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Dec 22nd, 2015
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  1.  
  2. <Patch name="Formula 13 becomes White Wind">
  3. <Description>Formula 13 becomes Heal HP (Attacker's Current HP) Hit F_(MA+X)%</Description>
  4. <Location file="BATTLE_BIN" offset="122164">
  5. 52760508
  6. </Location>
  7. <Location file="BATTLE_BIN" offset="f6948">
  8. e8ffbd27
  9. 1000bfaf
  10. 6017060c
  11. 00000000
  12. ff17060c
  13. 00000000
  14. 0022060c
  15. 00000000
  16. 1980023c
  17. 942d428c
  18. 1980033c
  19. 28004294
  20. 902d638c
  21. d41c060c
  22. 040062a4
  23. ad1f060c
  24. 00000000
  25. 1000bf8f
  26. 1800bd27
  27. 0800e003
  28. 00000000
  29. </Location>
  30. </Patch>
  31.  
  32.  
  33. <Patch name="Wall becomes Mist or MP Regen">
  34. <Description>The MP Regen recovers 1/4 of Max MP after each turn. </Description>
  35. <Location file="BATTLE_BIN" offset="000F6EBC">
  36. 5B000392
  37. 00000000
  38. 01006230
  39. 08004010
  40. 00000000
  41. 2E000296
  42. 1980033C
  43. 902D638C
  44. 82100200
  45. 0A0062A4
  46. 10000234
  47. 250062A0
  48. FD350608
  49. 5B000392
  50. </Location>
  51. <Location file="BATTLE_BIN" offset="001267EC">
  52. AF770508
  53. 00000000
  54. </Location>
  55. </Patch>
  56.  
  57. <Patch name="Brave up = CT Save">
  58. <Description>+20 CT</Description>
  59. <Location file="BATTLE_BIN" offset="124090">
  60. 94000234
  61. 862C0608
  62. 130062A0
  63. </Location>
  64. </Patch>
  65.  
  66.  
  67. <Patch name="Finger Guard blocks XX Formulas">
  68. <Description>
  69. Can block up to 4 formulas. If using less, set unused slots as copies of one that it does block. So to block only formula 2a, set them to 2a, 2a, 2a, 2a.
  70. </Description>
  71. <Location file="BATTLE_BIN" offset="121334">
  72. 00000000
  73. </Location>
  74. <Location file="BATTLE_BIN" offset="121344">
  75. 25100000
  76. </Location>
  77. <Location file="BATTLE_BIN" offset="124940">
  78. C4470508
  79. 00000000
  80. </Location>
  81. <Location file="BATTLE_BIN" offset="EAf10">
  82. E8FFBD27
  83. 1400BFAF
  84. 1980013C
  85. E5382390
  86. </Location>
  87. <Variable name="Formula 1" file="BATTLE_BIN" offset="EAF20" default = "55"/>
  88. <Variable name="Formula 2" file="BATTLE_BIN" offset="EAF21" default = "56"/>
  89. <Location file="BATTLE_BIN" offset="EAF22">
  90. 013C
  91. </Location>
  92. <Variable name="Formula 3" file="BATTLE_BIN" offset="EAF24" default = "1D"/>
  93. <Variable name="Formula 4" file="BATTLE_BIN" offset="EAF25" default = "62"/>
  94. <Location file="BATTLE_BIN" offset="EAF26">
  95. 2134
  96. FF002230
  97. 08006210
  98. 020A0100
  99. FCFF2014
  100. 00000000
  101. 2A000134
  102. 03006110
  103. 00000000
  104. D6470508
  105. 00000000
  106. BE20060C
  107. 00000000
  108. 1400BF8F
  109. 1800BD27
  110. 1980023C
  111. 522E0608
  112. 902D428C
  113. </Location>
  114. </Patch>
  115.  
  116. <Patch name="Caution becomes Barrier">
  117. <Description>Caution adds protect and shell</Description>
  118. <Location file="BATTLE_BIN" offset="00124038">
  119. 30000234
  120. </Location>
  121. <Location file="BATTLE_BIN" offset="00124040">
  122. 1E0062A0
  123. </Location>
  124. </Patch>
  125.  
  126. <Patch name="Sunken State adds Haste">
  127. <Description>Sunken State adds Haste</Description>
  128. <Location file="BATTLE_BIN" offset="00124020">
  129. 08000234
  130. </Location>
  131. <Location file="BATTLE_BIN" offset="00124028">
  132. 1E0062A0
  133. </Location>
  134. </Patch>
  135.  
  136.  
  137. <Patch name="Smart Encounters">
  138. <Description>100% random encounter on destination, 0% otherwise. So you ONLY get random encounters when you want them.</Description>
  139. <Location file="WORLD_WLDCORE_BIN" offset="28188">
  140. 0D80033C
  141. 800B628C
  142. 00000000
  143. 7C0B638C
  144. 00000000
  145. 00000000
  146. 00000000
  147. 00000000
  148. 00000000
  149. 2D004314
  150. </Location>
  151. </Patch>
  152.  
  153. <Patch name="Formula 3B: Mana Burn/Feedback">
  154. <Description>
  155. Changes formula 3B to a mana burn/feedback ability
  156. (destroys all MP and deals equivalent HP damage), physical evade.
  157. For magic evade, change '4421060C' to '6E21060C'. To overwrite
  158. a different formula, change the offset.
  159. </Description>
  160. <Location file="BATTLE_BIN" offset="11FD58">
  161. E8FFBD27
  162. 1000BFAF
  163. 4421060C
  164. 00000000
  165. 0A004014
  166. 00000000
  167. 1980023C
  168. 982D428C
  169. 1980033C
  170. 902D638C
  171. 2C004494
  172. A0000234
  173. 250062A0
  174. 080064A4
  175. 040064A4
  176. 1000BF8F
  177. 1800BD27
  178. 0800E003
  179. 00000000
  180. </Location>
  181. </Patch>
  182.  
  183. <Patch name="Formulas [17], [3e], and [44] can be elementally canceled">
  184. <Description>
  185. Formulas [17], [3e], and [44] can be elementally canceled
  186. </Description>
  187. <Location file="BATTLE_BIN" offset="11fe54">
  188. 1980023C
  189. 982D428C
  190. 1980033C
  191. 902D638C
  192. 2C004494
  193. 80000234
  194. 250062A0
  195. FE1B0608
  196. 040064A4
  197. </Location>
  198. <Location file="BATTLE_BIN" offset="11f6ec">
  199. 1980033C
  200. 982D638C
  201. 80000434
  202. 28006294
  203. 00000000
  204. FFFF4224
  205. 2A284000
  206. 1980033C
  207. 902D638C
  208. 21104500
  209. 040062A4
  210. FE1B0608
  211. 250064A0
  212. </Location>
  213. </Patch>
  214.  
  215. <Patch name="Broken / stolen items can be bought back at Fur Shop">
  216. <Location file="BATTLE_BIN" offset="126468">
  217. 22 4e 05 08
  218. 00 00 00 00
  219. 00 00 00 00
  220. 00 00 00 00
  221. </Location>
  222. <Location file="BATTLE_BIN" offset="0ec888">
  223. 2E004490
  224. 00000000
  225. 30008430
  226. 08008014
  227. 00000000
  228. 0580043C
  229. 94948434
  230. 21208500
  231. 00008290
  232. 00000000
  233. 01004224
  234. 000082A0
  235. 1980023C
  236. 902D428C
  237. 1C350608
  238. 10004294
  239. </Location>
  240. </Patch>
  241.  
  242. <Patch name="AI attacks transparent unit v1.1">
  243. <Location file="BATTLE_BIN" offset="12fd66">00</Location>
  244. </Patch>
  245.  
  246. <Patch name="JP scroll glitch fix v1.2">
  247. <Location file="WORLD_WORLD_BIN" offset="03fad0">
  248. D5010508
  249. 2B205100
  250. </Location>
  251. <Location file="WORLD_WORLD_BIN" offset="060754">
  252. 02008014
  253. 98000434
  254. 23105100
  255. B67E0408
  256. 00000000
  257. </Location>
  258. </Patch>
  259.  
  260. <Patch name="No monster breeding">
  261. <Location file="WORLD_WORLD_BIN" offset="045b6e">42</Location>
  262. </Patch>
  263.  
  264. <Patch name="Poison damage is 1/4 of HP.">
  265. <Location file="BATTLE_BIN" offset="12680c">82</Location>
  266. </Patch>
  267.  
  268. <Patch name="Cannot recruit any soldier from Soldier Office">
  269. <Location file="WORLD_WORLD_BIN" offset="584C6">03</Location>
  270. </Patch>
  271.  
  272. <Patch name="All monsters can use Beastmaster moves.">
  273. <Location file="BATTLE_BIN" offset="11B634">01000234</Location>
  274. <Location file="BATTLE_BIN" offset="133960">
  275. 00000000
  276. 00000000
  277. 00000000
  278. 00000000
  279. 00000000
  280. 00000000
  281. </Location>
  282. </Patch>
  283.  
  284. <Patch name="Secret Hunt ability isn't needed to enter Fur Shop">
  285. <Location file="WORLD_WORLD_BIN" offset="57166">20</Location>
  286. </Patch>
  287.  
  288. <Patch name="Undead units ignore Phoenix Down">
  289. <Location file="BATTLE_BIN" offset="123D22">02</Location>
  290. </Patch>
  291.  
  292. <Patch name="Global C-Ev">
  293. <Description>
  294. All units will have 100% of their C-Ev. calculated for the front, 50% for the sides and 25% for the back.
  295. </Description>
  296. <Location file="BATTLE_BIN" offset="e92e0">
  297. 1980013C
  298. E1382490
  299. 01001434
  300. 42200400
  301. 02005410
  302. 00000000
  303. 42200400
  304. E13824A0
  305. 00001434
  306. C4150608
  307. 00000000
  308. </Location>
  309. <Location file="BATTLE_BIN" offset="11e708">
  310. B8400508
  311. 00000000
  312. </Location>
  313. </Patch>
  314.  
  315. <Patch name="Removes permanent brave alteration. (Version 2.0)">
  316. <Location file="EVENT_REQUIRE_OUT" offset="5044">2300e490</Location>
  317. </Patch>
  318. <Patch name="Removes permanent faith alteration. (Version 2.0)">
  319. <Location file="EVENT_REQUIRE_OUT" offset="5080">2500e490</Location>
  320. </Patch>
  321.  
  322. <Patch name="Soldier Office can rename any units (including humans and special characters)">
  323. <Location file="WORLD_WORLD_BIN" offset="041205">15</Location>
  324. </Patch>
  325.  
  326. <Patch name="hpc/mpc/spc/pac/mac of 0 produces 0 growth">
  327. <Description>0 = 0 growth</Description>
  328. <Location file="SCUS_942_21" offset="4E278">
  329. 80FF0234
  330. </Location>
  331. <Location file="SCUS_942_21" offset="4C0FC">
  332. 80FF0234
  333. </Location>
  334. </Patch>
  335.  
  336.  
  337.  
  338. <Patch name="Learn On Hit = XX%">
  339. <Description>Learn On Hit = XX%</Description>
  340. <Variable name="XX" file="BATTLE_BIN" default="64" offset="127844"/>
  341. <Location file="BATTLE_BIN" offset="127845">
  342. 000534
  343. </Location>
  344. </Patch>
  345.  
  346. <Patch name ="Sets the title screens default option from New Game to Continue">
  347. <Location file="OPEN_OPEN_BIN" offset="00003490">
  348. 0880023C
  349. 40534124
  350. 21082300
  351. 01000434
  352. 000024AC
  353. 40534124
  354. </Location>
  355. </Patch>
  356.  
  357. <Patch name="Units rot or reanimate without skipped turns">
  358. <Description>Units rot or reanimate without skipped turns</Description>
  359. <Location file="BATTLE_BIN" offset="11C0B4">
  360. 53000492
  361. </Location>
  362. <Location file="BATTLE_BIN" offset="11C104">
  363. 54001F92
  364. </Location>
  365. <Location file="BATTLE_BIN" offset="11C110">
  366. 40008430
  367. </Location>
  368. <Location file="BATTLE_BIN" offset="11C11C">
  369. 0100FF33
  370. </Location>
  371. <Location file="BATTLE_BIN" offset="11C124">
  372. 82210400
  373. </Location>
  374. <Location file="BATTLE_BIN" offset="11C12C">
  375. 24F89F00
  376. </Location>
  377. <Location file="BATTLE_BIN" offset="11C140">
  378. 2530DF00
  379. </Location>
  380. <Location file="BATTLE_BIN" offset="11C1C0">
  381. 54001F92
  382. 02008010
  383. 0100FF33
  384. 0FFFC630
  385. 00F91F00
  386. 2530E603
  387. 1000C230
  388. </Location>
  389. </Patch>
  390.  
  391. <Patch name="Silent Walk becomes Flee">
  392. <Description>Add xx move when unit is in critical</Description>
  393. <Location file="BATTLE_BIN" offset="10D860">
  394. ED600508
  395. </Location>
  396. <Location file="BATTLE_BIN" offset="F13B4">
  397. 95002292
  398. 02004230
  399. 06000210
  400. 3A003092
  401. 5A002292
  402. 01004230
  403. 02000210
  404. 00000000
  405. 04001026
  406. 1AD20508
  407. 00000000
  408. </Location>
  409. </Patch>
  410.  
  411. <Patch name="X% chance of Knockback for Dash/Throw Stone">
  412. <Description>
  413. NOTE: The chance of Knockback IS NOT 50%. That's an error in the BMG. The probability of knockback is actually (CasBr) / (CasBr + TarBr).
  414. </Description>
  415. <Location file="BATTLE_BIN" offset="11F9C0">64000434</Location>
  416. <Variable file="BATTLE_BIN" offset="11F9C8" default="64" name="X"/>
  417. <Location file="BATTLE_BIN" offset="11F9C9">000534</Location>
  418. </Patch>
  419.  
  420. <Patch name="Can view ??? units' stats">
  421. <Description>Allows viewing the stats of ??? units. Sadly, as the Unit List does not have a function to hide stats like the battle field does, you should not apply the Unit List portion of this hack if you want stats to remain completely hidden to the player. This means the ??? unit will not show up at all in the Unit List, just like in the original version. By default, this xml disables all stats hiding, so edit it as you see fit (there are plenty of comments).</Description>
  422. <!-- For every section: 00 to disable and 04 to re-enable -->
  423. <!-- Allow viewing ??? units' stats on the field -->
  424. <Location file="BATTLE_BIN" offset="D5DF0">
  425. 04
  426. </Location>
  427. <!-- Allow viewing ??? units' stats in Unit List (THE GAME DOES NOT HIDE STATS) -->
  428. <Location file="EVENT_BUNIT_OUT" offset="7E70">
  429. 00
  430. </Location>
  431. <!-- HP/MP/CT bars are coloured + filled and reveal the stats from the second window (SP/PA/MA/WP/etc.) of ??? units on the field -->
  432. <Location file="BATTLE_BIN" offset="CF070">
  433. 04
  434. </Location>
  435. <!-- Reveal Brave/Faith of ??? units on the field -->
  436. <Location file="BATTLE_BIN" offset="CF444">
  437. 04
  438. </Location>
  439. <!-- Reveal Lv/Exp/HP/MP/CT numbers of ??? units on the field (12042 HP will display as 042, you've been warned; only the last 2-3 digits are displayed for these numbers) -->
  440. <Location file="BATTLE_BIN" offset="CE320">
  441. 04
  442. </Location>
  443. </Patch>
  444.  
  445.  
  446. <Patch name="Oil">
  447. <Description>Oil = 2x fire damage</Description>
  448. <Location file="BATTLE_BIN" offset="11F464">
  449. B74D0508
  450. </Location>
  451. <Location file="BATTLE_BIN" offset="EC6DC">
  452. 982D438C
  453. 5A006390
  454. 80006430
  455. 03008014
  456. 00000000
  457. C74D0508
  458. 00000000
  459. F7384490
  460. 80008430
  461. 03008014
  462. 00000000
  463. C74D0508
  464. 00000000
  465. CE384384
  466. 40180300
  467. CE3843A4
  468. 982D428C
  469. 1B190608
  470. 00000000
  471. 00000000
  472. 00000000
  473. 00000000
  474. 00000000
  475. 00000000
  476. 00000000
  477. 00000000
  478. 00000000
  479. </Location>
  480. </Patch>
  481.  
  482. <Patch name="Move-Find Item is Player only">
  483. <Description>Only a unit from the player's team can pick up items through Move-Find Item.</Description>
  484. <Location file="BATTLE_BIN" offset="1190B8">
  485. 00004490
  486. 05004392
  487. 08001010
  488. 00000000
  489. 01008230
  490. 05004010
  491. 30006330
  492. 03006014
  493. 00000000
  494. 3D000608
  495. 04003136
  496. 02008230
  497. </Location>
  498. </Patch>
  499.  
  500. <Patch name="Event Instruction Upgrade v1.13">
  501. <Description>
  502. Upgrades InflictStatus(), Allows editing more variables and Adds many instructions to use in events, such as: BlockLoop(), LUI(), SET(), Random(), LoadAddress(), UnitAddress(), WorldUnitAddress(), SaveAddress(), UpdateUnit(), MinMax() and Routine(). Automatically recalculates the text offset when necessary removing the need to include a Text() offset for savestate eventing.
  503. </Description>
  504. <Location file="BATTLE_BIN" offset="EB4D0">
  505. 00068228 0B004010 00FC8224 00014330 FF004230 83100200 80100200 02006014 0680033C 4C026324 94946324 E1280508 21806200 000A8228 07004010 00FA8224 43110200 80100200 0680033C 14946324 E1280508 21806200 000B8228 07004010 00F68224 43100200 80100200 0580033C C8796324 E1280508 21806200 800B8228 06004010 00F58224 80100200 1680033C F45E6324 E1280508 21806200 5632050C 00000000 E1280508 00000000 04004010 00068228 07008230 F8280508 80800200 04004010 000A8228 03008230 F8280508 C0800200 03004010 000B8228 F8280508 1F009030 04004010 800B8228 01008230 F8280508 00810200 03004010 00000000 F8280508 FFFF1024 F4280508 00000000 03004014 000A622A 0800E003 FFFF0424 03004014 0006622A 0800E003 FFFF0434 03004014 0004622A 0800E003 01000434 03004014 6003622A 0800E003 FF000434 02004014 01000434 0F000434 0800E003 00000000 05004014 0004622A 03004010 00000000 75280508 01000234 7E280508 00000000 BF000234 0B008216 C1000234 00000000 00000000 C388000C 7F004432 0580013C 80100400 21082200 1C7723AC C9170508 00000000 00000434 04008212 C4000234 3A008216 C2000234 01000434 03002392 0580013C 7F006330 80180300 21082300 1C77238C FFFF0224 03004314 00000000 C9170508 00000000 02002292 00000000 00120200 21184300 01002292 00000000 21084300 04002392 00000000 02006014 05006228 01000334 02004014 00000000 04000334 10008014 25206000 25100000 FFFF2124 21082400 00002390 FFFF8424 00120200 25104300 FBFF801C FFFF2124 00002392 0580013C 80180300 21082300 C9170508 1C7722AC 00002392 0580023C 7F006330 80180300 21104300 1C77428C FFFF8424 000022A0 02120200 FCFF801C 01002124 C9170508 00000000 25400000 18008212 C3000234 13008216 C5000234 14000434 0580013C 747F2124 00002284 01002392 08004004 FF004230 18005210 FFFF8424 04004010 CE002294 00000000 13005210 00000000 F4FF801C 00012124 074A0508 25080000 21008216 C6000234 01000834 15000434 1980013C CC082124 61012290 01002392 05005210 FFFF8424 FBFF801C C0012124 074A0508 25080000 07000015 00000000 7F006230 80100200 0580033C 21184300 C9170508 1C7761AC 02006830 08000011 00000000 1A80013C 14000334 22206400 21082400 04000234 65FD22A0 00000000 C9170508 00000000 1D008216 CF000234 0580013C 7F004232 80100200 21082200 1C77228C 01002892 03002392 01000431 08008014 02000831 02002492 001A0300 21186400 22204300 02008104 00000000 25106000 08000015 05002392 04002492 001A0300 21186400 22206200 02008104 00000000 25106000 C9170508 1C7722AC 3A008216 00000000 BCFFBD27 1400A5AF 1800A6AF 1C00A7AF 2000A8AF 2400A9AF 2800AAAF 2C00ABAF 3000ACAF 3400ADAF 3800AEAF 3C00AFAF 4000B0AF 20100000 03002392 02002492 001E0300 25104300 00240400 25104400 01002392 00002492 001A0300 25104300 25104400 0580013C 1C772124 0C00238C 1000248C 1400258C 1800268C 1C00278C 2000288C 2400298C 28002A8C 2C002B8C 30002C8C 34002D8C 38002E8C 3C002F8C 4000308C 09F84000 00000000 0000A58F 0400A68F 0800A78F 0C00A88F 1000A98F 1400AA8F 1800AB8F 1C00AC8F 2000AD8F 2400AE8F 2800AF8F 2C00B08F C9170508 4400BD27 510F0508 C0000234 03004216 AE00422A 6E280508 21800000 03004010 B000422A 6E280508 00841100 03004010 B200422A 6E280508 21802002 48280508 00000000 03004216 04000534 F0230508 05000534 33004516 00000000 DCFFBD27 10002BAC 14002CAC 18002DAC 1C002EAC 20002FAC 25580000 01000C34 25680000 A7010F92 25700000 24208F01 05008010 2528A001 21202002 01000634 4024050C 01000734 01006B25 01000C34 0800642D 07006531 0460AC00 F3FF8014 0100AD25 25580000 0500C429 05008010 0100CE25 21780E02 A701EF91 934A0508 00000000 10002B8C 14002C8C 18002D8C 1C002E8C 20002F8C 2400BD27 1780023C 783C428C 04000334 21105400 B10343A0 0980023C E4BD4224 1780013C A83C22AC 2E240508 21206002 09240508 00000000 00000000 00000000 00000000 00000000 2F000234 36004314 00000000 01000292 1580013C C2180200 07004530 21082300 F02A2390 01000434 0420A400 24288300 0580063C 80100200 2130C200 1C77C28C 0600A010 00000000 0C004014 00000000 26186500 60FB0408 F02A23A0 25186400 00000492 00000000 0200852C 0300A014 00000000 25108000 FFFF4224 00000492 03004014 01008530 60FB0408 00000000 F02A23A0 02008010 00000000 FFFF4224 1C77C2AC 03000282 02000392 00120200 25104300 05004014 80220A00 1780013C 21082400 67FB0408 6C98328C 02004004 21904202 05005226 67FB0408 00000000 36FB0408 6F000234 0A004014 21082200 0580093C BCA62925 00002A8D F2F2083C F2F20835 03004811 21204901 000028AD 8C3F24AC 10CA0408 00000000
  506. </Location>
  507. <Location file="BATTLE_BIN" offset="CB838">FA4A0508 1780013C</Location>
  508. <Location file="BATTLE_BIN" offset="D7CD0">C04A0508 00004392</Location>
  509. <Location file="BATTLE_BIN" offset="DCD3C">95490508 21984000</Location>
  510. <Location file="BATTLE_BIN" offset="E31CC">8D490508 00000000</Location>
  511. <Location file="BATTLE_BIN" offset="E337C">34490508 00000000</Location>
  512. <Location file="BATTLE_BIN" offset="E33C8">
  513. 5F490508 00000000 5632050C 00000000 00000000 00000000
  514. </Location>
  515. <Location file="BATTLE_BIN" offset="E3098">
  516. 000B622A 7849050C FFFF0424 00000000
  517. </Location>
  518. <Location file="BATTLE_BIN" offset="E30E0">
  519. 000B622A 7849050C FFFF0424 00000000
  520. </Location>
  521. <Location file="BATTLE_BIN" offset="E3280">
  522. 000B622A 7849050C FFFF0424 00000000
  523. </Location>
  524. <Location file="BATTLE_BIN" offset="DCD5C">54FF8226</Location>
  525. <Location file="BATTLE_BIN" offset="DCD70">1300422C</Location>
  526. <Location file="BATTLE_BIN" offset="E1FB8">824A0508 00000000</Location>
  527. <Location file="BATTLE_BIN" offset="E619F">04</Location>
  528. <Location file="BATTLE_BIN" offset="E621C">04040404</Location>
  529. <Location file="BATTLE_BIN" offset="E622F">01</Location>
  530. <Location file="BATTLE_BIN" offset="E6231">050202050206</Location>
  531. <Location file="BATTLE_BIN" offset="E623F">04</Location>
  532. </Patch>
  533.  
  534. <Patch name="Level Cap = 75">
  535. <Description>Level Cap for Players</Description>
  536. <Location file="SCUS_942_21" offset="0004B670">
  537. 4B
  538. </Location>
  539. </Patch>
  540.  
  541. <Patch name="2nd Squad is not mandatory">
  542. <Description>Allows starting a battle with an empty 2nd Squad, even if you have units available.</Description>
  543. <Location file="EVENT_ATTACK_OUT" offset="5994">
  544. 1E80043C
  545. </Location>
  546. <Location file="EVENT_ATTACK_OUT" offset="59A0">
  547. 7CCC848C
  548. 58D0228C
  549. 00000000
  550. 21104400
  551. </Location>
  552. </Patch>
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