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TheInsidiousOne

House of the Sands

Jul 2nd, 2015
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  1. Qliphort Codex
  2. [Level 6/Scale 1/EARTH/Machine/Pendulum/Effect/2400/1000]
  3. You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
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  5. You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can add 1 "Qli" Spell/Trap Card from your Deck to your hand.
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  7. Superheavy Samurai Soulstrong Coat
  8. [Level 2/EARTH/Machine/Effect/200/1300]
  9. You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1300 DEF, and if the equipped monster attacks or is attacked, your opponent cannot activate cards or effects, until the end of the Damage Step. When the monster equipped with this card by this effect is targeted by a card effect: You can send this Equip Card to the Graveyard; negate that effect, and if you have no Spell/Trap Cards in your Graveyard, draw 1 card.
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  11. Cave-Carved Golem
  12. [Level 4/EARTH/Rock/Gemini/Effect/1600/1200]
  13. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
  14. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card inflicts battle damage to your opponent by this card's attack: You can Special Summon 1 Level 4 or lower EARTH monster from your hand or Graveyard, except "Cave-Carved Golem", and if it is a Gemini monster, treat it as an Effect Monster and gain its effects.
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  16. Strong Will of the Gladiator
  17. Counter Trap Card
  18. If your opponent declares a direct attack that will make your LP 0 OR when your opponent activates a card or effect that will make your LP 0 when it resolves: You can banish 1 EARTH monster from your Graveyard; negate the activation, destroy that card, then Special Summon 1 Level 4 or lower EARTH monster from your hand or Graveyard in face-up Defense Position.
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  20. Cave Carving
  21. Normal Trap Card
  22. If an Attack Position EARTH monster you control is targeted for an attack: Change both your monster and the attacking monster's battle positions, then draw 1 card. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 Defense Position EARTH monster you control; this turn, it gains 1000 DEF, and if it does, it can attack while in face-up Defense Position, also apply its DEF for damage calculation.
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  24. House of the Sands
  25. Field Spell Card
  26. EARTH monsters you control whose DEF is higher than their ATK can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation. If an EARTH monster whose DEF is higher than its ATK is Summoned in Attack Position: Change it to Defense Position. Defense Position monsters your opponent controls are unaffected by Trap Cards, and they cannot be destroyed by card effects.
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