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- 16:57:42: CLR host plugin strings not found, dynamically loading 4 strings
- 16:57:42: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 16:57:42: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 16:57:42: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 16:57:42: CLRHost::LoadPlugins() attempting to load the plugin assembly DateTimePlugin
- 16:57:42: CLRHost::LoadPlugins() successfully added CLR plugin [Type: DateTimePlugin.DateTimePlugin, Name: Date and Time]
- 16:57:42: Video Source Plugin strings not found, dynamically loading 52 strings
- 16:57:43: Open Broadcaster Software v0.63b (test build 1) - 32bit (´・ω・`)
- 16:57:43: -------------------------------
- 16:57:43: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
- 16:57:43: CPU Speed: 4108MHz
- 16:57:43: Physical Memory: 4095MB Total, 3724MB Free
- 16:57:43: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
- 16:57:43: monitor 1: pos={1920, 0}, size={1920, 1080}
- 16:57:43: monitor 2: pos={0, 0}, size={1920, 1080}
- 16:57:43: monitor 3: pos={-1920, 0}, size={1920, 1080}
- 16:57:43: Windows Version: 6.2 Build 9200
- 16:57:43: Aero is Enabled
- 16:57:43: -------------------------------
- 16:57:43: OBS Modules:
- 16:57:43: Base Address Module
- 16:57:43: 00100000 OBS.exe
- 16:57:43: 591D0000 OBSApi.dll
- 16:57:43: 60A50000 CLRHostPlugin.dll
- 16:57:43: 5FA60000 DShowPlugin.dll
- 16:57:43: 56C40000 GraphicsCapture.dll
- 16:57:43: 56C10000 NoiseGate.dll
- 16:57:43: 59870000 PSVPlugin.dll
- 16:57:43: 62520000 VideoSourcePluginWrapper.dll
- 16:57:43: 56B00000 WebSocketAPIPlugin.dll
- 16:57:43: ------------------------------------------
- 16:57:43: Adapter 1
- 16:57:43: Video Adapter: AMD Radeon HD 7800 Series
- 16:57:43: Video Adapter Dedicated Video Memory: 2128781312
- 16:57:43: Video Adapter Shared System Memory: 2166120448
- 16:57:43: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 16:57:43: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
- 16:57:43: Video Adapter Output 3: pos={-1920, 0}, size={1920, 1080}, attached=true
- 16:57:43: Using fixed low latency mode, factor 20
- 16:57:43: =====Stream Start: 2014-08-16, 16:57:43===============================================
- 16:57:43: Multithreaded optimizations: On
- 16:57:43: Base resolution: 1920x1080
- 16:57:43: Output resolution: 1280x720
- 16:57:43: ------------------------------------------
- 16:57:43: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
- 16:57:44: ------------------------------------------
- 16:57:44: Audio Format: 48000 Hz
- 16:57:44: ------------------------------------------
- 16:57:44: Audio Channels: 2 Ch
- 16:57:44: Playback device {0.0.0.00000000}.{a9b9dbab-77a8-4cfb-b49a-713f51255754}
- 16:57:44: ------------------------------------------
- 16:57:44: Using desktop audio input: Динамики (Creative SB X-Fi)
- 16:57:44: Global Audio time adjust: 0
- 16:57:44: Using 5.1 speaker setup
- 16:57:44: ------------------------------------------
- 16:57:44: Using auxilary audio input: Микрофон (Realtek High Definition Audio)
- 16:57:44: Mic time offset: 0
- 16:57:44: ------------------------------------------
- 16:57:44: Audio Encoding: AAC
- 16:57:44: bitrate: 160
- 16:57:44: Using Window Capture
- 16:57:44: Using text output
- 16:57:44: Using Slide Show
- 16:57:44: Using bitmap image
- 16:57:44: Using bitmap image
- 16:57:44: Using Window Capture
- 16:57:44: Using Slide Show
- 16:57:44: Using Monitor Capture
- 16:57:44: Scene buffering time set to 400
- 16:57:44: Successfully loaded ObsVCE.dll
- 16:57:44: ObsVCE.dll initialized successfully
- 16:57:44: Seems to have support for AMD VCE.
- 16:57:44: Using YUV444
- 16:57:44: Rate control method: 3
- 16:57:44: Frame rate: 30
- 16:57:44: Using device 0 (Pitcairn)
- 16:57:45: Active bitrate: 3325000
- 16:57:45: Active peak bitrate: 3325000
- 16:57:45: Active control method: 3
- 16:57:45: Active VBV buffer: 10000000
- 16:57:45: Active QP for I/P/B: 0/0/0
- 16:57:45: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
- 16:57:45: Audio timestamp for device 'Микрофон (Realtek High Definition Audio)' was behind target timestamp by 29749798
- 16:57:46: Interface: ®â஫«¥à ᥬ¥©á⢠Realtek PCIe GBE (ethernet, 100 mbps)
- 16:57:46: Completed handshake with rtmp://premium.cybergame.tv:1953/premium in 63 ms.
- 16:57:46: SO_SNDBUF was at 65536
- 16:57:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 16:57:48: New Scene
- 16:57:48: Using bitmap image
- 16:57:48: Using Monitor Capture
- 16:57:51: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 16:57:51: Failed loading CUDA dll
- 16:57:51: Seems to have support for AMD VCE.
- 16:58:04: Total frames encoded: 570, total frames duplicated: 6 (1.05%)
- 16:58:04: Total frames rendered: 573, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 16:58:05: RTMPPublisher::SocketLoop: Graceful loop exit
- 16:58:05: Average send payload: 24721 bytes, average send interval: 51 ms
- 16:58:05: Number of times waited to send: 50, Waited for a total of 188283 bytes
- 16:58:05: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 36 (6.8%), Total 36 (6.8%)
- 16:58:05: Number of bytes sent: 8800967
- 16:58:05:
- 16:58:05: Profiler time results:
- 16:58:05:
- 16:58:05: ==============================================================
- 16:58:05: video thread frame - [100%] [avg time: 2.53 ms] [children: 73%] [unaccounted: 27%]
- 16:58:05: | scene->Preprocess - [34.9%] [avg time: 0.882 ms]
- 16:58:05: | GPU download and conversion - [38.2%] [avg time: 0.966 ms] [children: 3.79%] [unaccounted: 34.4%]
- 16:58:05: | | flush - [3.6%] [avg time: 0.091 ms]
- 16:58:05: | | CopyResource - [0.198%] [avg time: 0.005 ms]
- 16:58:05: encoder thread frame - [100%] [avg time: 7.005 ms] [children: 99.1%] [unaccounted: 0.914%]
- 16:58:05: | VCE encode - [99.1%] [avg time: 6.941 ms] [children: 98.5%] [unaccounted: 0.557%]
- 16:58:05: | | Unmap buffer - [2.07%] [avg time: 0.145 ms]
- 16:58:05: | | YUV444 conversion - [5.52%] [avg time: 0.387 ms]
- 16:58:05: | | Queue encode task - [0.186%] [avg time: 0.013 ms]
- 16:58:05: | | Wait for task(s) - [85.4%] [avg time: 5.981 ms]
- 16:58:05: | | Query task(s) - [0.557%] [avg time: 0.039 ms]
- 16:58:05: | | Get bitstream - [2.13%] [avg time: 0.149 ms] [children: 0.171%] [unaccounted: 1.96%]
- 16:58:05: | | | Parse bitstream - [0.171%] [avg time: 0.012 ms]
- 16:58:05: | | Remap buffer - [2.68%] [avg time: 0.188 ms]
- 16:58:05: ==============================================================
- 16:58:05:
- 16:58:05:
- 16:58:05: Profiler CPU results:
- 16:58:05:
- 16:58:05: ==============================================================
- 16:58:05: video thread frame - [cpu time: avg 1.445 ms, total 828.125 ms] [avg calls per frame: 1]
- 16:58:05: | scene->Preprocess - [cpu time: avg 0.081 ms, total 46.875 ms] [avg calls per frame: 1]
- 16:58:05: | GPU download and conversion - [cpu time: avg 0.654 ms, total 375 ms] [avg calls per frame: 1]
- 16:58:05: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:58:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:58:05: encoder thread frame - [cpu time: avg 0.504 ms, total 281.25 ms] [avg calls per frame: 1]
- 16:58:05: | VCE encode - [cpu time: avg 0.477 ms, total 265.625 ms] [avg calls per frame: 1]
- 16:58:05: | | Unmap buffer - [cpu time: avg 0.056 ms, total 31.25 ms] [avg calls per frame: 1]
- 16:58:05: | | YUV444 conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:58:05: | | Queue encode task - [cpu time: avg 0.028 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:58:05: | | Wait for task(s) - [cpu time: avg 0.028 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:58:05: | | Query task(s) - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:58:05: | | Get bitstream - [cpu time: avg 0.281 ms, total 156.25 ms] [avg calls per frame: 1]
- 16:58:05: | | | Parse bitstream - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:58:05: | | Remap buffer - [cpu time: avg 0.084 ms, total 46.875 ms] [avg calls per frame: 1]
- 16:58:05: ==============================================================
- 16:58:05:
- 16:58:05: =====Stream End: 2014-08-16, 16:58:05=================================================
- 16:58:06: Using fixed low latency mode, factor 20
- 16:58:06: =====Stream Start: 2014-08-16, 16:58:06===============================================
- 16:58:06: Multithreaded optimizations: On
- 16:58:06: Base resolution: 1920x1080
- 16:58:06: Output resolution: 1280x720
- 16:58:06: ------------------------------------------
- 16:58:06: Loading up D3D10 on AMD Radeon HD 7800 Series (Adapter 1)...
- 16:58:06: ------------------------------------------
- 16:58:06: Audio Format: 48000 Hz
- 16:58:06: ------------------------------------------
- 16:58:06: Audio Channels: 2 Ch
- 16:58:06: Playback device {0.0.0.00000000}.{a9b9dbab-77a8-4cfb-b49a-713f51255754}
- 16:58:06: ------------------------------------------
- 16:58:06: Using desktop audio input: Динамики (Creative SB X-Fi)
- 16:58:06: Global Audio time adjust: 0
- 16:58:07: Using 5.1 speaker setup
- 16:58:07: ------------------------------------------
- 16:58:07: Using auxilary audio input: Микрофон (Realtek High Definition Audio)
- 16:58:07: Mic time offset: 0
- 16:58:07: ------------------------------------------
- 16:58:07: Audio Encoding: AAC
- 16:58:07: bitrate: 160
- 16:58:07: Using bitmap image
- 16:58:07: Using Monitor Capture
- 16:58:07: Scene buffering time set to 400
- 16:58:07: Seems to have support for AMD VCE.
- 16:58:07: Using YUV444
- 16:58:07: Rate control method: 3
- 16:58:07: Frame rate: 60
- 16:58:07: Using device 0 (Pitcairn)
- 16:58:07: Active bitrate: 3325000
- 16:58:07: Active peak bitrate: 3325000
- 16:58:07: Active control method: 3
- 16:58:07: Active VBV buffer: 10000000
- 16:58:07: Active QP for I/P/B: 0/0/0
- 16:58:07: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
- 16:58:07:
- 16:58:07: Profiler result for the last frame:
- 16:58:07: ==============================================================
- 16:58:07: video thread frame - [time: 2.32 ms (cpu time: 0 ms)]
- 16:58:07: | scene->Preprocess - [time: 0.211 ms (cpu time: 0 ms)]
- 16:58:07: | GPU download and conversion - [time: 0.025 ms (cpu time: 0 ms)]
- 16:58:07: | | flush - [time: 0.009 ms (cpu time: 0 ms)]
- 16:58:07: ==============================================================
- 16:58:07:
- 16:58:08: Interface: ®â஫«¥à ᥬ¥©á⢠Realtek PCIe GBE (ethernet, 100 mbps)
- 16:58:08: Completed handshake with rtmp://premium.cybergame.tv:1953/premium in 65 ms.
- 16:58:08: SO_SNDBUF was at 65536
- 16:58:11: Seems to have support for AMD VCE.
- 16:59:05: Total frames encoded: 3458, total frames duplicated: 45 (1.30%)
- 16:59:05: Total frames rendered: 3460, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
- 16:59:05: RTMPPublisher::SocketLoop: Graceful loop exit
- 16:59:05: Average send payload: 23821 bytes, average send interval: 51 ms
- 16:59:05: Number of times waited to send: 34, Waited for a total of 135646 bytes
- 16:59:05: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 148 (4.4%), Total 148 (4.4%)
- 16:59:05: Number of bytes sent: 26299475
- 16:59:05:
- 16:59:05: Profiler time results:
- 16:59:05:
- 16:59:05: ==============================================================
- 16:59:05: video thread frame - [100%] [avg time: 1.458 ms] [children: 84.5%] [unaccounted: 15.5%]
- 16:59:05: | scene->Preprocess - [11.5%] [avg time: 0.167 ms]
- 16:59:05: | GPU download and conversion - [73%] [avg time: 1.065 ms] [children: 15.9%] [unaccounted: 57.1%]
- 16:59:05: | | flush - [15.6%] [avg time: 0.227 ms]
- 16:59:05: | | CopyResource - [0.343%] [avg time: 0.005 ms]
- 16:59:05: encoder thread frame - [100%] [avg time: 6.841 ms] [children: 99.3%] [unaccounted: 0.731%]
- 16:59:05: | VCE encode - [99.3%] [avg time: 6.791 ms] [children: 98.7%] [unaccounted: 0.585%]
- 16:59:05: | | Unmap buffer - [2.51%] [avg time: 0.172 ms]
- 16:59:05: | | YUV444 conversion - [5.01%] [avg time: 0.343 ms]
- 16:59:05: | | Queue encode task - [0.161%] [avg time: 0.011 ms]
- 16:59:05: | | Wait for task(s) - [86.7%] [avg time: 5.932 ms]
- 16:59:05: | | Query task(s) - [0.585%] [avg time: 0.04 ms]
- 16:59:05: | | Get bitstream - [1.89%] [avg time: 0.129 ms] [children: 0.132%] [unaccounted: 1.75%]
- 16:59:05: | | | Parse bitstream - [0.132%] [avg time: 0.009 ms]
- 16:59:05: | | Remap buffer - [1.81%] [avg time: 0.124 ms]
- 16:59:05: ==============================================================
- 16:59:05:
- 16:59:05:
- 16:59:05: Profiler CPU results:
- 16:59:05:
- 16:59:05: ==============================================================
- 16:59:05: video thread frame - [cpu time: avg 0.776 ms, total 2687.5 ms] [avg calls per frame: 1]
- 16:59:05: | scene->Preprocess - [cpu time: avg 0.009 ms, total 31.25 ms] [avg calls per frame: 1]
- 16:59:05: | GPU download and conversion - [cpu time: avg 0.699 ms, total 2421.88 ms] [avg calls per frame: 1]
- 16:59:05: | | flush - [cpu time: avg 0.094 ms, total 328.125 ms] [avg calls per frame: 1]
- 16:59:05: | | CopyResource - [cpu time: avg 0.009 ms, total 31.25 ms] [avg calls per frame: 1]
- 16:59:05: encoder thread frame - [cpu time: avg 0.195 ms, total 671.875 ms] [avg calls per frame: 1]
- 16:59:05: | VCE encode - [cpu time: avg 0.173 ms, total 593.75 ms] [avg calls per frame: 1]
- 16:59:05: | | Unmap buffer - [cpu time: avg 0.127 ms, total 437.5 ms] [avg calls per frame: 1]
- 16:59:05: | | YUV444 conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:59:05: | | Queue encode task - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:59:05: | | Wait for task(s) - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:59:05: | | Query task(s) - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:59:05: | | Get bitstream - [cpu time: avg 0.027 ms, total 93.75 ms] [avg calls per frame: 1]
- 16:59:05: | | | Parse bitstream - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:59:05: | | Remap buffer - [cpu time: avg 0.013 ms, total 46.875 ms] [avg calls per frame: 1]
- 16:59:05: ==============================================================
- 16:59:05:
- 16:59:05: =====Stream End: 2014-08-16, 16:59:05=================================================
- 16:59:05: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 16:59:05: Video Source Plugin instance deleted; removing dynamically loaded localization strings
- Last game capture log:
- 2014-08-16, 05:58:55: we're booting up:
- 05:58:55: CaptureThread: attached to process csgo.exe
- 05:58:56: D3D9 Present
- 05:58:56: D3D9EndScene called
- 05:58:56: D3DPRESENT_PARAMETERS {
- 05:58:56: BackBufferWidth: 1920
- 05:58:56: BackBufferHeight: 1080
- 05:58:56: BackBufferFormat: D3DFMT_A8R8G8B8
- 05:58:56: BackBufferCount: 1
- 05:58:56: MultiSampleType: D3DMULTISAMPLE_NONE
- 05:58:56: MultiSampleQuality: 0
- 05:58:56: SwapEffect: D3DSWAPEFFECT_DISCARD
- 05:58:56: hDeviceWindow: 196746
- 05:58:56: Windowed: true
- 05:58:56: EnableAutoDepthStencil: true
- 05:58:56: AutoDepthStencilFormat: D3DFMT_D24S8
- 05:58:56: Flags: None
- 05:58:56: FullScreen_RefreshRateInHz: 0
- 05:58:56: PresentationInterval: 2147483648
- 05:58:56: };
- 05:58:56: successfully set up d3d9 hooks
- 05:58:56: D3D9Present called
- 05:58:56: GL Present
- 05:58:56: Windows 8 not supported yet
- 05:58:56: (half life scientist) everything.. seems to be in order
- 05:58:56: DoD3D9GPUHook: success
- 05:58:56: D3DSURFACE_DESC {
- 05:58:56: Format: D3DFMT_A8R8G8B8
- 05:58:56: Type: D3DRTYPE_SURFACE
- 05:58:56: Usage: D3DUSAGE_RENDERTARGET
- 05:58:56: Pool: D3DPOOL_DEFAULT
- 05:58:56: MultiSampleType: D3DMULTISAMPLE_NONE
- 05:58:56: MultiSampleQuality: 0
- 05:58:56: Width: 1920
- 05:58:56: Height: 1080
- 05:58:56: };
- 05:58:56: successfully capturing d3d9 frames via GPU
- 06:01:29: ---------------------- Cleared D3D9 Capture ----------------------
- 06:01:29: D3D9EndScene called
- 06:01:29: D3D9Present called
- 06:01:31: Windows 8 not supported yet
- 06:01:40: D3D9Reset called
- 06:01:40: ---------------------- Cleared D3D9 Capture ----------------------
- 06:01:40: D3DPRESENT_PARAMETERS {
- 06:01:40: BackBufferWidth: 5904
- 06:01:40: BackBufferHeight: 1080
- 06:01:40: BackBufferFormat: D3DFMT_A8R8G8B8
- 06:01:40: BackBufferCount: 1
- 06:01:40: MultiSampleType: D3DMULTISAMPLE_NONE
- 06:01:40: MultiSampleQuality: 0
- 06:01:40: SwapEffect: D3DSWAPEFFECT_DISCARD
- 06:01:40: hDeviceWindow: 196746
- 06:01:40: Windowed: true
- 06:01:40: EnableAutoDepthStencil: true
- 06:01:40: AutoDepthStencilFormat: D3DFMT_D24S8
- 06:01:40: Flags: None
- 06:01:40: FullScreen_RefreshRateInHz: 0
- 06:01:40: PresentationInterval: 2147483648
- 06:01:40: };
- 06:01:40: successfully set up d3d9 hooks
- 06:01:40: D3D9EndScene called
- 06:01:40: D3D9Present called
- 06:01:44: Windows 8 not supported yet
- 06:02:54: received restart event, capturing
- 06:02:54: DoD3D9GPUHook: success
- 06:02:54: D3DSURFACE_DESC {
- 06:02:54: Format: D3DFMT_A8R8G8B8
- 06:02:54: Type: D3DRTYPE_SURFACE
- 06:02:54: Usage: D3DUSAGE_RENDERTARGET
- 06:02:54: Pool: D3DPOOL_DEFAULT
- 06:02:54: MultiSampleType: D3DMULTISAMPLE_NONE
- 06:02:54: MultiSampleQuality: 0
- 06:02:54: Width: 5904
- 06:02:54: Height: 1080
- 06:02:54: };
- 06:02:54: successfully capturing d3d9 frames via GPU
- 07:32:12: ---------------------- Cleared D3D9 Capture ----------------------
- 07:32:12: D3D9EndScene called
- 07:32:12: D3D9Present called
- 07:32:12: Windows 8 not supported yet
- 16:59:06: Memory Leaks Were Detected.
- 16:59:06:
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