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gameconfig.xml

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Jan 30th, 2016
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2.  
  3. <fwAllConfigs>
  4. <ConfigArray>
  5.  
  6. <!-- Base configuration, applies to all platforms and builds. -->
  7. <Item>
  8. <Build>Any</Build>
  9. <Platforms>Any</Platforms>
  10. <Config type="CGameConfig">
  11. <PoolSizes>
  12. <Entries>
  13. <!-- Keep these sorted -->
  14.  
  15. <Item>
  16. <PoolName>AnimatedBuilding</PoolName>
  17. <PoolSize value="600"/>
  18. </Item>
  19. <Item>
  20. <PoolName>AttachmentExtension</PoolName>
  21. <PoolSize value="370"/>
  22. </Item>
  23. <Item>
  24. <PoolName>AudioHeap</PoolName>
  25. <PoolSize value="195"/>
  26. </Item>
  27. <Item>
  28. <PoolName>BlendshapeStore</PoolName>
  29. <PoolSize value="75"/>
  30. </Item>
  31. <Item>
  32. <PoolName>Building</PoolName>
  33. <PoolSize value="55000"/>
  34. </Item>
  35. <Item>
  36. <!-- Size of CVehicleRecordingMgr's streaming module. -->
  37. <PoolName>carrec</PoolName>
  38. <PoolSize value="4000"/>
  39. </Item>
  40. <Item>
  41. <PoolName>CBoatChaseDirector</PoolName>
  42. <PoolSize value="4"/>
  43. </Item>
  44. <Item>
  45. <PoolName>CVehicleCombatAvoidanceArea</PoolName>
  46. <PoolSize value="5"/>
  47. </Item>
  48. <Item>
  49. <PoolName>CCargen</PoolName>
  50. <PoolSize value="800"/>
  51. </Item>
  52. <Item>
  53. <PoolName>CCargenForScenarios</PoolName>
  54. <PoolSize value="500"/>
  55. </Item>
  56. <Item>
  57. <PoolName>CCombatDirector</PoolName>
  58. <PoolSize value="5"/>
  59. </Item>
  60. <Item>
  61. <PoolName>CCombatInfo</PoolName>
  62. <PoolSize value="16"/>
  63. </Item>
  64. <Item>
  65. <PoolName>CCombatSituation</PoolName>
  66. <PoolSize value="6"/>
  67. </Item>
  68. <Item>
  69. <PoolName>CCoverFinder</PoolName>
  70. <PoolSize value="40"/>
  71. </Item>
  72. <Item>
  73. <PoolName>CDefaultCrimeInfo</PoolName>
  74. <PoolSize value="13"/>
  75. </Item>
  76. <Item>
  77. <PoolName>CTacticalAnalysis</PoolName>
  78. <PoolSize value="3"/>
  79. </Item>
  80. <Item>
  81. <PoolName>CTaskUseScenarioEntityExtension</PoolName>
  82. <PoolSize value="256"/>
  83. </Item>
  84. <Item>
  85. <PoolName>AnimStore</PoolName>
  86. <PoolSize value="13500"/>
  87. </Item>
  88. <Item>
  89. <PoolName>CGameScriptResource</PoolName>
  90. <PoolSize value="2883"/>
  91. </Item>
  92. <Item>
  93. <PoolName>ClothStore</PoolName>
  94. <PoolSize value="60"/>
  95. </Item>
  96. <Item>
  97. <PoolName>CombatMeleeManager_Groups</PoolName>
  98. <PoolSize value="3"/>
  99. </Item>
  100. <Item>
  101. <PoolName>CombatMountedManager_Attacks</PoolName>
  102. <PoolSize value="1"/>
  103. </Item>
  104. <Item>
  105. <PoolName>CompEntity</PoolName>
  106. <PoolSize value="39"/>
  107. </Item>
  108. <Item>
  109. <PoolName>CPrioritizedClipSetBucket</PoolName>
  110. <PoolSize value="22"/>
  111. </Item>
  112. <Item>
  113. <PoolName>CPrioritizedClipSetRequest</PoolName>
  114. <PoolSize value="116"/>
  115. </Item>
  116. <Item>
  117. <PoolName>CRoadBlock</PoolName>
  118. <PoolSize value="3"/>
  119. </Item>
  120. <Item>
  121. <PoolName>CStuntJump</PoolName>
  122. <PoolSize value="64"/>
  123. </Item>
  124. <Item>
  125. <PoolName>CScenarioInfo</PoolName>
  126. <PoolSize value="220"/>
  127. </Item>
  128. <Item>
  129. <PoolName>CScenarioPointExtraData</PoolName>
  130. <PoolSize value="220"/>
  131. </Item>
  132. <Item>
  133. <PoolName>CutsceneStore</PoolName>
  134. <PoolSize value="1400"/>
  135. </Item>
  136. <Item>
  137. <PoolName>CScriptEntityExtension</PoolName>
  138. <PoolSize value="650"/>
  139. </Item>
  140. <Item>
  141. <PoolName>CVehicleChaseDirector</PoolName>
  142. <PoolSize value="4"/>
  143. </Item>
  144. <Item>
  145. <PoolName>CVehicleClipRequestHelper</PoolName>
  146. <PoolSize value="45"/>
  147. </Item>
  148. <Item>
  149. <PoolName>CPathNodeRouteSearchHelper</PoolName>
  150. <PoolSize value="256"/>
  151. </Item>
  152. <Item>
  153. <PoolName>CGrabHelper</PoolName>
  154. <PoolSize value="8"/>
  155. </Item>
  156. <Item>
  157. <PoolName>CGpsNumNodesStored</PoolName>
  158. <PoolSize value="1024"/>
  159. </Item>
  160. <Item>
  161. <PoolName>CClimbHandHoldDetected</PoolName>
  162. <PoolSize value="16"/>
  163. </Item>
  164. <Item>
  165. <PoolName>CAmbientLookAt</PoolName>
  166. <PoolSize value="40"/>
  167. </Item>
  168. <Item>
  169. <PoolName>DecoratorExtension</PoolName>
  170. <PoolSize value="320"/>
  171. </Item>
  172. <Item>
  173. <PoolName>DrawableStore</PoolName>
  174. <PoolSize value="60200"/>
  175. </Item>
  176. <Item>
  177. <PoolName>Dummy Object</PoolName>
  178. <PoolSize value="10000"/>
  179. </Item>
  180. <Item>
  181. <PoolName>DwdStore</PoolName>
  182. <PoolSize value="14000"/>
  183. </Item>
  184. <Item>
  185. <PoolName>EntityBatch</PoolName>
  186. <PoolSize value="5000"/>
  187. </Item>
  188. <Item>
  189. <PoolName>GrassBatch</PoolName>
  190. <PoolSize value="30000"/>
  191. </Item>
  192. <Item>
  193. <PoolName>ExprDictStore</PoolName>
  194. <PoolSize value="190"/>
  195. </Item>
  196. <Item>
  197. <PoolName>FrameFilterStore</PoolName>
  198. <PoolSize value="14"/>
  199. </Item>
  200. <Item>
  201. <PoolName>FragmentStore</PoolName>
  202. <PoolSize value="8400"/>
  203. </Item>
  204. <Item>
  205. <PoolName>GamePlayerBroadcastDataHandler_Remote</PoolName>
  206. <PoolSize value="1550"/>
  207. </Item>
  208. <Item>
  209. <PoolName>InstanceBuffer</PoolName>
  210. <PoolSize value="20000"/>
  211. </Item>
  212. <Item>
  213. <PoolName>InteriorInst</PoolName>
  214. <PoolSize value="150"/>
  215. </Item>
  216. <Item>
  217. <PoolName>InteriorProxy</PoolName>
  218. <PoolSize value="1000"/>
  219. </Item>
  220. <Item>
  221. <PoolName>IplStore</PoolName>
  222. <PoolSize value="3000"/>
  223. </Item>
  224. <Item>
  225. <PoolName>MaxLoadedInfo</PoolName>
  226. <PoolSize value="32768"/>
  227. </Item>
  228. <Item>
  229. <PoolName>MaxLoadRequestedInfo</PoolName>
  230. <PoolSize value="3000"/>
  231. </Item>
  232. <Item>
  233. <PoolName>ActiveLoadedInfo</PoolName>
  234. <PoolSize value="3000"/>
  235. </Item>
  236. <Item>
  237. <PoolName>ActivePersistentLoadedInfo</PoolName>
  238. <PoolSize value="1439"/>
  239. </Item>
  240. <Item>
  241. <PoolName>Known Refs</PoolName>
  242. <PoolSize value="24000"/>
  243. </Item>
  244. <Item>
  245. <PoolName>LightEntity</PoolName>
  246. <PoolSize value="4000"/>
  247. </Item>
  248. <Item>
  249. <PoolName>MapDataLoadedNode</PoolName>
  250. <PoolSize value="1000"/>
  251. </Item>
  252. <Item>
  253. <PoolName>MapDataStore</PoolName>
  254. <PoolSize value="8920"/>
  255. </Item>
  256. <Item>
  257. <PoolName>MapTypesStore</PoolName>
  258. <PoolSize value="1400"/>
  259. </Item>
  260. <Item>
  261. <PoolName>MetaDataStore</PoolName>
  262. <PoolSize value="3000"/>
  263. </Item>
  264. <Item>
  265. <PoolName>NavMeshes</PoolName>
  266. <PoolSize value="10100"/>
  267. </Item>
  268. <Item>
  269. <PoolName>NetworkDefStore</PoolName>
  270. <PoolSize value="118"/>
  271. </Item>
  272. <Item>
  273. <PoolName>NetworkCrewDataMgr</PoolName>
  274. <PoolSize value="16"/>
  275. </Item>
  276. <Item>
  277. <PoolName>Object</PoolName>
  278. <PoolSize value="2000"/>
  279. </Item>
  280. <Item>
  281. <PoolName>OcclusionInteriorInfo</PoolName>
  282. <PoolSize value="70"/>
  283. </Item>
  284. <Item>
  285. <PoolName>OcclusionPathNode</PoolName>
  286. <PoolSize value="5100"/>
  287. </Item>
  288. <Item>
  289. <PoolName>OcclusionPortalEntity</PoolName>
  290. <PoolSize value="163"/>
  291. </Item>
  292. <Item>
  293. <PoolName>OcclusionPortalInfo</PoolName>
  294. <PoolSize value="500"/>
  295. </Item>
  296. <Item>
  297. <PoolName>Peds</PoolName>
  298. <PoolSize value="256"/>
  299. </Item>
  300. <Item>
  301. <PoolName>CWeapon</PoolName>
  302. <PoolSize value="1024"/>
  303. </Item>
  304. <Item>
  305. <PoolName>phInstGta</PoolName>
  306. <PoolSize value="8192"/>
  307. </Item>
  308. <Item>
  309. <PoolName>PhysicsBounds</PoolName>
  310. <PoolSize value="1450"/>
  311. </Item>
  312. <Item>
  313. <PoolName>CPickup</PoolName>
  314. <PoolSize value="73"/>
  315. </Item>
  316. <Item>
  317. <PoolName>CPickupPlacement</PoolName>
  318. <PoolSize value="280"/>
  319. </Item>
  320. <Item>
  321. <PoolName>CPickupPlacementCustomScriptData</PoolName>
  322. <PoolSize value="60"/>
  323. </Item>
  324. <Item>
  325. <PoolName>CRegenerationInfo</PoolName>
  326. <PoolSize value="56"/>
  327. </Item>
  328. <Item>
  329. <PoolName>PortalInst</PoolName>
  330. <PoolSize value="200" />
  331. </Item>
  332. <Item>
  333. <PoolName>PoseMatcherStore</PoolName>
  334. <PoolSize value="28" />
  335. </Item>
  336. <Item>
  337. <PoolName>PMStore</PoolName>
  338. <PoolSize value="100"/>
  339. </Item>
  340. <Item>
  341. <PoolName>PtFxSortedEntity</PoolName>
  342. <PoolSize value="384"/>
  343. </Item>
  344. <Item>
  345. <PoolName>PtFxAssetStore</PoolName>
  346. <PoolSize value="250"/>
  347. </Item>
  348. <Item>
  349. <PoolName>QuadTreeNodes</PoolName>
  350. <PoolSize value="1310"/>
  351. </Item>
  352. <Item>
  353. <PoolName>ScaleformStore</PoolName>
  354. <PoolSize value="642"/>
  355. </Item>
  356. <Item>
  357. <PoolName>ScaleformMgrArray</PoolName>
  358. <PoolSize value="40"/>
  359. </Item>
  360. <Item>
  361. <PoolName>ScriptStore</PoolName>
  362. <PoolSize value="900"/>
  363. </Item>
  364. <Item>
  365. <PoolName>StaticBounds</PoolName>
  366. <PoolSize value="13000"/>
  367. </Item>
  368. <Item>
  369. <PoolName>tcBox</PoolName>
  370. <PoolSize value="3000"/>
  371. </Item>
  372. <Item>
  373. <PoolName>TrafficLightInfos</PoolName>
  374. <PoolSize value="512"/>
  375. </Item>
  376. <Item>
  377. <PoolName>TxdStore</PoolName>
  378. <PoolSize value="39700"/>
  379. </Item>
  380. <Item>
  381. <PoolName>Vehicles</PoolName>
  382. <PoolSize value="900"/>
  383. </Item>
  384. <Item>
  385. <PoolName>VehicleStreamRequest</PoolName>
  386. <PoolSize value="145"/>
  387. </Item>
  388. <Item>
  389. <PoolName>VehicleStreamRender</PoolName>
  390. <PoolSize value="135"/>
  391. </Item>
  392. <Item>
  393. <PoolName>VehicleStruct</PoolName>
  394. <PoolSize value="300"/>
  395. </Item>
  396. <Item>
  397. <PoolName>HandlingData</PoolName>
  398. <PoolSize value="800"/>
  399. </Item>
  400. <Item>
  401. <!-- Size of the CWaypointRecording streaming module. -->
  402. <PoolName>wptrec</PoolName>
  403. <PoolSize value="850"/>
  404. </Item>
  405. <Item>
  406. <PoolName>fwLodNode</PoolName>
  407. <PoolSize value="12500"/>
  408. </Item>
  409. <Item>
  410. <PoolName>CTask</PoolName>
  411. <PoolSize value="8192"/>
  412. </Item>
  413. <Item>
  414. <PoolName>CEvent</PoolName>
  415. <PoolSize value="800"/>
  416. </Item>
  417. <Item>
  418. <PoolName>CMoveObject</PoolName>
  419. <PoolSize value="180"/>
  420. </Item>
  421. <Item>
  422. <PoolName>CMoveAnimatedBuilding</PoolName>
  423. <PoolSize value="161"/>
  424. </Item>
  425. <Item>
  426. <PoolName>atDScriptObjectNode</PoolName>
  427. <PoolSize value="650"/>
  428. </Item>
  429. <Item>
  430. <PoolName>fwDynamicArchetypeComponent</PoolName>
  431. <PoolSize value="8192"/>
  432. </Item>
  433. <Item>
  434. <PoolName>fwDynamicEntityComponent</PoolName>
  435. <PoolSize value="8192"/>
  436. </Item>
  437. <Item>
  438. <PoolName>fwEntityContainer</PoolName>
  439. <PoolSize value="615"/>
  440. </Item>
  441. <Item>
  442. <PoolName>fwMatrixTransform</PoolName>
  443. <PoolSize value="30000"/>
  444. </Item>
  445. <Item>
  446. <PoolName>fwQuaternionTransform</PoolName>
  447. <PoolSize value="12958"/>
  448. </Item>
  449. <Item>
  450. <PoolName>fwSimpleTransform</PoolName>
  451. <PoolSize value="37000"/>
  452. </Item>
  453. <Item>
  454. <PoolName>ScenarioCarGensPerRegion</PoolName>
  455. <PoolSize value="80"/>
  456. </Item>
  457. <Item>
  458. <PoolName>ScenarioPointsAndEdgesPerRegion</PoolName>
  459. <PoolSize value="1000"/>
  460. </Item>
  461. <Item>
  462. <PoolName>ScenarioPoint</PoolName>
  463. <PoolSize value="900"/>
  464. </Item>
  465. <Item>
  466. <PoolName>ScenarioPointEntity</PoolName>
  467. <PoolSize value="350"/>
  468. </Item>
  469. <Item>
  470. <PoolName>ScenarioPointWorld</PoolName>
  471. <PoolSize value="1400"/>
  472. </Item>
  473. <Item>
  474. <PoolName>MaxNonRegionScenarioPointSpatialObjects</PoolName>
  475. <PoolSize value="900"/>
  476. </Item>
  477. <Item>
  478. <PoolName>ObjectIntelligence</PoolName>
  479. <PoolSize value="37"/>
  480. </Item>
  481. <Item>
  482. <PoolName>VehicleScenarioAttractors</PoolName>
  483. <PoolSize value="64"/>
  484. </Item>
  485. <Item>
  486. <PoolName>AircraftFlames</PoolName>
  487. <PoolSize value="34"/>
  488. </Item>
  489. <Item>
  490. <PoolName>CScenarioPointChainUseInfo</PoolName>
  491. <PoolSize value="96"/>
  492. </Item>
  493. <Item>
  494. <PoolName>CScenarioClusterSpawnedTrackingData</PoolName>
  495. <PoolSize value="190"/>
  496. </Item>
  497. <Item>
  498. <PoolName>CSPClusterFSMWrapper</PoolName>
  499. <PoolSize value="192"/>
  500. </Item>
  501. <Item>
  502. <PoolName>fwArchetypePooledMap</PoolName>
  503. <PoolSize value="62000"/>
  504. </Item>
  505. <Item>
  506. <PoolName>CTaskConversationHelper</PoolName>
  507. <PoolSize value="4"/>
  508. </Item>
  509. <Item>
  510. <PoolName>SyncedScenes</PoolName>
  511. <PoolSize value="48"/>
  512. </Item>
  513. <Item>
  514. <PoolName>AnimScenes</PoolName>
  515. <PoolSize value="10"/>
  516. </Item>
  517. <Item>
  518. <PoolName>CPropManagementHelper</PoolName>
  519. <PoolSize value="256"/>
  520. </Item>
  521. <Item>
  522. <PoolName>ActionTable_Definitions</PoolName>
  523. <PoolSize value="304"/>
  524. </Item>
  525. <Item>
  526. <PoolName>ActionTable_Results</PoolName>
  527. <PoolSize value="474"/>
  528. </Item>
  529. <Item>
  530. <PoolName>ActionTable_Impulses</PoolName>
  531. <PoolSize value="20"/>
  532. </Item>
  533. <Item>
  534. <PoolName>ActionTable_Interrelations</PoolName>
  535. <PoolSize value="60"/>
  536. </Item>
  537. <Item>
  538. <PoolName>ActionTable_Homings</PoolName>
  539. <PoolSize value="167"/>
  540. </Item>
  541. <Item>
  542. <PoolName>ActionTable_Damages</PoolName>
  543. <PoolSize value="24"/>
  544. </Item>
  545. <Item>
  546. <PoolName>ActionTable_StrikeBones</PoolName>
  547. <PoolSize value="17"/>
  548. </Item>
  549. <Item>
  550. <PoolName>ActionTable_Rumbles</PoolName>
  551. <PoolSize value="5"/>
  552. </Item>
  553. <Item>
  554. <PoolName>ActionTable_Branches</PoolName>
  555. <PoolSize value="27"/>
  556. </Item>
  557. <Item>
  558. <PoolName>ActionTable_StealthKills</PoolName>
  559. <PoolSize value="10"/>
  560. </Item>
  561. <Item>
  562. <PoolName>ActionTable_Vfx</PoolName>
  563. <PoolSize value="35"/>
  564. </Item>
  565. <Item>
  566. <PoolName>ActionTable_FacialAnimSets</PoolName>
  567. <PoolSize value="5"/>
  568. </Item>
  569. <Item>
  570. <PoolName>NetworkEntityAreas</PoolName>
  571. <PoolSize value="128"/>
  572. </Item>
  573. <Item>
  574. <PoolName>NavMeshRoute</PoolName>
  575. <PoolSize value="1024"/>
  576. </Item>
  577. </Entries>
  578. </PoolSizes>
  579.  
  580. <ConfigPopulation>
  581. <ScenarioPedsMultiplier_Base value="70"/>
  582. <ScenarioPedsMultiplier value="100"/>
  583. <AmbientPedsMultiplier_Base value="70"/>
  584. <AmbientPedsMultiplier value="100"/>
  585. <MaxTotalPeds_Base value="70"/>
  586. <MaxTotalPeds value="200"/>
  587. <PedMemoryMultiplier value="500"/>
  588. <PedsForVehicles_Base value="130"/>
  589. <PedsForVehicles value="150"/>
  590. <VehicleTimesliceMaxUpdatesPerFrame_Base value="4"/>
  591. <VehicleTimesliceMaxUpdatesPerFrame value="10"/>
  592. <VehicleAmbientDensityMultiplier_Base value="130"/>
  593. <VehicleAmbientDensityMultiplier value="150"/>
  594. <VehicleMemoryMultiplier value="800"/>
  595. <VehicleParkedDensityMultiplier_Base value="100"/>
  596. <VehicleParkedDensityMultiplier value="150"/>
  597. <VehicleLowPrioParkedDensityMultiplier_Base value="50"/>
  598. <VehicleLowPrioParkedDensityMultiplier value="100"/>
  599. <VehicleUpperLimit_Base value="100"/>
  600. <VehicleUpperLimit value="260"/>
  601. <VehicleUpperLimitMP value="60"/>
  602. <VehicleParkedUpperLimit_Base value="40"/>
  603. <VehicleParkedUpperLimit value="100"/>
  604. <VehicleKeyholeShapeInnerThickness_Base value="20"/>
  605. <VehicleKeyholeShapeInnerThickness value="20"/>
  606. <VehicleKeyholeShapeOuterThickness_Base value="40"/>
  607. <VehicleKeyholeShapeOuterThickness value="40"/>
  608. <VehicleKeyholeShapeInnerRadius_Base value="80"/>
  609. <VehicleKeyholeShapeInnerRadius value="120"/>
  610. <VehicleKeyholeShapeOuterRadius_Base value="185"/>
  611. <VehicleKeyholeShapeOuterRadius value="215"/>
  612. <VehicleKeyholeSideWallThickness_Base value="60"/>
  613. <VehicleKeyholeSideWallThickness value="60"/>
  614. <VehicleMaxCreationDistance_Base value="225"/>
  615. <VehicleMaxCreationDistance value="255"/>
  616. <VehicleMaxCreationDistanceOffscreen_Base value="50"/>
  617. <VehicleMaxCreationDistanceOffscreen value="50"/>
  618. <VehicleCullRange_Base value="251"/>
  619. <VehicleCullRange value="311"/>
  620. <VehicleCullRangeOnScreenScale_Base value="140"/>
  621. <VehicleCullRangeOnScreenScale value="140"/>
  622. <VehicleCullRangeOffScreen_Base value="100"/>
  623. <VehicleCullRangeOffScreen value="150"/>
  624. <DensityBasedRemovalRateScale_Base value="36"/>
  625. <DensityBasedRemovalRateScale value="36"/>
  626. <DensityBasedRemovalTargetHeadroom_Base value="10"/>
  627. <DensityBasedRemovalTargetHeadroom value="10"/>
  628. <VehicleSpacing_Base>
  629. <VehicleSpacing_0_Base value="1"/>
  630. <VehicleSpacing_1_Base value="172"/>
  631. <VehicleSpacing_2_Base value="150"/>
  632. <VehicleSpacing_3_Base value="129"/>
  633. <VehicleSpacing_4_Base value="110"/>
  634. <VehicleSpacing_5_Base value="88"/>
  635. <VehicleSpacing_6_Base value="55"/>
  636. <VehicleSpacing_7_Base value="52"/>
  637. <VehicleSpacing_8_Base value="45"/>
  638. <VehicleSpacing_9_Base value="40"/>
  639. <VehicleSpacing_10_Base value="34"/>
  640. <VehicleSpacing_11_Base value="27"/>
  641. <VehicleSpacing_12_Base value="22"/>
  642. <VehicleSpacing_13_Base value="20"/>
  643. <VehicleSpacing_14_Base value="19"/>
  644. <VehicleSpacing_15_Base value="18"/>
  645. </VehicleSpacing_Base>
  646. <VehicleSpacing>
  647. <VehicleSpacing_0 value="1"/>
  648. <VehicleSpacing_1 value="172"/>
  649. <VehicleSpacing_2 value="150"/>
  650. <VehicleSpacing_3 value="129"/>
  651. <VehicleSpacing_4 value="110"/>
  652. <VehicleSpacing_5 value="88"/>
  653. <VehicleSpacing_6 value="55"/>
  654. <VehicleSpacing_7 value="52"/>
  655. <VehicleSpacing_8 value="45"/>
  656. <VehicleSpacing_9 value="40"/>
  657. <VehicleSpacing_10 value="34"/>
  658. <VehicleSpacing_11 value="27"/>
  659. <VehicleSpacing_12 value="22"/>
  660. <VehicleSpacing_13 value="20"/>
  661. <VehicleSpacing_14 value="19"/>
  662. <VehicleSpacing_15 value="18"/>
  663. </VehicleSpacing>
  664. <PlayersRoadScanDistance_Base value="300"/>
  665. <PlayersRoadScanDistance value="330"/>
  666. <PlayerRoadDensityInc_Base>
  667. <PlayerRoadDensityInc_0_Base value="0"/>
  668. <PlayerRoadDensityInc_1_Base value="0"/>
  669. <PlayerRoadDensityInc_2_Base value="0"/>
  670. <PlayerRoadDensityInc_3_Base value="0"/>
  671. <PlayerRoadDensityInc_4_Base value="0"/>
  672. <PlayerRoadDensityInc_5_Base value="0"/>
  673. <PlayerRoadDensityInc_6_Base value="0"/>
  674. <PlayerRoadDensityInc_7_Base value="0"/>
  675. <PlayerRoadDensityInc_8_Base value="0"/>
  676. <PlayerRoadDensityInc_9_Base value="0"/>
  677. <PlayerRoadDensityInc_10_Base value="0"/>
  678. <PlayerRoadDensityInc_11_Base value="0"/>
  679. <PlayerRoadDensityInc_12_Base value="0"/>
  680. <PlayerRoadDensityInc_13_Base value="0"/>
  681. <PlayerRoadDensityInc_14_Base value="0"/>
  682. <PlayerRoadDensityInc_15_Base value="0"/>
  683. </PlayerRoadDensityInc_Base>
  684. <PlayerRoadDensityInc>
  685. <PlayerRoadDensityInc_0 value="0"/>
  686. <PlayerRoadDensityInc_1 value="0"/>
  687. <PlayerRoadDensityInc_2 value="0"/>
  688. <PlayerRoadDensityInc_3 value="0"/>
  689. <PlayerRoadDensityInc_4 value="0"/>
  690. <PlayerRoadDensityInc_5 value="0"/>
  691. <PlayerRoadDensityInc_6 value="2"/>
  692. <PlayerRoadDensityInc_7 value="2"/>
  693. <PlayerRoadDensityInc_8 value="2"/>
  694. <PlayerRoadDensityInc_9 value="2"/>
  695. <PlayerRoadDensityInc_10 value="2"/>
  696. <PlayerRoadDensityInc_11 value="1"/>
  697. <PlayerRoadDensityInc_12 value="0"/>
  698. <PlayerRoadDensityInc_13 value="0"/>
  699. <PlayerRoadDensityInc_14 value="0"/>
  700. <PlayerRoadDensityInc_15 value="0"/>
  701. </PlayerRoadDensityInc>
  702. <NonPlayerRoadDensityDec_Base>
  703. <NonPlayerRoadDensityDec_0_Base value="0"/>
  704. <NonPlayerRoadDensityDec_1_Base value="0"/>
  705. <NonPlayerRoadDensityDec_2_Base value="0"/>
  706. <NonPlayerRoadDensityDec_3_Base value="1"/>
  707. <NonPlayerRoadDensityDec_4_Base value="1"/>
  708. <NonPlayerRoadDensityDec_5_Base value="1"/>
  709. <NonPlayerRoadDensityDec_6_Base value="1"/>
  710. <NonPlayerRoadDensityDec_7_Base value="2"/>
  711. <NonPlayerRoadDensityDec_8_Base value="2"/>
  712. <NonPlayerRoadDensityDec_9_Base value="2"/>
  713. <NonPlayerRoadDensityDec_10_Base value="2"/>
  714. <NonPlayerRoadDensityDec_11_Base value="2"/>
  715. <NonPlayerRoadDensityDec_12_Base value="3"/>
  716. <NonPlayerRoadDensityDec_13_Base value="3"/>
  717. <NonPlayerRoadDensityDec_14_Base value="3"/>
  718. <NonPlayerRoadDensityDec_15_Base value="3"/>
  719. </NonPlayerRoadDensityDec_Base>
  720. <NonPlayerRoadDensityDec>
  721. <NonPlayerRoadDensityDec_0 value="0"/>
  722. <NonPlayerRoadDensityDec_1 value="0"/>
  723. <NonPlayerRoadDensityDec_2 value="0"/>
  724. <NonPlayerRoadDensityDec_3 value="0"/>
  725. <NonPlayerRoadDensityDec_4 value="0"/>
  726. <NonPlayerRoadDensityDec_5 value="0"/>
  727. <NonPlayerRoadDensityDec_6 value="0"/>
  728. <NonPlayerRoadDensityDec_7 value="0"/>
  729. <NonPlayerRoadDensityDec_8 value="0"/>
  730. <NonPlayerRoadDensityDec_9 value="0"/>
  731. <NonPlayerRoadDensityDec_10 value="0"/>
  732. <NonPlayerRoadDensityDec_11 value="1"/>
  733. <NonPlayerRoadDensityDec_12 value="2"/>
  734. <NonPlayerRoadDensityDec_13 value="3"/>
  735. <NonPlayerRoadDensityDec_14 value="4"/>
  736. <NonPlayerRoadDensityDec_15 value="5"/>
  737. </NonPlayerRoadDensityDec>
  738. <VehiclePopulationFrameRate_Base value="20"/>
  739. <VehiclePopulationFrameRate value="25"/>
  740. <VehiclePopulationCyclesPerFrame_Base value="1"/>
  741. <VehiclePopulationCyclesPerFrame value="1"/>
  742. <VehiclePopulationFrameRateMP_Base value="15"/>
  743. <VehiclePopulationFrameRateMP value="20"/>
  744. <VehiclePopulationCyclesPerFrameMP_Base value="1"/>
  745. <VehiclePopulationCyclesPerFrameMP value="1"/>
  746. <PedPopulationFrameRate_Base value="20"/>
  747. <PedPopulationFrameRate value="25"/>
  748. <PedPopulationCyclesPerFrame_Base value="1"/>
  749. <PedPopulationCyclesPerFrame value="1"/>
  750. <PedPopulationFrameRateMP_Base value="15"/>
  751. <PedPopulationFrameRateMP value="20"/>
  752. <PedPopulationCyclesPerFrameMP_Base value="1"/>
  753. <PedPopulationCyclesPerFrameMP value="1"/>
  754. </ConfigPopulation>
  755.  
  756. <Config2dEffects>
  757. <MaxAttrsAudio value="280"/>
  758. <MaxAttrsBuoyancy value="100"/>
  759. <MaxAttrsDecal value="50"/>
  760. <MaxAttrsExplosion value="50"/>
  761. <MaxAttrsLadder value="122"/>
  762. <MaxAttrsLightShaft value="600"/>
  763. <MaxAttrsParticle value="2500"/>
  764. <MaxAttrsProcObj value="100"/>
  765. <MaxAttrsScrollBar value="1"/>
  766. <MaxAttrsSpawnPoint value="500"/>
  767. <MaxAttrsWindDisturbance value="50"/>
  768. <MaxAttrsWorldPoint value="600"/>
  769. <MaxEffectsWorld2d value="600"/>
  770. </Config2dEffects>
  771.  
  772. <ConfigModelInfo>
  773. <defaultPlayerName>player_zero</defaultPlayerName>
  774. <defaultProloguePlayerName>csb_prolsec</defaultProloguePlayerName>
  775. <MaxBaseModelInfos value="2"/>
  776. <MaxCompEntityModelInfos value="100"/>
  777. <MaxMloInstances value="18000"/>
  778. <MaxMloModelInfos value="220"/>
  779. <MaxPedModelInfos value="725"/>
  780. <MaxTimeModelInfos value="1800"/>
  781. <MaxVehicleModelInfos value="900"/>
  782. <MaxWeaponModelInfos value="115"/>
  783. <MaxExtraPedModelInfos value="100"/>
  784. <MaxExtraVehicleModelInfos value="300"/>
  785. <MaxExtraWeaponModelInfos value="200"/>
  786. </ConfigModelInfo>
  787.  
  788. <ConfigExtensions>
  789. <MaxDoorExtensions value="64"/>
  790. <MaxLightExtensions value="1024"/>
  791. <MaxSpawnPointOverrideExtensions value="255"/>
  792. <MaxExpressionExtensions value="255"/>
  793. </ConfigExtensions>
  794.  
  795. <ConfigStreamingEngine>
  796. <ArchiveCount value="2392"/>
  797. <PhysicalStreamingBuffer value="252"/>
  798. <VirtualStreamingBuffer value="1000"/>
  799. </ConfigStreamingEngine>
  800.  
  801. <UseVehicleBurnoutTexture>CB_TRUE</UseVehicleBurnoutTexture>
  802. <AllowCrouchedMovement>CB_FALSE</AllowCrouchedMovement>
  803. <AllowParachuting>CB_TRUE</AllowParachuting>
  804. <AllowStealthMovement>CB_TRUE</AllowStealthMovement>
  805. <DebugScriptsPath>x:\gta5\script\dev\singleplayer\sco\DEBUG\</DebugScriptsPath>
  806.  
  807. <Threads>
  808. <Item key="Streamer">
  809. <Priority>PRIO_NORMAL</Priority>
  810. </Item>
  811. <Item key="Update">
  812. <Priority>PRIO_NORMAL</Priority>
  813. </Item>
  814. <Item key="Render">
  815. <Priority>PRIO_NORMAL</Priority>
  816. </Item>
  817. <Item key="PathServer">
  818. <Priority>PRIO_LOWEST</Priority>
  819. </Item>
  820. <Item key="SysTask">
  821. <Priority>PRIO_ABOVE_NORMAL</Priority>
  822. </Item>
  823. <Item key="ControlMgrUpdateThread">
  824. <Priority>PRIO_ABOVE_NORMAL</Priority>
  825. </Item>
  826. </Threads>
  827.  
  828. <ConfigOnlineServices>
  829. <RosTitleName>gta5</RosTitleName>
  830. <RosTitleVersion value="11"/>
  831. <RosScVersion value="11"/>
  832. <SteamAppId value="271590"/>
  833. <TitleDirectoryName>GTA V</TitleDirectoryName>
  834. <MultiplayerSessionTemplateName>SsnTemplateOpen</MultiplayerSessionTemplateName>
  835. </ConfigOnlineServices>
  836.  
  837. <ConfigUGCDescriptions>
  838. <MaxDescriptionLength value="255"/>
  839. <MaxNumDescriptions value="640"/>
  840. <SizeOfDescriptionBuffer value="60000"/>
  841. </ConfigUGCDescriptions>
  842.  
  843. <ConfigNetScriptBroadcastData>
  844. <HostBroadcastData>
  845. <Item>
  846. <SizeOfData value="13000"/>
  847. <MaxParticipants value="32"/>
  848. <NumInstances value="3"/>
  849. </Item>
  850. <Item>
  851. <SizeOfData value="6050"/>
  852. <MaxParticipants value="32"/>
  853. <NumInstances value="5"/>
  854. </Item>
  855. <Item>
  856. <SizeOfData value="4000"/>
  857. <MaxParticipants value="32"/>
  858. <NumInstances value="8"/>
  859. </Item>
  860. <Item>
  861. <SizeOfData value="2000"/>
  862. <MaxParticipants value="32"/>
  863. <NumInstances value="2"/>
  864. </Item>
  865. <Item>
  866. <SizeOfData value="1500"/>
  867. <MaxParticipants value="32"/>
  868. <NumInstances value="4"/>
  869. </Item>
  870. <Item>
  871. <SizeOfData value="1000"/>
  872. <MaxParticipants value="32"/>
  873. <NumInstances value="10"/>
  874. </Item>
  875. <Item>
  876. <SizeOfData value="500"/>
  877. <MaxParticipants value="32"/>
  878. <NumInstances value="4"/>
  879. </Item>
  880. <Item>
  881. <SizeOfData value="250"/>
  882. <MaxParticipants value="32"/>
  883. <NumInstances value="4"/>
  884. </Item>
  885. <Item>
  886. <SizeOfData value="120"/>
  887. <MaxParticipants value="32"/>
  888. <NumInstances value="6"/>
  889. </Item>
  890. <Item>
  891. <SizeOfData value="60"/>
  892. <MaxParticipants value="32"/>
  893. <NumInstances value="6"/>
  894. </Item>
  895. </HostBroadcastData>
  896. <PlayerBroadcastData>
  897. <Item>
  898. <SizeOfData value="3600"/>
  899. <MaxParticipants value="32"/>
  900. <NumInstances value="1"/>
  901. </Item>
  902. <Item>
  903. <SizeOfData value="2500"/>
  904. <MaxParticipants value="32"/>
  905. <NumInstances value="2"/>
  906. </Item>
  907. <Item>
  908. <SizeOfData value="1400"/>
  909. <MaxParticipants value="32"/>
  910. <NumInstances value="3"/>
  911. </Item>
  912. <Item>
  913. <SizeOfData value="600"/>
  914. <MaxParticipants value="32"/>
  915. <NumInstances value="2"/>
  916. </Item>
  917. <Item>
  918. <SizeOfData value="500"/>
  919. <MaxParticipants value="32"/>
  920. <NumInstances value="3"/>
  921. </Item>
  922. <Item>
  923. <SizeOfData value="400"/>
  924. <MaxParticipants value="32"/>
  925. <NumInstances value="2"/>
  926. </Item>
  927. <Item>
  928. <SizeOfData value="150"/>
  929. <MaxParticipants value="32"/>
  930. <NumInstances value="2"/>
  931. </Item>
  932. <Item>
  933. <SizeOfData value="80"/>
  934. <MaxParticipants value="32"/>
  935. <NumInstances value="4"/>
  936. </Item>
  937. <Item>
  938. <SizeOfData value="40"/>
  939. <MaxParticipants value="32"/>
  940. <NumInstances value="8"/>
  941. </Item>
  942. <Item>
  943. <SizeOfData value="16"/>
  944. <MaxParticipants value="32"/>
  945. <NumInstances value="16"/>
  946. </Item>
  947. </PlayerBroadcastData>
  948. </ConfigNetScriptBroadcastData>
  949.  
  950. <ConfigScriptStackSizes>
  951. <StackSizeData>
  952. <Item>
  953. <StackName>MICRO</StackName>
  954. <SizeOfStack value="128"/>
  955. <NumberOfStacksOfThisSize value="20"/>
  956. </Item>
  957. <Item>
  958. <StackName>MINI</StackName>
  959. <SizeOfStack value="512"/>
  960. <NumberOfStacksOfThisSize value="20"/>
  961. </Item>
  962. <Item>
  963. <StackName>DEFAULT</StackName>
  964. <SizeOfStack value="1424"/>
  965. <NumberOfStacksOfThisSize value="68"/>
  966. </Item>
  967. <Item>
  968. <StackName>SPECIAL_ABILITY</StackName>
  969. <SizeOfStack value="1828"/>
  970. <NumberOfStacksOfThisSize value="12"/>
  971. </Item>
  972. <Item>
  973. <StackName>FRIEND</StackName>
  974. <SizeOfStack value="2050"/>
  975. <NumberOfStacksOfThisSize value="12"/>
  976. </Item>
  977. <Item>
  978. <StackName>SHOP</StackName>
  979. <SizeOfStack value="2224"/>
  980. <NumberOfStacksOfThisSize value="6"/>
  981. </Item>
  982. <Item>
  983. <StackName>CELLPHONE</StackName>
  984. <SizeOfStack value="2552"/>
  985. <NumberOfStacksOfThisSize value="2"/>
  986. </Item>
  987. <Item>
  988. <StackName>VEHICLE_SPAWN</StackName>
  989. <SizeOfStack value="2812"/>
  990. <NumberOfStacksOfThisSize value="1"/>
  991. </Item>
  992. <Item>
  993. <StackName>PAUSE_MENU_SCRIPT</StackName>
  994. <SizeOfStack value="3076"/>
  995. <NumberOfStacksOfThisSize value="2"/>
  996. </Item>
  997. <Item>
  998. <StackName>APP_INTERNET</StackName>
  999. <SizeOfStack value="3584"/>
  1000. <NumberOfStacksOfThisSize value="1"/>
  1001. </Item>
  1002. <Item>
  1003. <StackName>MULTIPLAYER_MISSION</StackName>
  1004. <SizeOfStack value="3650"/>
  1005. <NumberOfStacksOfThisSize value="15"/>
  1006. </Item>
  1007. <Item>
  1008. <StackName>CONTACTS_APP</StackName>
  1009. <SizeOfStack value="3800"/>
  1010. <NumberOfStacksOfThisSize value="1"/>
  1011. </Item>
  1012. <Item>
  1013. <StackName>INTERACTION_MENU</StackName>
  1014. <SizeOfStack value="9800"/>
  1015. <NumberOfStacksOfThisSize value="1"/>
  1016. </Item>
  1017. <Item>
  1018. <StackName>SCRIPT_XML</StackName>
  1019. <SizeOfStack value="8344"/>
  1020. <NumberOfStacksOfThisSize value="4"/>
  1021. </Item>
  1022. <Item>
  1023. <StackName>PROPERTY_INT</StackName>
  1024. <SizeOfStack value="11048"/>
  1025. <NumberOfStacksOfThisSize value="1"/>
  1026. </Item>
  1027. <Item>
  1028. <StackName>AM_MP_YACHT</StackName>
  1029. <SizeOfStack value="5000"/>
  1030. <NumberOfStacksOfThisSize value="3"/>
  1031. </Item>
  1032. <Item>
  1033. <StackName>INGAMEHUD</StackName>
  1034. <SizeOfStack value="4600"/>
  1035. <NumberOfStacksOfThisSize value="1"/>
  1036. </Item>
  1037. <Item>
  1038. <StackName>TRANSITION</StackName>
  1039. <SizeOfStack value="8032"/>
  1040. <NumberOfStacksOfThisSize value="1"/>
  1041. </Item>
  1042. <Item>
  1043. <StackName>FMMC_LAUNCHER</StackName>
  1044. <SizeOfStack value="14000"/>
  1045. <NumberOfStacksOfThisSize value="1"/>
  1046. </Item>
  1047. <Item>
  1048. <StackName>MULTIPLAYER_FREEMODE</StackName>
  1049. <SizeOfStack value="30000"/>
  1050. <NumberOfStacksOfThisSize value="1"/>
  1051. </Item>
  1052. <Item>
  1053. <StackName>MISSION</StackName>
  1054. <SizeOfStack value="17000"/>
  1055. <NumberOfStacksOfThisSize value="1"/>
  1056. </Item>
  1057. <Item>
  1058. <StackName>MP_LAUNCH_SCRIPT</StackName>
  1059. <SizeOfStack value="21000"/>
  1060. <NumberOfStacksOfThisSize value="1"/>
  1061. </Item>
  1062.  
  1063.  
  1064. </StackSizeData>
  1065. </ConfigScriptStackSizes>
  1066.  
  1067. <ConfigScriptTextLines>
  1068. <ArrayOfMaximumTextLines>
  1069. <Item>
  1070. <NameOfScriptTextLine>ScriptTextLinesZeroOrOneNumbers</NameOfScriptTextLine>
  1071. <MaximumNumber value="160"/>
  1072. </Item>
  1073. <Item>
  1074. <NameOfScriptTextLine>ScriptTextLinesOneSubstring</NameOfScriptTextLine>
  1075. <MaximumNumber value="144"/>
  1076. </Item>
  1077. <Item>
  1078. <NameOfScriptTextLine>ScriptTextLinesFourSubstringsThreeNumbers</NameOfScriptTextLine>
  1079. <MaximumNumber value="25"/>
  1080. </Item>
  1081. </ArrayOfMaximumTextLines>
  1082. </ConfigScriptTextLines>
  1083.  
  1084. </Config>
  1085. </Item>
  1086.  
  1087. <!-- Debug configuration overrides -->
  1088. <Item>
  1089. <Build>debug</Build>
  1090. <Platforms>Any</Platforms>
  1091. <Config type="CGameConfig">
  1092. <ConfigStreamingEngine>
  1093. <PhysicalStreamingBuffer value="252"/>
  1094. </ConfigStreamingEngine>
  1095. </Config>
  1096. </Item>
  1097.  
  1098. <!-- Beta configuration overrides -->
  1099. <Item>
  1100. <Build>beta</Build>
  1101. <Platforms>Any</Platforms>
  1102. <Config type="CGameConfig">
  1103. <PoolSizes>
  1104. <Entries>
  1105. <!-- test_startup creates lots of peds and cars around Pershing Square -->
  1106. <Item>
  1107. <PoolName>CScriptEntityExtension</PoolName>
  1108. <PoolSize value="650"/>
  1109. </Item>
  1110. </Entries>
  1111. </PoolSizes>
  1112. <ConfigStreamingEngine>
  1113. <PhysicalStreamingBuffer value="252"/>
  1114. </ConfigStreamingEngine>
  1115. </Config>
  1116. </Item>
  1117.  
  1118. <!-- Nonfinal param configuration overrides -->
  1119. <Item>
  1120. <Build>nonfinal</Build>
  1121. <Platforms>Any</Platforms>
  1122. <Param>usefatcuts</Param>
  1123. <Config type="CGameConfig">
  1124. <PoolSizes>
  1125. <Entries>
  1126. <!-- fatcuts needs a bigger animation pool -->
  1127. <Item>
  1128. <PoolName>AnimStore</PoolName>
  1129. <PoolSize value="15000"/>
  1130. </Item>
  1131. <Item>
  1132. <PoolName>CutSceneStore</PoolName>
  1133. <PoolSize value="15000"/>
  1134. </Item>
  1135. </Entries>
  1136. </PoolSizes>
  1137. </Config>
  1138. </Item>
  1139.  
  1140. <Item>
  1141. <Build>any</Build>
  1142. <Platforms>xboxone</Platforms>
  1143. <Config type="CGameConfig">
  1144. <PoolSizes>
  1145. <Entries>
  1146. <Item>
  1147. <PoolName>OcclusionPathNode</PoolName>
  1148. <PoolSize value="2950"/>
  1149. </Item>
  1150. <Item>
  1151. <PoolName>OcclusionPortalInfo</PoolName>
  1152. <PoolSize value="400"/>
  1153. </Item>
  1154. </Entries>
  1155. </PoolSizes>
  1156. <ConfigStreamingEngine>
  1157. <PhysicalStreamingBuffer value="2304"/>
  1158. <VirtualStreamingBuffer value="0"/>
  1159. </ConfigStreamingEngine>
  1160. <ConfigMediaTranscoding>
  1161. <TranscodingSmallObjectBuffer value="4096"/>
  1162. <TranscodingSmallObjectMaxPointers value="6144"/>
  1163. <TranscodingBuffer value="24000"/>
  1164. <TranscodingMaxPointers value="256"/>
  1165. </ConfigMediaTranscoding>
  1166. <Threads>
  1167. <Item key="Update">
  1168. <Priority>PRIO_HIGHEST</Priority>
  1169. <CpuAffinity>
  1170. <Core value="0"/>
  1171. </CpuAffinity>
  1172. </Item>
  1173. <Item key="AsyncShapeTestMgr">
  1174. <Priority>PRIO_HIGHEST</Priority>
  1175. <CpuAffinity>
  1176. <Core value="1"/>
  1177. </CpuAffinity>
  1178. </Item>
  1179. <Item key="RmptfxUpdateThread">
  1180. <Priority>PRIO_HIGHEST</Priority>
  1181. <CpuAffinity>
  1182. <Core value="1"/>
  1183. </CpuAffinity>
  1184. </Item>
  1185. <Item key="ControlMgrUpdateThread">
  1186. <Priority>PRIO_HIGHEST</Priority>
  1187. <CpuAffinity>
  1188. <Core value="1"/>
  1189. </CpuAffinity>
  1190. </Item>
  1191. <Item key="RecordingThreadDefault">
  1192. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1193. <CpuAffinity>
  1194. <Core value="1"/>
  1195. </CpuAffinity>
  1196. </Item>
  1197. <Item key="ReplayQuantizeThread">
  1198. <Priority>PRIO_BELOW_NORMAL</Priority>
  1199. <CpuAffinity>
  1200. <Core value="1"/>
  1201. </CpuAffinity>
  1202. </Item>
  1203. <Item key="RecordingThreadGameAndObject">
  1204. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1205. <CpuAffinity>
  1206. <Core value="1"/>
  1207. </CpuAffinity>
  1208. </Item>
  1209. <Item key="MediaEncoderThreadAudio">
  1210. <Priority>PRIO_LOWEST</Priority>
  1211. <CpuAffinity>
  1212. <Core value="1"/>
  1213. </CpuAffinity>
  1214. </Item>
  1215. <Item key="RageDvdReader">
  1216. <Priority>PRIO_TIME_CRITICAL</Priority>
  1217. <CpuAffinity>
  1218. <Core value="2"/>
  1219. </CpuAffinity>
  1220. </Item>
  1221. <Item key="RageHddReader">
  1222. <Priority>PRIO_TIME_CRITICAL</Priority>
  1223. <CpuAffinity>
  1224. <Core value="2"/>
  1225. </CpuAffinity>
  1226. </Item>
  1227. <Item key="RecorderWorkerThread">
  1228. <Priority>PRIO_HIGHEST</Priority>
  1229. <CpuAffinity>
  1230. <Core value="2"/>
  1231. </CpuAffinity>
  1232. </Item>
  1233. <Item key="RecordingThreadPed">
  1234. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1235. <CpuAffinity>
  1236. <Core value="2"/>
  1237. </CpuAffinity>
  1238. </Item>
  1239. <Item key="PathServer">
  1240. <Priority>PRIO_LOWEST</Priority>
  1241. <CpuAffinity>
  1242. <Core value="2"/>
  1243. </CpuAffinity>
  1244. </Item>
  1245. <Item key="Render">
  1246. <Priority>PRIO_NORMAL</Priority>
  1247. <CpuAffinity>
  1248. <Core value="3"/>
  1249. </CpuAffinity>
  1250. </Item>
  1251. <Item key="NetLogSpooler">
  1252. <Priority>PRIO_NORMAL</Priority>
  1253. <CpuAffinity>
  1254. <Core value="3"/>
  1255. </CpuAffinity>
  1256. </Item>
  1257. <Item key="NetRelay">
  1258. <Priority>PRIO_NORMAL</Priority>
  1259. <CpuAffinity>
  1260. <Core value="3"/>
  1261. </CpuAffinity>
  1262. </Item>
  1263. <Item key="RageLogfile">
  1264. <Priority>PRIO_NORMAL</Priority>
  1265. <CpuAffinity>
  1266. <Core value="3"/>
  1267. </CpuAffinity>
  1268. </Item>
  1269. <Item key="RageNetTcpWorker">
  1270. <Priority>PRIO_NORMAL</Priority>
  1271. <CpuAffinity>
  1272. <Core value="3"/>
  1273. </CpuAffinity>
  1274. </Item>
  1275. <Item key="RageAudioMixThread">
  1276. <Priority>PRIO_TIME_CRITICAL</Priority>
  1277. <CpuAffinity>
  1278. <Core value="4"/>
  1279. </CpuAffinity>
  1280. </Item>
  1281. <Item key="RageAudioEngineThread">
  1282. <Priority>PRIO_NORMAL</Priority>
  1283. <CpuAffinity>
  1284. <Core value="4"/>
  1285. </CpuAffinity>
  1286. </Item>
  1287. <Item key="SaveBlockDataThread">
  1288. <Priority>PRIO_BELOW_NORMAL</Priority>
  1289. <CpuAffinity>
  1290. <Core value="4"/>
  1291. </CpuAffinity>
  1292. </Item>
  1293. <Item key="RageDvdStreamer">
  1294. <Priority>PRIO_BELOW_NORMAL</Priority>
  1295. <CpuAffinity>
  1296. <Core value="4"/>
  1297. </CpuAffinity>
  1298. </Item>
  1299. <Item key="RageHddStreamer">
  1300. <Priority>PRIO_LOWEST</Priority>
  1301. <CpuAffinity>
  1302. <Core value="4"/>
  1303. </CpuAffinity>
  1304. </Item>
  1305. <Item key="RecordingThreadVehicle">
  1306. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1307. <CpuAffinity>
  1308. <Core value="5"/>
  1309. </CpuAffinity>
  1310. </Item>
  1311. <Item key="NorthAudioUpdate">
  1312. <Priority>PRIO_NORMAL</Priority>
  1313. <CpuAffinity>
  1314. <Core value="5"/>
  1315. </CpuAffinity>
  1316. </Item>
  1317. <Item key="RageNetSend">
  1318. <Priority>PRIO_BELOW_NORMAL</Priority>
  1319. <CpuAffinity>
  1320. <Core value="5"/>
  1321. </CpuAffinity>
  1322. </Item>
  1323. <Item key="RageNetRecv">
  1324. <Priority>PRIO_BELOW_NORMAL</Priority>
  1325. <CpuAffinity>
  1326. <Core value="5"/>
  1327. </CpuAffinity>
  1328. </Item>
  1329. <Item key="RageVoiceChatWorker">
  1330. <Priority>PRIO_BELOW_NORMAL</Priority>
  1331. <CpuAffinity>
  1332. <Core value="5"/>
  1333. </CpuAffinity>
  1334. </Item>
  1335. <Item key="MediaEncoderThreadVideo">
  1336. <Priority>PRIO_LOWEST</Priority>
  1337. <CpuAffinity>
  1338. <Core value="5"/>
  1339. </CpuAffinity>
  1340. </Item>
  1341. <Item key="MediaDecoderThread">
  1342. <Priority>PRIO_LOWEST</Priority>
  1343. <CpuAffinity>
  1344. <Core value="5"/>
  1345. </CpuAffinity>
  1346. </Item>
  1347. <Item key="ReplayFileManager">
  1348. <Priority>PRIO_LOWEST</Priority>
  1349. <CpuAffinity>
  1350. <Core value="5"/>
  1351. </CpuAffinity>
  1352. </Item>
  1353. <Item key="ResourcePlacementThread">
  1354. <Priority>PRIO_LOWEST</Priority>
  1355. <CpuAffinity>
  1356. <Core value="5"/>
  1357. </CpuAffinity>
  1358. </Item>
  1359. </Threads>
  1360. </Config>
  1361. </Item>
  1362.  
  1363. <Item>
  1364. <Build>any</Build>
  1365. <Platforms>ps4</Platforms>
  1366. <Config type="CGameConfig">
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  1368. <Entries>
  1369. <Item>
  1370. <PoolName>CTask</PoolName>
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  1373. <Item>
  1374. <PoolName>OcclusionPathNode</PoolName>
  1375. <PoolSize value="2950"/>
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  1377. <Item>
  1378. <PoolName>OcclusionPortalInfo</PoolName>
  1379. <PoolSize value="400"/>
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  1382. </PoolSizes>
  1383. <ConfigStreamingEngine>
  1384. <PhysicalStreamingBuffer value="2304"/>
  1385. <VirtualStreamingBuffer value="0"/>
  1386. </ConfigStreamingEngine>
  1387. <Threads>
  1388. <Item key="Update">
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  1390. <CpuAffinity>
  1391. <Core value="0"/>
  1392. </CpuAffinity>
  1393. </Item>
  1394. <Item key="ControlMgrUpdateThread">
  1395. <Priority>PRIO_HIGHEST</Priority>
  1396. <CpuAffinity>
  1397. <Core value="1"/>
  1398. </CpuAffinity>
  1399. </Item>
  1400. <Item key="AsyncShapeTestMgr">
  1401. <Priority>PRIO_HIGHEST</Priority>
  1402. <CpuAffinity>
  1403. <Core value="1"/>
  1404. </CpuAffinity>
  1405. </Item>
  1406. <Item key="RageDvdReader">
  1407. <Priority>PRIO_TIME_CRITICAL</Priority>
  1408. <CpuAffinity>
  1409. <Core value="1"/>
  1410. </CpuAffinity>
  1411. </Item>
  1412. <Item key="RecordingThreadDefault">
  1413. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1414. <CpuAffinity>
  1415. <Core value="1"/>
  1416. </CpuAffinity>
  1417. </Item>
  1418. <Item key="ReplayQuantizeThread">
  1419. <Priority>PRIO_BELOW_NORMAL</Priority>
  1420. <CpuAffinity>
  1421. <Core value="1"/>
  1422. </CpuAffinity>
  1423. </Item>
  1424. <Item key="RecordingThreadGameAndObject">
  1425. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1426. <CpuAffinity>
  1427. <Core value="1"/>
  1428. </CpuAffinity>
  1429. </Item>
  1430. <Item key="MediaEncoderThreadAudio">
  1431. <Priority>PRIO_LOWEST</Priority>
  1432. <CpuAffinity>
  1433. <Core value="2"/>
  1434. </CpuAffinity>
  1435. </Item>
  1436. <Item key="RageAudioEngineThread">
  1437. <Priority>PRIO_NORMAL</Priority>
  1438. <CpuAffinity>
  1439. <Core value="1"/>
  1440. </CpuAffinity>
  1441. </Item>
  1442. <Item key="RageHddReader">
  1443. <Priority>PRIO_TIME_CRITICAL</Priority>
  1444. <CpuAffinity>
  1445. <Core value="2"/>
  1446. </CpuAffinity>
  1447. </Item>
  1448. <Item key="RmptfxUpdateThread">
  1449. <Priority>PRIO_HIGHEST</Priority>
  1450. <CpuAffinity>
  1451. <Core value="2"/>
  1452. </CpuAffinity>
  1453. </Item>
  1454. <Item key="RecordingThreadPed">
  1455. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1456. <CpuAffinity>
  1457. <Core value="2"/>
  1458. </CpuAffinity>
  1459. </Item>
  1460. <Item key="PathServer">
  1461. <Priority>PRIO_LOWEST</Priority>
  1462. <CpuAffinity>
  1463. <Core value="2"/>
  1464. </CpuAffinity>
  1465. </Item>
  1466. <Item key="RageGpuSubmit">
  1467. <Priority>PRIO_TIME_CRITICAL</Priority>
  1468. <CpuAffinity>
  1469. <Core value="3"/>
  1470. </CpuAffinity>
  1471. </Item>
  1472. <Item key="RecordingThreadVehicle">
  1473. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1474. <CpuAffinity>
  1475. <Core value="3"/>
  1476. </CpuAffinity>
  1477. </Item>
  1478. <Item key="NetLogSpooler">
  1479. <Priority>PRIO_NORMAL</Priority>
  1480. <CpuAffinity>
  1481. <Core value="3"/>
  1482. </CpuAffinity>
  1483. </Item>
  1484. <Item key="NetRelay">
  1485. <Priority>PRIO_NORMAL</Priority>
  1486. <CpuAffinity>
  1487. <Core value="3"/>
  1488. </CpuAffinity>
  1489. </Item>
  1490. <Item key="RageLogfile">
  1491. <Priority>PRIO_NORMAL</Priority>
  1492. <CpuAffinity>
  1493. <Core value="3"/>
  1494. </CpuAffinity>
  1495. </Item>
  1496. <Item key="RageNetTcpWorker">
  1497. <Priority>PRIO_NORMAL</Priority>
  1498. <CpuAffinity>
  1499. <Core value="3"/>
  1500. </CpuAffinity>
  1501. </Item>
  1502. <Item key="ResourcePlacementThread">
  1503. <Priority>PRIO_LOWEST</Priority>
  1504. <CpuAffinity>
  1505. <Core value="3"/>
  1506. </CpuAffinity>
  1507. </Item>
  1508. <Item key="RageAudioMixThread">
  1509. <Priority>PRIO_TIME_CRITICAL</Priority>
  1510. <CpuAffinity>
  1511. <Core value="4"/>
  1512. </CpuAffinity>
  1513. </Item>
  1514. <Item key="SaveBlockDataThread">
  1515. <Priority>PRIO_NORMAL</Priority>
  1516. <CpuAffinity>
  1517. <Core value="4"/>
  1518. </CpuAffinity>
  1519. </Item>
  1520. <Item key="RageDvdStreamer">
  1521. <Priority>PRIO_BELOW_NORMAL</Priority>
  1522. <CpuAffinity>
  1523. <Core value="4"/>
  1524. </CpuAffinity>
  1525. </Item>
  1526. <Item key="RageHddStreamer">
  1527. <Priority>PRIO_LOWEST</Priority>
  1528. <CpuAffinity>
  1529. <Core value="4"/>
  1530. </CpuAffinity>
  1531. </Item>
  1532. <Item key="Render">
  1533. <Priority>PRIO_HIGHEST</Priority>
  1534. <CpuAffinity>
  1535. <Core value="5"/>
  1536. </CpuAffinity>
  1537. </Item>
  1538. <Item key="NorthAudioUpdate">
  1539. <Priority>PRIO_NORMAL</Priority>
  1540. <CpuAffinity>
  1541. <Core value="5"/>
  1542. </CpuAffinity>
  1543. </Item>
  1544. <Item key="RageNetSend">
  1545. <Priority>PRIO_BELOW_NORMAL</Priority>
  1546. <CpuAffinity>
  1547. <Core value="5"/>
  1548. </CpuAffinity>
  1549. </Item>
  1550. <Item key="RageNetRecv">
  1551. <Priority>PRIO_BELOW_NORMAL</Priority>
  1552. <CpuAffinity>
  1553. <Core value="5"/>
  1554. </CpuAffinity>
  1555. </Item>
  1556. <Item key="RageVoiceChatWorker">
  1557. <Priority>PRIO_BELOW_NORMAL</Priority>
  1558. <CpuAffinity>
  1559. <Core value="5"/>
  1560. </CpuAffinity>
  1561. </Item>
  1562. <Item key="MediaEncoderThreadVideo">
  1563. <Priority>PRIO_LOWEST</Priority>
  1564. <CpuAffinity>
  1565. <Core value="5"/>
  1566. </CpuAffinity>
  1567. </Item>
  1568. <Item key="ReplayFileManager">
  1569. <Priority>PRIO_LOWEST</Priority>
  1570. <CpuAffinity>
  1571. <Core value="5"/>
  1572. </CpuAffinity>
  1573. </Item>
  1574. </Threads>
  1575. </Config>
  1576. </Item>
  1577. <Item>
  1578. <Build>Debug</Build>
  1579. <Platforms>ps4</Platforms>
  1580. <Config type="CGameConfig">
  1581. <Threads>
  1582. <Item key="RageNetSend">
  1583. <Priority>PRIO_BELOW_NORMAL</Priority>
  1584. <CpuAffinity>
  1585. <Core value="1"/>
  1586. </CpuAffinity>
  1587. </Item>
  1588. <Item key="RageNetRecv">
  1589. <Priority>PRIO_BELOW_NORMAL</Priority>
  1590. <CpuAffinity>
  1591. <Core value="1"/>
  1592. </CpuAffinity>
  1593. </Item>
  1594. <Item key="RageVoiceChatWorker">
  1595. <Priority>PRIO_BELOW_NORMAL</Priority>
  1596. <CpuAffinity>
  1597. <Core value="1"/>
  1598. </CpuAffinity>
  1599. </Item>
  1600. <Item key="PathServer">
  1601. <Priority>PRIO_IDLE</Priority>
  1602. <CpuAffinity>
  1603. <Core value="1"/>
  1604. </CpuAffinity>
  1605. </Item>
  1606. </Threads>
  1607. </Config>
  1608. </Item>
  1609.  
  1610. <Item>
  1611. <Build>any</Build>
  1612. <Platforms>x64</Platforms>
  1613. <Config type="CGameConfig">
  1614. <Threads>
  1615. <Item key="Update">
  1616. <Priority>PRIO_TIME_CRITICAL</Priority>
  1617. </Item>
  1618. <Item key="ControlMgrUpdateThread">
  1619. <Priority>PRIO_HIGHEST</Priority>
  1620. </Item>
  1621. <Item key="AsyncShapeTestMgr">
  1622. <Priority>PRIO_HIGHEST</Priority>
  1623. </Item>
  1624. <Item key="RageDvdReader">
  1625. <Priority>PRIO_TIME_CRITICAL</Priority>
  1626. </Item>
  1627. <Item key="RecordingThreadDefault">
  1628. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1629. </Item>
  1630. <Item key="ReplayQuantizeThread">
  1631. <Priority>PRIO_BELOW_NORMAL</Priority>
  1632. </Item>
  1633. <Item key="RecordingThreadGameAndObject">
  1634. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1635. </Item>
  1636. <Item key="RageAudioEngineThread">
  1637. <Priority>PRIO_NORMAL</Priority>
  1638. </Item>
  1639. <Item key="RageHddReader">
  1640. <Priority>PRIO_TIME_CRITICAL</Priority>
  1641. </Item>
  1642. <Item key="RmptfxUpdateThread">
  1643. <Priority>PRIO_HIGHEST</Priority>
  1644. </Item>
  1645. <Item key="RecordingThreadPed">
  1646. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1647. </Item>
  1648. <Item key="PathServer">
  1649. <Priority>PRIO_LOWEST</Priority>
  1650. </Item>
  1651. <Item key="RecordingThreadVehicle">
  1652. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1653. </Item>
  1654. <Item key="ResourcePlacementThread">
  1655. <Priority>PRIO_LOWEST</Priority>
  1656. </Item>
  1657. <Item key="RageAudioMixThread">
  1658. <Priority>PRIO_TIME_CRITICAL</Priority>
  1659. </Item>
  1660. <Item key="SaveBlockDataThread">
  1661. <Priority>PRIO_NORMAL</Priority>
  1662. </Item>
  1663. <Item key="RageDvdStreamer">
  1664. <Priority>PRIO_BELOW_NORMAL</Priority>
  1665. </Item>
  1666. <Item key="RageHddStreamer">
  1667. <Priority>PRIO_LOWEST</Priority>
  1668. </Item>
  1669. <Item key="Render">
  1670. <Priority>PRIO_ABOVE_NORMAL</Priority>
  1671. </Item>
  1672. <Item key="NorthAudioUpdate">
  1673. <Priority>PRIO_NORMAL</Priority>
  1674. </Item>
  1675. <Item key="RageNetSend">
  1676. <Priority>PRIO_BELOW_NORMAL</Priority>
  1677. </Item>
  1678. <Item key="RageNetRecv">
  1679. <Priority>PRIO_BELOW_NORMAL</Priority>
  1680. </Item>
  1681. <Item key="RageVoiceChatWorker">
  1682. <Priority>PRIO_BELOW_NORMAL</Priority>
  1683. </Item>
  1684. <Item key="ReplayFileManager">
  1685. <Priority>PRIO_LOWEST</Priority>
  1686. </Item>
  1687. </Threads>
  1688. </Config>
  1689. </Item>
  1690. <Item>
  1691. <Build>nonfinal</Build>
  1692. <Platforms>any</Platforms>
  1693. <Config type="CGameConfig">
  1694. <ConfigScriptStackSizes>
  1695. <StackSizeData>
  1696. <Item>
  1697. <StackName>DEBUG_SCRIPT</StackName>
  1698. <SizeOfStack value="4080"/>
  1699. <NumberOfStacksOfThisSize value="1"/>
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  1701. <Item>
  1702. <StackName>SOAK_TEST</StackName>
  1703. <SizeOfStack value="4088"/>
  1704. <NumberOfStacksOfThisSize value="1"/>
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  1706. <Item>
  1707. <StackName>NETWORK_BOT</StackName>
  1708. <SizeOfStack value="4096"/>
  1709. <NumberOfStacksOfThisSize value="31"/>
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  1711. <Item>
  1712. <StackName>DEBUG_MENU</StackName>
  1713. <SizeOfStack value="32000"/>
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  1716. </StackSizeData>
  1717. </ConfigScriptStackSizes>
  1718. </Config>
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  1721. <Item>
  1722. <Build>nonfinal</Build>
  1723. <Platforms>any</Platforms>
  1724. <Config type="CGameConfig">
  1725. <ConfigScriptResourceExpectedMaximums>
  1726. <ExpectedMaximumsArray>
  1727. <Item>
  1728. <ResourceTypeName>PTFX</ResourceTypeName>
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  1731. <Item>
  1732. <ResourceTypeName>PTFX_ASSET</ResourceTypeName>
  1733. <ExpectedMaximum value="10"/>
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  1735. <Item>
  1736. <ResourceTypeName>FIRE</ResourceTypeName>
  1737. <ExpectedMaximum value="32"/>
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  1739. <Item>
  1740. <ResourceTypeName>PEDGROUP</ResourceTypeName>
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  1743. <Item>
  1744. <ResourceTypeName>SEQUENCE_TASK</ResourceTypeName>
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  1747. <Item>
  1748. <ResourceTypeName>DECISION_MAKER</ResourceTypeName>
  1749. <ExpectedMaximum value="5"/>
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  1751. <Item>
  1752. <ResourceTypeName>CHECKPOINT</ResourceTypeName>
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  1755. <Item>
  1756. <ResourceTypeName>TEXTURE_DICTIONARY</ResourceTypeName>
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  1759. <Item>
  1760. <ResourceTypeName>DRAWABLE_DICTIONARY</ResourceTypeName>
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  1763. <Item>
  1764. <ResourceTypeName>CLOTH_DICTIONARY</ResourceTypeName>
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  1767. <Item>
  1768. <ResourceTypeName>FRAG_DICTIONARY</ResourceTypeName>
  1769. <ExpectedMaximum value="32"/>
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  1771. <Item>
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  1775. <Item>
  1776. <ResourceTypeName>COVERPOINT</ResourceTypeName>
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  1779. <Item>
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  1783. <Item>
  1784. <ResourceTypeName>MODEL</ResourceTypeName>
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  1788. <ResourceTypeName>RADAR_BLIP</ResourceTypeName>
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  1791. <Item>
  1792. <ResourceTypeName>ROPE</ResourceTypeName>
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  1799. <Item>
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  1807. <Item>
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  1812. <ResourceTypeName>SCALEFORM_MOVIE</ResourceTypeName>
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  1836. <ResourceTypeName>VEHICLE_ASSET</ResourceTypeName>
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  1847. <Item>
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  1851. <Item>
  1852. <ResourceTypeName>BINK_MOVIE</ResourceTypeName>
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  1855. <Item>
  1856. <ResourceTypeName>MOVIE_MESH_SET</ResourceTypeName>
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  1859. <Item>
  1860. <ResourceTypeName>SET_REL_GROUP_DONT_AFFECT_WANTED_LEVEL</ResourceTypeName>
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  1863. <Item>
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  1867. <Item>
  1868. <ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS</ResourceTypeName>
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  1875. <Item>
  1876. <ResourceTypeName>SYNCED_SCENE</ResourceTypeName>
  1877. <ExpectedMaximum value="49"/>
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  1879. <Item>
  1880. <ResourceTypeName>CLIP_SET</ResourceTypeName>
  1881. <ExpectedMaximum value="10"/>
  1882. </Item>
  1883. <Item>
  1884. <ResourceTypeName>VEHICLE_RECORDING</ResourceTypeName>
  1885. <ExpectedMaximum value="105"/>
  1886. </Item>
  1887. <Item>
  1888. <ResourceTypeName>MOVEMENT_MODE_ASSET</ResourceTypeName>
  1889. <ExpectedMaximum value="5"/>
  1890. </Item>
  1891. <Item>
  1892. <ResourceTypeName>CUT_SCENE</ResourceTypeName>
  1893. <ExpectedMaximum value="3"/>
  1894. </Item>
  1895. <Item>
  1896. <ResourceTypeName>CUT_FILE</ResourceTypeName>
  1897. <ExpectedMaximum value="3"/>
  1898. </Item>
  1899. </ExpectedMaximumsArray>
  1900. </ConfigScriptResourceExpectedMaximums>
  1901. </Config>
  1902. </Item>
  1903.  
  1904.  
  1905. </ConfigArray>
  1906. </fwAllConfigs>
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