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  1. //IamTriggerHappy CS:GO Config
  2. //Updated 08/08/2014
  3.  
  4. //BINDS
  5. unbindall
  6. bind "0" "slot10"
  7. bind "1" "slot1"
  8. bind "2" "slot2"
  9. bind "3" "slot3"
  10. //bind "4" "slot4"
  11. bind "5" "slot5"
  12. bind "6" "slot6"
  13. bind "7" "slot7"
  14. bind "8" "slot8"
  15. bind "9" "slot9"
  16. bind "a" "+moveleft"
  17. bind "b" "buymenu"
  18. bind "c" "radio3"
  19. bind "d" "+moveright"
  20. bind "e" "+use"
  21. bind "f" "+lookatweapon"
  22. bind "g" "drop"
  23. bind "i" "show_loadout_toggle"
  24. bind "m" "teammenu"
  25. bind "q" "lastinv;r_cleardecals"
  26. bind "r" "+reload"
  27. bind "s" "+back"
  28. bind "u" "messagemode2"
  29. bind "v" "+noclip"
  30. bind "w" "+forward"
  31. bind "x" "radio2"
  32. bind "y" "messagemode"
  33. bind "z" "radio1"
  34. bind "`" "toggleconsole"
  35. bind "," "buyammo1"
  36. bind "." "buyammo2"
  37. //bind "SPACE" "+jump"
  38. alias "+d" "+jump;+duck"
  39. alias "-d" "-jump;-duck"
  40. bind "SPACE" "+d"
  41. bind "ESCAPE" "cancelselect"
  42. bind "DEL" "mute"
  43. bind "PAUSE" "pause"
  44. //bind "SHIFT" "+speed"
  45. bind "ALT" "+voicerecord"
  46. bind "CTRL" "+duck"
  47. bind "F1" "autobuy"
  48. bind "F2" "rebuy"
  49. bind "F3" "askconnect_accept"
  50. bind "F4" "bug"
  51. bind "F5" "jpeg"
  52. bind "F6" "save quick"
  53. bind "F7" "load quick"
  54. bind "F10" "quit prompt"
  55. bind "MOUSE1" "+attack"
  56. bind "MOUSE2" "+attack2;r_cleardecals"
  57. bind "MOUSE3" "use weapon_knife;use weapon_hegrenade"
  58. bind "MOUSE4" "use weapon_knife;use weapon_flashbang"
  59. bind "MOUSE5" "use weapon_knife;use weapon_smokegrenade"
  60. bind "MWHEELUP" "+jump"
  61. bind "MWHEELDOWN" "+jump"
  62. bind "PGUP" "voice_enable 0"; playvol buttons\blip1 0.5;echo Voice Off
  63. bind "PGDOWN" "voice_enable 1"; playvol buttons\blip1 0.5;echo Voice On
  64.  
  65. bind "KP_plus" "incrementvar cl_radar_scale 0.25 1.0 0.05"
  66. bind "KP_minus" "incrementvar cl_radar_scale 0.25 1.0 -0.05"
  67.  
  68. alias +scoreboard "+showscores; net_graph 1"
  69. alias -scoreboard "-showscores; net_graph 0"
  70. bind tab +scoreboard
  71.  
  72. // Adjust when holding SHIFT
  73. alias "+creep" "+speed; esp_hi"
  74. alias "-creep" "-speed; esp_low"
  75. alias "esp_hi" "volume 0.2"
  76. alias "esp_low" "volume 0.1"
  77. bind "SHIFT" "+creep"
  78.  
  79. bind 4 nade4
  80. alias "nade4" "use weapon_incgrenade;use weapon_molotov; use weapon_decoy; bind 4 nade5"
  81. alias "nade5" "use weapon_decoy; use weapon_incgrenade;use weapon_molotov; bind 4 nade4"
  82.  
  83.  
  84. alias "+jumpthrow" "+jump;-attack"
  85. alias "-jumpthrow" "-jump"
  86. bind "n" "+jumpthrow"
  87.  
  88.  
  89. //--------//---------//
  90. // Auto Buy //
  91. //--------//---------//
  92. bind "kp_home" "buy m4a1;buy ak47"
  93. bind "kp_uparrow" "buy vesthelm"
  94. bind "kp_pgup" "buy defuser"
  95. bind "kp_end" "buy hegrenade"
  96. bind "kp_downarrow" "buy flashbang"
  97. bind "kp_pgdn" "buy smokegrenade"
  98. bind "kp_leftarrow" "buy incindgrenade;buy molotov"
  99. bind "kp_5" "buy decoy"
  100.  
  101. //--------//---------//
  102. // Mouse //
  103. //--------//---------//
  104. sensitivity "2"
  105. m_customaccel "0"
  106. m_customaccel_exponent "1.05"
  107. m_customaccel_max "0"
  108. m_customaccel_scale "0.04"
  109. m_forward "1"
  110. m_mouseaccel1 "0"
  111. m_mouseaccel2 "0"
  112. m_mousespeed "1"
  113. m_pitch "0.022"
  114. m_rawinput "1"
  115. m_side "0.8"
  116. m_yaw "0.022"
  117.  
  118. //--------//---------//
  119. // Crosshair //
  120. //--------//---------//
  121. cl_crosshair_drawoutline "1"
  122. cl_crosshair_dynamic_maxdist_splitratio "0.0"
  123. cl_crosshair_dynamic_splitalpha_innermod "1"
  124. cl_crosshair_dynamic_splitalpha_outermod "0.300000"
  125. cl_crosshair_dynamic_splitdist "5"
  126. cl_crosshair_outlinethickness "1"
  127. cl_crosshairalpha "999"
  128. cl_crosshaircolor "5"
  129. cl_crosshaircolor_b "0"
  130. cl_crosshaircolor_g "255"
  131. cl_crosshaircolor_r "0"
  132. cl_crosshairdot "0"
  133. cl_crosshairgap "-1"
  134. cl_crosshairgap_useweaponvalue "0"
  135. cl_crosshairscale "0"
  136. cl_crosshairsize "2.5"
  137. cl_crosshairstyle "4"
  138. cl_crosshairthickness ".2"
  139. cl_crosshairusealpha "1"
  140. cl_fixedcrosshairgap "1000"
  141.  
  142. //--------//---------//
  143. // Rates //
  144. //--------//---------//
  145. rate "128000"
  146. cl_interp "0"
  147. cl_interp_ratio "1"
  148. cl_cmdrate "128"
  149. cl_updaterate "128"
  150. cl_lagcompensation "1"
  151. //net_maxfragments "1280"
  152.  
  153. alias mmrates "cl_interp 0.031;cl_interp_ratio 2;rate 80000;cl_smooth 1;cl_smoothtime 0.01;cl_predoptimize 2;cl_predict 1;cl_predictweapons 1;"
  154.  
  155.  
  156. //--------//---------//
  157. // Audio //
  158. //--------//---------//
  159. snd_mixahead "0.05"
  160. snd_musicvolume "0"
  161. snd_headphone_pan_exponent "2"
  162. snd_headphone_pan_radial_weight "2"
  163. snd_legacy_surround "0"
  164. snd_pitchquality "1"
  165. snd_front_headphone_position 45.0
  166. snd_rear_headphone_position 135.0
  167. dsp_enhance_stereo "0"
  168. snd_setmixer PlayerFootsteps vol .5 `
  169. snd_setmixer GlobalFootsteps vol 1.2
  170. snd_setmixer Ambient vol 0.0
  171. //snd_stereo_pan_exponent "1"
  172. snd_surround_speaker_pan_exponent "1"
  173. voice_enable "1"
  174. voice_scale "1"
  175. volume .1
  176. voice_mixer_volume "1"
  177.  
  178. bind "-" "ngup"
  179.  
  180. Alias "ngup" "ngstart"
  181.  
  182. alias "ngstart" "voice_scale 0.5;echo |_____*_____| VOICE 50%; playvol buttons\blip1 0.5;alias ngup ng5"
  183.  
  184. alias "ng5" "voice_scale 0;echo |*__________| VOICE Muted; playvol buttons\blip1 0.5;alias ngup ng10"
  185.  
  186. alias "ng10" "voice_scale 1;echo |__________*| VOICE 100%; playvol buttons\blip1 0.5;alias ngup ngstart"
  187.  
  188.  
  189. // Adjust when pressing "="
  190.  
  191. bind "=" "volumeLevelSelected"
  192.  
  193. alias volumeLevelSelected volumeLevelFour
  194.  
  195. alias volumeLevelOne "bind =;volume 0.025;echo Volume |~25%~|; playvol buttons\blip1 0.5;alias esp_low volume 0.025;alias esp_hi volume 0.2;alias volumeLevelSelected volumeLevelTwo;"
  196.  
  197. alias volumeLevelTwo "bind =;volume 0.05;echo Volume |~50%~|; playvol buttons\blip1 0.5;alias esp_low volume 0.05; alias volumeLevelSelected volumeLevelThree"
  198.  
  199. alias volumeLevelThree "bind =;volume 0.1;echo Volume |~100~|; playvol buttons\blip1 0.5;alias esp_low volume 0.1;alias volumeLevelSelected volumeLevelFour"
  200.  
  201. alias volumeLevelFour "bind =;volume 0.2;echo Volume |~200%~|; playvol buttons\blip1 0.5;alias esp_low volume 0.2;alias
  202. volumeLevelSelected volumeLevelFive"
  203.  
  204. alias volumeLevelFive "bind =;volume 0.00;echo Volume |~MUTED~|; playvol buttons\blip1 0.5;alias esp_low volume 0.00; voice_scale 0.00;alias esp_hi volume 0.0;alias volumeLevelSelected volumeLevelOne"
  205.  
  206. bind "=" "volumeLevelSelected"
  207.  
  208.  
  209. //--------//---------//
  210. // Video //
  211. //--------//---------//
  212. mat_setvideomode "1920 1080 1"
  213. mat_vsync "0"
  214. fps_max "145"
  215. fps_max_menu "145"
  216. net_graph "0"
  217. net_graphproportionalfont "0"
  218. hud_showtargetid "1"
  219. r_drawtracers_firstperson "1"
  220.  
  221. //--------//---------//
  222. // HUD //
  223. //--------//---------//
  224. hud_scaling "1.1" //HUD Size.
  225. hud_showtargetid "1" //Show indicator of enemy
  226. cl_hud_background_alpha "0.100000" //HUD Opacity.
  227. cl_hud_bomb_under_radar "0" //Show bomb indicator
  228. cl_hud_color "3" //HUD colour - 1 to 9.
  229. cl_hud_healthammo_style "1" //Health & Ammo Look - 1
  230. cl_hud_playercount_pos "0" //Players left count - Top or Bot.
  231. cl_hud_playercount_showcount "0" //Show Number over Avatar.
  232. cl_hud_radar_scale "1.1" //Radar image size.
  233. cl_draw_only_deathnotices "0" //Showclanin Death Notice.
  234. cl_showloadout "1" //Loadout does not fade.
  235. cl_showpos "0" //Player speed/velocity.
  236. cl_showfps "0" //FPS Indicator.
  237. net_graphproportionalfont "0" //Tiny netgraph font.
  238. developer 1
  239. con_filter_enable 2
  240. con_filter_text_out "Player:"
  241. con_filter_text "Damage"
  242.  
  243.  
  244. //--------//---------//
  245. // Radar //
  246. //--------//---------//
  247. cl_radar_always_centered "0" //Radar always face North.
  248. cl_radar_icon_scale_min "0.4" //Radar Size
  249. cl_radar_rotate "1" //Radar faces player direction.
  250. cl_radar_scale "0.5" //Radar icon sizes - 0.4 Minimum
  251. cl_radar_square_with_scoreboard "1" //Show square radr with Scoreboard
  252.  
  253.  
  254. //--------//---------//
  255. // Viewmodel //
  256. //--------//---------//
  257. cl_righthand "0"
  258.  
  259. viewmodel_fov "65"
  260. viewmodel_presetpos "0" //Classic
  261. viewmodel_offset_x "2.5"
  262. viewmodel_offset_y "0"
  263. viewmodel_offset_z "-1.5"
  264. viewmodel_presetpos "3"
  265.  
  266. //viewmodel_presetpos "0" //Classic
  267. //viewmodel_offset_x "2.5"
  268. //viewmodel_offset_y "0"
  269. //viewmodel_offset_z "-1.5"
  270. //viewmodel_presetpos "3"
  271.  
  272. cl_bob_lower_amt "0"
  273. cl_bobamt_lat "0"
  274. cl_bobamt_vert "0"
  275. cl_bobcycle 0.98
  276.  
  277. //cl_bob_lower_amt "5" //default
  278. //cl_bobamt_vert ".1" //default
  279. //cl_bobamt_lat ".1" //default
  280. //cl_bobcycle .10 //default
  281.  
  282. //removes the shifting of the arm when crouching down.
  283. cl_viewmodel_shift_left_amt "0.5"
  284. cl_viewmodel_shift_right_amt "0.5"
  285. m_mousespeed 0
  286. m_mouseaccel 0
  287.  
  288.  
  289. //--------//---------//
  290. // Misc //
  291. //--------//---------//
  292. con_enable "1"
  293. closeonbuy "1"
  294. gameinstructor_enable "0"
  295. cl_teammate_colors_show "1"
  296.  
  297. //--------//---------//
  298. // Aliases //
  299. //--------//---------//
  300. alias "volatile" "connect 203.33.121.190:27028;password paradise"
  301. alias "triggerhappy" "connect 203.33.121.205:27029;password victory; rcon_password tr1ggerh4ppy"
  302. alias "sov" "connect 203.33.121.202:27084;password victory"
  303. echo "VOLATILE connect 203.33.121.190:27028;password paradise"
  304. echo "TRIGGERHAPPY connect 203.33.121.205:27029;password victory"
  305. echo "SoV connect 203.33.121.202:27084;password victory"
  306.  
  307. //---------//----------//
  308. // Give Weapon Aliases //
  309. //---------//----------//
  310. alias "taser" "give weapon_taser"
  311. alias "zeus" "give weapon_taser"
  312.  
  313. alias "decoy" "give weapon_decoy"
  314. alias "flashbang" "give weapon_flashbang"
  315. alias "grenade" "give weapon_hegrenade"
  316. alias "incendiary" "give weapon_Incgrenade"
  317. alias "molotov" "give weapon_molotov"
  318. alias "smoke" "give weapon_smokegrenade"
  319.  
  320. alias "deagle" "give weapon_deagle"
  321. alias "fiveseven" "give weapon_fiveseven"
  322. alias "glock" "give weapon_glock"
  323. alias "p2000" "give weapon_hkp2000"
  324. alias "P250" "give weapon_P250"
  325. alias "usp" "give weapon_usp_silencer"
  326. alias "cz" "give weapon_cz75"
  327. alias "tec9" "give weapon_tec9"
  328.  
  329. alias "ak" "give weapon_ak47"
  330. alias "aug" "give weapon_aug"
  331. alias "awp" "give weapon_awp"
  332. alias "m4a1" "give weapon_m4a1_silencer"
  333. alias "m4a4" "give weapon_m4a1"
  334. alias "famas" "give weapon_famas"
  335. alias "galil" "give weapon_galilar"
  336. alias "scar" "give weapon_SCAR20"
  337. alias "scout" "give weapon_ssg08"
  338.  
  339. alias "aztec" "map de_aztec "
  340. alias "cache" "map de_cache"
  341. alias "cobblestone" "map de_cbble"
  342. alias "dust" "map de_dust"
  343. alias "dust2" "map de_dust2"
  344. alias "inferno" "map de_inferno"
  345. alias "mill" "map de_mill"
  346. alias "mirage" "map de_mirage"
  347. alias "nuke" "map de_nuke"
  348. alias "overpass" "map de_overpass"
  349. alias "seaside" "map de_seaside"
  350. alias "season" "map de_season"
  351. alias "train" "map de_tain"
  352. alias "vertigo" "map de_vertigo"
  353.  
  354.  
  355.  
  356. Echo *****************************************
  357. Echo *****************************************
  358. Echo *****************************************
  359. Echo *****************************************
  360. Echo IamTriggerHappy Config Loaded
  361. Echo *****************************************
  362. Echo *****************************************
  363. Echo *****************************************
  364. Echo *****************************************
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