn queue. Queue position 3. Wait Time 313.468 (respawnHandler)"
- 1:20:59 "DZAI Extended Debug: All units in group O 1-1-G killed, spawned 1 dummy AI unit for group."
- 1:20:59 "DEBUG :: O 1-1-G:4 was killed by B 1-1-M:1 (Dspartan51) REMOTE from 3.52339m. Cause: bled."
- 1:20:59 "DZAI Extended Debug: AI killed by player at 165019. Generating loot with weapongrade 1."
- 1:20:59 "DZAI Extended Debug: Generated loot for AI death: ["MakarovSD","8Rnd_9x18_MakarovSD","ItemSodaMtngreen","FoodchickenRaw","SmokeShell","HandChemBlue","ItemAntibiotic","ItemPainkiller","ItemFlashlight","ItemMatchbox_DZE","ItemCrowbar"]"
- 1:21:01 "infiSTAR.de PlayerConnected: _uid: 76561198107381992 _name: InsertCoinHere"
- 1:21:01 "infiSTAR.de - Player-Log: InsertCoinHere(76561198107381992) - 0h 18min"
- 1:21:05 "infiSTAR.de AdminReq: [1,B 1-1-M:1 (Dspartan51) REMOTE,[16613.1,18227.4,0]]"
- 1:21:05 "infiSTAR.de AdminReqProceed: B 1-1-M:1 (Dspartan51) REMOTE"
- 1:21:05 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 Teleport to [16613.1,18227.4,0](@166022)"]"
- 1:21:07 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a 7Rnd_45ACP_1911 in/at trader city North for 1x ItemSilverBar"
- 1:21:08 "infiSTAR.de Log: Drew O'Brian(76561198019000886) - Entered SafeZone @028141"
- 1:21:09 "infiSTAR.de Log: Cletus(76561197999687115) - Left SafeZone @075132"
- 1:21:09 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:21:09 "DZAI Debug: Processed static trigger spawn data in 0.000976563 seconds (spawnBandits)."
- 1:21:09 "DZAI Extended Debug: Found spawn position at 6.21446 meters away at position [2425.63,11346.9,0] after 0 retries."
- 1:21:09 "DZAI Extended Debug: Created loadout for unit O 1-2-C:1 (weapongrade: 0): [LeeEnfield,10x_303,DZ_Czech_Vest_Puch]."
- 1:21:09 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-2-C (fnc_createGroup)."
- 1:21:09 "DZAI Extended Debug: Created loadout for unit O 1-2-C:2 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_Czech_Vest_Puch]."
- 1:21:09 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-2-C (fnc_createGroup)."
- 1:21:09 "DZAI Extended Debug: Spawned group O 1-2-C (weapongrade: 0) with 2 units."
- 1:21:09 "DZAI Extended Debug: Initialized static trigger at DZAI_Hindelbank. GroupArray: [O 1-2-C], PatrolDist: 175. equipType: 0. LocationArray 48 positions, MaxUnits [1,1]."
- 1:21:09 "DZAI Debug: Spawned 1 new AI groups (2 units total) in 0.0180664 seconds at DZAI_Hindelbank (spawnBandits)."
- 1:21:09 "DZAI Debug: Pursuit state ended for group O 1-1-G. Returning to patrol state. (fn_findKiller)"
- 1:21:09 "DZAI Debug: Unit O 1-2-C:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 11629.7."
- 1:21:09 "DZAI Debug: Unit O 1-2-C:2 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 11071.3."
- 1:21:10 "DZAI Extended Debug: Despawned group O 1-2-I with 1 active units."
- 1:21:10 "DZAI Debug: Despawned AI units at DZAI_Unterdorf. Reset trigger's group array to: []."
- 1:21:16 "infiSTAR.de PlayerConnected: _uid: 76561197982486137 _name: Early_Cuyler"
- 1:21:16 "infiSTAR.de - Player-Log: Early_Cuyler(76561197982486137) - 0h 18min"
- 1:21:21 SetFace error: class CfgFaces.RodriguezHead.FrostFace not found
- 1:21:21 Error: Error during SetFace - class CfgFaces.RodriguezHead.FrostFace not found
- 1:21:26 "infiSTAR.de Log: InsertCoinHere(76561198107381992) - Left SafeZone @072052"
- 1:21:28 "infiSTAR.de Log: DOOR UNLOCKED: ID:25144 UID:0 BY Mr.BubbleLover(76561198093047050) @072052 Code Entered: 405"
- 1:21:28 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a 2Rnd_shotgun_74Slug in/at trader city North for 1x ItemSilverBar"
- 1:21:30 "DZAI Monitor :: Server Uptime: [0d 0h 19m 6s]. Active AI Units: 25."
- 1:21:30 "DZAI Monitor :: Static Spawns: 9. Respawn Queue: 3 groups queued."
- 1:21:30 "DZAI Monitor :: Dynamic Spawns: 0. Air Patrols: 2. Land Patrols: 3."
- 1:21:36 "infiSTAR.de Log: Early_Cuyler(76561197982486137) - Left SafeZone @080038"
- 1:21:40 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a 10x_303 in/at trader city North for 1x ItemSilverBar"
- 1:22:03 Server: Object 8:52 not found (message 70)
- 1:22:09 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a HandRoadFlare in/at trader city North for 1x ItemSilverBar"
- 1:22:24 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a ItemToolbox in/at trader city North for 1x ItemSilverBar"
- 1:22:26 "infiSTAR.de Log: DOOR UNLOCKED: ID:23748 UID:0 BY Early_Cuyler(76561197982486137) @080038 Code Entered: 813"
- 1:22:33 "DZAI Extended Debug: Despawned group O 1-2-E with 1 active units."
- 1:22:33 "DZAI Debug: Despawned AI units at DZAI_Sachseln. Reset trigger's group array to: []."
- 1:22:34 "infiSTAR.de AdminReq: [-2,B 1-1-M:1 (Dspartan51) REMOTE,3db06b00# 989422: cardboard_box.p3d]"
- 1:22:34 "infiSTAR.de AdminReqProceed: B 1-1-M:1 (Dspartan51) REMOTE"
- 1:22:34 "DELETE: 76561198131582561 Deleted by UID: 0"
- 1:22:34 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 (76561198131582561) deleted FoodBox0 @166022 - characterID any - objectID: 0 - objectUID: 0"]"
- 1:22:34 Client: Object 2:7149 (type Type_94) not found.
- 1:22:41 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a ItemMap in/at trader city North for 3x ItemSilverBar"
- 1:22:44 "infiSTAR.de Log: DOOR UNLOCKED: ID:22642 UID:0 BY InsertCoinHere(76561198107381992) @072052 Code Entered: 917"
- 1:22:46 "infiSTAR.de Log: SAFE UNLOCKED: ID:24605 UID:0 BY Mr.BubbleLover(76561198093047050) @072052"
- 1:22:46 Server: Object 29:49 not found (message 91)
- 1:22:46 Server: Object 29:53 not found (message 91)
- 1:22:46 Server: Object 29:52 not found (message 99)
- 1:22:47 "TIME SYNC: Local Time set to [2013,8,3,9,22]"
- 1:22:52 "CLEANUP: Deleted 1 Animals out of 12"
- 1:22:53 "infiSTAR.de Log: Klinger, M.(76561197996819689) - Entered SafeZone @074056"
- 1:22:54 "DZAI Extended Debug: Despawned group O 1-1-H with 4 active units."
- 1:22:54 "DZAI Debug: Despawned AI units at DZAI_Lenzburg. Reset trigger's group array to: []."
- 1:23:15 "infiSTAR.de Log: DOOR UNLOCKED: ID:26229 UID:0 BY Dhamon(76561198041842349) @080038 Code Entered: 071"
- 1:23:25 "EPOCH SERVERTRADE: Player: Drew O'Brian (76561198019000886) sold a ItemPainkiller in/at Trader City Homburg for 1x ItemSilverBar"
- 1:23:31 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a HandChemRed in/at trader city North for 1x ItemSilverBar"
- 1:23:34 "EPOCH SERVERTRADE: Player: Drew O'Brian (76561198019000886) sold a ItemPainkiller in/at Trader City Homburg for 1x ItemSilverBar"
- 1:23:40 Server: Object 22:27 not found (message 91)
- 1:23:40 Server: Object 22:29 not found (message 91)
- 1:23:40 Server: Object 22:28 not found (message 99)
- 1:23:40 Server: Object 22:31 not found (message 91)
- 1:23:40 Server: Object 22:30 not found (message 99)
- 1:23:40 Server: Object 22:33 not found (message 91)
- 1:23:40 Server: Object 22:32 not found (message 99)
- 1:23:41 Server: Object 22:35 not found (message 91)
- 1:23:41 Server: Object 22:34 not found (message 99)
- 1:23:49 [DZMS]: Minor SM1 Bandit Squad Mission has Ended.
- 1:23:51 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a ItemHeatPack in/at trader city North for 1x ItemSilverBar"
- 1:24:18 "infiSTAR.de Log: DOOR UNLOCK ATTEMPT: ID:23748 UID:0 BY Dhamon(76561198041842349) @080038 Code Entered: 814 | Correct Code: 813"
- 1:24:20 "infiSTAR.de Log: DOOR UNLOCKED: ID:23748 UID:0 BY Dhamon(76561198041842349) @080038 Code Entered: 813"
- 1:24:37 "infiSTAR.de Log: SAFE UNLOCKED: ID:24109 UID:0 BY Dhamon(76561198041842349) @080038"
- 1:24:43 Server: Object 17:135 not found (message 70)
- 1:24:43 Server: Object 17:133 not found (message 94)
- 1:24:43 Server: Object 17:134 not found (message 94)
- 1:24:43 Server: Object 17:137 not found (message 70)
- 1:24:43 Server: Object 17:136 not found (message 94)
- 1:24:43 Server: Object 17:138 not found (message 94)
- 1:24:43 Server: Object 17:139 not found (message 94)
- 1:24:58 "infiSTAR.de Log: OBJECT DELETED ID:25724 UID:0 BY Blackthorn(76561197995583015) @057157 worldpace: [5719.96,4759.75,0.00157166]"
- 1:24:58 "DELETE: B 1-1-F:1 (Blackthorn) REMOTE Deleted by ID: 25724"
- 1:25:21 "infiSTAR.de PlayerConnected: _uid: 76561198118226884 _name: Anditsok"
- 1:25:21 "infiSTAR.de - Player-Log: Anditsok(76561198118226884) - 0h 22min"
- 1:25:37 Server: Object 34:6 not found (message 70)
- 1:25:48 "infiSTAR.de PlayerConnected: _uid: 76561197999922371 _name: Tau434"
- 1:25:48 "infiSTAR.de - Player-Log: Tau434(76561197999922371) - 0h 23min"
- 1:25:49 "EPOCH SERVERTRADE: Player: Drew O'Brian (76561198019000886) sold a ItemCompass in/at Trader City Homburg for 3x ItemSilverBar"
- 1:25:54 [DZMS]: Running Minor Mission SM5.
- 1:25:57 "infiSTAR.de Log: Anditsok(76561198118226884) - Left SafeZone @146065"
- 1:25:58 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 3 units in mission.
- 1:26:00 Duplicate weapon NVGoggles detected for Bandit1_DZ
- 1:26:01 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 6 units in mission.
- 1:26:03 [DZMS]: (DZMSUnitsMinor) Waiting for 1/6 Units or Less to be Alive and a Player to be Near the Objective.
- 1:26:04 "DZAI Debug: Respawn queue is empty. Exiting respawn handler. (respawnHandler)"
- 1:26:08 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:26:08 "DZAI Debug: Processed static trigger spawn data in 0.00402832 seconds (spawnBandits)."
- 1:26:08 "DZAI Extended Debug: Found spawn position at 6.38626 meters away at position [14176.9,14181.9,0] after 0 retries."
- 1:26:08 "DZAI Extended Debug: Created loadout for unit O 1-1-I:1 (weapongrade: 0): [LeeEnfield,10x_303,DZ_TerminalPack_EP1]."
- 1:26:08 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-1-I (fnc_createGroup)."
- 1:26:08 "DZAI Extended Debug: Created loadout for unit O 1-1-I:2 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_TerminalPack_EP1]."
- 1:26:08 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-1-I (fnc_createGroup)."
- 1:26:08 "DZAI Extended Debug: Created loadout for unit O 1-1-I:3 (weapongrade: 0): [M9,15Rnd_9x19_M9,DZ_TerminalPack_EP1]."
- 1:26:08 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 0 for group O 1-1-I (fnc_createGroup)."
- 1:26:08 "DZAI Extended Debug: Spawned group O 1-1-I (weapongrade: 0) with 3 units."
- 1:26:08 "DZAI Extended Debug: Found spawn position at 8.58763 meters away at position [14120.6,14121.9,0] after 0 retries."
- 1:26:08 "DZAI Extended Debug: Created loadout for unit O 1-1-K:1 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_TerminalPack_EP1]."
- 1:26:08 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 0 for group O 1-1-K (fnc_createGroup)."
- 1:26:08 "DZAI Extended Debug: Created loadout for unit O 1-1-K:2 (weapongrade: 0): [Makarov,8Rnd_9x18_Makarov,DZ_Czech_Vest_Puch]."
- 1:26:08 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 0 for group O 1-1-K (fnc_createGroup)."
- 1:26:08 "DZAI Extended Debug: Created loadout for unit O 1-1-K:3 (weapongrade: 0): [huntingrifle,5x_22_LR_17_HMR,DZ_Assault_Pack_EP1]."
- 1:26:08 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 0 for group O 1-1-K (fnc_createGroup)."
- 1:26:08 "DZAI Extended Debug: Created loadout for unit O 1-1-K:4 (weapongrade: 0): [MakarovSD,8Rnd_9x18_MakarovSD,DZ_Czech_Vest_Puch]."
- 1:26:08 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 0 for group O 1-1-K (fnc_createGroup)."
- 1:26:08 "DZAI Extended Debug: Created loadout for unit O 1-1-K:5 (weapongrade: 0): [Remington870_lamp,8Rnd_B_Beneli_74Slug,DZ_TerminalPack_EP1]."
- 1:26:08 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 0 for group O 1-1-K (fnc_createGroup)."
- 1:26:08 "DZAI Extended Debug: Spawned group O 1-1-K (weapongrade: 0) with 5 units."
- 1:26:08 "DZAI Extended Debug: Initialized static trigger at DZAI_LuzernW. GroupArray: [O 1-1-I,O 1-1-K], PatrolDist: 200. equipType: 0. LocationArray 150 positions, MaxUnits [3,2]."
- 1:26:08 "DZAI Debug: Spawned 2 new AI groups (8 units total) in 0.0999756 seconds at DZAI_LuzernW (spawnBandits)."
- 1:26:08 "DZAI Debug: Unit O 1-1-I:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 11022.2."
- 1:26:08 "DZAI Debug: Unit O 1-1-I:2 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 11919.7."
- 1:26:08 "DZAI Debug: Unit O 1-1-I:3 loadout: [["M9"],["15Rnd_9x19_M9"]]. Weapongrade 0. Blood: 11601.8."
- 1:26:08 "DZAI Debug: Unit O 1-1-K:1 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 11955.3."
- 1:26:08 "DZAI Debug: Unit O 1-1-K:2 loadout: [["Makarov"],["8Rnd_9x18_Makarov"]]. Weapongrade 0. Blood: 10073.4."
- 1:26:08 "DZAI Debug: Unit O 1-1-K:3 loadout: [["huntingrifle"],["5x_22_LR_17_HMR"]]. Weapongrade 0. Blood: 10080."
- 1:26:08 "DZAI Debug: Unit O 1-1-K:4 loadout: [["MakarovSD"],["8Rnd_9x18_MakarovSD"]]. Weapongrade 0. Blood: 11911.2."
- 1:26:08 "DZAI Debug: Unit O 1-1-K:5 loadout: [["Remington870_lamp"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 10967.8."
- 1:26:09 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:26:09 "DZAI Debug: Processed static trigger spawn data in 0.00402832 seconds (spawnBandits)."
- 1:26:09 "DZAI Extended Debug: Found spawn position at 2.63938 meters away at position [14521.9,13811.9,0] after 0 retries."
- 1:26:09 "DZAI Extended Debug: Created loadout for unit O 1-2-E:1 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_TerminalPack_EP1]."
- 1:26:09 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-2-E (fnc_createGroup)."
- 1:26:09 "DZAI Extended Debug: Created loadout for unit O 1-2-E:2 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_TerminalPack_EP1]."
- 1:26:09 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-2-E (fnc_createGroup)."
- 1:26:09 "DZAI Extended Debug: Created loadout for unit O 1-2-E:3 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_Assault_Pack_EP1]."
- 1:26:09 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-2-E (fnc_createGroup)."
- 1:26:09 "DZAI Extended Debug: Spawned group O 1-2-E (weapongrade: 0) with 3 units."
- 1:26:09 "DZAI Extended Debug: Found spawn position at 21.6616 meters away at position [14459.4,13894.4,0] after 0 retries."
- 1:26:09 "DZAI Extended Debug: Created loadout for unit O 1-2-F:1 (weapongrade: 0): [revolver_EP1,6Rnd_45ACP,DZ_Patrol_Pack_EP1]."
- 1:26:09 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 0 for group O 1-2-F (fnc_createGroup)."
- 1:26:09 "DZAI Extended Debug: Created loadout for unit O 1-2-F:2 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_Patrol_Pack_EP1]."
- 1:26:09 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-2-F (fnc_createGroup)."
- 1:26:10 "DZAI Extended Debug: Created loadout for unit O 1-2-F:3 (weapongrade: 0): [M1014,8Rnd_B_Beneli_74Slug,DZ_TerminalPack_EP1]."
- 1:26:10 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 0 for group O 1-2-F (fnc_createGroup)."
- 1:26:10 "DZAI Extended Debug: Spawned group O 1-2-F (weapongrade: 0) with 3 units."
- 1:26:10 "DZAI Extended Debug: Initialized static trigger at DZAI_LuzernS. GroupArray: [O 1-2-E,O 1-2-F], PatrolDist: 200. equipType: 0. LocationArray 150 positions, MaxUnits [3,2]."
- 1:26:10 "DZAI Debug: Spawned 2 new AI groups (6 units total) in 0.0469971 seconds at DZAI_LuzernS (spawnBandits)."
- 1:26:10 "DZAI Debug: Unit O 1-2-F:1 loadout: [["revolver_EP1"],["6Rnd_45ACP"]]. Weapongrade 0. Blood: 11416.1."
- 1:26:10 "DZAI Debug: Unit O 1-2-F:2 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 10053.9."
- 1:26:10 "DZAI Debug: Unit O 1-2-F:3 loadout: [["M1014"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 11666.3."
- 1:26:10 "DZAI Debug: Unit O 1-2-E:1 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 11314.1."
- 1:26:10 "DZAI Debug: Unit O 1-2-E:2 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 10334.4."
- 1:26:10 "DZAI Debug: Unit O 1-2-E:3 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 10376.9."
- 1:26:11 "infiSTAR.de Log: Tau434(76561197999922371) - Left SafeZone @065058"
- 1:26:16 "infiSTAR.de PlayerConnected: _uid: 76561197973994691 _name: Greg"
- 1:26:49 Warnings in z\addons\dayz_communityassets\models\can_unlabeled_clean_empty.p3d:shadow(1000)
- 1:26:50 Server: Object 27:70 not found (message 98)
- 1:26:50 Server: Object 27:71 not found (message 91)
- 1:26:50 Server: Object 27:73 not found (message 91)
- 1:26:50 Server: Object 27:72 not found (message 99)
- 1:26:55 "infiSTAR.de Log: Gristle McThornbody(76561198076256077) - Left SafeZone @074056"
- 1:27:02 "DZAI Extended Debug: Trigger DZAI_LenzburgE Group Array: [O 1-2-G]. isCleaning: false. In static trigger array: true"
- 1:27:02 "DZAI Extended Debug: No players remain in trigger area at DZAI_LenzburgE. Deleting 1 AI groups in 120 seconds."
- 1:27:03 "EPOCH SERVERTRADE: Player: Drew O'Brian (76561198019000886) sold a 10x_303 in/at Trader City Homburg for 1x ItemSilverBar"
- 1:27:13 "DZAI Extended Debug: Trigger DZAI_Hindelbank Group Array: [O 1-2-C]. isCleaning: false. In static trigger array: true"
- 1:27:13 "DZAI Extended Debug: No players remain in trigger area at DZAI_Hindelbank. Deleting 1 AI groups in 120 seconds."
- 1:27:21 "EPOCH SERVERTRADE: Player: Drew O'Brian (76561198019000886) sold a 7Rnd_45ACP_1911 in/at Trader City Homburg for 1x ItemSilverBar"
- 1:27:22 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:27:22 "DZAI Debug: Processed static trigger spawn data in 0.0270996 seconds (spawnBandits)."
- 1:27:22 "DZAI Extended Debug: Found spawn position at 4.41306 meters away at position [5033.13,4465.63,0] after 0 retries."
- 1:27:22 "DZAI Extended Debug: Created loadout for unit O 1-2-I:1 (weapongrade: 2): [Sa58V_EP1,30Rnd_762x39_SA58,DZ_GunBag_EP1]."
- 1:27:22 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 2 for group O 1-2-I (fnc_createGroup)."
- 1:27:22 "DZAI Extended Debug: Created loadout for unit O 1-2-I:2 (weapongrade: 2): [Sa58V_EP1,30Rnd_762x39_SA58,DZ_CivilBackpack_EP1]."
- 1:27:22 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 2 for group O 1-2-I (fnc_createGroup)."
- 1:27:22 "DZAI Extended Debug: Created loadout for unit O 1-2-I:3 (weapongrade: 2): [m8_carbine,30Rnd_556x45_G36,DZ_CivilBackpack_EP1]."
- 1:27:22 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 2 for group O 1-2-I (fnc_createGroup)."
- 1:27:22 "DZAI Extended Debug: Created loadout for unit O 1-2-I:4 (weapongrade: 2): [M4SPR,20Rnd_556x45_Stanag,DZ_GunBag_EP1]."
- 1:27:22 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 2 for group O 1-2-I (fnc_createGroup)."
- 1:27:22 "DZAI Extended Debug: Created loadout for unit O 1-2-I:5 (weapongrade: 2): [G36K_camo,30Rnd_556x45_G36,DZ_GunBag_EP1]."
- 1:27:22 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 2 for group O 1-2-I (fnc_createGroup)."
- 1:27:22 "DZAI Extended Debug: Spawned group O 1-2-I (weapongrade: 2) with 5 units."
- 1:27:22 "DZAI Extended Debug: Initialized static trigger at DZAI_Airbase. GroupArray: [O 1-2-I], PatrolDist: 150. equipType: 3. LocationArray 71 positions, MaxUnits [4,2]."
- 1:27:22 "DZAI Debug: Spawned 1 new AI groups (5 units total) in 0.0360107 seconds at DZAI_Airbase (spawnBandits)."
- 1:27:23 "DZAI Debug: Unit O 1-2-I:1 loadout: [["Sa58V_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 11084.4."
- 1:27:23 "DZAI Debug: Unit O 1-2-I:2 loadout: [["Sa58V_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10309.2."
- 1:27:23 "DZAI Debug: Unit O 1-2-I:3 loadout: [["m8_carbine"],["30Rnd_556x45_G36"]]. Weapongrade 2. Blood: 10414.6."
- 1:27:23 "DZAI Debug: Unit O 1-2-I:4 loadout: [["M4SPR"],["20Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 10989.8."
- 1:27:23 "DZAI Debug: Unit O 1-2-I:5 loadout: [["G36K_camo"],["30Rnd_556x45_G36"]]. Weapongrade 2. Blood: 11960.1."
- 1:27:26 "DZAI Debug: Added AI vehicle patrol type Mi17_TK_EP1 to respawn queue. Queue position 1. Wait Time 1565.49 (respawnHandler)"
- 1:27:26 "DZAI Extended Debug: Time to first respawn set to 1565.49 seconds."
- 1:27:26 "DZAI Debug: AI helicopter Mi17_TK_EP1 evacuated at 075039."
- 1:27:26 "DZAI Extended Debug: Trigger DZAI_LenzburgIndustrial Group Array: [O 1-1-L]. isCleaning: false. In static trigger array: true"
- 1:27:26 "DZAI Extended Debug: No players remain in trigger area at DZAI_LenzburgIndustrial. Deleting 1 AI groups in 120 seconds."
- 1:27:34 "EPOCH SERVERTRADE: Player: Drew O'Brian (76561198019000886) sold a 15Rnd_W1866_Slug in/at Trader City Homburg for 1x ItemSilverBar"
- 1:27:39 "infiSTAR.de Log: Gristle McThornbody(76561198076256077) - Entered SafeZone @074056"
- 1:27:47 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:27:47 "DZAI Debug: Processed static trigger spawn data in 0.00305176 seconds (spawnBandits)."
- 1:27:47 "DZAI Extended Debug: Found spawn position at 4.97988 meters away at position [10131.9,16483.1,0] after 0 retries."
- 1:27:47 "DZAI Extended Debug: Created loadout for unit O 1-1-A:1 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_Assault_Pack_EP1]."
- 1:27:47 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 0 for group O 1-1-A (fnc_createGroup)."
- 1:27:47 "DZAI Extended Debug: Created loadout for unit O 1-1-A:2 (weapongrade: 0): [M1014,8Rnd_B_Beneli_74Slug,DZ_Patrol_Pack_EP1]."
- 1:27:47 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-1-A (fnc_createGroup)."
- 1:27:47 "DZAI Extended Debug: Spawned group O 1-1-A (weapongrade: 0) with 2 units."
- 1:27:47 "DZAI Extended Debug: Found spawn position at 5.13052 meters away at position [10044.4,16410.6,0] after 0 retries."
- 1:27:47 "DZAI Extended Debug: Created loadout for unit O 1-2-K:1 (weapongrade: 0): [M1014,8Rnd_B_Beneli_74Slug,DZ_Czech_Vest_Puch]."
- 1:27:47 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 0 for group O 1-2-K (fnc_createGroup)."
- 1:27:47 "DZAI Extended Debug: Spawned group O 1-2-K (weapongrade: 0) with 1 units."
- 1:27:47 "DZAI Extended Debug: Initialized static trigger at DZAI_Olten. GroupArray: [O 1-1-A,O 1-2-K], PatrolDist: 200. equipType: 0. LocationArray 146 positions, MaxUnits [1,1]."
- 1:27:47 "DZAI Debug: Spawned 2 new AI groups (3 units total) in 0.0240479 seconds at DZAI_Olten (spawnBandits)."
- 1:27:47 "DZAI Debug: Unit O 1-2-K:1 loadout: [["M1014"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 11326.1."
- 1:27:47 "DZAI Debug: Unit O 1-1-A:1 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 11750.1."
- 1:27:47 "DZAI Debug: Unit O 1-1-A:2 loadout: [["M1014"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 11707.1."
- 1:27:48 "TIME SYNC: Local Time set to [2013,8,3,9,27]"
- 1:28:13 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:28:13 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:28:13 "DZAI Extended Debug: Found spawn position at 6.11028 meters away at position [5873.13,13505.6,0] after 0 retries."
- 1:28:13 "DZAI Extended Debug: Created loadout for unit O 1-2-L:1 (weapongrade: 1): [FN_FAL_ANPVS4,20Rnd_762x51_FNFAL,DZ_TK_Assault_Pack_EP1]."
- 1:28:13 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 1 for group O 1-2-L (fnc_createGroup)."
- 1:28:13 "DZAI Extended Debug: Created loadout for unit O 1-2-L:2 (weapongrade: 1): [DMR,20Rnd_762x51_DMR,DZ_Assault_Pack_EP1]."
- 1:28:13 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 1 for group O 1-2-L (fnc_createGroup)."
- 1:28:13 "DZAI Extended Debug: Spawned group O 1-2-L (weapongrade: 1) with 2 units."
- 1:28:13 "DZAI Extended Debug: Found spawn position at 5.22623 meters away at position [5864.38,13475.6,0] after 0 retries."
- 1:28:13 "DZAI Extended Debug: Created loadout for unit O 1-2-M:1 (weapongrade: 0): [M1014,8Rnd_B_Beneli_74Slug,DZ_Patrol_Pack_EP1]."
- 1:28:13 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 0 for group O 1-2-M (fnc_createGroup)."
- 1:28:13 "DZAI Extended Debug: Spawned group O 1-2-M (weapongrade: 0) with 1 units."
- 1:28:13 "DZAI Extended Debug: Trigger group array updated to: [O 1-2-L,O 1-2-M]."
- 1:28:13 "DZAI Debug: Spawned 2 new AI groups (3 units total) in 0.0469971 seconds at DZAI_Neue_Welt (spawnBandits)."
- 1:28:14 "DZAI Debug: Unit O 1-2-M:1 loadout: [["M1014"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 10374.8."
- 1:28:14 "DZAI Debug: Unit O 1-2-L:1 loadout: [["FN_FAL_ANPVS4"],["20Rnd_762x51_FNFAL"]]. Weapongrade 1. Blood: 11850.7."
- 1:28:14 "DZAI Debug: Unit O 1-2-L:2 loadout: [["DMR"],["20Rnd_762x51_DMR"]]. Weapongrade 1. Blood: 10552.2."
- 1:28:20 Server: Object 2:6595 not found (message 221)
- 1:28:20 Server: Object 2:6601 not found (message 221)
- 1:28:20 Server: Object 2:6605 not found (message 221)
- 1:28:21 "infiSTAR.de PlayerConnected: _uid: 76561198007943486 _name: Zombe_Merc"
- 1:28:21 "infiSTAR.de - Player-Log: Zombe_Merc(76561198007943486) - 0h 25min"
- 1:28:31 Warnings in z\addons\dayz_communityassets\models\can_powell_clean_empty.p3d:shadow(1000)
- 1:28:43 "infiSTAR.de Log: Humongous(76561198054342828) - Entered SafeZone @146152"
- 1:28:48 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:28:48 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:28:48 "DZAI Extended Debug: Found spawn position at 3.51946 meters away at position [5096.88,11406.9,0] after 0 retries."
- 1:28:48 "DZAI Extended Debug: Created loadout for unit O 1-3-A:1 (weapongrade: 0): [Remington870_lamp,8Rnd_B_Beneli_74Slug,DZ_TerminalPack_EP1]."
- 1:28:48 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-3-A (fnc_createGroup)."
- 1:28:48 "DZAI Extended Debug: Spawned group O 1-3-A (weapongrade: 0) with 1 units."
- 1:28:48 "DZAI Extended Debug: Trigger group array updated to: [O 1-3-A]."
- 1:28:48 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.00708008 seconds at DZAI_Unterdorf (spawnBandits)."
- 1:28:49 "DZAI Debug: AI group O 1-2-E killed, 2 units left alive in group."
- 1:28:49 "DEBUG :: O 1-2-E:2 was killed by B 1-2-L:1 (Anditsok) REMOTE from 11.7429m. Cause: bled."
- 1:28:49 "DZAI Debug: Unit O 1-3-A:1 loadout: [["Remington870_lamp"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 10543.3."
- 1:28:49 "DZAI Debug: Group O 1-2-E has entered pursuit state for 180 seconds. Target: B 1-2-L:1 (Anditsok) REMOTE. (fn_findKiller)"
- 1:28:49 "DZAI Extended Debug: AI group O 1-2-E in pursuit state. Pursuit time remaining: 180 seconds."
- 1:28:49 "DZAI Extended Debug: AI killed by player at 144065. Generating loot with weapongrade 0."
- 1:28:49 "DZAI Extended Debug: Generated loot for AI death: ["glock17_EP1","17Rnd_9x19_glock17","ItemSodaMtngreen","HandChemBlue","ItemSodaEmpty","ItemFlashlight","ItemWatch","ItemCompass"]"
- 1:28:49 "infiSTAR.de Log: Humongous(76561198054342828) - Left SafeZone @147152"
- 1:28:55 "infiSTAR.de Log: Zombe_Merc(76561198007943486) - Left SafeZone @080038"
- 1:28:58 "DZAI Extended Debug: Trigger DZAI_Unterdorf Group Array: [O 1-3-A]. isCleaning: false. In static trigger array: true"
- 1:28:58 "DZAI Extended Debug: No players remain in trigger area at DZAI_Unterdorf. Deleting 1 AI groups in 120 seconds."
- 1:29:03 "DZAI Extended Debug: Despawned group O 1-2-G with 4 active units."
- 1:29:04 "DZAI Debug: Despawned AI units at DZAI_LenzburgE. Reset trigger's group array to: []."
- 1:29:10 "DZAI Extended Debug: AI group O 1-2-E in pursuit state. Pursuit time remaining: 159.286 seconds."
- 1:29:14 "DZAI Extended Debug: Despawned group O 1-2-C with 2 active units."
- 1:29:14 "DZAI Debug: Despawned AI units at DZAI_Hindelbank. Reset trigger's group array to: []."
- 1:29:16 "DZAI Debug: AI group O 1-2-E killed, 1 units left alive in group."
- 1:29:16 "DEBUG :: O 1-2-E:3 was killed by B 1-2-L:1 (Anditsok) REMOTE from 6.86838m. Cause: shothead."
- 1:29:16 "DZAI Debug: Pursuit time +20 sec for Group O 1-2-E (Target: Anditsok) to 172.752 seconds (fn_findKiller)."
- 1:29:16 "DZAI Extended Debug: AI killed by player at 144065. Generating loot with weapongrade 0."
- 1:29:16 "DZAI Extended Debug: Generated loot for AI death: ["revolver_gold_EP1","6Rnd_45ACP","FoodCanFrankBeans","ItemZombieParts","SmokeShell","ItemWatch","ItemCompass"]"
- 1:29:26 "DZAI Extended Debug: Despawned group O 1-1-L with 2 active units."
- 1:29:27 "DZAI Debug: Despawned AI units at DZAI_LenzburgIndustrial. Reset trigger's group array to: []."
- 1:29:31 "DZAI Extended Debug: AI group O 1-2-E in pursuit state. Pursuit time remaining: 158.297 seconds."
- 1:29:33 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:29:33 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:29:33 "DZAI Extended Debug: Found spawn position at 9.89451 meters away at position [6235.63,10748.1,0] after 0 retries."
- 1:29:33 "DZAI Extended Debug: Created loadout for unit O 1-1-L:1 (weapongrade: 0): [LeeEnfield,10x_303,DZ_TerminalPack_EP1]."
- 1:29:33 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 0 for group O 1-1-L (fnc_createGroup)."
- 1:29:33 "DZAI Extended Debug: Created loadout for unit O 1-1-L:2 (weapongrade: 0): [Remington870_lamp,8Rnd_B_Beneli_74Slug,DZ_TerminalPack_EP1]."
- 1:29:33 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 0 for group O 1-1-L (fnc_createGroup)."
- 1:29:33 "DZAI Extended Debug: Spawned group O 1-1-L (weapongrade: 0) with 2 units."
- 1:29:33 "DZAI Extended Debug: Trigger group array updated to: [O 1-1-L]."
- 1:29:33 "DZAI Debug: Spawned 1 new AI groups (2 units total) in 0.0129395 seconds at DZAI_MuttenzN (spawnBandits)."
- 1:29:34 "DZAI Debug: Unit O 1-1-L:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 11288.8."
- 1:29:34 "DZAI Debug: Unit O 1-1-L:2 loadout: [["Remington870_lamp"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 11857.3."
- 1:29:38 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:29:38 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:29:38 "DZAI Extended Debug: Found spawn position at 5.64374 meters away at position [6085.63,10299.4,0] after 0 retries."
- 1:29:38 "DZAI Extended Debug: Created loadout for unit O 1-2-C:1 (weapongrade: 2): [m8_compact,30Rnd_556x45_G36,DZ_Backpack_EP1]."
- 1:29:38 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 2 for group O 1-2-C (fnc_createGroup)."
- 1:29:38 "DZAI Extended Debug: Created loadout for unit O 1-2-C:2 (weapongrade: 2): [M16A4_ACG,30Rnd_556x45_Stanag,DZ_GunBag_EP1]."
- 1:29:38 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 2 for group O 1-2-C (fnc_createGroup)."
- 1:29:38 "DZAI Extended Debug: Created loadout for unit O 1-2-C:3 (weapongrade: 2): [SCAR_H_LNG_Sniper_SD,20rnd_762x51_SB_SCAR,DZ_GunBag_EP1]."
- 1:29:38 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 2 for group O 1-2-C (fnc_createGroup)."
- 1:29:38 "DZAI Extended Debug: Created loadout for unit O 1-2-C:4 (weapongrade: 2): [Sa58V_EP1,30Rnd_762x39_SA58,DZ_British_ACU]."
- 1:29:38 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 2 for group O 1-2-C (fnc_createGroup)."
- 1:29:38 "DZAI Extended Debug: Spawned group O 1-2-C (weapongrade: 2) with 4 units."
- 1:29:38 "DZAI Extended Debug: Found spawn position at 7.64035 meters away at position [6189.38,10481.9,0] after 0 retries."
- 1:29:38 "DZAI Extended Debug: Created loadout for unit O 1-2-G:1 (weapongrade: 1): [LeeEnfield,10x_303,DZ_ALICE_Pack_EP1]."
- 1:29:38 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 1 for group O 1-2-G (fnc_createGroup)."
- 1:29:38 "DZAI Extended Debug: Created loadout for unit O 1-2-G:2 (weapongrade: 1): [M249_EP1_DZ,100Rnd_556x45_M249,DZ_Patrol_Pack_EP1]."
- 1:29:38 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 1 for group O 1-2-G (fnc_createGroup)."
- 1:29:38 "DZAI Extended Debug: Created loadout for unit O 1-2-G:3 (weapongrade: 1): [KSVK_DZE,5Rnd_127x108_KSVK,DZ_TerminalPack_EP1]."
- 1:29:38 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 1 for group O 1-2-G (fnc_createGroup)."
- 1:29:38 "DZAI Extended Debug: Spawned group O 1-2-G (weapongrade: 1) with 3 units."
- 1:29:38 "DZAI Extended Debug: Trigger group array updated to: [O 1-2-C,O 1-2-G]."
- 1:29:38 "DZAI Debug: Spawned 2 new AI groups (7 units total) in 0.0699463 seconds at DZAI_Muttenz (spawnBandits)."
- 1:29:39 "DZAI Debug: Unit O 1-2-G:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 1. Blood: 11574.3."
- 1:29:39 "DZAI Debug: Unit O 1-2-G:2 loadout: [["M249_EP1_DZ"],["100Rnd_556x45_M249"]]. Weapongrade 1. Blood: 11197."
- 1:29:39 "DZAI Debug: Unit O 1-2-G:3 loadout: [["KSVK_DZE"],["5Rnd_127x108_KSVK"]]. Weapongrade 1. Blood: 10452.2."
- 1:29:39 "DZAI Debug: Unit O 1-2-C:1 loadout: [["m8_compact"],["30Rnd_556x45_G36"]]. Weapongrade 2. Blood: 10601.7."
- 1:29:39 "DZAI Debug: Unit O 1-2-C:2 loadout: [["M16A4_ACG"],["30Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11309.9."
- 1:29:39 "DZAI Debug: Unit O 1-2-C:3 loadout: [["SCAR_H_LNG_Sniper_SD"],["20rnd_762x51_SB_SCAR"]]. Weapongrade 2. Blood: 10933.9."
- 1:29:39 "DZAI Debug: Unit O 1-2-C:4 loadout: [["Sa58V_EP1"],["30Rnd_762x39_SA58"]]. Weapongrade 2. Blood: 10242.8."
- 1:29:43 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:29:43 "DZAI Debug: Processed static trigger spawn data in 0.00109863 seconds (spawnBandits)."
- 1:29:43 "DZAI Extended Debug: Found spawn position at 5.43546 meters away at position [8646.88,17071.9,0] after 0 retries."
- 1:29:43 "DZAI Extended Debug: Created loadout for unit O 1-3-B:1 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_Patrol_Pack_EP1]."
- 1:29:43 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 0 for group O 1-3-B (fnc_createGroup)."
- 1:29:43 "DZAI Extended Debug: Created loadout for unit O 1-3-B:2 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_TerminalPack_EP1]."
- 1:29:43 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 0 for group O 1-3-B (fnc_createGroup)."
- 1:29:43 "DZAI Extended Debug: Created loadout for unit O 1-3-B:3 (weapongrade: 0): [huntingrifle,5x_22_LR_17_HMR,DZ_Czech_Vest_Puch]."
- 1:29:43 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 0 for group O 1-3-B (fnc_createGroup)."
- 1:29:43 "DZAI Extended Debug: Spawned group O 1-3-B (weapongrade: 0) with 3 units."
- 1:29:43 "DZAI Extended Debug: Initialized static trigger at DZAI_Freidorf. GroupArray: [O 1-3-B], PatrolDist: 175. equipType: 0. LocationArray 61 positions, MaxUnits [2,1]."
- 1:29:43 "DZAI Debug: Spawned 1 new AI groups (3 units total) in 0.0349121 seconds at DZAI_Freidorf (spawnBandits)."
- 1:29:44 "DZAI Debug: Unit O 1-3-B:1 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 10974."
- 1:29:44 "DZAI Debug: Unit O 1-3-B:2 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 11227.9."
- 1:29:44 "DZAI Debug: Unit O 1-3-B:3 loadout: [["huntingrifle"],["5x_22_LR_17_HMR"]]. Weapongrade 0. Blood: 10925.8."
- 1:29:51 "DZAI Extended Debug: Trigger DZAI_Muttenz Group Array: [O 1-2-C,O 1-2-G]. isCleaning: false. In static trigger array: true"
- 1:29:51 "DZAI Extended Debug: No players remain in trigger area at DZAI_Muttenz. Deleting 2 AI groups in 120 seconds."
- 1:29:53 "DZAI Extended Debug: AI group O 1-2-E in pursuit state. Pursuit time remaining: 136.506 seconds."
- 1:30:03 "DZAI Extended Debug: Trigger DZAI_MuttenzN Group Array: [O 1-1-L]. isCleaning: false. In static trigger array: true"
- 1:30:03 "DZAI Extended Debug: No players remain in trigger area at DZAI_MuttenzN. Deleting 1 AI groups in 120 seconds."
- 1:30:05 "DZAI Debug: Added group O 1-2-E to respawn queue. Queue position 2. Wait Time 385.11 (respawnHandler)"
- 1:30:05 "DZAI Extended Debug: Decreased time to next respawn to 385.11 seconds."
- 1:30:05 "DZAI Extended Debug: All units in group O 1-2-E killed, spawned 1 dummy AI unit for group."
- 1:30:05 "DEBUG :: O 1-2-E:1 was killed by B 1-2-L:1 (Anditsok) REMOTE from 6.70249m. Cause: shothead."
- 1:30:06 "DZAI Extended Debug: AI killed by player at 144065. Generating loot with weapongrade 0."
- 1:30:06 "DZAI Extended Debug: Generated loot for AI death: ["glock17_EP1","17Rnd_9x19_glock17","ItemSodaClays","ItemSodaMtngreen","HandRoadFlare","SmokeShell","HandChemGreen","ItemFlashlight","ItemKnife","ItemHatchet_DZE","ItemMap"]"
- 1:30:14 "infiSTAR.de Log: DOOR UNLOCKED: ID:24652 UID:0 BY Rainiar(76561198014864601) @148041 Code Entered: 020"
- 1:30:14 "DZAI Debug: Pursuit state ended for group O 1-2-E. Returning to patrol state. (fn_findKiller)"
- 1:30:16 Server: Object 26:44 not found (message 98)
- 1:30:16 Server: Object 26:45 not found (message 91)
- 1:30:16 Server: Object 26:46 not found (message 98)
- 1:30:16 Server: Object 26:47 not found (message 91)
- 1:30:25 "RUNNING EVENT: supply_drop on [2014,8,6,9,30]"
- 1:30:28 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a Winchester1866 in/at trader city North for 1x ItemSilverBar10oz"
- 1:30:31 "infiSTAR.de Log: Klinger, M.(76561197996819689) - Left SafeZone @074056"
- 1:30:42 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a 15Rnd_W1866_Slug in/at trader city North for 1x ItemSilverBar"
- 1:30:50 Server: Object 17:160 not found (message 91)
- 1:30:50 Server: Object 17:159 not found (message 99)
- 1:30:52 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a 15Rnd_W1866_Slug in/at trader city North for 1x ItemSilverBar"
- 1:30:52 "DZAI Extended Debug: Trigger DZAI_Freidorf Group Array: [O 1-3-B]. isCleaning: false. In static trigger array: true"
- 1:30:52 "DZAI Extended Debug: No players remain in trigger area at DZAI_Freidorf. Deleting 1 AI groups in 120 seconds."
- 1:30:55 Server: Object 33:23 not found (message 99)
- 1:30:55 Server: Object 33:24 not found (message 91)
- 1:30:55 Server: Object 33:26 not found (message 91)
- 1:30:55 Server: Object 33:25 not found (message 99)
- 1:30:59 "DZAI Extended Debug: Despawned group O 1-3-A with 1 active units."
- 1:31:00 "DZAI Debug: Despawned AI units at DZAI_Unterdorf. Reset trigger's group array to: []."
- 1:31:02 "EPOCH SERVERTRADE: Player: Gristle McThornbody (76561198076256077) sold a 15Rnd_W1866_Slug in/at trader city North for 1x ItemSilverBar"
- 1:31:05 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:31:05 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:31:05 "DZAI Extended Debug: Found spawn position at 8.29979 meters away at position [6251.88,12769.4,0] after 0 retries."
- 1:31:05 "DZAI Extended Debug: Created loadout for unit O 1-3-A:1 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_Assault_Pack_EP1]."
- 1:31:05 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-3-A (fnc_createGroup)."
- 1:31:05 "DZAI Extended Debug: Spawned group O 1-3-A (weapongrade: 0) with 1 units."
- 1:31:05 "DZAI Extended Debug: Trigger group array updated to: [O 1-3-A]."
- 1:31:05 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.00598145 seconds at DZAI_Ruchfeld (spawnBandits)."
- 1:31:06 "DZAI Debug: Unit O 1-3-A:1 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 11313.9."
- 1:31:12 "DZAI Extended Debug: Trigger DZAI_Ruchfeld Group Array: [O 1-3-A]. isCleaning: false. In static trigger array: true"
- 1:31:12 "DZAI Extended Debug: No players remain in trigger area at DZAI_Ruchfeld. Deleting 1 AI groups in 120 seconds."
- 1:31:12 "DZAI Debug: AI group O 1-2-I killed, 4 units left alive in group."
- 1:31:12 "DEBUG :: O 1-2-I:4 was killed by B 1-2-A:1 (douglas quaid) REMOTE from 297.463m. Cause: bled."
- 1:31:13 "DZAI Debug: Group O 1-2-I has entered pursuit state for 180 seconds. Target: B 1-2-A:1 (douglas quaid) REMOTE. (fn_findKiller)"
- 1:31:13 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 180 seconds."
- 1:31:13 "DZAI Extended Debug: AI killed by player at 050159. Generating loot with weapongrade 2."
- 1:31:13 "DZAI Extended Debug: Generated loot for AI death: ["MakarovSD","8Rnd_9x18_MakarovSD","ItemSodaDrwaste","HandChemGreen","ItemAntibiotic","ItemFlashlight","ItemWatch","ItemKnife","ItemHatchet_DZE","ItemMap","ItemMatchbox_DZE"]"
- 1:31:15 "DZAI Extended Debug: Trigger DZAI_Olten Group Array: [O 1-1-A,O 1-2-K]. isCleaning: false. In static trigger array: true"
- 1:31:15 "DZAI Extended Debug: No players remain in trigger area at DZAI_Olten. Deleting 2 AI groups in 120 seconds."
- 1:31:17 "DZAI Debug: AI group O 1-2-I killed, 3 units left alive in group."
- 1:31:17 "DEBUG :: O 1-2-I:5 was killed by B 1-2-H:1 (Cletus) REMOTE from 315.015m. Cause: shothead."
- 1:31:18 "DZAI Debug: AI group O 1-2-I killed, 2 units left alive in group."
- 1:31:18 "DEBUG :: O 1-2-I:3 was killed by B 1-2-A:1 (douglas quaid) REMOTE from 311.776m. Cause: bled."
- 1:31:18 "DZAI Extended Debug: AI killed by player at 050160. Generating loot with weapongrade 2."
- 1:31:18 "DZAI Extended Debug: Generated loot for AI death: ["M9","15Rnd_9x19_M9","FoodCanGriff","TrashTinCan","ItemEpinephrine","ItemBandage","ItemWatch","ItemHatchet_DZE","ItemMap","ItemToolbox"]"
- 1:31:18 "DZAI Debug: Group O 1-2-I has entered pursuit state for 180 seconds. Target: B 1-2-H:1 (Cletus) REMOTE. (fn_findKiller)"
- 1:31:18 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 179.999 seconds."
- 1:31:19 "DZAI Extended Debug: AI killed by player at 050160. Generating loot with weapongrade 2."
- 1:31:19 "DZAI Extended Debug: Generated loot for AI death: ["M9SD","15Rnd_9x19_M9SD","FoodCanFraggleos","ItemSodaPepsi","HandRoadFlare","SmokeShell","ItemMorphine","ItemBandage","ItemFlashlight","ItemWatch","ItemKnife","ItemHatchet_DZE","ItemCompass","ItemMap","ItemMatchbox_DZE","ItemCrowbar"]"
- 1:31:19 "DZAI Debug: Group O 1-2-I has entered pursuit state for 180 seconds. Target: B 1-2-A:1 (douglas quaid) REMOTE. (fn_findKiller)"
- 1:31:19 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 179.999 seconds."
- 1:31:19 [DZMS]: Minor SM5 Humvee Crash Mission has Ended.
- 1:31:23 "DZAI Debug: AI group O 1-2-I killed, 1 units left alive in group."
- 1:31:23 "DEBUG :: O 1-2-I:2 was killed by B 1-2-H:1 (Cletus) REMOTE from 313.874m. Cause: bled."
- 1:31:24 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:31:24 "DZAI Debug: Processed static trigger spawn data in 0.00292969 seconds (spawnBandits)."
- 1:31:24 "DZAI Extended Debug: Found spawn position at 3.14726 meters away at position [9086.88,17585.6,0] after 0 retries."
- 1:31:24 "DZAI Extended Debug: Created loadout for unit O 1-3-C:1 (weapongrade: 0): [LeeEnfield,10x_303,DZ_Assault_Pack_EP1]."
- 1:31:24 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 0 for group O 1-3-C (fnc_createGroup)."
- 1:31:24 "DZAI Extended Debug: Spawned group O 1-3-C (weapongrade: 0) with 1 units."
- 1:31:24 "DZAI Extended Debug: Initialized static trigger at DZAI_Harbour. GroupArray: [O 1-3-C], PatrolDist: 125. equipType: 0. LocationArray 100 positions, MaxUnits [1,1]."
- 1:31:24 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.00805664 seconds at DZAI_Harbour (spawnBandits)."
- 1:31:24 "DZAI Debug: Group O 1-2-I has entered pursuit state for 180 seconds. Target: B 1-2-H:1 (Cletus) REMOTE. (fn_findKiller)"
- 1:31:24 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 179.999 seconds."
- 1:31:24 "DZAI Extended Debug: AI killed by player at 050159. Generating loot with weapongrade 2."
- 1:31:24 "DZAI Extended Debug: Generated loot for AI death: ["MakarovSD","8Rnd_9x18_MakarovSD","ItemSodaRabbit","ItemSodaPepsi","TrashJackDaniels","SmokeShell","HandChemGreen","ItemEpinephrine","ItemKnife","ItemHatchet_DZE","ItemCompass","ItemMap","ItemMatchbox_DZE"]"
- 1:31:25 "DZAI Debug: Unit O 1-3-C:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 10186."
- 1:31:31 "PDEATH: Player Died 76561198118226884"
- 1:31:32 "DZAI Extended Debug: Trigger DZAI_LuzernS Group Array: [O 1-2-E,O 1-2-F]. isCleaning: false. In static trigger array: true"
- 1:31:32 "DZAI Extended Debug: No players remain in trigger area at DZAI_LuzernS. Deleting 2 AI groups in 120 seconds."
- 1:31:33 "infiSTAR.de Log: C Moore (76561197970722170) | HackedBox?: RULaunchersBox | 65 | @092037 [9279.08,16757.3,0.000930786] | ["John Dough","76561198025184248"] | 0 | [["revolver_EP1","MakarovSD","DMR_DZ","M40A3","M249_DZ","MP5SD","Sa58P_EP1","Sa58V_CCO_EP1","bizon_silenced"],[1,2,1,1,1,1,1,1,1],["FlareGreen_M203","FlareWhite_M203","HandGrenade_West","6Rnd_45ACP","8Rnd_9x18_MakarovSD","20Rnd_762x51_DMR","5Rnd_762x51_M24","200Rnd_556x45_M249","30Rnd_9x19_MP5SD","30Rnd_762x39_SA58","64Rnd_9x19_SD_Bizon"],[1,2,1,8,10,6,5,5,3,6,8]]"
- 1:31:33 "infiSTAR.de Log: C Moore (76561197970722170) | HackedBox?: RULaunchersBox | 65 | @092037 [9279.08,16757.3,0.000930786] | ["John Dough","76561198025184248"] | 0 | [["revolver_EP1","MakarovSD","DMR_DZ","M40A3","M249_DZ","MP5SD","Sa58P_EP1","Sa58V_CCO_EP1","bizon_silenced"],[1,2,1,1,1,1,1,1,1],["FlareGreen_M203","FlareWhite_M203","HandGrenade_West","6Rnd_45ACP","8Rnd_9x18_MakarovSD","20Rnd_762x51_DMR","5Rnd_762x51_M24","200Rnd_556x45_M249","30Rnd_9x19_MP5SD","30Rnd_762x39_SA58","64Rnd_9x19_SD_Bizon"],[1,2,1,8,10,6,5,5,3,6,8]]"
- 1:31:34 "infiSTAR.de Log: C Moore (76561197970722170) | HackedBox?: RULaunchersBox | 65 | @092037 [9279.08,16757.3,0.000930786] | ["John Dough","76561198025184248"] | 0 | [["revolver_EP1","MakarovSD","DMR_DZ","M40A3","M249_DZ","MP5SD","Sa58P_EP1","Sa58V_CCO_EP1","bizon_silenced"],[1,2,1,1,1,1,1,1,1],["FlareGreen_M203","FlareWhite_M203","HandGrenade_West","6Rnd_45ACP","8Rnd_9x18_MakarovSD","20Rnd_762x51_DMR","5Rnd_762x51_M24","200Rnd_556x45_M249","30Rnd_9x19_MP5SD","30Rnd_762x39_SA58","64Rnd_9x19_SD_Bizon"],[1,2,1,8,10,6,5,5,3,6,8]]"
- 1:31:34 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 169.836 seconds."
- 1:31:36 "get: STRING (76561197973994691), sent: STRING (76561197973994691)"
- 1:31:36 "DISCONNECT: Greg (76561197973994691) Object: B 1-3-A:1 (Greg) REMOTE, _characterID: 3919 at loc [10419.2,7850.53,0.00172424]"
- 1:31:36 Client: Remote object 35:0 not found
- 1:31:36 Client: Remote object 35:5 not found
- 1:31:37 "infiSTAR.de Log: SAFE UNLOCKED: ID:23684 UID:0 BY InsertCoinHere(76561198107381992) @072052"
- 1:31:37 Client: Object 36:53 (type Type_149) not found.
- 1:31:37 Client: Object 31:50 (type Type_149) not found.
- 1:31:37 Client: Object 26:78 (type Type_149) not found.
- 1:31:39 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 165.329 seconds."
- 1:31:41 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 162.887 seconds."
- 1:31:44 "get: STRING (76561198118226884), sent: STRING (76561198118226884)"
- 1:31:44 "DISCONNECT: Anditsok (76561198118226884) Object: B 1-1-A:1 (Anditsok) REMOTE, _characterID: 4398 at loc [10153.3,-4593.06,91.7947]"
- 1:31:44 "ERROR: server_playerSync: Cannot Sync Player Anditsok [4398]. Position in debug! [10153.3,-4593.06,91.7947]"
- 1:31:44 Client: Remote object 34:0 not found
- 1:31:44 Client: Remote object 2:7297 not found
- 1:31:44 Client: Remote object 2:7298 not found
- 1:31:45 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 159.239 seconds."
- 1:31:48 [DZMS]: Running Minor Mission SM4.
- 1:31:49 UH60Wreck_DZ: MainTurret - unknown animation source mainTurret
- 1:31:49 UH60Wreck_DZ: MainGun - unknown animation source mainGun
- 1:31:49 UH60Wreck_DZ: MachineGun_1 - unknown animation source Gatling_1
- 1:31:52 Duplicate weapon NVGoggles detected for GUE_Soldier_Crew_DZ
- 1:31:52 "DZAI Extended Debug: Despawned group O 1-2-C with 4 active units."
- 1:31:53 "DZAI Extended Debug: Despawned group O 1-2-G with 3 active units."
- 1:31:54 Error in expression <nes _unit);
- for "_i" from 0 to ((count (_loadout select 0)) - 1) do {
- if (((_uni>
- 1:31:54 Error position: <_loadout select 0)) - 1) do {
- if (((_uni>
- 1:31:54 Error Undefined variable in expression: _loadout
- 1:31:54 File z\addons\dayz_server\DZAI\compile\group_manager.sqf, line 148
- 1:31:54 "EPOCH SERVERTRADE: Player: Drew O'Brian (76561198019000886) bought a ItemSodaCoke in/at Trader City Homburg for 2x ItemSilverBar"
- 1:31:55 "DZAI Debug: Despawned AI units at DZAI_Muttenz. Reset trigger's group array to: []."
- 1:31:55 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 148.523 seconds."
- 1:31:56 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 3 units in mission.
- 1:32:00 Duplicate weapon NVGoggles detected for Ins_Soldier_GL_DZ
- 1:32:00 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 143.557 seconds."
- 1:32:02 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 142.402 seconds."
- 1:32:02 Duplicate weapon NVGoggles detected for GUE_Soldier_MG_DZ
- 1:32:03 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 6 units in mission.
- 1:32:04 "DZAI Extended Debug: Despawned group O 1-1-L with 2 active units."
- 1:32:05 "DZAI Debug: Despawned AI units at DZAI_MuttenzN. Reset trigger's group array to: []."
- 1:32:06 "infiSTAR.de Log: Klinger, M.(76561197996819689) - Entered SafeZone @074056"
- 1:32:07 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 137.399 seconds."
- 1:32:07 Duplicate weapon NVGoggles detected for GUE_Soldier_CO_DZ
- 1:32:08 Duplicate weapon NVGoggles detected for GUE_Soldier_MG_DZ
- 1:32:09 "DZAI Extended Debug: Trigger DZAI_LuzernW Group Array: [O 1-1-I,O 1-1-K]. isCleaning: false. In static trigger array: true"
- 1:32:09 "DZAI Extended Debug: No players remain in trigger area at DZAI_LuzernW. Deleting 2 AI groups in 120 seconds."
- 1:32:11 [DZMS]: (DZMSUnitsMinor) 3 AI Spawned, 9 units in mission.
- 1:32:14 [DZMS]: (DZMSUnitsMinor) Waiting for 2/9 Units or Less to be Alive and a Player to be Near the Objective.
- 1:32:17 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 127.287 seconds."
- 1:32:19 "infiSTAR.de Log: Gristle McThornbody(76561198076256077) - Left SafeZone @074056"
- 1:32:20 "infiSTAR.de Log: Klinger, M.(76561197996819689) - Left SafeZone @074055"
- 1:32:22 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 122.337 seconds."
- 1:32:22 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 121.609 seconds."
- 1:32:28 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 116.154 seconds."
- 1:32:37 "infiSTAR.de Log: vsacrifice(76561198025732469) - Entered SafeZone @074056"
- 1:32:38 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 106.405 seconds."
- 1:32:38 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:32:38 "DZAI Debug: Processed static trigger spawn data in 0.00195313 seconds (spawnBandits)."
- 1:32:38 "DZAI Extended Debug: Found spawn position at 5.42356 meters away at position [14415.6,3138.13,0] after 0 retries."
- 1:32:38 "DZAI Extended Debug: Created loadout for unit O 1-2-C:1 (weapongrade: 0): [LeeEnfield,10x_303,DZ_TerminalPack_EP1]."
- 1:32:38 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 0 for group O 1-2-C (fnc_createGroup)."
- 1:32:38 "DZAI Extended Debug: Spawned group O 1-2-C (weapongrade: 0) with 1 units."
- 1:32:38 "DZAI Extended Debug: Initialized static trigger at DZAI_Brienz. GroupArray: [O 1-2-C], PatrolDist: 150. equipType: 0. LocationArray 68 positions, MaxUnits [1,1]."
- 1:32:38 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.0280762 seconds at DZAI_Brienz (spawnBandits)."
- 1:32:39 "DZAI Debug: Unit O 1-2-C:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 11904.8."
- 1:32:42 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 101.687 seconds."
- 1:32:43 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 100.491 seconds."
- 1:32:46 "infiSTAR.de Log: SAFE UNLOCKED: ID:25930 UID:0 BY Rainiar(76561198014864601) @148041"
- 1:32:49 "DZAI Extended Debug: AI group O 1-2-I in pursuit state. Pursuit time remaining: 94.9709 seconds."
- 1:32:49 "TIME SYNC: Local Time set to [2013,8,3,9,32]"
- 1:32:52 "DZAI Debug: Added group O 1-2-I to respawn queue. Queue position 3. Wait Time 526.343 (respawnHandler)"
- 1:32:52 "DZAI Extended Debug: All units in group O 1-2-I killed, spawned 1 dummy AI unit for group."
- 1:32:52 "DEBUG :: O 1-2-I:1 was killed by B 1-2-H:1 (Cletus) REMOTE from 274.884m. Cause: bled."
- 1:32:53 "DZAI Extended Debug: AI killed by player at 050160. Generating loot with weapongrade 2."
- 1:32:53 "DZAI Extended Debug: Generated loot for AI death: ["MakarovSD","8Rnd_9x18_MakarovSD","FoodCanBadguy","ItemSodaRabbit","HandChemBlue","HandRoadFlare","ItemBandage","ItemFlashlight","ItemWatch","ItemKnife","ItemCompass","ItemToolbox","ItemFlashlightRed"]"
- 1:32:54 "DZAI Extended Debug: Despawned group O 1-3-B with 3 active units."
- 1:32:54 Error in expression <nes _unit);
- for "_i" from 0 to ((count (_loadout select 0)) - 1) do {
- if (((_uni>
- 1:32:54 Error position: <_loadout select 0)) - 1) do {
- if (((_uni>
- 1:32:54 Error Undefined variable in expression: _loadout
- 1:32:54 File z\addons\dayz_server\DZAI\compile\group_manager.sqf, line 148
- 1:32:55 "DZAI Debug: Despawned AI units at DZAI_Freidorf. Reset trigger's group array to: []."
- 1:32:55 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:32:55 "DZAI Debug: Processed static trigger spawn data in 0.00390625 seconds (spawnBandits)."
- 1:32:55 "DZAI Extended Debug: Found spawn position at 8.5137 meters away at position [15569.4,13209.4,0] after 0 retries."
- 1:32:55 "DZAI Extended Debug: Created loadout for unit O 1-2-E:1 (weapongrade: 0): [LeeEnfield,10x_303,DZ_Czech_Vest_Puch]."
- 1:32:55 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-2-E (fnc_createGroup)."
- 1:32:55 "DZAI Extended Debug: Created loadout for unit O 1-2-E:2 (weapongrade: 0): [Remington870_lamp,8Rnd_B_Beneli_74Slug,DZ_Patrol_Pack_EP1]."
- 1:32:55 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-2-E (fnc_createGroup)."
- 1:32:55 "DZAI Extended Debug: Created loadout for unit O 1-2-E:3 (weapongrade: 0): [M1014,8Rnd_B_Beneli_74Slug,DZ_Patrol_Pack_EP1]."
- 1:32:55 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-2-E (fnc_createGroup)."
- 1:32:55 "DZAI Extended Debug: Created loadout for unit O 1-2-E:4 (weapongrade: 0): [glock17_EP1,17Rnd_9x19_glock17,DZ_Czech_Vest_Puch]."
- 1:32:55 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-2-E (fnc_createGroup)."
- 1:32:55 "DZAI Extended Debug: Spawned group O 1-2-E (weapongrade: 0) with 4 units."
- 1:32:55 "DZAI Extended Debug: Initialized static trigger at DZAI_Emmen. GroupArray: [O 1-2-E], PatrolDist: 150. equipType: 1. LocationArray 150 positions, MaxUnits [3,1]."
- 1:32:55 "DZAI Debug: Spawned 1 new AI groups (4 units total) in 0.0340576 seconds at DZAI_Emmen (spawnBandits)."
- 1:32:57 "DZAI Debug: Unit O 1-2-E:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 10457.8."
- 1:32:57 "DZAI Debug: Unit O 1-2-E:2 loadout: [["Remington870_lamp"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 10424.4."
- 1:32:57 "DZAI Debug: Unit O 1-2-E:3 loadout: [["M1014"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 11357.8."
- 1:32:57 "DZAI Debug: Unit O 1-2-E:4 loadout: [["glock17_EP1"],["17Rnd_9x19_glock17"]]. Weapongrade 0. Blood: 11814.2."
- 1:32:57 Server: Object 26:93 not found (message 94)
- 1:32:57 Server: Object 26:92 not found (message 70)
- 1:32:58 "DZAI Debug: Pursuit state ended for group O 1-2-I. Returning to patrol state. (fn_findKiller)"
- 1:33:05 "DZAI Debug: Pursuit state ended for group O 1-2-I. Returning to patrol state. (fn_findKiller)"
- 1:33:05 "DZAI Debug: Pursuit state ended for group O 1-2-I. Returning to patrol state. (fn_findKiller)"
- 1:33:11 "DZAI Debug: Pursuit state ended for group O 1-2-I. Returning to patrol state. (fn_findKiller)"
- 1:33:13 "DZAI Extended Debug: Despawned group O 1-3-A with 1 active units."
- 1:33:14 "infiSTAR.de Log: Drew O'Brian(76561198019000886) - Left SafeZone @029142"
- 1:33:14 "DZAI Debug: Despawned AI units at DZAI_Ruchfeld. Reset trigger's group array to: []."
- 1:33:17 "DZAI Extended Debug: Despawned group O 1-1-A with 2 active units."
- 1:33:19 "DZAI Extended Debug: Despawned group O 1-2-K with 1 active units."
- 1:33:20 "infiSTAR.de PlayerConnected: _uid: 76561198118226884 _name: Anditsok"
- 1:33:20 Bad conversion: array
- 1:33:20 Error in expression </2};
- _nearbyZeds = (leader _unitGroup) nearEntities ["zZombie_Base",_detectRang>
- 1:33:20 Error position: <nearEntities ["zZombie_Base",_detectRang>
- 1:33:20 Error 0 elements provided, 3 expected
- 1:33:20 File z\addons\dayz_server\DZAI\compile\group_manager.sqf, line 122
- 1:33:20 Error in expression <nes _unit);
- for "_i" from 0 to ((count (_loadout select 0)) - 1) do {
- if (((_uni>
- 1:33:20 Error position: <_loadout select 0)) - 1) do {
- if (((_uni>
- 1:33:20 Error Undefined variable in expression: _loadout
- 1:33:20 File z\addons\dayz_server\DZAI\compile\group_manager.sqf, line 148
- 1:33:22 "DZAI Debug: Despawned AI units at DZAI_Olten. Reset trigger's group array to: []."
- 1:33:29 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:33:29 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:33:29 "DZAI Extended Debug: Found spawn position at 4.90557 meters away at position [10013.1,16308.1,0] after 0 retries."
- 1:33:29 "DZAI Extended Debug: Created loadout for unit O 1-1-A:1 (weapongrade: 0): [huntingrifle,5x_22_LR_17_HMR,DZ_Patrol_Pack_EP1]."
- 1:33:29 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-1-A (fnc_createGroup)."
- 1:33:29 "DZAI Extended Debug: Created loadout for unit O 1-1-A:2 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_TerminalPack_EP1]."
- 1:33:29 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 0 for group O 1-1-A (fnc_createGroup)."
- 1:33:29 "DZAI Extended Debug: Spawned group O 1-1-A (weapongrade: 0) with 2 units."
- 1:33:29 "DZAI Extended Debug: Found spawn position at 4.99735 meters away at position [10025.6,16310.6,0] after 0 retries."
- 1:33:29 "DZAI Extended Debug: Created loadout for unit O 1-2-G:1 (weapongrade: 0): [LeeEnfield,10x_303,DZ_Patrol_Pack_EP1]."
- 1:33:29 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 0 for group O 1-2-G (fnc_createGroup)."
- 1:33:29 "DZAI Extended Debug: Created loadout for unit O 1-2-G:2 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_TerminalPack_EP1]."
- 1:33:29 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 0 for group O 1-2-G (fnc_createGroup)."
- 1:33:29 "DZAI Extended Debug: Spawned group O 1-2-G (weapongrade: 0) with 2 units."
- 1:33:29 "DZAI Extended Debug: Trigger group array updated to: [O 1-1-A,O 1-2-G]."
- 1:33:29 "DZAI Debug: Spawned 2 new AI groups (4 units total) in 0.0319824 seconds at DZAI_Olten (spawnBandits)."
- 1:33:30 "DZAI Debug: Unit O 1-2-G:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 10755.2."
- 1:33:30 "DZAI Debug: Unit O 1-2-G:2 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 11205.7."
- 1:33:30 "DZAI Debug: Unit O 1-1-A:1 loadout: [["huntingrifle"],["5x_22_LR_17_HMR"]]. Weapongrade 0. Blood: 11386.1."
- 1:33:30 "DZAI Debug: Unit O 1-1-A:2 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 11363.2."
- 1:33:32 "DZAI Extended Debug: Trigger DZAI_Harbour Group Array: [O 1-3-C]. isCleaning: false. In static trigger array: true"
- 1:33:32 "DZAI Extended Debug: No players remain in trigger area at DZAI_Harbour. Deleting 1 AI groups in 120 seconds."
- 1:33:33 "DZAI Extended Debug: Despawned group O 1-2-F with 3 active units."
- 1:33:33 "EPOCH SERVERTRADE: Player: vsacrifice (76561198025732469) sold a AK_74 in/at trader city North for 1x ItemGoldBar"
- 1:33:35 "DZAI Debug: Despawned AI units at DZAI_LuzernS. Reset trigger's group array to: []."
- 1:33:35 "infiSTAR.de Log: Anditsok(76561198118226884) - Left SafeZone @020085"
- 1:33:36 "infiSTAR.de Log: Gristle McThornbody(76561198076256077) - Entered SafeZone @087048"
- 1:33:37 Server: Object 26:122 not found (message 70)
- 1:33:37 Server: Object 26:121 not found (message 94)
- 1:33:38 "infiSTAR.de Log: Klinger, M.(76561197996819689) - Entered SafeZone @088048"
- 1:33:39 Server: Object 29:77 not found (message 70)
- 1:33:47 "DZAI Extended Debug: Trigger DZAI_Olten Group Array: [O 1-1-A,O 1-2-G]. isCleaning: false. In static trigger array: true"
- 1:33:47 "DZAI Extended Debug: No players remain in trigger area at DZAI_Olten. Deleting 2 AI groups in 120 seconds."
- 1:33:53 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:33:53 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:33:53 "DZAI Extended Debug: Found spawn position at 2.41071 meters away at position [9263.13,15746.9,0] after 0 retries."
- 1:33:53 "DZAI Extended Debug: Created loadout for unit O 1-2-F:1 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_Patrol_Pack_EP1]."
- 1:33:53 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 0 for group O 1-2-F (fnc_createGroup)."
- 1:33:53 "DZAI Extended Debug: Created loadout for unit O 1-2-F:2 (weapongrade: 0): [Remington870_lamp,8Rnd_B_Beneli_74Slug,DZ_Patrol_Pack_EP1]."
- 1:33:53 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 0 for group O 1-2-F (fnc_createGroup)."
- 1:33:53 "DZAI Extended Debug: Created loadout for unit O 1-2-F:3 (weapongrade: 0): [LeeEnfield,10x_303,DZ_Patrol_Pack_EP1]."
- 1:33:53 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 0 for group O 1-2-F (fnc_createGroup)."
- 1:33:53 "DZAI Extended Debug: Spawned group O 1-2-F (weapongrade: 0) with 3 units."
- 1:33:53 "DZAI Extended Debug: Trigger group array updated to: [O 1-2-F]."
- 1:33:53 "DZAI Debug: Spawned 1 new AI groups (3 units total) in 0.0449219 seconds at DZAI_LenzburgIndustrial (spawnBandits)."
- 1:33:54 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:33:54 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:33:54 "DZAI Extended Debug: Found spawn position at 7.3151 meters away at position [8928.13,16129.4,0] after 0 retries."
- 1:33:54 "DZAI Extended Debug: Created loadout for unit O 1-2-K:1 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_Assault_Pack_EP1]."
- 1:33:54 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 0 for group O 1-2-K (fnc_createGroup)."
- 1:33:54 "DZAI Extended Debug: Created loadout for unit O 1-2-K:2 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_Patrol_Pack_EP1]."
- 1:33:54 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-2-K (fnc_createGroup)."
- 1:33:54 "DZAI Extended Debug: Created loadout for unit O 1-2-K:3 (weapongrade: 0): [LeeEnfield,10x_303,DZ_TerminalPack_EP1]."
- 1:33:54 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 0 for group O 1-2-K (fnc_createGroup)."
- 1:33:54 "DZAI Extended Debug: Created loadout for unit O 1-2-K:4 (weapongrade: 0): [LeeEnfield,10x_303,DZ_Patrol_Pack_EP1]."
- 1:33:54 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-2-K (fnc_createGroup)."
- 1:33:54 "DZAI Extended Debug: Spawned group O 1-2-K (weapongrade: 0) with 4 units."
- 1:33:54 "DZAI Extended Debug: Trigger group array updated to: [O 1-2-K]."
- 1:33:54 "DZAI Debug: Spawned 1 new AI groups (4 units total) in 0.0319824 seconds at DZAI_LenzburgE (spawnBandits)."
- 1:33:55 "EPOCH SERVERTRADE: Player: vsacrifice (76561198025732469) sold a AK_47_M in/at trader city North for 6x ItemGoldBar"
- 1:33:55 "DZAI Debug: Unit O 1-2-F:1 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 11564.1."
- 1:33:55 "DZAI Debug: Unit O 1-2-F:2 loadout: [["Remington870_lamp"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 11807.8."
- 1:33:55 "DZAI Debug: Unit O 1-2-F:3 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 11071.6."
- 1:33:56 "DZAI Debug: Unit O 1-2-K:1 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 10282.1."
- 1:33:56 "DZAI Debug: Unit O 1-2-K:2 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 11610.1."
- 1:33:56 "DZAI Debug: Unit O 1-2-K:3 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 11396.8."
- 1:33:56 "DZAI Debug: Unit O 1-2-K:4 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 11611.6."
- 1:33:59 "infiSTAR.de AdminReq: [1,B 1-1-M:1 (Dspartan51) REMOTE,[9928.45,4085.95,0]]"
- 1:33:59 "infiSTAR.de AdminReqProceed: B 1-1-M:1 (Dspartan51) REMOTE"
- 1:33:59 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 Teleport to [9928.45,4085.95,0](@099163)"]"
- 1:34:03 "DZAI Extended Debug: Trigger DZAI_SuhrenfeldMilitary Group Array: [<NULL-group>,<NULL-group>]. isCleaning: false. In static trigger array: true"
- 1:34:03 "DZAI Extended Debug: No players remain in trigger area at DZAI_SuhrenfeldMilitary. Deleting 2 AI groups in 120 seconds."
- 1:34:03 "DZAI Debug: Despawned AI units at DZAI_SuhrenfeldMilitary. Reset trigger's group array to: []."
- 1:34:06 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:34:06 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:34:06 "DZAI Extended Debug: Found spawn position at 6.0495 meters away at position [8511.88,17135.6,0] after 0 retries."
- 1:34:06 "DZAI Extended Debug: Created loadout for unit O 1-3-A:1 (weapongrade: 0): [LeeEnfield,10x_303,DZ_TerminalPack_EP1]."
- 1:34:06 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 0 for group O 1-3-A (fnc_createGroup)."
- 1:34:06 "DZAI Extended Debug: Created loadout for unit O 1-3-A:2 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_Patrol_Pack_EP1]."
- 1:34:06 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 0 for group O 1-3-A (fnc_createGroup)."
- 1:34:06 "DZAI Extended Debug: Created loadout for unit O 1-3-A:3 (weapongrade: 0): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_Assault_Pack_EP1]."
- 1:34:06 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-3-A (fnc_createGroup)."
- 1:34:06 "DZAI Extended Debug: Spawned group O 1-3-A (weapongrade: 0) with 3 units."
- 1:34:06 "DZAI Extended Debug: Trigger group array updated to: [O 1-3-A]."
- 1:34:06 "DZAI Debug: Spawned 1 new AI groups (3 units total) in 0.0219727 seconds at DZAI_Freidorf (spawnBandits)."
- 1:34:06 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:34:06 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:34:06 "DZAI Extended Debug: Found spawn position at 2.18919 meters away at position [8720.63,16363.1,0] after 0 retries."
- 1:34:07 "DZAI Extended Debug: Created loadout for unit O 1-3-B:1 (weapongrade: 2): [huntingrifle,5x_22_LR_17_HMR,DZ_CivilBackpack_EP1]."
- 1:34:07 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 2 for group O 1-3-B (fnc_createGroup)."
- 1:34:07 "DZAI Extended Debug: Created loadout for unit O 1-3-B:2 (weapongrade: 2): [M4SPR,20Rnd_556x45_Stanag,DZ_British_ACU]."
- 1:34:07 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 2 for group O 1-3-B (fnc_createGroup)."
- 1:34:07 "DZAI Extended Debug: Created loadout for unit O 1-3-B:3 (weapongrade: 2): [huntingrifle,5x_22_LR_17_HMR,DZ_Backpack_EP1]."
- 1:34:07 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 2 for group O 1-3-B (fnc_createGroup)."
- 1:34:07 "DZAI Extended Debug: Spawned group O 1-3-B (weapongrade: 2) with 3 units."
- 1:34:07 "DZAI Extended Debug: Trigger group array updated to: [O 1-3-B]."
- 1:34:07 "DZAI Debug: Spawned 1 new AI groups (3 units total) in 0.0500488 seconds at DZAI_Lenzburg (spawnBandits)."
- 1:34:07 "DZAI Debug: Unit O 1-3-A:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 10088.9."
- 1:34:07 "DZAI Debug: Unit O 1-3-A:2 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 11441."
- 1:34:07 "DZAI Debug: Unit O 1-3-A:3 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 0. Blood: 10539.4."
- 1:34:08 "DZAI Debug: Unit O 1-3-B:1 loadout: [["huntingrifle"],["5x_22_LR_17_HMR"]]. Weapongrade 2. Blood: 10523.2."
- 1:34:08 "DZAI Debug: Unit O 1-3-B:2 loadout: [["M4SPR"],["20Rnd_556x45_Stanag"]]. Weapongrade 2. Blood: 11681.1."
- 1:34:08 "DZAI Debug: Unit O 1-3-B:3 loadout: [["huntingrifle"],["5x_22_LR_17_HMR"]]. Weapongrade 2. Blood: 10479.6."
- 1:34:09 "DZAI Extended Debug: Despawned group O 1-1-I with 3 active units."
- 1:34:11 "DZAI Extended Debug: Despawned group O 1-1-K with 5 active units."
- 1:34:13 Error in expression <nes _unit);
- for "_i" from 0 to ((count (_loadout select 0)) - 1) do {
- if (((_uni>
- 1:34:13 Error position: <_loadout select 0)) - 1) do {
- if (((_uni>
- 1:34:13 Error Undefined variable in expression: _loadout
- 1:34:13 File z\addons\dayz_server\DZAI\compile\group_manager.sqf, line 148
- 1:34:13 "DZAI Debug: Despawned AI units at DZAI_LuzernW. Reset trigger's group array to: []."
- 1:34:19 "EPOCH SERVERTRADE: Player: vsacrifice (76561198025732469) sold a M16A4_ACG in/at trader city North for 2x ItemGoldBar"
- 1:34:27 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:34:27 "DZAI Debug: Processed static trigger spawn data in 0.000976563 seconds (spawnBandits)."
- 1:34:27 "DZAI Extended Debug: Found spawn position at 0.60541 meters away at position [5004.38,4869.38,0] after 0 retries."
- 1:34:27 "DZAI Extended Debug: Created loadout for unit O 1-1-I:1 (weapongrade: 1): [M107_DZ,10Rnd_127x99_m107,DZ_Patrol_Pack_EP1]."
- 1:34:27 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 1 for group O 1-1-I (fnc_createGroup)."
- 1:34:27 "DZAI Extended Debug: Created loadout for unit O 1-1-I:2 (weapongrade: 1): [Saiga12K,8Rnd_B_Saiga12_74Slug,DZ_Patrol_Pack_EP1]."
- 1:34:27 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 1 for group O 1-1-I (fnc_createGroup)."
- 1:34:27 "DZAI Extended Debug: Created loadout for unit O 1-1-I:3 (weapongrade: 1): [G36_C_SD_camo,30Rnd_556x45_G36SD,DZ_TK_Assault_Pack_EP1]."
- 1:34:27 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 1 for group O 1-1-I (fnc_createGroup)."
- 1:34:27 "DZAI Extended Debug: Spawned group O 1-1-I (weapongrade: 1) with 3 units."
- 1:34:27 "DZAI Extended Debug: Initialized static trigger at DZAI_AirbaseHangars. GroupArray: [O 1-1-I], PatrolDist: 175. equipType: 2. LocationArray 25 positions, MaxUnits [3,1]."
- 1:34:27 "DZAI Debug: Spawned 1 new AI groups (3 units total) in 0.0209961 seconds at DZAI_AirbaseHangars (spawnBandits)."
- 1:34:28 "DZAI Debug: Unit O 1-1-I:1 loadout: [["M107_DZ"],["10Rnd_127x99_m107"]]. Weapongrade 1. Blood: 11646.6."
- 1:34:28 "DZAI Debug: Unit O 1-1-I:2 loadout: [["Saiga12K"],["8Rnd_B_Saiga12_74Slug"]]. Weapongrade 1. Blood: 11918.4."
- 1:34:28 "DZAI Debug: Unit O 1-1-I:3 loadout: [["G36_C_SD_camo"],["30Rnd_556x45_G36SD"]]. Weapongrade 1. Blood: 11952.1."
- 1:34:28 "infiSTAR.de PlayerConnected: _uid: 76561197973994691 _name: Greg"
- 1:34:31 "infiSTAR.de Log: Gristle McThornbody(76561198076256077) - Left SafeZone @088047"
- 1:34:33 "infiSTAR.de Log: Gristle McThornbody(76561198076256077) - Entered SafeZone @088048"
- 1:34:37 "EPOCH SERVERTRADE: Player: vsacrifice (76561198025732469) sold a Sa58V_CCO_EP1 in/at trader city North for 4x ItemGoldBar"
- 1:34:44 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 Spectating Barns"]"
- 1:34:47 "DZAI Extended Debug: Trigger DZAI_Neue_Welt Group Array: [O 1-2-L,O 1-2-M]. isCleaning: false. In static trigger array: true"
- 1:34:47 "DZAI Extended Debug: No players remain in trigger area at DZAI_Neue_Welt. Deleting 2 AI groups in 120 seconds."
- 1:34:51 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 Moving to Barns"]"
- 1:34:53 "DZAI Extended Debug: Trigger DZAI_Airport Group Array: [<NULL-group>]. isCleaning: false. In static trigger array: true"
- 1:34:53 "DZAI Extended Debug: No players remain in trigger area at DZAI_Airport. Deleting 1 AI groups in 120 seconds."
- 1:34:53 "DZAI Debug: Despawned AI units at DZAI_Airport. Reset trigger's group array to: []."
- 1:35:06 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:35:06 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:35:06 "DZAI Extended Debug: Found spawn position at 3.06504 meters away at position [6169.38,12813.1,0] after 0 retries."
- 1:35:06 "DZAI Extended Debug: Created loadout for unit O 1-1-K:1 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_Patrol_Pack_EP1]."
- 1:35:06 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 0 for group O 1-1-K (fnc_createGroup)."
- 1:35:06 "DZAI Extended Debug: Spawned group O 1-1-K (weapongrade: 0) with 1 units."
- 1:35:06 "DZAI Extended Debug: Trigger group array updated to: [O 1-1-K]."
- 1:35:06 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.0250244 seconds at DZAI_Ruchfeld (spawnBandits)."
- 1:35:07 "infiSTAR.de Log: SAFE UNLOCKED: ID:24109 UID:0 BY Dhamon(76561198041842349) @080038"
- 1:35:08 "DZAI Debug: Unit O 1-1-K:1 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 10121."
- 1:35:08 "infiSTAR.de Log: SAFE UNLOCKED: ID:0 UID:16106713413534207 BY (CJ)Killin Time(76561198024294745) @161070"
- 1:35:11 Server: Object 17:168 not found (message 94)
- 1:35:11 Server: Object 17:165 not found (message 94)
- 1:35:11 Server: Object 17:166 not found (message 94)
- 1:35:11 Server: Object 17:167 not found (message 94)
- 1:35:11 Server: Object 17:169 not found (message 94)
- 1:35:11 Server: Object 17:170 not found (message 94)
- 1:35:11 Server: Object 17:171 not found (message 94)
- 1:35:15 "infiSTAR.de Log: Chris(76561197979650140) - Entered SafeZone @150039"
- 1:35:17 "infiSTAR.de Log: C Moore(76561197970722170) - Entered SafeZone @074056"
- 1:35:21 "infiSTAR.de AdminReq: [-2,B 1-1-M:1 (Dspartan51) REMOTE,2dc3ab00# 985370: large_wall.p3d]"
- 1:35:21 "infiSTAR.de AdminReqProceed: B 1-1-M:1 (Dspartan51) REMOTE"
- 1:35:21 "DELETE: 76561198131582561 Deleted by ID: 25300"
- 1:35:21 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 (76561198131582561) deleted WoodLargeWall_DZ @074132 - characterID any - objectID: 25300 - objectUID: 0"]"
- 1:35:33 "PDEATH: Player Died 76561198019000886"
- 1:35:33 "DZAI Extended Debug: Despawned group O 1-3-C with 1 active units."
- 1:35:34 "infiSTAR.de AdminReq: [1,B 1-1-M:1 (Dspartan51) REMOTE,[9925.25,4104.02,0]]"
- 1:35:34 "infiSTAR.de AdminReqProceed: B 1-1-M:1 (Dspartan51) REMOTE"
- 1:35:34 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 Teleport to [9925.25,4104.02,0](@099163)"]"
- 1:35:35 SetFace error: class CfgFaces.GravesHead_EP1.Face19 not found
- 1:35:35 Error: Error during SetFace - class CfgFaces.GravesHead_EP1.Face19 not found
- 1:35:35 SetFace error: class CfgFaces.GravesHead_EP1.Face19 not found
- 1:35:35 Error: Error during SetFace - class CfgFaces.GravesHead_EP1.Face19 not found
- 1:35:36 "DZAI Debug: Despawned AI units at DZAI_Harbour. Reset trigger's group array to: []."
- 1:35:41 "infiSTAR.de Log: vsacrifice(76561198025732469) - Left SafeZone @074056"
- 1:35:44 "get: STRING (76561198019000886), sent: STRING (76561198019000886)"
- 1:35:44 "DISCONNECT: Drew O'Brian (76561198019000886) Object: B 1-3-C:1 (Drew O'Brian) REMOTE, _characterID: 4323 at loc [10153.3,-4593.06,91.7947]"
- 1:35:44 "ERROR: server_playerSync: Cannot Sync Player Drew O'Brian [4323]. Position in debug! [10153.3,-4593.06,91.7947]"
- 1:35:44 Client: Remote object 31:0 not found
- 1:35:46 "DZAI Extended Debug: Antistuck prevention triggered for AI vehicle UAZ_Unarmed_TK_EP1 (Group: O 1-1-D). Forcing next waypoint."
- 1:35:46 Server: Object 27:126 not found (message 99)
- 1:35:46 Server: Object 27:127 not found (message 91)
- 1:35:48 "DZAI Extended Debug: Despawned group O 1-1-A with 2 active units."
- 1:35:50 "DZAI Extended Debug: Despawned group O 1-2-G with 2 active units."
- 1:35:52 "DZAI Extended Debug: Antistuck prevention triggered for AI vehicle Pickup_PK_TK_GUE_EP1_DZE (Group: O 1-1-B). Forcing next waypoint."
- 1:35:52 "DZAI Debug: Despawned AI units at DZAI_Olten. Reset trigger's group array to: []."
- 1:36:05 "infiSTAR.de PlayerConnected: _uid: 76561198019000886 _name: Drew O'Brian"
- 1:36:09 Server: Object 22:53 not found (message 70)
- 1:36:23 "infiSTAR.de Log: Drew O'Brian(76561198019000886) - Left SafeZone @107026"
- 1:36:24 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:36:24 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:36:24 "DZAI Extended Debug: Found spawn position at 3.83977 meters away at position [2364.38,11185.6,0] after 0 retries."
- 1:36:24 "DZAI Extended Debug: Created loadout for unit O 1-1-A:1 (weapongrade: 0): [Remington870_lamp,8Rnd_B_Beneli_74Slug,DZ_TerminalPack_EP1]."
- 1:36:24 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 0 for group O 1-1-A (fnc_createGroup)."
- 1:36:25 "DZAI Extended Debug: Created loadout for unit O 1-1-A:2 (weapongrade: 0): [revolver_gold_EP1,6Rnd_45ACP,DZ_Patrol_Pack_EP1]."
- 1:36:25 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-1-A (fnc_createGroup)."
- 1:36:25 "DZAI Extended Debug: Spawned group O 1-1-A (weapongrade: 0) with 2 units."
- 1:36:25 "DZAI Extended Debug: Trigger group array updated to: [O 1-1-A]."
- 1:36:25 "DZAI Debug: Spawned 1 new AI groups (2 units total) in 0.0319824 seconds at DZAI_Hindelbank (spawnBandits)."
- 1:36:26 "DZAI Debug: Unit O 1-1-A:1 loadout: [["Remington870_lamp"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 10686."
- 1:36:26 "DZAI Debug: Unit O 1-1-A:2 loadout: [["revolver_gold_EP1"],["6Rnd_45ACP"]]. Weapongrade 0. Blood: 10215.9."
- 1:36:26 "infiSTAR.de PlayerConnected: _uid: 76561197982631197 _name: [FTO] Carp!"
- 1:36:26 "infiSTAR.de - Player-Log: [FTO] Carp!(76561197982631197) - 0h 33min"
- 1:36:31 "DZAI Debug: 1 groups left in respawn queue. Next group is scheduled to respawn in 1019.97 seconds."
- 1:36:41 "infiSTAR.de Log: vsacrifice(76561198025732469) - Entered SafeZone @087048"
- 1:36:44 "infiSTAR.de Log: [FTO] Carp!(76561197982631197) - Left SafeZone @044078"
- 1:36:44 "infiSTAR.de Log: [FTO] Carp! (76561197982631197) | New Player: ["4694",[],[],[0,0,0],true,"1.0.5.1","Survivor2_DZ",true,true,0]"
- 1:36:48 "DZAI Extended Debug: Antistuck prevention triggered for AI vehicle UAZ_Unarmed_TK_EP1 (Group: O 1-1-E). Forcing next waypoint."
- 1:36:49 "DZAI Extended Debug: Despawned group O 1-2-L with 2 active units."
- 1:36:50 "DZAI Extended Debug: Despawned group O 1-2-M with 1 active units."
- 1:36:52 "DZAI Debug: Despawned AI units at DZAI_Neue_Welt. Reset trigger's group array to: []."
- 1:37:10 "infiSTAR.de Log: Gristle McThornbody(76561198076256077) - Left SafeZone @087048"
- 1:37:13 "EPOCH SERVERTRADE: Player: vsacrifice (76561198025732469) sold a DMR_DZ in/at military trader Lenzburg for 5x ItemGoldBar"
- 1:37:16 "infiSTAR.de Log: Klinger, M.(76561197996819689) - Left SafeZone @086047"
- 1:37:18 "infiSTAR.de Log: Chris(76561197979650140) - Left SafeZone @152040"
- 1:37:18 "infiSTAR.de Log: Chris(76561197979650140) - Entered SafeZone @152040"
- 1:37:18 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:37:18 "DZAI Debug: Processed static trigger spawn data in 0.00292969 seconds (spawnBandits)."
- 1:37:18 "DZAI Extended Debug: Found spawn position at 6.52343 meters away at position [4719.38,12168.1,0] after 0 retries."
- 1:37:18 "DZAI Extended Debug: Created loadout for unit O 1-2-G:1 (weapongrade: 0): [MR43,2Rnd_shotgun_74Slug,DZ_TerminalPack_EP1]."
- 1:37:18 "DZAI Extended Debug: Spawned AI Type BanditW1_DZ with weapongrade 0 for group O 1-2-G (fnc_createGroup)."
- 1:37:18 "DZAI Extended Debug: Spawned group O 1-2-G (weapongrade: 0) with 1 units."
- 1:37:18 "DZAI Extended Debug: Initialized static trigger at DZAI_Huttwil. GroupArray: [O 1-2-G], PatrolDist: 175. equipType: 0. LocationArray 110 positions, MaxUnits [1,1]."
- 1:37:18 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.0090332 seconds at DZAI_Huttwil (spawnBandits)."
- 1:37:19 "DZAI Debug: Unit O 1-2-G:1 loadout: [["MR43"],["2Rnd_shotgun_74Slug"]]. Weapongrade 0. Blood: 11780."
- 1:37:22 "infiSTAR.de Log: Chris(76561197979650140) - Left SafeZone @152040"
- 1:37:25 "DZAI Extended Debug: Trigger DZAI_Ruchfeld Group Array: [O 1-1-K]. isCleaning: false. In static trigger array: true"
- 1:37:25 "DZAI Extended Debug: No players remain in trigger area at DZAI_Ruchfeld. Deleting 1 AI groups in 120 seconds."
- 1:37:28 Error in expression < getVariable["actionSet", false];
- if (!_actionSet) then {
- s_player_holderPickup>
- 1:37:28 Error position: <_actionSet) then {
- s_player_holderPickup>
- 1:37:28 Error Undefined variable in expression: _actionset
- 1:37:28 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
- 1:37:33 "EPOCH SERVERTRADE: Player: vsacrifice (76561198025732469) sold a M24 in/at military trader Lenzburg for 6x ItemGoldBar"
- 1:37:37 "get: STRING (76561197979650140), sent: STRING (76561197979650140)"
- 1:37:37 "DISCONNECT: Chris (76561197979650140) Object: B 1-2-D:1 (Chris) REMOTE, _characterID: 4680 at loc [15206.6,16439.1,0.00173378]"
- 1:37:37 Client: Remote object 27:0 not found
- 1:37:37 Client: Remote object 27:5 not found
- 1:37:38 Warning: Cleanup player - person 27:4 not found
- 1:37:48 "get: STRING (76561197982631197), sent: STRING (76561197982631197)"
- 1:37:48 "DISCONNECT: [FTO] Carp! (76561197982631197) Object: B 1-3-C:1 ([FTO] Carp!) REMOTE, _characterID: 4694 at loc [4548.68,12727,0.976313]"
- 1:37:48 Client: Remote object 39:0 not found
- 1:37:48 Client: Remote object 39:5 not found
- 1:37:50 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:37:50 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:37:50 "DZAI Extended Debug: Found spawn position at 5.91665 meters away at position [5770.63,11755.6,0] after 0 retries."
- 1:37:50 "DZAI Extended Debug: Created loadout for unit O 1-2-I:1 (weapongrade: 0): [Winchester1866,15Rnd_W1866_Slug,DZ_Czech_Vest_Puch]."
- 1:37:50 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_CO_DZ with weapongrade 0 for group O 1-2-I (fnc_createGroup)."
- 1:37:50 "DZAI Extended Debug: Spawned group O 1-2-I (weapongrade: 0) with 1 units."
- 1:37:50 "DZAI Extended Debug: Trigger group array updated to: [O 1-2-I]."
- 1:37:50 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.0319824 seconds at DZAI_Oberdorf (spawnBandits)."
- 1:37:50 "DZAI Extended Debug: Trigger DZAI_Huttwil Group Array: [O 1-2-G]. isCleaning: false. In static trigger array: true"
- 1:37:50 "DZAI Extended Debug: No players remain in trigger area at DZAI_Huttwil. Deleting 1 AI groups in 120 seconds."
- 1:37:50 "DZAI Debug: Unit O 1-2-I:1 loadout: [["Winchester1866"],["15Rnd_W1866_Slug"]]. Weapongrade 0. Blood: 11084.8."
- 1:37:50 Warning: Cleanup player - person 39:4 not found
- 1:37:51 "DZAI Extended Debug: Trigger DZAI_Hindelbank Group Array: [O 1-1-A]. isCleaning: false. In static trigger array: true"
- 1:37:51 "DZAI Extended Debug: No players remain in trigger area at DZAI_Hindelbank. Deleting 1 AI groups in 120 seconds."
- 1:37:53 "EPOCH SERVERTRADE: Player: vsacrifice (76561198025732469) sold a M249_DZ in/at military trader Lenzburg for 5x ItemGoldBar"
- 1:37:53 "DZAI Extended Debug: Trigger DZAI_Freidorf Group Array: [O 1-3-A]. isCleaning: false. In static trigger array: true"
- 1:37:53 "DZAI Extended Debug: No players remain in trigger area at DZAI_Freidorf. Deleting 1 AI groups in 120 seconds."
- 1:37:54 "TIME SYNC: Local Time set to [2013,8,3,9,37]"
- 1:38:00 "infiSTAR.de Log: InsertCoinHere(76561198107381992) - Entered SafeZone @074056"
- 1:38:12 Server: Object 20:71 not found (message 91)
- 1:38:18 "infiSTAR.de AdminReq: [4,B 1-1-M:1 (Dspartan51) REMOTE,B 1-3-A:1 (Greg) REMOTE]"
- 1:38:18 "infiSTAR.de AdminReqProceed: B 1-1-M:1 (Dspartan51) REMOTE"
- 1:38:18 "infiSTAR.de PVAH_WriteLog: [B 1-1-M:1 (Dspartan51) REMOTE,"Dspartan51 Adminkilled Greg"]"
- 1:38:24 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:38:24 "DZAI Debug: Processed static trigger spawn data in 0.000976563 seconds (spawnBandits)."
- 1:38:24 "DZAI Extended Debug: Found spawn position at 6.44003 meters away at position [10700.6,16999.4,0] after 0 retries."
- 1:38:24 "DZAI Extended Debug: Created loadout for unit O 1-2-L:1 (weapongrade: 0): [huntingrifle,5x_22_LR_17_HMR,DZ_Assault_Pack_EP1]."
- 1:38:24 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 0 for group O 1-2-L (fnc_createGroup)."
- 1:38:24 "DZAI Extended Debug: Spawned group O 1-2-L (weapongrade: 0) with 1 units."
- 1:38:24 "DZAI Extended Debug: Initialized static trigger at DZAI_Magden. GroupArray: [O 1-2-L], PatrolDist: 150. equipType: 0. LocationArray 41 positions, MaxUnits [1,1]."
- 1:38:24 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.0090332 seconds at DZAI_Magden (spawnBandits)."
- 1:38:25 "DZAI Debug: Unit O 1-2-L:1 loadout: [["huntingrifle"],["5x_22_LR_17_HMR"]]. Weapongrade 0. Blood: 11475.6."
- 1:38:26 "EPOCH SERVERTRADE: Player: vsacrifice (76561198025732469) sold a SVD_CAMO in/at military trader Lenzburg for 5x ItemGoldBar"
- 1:38:30 "CLEANUP: Deleted 5 Animals out of 28"
- 1:38:34 "DZAI Extended Debug: Spawning AI from building positions (spawnBandits)."
- 1:38:34 "DZAI Debug: Processed static trigger spawn data in 0.00292969 seconds (spawnBandits)."
- 1:38:34 "DZAI Extended Debug: Found spawn position at 8.91368 meters away at position [2131.88,9678.13,0] after 0 retries."
- 1:38:34 "DZAI Extended Debug: Created loadout for unit O 1-2-M:1 (weapongrade: 0): [MakarovSD,8Rnd_9x18_MakarovSD,DZ_Assault_Pack_EP1]."
- 1:38:34 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_MG_DZ with weapongrade 0 for group O 1-2-M (fnc_createGroup)."
- 1:38:34 "DZAI Extended Debug: Spawned group O 1-2-M (weapongrade: 0) with 1 units."
- 1:38:34 "DZAI Extended Debug: Initialized static trigger at DZAI_Ittingen. GroupArray: [O 1-2-M], PatrolDist: 200. equipType: 0. LocationArray 118 positions, MaxUnits [1,1]."
- 1:38:34 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.0100098 seconds at DZAI_Ittingen (spawnBandits)."
- 1:38:35 "DZAI Debug: Unit O 1-2-M:1 loadout: [["MakarovSD"],["8Rnd_9x18_MakarovSD"]]. Weapongrade 0. Blood: 10400.6."
- 1:38:40 "infiSTAR.de Log: C Moore(76561197970722170) - Left SafeZone @074056"
- 1:38:48 "Skipping Null Object: <NULL-object>"
- 1:39:03 "EPOCH SERVERTRADE: Player: InsertCoinHere (76561198107381992) bought a ATV_US_EP1 in/at trader city North for 2x ItemGoldBar"
- 1:39:05 "infiSTAR.de Log: C Moore(76561197970722170) - Entered SafeZone @074056"
- 1:39:08 "PUBLISH: Attempt 40812b00# 993289: arrow_down_large_ep1.p3d REMOTE"
- 1:39:08 "HIVE: WRITE: "CHILD:308:24:ATV_US_EP1:0:11573:[165,[7498.57,14843.3,-7.43866e-005]]:[]:[]:1:7498614843301491:""
- 1:39:12 "HIVE: WRITE: "CHILD:388:7498614843301491:""
- 1:39:13 "CUSTOM: Selected "26359""
- 1:39:14 "PUBLISH: B 1-2-I:1 (InsertCoinHere) REMOTE Bought ATV_US_EP1 with ID "7498614843301491""
- 1:39:25 "DZAI Extended Debug: Despawned group O 1-1-K with 1 active units."
- 1:39:26 Bad conversion: array
- 1:39:26 Error in expression </2};
- _nearbyZeds = (leader _unitGroup) nearEntities ["zZombie_Base",_detectRang>
- 1:39:26 Error position: <nearEntities ["zZombie_Base",_detectRang>
- 1:39:26 Error 0 elements provided, 3 expected
- 1:39:26 File z\addons\dayz_server\DZAI\compile\group_manager.sqf, line 122
- 1:39:26 Error in expression <nes _unit);
- for "_i" from 0 to ((count (_loadout select 0)) - 1) do {
- if (((_uni>
- 1:39:26 Error position: <_loadout select 0)) - 1) do {
- if (((_uni>
- 1:39:26 Error Undefined variable in expression: _loadout
- 1:39:26 File z\addons\dayz_server\DZAI\compile\group_manager.sqf, line 148
- 1:39:27 "DZAI Debug: Despawned AI units at DZAI_Ruchfeld. Reset trigger's group array to: []."
- 1:39:36 "DZAI Extended Debug: Trigger DZAI_Oberdorf Group Array: [O 1-2-I]. isCleaning: false. In static trigger array: true"
- 1:39:36 "DZAI Extended Debug: No players remain in trigger area at DZAI_Oberdorf. Deleting 1 AI groups in 120 seconds."
- 1:39:37 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:39:37 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:39:37 "DZAI Extended Debug: Found spawn position at 5.9599 meters away at position [10013.1,16696.9,0] after 0 retries."
- 1:39:37 "DZAI Extended Debug: Created loadout for unit O 1-1-K:1 (weapongrade: 0): [Remington870_lamp,8Rnd_B_Beneli_74Slug,DZ_Assault_Pack_EP1]."
- 1:39:37 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 0 for group O 1-1-K (fnc_createGroup)."
- 1:39:37 "DZAI Extended Debug: Created loadout for unit O 1-1-K:2 (weapongrade: 0): [M1014,8Rnd_B_Beneli_74Slug,DZ_Patrol_Pack_EP1]."
- 1:39:37 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 0 for group O 1-1-K (fnc_createGroup)."
- 1:39:37 "DZAI Extended Debug: Spawned group O 1-1-K (weapongrade: 0) with 2 units."
- 1:39:37 "DZAI Extended Debug: Found spawn position at 7.82067 meters away at position [10186.9,16466.9,0] after 0 retries."
- 1:39:37 "DZAI Extended Debug: Created loadout for unit O 1-3-C:1 (weapongrade: 0): [LeeEnfield,10x_303,DZ_Czech_Vest_Puch]."
- 1:39:37 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 0 for group O 1-3-C (fnc_createGroup)."
- 1:39:37 "DZAI Extended Debug: Spawned group O 1-3-C (weapongrade: 0) with 1 units."
- 1:39:37 "DZAI Extended Debug: Trigger group array updated to: [O 1-1-K,O 1-3-C]."
- 1:39:37 "DZAI Debug: Spawned 2 new AI groups (3 units total) in 0.0268555 seconds at DZAI_Olten (spawnBandits)."
- 1:39:39 "DZAI Debug: Unit O 1-1-K:1 loadout: [["Remington870_lamp"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 10227.9."
- 1:39:39 "DZAI Debug: Unit O 1-1-K:2 loadout: [["M1014"],["8Rnd_B_Beneli_74Slug"]]. Weapongrade 0. Blood: 11421.1."
- 1:39:39 "DZAI Debug: Unit O 1-3-C:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 10210.4."
- 1:39:50 "DZAI Extended Debug: Trigger DZAI_Ittingen Group Array: [O 1-2-M]. isCleaning: false. In static trigger array: true"
- 1:39:50 "DZAI Extended Debug: No players remain in trigger area at DZAI_Ittingen. Deleting 1 AI groups in 120 seconds."
- 1:39:51 "DZAI Extended Debug: Despawned group O 1-2-G with 1 active units."
- 1:39:52 "DZAI Extended Debug: Despawned group O 1-1-A with 2 active units."
- 1:39:53 "DZAI Debug: Despawned AI units at DZAI_Huttwil. Reset trigger's group array to: []."
- 1:39:53 Error in expression <nes _unit);
- for "_i" from 0 to ((count (_loadout select 0)) - 1) do {
- if (((_uni>
- 1:39:53 Error position: <_loadout select 0)) - 1) do {
- if (((_uni>
- 1:39:53 Error Undefined variable in expression: _loadout
- 1:39:53 File z\addons\dayz_server\DZAI\compile\group_manager.sqf, line 148
- 1:39:53 "DZAI Debug: Despawned AI units at DZAI_Hindelbank. Reset trigger's group array to: []."
- 1:39:54 "DZAI Extended Debug: Despawned group O 1-3-A with 3 active units."
- 1:39:54 "DZAI Extended Debug: Trigger DZAI_Magden Group Array: [O 1-2-L]. isCleaning: false. In static trigger array: true"
- 1:39:54 "DZAI Extended Debug: No players remain in trigger area at DZAI_Magden. Deleting 1 AI groups in 120 seconds."
- 1:39:55 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:39:55 "DZAI Debug: Processed static trigger spawn data in 0.000976563 seconds (spawnBandits)."
- 1:39:55 "DZAI Extended Debug: Found spawn position at 3.08686 meters away at position [6320.63,10596.9,0] after 0 retries."
- 1:39:55 "DZAI Extended Debug: Created loadout for unit O 1-1-A:1 (weapongrade: 0): [LeeEnfield,10x_303,DZ_Patrol_Pack_EP1]."
- 1:39:55 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_2_DZ with weapongrade 0 for group O 1-1-A (fnc_createGroup)."
- 1:39:55 "DZAI Extended Debug: Spawned group O 1-1-A (weapongrade: 0) with 1 units."
- 1:39:55 "DZAI Extended Debug: Trigger group array updated to: [O 1-1-A]."
- 1:39:55 "DZAI Debug: Spawned 1 new AI groups (1 units total) in 0.0148926 seconds at DZAI_MuttenzN (spawnBandits)."
- 1:39:55 "DZAI Debug: Unit O 1-1-A:1 loadout: [["LeeEnfield"],["10x_303"]]. Weapongrade 0. Blood: 10531.9."
- 1:39:56 "DZAI Debug: Despawned AI units at DZAI_Freidorf. Reset trigger's group array to: []."
- 1:39:58 "infiSTAR.de Log: InsertCoinHere(76561198107381992) - Left SafeZone @074056"
- 1:40:14 "DZAI Debug: AI group O 1-1-I killed, 2 units left alive in group."
- 1:40:14 "DEBUG :: O 1-1-I:1 was killed by B 1-2-H:1 (Cletus) REMOTE from 428.015m. Cause: shothead."
- 1:40:15 "DZAI Extended Debug: AI killed by player at 048156. Generating loot with weapongrade 1."
- 1:40:15 "DZAI Extended Debug: Generated loot for AI death: ["revolver_gold_EP1","6Rnd_45ACP","ItemWaterbottle","HandChemRed","TrashJackDaniels","ItemBandage","ItemSilverBar","ItemFlashlight","ItemKnife","ItemHatchet_DZE","ItemMap"]"
- 1:40:20 "infiSTAR.de Log: C Moore(76561197970722170) - Left SafeZone @074056"
- 1:40:31 "DZAI Extended Debug: Spawning AI from previously calculated positions (spawnBandits)."
- 1:40:31 "DZAI Debug: Processed static trigger spawn data in 0 seconds (spawnBandits)."
- 1:40:31 "DZAI Extended Debug: Found spawn position at 3.93809 meters away at position [6220.63,10366.9,0] after 0 retries."
- 1:40:31 "DZAI Extended Debug: Created loadout for unit O 1-2-G:1 (weapongrade: 2): [M60A4_EP1_DZE,100Rnd_762x51_M240,DZ_British_ACU]."
- 1:40:31 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 2 for group O 1-2-G (fnc_createGroup)."
- 1:40:31 "DZAI Extended Debug: Created loadout for unit O 1-2-G:2 (weapongrade: 2): [G36K_camo,30Rnd_556x45_G36,DZ_Backpack_EP1]."
- 1:40:31 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 2 for group O 1-2-G (fnc_createGroup)."
- 1:40:31 "DZAI Extended Debug: Created loadout for unit O 1-2-G:3 (weapongrade: 2): [AKS_74_U,30Rnd_545x39_AK,DZ_British_ACU]."
- 1:40:31 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 2 for group O 1-2-G (fnc_createGroup)."
- 1:40:31 "DZAI Extended Debug: Created loadout for unit O 1-2-G:4 (weapongrade: 2): [M107_DZ,10Rnd_127x99_m107,DZ_CivilBackpack_EP1]."
- 1:40:31 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 2 for group O 1-2-G (fnc_createGroup)."
- 1:40:31 "DZAI Extended Debug: Spawned group O 1-2-G (weapongrade: 2) with 4 units."
- 1:40:31 "DZAI Extended Debug: Found spawn position at 2.9448 meters away at position [6193.13,10223.1,0] after 0 retries."
- 1:40:31 "DZAI Extended Debug: Created loadout for unit O 1-3-A:1 (weapongrade: 2): [MG36_camo,100Rnd_556x45_BetaCMag,DZ_Backpack_EP1]."
- 1:40:31 "DZAI Extended Debug: Spawned AI Type Ins_Soldier_GL_DZ with weapongrade 2 for group O 1-3-A (fnc_createGroup)."
- 1:40:31 "DZAI Extended Debug: Created loadout for unit O 1-3-A:2 (weapongrade: 2): [MG36_camo,100Rnd_556x45_BetaCMag,DZ_CivilBackpack_EP1]."
- 1:40:31 "DZAI Extended Debug: Spawned AI Type GUE_Soldier_Crew_DZ with weapongrade 2 for group O 1-3-A (fnc_createGroup)."
- 1:40:31 "DZAI Extended Debug: Created loadout for unit O 1-3-A:3 (weapongrade: 2): [bizon,64Rnd_9x19_Bizon,DZ_CompactPack_EP1]."
- 1:40:31 "DZAI Extended Debug: Spawned AI Type Bandit1_DZ with weapongrade 2 for group O 1-3-A (fnc_createGroup)."
- 1:40:31 "DZAI Extended Debug: Spawned group O 1-3-A (weapongrade: 2) with 3 units."
- 1:40:31 "DZAI Extended Debug: Trigger group array updated to: [O 1-2-G,O 1-3-A]."
- 1:40:31 "DZAI Debug: Spawned 2 new AI groups (7 units total) in 0.0661621 seconds at DZAI_Muttenz (spawnBandits)."
- 1:40:32 "DZAI Debug: Unit O 1-2-G:1 loadout: [["M60A4_EP1_DZE"],["100Rnd_762x51_M240"]]. Weapongrade 2. Blood: 11430."
- 1:40:32 "DZAI Debug: Unit O 1-2-G:2 loadout: [["G36K_camo"],["30Rnd_556x45_G36"]]. Weapongrade 2. Blood: 10088."
- 1:40:32 "DZAI Debug: Unit O 1-2-G:3 loadout: [["AKS_74_U"],["30Rnd_545x39_AK"]]. Weapongrade 2. Blood: 10307.1."
- 1:40:32 "DZAI Debug: Unit O 1-2-G:4 loadout: [["M107_DZ"],["10Rnd_127x99_m107"]]. Weapongrade 2. Blood: 11617.7."
- 1:40:32 "DZAI Debug: Unit O 1-3-A:1 loadout: [["MG36_camo"],["100Rnd_556x45_BetaCMag"]]. Weapongrade 2. Blood: 11808."
- 1:40:32 "DZAI Debug: Unit O 1-3-A:2 loadout: [["MG36_camo"],["100Rnd_556x45_BetaCMag"]]. Weapongrade 2. Blood: 11608.9."
- 1:40:32 "DZAI Debug: Unit O 1-3-A:3 loadout: [["bizon"],["64Rnd_9x19_Bizon"]]. Weapongrade 2. Blood: 11655.9."
- 1:40:34 "get: STRING (76561197970722170), sent: STRING (76561197970722170)"
- 1:40:34 "DISCONNECT: C Moore (76561197970722170) Object: B 1-1-L:1 (C Moore) REMOTE, _characterID: 4665 at loc [7429.58,14807.6,0.0013504]"
- 1:40:34 Client: Remote object 20:0 not found
- 1:40:34 Client: Remote object 20:5 not found
- 1:40:53 "infiSTAR.de Log: SAFE UNLOCKED: ID:0 UID:16106713413534207 BY (CJ)Killin Time(76561198024294745) @161070"
- 1:40:55 "DZAI Extended Debug: Trigger DZAI_Trueb Group Array: [O 1-1-F]. isCleaning: false. In static trigger array: true"
- 1:40:55 "DZAI Extended Debug: No players remain in trigger area at DZAI_Trueb. Deleting 1 AI groups in 120 seconds."
- 1:41:11 NetServer::SendMsg: cannot find channel #685996186, users.card=24
- 1:41:11 NetServer: users.get failed when sending to 685996186
- 1:41:11 Message not sent - error 0, message ID = ffffffff, to 685996186 (Greg)
- 1:41:11 NetServer::SendMsg: cannot find channel #685996186, users.card=24
- 1:41:11 NetServer: users.get failed when sending to 685996186
- 1:41:11 Message not sent - error 0, message ID = ffffffff, to 685996186 (Greg)
- 1:41:11 "get: STRING (76561197973994691), sent: STRING (76561197973994691)"
- 1:41:11 "DISCONNECT: Greg (76561197973994691) Object: B 1-3-A:1 (Greg) REMOTE, _characterID: 3919 at loc [10153.4,-4593.12,91.7947]"
- 1:41:11 "ERROR: server_playerSync: Cannot Sync Player Greg [3919]. Position in debug! [10153.4,-4593.12,91.7947]"
- 1:41:11 Client: Remote object 38:0 not found
- 1:41:12 Client: Object 37:20 (type Type_149) not found.
- 1:41:12 Client: Object 19:76 (type Type_149) not found.
- 1:41:12 Client: Object 31:109 (type Type_149) not found.
- 1:41:12 Client: Object 36:213 (type Type_149) not found.
- 1:41:12 Client: Object 32:84 (type Type_149) not found.
- 1:41:13 "infiSTAR.de Log: SAFE UNLOCKED: ID:24606 UID:0 BY Mr.BubbleLover(76561198093047050) @072052"
- 1:41:16 "EPOCH SERVERTRADE: Player: vsacrifice (76561198025732469) bought a M4SPR in/at military trader Lenzburg for 1x ItemGoldBar10oz"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement