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shader

By: a guest on May 14th, 2013  |  syntax: None  |  size: 0.22 KB  |  views: 9  |  expires: Never
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  1. singleton ShaderData(HeroShader)
  2. {
  3.         DXVertexShaderFile = "shaders/common/HeroShader/HeroV.hlsl";
  4.         DXPixelShaderFile = "shaders/common/HeroShader/HeroP.hlsl";
  5.         // Pixel shader version 2 is required
  6.         pixVersion = 2.0;
  7. };
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