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Vigilance99

Big Good

May 1st, 2014
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  1. Big Good
  2. Griffon Male
  3. Knight [Subclasses: Paladin, Monk]
  4. Talent: +2 Slam
  5. Neutral Good
  6.  
  7. Skills:
  8. Griffon Flight [Racial]
  9. Unbreakable
  10. Martial Defender
  11. Defense Mastery
  12. Slam
  13. Blast: Undead
  14.  
  15. Inventory:
  16. Brown Pants
  17. Nothung [A Longsword/Single Weapon]
  18. Hogarth [Heavy Iron Gauntlet, Counts as a Shield]
  19. Arm Bands [Around Biceps]
  20.  
  21. H/W: 9/5
  22. >Holy Fist: by taking a deep breath and regulating your breathing, you are able to fill it with evil-purging energy.
  23. >Channel: By taking a deep breath and regulating your breathing, you are able to send evil-purging energy through water and vegetable oil.
  24.  
  25. Traits:
  26. Good is a large muscular griffon, with scars covering his body and a large red lion-like mane of
  27. hair-like feathers, that forms into a great beard that goes down his chest, and long hair that trails down to the middle of his back. Good is an adventurer, going out and fighting monsters and evildoers, but Good prefers to talk enemies down if he can. He tends to not lose his patience, and is a bit of a softy until provoked. Really likes the fun of the journey more then the destination, and finds peace in all but the worst of times. He carries a magic sword called "Nothung" which he can call to his hand at will, and a magic gauntlet that, as far as Good knows, is indestructible. He tends to be sociable, and likes meeting new ponies and traveling to new lands just for the fun of it.
  28.  
  29. Feats of Big Good:
  30.  
  31. 1. Punching a Paladin BBEG's head so hard it exploded.
  32.  
  33. 2. Keeping a blimp aloft as it deflated, Superman-style.
  34.  
  35. 3. Pushing on the front of a train/cow-catcher until the train was stopped by the engineers on board.
  36.  
  37. 4. Punching a tidal wave so hard it disrupted it, keeping it from crushing the boat he was on.
  38.  
  39. 5. Tied his sword to a submerged boat mast, called "Nothung!", and pulled the whole mast unto the shore [inadvertently crushing himself.]
  40.  
  41. 6. Stabbed an Elder Dragon's eye out, then cut its throat open by flying through it.
  42.  
  43. 7. Punching a magical ball of energy/lightning created by a small horde of Changelings, causing it to utterly explode.
  44.  
  45. The Lich Story:
  46.  
  47. I sit down and begin eating, then start my story.
  48.  
  49. "Ok. Now I'm sure you've heard the stories about Sombra up north, in the Empire? How he took over everything, and made life there terrible with his dark magic? Well what you may not have known, is he wasn't alone. Nop0ny can rule an empire by himself, no matter how powerful. He had all kinds of servants and monsters and fiends workin for him. Now one of these was an evil Archmage, I don't remember his name. When Sombra fell, he snuck down to the Everfree, turned himself into a Lich to survive."
  50.  
  51. I blink for a long time.
  52.  
  53. "I was younger then, didn't even have my beard or Nothung yet. Actually got it as a present afterwards, but thats another story. Me and my dad, Large Great, were Heroes, wandering do-gooders, fightin Evil and beating up monsters all over Equestria. When we learned about the Lich, we obviously decided to go rough him up right? Well........things didn't go as planned."
  54.  
  55. "It went ok. We go in, its standard dungeon procedure. Tons of skeletons, some traps, eventually the Lich come out. And he beat my dad to a pulp. Nop0ny I had ever seen before could do that. My dad was as tall as I am now, big even for a griffon. I think I heard some doctor say once it "gigantism", it run in the family. My uncle have it too, but he don't fight. Anyway he use magic and tore my dad a new one. He cut his head, scorched his fur, we barely make it out alive, him carrying me over one arm, running like maniac, broken leg and all."
  56.  
  57. "We came back about two weeks later, there were more undead. Much more. Must have been at least five hundred skeletons walking around. Sooooooooooo we called in some friends. Big Fat Magio, and Crazy Show, Fast Dealer and Brave Heart. Running Shoes Magee and his holiness Bishop Sunshine. Must have been at least ten of us out there. We break in, I lose track of how many we kill. Eventually me and me dad alone reach the Lich, everyone else locked up fighting in the tomb. Place was like a labyrinth."
  58.  
  59. "My dad tells me to stay back, he fights him again. It didn't work that well.............."
  60.  
  61. "No no no, he doesn't die. But he might as well have with me remembering it. Telekinesis is powerful magic, necromancy is worse. You combine them, and you can see how bad it was. Large Great didn't use his muscles as much as I did. He use old griffon magic powered by them. He yelled so loud, buildings would fall down. They got to fighting, and the whole place started shaking apart. Eventually the Lich got the better hand, holding up my dad with one hoof and magic. I tackled him, he went flying, started carrying my dad out of there. Skeletons start coming out of nowhere, everyone else we couldn't see, they must have got lost further in."
  62.  
  63. "Lich chases us, shooting magic, blasting the place apart. We finally make it outside and we meet up with Big Fat Magio. He takes my dad and starts running in one direction, I go the over. The idea was the Lich would follow them and not me and I'd get away."
  64.  
  65. "Instead, stupid Lich follows me. I run and fly for all its worse, till he shoots me in the wing"
  66.  
  67. I hold up my wing, showing an old scar going down half the length of it.
  68.  
  69. "I crash land, later learned I broke my jaw. Thats what gave me this lisp. I get up, find myself in some old Druid's clearing. Rings of flowers, and a big tree."
  70.  
  71. "The Lich tell me he found my dad and kill him, and break Magio's back. I think he's lying, so I start fighting him with my sword at the time, Yotan. He just grab it, and it break like twig. He throw me against the tree and I back up against it."
  72.  
  73. I hold up my gauntlet.
  74.  
  75. "Hogarth is powerful artifact. No matter what you do to it, it don't break. Ever."
  76.  
  77. "I ran at him, screaming, didn't care how much jaw hurt. I punched him, and hit him, but he just flew around and shot me. Eventually he slip up. He went too close to the Tree. I think its nature magic weaken him. Like life vs death thing? I didn't waste any time. I punch him square on the face, and his skull get caught in the wood. I kept punching. And punching. And punching. Every part of him, bones breaking, bark flying, sap going everywhere. When the others found me a few hours later, the Lich wasn't so far into the Tree they couldn't see him anymore, and every bone in my claws was broken."
  78.  
  79. I say smiling at the achievement.
  80.  
  81. "My dad made me Nothung as reward after that. Kind of coming of age thing. But I still scared of Liches. They are big, and smart, and powerful. That a bad combination."
  82.  
  83. Friends Listed:
  84.  
  85. Large Great: Big Good's dad. Uses powerful sonic Voice muscle-magic in addition to fighting. Think Skyrim shouts.
  86.  
  87. Big Good: Raw muscle supergriffon
  88.  
  89. Big Fat Magio: Tough barbarian, similar to Good, less strong, more skilled.
  90.  
  91. Crazy Show: Insane omniseer conspiracy theorist.
  92.  
  93. Fast Dealer: Magic Card player a la Gambit/The Dandy man
  94.  
  95. Brave Heart: Perfect Paladin
  96.  
  97. Running shoes Magee: Fast Running Monk equivalent
  98.  
  99. Bishop Sunshine: An older grandfatherly Cleric
  100.  
  101. Magic Items:
  102.  
  103. Nothung: Made by Good's father, powerful magic sword bound to him. Comes to his hand when he calls its name.
  104.  
  105. Hogarth: A powerful artifact of unknown origin, made of an ancient forgotten metal. It is utterly indestructible to all known forms of blunt trauma, cutting, magic or explosive attacks, etc. In short, it doesn't break. To Good's knowledge he could completely be incinerated and the gauntlet would not be.
  106.  
  107. Yotan: A run of the mill magical sword. It is durable, heavy, and sharp, but possesses no spectacular properties. Objectively inferior to Nothung, would probably snap from a few good collisions with it.
  108.  
  109. FEMTO Sacred Body Rules
  110.  
  111. The Sacred Body is a martial art that uses biorhythmic energy that is channeled through organic materials. This energy is naturally damaging against evil entities.
  112.  
  113. The DC and damage for using these skills are directly related to the H/W of the user.
  114. 1. When the user has 5+ Hits, the DC is standard. For every hit below 5, the DC increases by 1.
  115. 2. For every Wound the User has lost, the damage dealt is increased by +1. At full Wounds, there is no bonus.
  116. 3. When attacking evil enemies- ones with evil alignments, controlled by evil, possessed by an evil spirit, or with an evil parasite within them- a successful attack results in a damage bonus of +4. In the case of possessions or parasites, the spirit or parasite are the ones damaged.
  117. 4. New skills are learned by meditating, practicing breathing, and using currently learned skills.
  118.  
  119. Skills- Level 1
  120. Holy Fist: by taking a deep breath and regulating your breathing, you are able to fill it with evil-purging energy.
  121. Channel: By taking a deep breath and regulating your breathing, you are able to send evil-purging energy through water and vegetable oil.
  122.  
  123. >Sacred Body Level 2 unlocked
  124. >Sacred Chains: Allows you to find party members separated from you via personalized chains. Automatic
  125. >Shining Scrying: Allows you to use a glass or reflective surface to see far away places. Requires a successful roll.
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