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- //IamTriggerHappy CS:GO Config
- //Updated 08/08/2014
- //BINDS
- unbindall
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- //bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "+lookatweapon"
- bind "g" "drop"
- bind "i" "show_loadout_toggle"
- bind "m" "teammenu"
- bind "q" "lastinv;r_cleardecals"
- bind "r" "+reload"
- bind "s" "+back"
- bind "u" "messagemode2"
- bind "v" "+noclip"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "`" "toggleconsole"
- bind "," "buyammo1"
- bind "." "buyammo2"
- //bind "SPACE" "+jump"
- alias "+d" "+jump;+duck"
- alias "-d" "-jump;-duck"
- bind "SPACE" "+d"
- bind "ESCAPE" "cancelselect"
- bind "DEL" "mute"
- bind "PAUSE" "pause"
- //bind "SHIFT" "+speed"
- bind "ALT" "+voicerecord"
- bind "CTRL" "+duck"
- bind "F1" "autobuy"
- bind "F2" "rebuy"
- bind "F3" "askconnect_accept"
- bind "F4" "bug"
- bind "F5" "jpeg"
- bind "F6" "save quick"
- bind "F7" "load quick"
- bind "F10" "quit prompt"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2;r_cleardecals"
- bind "MOUSE3" "use weapon_knife;use weapon_hegrenade"
- bind "MOUSE4" "use weapon_knife;use weapon_flashbang"
- bind "MOUSE5" "use weapon_knife;use weapon_smokegrenade"
- bind "MWHEELUP" "+jump"
- bind "MWHEELDOWN" "+jump"
- bind "PGUP" "voice_enable 0"; playvol buttons\blip1 0.5;echo Voice Off
- bind "PGDOWN" "voice_enable 1"; playvol buttons\blip1 0.5;echo Voice On
- bind "KP_plus" "incrementvar cl_radar_scale 0.25 1.0 0.05"
- bind "KP_minus" "incrementvar cl_radar_scale 0.25 1.0 -0.05"
- alias +scoreboard "+showscores; net_graph 1"
- alias -scoreboard "-showscores; net_graph 0"
- bind tab +scoreboard
- // Adjust when holding SHIFT
- alias "+creep" "+speed; esp_hi"
- alias "-creep" "-speed; esp_low"
- alias "esp_hi" "volume 0.2"
- alias "esp_low" "volume 0.1"
- bind "SHIFT" "+creep"
- bind 4 nade4
- alias "nade4" "use weapon_incgrenade;use weapon_molotov; use weapon_decoy; bind 4 nade5"
- alias "nade5" "use weapon_decoy; use weapon_incgrenade;use weapon_molotov; bind 4 nade4"
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "n" "+jumpthrow"
- //--------//---------//
- // Auto Buy //
- //--------//---------//
- bind "kp_home" "buy m4a1;buy ak47"
- bind "kp_uparrow" "buy vesthelm"
- bind "kp_pgup" "buy defuser"
- bind "kp_end" "buy hegrenade"
- bind "kp_downarrow" "buy flashbang"
- bind "kp_pgdn" "buy smokegrenade"
- bind "kp_leftarrow" "buy incindgrenade;buy molotov"
- bind "kp_5" "buy decoy"
- //--------//---------//
- // Mouse //
- //--------//---------//
- sensitivity "2"
- m_customaccel "0"
- m_customaccel_exponent "1.05"
- m_customaccel_max "0"
- m_customaccel_scale "0.04"
- m_forward "1"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "1"
- m_pitch "0.022"
- m_rawinput "1"
- m_side "0.8"
- m_yaw "0.022"
- //--------//---------//
- // Crosshair //
- //--------//---------//
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.0"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.300000"
- cl_crosshair_dynamic_splitdist "5"
- cl_crosshair_outlinethickness "1"
- cl_crosshairalpha "999"
- cl_crosshaircolor "5"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "0"
- cl_crosshairdot "0"
- cl_crosshairgap "-1"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "2.5"
- cl_crosshairstyle "4"
- cl_crosshairthickness ".2"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "1000"
- //--------//---------//
- // Rates //
- //--------//---------//
- rate "128000"
- cl_interp "0"
- cl_interp_ratio "1"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_lagcompensation "1"
- //net_maxfragments "1280"
- alias mmrates "cl_interp 0.031;cl_interp_ratio 2;rate 80000;cl_smooth 1;cl_smoothtime 0.01;cl_predoptimize 2;cl_predict 1;cl_predictweapons 1;"
- //--------//---------//
- // Audio //
- //--------//---------//
- snd_mixahead "0.05"
- snd_musicvolume "0"
- snd_headphone_pan_exponent "2"
- snd_headphone_pan_radial_weight "2"
- snd_legacy_surround "0"
- snd_pitchquality "1"
- snd_front_headphone_position 45.0
- snd_rear_headphone_position 135.0
- dsp_enhance_stereo "0"
- snd_setmixer PlayerFootsteps vol .5 `
- snd_setmixer GlobalFootsteps vol 1.2
- snd_setmixer Ambient vol 0.0
- //snd_stereo_pan_exponent "1"
- snd_surround_speaker_pan_exponent "1"
- voice_enable "1"
- voice_scale "1"
- volume .1
- voice_mixer_volume "1"
- bind "-" "ngup"
- Alias "ngup" "ngstart"
- alias "ngstart" "voice_scale 0.5;echo |_____*_____| VOICE 50%; playvol buttons\blip1 0.5;alias ngup ng5"
- alias "ng5" "voice_scale 0;echo |*__________| VOICE Muted; playvol buttons\blip1 0.5;alias ngup ng10"
- alias "ng10" "voice_scale 1;echo |__________*| VOICE 100%; playvol buttons\blip1 0.5;alias ngup ngstart"
- // Adjust when pressing "="
- bind "=" "volumeLevelSelected"
- alias volumeLevelSelected volumeLevelFour
- alias volumeLevelOne "bind =;volume 0.025;echo Volume |~25%~|; playvol buttons\blip1 0.5;alias esp_low volume 0.025;alias esp_hi volume 0.2;alias volumeLevelSelected volumeLevelTwo;"
- alias volumeLevelTwo "bind =;volume 0.05;echo Volume |~50%~|; playvol buttons\blip1 0.5;alias esp_low volume 0.05; alias volumeLevelSelected volumeLevelThree"
- alias volumeLevelThree "bind =;volume 0.1;echo Volume |~100~|; playvol buttons\blip1 0.5;alias esp_low volume 0.1;alias volumeLevelSelected volumeLevelFour"
- alias volumeLevelFour "bind =;volume 0.2;echo Volume |~200%~|; playvol buttons\blip1 0.5;alias esp_low volume 0.2;alias
- volumeLevelSelected volumeLevelFive"
- alias volumeLevelFive "bind =;volume 0.00;echo Volume |~MUTED~|; playvol buttons\blip1 0.5;alias esp_low volume 0.00; voice_scale 0.00;alias esp_hi volume 0.0;alias volumeLevelSelected volumeLevelOne"
- bind "=" "volumeLevelSelected"
- //--------//---------//
- // Video //
- //--------//---------//
- mat_setvideomode "1920 1080 1"
- mat_vsync "0"
- fps_max "145"
- fps_max_menu "145"
- net_graph "0"
- net_graphproportionalfont "0"
- hud_showtargetid "1"
- r_drawtracers_firstperson "1"
- //--------//---------//
- // HUD //
- //--------//---------//
- hud_scaling "1.1" //HUD Size.
- hud_showtargetid "1" //Show indicator of enemy
- cl_hud_background_alpha "0.100000" //HUD Opacity.
- cl_hud_bomb_under_radar "0" //Show bomb indicator
- cl_hud_color "3" //HUD colour - 1 to 9.
- cl_hud_healthammo_style "1" //Health & Ammo Look - 1
- cl_hud_playercount_pos "0" //Players left count - Top or Bot.
- cl_hud_playercount_showcount "0" //Show Number over Avatar.
- cl_hud_radar_scale "1.1" //Radar image size.
- cl_draw_only_deathnotices "0" //Showclanin Death Notice.
- cl_showloadout "1" //Loadout does not fade.
- cl_showpos "0" //Player speed/velocity.
- cl_showfps "0" //FPS Indicator.
- net_graphproportionalfont "0" //Tiny netgraph font.
- developer 1
- con_filter_enable 2
- con_filter_text_out "Player:"
- con_filter_text "Damage"
- //--------//---------//
- // Radar //
- //--------//---------//
- cl_radar_always_centered "0" //Radar always face North.
- cl_radar_icon_scale_min "0.4" //Radar Size
- cl_radar_rotate "1" //Radar faces player direction.
- cl_radar_scale "0.5" //Radar icon sizes - 0.4 Minimum
- cl_radar_square_with_scoreboard "1" //Show square radr with Scoreboard
- //--------//---------//
- // Viewmodel //
- //--------//---------//
- cl_righthand "0"
- viewmodel_fov "65"
- viewmodel_presetpos "0" //Classic
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "0"
- viewmodel_offset_z "-1.5"
- viewmodel_presetpos "3"
- //viewmodel_presetpos "0" //Classic
- //viewmodel_offset_x "2.5"
- //viewmodel_offset_y "0"
- //viewmodel_offset_z "-1.5"
- //viewmodel_presetpos "3"
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- cl_bobcycle 0.98
- //cl_bob_lower_amt "5" //default
- //cl_bobamt_vert ".1" //default
- //cl_bobamt_lat ".1" //default
- //cl_bobcycle .10 //default
- //removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0.5"
- cl_viewmodel_shift_right_amt "0.5"
- m_mousespeed 0
- m_mouseaccel 0
- //--------//---------//
- // Misc //
- //--------//---------//
- con_enable "1"
- closeonbuy "1"
- gameinstructor_enable "0"
- cl_teammate_colors_show "1"
- //--------//---------//
- // Aliases //
- //--------//---------//
- alias "volatile" "connect 203.33.121.190:27028;password paradise"
- alias "triggerhappy" "connect 203.33.121.205:27029;password victory; rcon_password tr1ggerh4ppy"
- alias "sov" "connect 203.33.121.202:27084;password victory"
- echo "VOLATILE connect 203.33.121.190:27028;password paradise"
- echo "TRIGGERHAPPY connect 203.33.121.205:27029;password victory"
- echo "SoV connect 203.33.121.202:27084;password victory"
- //---------//----------//
- // Give Weapon Aliases //
- //---------//----------//
- alias "taser" "give weapon_taser"
- alias "zeus" "give weapon_taser"
- alias "decoy" "give weapon_decoy"
- alias "flashbang" "give weapon_flashbang"
- alias "grenade" "give weapon_hegrenade"
- alias "incendiary" "give weapon_Incgrenade"
- alias "molotov" "give weapon_molotov"
- alias "smoke" "give weapon_smokegrenade"
- alias "deagle" "give weapon_deagle"
- alias "fiveseven" "give weapon_fiveseven"
- alias "glock" "give weapon_glock"
- alias "p2000" "give weapon_hkp2000"
- alias "P250" "give weapon_P250"
- alias "usp" "give weapon_usp_silencer"
- alias "cz" "give weapon_cz75"
- alias "tec9" "give weapon_tec9"
- alias "ak" "give weapon_ak47"
- alias "aug" "give weapon_aug"
- alias "awp" "give weapon_awp"
- alias "m4a1" "give weapon_m4a1_silencer"
- alias "m4a4" "give weapon_m4a1"
- alias "famas" "give weapon_famas"
- alias "galil" "give weapon_galilar"
- alias "scar" "give weapon_SCAR20"
- alias "scout" "give weapon_ssg08"
- alias "aztec" "map de_aztec "
- alias "cache" "map de_cache"
- alias "cobblestone" "map de_cbble"
- alias "dust" "map de_dust"
- alias "dust2" "map de_dust2"
- alias "inferno" "map de_inferno"
- alias "mill" "map de_mill"
- alias "mirage" "map de_mirage"
- alias "nuke" "map de_nuke"
- alias "overpass" "map de_overpass"
- alias "seaside" "map de_seaside"
- alias "season" "map de_season"
- alias "train" "map de_tain"
- alias "vertigo" "map de_vertigo"
- Echo *****************************************
- Echo *****************************************
- Echo *****************************************
- Echo *****************************************
- Echo IamTriggerHappy Config Loaded
- Echo *****************************************
- Echo *****************************************
- Echo *****************************************
- Echo *****************************************
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