Nazta

05-26-22

May 25th, 2022
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  1. 916259 Piercing Penumbra
  2. Boost equipment ATK by 50% when a single weapon is equipped in both hands
  3.  
  4. 916269 Waxing Moon
  5. Boost ATK by 60% and LB damage by 50%
  6.  
  7. 916185 [VC] Built Tolerance
  8. Boost fire and wind resistance by 30%
  9.  
  10. 916186 [VC] Art of the Samurai
  11. Boost ATK by 70% when equipped with a katana
  12.  
  13. 916187 [VC] Conditional Training
  14. Boost ATK by 500
  15.  
  16. 916188 Reabsorption
  17. Convert water damage received to HP restoration
  18.  
  19. 916189 Tidal Surge
  20. Fill LB gauge by 500 every turn
  21.  
  22. 916190 Sea Dragon's Might
  23. Boost HP by 300% and ATK by 500
  24.  
  25. 916191 Purifying Wave
  26. Boost physical and magic damage against demons and fairies by 50%
  27.  
  28. 916192 Clear Current
  29. Fill LB gauge and reduce damage taken for caster at the beginning of battle
  30.  
  31. 916193 Clear Current
  32. Fill LB gauge and reduce damage taken for caster at the beginning of battle
  33.  
  34. 916194 Inner Serenity
  35. Boost ATK by 120%, HP, DEF, SPR by 70%, and MP by 100%, boost equipment ATK by 200% when a single weapon is equipped in both hands, boost LB gauge fill rate by 150%, 30% chance of evading some physical attacks, and nullify stop
  36.  
  37. 916195 Inner Serenity
  38. Boost ATK by 140%, HP, DEF, SPR by 70%, and MP by 100%, boost equipment ATK by 225% when a single weapon is equipped in both hands, boost LB gauge fill rate by 150%, 30% chance of evading some physical attacks, and nullify stop
  39.  
  40. 916196 Inner Serenity
  41. Boost ATK by 160%, HP, DEF, SPR by 70%, and MP by 100%, boost equipment ATK by 250% when a single weapon is equipped in both hands, boost LB gauge fill rate by 150%, 50% chance of evading some physical attacks, and nullify stop
  42.  
  43. 916197 Inner Serenity
  44. Boost ATK by 180%, HP, DEF, SPR by 70%, and MP by 100%, boost equipment ATK by 275% when a single weapon is equipped in both hands, boost LB gauge fill rate by 150%, 50% chance of evading some physical attacks, and nullify stop
  45.  
  46. 916198 Inner Serenity
  47. Boost ATK by 200%, HP, DEF, SPR by 70%, and MP by 100%, boost equipment ATK by 300% when a single weapon is equipped in both hands, boost LB gauge fill rate by 150%, 70% chance of evading some physical attacks, and nullify stop
  48.  
  49. 916199 Uncharted Depths
  50. Boost ATK by 70% when equipped with a katana, boost physical damage against demons, fairies, dragons, and machina monsters by 200%, boost damage limit for various chains by 100%, fill LB gauge by 500 every turn, and reduce ATK, DEF, MAG, and SPR and deal gradual damage to all enemies at the beginning of battle
  51.  
  52. 916200 Uncharted Depths
  53. Boost ATK by 70% when equipped with a katana, boost physical damage against demons, fairies, dragons, and machina monsters by 200%, boost damage limit for various chains by 100%, fill LB gauge by 500 every turn, and reduce ATK, DEF, MAG, and SPR and deal gradual damage to all enemies at the beginning of battle
  54.  
  55. 916201 Torrential Technique
  56. Enable torrential bladestorm and torrential devastation when morale gauge is above a certain point and enable torrential downpour and torrential force I when morale gauge is above a certain point
  57.  
  58. 916202 Torrential Bladestorm
  59. Deal morale-based damage four times to one enemy
  60.  
  61. 916203 Torrential Devastation
  62. Deal morale-based damage four times to one enemy
  63.  
  64. 916204 Torrential Downpour
  65. Boost physical and magic damage against demons, fairies, dragons, and machina monsters for all allies, and reduce accuracy of some physical attacks for all enemies
  66.  
  67. 916205 Torrential Force I
  68. (One use every 5 turns) Enable caster to evade some physical attacks two times, boost damage of certain abilities for caster, and activate torrential force II next turn
  69.  
  70. 916206 Torrential Force I
  71. (One use every 5 turns) Enable caster to evade some physical attacks two times, boost damage of certain abilities for caster, and activate torrential force II next turn
  72.  
  73. 916207 Torrential Force II
  74. (One use every 5 turns) Enable caster to evade some physical attacks two times, boost damage of certain abilities for caster, and activate torrential force III next turn
  75.  
  76. 916208 Torrential Force III
  77. (One use every 5 turns) Enable caster to evade some physical attacks two times, boost damage of certain abilities for caster, and activate torrential force IV next turn
  78.  
  79. 916209 Torrential Force IV
  80. (One use every 5 turns) Enable caster to evade some physical attacks four times and boost damage of certain abilities for caster
  81.  
  82. 916212 Tidal Edge
  83. Enable specific abilities to be used three times in one turn (Activate one time each regardless of equipment conditions)
  84.  
  85. 916213 Tidal Edge
  86. Enable specific abilities to be used three times in one turn (Activate one time each regardless of equipment conditions)
  87.  
  88. 916214 Aqueous Infusion
  89. (One use every 5 turns) Add water element to physical attack and boost water damage of LB, abilities, and magic for caster, and reduce water resistance for all enemies
  90.  
  91. 916215 Aqueous Infusion
  92. (One use every 5 turns) Add water element to physical attack and boost water damage of LB, abilities, and magic for caster, and reduce water resistance for all enemies
  93.  
  94. 916216 A Man of Few Words
  95. (One use every 5 turns) Boost ATK and DEF, boost physical damage against demons and machina monsters, and reduce damage taken for caster, and fill morale gauge
  96.  
  97. 916217 A Man of Few Words
  98. (One use every 5 turns) Boost ATK and DEF, boost physical damage against demons and machina monsters, and reduce damage taken for caster, and fill morale gauge
  99.  
  100. 916218 Power of the Precursor - Sea
  101. Boost damage for various chains by 200%, boost LB damage by 200%, restore MP by 10% every turn, and changes effect of normal attack to remove some status effects and deal morale-based damage to one enemy (Activate one time regardless of equipment conditions)
  102.  
  103. 916219 Cleansing Edge
  104. Boost damage for various chains by 200%, boost LB damage by 200%, restore MP by 10% every turn, and changes effect of normal attack to remove some status effects and deal morale-based damage to one enemy (Activate one time regardless of equipment conditions)
  105.  
  106. 916220 Cascading Slash
  107. Deal partially unmitigated damage and morale-based damage to one enemy, boost accuracy of some physical attacks and fill LB gauge for caster, and fill morale gauge
  108.  
  109. 916221 Tranquil Flow
  110. Deal partially unmitigated damage and morale-based damage to all enemies, enable caster to evade some physical attacks five times, and fill morale gauge
  111.  
  112. 916222 Receding Tide
  113. (One use every 7 turns) Boost physical damage against dragons and machina monsters, reduce physical damage dealt by dragons and machina monsters, boost water resistance, and activate barrier for all allies, and enable all allies to evade some physical attacks four times
  114.  
  115. 916223 Receding Tide
  116. (One use every 7 turns) Boost physical damage against dragons and machina monsters, reduce physical damage dealt by dragons and machina monsters, boost water resistance, and activate barrier for all allies, and enable all allies to evade some physical attacks four times
  117.  
  118. 916224 Swelling Current
  119. (One use every 7 turns) Boost physical damage against demons and fairies, reduce physical damage dealt by demons and fairies, and boost water damage of LB, abilities, and magic for all allies
  120.  
  121. 916225 Swelling Current
  122. (One use every 7 turns) Boost physical damage against demons and fairies, reduce physical damage dealt by demons and fairies, and boost water damage of LB, abilities, and magic for all allies
  123.  
  124. 916226 Pure Liquid Infusion
  125. (One use per battle) Boost LB damage, fill LB gauge, and boost damage of certain LBs for caster, and convert water damage received to HP restoration and add water element to physical attack for all allies
  126.  
  127. 916227 Pure Liquid Infusion
  128. (One use per battle) Boost LB damage, fill LB gauge, and boost damage of certain LBs for caster, and convert water damage received to HP restoration and add water element to physical attack for all allies
  129.  
  130. 916228 Pure Liquid Infusion
  131. (One use per battle) Boost LB damage, fill LB gauge, and boost damage of certain LBs for caster, and convert water damage received to HP restoration and add water element to physical attack for all allies
  132.  
  133. 916229 Pure Liquid Infusion
  134. (One use per battle) Boost LB damage, fill LB gauge, and boost damage of certain LBs for caster, and convert water damage received to HP restoration and add water element to physical attack for all allies
  135.  
  136. 916230 Pure Liquid Infusion
  137. (One use per battle) Boost LB damage, fill LB gauge, and boost damage of certain LBs for caster, and convert water damage received to HP restoration and add water element to physical attack for all allies
  138.  
  139. 916231 Pure Liquid Infusion
  140. (One use per battle) Boost LB damage, fill LB gauge, and boost damage of certain LBs for caster, and convert water damage received to HP restoration and add water element to physical attack for all allies
  141.  
  142. 916232 Pure Liquid Infusion
  143. (Two uses per battle) Boost LB damage, fill LB gauge, and boost damage of certain LBs for caster, and convert water damage received to HP restoration and add water element to physical attack for all allies
  144.  
  145. 916233 Pure Liquid Infusion
  146. (Two uses per battle) Boost LB damage, fill LB gauge, and boost damage of certain LBs for caster, and convert water damage received to HP restoration and add water element to physical attack for all allies
  147.  
  148. 916234 Pure Liquid Infusion
  149. (Two uses per battle) Boost LB damage, fill LB gauge, and boost damage of certain LBs for caster, and convert water damage received to HP restoration and add water element to physical attack for all allies
  150.  
  151. 916235 Pure Liquid Infusion
  152. (Two uses per battle) Boost LB damage, fill LB gauge, and boost damage of certain LBs for caster, and convert water damage received to HP restoration and add water element to physical attack for all allies
  153.  
  154. 916236 River's Current
  155. Enable deadly stream and natural flux when morale gauge is above a certain point, escape death one time when HP is above a certain point, boost LB damage by 200%, and changes effect of normal attack to remove some positive status effects and deal morale-based damage to one enemy (Activate one time regardless of equipment conditions)
  156.  
  157. 916237 Deadly Stream
  158. Reduce resistance to short swords, swords, large swords, katanas, staves, rods, bows, axes, hammers, spears, instruments, whips, throwing weapons, guns, maces, and fists, reduce DEF, and deal morale-based damage to all enemies
  159.  
  160. 916238 Natural Flux
  161. Reduce fire, ice, lightning, water, wind, earth, light, and dark resistance, reduce SPR, and deal morale-based damage to all enemies
  162.  
  163. 916239 Purifying Edge
  164. Enable deadly stream and natural flux when morale gauge is above a certain point, escape death one time when HP is above a certain point, boost LB damage by 200%, and changes effect of normal attack to remove some positive status effects and deal morale-based damage to one enemy (Activate one time regardless of equipment conditions)
  165.  
  166. 916240 Destabilizing Form
  167. Reduce ATK, DEF, MAG, SPR, and accuracy of some physical attacks, chance of inflicting poison, blind, sleep, silence, paralysis, confusion, disease, or stone, and deal morale-based damage to all enemies, and fill morale gauge
  168.  
  169. 916241 Deep Submersion+
  170. Reduce resistance to katanas, reduce ATK, DEF, MAG, and SPR, and deal morale-based damage two times to one enemy, and fill morale gauge
  171.  
  172. 916242 Crashing Wave
  173. (One use every 5 turns) Remove some positive status effects, reduce ATK, DEF, MAG, and SPR, and reduce water resistance for all enemies, and then recast for two consecutive turns
  174.  
  175. 916243 Crashing Wave
  176. (One use every 5 turns) Remove some positive status effects, reduce ATK, DEF, MAG, and SPR, and reduce water resistance for all enemies, and then recast for two consecutive turns
  177.  
  178. 916244 Crashing Wave
  179. (One use every 5 turns) Remove some positive status effects, reduce ATK, DEF, MAG, and SPR, and reduce water resistance for all enemies, and then recast for two consecutive turns
  180.  
  181. 916245 Crashing Wave
  182. (One use every 5 turns) Remove some positive status effects, reduce ATK, DEF, MAG, and SPR, and reduce water resistance for all enemies, and then recast for two consecutive turns
  183.  
  184. 916246 Crashing Wave
  185. (One use every 5 turns) Remove some positive status effects, reduce ATK, DEF, MAG, and SPR, and reduce water resistance for all enemies, and then recast for two consecutive turns
  186.  
  187. 916247 Crashing Wave
  188. (One use every 5 turns) Remove some positive status effects, reduce ATK, DEF, MAG, and SPR, and reduce water resistance for all enemies, and then recast for two consecutive turns
  189.  
  190. 916248 Crashing Wave
  191. (One use every 5 turns) Remove some positive status effects, reduce ATK, DEF, MAG, and SPR, and reduce water resistance for all enemies, and then recast for two consecutive turns
  192.  
  193. 916249 Crashing Wave
  194. (One use every 5 turns) Remove some positive status effects, reduce ATK, DEF, MAG, and SPR, and reduce water resistance for all enemies, and then recast for two consecutive turns
  195.  
  196. 916250 Crashing Wave
  197. (One use every 5 turns) Remove some positive status effects, reduce ATK, DEF, MAG, and SPR, and reduce water resistance for all enemies, and then recast for two consecutive turns
  198.  
  199. 916251 Crashing Wave
  200. (One use every 5 turns) Remove some positive status effects, reduce ATK, DEF, MAG, and SPR, and reduce water resistance for all enemies, and then recast for two consecutive turns
  201.  
  202. 916252 Crashing Wave
  203. (One use every 5 turns) Remove some positive status effects, reduce ATK, DEF, MAG, and SPR, and reduce water resistance for all enemies, and then recast for two consecutive turns
  204.  
  205. 916253 Unpredictable Tide
  206. (One use per battle) Reduce the duration of certain positive status effects for one enemy
  207.  
  208. 916254 Undulating Waves
  209. (One use per battle) Increase the duration of certain negative status effects for one enemy
  210.  
  211. 916430 Discerning Will
  212. Boost accuracy of some physical and magic attacks for all allies
  213.  
  214.  
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