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FatTNT config

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Nov 21st, 2012
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  1. exploding-entities:
  2. FIREBALL:
  3. multiplier:
  4. radius: 3.2
  5. handle-explosions: true
  6. prevent-explosions: false
  7. prevent-other-explosions: true
  8. passthrough:
  9. default: 3.4028235E38
  10. liquids:
  11. value: 0.0
  12. ids:
  13. - 8
  14. - 9
  15. resistance:
  16. low:
  17. value: 1.0
  18. ids:
  19. - 0
  20. - 18
  21. - 30
  22. - 31
  23. - 32
  24. - 37
  25. - 38
  26. - 39
  27. - 40
  28. - 50
  29. - 51
  30. - 55
  31. - 59
  32. - 63
  33. - 75
  34. - 76
  35. - 78
  36. - 83
  37. - 102
  38. - 104
  39. - 105
  40. - 106
  41. - 111
  42. higher:
  43. value: 4.0
  44. ids:
  45. - 23
  46. - 41
  47. - 42
  48. - 45
  49. - 54
  50. - 57
  51. - 95
  52. - 98
  53. - 108
  54. - 109
  55. strongest:
  56. value: 7.0
  57. ids:
  58. - 49
  59. - 116
  60. - 145
  61. indestructible:
  62. value: 3.4028235E38
  63. ids:
  64. - 7
  65. - 8
  66. - 9
  67. default: 2.0
  68. propagate-damage:
  69. - 0
  70. - 6
  71. - 10
  72. - 11
  73. - 18
  74. - 27
  75. - 28
  76. - 30
  77. - 31
  78. - 32
  79. - 34
  80. - 36
  81. - 37
  82. - 38
  83. - 39
  84. - 40
  85. - 50
  86. - 51
  87. - 55
  88. - 59
  89. - 63
  90. - 64
  91. - 65
  92. - 66
  93. - 67
  94. - 68
  95. - 69
  96. - 70
  97. - 72
  98. - 75
  99. - 76
  100. - 78
  101. - 83
  102. - 85
  103. - 90
  104. - 93
  105. - 94
  106. - 96
  107. - 101
  108. - 104
  109. - 105
  110. - 106
  111. - 107
  112. - 108
  113. - 109
  114. - 111
  115. - 113
  116. - 114
  117. - 115
  118. - 117
  119. - 119
  120. - 122
  121. radius:
  122. max: 20.0
  123. random: 0.2
  124. multiplier:
  125. damage: 5.0
  126. radius: 2.125
  127. max-path: 1.7
  128. straight: 0.85
  129. projectiles: 3.0
  130. entity-radius: 2.0
  131. yield: 0.2
  132. entity-yield: 0.2
  133. velocity:
  134. use: true
  135. min: 0.2
  136. center: 1.0
  137. random: 0.5
  138. tnt-primed: false
  139. cap: 3.0
  140. spare-primed: true
  141. item-tnt: false
  142. max-items: 15
  143. item-arrows: false
  144. projectiles: false
  145. min-prime: 30
  146. max-prime: 80
  147. tnt:
  148. thresholds:
  149. direct-explode: 3.0
  150. step-physics: false
  151. armor:
  152. base-depletion: 3
  153. mult-damage: 0.5
  154. use-damage: false
  155. distance-damage:
  156. mult: 0.4
  157. simple: false
  158. use: true
  159. confine:
  160. enabled: false
  161. y-min: 0
  162. y-max: 255
  163. schedule-explosions: true
  164. schedule-entities: true
  165. schedule-items: true
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