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LittleSallyDigby

Stuntman Condition 2 achieved!

Aug 5th, 2018
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  1. GameView Start
  2. GameController puts Desert Eagle into play.
  3. Desert Eagle initiates 3 Psychic damage to Desert Eagle.
  4. Desert Eagle deals Desert Eagle 3 Psychic damage.
  5. Desert Eagle is now at 3 HP.
  6. Ambuscade shuffles their Ambuscade's deck.
  7. GameController puts Living Paycheck into play.
  8. GameController moved Living Paycheck from Greazer's deck to Benchmark's play area.
  9. Greazer shuffles their Greazer's deck.
  10. GameController puts Impeccable Pompadour into play.
  11. Greazer shuffles their Greazer's deck.
  12. GameController puts Shock Dampeners into play.
  13. Friction shuffles their Friction's deck.
  14. GameController puts Stolen Gear into play.
  15. Friction shuffles their Friction's deck.
  16. GameController puts Iaido Practitioner into play.
  17. The Operative shuffles their The Operative's deck.
  18. Went to Ambuscade's Start phase.
  19. Went from Ambuscade's Start phase to PlayCard phase.
  20. GameController plays Re-Volt.
  21. Went from Ambuscade's PlayCard phase to End phase.
  22. Ambuscade plays Ray Manta.
  23. Desert Eagle caused Desert Eagle to regain 1 HP. HP is now 4.
  24. Desert Eagle initiates 4 Projectile damage to Benchmark.
  25. Desert Eagle deals Benchmark 4 Projectile damage.
  26. Benchmark is now at 27 HP.
  27. Re-Volt initiates 2 Lightning damage to Stuntman.
  28. Re-Volt deals Stuntman 2 Lightning damage.
  29. Stuntman is now at 25 HP.
  30. Re-Volt initiates 2 Lightning damage to Benchmark.
  31. Re-Volt deals Benchmark 2 Lightning damage.
  32. Benchmark is now at 25 HP.
  33. Re-Volt initiates 2 Lightning damage to The Naturalist.
  34. Re-Volt deals The Naturalist 2 Lightning damage.
  35. The Naturalist is now at 27 HP.
  36. Re-Volt initiates 2 Lightning damage to America's Greatest Legacy.
  37. Re-Volt deals America's Greatest Legacy 2 Lightning damage.
  38. America's Greatest Legacy is now at 28 HP.
  39. Ray Manta initiates 2 Energy damage to America's Greatest Legacy.
  40. Ray Manta deals America's Greatest Legacy 2 Energy damage.
  41. America's Greatest Legacy is now at 26 HP.
  42. Went from Ambuscade's End phase to Stuntman's Start phase.
  43. Went from Stuntman's Start phase to PlayCard phase.
  44. GameController plays Hidden Mine.
  45. Went from Stuntman's PlayCard phase to UsePower phase.
  46. Stuntman uses the power on Stuntman.
  47. Stuntman initiates 1 Projectile damage to Greazer.
  48. Greazer is a nemesis of Stuntman. Damage dealt increased by 1.
  49. Stuntman deals Greazer 2 Projectile damage.
  50. Greazer is now at 25 HP.
  51. Went from Stuntman's UsePower phase to DrawCard phase.
  52. Stuntman draws Planquez-Vous!.
  53. Went from Stuntman's DrawCard phase to End phase.
  54. Went from Stuntman's End phase to Greazer's Start phase.
  55. Went from Greazer's Start phase to PlayCard phase.
  56. GameController plays Impact Neutralizer.
  57. Went from Greazer's PlayCard phase to End phase.
  58. Greazer initiates 2 Energy damage to Benchmark.
  59. Benchmark is a nemesis of Greazer. Damage dealt increased by 1.
  60. Greazer deals Benchmark 3 Energy damage.
  61. Benchmark is now at 22 HP.
  62. Went from Greazer's End phase to Benchmark's Start phase.
  63. Went from Benchmark's Start phase to PlayCard phase.
  64. GameController plays Deployment Actuation.
  65. Revealed card: Deployment Actuation
  66. Revealed matching card: "Inferno" Missile Pod
  67. Deployment Actuation puts "Inferno" Missile Pod into play.
  68. Deployment Actuation moved Deployment Actuation from Benchmark's revealed cards to Benchmark's trash.
  69. GameController moved Deployment Actuation to Benchmark's trash.
  70. Went from Benchmark's PlayCard phase to UsePower phase.
  71. Benchmark uses the power on Benchmark.
  72. Benchmark draws Fly-by.
  73. Benchmark initiates 1 Energy damage to Greazer.
  74. Greazer is a nemesis of Benchmark. Damage dealt increased by 1.
  75. Benchmark deals Greazer 2 Energy damage.
  76. Greazer is now at 23 HP.
  77. Went from Benchmark's UsePower phase to DrawCard phase.
  78. Benchmark draws Overhaul Loadout.
  79. Went from Benchmark's DrawCard phase to End phase.
  80. Went from Benchmark's End phase to Friction's Start phase.
  81. Went from Friction's Start phase to PlayCard phase.
  82. GameController plays The Hippo.
  83. Went from Friction's PlayCard phase to End phase.
  84. Friction initiates 1 Melee damage to The Naturalist.
  85. Friction deals The Naturalist 1 Melee damage.
  86. The Naturalist is now at 26 HP.
  87. Stolen Gear plays Supersonic Streak.
  88. Friction initiates 2 Lightning damage to Friction.
  89. Shock Dampeners made Friction immune to damage.
  90. Damage amount was 0, so no damage was dealt.
  91. GameController moved Supersonic Streak to Friction's trash.
  92. The Hippo initiates 3 Melee damage to The Naturalist.
  93. The Hippo deals The Naturalist 3 Melee damage.
  94. The Naturalist is now at 23 HP.
  95. Went from Friction's End phase to The Naturalist's Start phase.
  96. Went from The Naturalist's Start phase to PlayCard phase.
  97. GameController plays The Formidable Rhinoceros.
  98. Went from The Naturalist's PlayCard phase to UsePower phase.
  99. The Naturalist uses the power on The Formidable Rhinoceros.
  100. The Naturalist draws The Predator's Eye.
  101. The Naturalist draws The Predator's Eye.
  102. Went from The Naturalist's UsePower phase to DrawCard phase.
  103. The Naturalist draws The Predator's Eye.
  104. Went from The Naturalist's DrawCard phase to End phase.
  105. Went from The Naturalist's End phase to The Operative's Start phase.
  106. Went from The Operative's Start phase to PlayCard phase.
  107. GameController plays Shinken Strike.
  108. The Operative initiates 3 Melee damage to Benchmark.
  109. The Operative deals Benchmark 3 Melee damage.
  110. Benchmark is now at 19 HP.
  111. GameController moved Shinken Strike to The Operative's trash.
  112. Went from The Operative's PlayCard phase to End phase.
  113. The Operative initiates 2 Melee damage to The Naturalist.
  114. The Formidable Rhinoceros reduces the damage dealt to The Naturalist by The Operative by 1.
  115. The Operative deals The Naturalist 1 Melee damage.
  116. The Naturalist is now at 22 HP.
  117. Went from The Operative's End phase to Legacy's Start phase.
  118. Went from Legacy's Start phase to PlayCard phase.
  119. GameController plays Inspiring Presence.
  120. Inspiring Presence caused Stuntman to regain 1 HP. HP is now 26.
  121. Inspiring Presence caused Benchmark to regain 1 HP. HP is now 20.
  122. Inspiring Presence caused The Naturalist to regain 1 HP. HP is now 23.
  123. Inspiring Presence caused America's Greatest Legacy to regain 1 HP. HP is now 27.
  124. Went from Legacy's PlayCard phase to UsePower phase.
  125. Legacy uses the power on America's Greatest Legacy.
  126. America's Greatest Legacy's Gung-Ho caused Stuntman to regain 1 HP, up to their maximum HP. HP is now 27.
  127. Stuntman uses the power on Stuntman.
  128. Stuntman initiates 1 Projectile damage to Impeccable Pompadour.
  129. Stuntman's Tireur Incroyable increases the damage dealt by Stuntman by 2.
  130. Inspiring Presence increases the damage dealt by Stuntman by 1.
  131. Stuntman deals Impeccable Pompadour 4 Projectile damage.
  132. Impeccable Pompadour is now at 0 HP.
  133. Impeccable Pompadour reacts!
  134. Greazer initiates 2 Melee damage to Stuntman.
  135. Stuntman is a nemesis of Greazer. Damage dealt increased by 1.
  136. Greazer deals Stuntman 3 Melee damage.
  137. Stuntman is now at 24 HP.
  138. Stuntman initiates 1 Projectile damage to Ambuscade.
  139. Inspiring Presence increases the damage dealt by Stuntman by 1.
  140. Stuntman deals Ambuscade 2 Projectile damage.
  141. Ambuscade is now at 23 HP.
  142. Stuntman initiates 1 Projectile damage to Desert Eagle.
  143. Inspiring Presence increases the damage dealt by Stuntman by 1.
  144. Stuntman deals Desert Eagle 2 Projectile damage.
  145. Desert Eagle is now at 2 HP.
  146. Stuntman initiates 1 Projectile damage to Ray Manta.
  147. Inspiring Presence increases the damage dealt by Stuntman by 1.
  148. Stuntman deals Ray Manta 2 Projectile damage.
  149. Ray Manta is now at 4 HP.
  150. Stuntman initiates 1 Projectile damage to Re-Volt.
  151. Inspiring Presence increases the damage dealt by Stuntman by 1.
  152. Stuntman deals Re-Volt 2 Projectile damage.
  153. Re-Volt is now at 4 HP.
  154. Stuntman initiates 1 Projectile damage to Stuntman.
  155. Inspiring Presence increases the damage dealt by Stuntman by 1.
  156. Stuntman deals Stuntman 2 Projectile damage.
  157. Stuntman is now at 22 HP.
  158. Stuntman initiates 1 Projectile damage to Greazer.
  159. Greazer is a nemesis of Stuntman. Damage dealt increased by 1.
  160. Inspiring Presence increases the damage dealt by Stuntman by 1.
  161. Stuntman deals Greazer 3 Projectile damage.
  162. Greazer is now at 20 HP.
  163. Stuntman initiates 1 Projectile damage to Impact Neutralizer.
  164. Inspiring Presence increases the damage dealt by Stuntman by 1.
  165. Stuntman deals Impact Neutralizer 2 Projectile damage.
  166. Impact Neutralizer is now at 2 HP.
  167. Stuntman initiates 1 Projectile damage to Impeccable Pompadour.
  168. Inspiring Presence increases the damage dealt by Stuntman by 1.
  169. Stuntman deals Impeccable Pompadour 2 Projectile damage.
  170. Impeccable Pompadour is now at -2 HP.
  171. Stuntman initiates 1 Projectile damage to Benchmark.
  172. Benchmark is a nemesis of Stuntman. Damage dealt increased by 1.
  173. Inspiring Presence increases the damage dealt by Stuntman by 1.
  174. Stuntman deals Benchmark 3 Projectile damage.
  175. Benchmark is now at 17 HP.
  176. Stuntman initiates 1 Projectile damage to Friction.
  177. Inspiring Presence increases the damage dealt by Stuntman by 1.
  178. Stuntman deals Friction 2 Projectile damage.
  179. Friction is now at 24 HP.
  180. Stuntman initiates 1 Projectile damage to Shock Dampeners.
  181. Inspiring Presence increases the damage dealt by Stuntman by 1.
  182. Stuntman deals Shock Dampeners 2 Projectile damage.
  183. Shock Dampeners is now at 7 HP.
  184. Stuntman initiates 1 Projectile damage to Stolen Gear.
  185. Inspiring Presence increases the damage dealt by Stuntman by 1.
  186. Stuntman deals Stolen Gear 2 Projectile damage.
  187. Stolen Gear is now at 5 HP.
  188. Stuntman initiates 1 Projectile damage to The Hippo.
  189. Inspiring Presence increases the damage dealt by Stuntman by 1.
  190. Stuntman deals The Hippo 2 Projectile damage.
  191. The Hippo is now at 12 HP.
  192. Stuntman initiates 1 Projectile damage to The Naturalist.
  193. Inspiring Presence increases the damage dealt by Stuntman by 1.
  194. The Formidable Rhinoceros reduces the damage dealt to The Naturalist by Stuntman by 1.
  195. Stuntman deals The Naturalist 1 Projectile damage.
  196. The Naturalist is now at 22 HP.
  197. Stuntman initiates 1 Projectile damage to The Operative.
  198. Inspiring Presence increases the damage dealt by Stuntman by 1.
  199. Stuntman deals The Operative 2 Projectile damage.
  200. The Operative is now at 25 HP.
  201. Stuntman initiates 1 Projectile damage to America's Greatest Legacy.
  202. Inspiring Presence increases the damage dealt by Stuntman by 1.
  203. Stuntman deals America's Greatest Legacy 2 Projectile damage.
  204. America's Greatest Legacy is now at 25 HP.
  205. Stuntman initiates 3 Fire damage to Ambuscade.
  206. Inspiring Presence increases the damage dealt by Stuntman by 1.
  207. Stuntman deals Ambuscade 4 Fire damage.
  208. Ambuscade is now at 19 HP.
  209. Stuntman initiates 3 Fire damage to Desert Eagle.
  210. Inspiring Presence increases the damage dealt by Stuntman by 1.
  211. Stuntman deals Desert Eagle 4 Fire damage.
  212. Desert Eagle is now at -2 HP.
  213. Stuntman's Tireur Incroyable destroys Desert Eagle!
  214. GameController moved Desert Eagle to Ambuscade's trash.
  215. Stuntman initiates 3 Fire damage to Ray Manta.
  216. Inspiring Presence increases the damage dealt by Stuntman by 1.
  217. Stuntman deals Ray Manta 4 Fire damage.
  218. Ray Manta is now at 0 HP.
  219. Stuntman's Tireur Incroyable destroys Ray Manta!
  220. GameController moved Ray Manta to Ambuscade's trash.
  221. Stuntman initiates 3 Fire damage to Re-Volt.
  222. Inspiring Presence increases the damage dealt by Stuntman by 1.
  223. Stuntman deals Re-Volt 4 Fire damage.
  224. Re-Volt is now at 0 HP.
  225. Stuntman's Tireur Incroyable destroys Re-Volt!
  226. GameController moved Re-Volt to Ambuscade's trash.
  227. Stuntman initiates 3 Fire damage to Greazer.
  228. Greazer is a nemesis of Stuntman. Damage dealt increased by 1.
  229. Inspiring Presence increases the damage dealt by Stuntman by 1.
  230. Stuntman deals Greazer 5 Fire damage.
  231. Greazer is now at 15 HP.
  232. Stuntman initiates 3 Fire damage to Impact Neutralizer.
  233. Inspiring Presence increases the damage dealt by Stuntman by 1.
  234. Stuntman deals Impact Neutralizer 4 Fire damage.
  235. Impact Neutralizer is now at -2 HP.
  236. Stuntman's Tireur Incroyable destroys Impact Neutralizer!
  237. GameController moved Impact Neutralizer to Greazer's trash.
  238. Stuntman initiates 3 Fire damage to Impeccable Pompadour.
  239. Inspiring Presence increases the damage dealt by Stuntman by 1.
  240. Stuntman deals Impeccable Pompadour 4 Fire damage.
  241. Impeccable Pompadour is now at -6 HP.
  242. Stuntman initiates 3 Fire damage to Friction.
  243. Inspiring Presence increases the damage dealt by Stuntman by 1.
  244. Stuntman deals Friction 4 Fire damage.
  245. Friction is now at 20 HP.
  246. Stuntman initiates 3 Fire damage to Shock Dampeners.
  247. Inspiring Presence increases the damage dealt by Stuntman by 1.
  248. Stuntman deals Shock Dampeners 4 Fire damage.
  249. Shock Dampeners is now at 3 HP.
  250. Stuntman initiates 3 Fire damage to Stolen Gear.
  251. Inspiring Presence increases the damage dealt by Stuntman by 1.
  252. Stuntman deals Stolen Gear 4 Fire damage.
  253. Stolen Gear is now at 1 HP.
  254. Stuntman initiates 3 Fire damage to The Hippo.
  255. Inspiring Presence increases the damage dealt by Stuntman by 1.
  256. Stuntman deals The Hippo 4 Fire damage.
  257. The Hippo is now at 8 HP.
  258. Stuntman initiates 3 Fire damage to The Operative.
  259. Inspiring Presence increases the damage dealt by Stuntman by 1.
  260. Stuntman deals The Operative 4 Fire damage.
  261. The Operative is now at 21 HP.
  262. Hidden Mine destroys itself!
  263. GameController moved Hidden Mine to Stuntman's trash.
  264. Went from Legacy's UsePower phase to DrawCard phase.
  265. Legacy draws The Legacy Ring.
  266. Went from Legacy's DrawCard phase to End phase.
  267. Went from Legacy's End phase to Silver Gulch, 1883's Start phase.
  268. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  269. GameController plays Stout Barrel.
  270. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  271. Stout Barrel plays the top card of the environment deck.
  272. Stout Barrel plays Tyler Hayes.
  273. Tyler Hayes initiates 2 Projectile damage to Ambuscade.
  274. Tyler Hayes deals Ambuscade 2 Projectile damage.
  275. Ambuscade is now at 17 HP.
  276. Tyler Hayes initiates 2 Projectile damage to Stuntman.
  277. Tyler Hayes deals Stuntman 2 Projectile damage.
  278. Stuntman is now at 20 HP.
  279. Tyler Hayes initiates 2 Projectile damage to Greazer.
  280. Tyler Hayes deals Greazer 2 Projectile damage.
  281. Greazer is now at 13 HP.
  282. Tyler Hayes initiates 2 Projectile damage to Impeccable Pompadour.
  283. Tyler Hayes deals Impeccable Pompadour 2 Projectile damage.
  284. Impeccable Pompadour is now at -8 HP.
  285. Tyler Hayes initiates 2 Projectile damage to Benchmark.
  286. Tyler Hayes deals Benchmark 2 Projectile damage.
  287. Benchmark is now at 15 HP.
  288. Tyler Hayes initiates 2 Projectile damage to Friction.
  289. Tyler Hayes deals Friction 2 Projectile damage.
  290. Friction is now at 18 HP.
  291. Tyler Hayes initiates 2 Projectile damage to Shock Dampeners.
  292. Tyler Hayes deals Shock Dampeners 2 Projectile damage.
  293. Shock Dampeners is now at 1 HP.
  294. Tyler Hayes initiates 2 Projectile damage to Stolen Gear.
  295. Tyler Hayes deals Stolen Gear 2 Projectile damage.
  296. Stolen Gear is now at -1 HP.
  297. Tyler Hayes destroys Stolen Gear!
  298. GameController moved Stolen Gear to Friction's trash.
  299. Tyler Hayes initiates 2 Projectile damage to The Hippo.
  300. Tyler Hayes deals The Hippo 2 Projectile damage.
  301. The Hippo is now at 6 HP.
  302. Tyler Hayes initiates 2 Projectile damage to The Naturalist.
  303. The Formidable Rhinoceros reduces the damage dealt to The Naturalist by Tyler Hayes by 1.
  304. Tyler Hayes deals The Naturalist 1 Projectile damage.
  305. The Naturalist is now at 21 HP.
  306. Tyler Hayes initiates 2 Projectile damage to The Operative.
  307. Tyler Hayes deals The Operative 2 Projectile damage.
  308. The Operative is now at 19 HP.
  309. Tyler Hayes initiates 2 Projectile damage to America's Greatest Legacy.
  310. Tyler Hayes deals America's Greatest Legacy 2 Projectile damage.
  311. America's Greatest Legacy is now at 23 HP.
  312. Tyler Hayes initiates 2 Projectile damage to Stout Barrel.
  313. Tyler Hayes deals Stout Barrel 2 Projectile damage.
  314. Stout Barrel is now at 3 HP.
  315. Went from Silver Gulch, 1883's End phase to Ambuscade's Start phase.
  316. Went from Ambuscade's Start phase to PlayCard phase.
  317. GameController plays Shrewd Ambush.
  318. Revealed matching card: Rigged Net
  319. Shrewd Ambush puts Rigged Net into play.
  320. GameController moved Rigged Net from Ambuscade's revealed cards next to America's Greatest Legacy.
  321. Shrewd Ambush moves 0 cards to the top of Ambuscade's Deck.
  322. Ambuscade shuffles their Ambuscade's deck.
  323. There are no snare cards in Ambuscade's trash to put into play.
  324. GameController moved Shrewd Ambush to Ambuscade's trash.
  325. Went from Ambuscade's PlayCard phase to End phase.
  326. Ambuscade initiates 3 Melee damage to America's Greatest Legacy.
  327. Ambuscade deals America's Greatest Legacy 3 Melee damage.
  328. America's Greatest Legacy is now at 20 HP.
  329. Went from Ambuscade's End phase to Stuntman's Start phase.
  330. Went from Stuntman's Start phase to PlayCard phase.
  331. GameController plays Coute que Coute.
  332. Went from Stuntman's PlayCard phase to UsePower phase.
  333. Stuntman uses the power on Stuntman.
  334. Stuntman initiates 1 Projectile damage to Greazer.
  335. Greazer is a nemesis of Stuntman. Damage dealt increased by 1.
  336. Inspiring Presence increases the damage dealt by Stuntman by 1.
  337. Coute que Coute increases the damage dealt by Stuntman by 1.
  338. Stuntman deals Greazer 4 Projectile damage.
  339. Greazer is now at 9 HP.
  340. Went from Stuntman's UsePower phase to DrawCard phase.
  341. Stuntman draws The Usual Solution.
  342. Went from Stuntman's DrawCard phase to End phase.
  343. Went from Stuntman's End phase to Greazer's Start phase.
  344. Greazer initiates 3 Psychic damage to Greazer.
  345. Greazer deals Greazer 3 Psychic damage.
  346. Greazer is now at 6 HP.
  347. Impeccable Pompadour caused Impeccable Pompadour's HP to be set to 4.
  348. Went from Greazer's Start phase to PlayCard phase.
  349. GameController plays Electroshackles.
  350. GameController moved Electroshackles from Greazer's deck to The Naturalist's play area.
  351. Electroshackles initiates 1 Lightning damage to The Naturalist.
  352. The Formidable Rhinoceros reduces the damage dealt to The Naturalist by Electroshackles by 1.
  353. Damage amount was 0, so no damage was dealt.
  354. Went from Greazer's PlayCard phase to End phase.
  355. Greazer initiates 2 Energy damage to Benchmark.
  356. Benchmark is a nemesis of Greazer. Damage dealt increased by 1.
  357. Greazer deals Benchmark 3 Energy damage.
  358. Benchmark is now at 12 HP.
  359. Went from Greazer's End phase to Benchmark's Start phase.
  360. Went from Benchmark's Start phase to PlayCard phase.
  361. GameController plays Load on Initialization.
  362. Went from Benchmark's PlayCard phase to UsePower phase.
  363. Benchmark uses the power on Benchmark.
  364. Benchmark draws Overhaul Loadout.
  365. Benchmark initiates 1 Energy damage to Greazer.
  366. Greazer is a nemesis of Benchmark. Damage dealt increased by 1.
  367. Inspiring Presence increases the damage dealt by Benchmark by 1.
  368. Benchmark deals Greazer 3 Energy damage.
  369. Greazer is now at 3 HP.
  370. Went from Benchmark's UsePower phase to DrawCard phase.
  371. Benchmark draws Subcutaneous Cybernetics.
  372. Went from Benchmark's DrawCard phase to End phase.
  373. Went from Benchmark's End phase to Friction's Start phase.
  374. Went from Friction's Start phase to PlayCard phase.
  375. GameController plays Blinding Surge.
  376. Blinding Surge will destroy 1 hero ongoing cards.
  377. Blinding Surge destroys The Formidable Rhinoceros!
  378. GameController moved The Formidable Rhinoceros to The Naturalist's trash.
  379. Friction initiates 3 Lightning damage to Friction.
  380. Shock Dampeners made Friction immune to damage.
  381. Damage amount was 0, so no damage was dealt.
  382. GameController moved Blinding Surge to Friction's trash.
  383. Went from Friction's PlayCard phase to End phase.
  384. Friction initiates 1 Melee damage to The Naturalist.
  385. Friction deals The Naturalist 1 Melee damage.
  386. The Naturalist is now at 20 HP.
  387. The Hippo initiates 3 Melee damage to The Naturalist.
  388. The Hippo deals The Naturalist 3 Melee damage.
  389. The Naturalist is now at 17 HP.
  390. Went from Friction's End phase to The Naturalist's Start phase.
  391. Went from The Naturalist's Start phase to PlayCard phase.
  392. Went from The Naturalist's PlayCard phase to UsePower phase.
  393. The Naturalist uses the power on The Naturalist.
  394. The Naturalist's Transform puts The Deadly Crocodile into play.
  395. The Naturalist shuffles their The Naturalist's deck.
  396. Went from The Naturalist's UsePower phase to DrawCard phase.
  397. The Naturalist draws Shifter's Strength.
  398. Went from The Naturalist's DrawCard phase to End phase.
  399. Went from The Naturalist's End phase to The Operative's Start phase.
  400. Went from The Operative's Start phase to PlayCard phase.
  401. GameController plays Student of Many Masters.
  402. The Operative initiates 1 Melee damage to Stuntman.
  403. Coute que Coute increases the damage dealt by The Operative by 1.
  404. The Operative deals Stuntman 2 Melee damage.
  405. Stuntman is now at 18 HP.
  406. The Operative initiates 1 Melee damage to The Naturalist.
  407. The Operative deals The Naturalist 1 Melee damage.
  408. The Naturalist is now at 16 HP.
  409. The Operative initiates 1 Melee damage to America's Greatest Legacy.
  410. The Operative deals America's Greatest Legacy 1 Melee damage.
  411. America's Greatest Legacy is now at 19 HP.
  412. GameController moved Student of Many Masters to The Operative's trash.
  413. Went from The Operative's PlayCard phase to End phase.
  414. The Operative initiates 2 Melee damage to The Naturalist.
  415. The Operative deals The Naturalist 2 Melee damage.
  416. The Naturalist is now at 14 HP.
  417. Went from The Operative's End phase to Legacy's Start phase.
  418. Went from Legacy's Start phase to PlayCard phase.
  419. GameController plays Fortitude.
  420. Went from Legacy's PlayCard phase to UsePower phase.
  421. ***** LOADED UNDO FILE: undo-64-Legacy-PlayCard *****
  422. Possible achievement: Base_CumulativeDamage, progress: 100
  423. Possible achievement: Base_CumulativeHeal, progress: 3702.5
  424. Possible achievement: Base_DefeatNemeses, progress: 60
  425. Possible achievement: Base_LargeAttack
  426. Possible achievement: Base_LastHeroStanding
  427. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  428. Possible achievement: Base_NoCards
  429. Possible achievement: Base_NoPowers
  430. Possible achievement: Base_RedirectMany
  431. Possible achievement: Base_WinFullHP
  432. Possible achievement: Base_WinGame
  433. GameController plays Heroic Interception.
  434. America's Greatest Legacy initiates 3 Melee damage to America's Greatest Legacy.
  435. Inspiring Presence increases the damage dealt by America's Greatest Legacy by 1.
  436. Action of Heroic Interception was prevented by Rigged Net.
  437. Rigged Net destroys itself!
  438. GameController moved Rigged Net to Ambuscade's trash.
  439. Went from Legacy's PlayCard phase to UsePower phase.
  440. Legacy uses the power on America's Greatest Legacy.
  441. America's Greatest Legacy's Gung-Ho caused Benchmark to regain 1 HP. HP is now 13.
  442. Benchmark uses the power on Benchmark.
  443. Benchmark draws Countermeasures.
  444. Benchmark initiates 1 Energy damage to Greazer.
  445. Greazer is a nemesis of Benchmark. Damage dealt increased by 1.
  446. Inspiring Presence increases the damage dealt by Benchmark by 1.
  447. Benchmark deals Greazer 3 Energy damage.
  448. Greazer is now at 0 HP.
  449. Greazer is no longer a target.
  450. All of Greazer's cards are removed from the game.
  451. GameController moves 20 cards to the top of Greazer's OutOfGame.
  452. Greazer was flipped to its back side.
  453. Went from Legacy's UsePower phase to DrawCard phase.
  454. Legacy draws Bolster Allies.
  455. Went from Legacy's DrawCard phase to End phase.
  456. Went from Legacy's End phase to Silver Gulch, 1883's Start phase.
  457. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  458. GameController plays Prickly Cactus.
  459. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  460. Stout Barrel plays the top card of the environment deck.
  461. Stout Barrel plays Temporal Event.
  462. Revealed card: Cyrus Hayes
  463. Revealed matching card: Sustain the Portal
  464. Temporal Event puts Sustain the Portal into play.
  465. Temporal Event moves 1 cards to the top of Silver Gulch, 1883's Deck.
  466. Silver Gulch, 1883 shuffles their the environment deck.
  467. Temporal Event destroys itself!
  468. GameController moved Temporal Event to the environment trash.
  469. Tyler Hayes initiates 2 Projectile damage to Ambuscade.
  470. Tyler Hayes deals Ambuscade 2 Projectile damage.
  471. Ambuscade is now at 15 HP.
  472. Tyler Hayes initiates 2 Projectile damage to Stuntman.
  473. Heroic Interception made Stuntman immune to damage.
  474. Damage amount was 0, so no damage was dealt.
  475. Tyler Hayes initiates 2 Projectile damage to Benchmark.
  476. Heroic Interception made Benchmark immune to damage.
  477. Damage amount was 0, so no damage was dealt.
  478. Tyler Hayes initiates 2 Projectile damage to Friction.
  479. Tyler Hayes deals Friction 2 Projectile damage.
  480. Friction is now at 16 HP.
  481. Tyler Hayes initiates 2 Projectile damage to Shock Dampeners.
  482. Tyler Hayes deals Shock Dampeners 2 Projectile damage.
  483. Shock Dampeners is now at -1 HP.
  484. Tyler Hayes destroys Shock Dampeners!
  485. GameController moved Shock Dampeners to Friction's trash.
  486. Tyler Hayes initiates 2 Projectile damage to The Hippo.
  487. Tyler Hayes deals The Hippo 2 Projectile damage.
  488. The Hippo is now at 4 HP.
  489. Tyler Hayes initiates 2 Projectile damage to The Naturalist.
  490. Heroic Interception made The Naturalist immune to damage.
  491. Damage amount was 0, so no damage was dealt.
  492. Tyler Hayes initiates 2 Projectile damage to The Operative.
  493. Tyler Hayes deals The Operative 2 Projectile damage.
  494. The Operative is now at 17 HP.
  495. Tyler Hayes initiates 2 Projectile damage to America's Greatest Legacy.
  496. Tyler Hayes deals America's Greatest Legacy 2 Projectile damage.
  497. America's Greatest Legacy is now at 17 HP.
  498. Tyler Hayes initiates 2 Projectile damage to Prickly Cactus.
  499. Tyler Hayes deals Prickly Cactus 2 Projectile damage.
  500. Prickly Cactus is now at 1 HP.
  501. Tyler Hayes initiates 2 Projectile damage to Stout Barrel.
  502. Tyler Hayes deals Stout Barrel 2 Projectile damage.
  503. Stout Barrel is now at 1 HP.
  504. Sustain the Portal initiates 2 Energy damage to Ambuscade.
  505. Sustain the Portal deals Ambuscade 2 Energy damage.
  506. Ambuscade is now at 13 HP.
  507. Sustain the Portal initiates 2 Energy damage to Stuntman.
  508. Heroic Interception made Stuntman immune to damage.
  509. Damage amount was 0, so no damage was dealt.
  510. Sustain the Portal initiates 2 Energy damage to Benchmark.
  511. Heroic Interception made Benchmark immune to damage.
  512. Damage amount was 0, so no damage was dealt.
  513. Sustain the Portal initiates 2 Energy damage to Friction.
  514. Sustain the Portal deals Friction 2 Energy damage.
  515. Friction is now at 14 HP.
  516. Sustain the Portal initiates 2 Energy damage to The Hippo.
  517. Sustain the Portal deals The Hippo 2 Energy damage.
  518. The Hippo is now at 2 HP.
  519. Sustain the Portal initiates 2 Energy damage to The Naturalist.
  520. Heroic Interception made The Naturalist immune to damage.
  521. Damage amount was 0, so no damage was dealt.
  522. Sustain the Portal initiates 2 Energy damage to The Operative.
  523. Sustain the Portal deals The Operative 2 Energy damage.
  524. The Operative is now at 15 HP.
  525. Sustain the Portal initiates 2 Energy damage to America's Greatest Legacy.
  526. Sustain the Portal deals America's Greatest Legacy 2 Energy damage.
  527. America's Greatest Legacy is now at 15 HP.
  528. Sustain the Portal initiates 2 Energy damage to Prickly Cactus.
  529. Sustain the Portal deals Prickly Cactus 2 Energy damage.
  530. Prickly Cactus is now at -1 HP.
  531. Sustain the Portal destroys Prickly Cactus!
  532. GameController moved Prickly Cactus to the environment trash.
  533. Sustain the Portal initiates 2 Energy damage to Stout Barrel.
  534. Sustain the Portal deals Stout Barrel 2 Energy damage.
  535. Stout Barrel is now at -1 HP.
  536. Sustain the Portal destroys Stout Barrel!
  537. GameController moved Stout Barrel to the environment trash.
  538. Sustain the Portal initiates 2 Energy damage to Tyler Hayes.
  539. Sustain the Portal deals Tyler Hayes 2 Energy damage.
  540. Tyler Hayes is now at 6 HP.
  541. Sustain the Portal destroys itself!
  542. GameController moved Sustain the Portal to the environment trash.
  543. Went from Silver Gulch, 1883's End phase to Ambuscade's Start phase.
  544. Went from Ambuscade's Start phase to PlayCard phase.
  545. GameController plays Concealed Pitfall.
  546. GameController moved Concealed Pitfall from Ambuscade's deck to Stuntman's play area.
  547. Went from Ambuscade's PlayCard phase to End phase.
  548. Ambuscade plays Concealed Pitfall.
  549. GameController moved Concealed Pitfall from Ambuscade's deck to Benchmark's play area.
  550. Went from Ambuscade's End phase to Stuntman's Start phase.
  551. Went from Stuntman's Start phase to PlayCard phase.
  552. GameController plays The Usual Solution.
  553. Stuntman initiates 2 Melee damage to Ambuscade.
  554. Inspiring Presence increases the damage dealt by Stuntman by 1.
  555. Coute que Coute increases the damage dealt by Stuntman by 1.
  556. Stuntman deals Ambuscade 4 Melee damage.
  557. Ambuscade is now at 9 HP.
  558. The Usual Solution destroys Iaido Practitioner!
  559. GameController moved Iaido Practitioner to The Operative's trash.
  560. Stuntman initiates 1 Fire damage to Ambuscade.
  561. Inspiring Presence increases the damage dealt by Stuntman by 1.
  562. Coute que Coute increases the damage dealt by Stuntman by 1.
  563. Stuntman deals Ambuscade 3 Fire damage.
  564. Ambuscade is now at 6 HP.
  565. Stuntman initiates 1 Fire damage to The Hippo.
  566. Inspiring Presence increases the damage dealt by Stuntman by 1.
  567. Coute que Coute increases the damage dealt by Stuntman by 1.
  568. Stuntman deals The Hippo 3 Fire damage.
  569. The Hippo is now at -1 HP.
  570. Stuntman's Tireur Incroyable destroys The Hippo!
  571. GameController moved The Hippo to Friction's trash.
  572. Stuntman initiates 1 Fire damage to Tyler Hayes.
  573. Inspiring Presence increases the damage dealt by Stuntman by 1.
  574. Coute que Coute increases the damage dealt by Stuntman by 1.
  575. Stuntman deals Tyler Hayes 3 Fire damage.
  576. Tyler Hayes is now at 3 HP.
  577. GameController moved The Usual Solution to Stuntman's trash.
  578. Went from Stuntman's PlayCard phase to UsePower phase.
  579. Stuntman uses the power on Stuntman.
  580. Stuntman initiates 1 Projectile damage to Ambuscade.
  581. Inspiring Presence increases the damage dealt by Stuntman by 1.
  582. Coute que Coute increases the damage dealt by Stuntman by 1.
  583. Stuntman deals Ambuscade 3 Projectile damage.
  584. Ambuscade is now at 3 HP.
  585. Went from Stuntman's UsePower phase to DrawCard phase.
  586. Stuntman draws No Time to Bleed.
  587. Stuntman initiates 2 Melee damage to Stuntman.
  588. Heroic Interception made Stuntman immune to damage.
  589. Damage amount was 0, so no damage was dealt.
  590. Concealed Pitfall destroys itself!
  591. GameController moved Concealed Pitfall to Ambuscade's trash.
  592. Went from Stuntman's DrawCard phase to End phase.
  593. Went from Stuntman's End phase to Greazer's Start phase.
  594. Went from Greazer's Start phase to End phase.
  595. Greazer plays Double-Team.
  596. Ambuscade initiates 2 Melee damage to Stuntman.
  597. Heroic Interception made Stuntman immune to damage.
  598. Damage amount was 0, so no damage was dealt.
  599. Friction initiates 2 Melee damage to Stuntman.
  600. Heroic Interception made Stuntman immune to damage.
  601. Damage amount was 0, so no damage was dealt.
  602. GameController moved Double-Team to Ambuscade's trash.
  603. Went from Greazer's End phase to Benchmark's Start phase.
  604. Benchmark draws Ally Matrix.
  605. Benchmark initiates 2 Melee damage to Benchmark.
  606. Heroic Interception made Benchmark immune to damage.
  607. Damage amount was 0, so no damage was dealt.
  608. Concealed Pitfall destroys itself!
  609. GameController moved Concealed Pitfall to Ambuscade's trash.
  610. Went from Benchmark's Start phase to PlayCard phase.
  611. GameController plays Subcutaneous Cybernetics.
  612. Went from Benchmark's PlayCard phase to UsePower phase.
  613. Benchmark uses the power on Benchmark.
  614. Benchmark draws Tactical Communicator.
  615. Benchmark initiates 1 Energy damage to Tyler Hayes.
  616. Inspiring Presence increases the damage dealt by Benchmark by 1.
  617. Benchmark deals Tyler Hayes 2 Energy damage.
  618. Tyler Hayes is now at 1 HP.
  619. Went from Benchmark's UsePower phase to DrawCard phase.
  620. Benchmark draws Threat Neutralizer.
  621. Went from Benchmark's DrawCard phase to End phase.
  622. Subcutaneous Cybernetics caused Benchmark to regain 1 HP. HP is now 14.
  623. Went from Benchmark's End phase to Friction's Start phase.
  624. Went from Friction's Start phase to PlayCard phase.
  625. GameController plays Surge Strike.
  626. Friction initiates 1 Lightning damage to Friction.
  627. Friction deals Friction 1 Lightning damage.
  628. Friction is now at 13 HP.
  629. Friction initiates 2 Melee damage to Stuntman.
  630. Heroic Interception made Stuntman immune to damage.
  631. Damage amount was 0, so no damage was dealt.
  632. GameController moved Surge Strike to Friction's trash.
  633. Went from Friction's PlayCard phase to End phase.
  634. Friction initiates 1 Melee damage to Stuntman.
  635. Heroic Interception made Stuntman immune to damage.
  636. Damage amount was 0, so no damage was dealt.
  637. Went from Friction's End phase to The Naturalist's Start phase.
  638. Went from The Naturalist's Start phase to PlayCard phase.
  639. GameController plays The Predator's Eye.
  640. Applying ongoing effect: Increase damage dealt to The Operative by 1.
  641. The Naturalist draws Natural-Born Vigor.
  642. The Naturalist draws Indomitable Force.
  643. The Naturalist initiates 1 Melee damage to Tyler Hayes.
  644. Inspiring Presence increases the damage dealt by The Naturalist by 1.
  645. The Deadly Crocodile increases the damage dealt by The Naturalist by 1.
  646. The Naturalist deals Tyler Hayes 3 Melee damage.
  647. Tyler Hayes is now at -2 HP.
  648. The Naturalist's Transform destroys Tyler Hayes!
  649. GameController moved Tyler Hayes to the environment trash.
  650. GameController moved The Predator's Eye to The Naturalist's trash.
  651. Went from The Naturalist's PlayCard phase to UsePower phase.
  652. The Naturalist uses the power on The Deadly Crocodile.
  653. The Naturalist initiates 2 Melee damage to The Operative.
  654. The Predator's Eye increases the damage dealt by The Naturalist by 1.
  655. Inspiring Presence increases the damage dealt by The Naturalist by 1.
  656. The Deadly Crocodile increases the damage dealt by The Naturalist by 1.
  657. The Naturalist deals The Operative 5 Melee damage.
  658. The Operative is now at 10 HP.
  659. Went from The Naturalist's UsePower phase to DrawCard phase.
  660. The Naturalist draws Crafty Assault.
  661. Went from The Naturalist's DrawCard phase to End phase.
  662. Went from The Naturalist's End phase to The Operative's Start phase.
  663. Went from The Operative's Start phase to PlayCard phase.
  664. GameController plays Laced Shuriken.
  665. The Operative initiates 1 Toxic damage to Benchmark.
  666. Heroic Interception made Benchmark immune to damage.
  667. Damage amount was 0, so no damage was dealt.
  668. The Operative initiates 1 Toxic damage to The Naturalist.
  669. Heroic Interception made The Naturalist immune to damage.
  670. Damage amount was 0, so no damage was dealt.
  671. GameController moved Laced Shuriken to The Operative's trash.
  672. Went from The Operative's PlayCard phase to End phase.
  673. The Operative initiates 2 Melee damage to The Naturalist.
  674. Heroic Interception made The Naturalist immune to damage.
  675. Damage amount was 0, so no damage was dealt.
  676. Went from The Operative's End phase to Legacy's Start phase.
  677. Heroic Interception destroys itself!
  678. GameController moved Heroic Interception to Legacy's trash.
  679. Went from Legacy's Start phase to PlayCard phase.
  680. GameController plays Fortitude.
  681. Went from Legacy's PlayCard phase to UsePower phase.
  682. Legacy uses the power on America's Greatest Legacy.
  683. America's Greatest Legacy's Gung-Ho caused Stuntman to regain 1 HP. HP is now 19.
  684. Stuntman uses the power on Stuntman.
  685. Stuntman initiates 1 Projectile damage to Ambuscade.
  686. Stuntman's Tireur Incroyable increases the damage dealt by Stuntman by 2.
  687. Inspiring Presence increases the damage dealt by Stuntman by 1.
  688. Coute que Coute increases the damage dealt by Stuntman by 1.
  689. Stuntman deals Ambuscade 5 Projectile damage.
  690. Ambuscade is now at -2 HP.
  691. Revealed card: Rigged Net
  692. Revealed card: Enticing Target
  693. Revealed card: Magman
  694. Revealed card: Double-Team
  695. Revealed card: Envenomed Bolts
  696. Revealed card: Hunting Pack
  697. Revealed card: Enticing Target
  698. Revealed card: Envenomed Bolts
  699. Revealed card: Hunting Pack
  700. Revealed card: Too Many Guns
  701. Revealed card: Shrewd Ambush
  702. Revealed card: Glamour
  703. Ambuscade puts Magman into play.
  704. Ambuscade puts Glamour into play.
  705. Ambuscade moved Rigged Net from Ambuscade's revealed cards to Ambuscade's trash.
  706. Ambuscade moved Enticing Target from Ambuscade's revealed cards to Ambuscade's trash.
  707. Ambuscade moved Double-Team from Ambuscade's revealed cards to Ambuscade's trash.
  708. Ambuscade moved Envenomed Bolts from Ambuscade's revealed cards to Ambuscade's trash.
  709. Ambuscade moved Hunting Pack from Ambuscade's revealed cards to Ambuscade's trash.
  710. Ambuscade moved Enticing Target from Ambuscade's revealed cards to Ambuscade's trash.
  711. Ambuscade moved Envenomed Bolts from Ambuscade's revealed cards to Ambuscade's trash.
  712. Ambuscade moved Hunting Pack from Ambuscade's revealed cards to Ambuscade's trash.
  713. Ambuscade moved Too Many Guns from Ambuscade's revealed cards to Ambuscade's trash.
  714. Ambuscade moved Shrewd Ambush from Ambuscade's revealed cards to Ambuscade's trash.
  715. Ambuscade is no longer a target.
  716. All of Ambuscade's cards are removed from the game except in play Nemesis cards.
  717. GameController moves 18 cards to the top of Ambuscade's OutOfGame.
  718. Ambuscade was flipped to its back side.
  719. Went from Legacy's UsePower phase to DrawCard phase.
  720. Legacy draws Lead from the Front.
  721. Went from Legacy's DrawCard phase to End phase.
  722. Went from Legacy's End phase to Silver Gulch, 1883's Start phase.
  723. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  724. GameController plays Cyrus Hayes.
  725. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  726. Cyrus Hayes initiates 3 Projectile damage to Glamour.
  727. Cyrus Hayes deals Glamour 3 Projectile damage.
  728. Glamour is now at 3 HP.
  729. Cyrus Hayes initiates 3 Projectile damage to Magman.
  730. Cyrus Hayes deals Magman 3 Projectile damage.
  731. Magman is now at 3 HP.
  732. Went from Silver Gulch, 1883's End phase to Ambuscade's Start phase.
  733. Went from Ambuscade's Start phase to End phase.
  734. Magman initiates 3 Fire damage to The Naturalist.
  735. Magman deals The Naturalist 3 Fire damage.
  736. The Naturalist is now at 11 HP.
  737. Went from Ambuscade's End phase to Stuntman's Start phase.
  738. Went from Stuntman's Start phase to PlayCard phase.
  739. GameController plays No Time to Bleed.
  740. Went from Stuntman's PlayCard phase to UsePower phase.
  741. Stuntman uses the power on Stuntman.
  742. Stuntman initiates 1 Projectile damage to The Operative.
  743. The Predator's Eye increases the damage dealt by Stuntman by 1.
  744. Inspiring Presence increases the damage dealt by Stuntman by 1.
  745. Coute que Coute increases the damage dealt by Stuntman by 1.
  746. Stuntman deals The Operative 4 Projectile damage.
  747. The Operative is now at 6 HP.
  748. Went from Stuntman's UsePower phase to DrawCard phase.
  749. Stuntman draws Stylish Armour.
  750. Went from Stuntman's DrawCard phase to End phase.
  751. Went from Stuntman's End phase to Greazer's Start phase.
  752. Went from Greazer's Start phase to End phase.
  753. Greazer plays Toxin Dart.
  754. The Operative initiates 2 Toxic damage to The Naturalist.
  755. The Operative deals The Naturalist 2 Toxic damage.
  756. The Naturalist is now at 9 HP.
  757. Toxin Dart will destroy 1 hero ongoing cards.
  758. Toxin Dart destroys The Deadly Crocodile!
  759. GameController moved The Deadly Crocodile to The Naturalist's trash.
  760. GameController moved Toxin Dart to The Operative's trash.
  761. Went from Greazer's End phase to Benchmark's Start phase.
  762. Benchmark draws Deployment Actuation.
  763. Went from Benchmark's Start phase to PlayCard phase.
  764. GameController plays Deployment Actuation.
  765. Revealed card: Threat Neutralizer
  766. Revealed matching card: Flash Installation Drive
  767. Deployment Actuation puts Flash Installation Drive into play.
  768. Deployment Actuation moved Threat Neutralizer from Benchmark's revealed cards to Benchmark's trash.
  769. Deployment Actuation moved Threat Neutralizer from Benchmark's trash to Benchmark's hand.
  770. GameController moved Deployment Actuation to Benchmark's trash.
  771. Went from Benchmark's PlayCard phase to UsePower phase.
  772. Benchmark uses the power on Benchmark.
  773. Benchmark draws Auto-Targeting Protocol.
  774. Benchmark initiates 1 Energy damage to The Operative.
  775. The Predator's Eye increases the damage dealt by Benchmark by 1.
  776. Inspiring Presence increases the damage dealt by Benchmark by 1.
  777. Benchmark deals The Operative 3 Energy damage.
  778. The Operative is now at 3 HP.
  779. Went from Benchmark's UsePower phase to DrawCard phase.
  780. Benchmark draws Upgraded Memory Unit.
  781. Went from Benchmark's DrawCard phase to End phase.
  782. Subcutaneous Cybernetics caused Benchmark to regain 1 HP. HP is now 15.
  783. Flash Installation Drive moved Fly-by from Benchmark's deck to Benchmark's trash.
  784. Went from Benchmark's End phase to Friction's Start phase.
  785. Went from Friction's Start phase to PlayCard phase.
  786. GameController plays Blinding Surge.
  787. Blinding Surge will destroy 3 hero ongoing cards.
  788. Blinding Surge destroys Load on Initialization!
  789. GameController moved Load on Initialization to Benchmark's trash.
  790. Stuntman draws No Time to Bleed.
  791. Stuntman uses the power on Stuntman.
  792. Stuntman initiates 1 Projectile damage to Friction.
  793. Stuntman's Tireur Incroyable increases the damage dealt by Stuntman by 2.
  794. Inspiring Presence increases the damage dealt by Stuntman by 1.
  795. Coute que Coute increases the damage dealt by Stuntman by 1.
  796. Stuntman deals Friction 5 Projectile damage.
  797. Friction is now at 8 HP.
  798. Blinding Surge destroys No Time to Bleed!
  799. GameController moved No Time to Bleed to Stuntman's trash.
  800. Stuntman draws Violent Escalation.
  801. Blinding Surge destroys Coute que Coute!
  802. GameController moved Coute que Coute to Stuntman's trash.
  803. Friction initiates 3 Lightning damage to Friction.
  804. Friction deals Friction 3 Lightning damage.
  805. Friction is now at 5 HP.
  806. GameController moved Blinding Surge to Friction's trash.
  807. Went from Friction's PlayCard phase to End phase.
  808. Friction initiates 1 Melee damage to Stuntman.
  809. Friction deals Stuntman 1 Melee damage.
  810. Stuntman is now at 18 HP.
  811. Went from Friction's End phase to The Naturalist's Start phase.
  812. Notice: an ongoing effect just expired: Increase damage dealt to The Operative by 1.
  813. Went from The Naturalist's Start phase to PlayCard phase.
  814. GameController plays Natural-Born Vigor.
  815. Natural-Born Vigor increased the action count of UsePower by 1.
  816. Went from The Naturalist's PlayCard phase to UsePower phase. (Count: 2)
  817. The Naturalist uses the power on The Naturalist.
  818. The Naturalist's Transform puts The Deadly Crocodile into play.
  819. The Naturalist uses the power on The Deadly Crocodile.
  820. The Naturalist initiates 2 Melee damage to The Operative.
  821. Inspiring Presence increases the damage dealt by The Naturalist by 1.
  822. The Deadly Crocodile increases the damage dealt by The Naturalist by 1.
  823. The Naturalist deals The Operative 4 Melee damage.
  824. The Operative is now at -1 HP.
  825. The Operative is no longer a target.
  826. All of The Operative's cards are removed from the game.
  827. GameController moves 20 cards to the top of The Operative's OutOfGame.
  828. The Operative was flipped to its back side.
  829. Went from The Naturalist's UsePower phase to DrawCard phase.
  830. The Naturalist draws Shifter's Strength.
  831. Went from The Naturalist's DrawCard phase to End phase.
  832. Went from The Naturalist's End phase to The Operative's Start phase.
  833. Went from The Operative's Start phase to End phase.
  834. Went from The Operative's End phase to Legacy's Start phase.
  835. Went from Legacy's Start phase to PlayCard phase.
  836. GameController plays Bolster Allies.
  837. Stuntman draws Stylish Armour.
  838. Benchmark draws Ally Matrix.
  839. The Naturalist draws Natural Form's Power.
  840. Legacy draws Surge of Strength.
  841. GameController moved Bolster Allies to Legacy's trash.
  842. Went from Legacy's PlayCard phase to UsePower phase.
  843. Legacy uses the power on America's Greatest Legacy.
  844. America's Greatest Legacy's Gung-Ho caused Stuntman to regain 1 HP. HP is now 19.
  845. Stuntman uses the power on Stuntman.
  846. Stuntman initiates 1 Projectile damage to Friction.
  847. Stuntman's Tireur Incroyable increases the damage dealt by Stuntman by 2.
  848. Inspiring Presence increases the damage dealt by Stuntman by 1.
  849. Stuntman deals Friction 4 Projectile damage.
  850. Friction is now at 1 HP.
  851. Went from Legacy's UsePower phase to DrawCard phase.
  852. Legacy draws The Legacy Ring.
  853. Went from Legacy's DrawCard phase to End phase.
  854. Went from Legacy's End phase to Silver Gulch, 1883's Start phase.
  855. Went from Silver Gulch, 1883's Start phase to PlayCard phase.
  856. GameController plays Sheriff Pratt.
  857. Went from Silver Gulch, 1883's PlayCard phase to End phase.
  858. Cyrus Hayes initiates 3 Projectile damage to Friction.
  859. Cyrus Hayes deals Friction 3 Projectile damage.
  860. Friction is now at -2 HP.
  861. Friction is no longer a target.
  862. All of Friction's cards are removed from the game.
  863. GameController moves 20 cards to the top of Friction's OutOfGame.
  864. Friction was flipped to its back side.
  865. All villain team members have been defeated!
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