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  1. Initialize engine version: 4.5.3p4 (80c2d1be1221)
  2. GfxDevice: creating device client; threaded=1
  3. OpenGL:
  4. Version: OpenGL 2.1 [2.1 INTEL-10.0.86]
  5. Renderer: Intel Iris Pro OpenGL Engine
  6. Vendor: Intel Inc.
  7. VRAM: 1536 MB
  8. Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
  9. GL: Detected 0 MB VRAM
  10. Cannot connect to server socket err = No such file or directory
  11. Cannot connect to server request channel
  12. jack server is not running or cannot be started
  13. 2014-10-31 17:33:49.088 tld[6294:411453] Bundle ID Name is tld :: Then create a connection with this name
  14. Begin MonoManager ReloadAssembly
  15. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless)
  16. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain
  17. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  18. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  19. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless)
  20. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  21. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  22. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  23. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  24. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  25. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SampleClassLibrary.dll (this message is harmless)
  26. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SampleClassLibrary.dll into Unity Child Domain
  27. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SuperSplines.dll (this message is harmless)
  28. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/SuperSplines.dll into Unity Child Domain
  29. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.ClipperLib.dll (this message is harmless)
  30. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.ClipperLib.dll into Unity Child Domain
  31. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
  32. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
  33. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  34. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  35. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.JsonFx.dll (this message is harmless)
  36. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.JsonFx.dll into Unity Child Domain
  37. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Poly2Tri.dll (this message is harmless)
  38. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Pathfinding.Poly2Tri.dll into Unity Child Domain
  39. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/DecalSystem.Runtime.dll (this message is harmless)
  40. Loading /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/DecalSystem.Runtime.dll into Unity Child Domain
  41. - Completed reload, in 0.039 seconds
  42. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/System.Core.dll (this message is harmless)
  43. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/System.dll (this message is harmless)
  44. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/UnityScript.Lang.dll (this message is harmless)
  45. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/Boo.Lang.dll (this message is harmless)
  46. The tree TRN_PineTree_GroupJ_Prefab couldn't be instanced because the prefab contains no valid mesh renderer
  47.  
  48. (Filename: Line: 53)
  49.  
  50. UnloadTime: 3.902009 ms
  51. Setting breakpad minidump AppID = 305620
  52. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198037955670 [API loaded no]
  53. Successfully initialized Steam!
  54.  
  55. (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  56.  
  57. Platform assembly: /Users/lukestanton/Library/Application Support/Steam/SteamApps/common/TheLongDark/tld.app/Contents/Data/Managed/System.Xml.dll (this message is harmless)
  58. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  59.  
  60. Unloading 5296 unused Assets to reduce memory usage. Loaded Objects now: 9960.
  61. Total: 12.799203 ms (FindLiveObjects: 0.612520 ms CreateObjectMapping: 0.118461 ms MarkObjects: 9.615058 ms DeleteObjects: 2.350859 ms)
  62.  
  63. GAME VERSION: Sandbox Alpha v.155
  64.  
  65. (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  66.  
  67. Received stats and achievements from Steam
  68.  
  69.  
  70. (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  71.  
  72. UnloadTime: 8.664032 ms
  73. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  74.  
  75. Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 31688.
  76. Total: 156.978531 ms (FindLiveObjects: 1.145267 ms CreateObjectMapping: 0.212025 ms MarkObjects: 153.858047 ms DeleteObjects: 1.691283 ms)
  77.  
  78. KQ: Error reading KQ:Interrupted system call
  79. Wwise: AkGlobalSoundEngineInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.
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