Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Starting log
- GPxPatch version: 4.43
- GPx version detected: decrypted GP4 v1.02
- Date/time: 27-10-2015 12:08
- [12:08:19.504] Verbosity level is 2
- [12:08:19.504] OS version info: Windows 8 build 9200
- [12:08:19.504] Total physical memory: 3517 MB (free: 1680 MB)
- [12:08:19.504] Debugging GP4.exe
- [12:08:19.519] Process created:
- Process ID = 0x000011c8
- Process handle = 0x000001d8
- Main thread ID = 0x00001aa8
- Main thread handle = 0x000001cc
- Process will run on CPU 0 only
- [12:08:19.519] Waiting for debug events...
- [12:08:19.519] Debug event: CREATE_PROCESS_DEBUG_EVENT
- [12:08:19.519] Thread ID = 0x00001aa8
- [12:08:19.519] Entry point = 0x005ddec6
- [12:08:19.519] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.519] Thread ID = 0x00001aa8
- [12:08:19.519] path
- base 0x77780000
- size 1499376
- [12:08:19.535] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:19.535] Thread ID = 0x00001aa8
- [12:08:19.535] base 0x001b0000
- [12:08:19.535] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:19.535] Thread ID = 0x00001aa8
- [12:08:19.535] base 0x76620000
- [12:08:19.535] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:19.535] Thread ID = 0x00001aa8
- [12:08:19.535] base 0x001b0000
- [12:08:19.535] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:19.535] Thread ID = 0x00001aa8
- [12:08:19.535] base 0x001b0000
- [12:08:19.535] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.535] Thread ID = 0x00001aa8
- [12:08:19.535] path C:\Windows\SysWOW64\KERNEL32.DLL
- base 0x76620000
- size 1040384
- [12:08:19.535] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.535] Thread ID = 0x00001aa8
- [12:08:19.535] path C:\Windows\SysWOW64\KERNELBASE.dll
- base 0x76fd0000
- size 862720
- [12:08:19.535] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.535] Thread ID = 0x00001aa8
- [12:08:19.535] path C:\Windows\SysWOW64\apphelp.dll
- base 0x73680000
- size 642560
- [12:08:19.551] >> SHIMVIEW: ShimInfo(Complete)
- [12:08:19.566] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.566] Thread ID = 0x00001aa8
- [12:08:19.566] path C:\Windows\AppPatch\AcGenral.DLL
- base 0x639e0000
- size 2488320
- [12:08:19.566] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.566] Thread ID = 0x00001aa8
- [12:08:19.566] path C:\Windows\SysWOW64\msvcrt.dll
- base 0x76a00000
- size 800008
- [12:08:19.566] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.566] Thread ID = 0x00001aa8
- [12:08:19.566] path C:\Windows\SysWOW64\sechost.dll
- base 0x769b0000
- size 257216
- [12:08:19.566] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.566] Thread ID = 0x00001aa8
- [12:08:19.566] path C:\Windows\SysWOW64\SspiCli.dll
- base 0x74f80000
- size 104960
- [12:08:19.566] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.566] Thread ID = 0x00001aa8
- [12:08:19.566] path C:\Windows\SysWOW64\SHLWAPI.dll
- base 0x77660000
- size 278352
- [12:08:19.566] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.566] Thread ID = 0x00001aa8
- [12:08:19.566] path C:\Windows\SysWOW64\UxTheme.dll
- base 0x71870000
- size 949760
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\USER32.dll
- base 0x74fb0000
- size 1376256
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\GDI32.dll
- base 0x77490000
- size 1096704
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\WINMM.dll
- base 0x72ea0000
- size 136840
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\samcli.dll
- base 0x728a0000
- size 64512
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\ole32.dll
- base 0x76b70000
- size 1209624
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\OLEAUT32.dll
- base 0x76770000
- size 602768
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\MSACM32.dll
- base 0x6b480000
- size 89816
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\VERSION.dll
- base 0x74a90000
- size 26304
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\SHELL32.dll
- base 0x75370000
- size 19734424
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\USERENV.dll
- base 0x74470000
- size 98152
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\dwmapi.dll
- base 0x72a40000
- size 102728
- [12:08:19.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.582] Thread ID = 0x00001aa8
- [12:08:19.582] path C:\Windows\SysWOW64\urlmon.dll
- base 0x733f0000
- size 1310208
- [12:08:19.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.597] Thread ID = 0x00001aa8
- [12:08:19.597] path C:\Windows\SysWOW64\ADVAPI32.dll
- base 0x75110000
- size 507152
- [12:08:19.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.597] Thread ID = 0x00001aa8
- [12:08:19.597] path C:\Windows\SysWOW64\WINSPOOL.DRV
- base 0x732b0000
- size 397824
- [12:08:19.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.597] Thread ID = 0x00001aa8
- [12:08:19.597] path C:\Windows\SysWOW64\MPR.dll
- base 0x6b460000
- size 87224
- [12:08:19.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.597] Thread ID = 0x00001aa8
- [12:08:19.597] path C:\Windows\SysWOW64\RPCRT4.dll
- base 0x775a0000
- size 747008
- [12:08:19.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.597] Thread ID = 0x00001aa8
- [12:08:19.597] path C:\Windows\SysWOW64\CRYPTBASE.dll
- base 0x74f70000
- size 30984
- [12:08:19.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.597] Thread ID = 0x00001aa8
- [12:08:19.597] path C:\Windows\SysWOW64\combase.dll
- base 0x76830000
- size 1564464
- [12:08:19.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.597] Thread ID = 0x00001aa8
- [12:08:19.597] path C:\Windows\SysWOW64\WINMMBASE.dll
- base 0x72c70000
- size 134280
- [12:08:19.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.597] Thread ID = 0x00001aa8
- [12:08:19.597] path C:\Windows\SysWOW64\profapi.dll
- base 0x74420000
- size 52152
- [12:08:19.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.597] Thread ID = 0x00001aa8
- [12:08:19.597] path C:\Windows\SysWOW64\iertutil.dll
- base 0x74490000
- size 2277376
- [12:08:19.613] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.613] Thread ID = 0x00001aa8
- [12:08:19.613] path C:\Windows\SysWOW64\WININET.dll
- base 0x748b0000
- size 1892864
- [12:08:19.613] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.613] Thread ID = 0x00001aa8
- [12:08:19.613] path C:\Windows\SysWOW64\bcryptPrimitives.dll
- base 0x74f10000
- size 340848
- [12:08:19.613] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.613] Thread ID = 0x00001aa8
- [12:08:19.613] path C:\Windows\SysWOW64\cfgmgr32.dll
- base 0x76d60000
- size 241168
- [12:08:19.613] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.613] Thread ID = 0x00001aa8
- [12:08:19.613] path C:\Windows\SysWOW64\DEVOBJ.dll
- base 0x71ce0000
- size 127552
- [12:08:19.613] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.613] Thread ID = 0x00001aa8
- [12:08:19.613] path C:\Windows\SysWOW64\SHCORE.DLL
- base 0x74390000
- size 560392
- [12:08:19.629] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.629] Thread ID = 0x00001aa8
- [12:08:19.629] path C:\Windows\AppPatch\AcLayers.dll
- base 0x63760000
- size 332800
- [12:08:19.629] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.629] Thread ID = 0x00001aa8
- [12:08:19.629] path C:\Windows\SysWOW64\SETUPAPI.dll
- base 0x772d0000
- size 1782912
- [12:08:19.629] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.629] Thread ID = 0x00001aa8
- [12:08:19.629] path C:\Windows\SysWOW64\sfc.dll
- base 0x6c5b0000
- size 3072
- [12:08:19.629] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.629] Thread ID = 0x00001aa8
- [12:08:19.629] path C:\Windows\SysWOW64\sfc_os.DLL
- base 0x6b450000
- size 42496
- [12:08:19.629] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.629] Thread ID = 0x00001aa8
- [12:08:19.629] path
- base 0x00e90000
- size 6275072
- [12:08:19.629] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:19.629] Thread ID = 0x00001aa8
- [12:08:19.629] base 0x00e90000
- [12:08:19.629] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.629] Thread ID = 0x00001aa8
- [12:08:19.629] path
- base 0x00e90000
- size 6275072
- [12:08:19.629] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:19.629] Thread ID = 0x00001aa8
- [12:08:19.629] base 0x00e90000
- [12:08:19.629] >> FTH: (4552): *** Fault tolerant heap shim applied to current process. This is usually due to previous crashes. ***
- [12:08:19.691] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.691] Thread ID = 0x00001aa8
- [12:08:19.691] path C:\Windows\SysWOW64\SortServer2003Compat.dll
- base 0x6b440000
- size 40960
- [12:08:19.691] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.691] Thread ID = 0x00001aa8
- [12:08:19.691] path C:\Windows\SysWOW64\IMM32.DLL
- base 0x76d30000
- size 141312
- [12:08:19.707] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.707] Thread ID = 0x00001aa8
- [12:08:19.707] path C:\Windows\SysWOW64\MSCTF.dll
- base 0x77150000
- size 1127976
- [12:08:19.707] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.707] Thread ID = 0x00001aa8
- [12:08:19.707] path C:\Windows\SysWOW64\d3d8.dll
- base 0x69490000
- size 1065984
- [12:08:19.707] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.707] Thread ID = 0x00001aa8
- [12:08:19.707] path C:\Windows\SysWOW64\dinput8.dll
- base 0x6b400000
- size 171520
- [12:08:19.707] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.707] Thread ID = 0x00001aa8
- [12:08:19.707] path C:\Windows\SysWOW64\dsound.dll
- base 0x6a190000
- size 517120
- [12:08:19.722] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.722] Thread ID = 0x00001aa8
- [12:08:19.722] path B:\Games\Grand Prix 4 (Game)\binkw32.dll
- base 0x30000000
- size 357939
- [12:08:19.722] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.722] Thread ID = 0x00001aa8
- [12:08:19.722] path C:\Windows\SysWOW64\wsock32.dll
- base 0x74b80000
- size 16384
- [12:08:19.722] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.722] Thread ID = 0x00001aa8
- [12:08:19.722] path C:\Windows\SysWOW64\d3d8thk.dll
- base 0x6a240000
- size 12288
- [12:08:19.722] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.722] Thread ID = 0x00001aa8
- [12:08:19.722] path C:\Windows\SysWOW64\POWRPROF.dll
- base 0x725d0000
- size 255136
- [12:08:19.722] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.722] Thread ID = 0x00001aa8
- [12:08:19.722] path C:\Windows\SysWOW64\WS2_32.dll
- base 0x770b0000
- size 321248
- [12:08:19.722] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.722] Thread ID = 0x00001aa8
- [12:08:19.722] path C:\Windows\SysWOW64\NSI.dll
- base 0x75360000
- size 20120
- [12:08:19.738] Debug event: EXCEPTION_DEBUG_EVENT
- [12:08:19.738] Thread ID = 0x00001aa8
- [12:08:19.738] First chance exception
- [12:08:19.738] Exception address: 0x7783415d
- [12:08:19.738] Module name: '' (base 0x77780000, size 1499376)
- [12:08:19.738] Exception flags: 0x00000000
- [12:08:19.738] Exception code: EXCEPTION_BREAKPOINT
- [12:08:19.738] Setting breakpoint on entry point (0x005ddec6)
- [12:08:19.738] Debug event: EXCEPTION_DEBUG_EVENT
- [12:08:19.738] Thread ID = 0x00001aa8
- [12:08:19.738] First chance exception
- [12:08:19.738] Exception address: 0x005ddec6
- [12:08:19.738] Exception flags: 0x00000000
- [12:08:19.738] Exception code: EXCEPTION_BREAKPOINT
- [12:08:19.738] Removing breakpoint on entry point
- [12:08:19.738] Injecting DLL loading code...
- [12:08:19.738] Copying code to target at address 0x00360000...
- [12:08:19.738] Injection succesful
- [12:08:19.738] Setting instruction pointer to injected code (0x00360000)
- [12:08:19.738] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.738] Thread ID = 0x00001aa8
- [12:08:19.738] path B:\Games\Grand Prix 4 (Game)\gpxpdata\gxm\gpxpatch.gxm
- base 0x09a00000
- size 27648
- [12:08:19.738] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.738] Thread ID = 0x00001aa8
- [12:08:19.738] path B:\Games\Grand Prix 4 (Game)\GPxPSup.dll
- base 0x09900000
- size 40960
- [12:08:19.754] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.754] Thread ID = 0x00001aa8
- [12:08:19.754] path C:\Windows\SysWOW64\imagehlp.dll
- base 0x76810000
- size 74824
- [12:08:19.754] Debug event: EXCEPTION_DEBUG_EVENT
- [12:08:19.754] Thread ID = 0x00001aa8
- [12:08:19.754] First chance exception
- [12:08:19.754] Exception address: 0x76632472
- [12:08:19.754] Module name: 'C:\Windows\SysWOW64\KERNEL32.DLL' (base 0x76620000, size 1040384)
- [12:08:19.754] Exception flags: 0x00000000
- [12:08:19.754] Exception code: EXCEPTION_ACCESS_VIOLATION
- [12:08:19.754] Process tried to read from virtual address 0x00c42151
- [12:08:19.754] Debug event: EXCEPTION_DEBUG_EVENT
- [12:08:19.754] Thread ID = 0x00001aa8
- [12:08:19.754] First chance exception
- [12:08:19.754] Exception address: 0x76632472
- [12:08:19.754] Module name: 'C:\Windows\SysWOW64\KERNEL32.DLL' (base 0x76620000, size 1040384)
- [12:08:19.754] Exception flags: 0x00000000
- [12:08:19.754] Exception code: EXCEPTION_ACCESS_VIOLATION
- [12:08:19.754] Process tried to read from virtual address 0x00c44c05
- [12:08:19.754] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.754] Thread ID = 0x00001aa8
- [12:08:19.754] path C:\Windows\SysWOW64\imagehlp.dll
- base 0x00380000
- size 74824
- [12:08:19.769] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:19.769] Thread ID = 0x00001aa8
- [12:08:19.769] base 0x00380000
- [12:08:19.769] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:19.769] Thread ID = 0x00001aa8
- [12:08:19.769] base 0x76810000
- [12:08:19.769] >> D3D Constructor!
- [12:08:19.769] >> Starting WinMain
- [12:08:19.769] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:19.769] Thread ID = 0x00000ca8
- [12:08:19.769] Thread handle = 0x000002d8
- Start address = 0x637864f0
- Thread local base = 0x7ffda000
- [12:08:19.832] >> WM_ACTIVATE (active)(not minimized)
- [12:08:19.832] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.832] Thread ID = 0x00001aa8
- [12:08:19.832] path C:\Windows\SysWOW64\kernel.appcore.dll
- base 0x72c50000
- size 29920
- [12:08:19.879] >> Game thread into win95_startup(0)
- [12:08:19.879] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:19.879] Thread ID = 0x00000d44
- [12:08:19.879] Thread handle = 0x000002dc
- Start address = 0x72ea4810
- Thread local base = 0x7ffd7000
- [12:08:19.894] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.894] Thread ID = 0x00001aa8
- [12:08:19.894] path C:\Windows\SysWOW64\clbcatq.dll
- base 0x76ca0000
- size 569128
- [12:08:19.894] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.894] Thread ID = 0x00001aa8
- [12:08:19.894] path C:\Windows\SysWOW64\dplayx.dll
- base 0x6a150000
- size 220672
- [12:08:19.910] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.910] Thread ID = 0x00001aa8
- [12:08:19.910] path C:\Windows\SysWOW64\dpmodemx.dll
- base 0x6a230000
- size 24576
- [12:08:19.910] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.910] Thread ID = 0x00001aa8
- [12:08:19.910] path C:\Windows\SysWOW64\TAPI32.dll
- base 0x6a010000
- size 198656
- [12:08:19.926] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.926] Thread ID = 0x00001aa8
- [12:08:19.926] path C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17415_none_a9ed7f470139b3c1\comctl32.dll
- base 0x73040000
- size 2105856
- [12:08:19.926] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:19.926] Thread ID = 0x00000a94
- [12:08:19.926] Thread handle = 0x000002f8
- Start address = 0x6a17aa70
- Thread local base = 0x7feaf000
- [12:08:19.926] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:19.926] Thread ID = 0x00001aa8
- [12:08:19.926] base 0x6a010000
- [12:08:19.926] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:19.926] Thread ID = 0x00001aa8
- [12:08:19.926] base 0x6a230000
- [12:08:19.926] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.926] Thread ID = 0x00001aa8
- [12:08:19.926] path C:\Windows\SysWOW64\dpmodemx.dll
- base 0x6a230000
- size 24576
- [12:08:19.926] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.926] Thread ID = 0x00001aa8
- [12:08:19.926] path C:\Windows\SysWOW64\TAPI32.dll
- base 0x6a010000
- size 198656
- [12:08:19.941] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:19.941] Thread ID = 0x00001aa8
- [12:08:19.941] path C:\Windows\SysWOW64\rtutils.dll
- base 0x62ef0000
- size 42496
- [12:08:20.988] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:20.988] Thread ID = 0x00001bac
- [12:08:20.988] Thread handle = 0x00000308
- Start address = 0x6a014710
- Thread local base = 0x7feac000
- [12:08:21.004] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:21.004] Thread ID = 0x00001bac
- [12:08:21.004] Thread exit code = 0
- [12:08:21.004] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:21.004] Thread ID = 0x00001aa8
- [12:08:21.004] base 0x6a010000
- [12:08:21.004] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:21.004] Thread ID = 0x00001aa8
- [12:08:21.004] base 0x62ef0000
- [12:08:21.004] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:21.004] Thread ID = 0x00001aa8
- [12:08:21.004] base 0x6a230000
- [12:08:21.004] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:21.004] Thread ID = 0x00001aa8
- [12:08:21.004] path C:\Windows\SysWOW64\dpwsockx.dll
- base 0x6a230000
- size 46592
- [12:08:21.019] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:21.019] Thread ID = 0x00001aa8
- [12:08:21.019] path C:\Windows\SysWOW64\mswsock.dll
- base 0x72e10000
- size 286208
- [12:08:21.019] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:21.019] Thread ID = 0x00001aa8
- [12:08:21.019] path C:\Windows\SysWOW64\dpnathlp.dll
- base 0x6a030000
- size 59904
- [12:08:21.019] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:21.019] Thread ID = 0x00001aa8
- [12:08:21.019] path C:\Windows\SysWOW64\CRYPTSP.dll
- base 0x74040000
- size 96032
- [12:08:21.019] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:21.019] Thread ID = 0x00001aa8
- [12:08:21.019] path C:\Windows\SysWOW64\rsaenh.dll
- base 0x74010000
- size 192096
- [12:08:21.019] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:21.019] Thread ID = 0x00001aa8
- [12:08:21.019] path C:\Windows\SysWOW64\bcrypt.dll
- base 0x73ff0000
- size 111104
- [12:08:21.035] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:21.035] Thread ID = 0x00001aa8
- [12:08:21.035] path C:\Windows\SysWOW64\iphlpapi.dll
- base 0x74770000
- size 120864
- [12:08:21.035] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:21.035] Thread ID = 0x00001aa8
- [12:08:21.035] path C:\Windows\SysWOW64\WINNSI.DLL
- base 0x74460000
- size 26304
- [12:08:21.035] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:21.035] Thread ID = 0x00001aa8
- [12:08:21.035] path C:\Windows\SysWOW64\rasapi32.dll
- base 0x746d0000
- size 624640
- [12:08:21.035] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:21.035] Thread ID = 0x00001aa8
- [12:08:21.035] path C:\Windows\SysWOW64\rasman.dll
- base 0x74430000
- size 145920
- [12:08:21.051] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:21.051] Thread ID = 0x00001aa8
- [12:08:21.051] path C:\Windows\SysWOW64\dhcpcsvc.DLL
- base 0x725b0000
- size 64512
- [12:08:23.551] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:23.551] Thread ID = 0x000001ac
- [12:08:23.551] Thread handle = 0x00000334
- Start address = 0x6a2349f0
- Thread local base = 0x7feac000
- [12:08:23.551] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.551] Thread ID = 0x00001aa8
- [12:08:23.551] base 0x74430000
- [12:08:23.551] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.551] Thread ID = 0x00001aa8
- [12:08:23.551] base 0x746d0000
- [12:08:23.551] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.551] Thread ID = 0x00001aa8
- [12:08:23.551] base 0x6a030000
- [12:08:23.551] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:23.551] Thread ID = 0x000001ac
- [12:08:23.551] Thread exit code = 0
- [12:08:23.551] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.551] Thread ID = 0x00001aa8
- [12:08:23.551] base 0x6a230000
- [12:08:23.551] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:23.551] Thread ID = 0x00000a94
- [12:08:23.551] Thread exit code = 0
- [12:08:23.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.582] Thread ID = 0x00001aa8
- [12:08:23.582] path C:\Windows\SysWOW64\napinsp.dll
- base 0x72fc0000
- size 55296
- [12:08:23.582] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.582] Thread ID = 0x00001aa8
- [12:08:23.582] path C:\Windows\SysWOW64\pnrpnsp.dll
- base 0x72e80000
- size 70144
- [12:08:23.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.597] Thread ID = 0x00001aa8
- [12:08:23.597] path C:\Windows\SysWOW64\NLAapi.dll
- base 0x72e60000
- size 65536
- [12:08:23.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.597] Thread ID = 0x00001aa8
- [12:08:23.597] path C:\Windows\SysWOW64\DNSAPI.dll
- base 0x74790000
- size 498688
- [12:08:23.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.597] Thread ID = 0x00001aa8
- [12:08:23.597] path C:\Windows\SysWOW64\winrnr.dll
- base 0x72e00000
- size 23040
- [12:08:23.597] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.597] Thread ID = 0x00001aa8
- [12:08:23.597] path C:\Windows\SysWOW64\wshbth.dll
- base 0x72df0000
- size 50688
- [12:08:23.613] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.613] Thread ID = 0x00001aa8
- [12:08:23.613] path C:\Windows\SysWOW64\fwpuclnt.dll
- base 0x72c00000
- size 272384
- [12:08:23.613] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.613] Thread ID = 0x00001aa8
- [12:08:23.613] path C:\Windows\SysWOW64\rasadhlp.dll
- base 0x72bf0000
- size 12288
- [12:08:23.613] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.613] Thread ID = 0x00001aa8
- [12:08:23.613] base 0x72fc0000
- [12:08:23.613] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.613] Thread ID = 0x00001aa8
- [12:08:23.613] base 0x72e80000
- [12:08:23.613] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.613] Thread ID = 0x00001aa8
- [12:08:23.613] base 0x72e60000
- [12:08:23.613] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.613] Thread ID = 0x00001aa8
- [12:08:23.613] base 0x72e00000
- [12:08:23.613] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.613] Thread ID = 0x00001aa8
- [12:08:23.613] base 0x72df0000
- [12:08:23.613] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.613] Thread ID = 0x00001aa8
- [12:08:23.613] base 0x72c00000
- [12:08:23.613] >> MMX Enabled
- [12:08:23.629] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.629] Thread ID = 0x00001aa8
- [12:08:23.629] path C:\Windows\SysWOW64\aticfx32.dll
- base 0x6d230000
- size 1193904
- [12:08:23.629] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.629] Thread ID = 0x00001aa8
- [12:08:23.629] path C:\Windows\SysWOW64\atiu9pag.dll
- base 0x6ca90000
- size 102616
- [12:08:23.629] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.629] Thread ID = 0x00001aa8
- [12:08:23.629] base 0x6ca90000
- [12:08:23.629] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.629] Thread ID = 0x00001aa8
- [12:08:23.629] path C:\Windows\SysWOW64\atiu9pag.dll
- base 0x6ca90000
- size 102616
- [12:08:23.644] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.644] Thread ID = 0x00001aa8
- [12:08:23.644] path C:\Windows\SysWOW64\atiumdag.dll
- base 0x68d30000
- size 7408936
- [12:08:23.660] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.660] Thread ID = 0x00001aa8
- [12:08:23.660] path C:\Windows\SysWOW64\atiumdva.dll
- base 0x68590000
- size 7929616
- [12:08:23.691] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:23.691] Thread ID = 0x00000e78
- [12:08:23.691] Thread handle = 0x00000364
- Start address = 0x77794e40
- Thread local base = 0x7feaf000
- [12:08:23.879] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:23.879] Thread ID = 0x00000df4
- [12:08:23.879] Thread handle = 0x00000368
- Start address = 0x77794e40
- Thread local base = 0x7feac000
- [12:08:23.879] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:23.879] Thread ID = 0x000010d0
- [12:08:23.879] Thread handle = 0x0000036c
- Start address = 0x77794e40
- Thread local base = 0x7fea9000
- [12:08:23.910] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.910] Thread ID = 0x00001aa8
- [12:08:23.910] base 0x68590000
- [12:08:23.910] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.910] Thread ID = 0x00001aa8
- [12:08:23.910] base 0x68d30000
- [12:08:23.910] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.910] Thread ID = 0x00001aa8
- [12:08:23.910] base 0x6ca90000
- [12:08:23.910] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:23.910] Thread ID = 0x00001aa8
- [12:08:23.910] base 0x6d230000
- [12:08:23.926] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.926] Thread ID = 0x00001aa8
- [12:08:23.926] path C:\Windows\SysWOW64\mscat32.dll
- base 0x6a230000
- size 11776
- [12:08:23.926] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.926] Thread ID = 0x00001aa8
- [12:08:23.926] path C:\Windows\SysWOW64\WINTRUST.dll
- base 0x77110000
- size 245296
- [12:08:23.926] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.926] Thread ID = 0x00001aa8
- [12:08:23.926] path C:\Windows\SysWOW64\CRYPT32.dll
- base 0x76db0000
- size 1612480
- [12:08:23.926] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:23.926] Thread ID = 0x00001aa8
- [12:08:23.926] path C:\Windows\SysWOW64\MSASN1.dll
- base 0x76da0000
- size 51608
- [12:08:24.019] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:24.019] Thread ID = 0x0000172c
- [12:08:24.019] Thread handle = 0x00000380
- Start address = 0x76db62d0
- Thread local base = 0x7fea6000
- [12:08:24.426] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:24.426] Thread ID = 0x00001aa8
- [12:08:24.426] path C:\Windows\SysWOW64\ncrypt.dll
- base 0x71d90000
- size 119800
- [12:08:24.428] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:24.428] Thread ID = 0x00001aa8
- [12:08:24.428] path C:\Windows\SysWOW64\NTASN1.dll
- base 0x71d60000
- size 165728
- [12:08:24.536] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:24.536] Thread ID = 0x00001aa8
- [12:08:24.536] path C:\Windows\SysWOW64\gpapi.dll
- base 0x71d40000
- size 115672
- [12:08:24.576] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:24.576] Thread ID = 0x00001aa8
- [12:08:24.576] path C:\Windows\SysWOW64\cryptnet.dll
- base 0x71d10000
- size 137728
- [12:08:24.578] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:24.578] Thread ID = 0x00001aa8
- [12:08:24.578] path C:\Windows\SysWOW64\WLDAP32.dll
- base 0x77270000
- size 325632
- [12:08:24.583] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:24.583] Thread ID = 0x0000133c
- [12:08:24.583] Thread handle = 0x00000398
- Start address = 0x77794e40
- Thread local base = 0x7fea3000
- [12:08:24.584] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:24.584] Thread ID = 0x00001008
- [12:08:24.584] Thread handle = 0x0000039c
- Start address = 0x77794e40
- Thread local base = 0x7fea0000
- [12:08:24.682] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:24.682] Thread ID = 0x00001aa8
- [12:08:24.682] base 0x6a230000
- [12:08:24.682] >> aticfx32.dll
- [12:08:24.682] >>
- [12:08:24.682] >> AMD Radeon HD 8200 / R3 Series
- [12:08:24.682] >>
- [12:08:24.698] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:24.698] Thread ID = 0x00001aa8
- [12:08:24.698] path C:\Windows\SysWOW64\mscat32.dll
- base 0x6a230000
- size 11776
- [12:08:24.854] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:24.854] Thread ID = 0x00001aa8
- [12:08:24.854] base 0x6a230000
- [12:08:24.870] >> Device mode 640 x 480 (format 22) confirmed
- [12:08:24.870] >> Device mode 720 x 480 (format 22) confirmed
- [12:08:24.870] >> Device mode 720 x 576 (format 22) confirmed
- [12:08:24.870] >> Device mode 800 x 600 (format 22) confirmed
- [12:08:24.870] >> Device mode 1024 x 768 (format 22) confirmed
- [12:08:24.870] >> Device mode 1280 x 720 (format 22) confirmed
- [12:08:24.870] >> Device mode 1280 x 800 (format 22) confirmed
- [12:08:24.870] >> Device mode 1280 x 1024 (format 22) confirmed
- [12:08:24.870] >> Device mode 1360 x 768 (format 22) confirmed
- [12:08:24.870] >> Device mode 1366 x 768 (format 22) confirmed
- [12:08:24.870] >> Device mode 1600 x 900 (format 22) confirmed
- [12:08:24.870] >> Device mode 1680 x 1050 (format 22) confirmed
- [12:08:24.870] >> Device mode 1920 x 1080 (format 22) confirmed
- [12:08:24.870] >> Device mode 640 x 480 (format 23) confirmed
- [12:08:24.870] >> Device mode 720 x 480 (format 23) confirmed
- [12:08:24.870] >> Device mode 720 x 576 (format 23) confirmed
- [12:08:24.870] >> Device mode 800 x 600 (format 23) confirmed
- [12:08:24.870] >> Device mode 1024 x 768 (format 23) confirmed
- [12:08:24.870] >> Device mode 1280 x 720 (format 23) confirmed
- [12:08:24.870] >> Device mode 1280 x 800 (format 23) confirmed
- [12:08:24.870] >> Device mode 1280 x 1024 (format 23) confirmed
- [12:08:24.870] >> Device mode 1360 x 768 (format 23) confirmed
- [12:08:24.870] >> Device mode 1366 x 768 (format 23) confirmed
- [12:08:24.870] >> Device mode 1600 x 900 (format 23) confirmed
- [12:08:24.870] >> Device mode 1680 x 1050 (format 23) confirmed
- [12:08:24.870] >> Device mode 1920 x 1080 (format 23) confirmed
- [12:08:24.870] >> Device mode 640 x 480 (format 22) confirmed
- [12:08:24.870] >> Device mode 720 x 480 (format 22) confirmed
- [12:08:24.870] >> Device mode 720 x 576 (format 22) confirmed
- [12:08:24.870] >> Device mode 800 x 600 (format 22) confirmed
- [12:08:24.870] >> Device mode 1024 x 768 (format 22) confirmed
- [12:08:24.870] >> Device mode 1280 x 720 (format 22) confirmed
- [12:08:24.870] >> Device mode 1280 x 800 (format 22) confirmed
- [12:08:24.870] >> Device mode 1280 x 1024 (format 22) confirmed
- [12:08:24.870] >> Device mode 1360 x 768 (format 22) confirmed
- [12:08:24.870] >> Device mode 1366 x 768 (format 22) confirmed
- [12:08:24.870] >> Device mode 1600 x 900 (format 22) confirmed
- [12:08:24.870] >> Device mode 1680 x 1050 (format 22) confirmed
- [12:08:24.870] >> Device mode 1920 x 1080 (format 22) confirmed
- [12:08:24.870] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:24.870] Thread ID = 0x00001aa8
- [12:08:24.870] path C:\Windows\SysWOW64\aticfx32.dll
- base 0x6d230000
- size 1193904
- [12:08:24.870] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:24.870] Thread ID = 0x00001aa8
- [12:08:24.870] path C:\Windows\SysWOW64\atiu9pag.dll
- base 0x6ca90000
- size 102616
- [12:08:24.885] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:24.885] Thread ID = 0x00001aa8
- [12:08:24.885] base 0x6ca90000
- [12:08:24.885] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:24.885] Thread ID = 0x00001aa8
- [12:08:24.885] path C:\Windows\SysWOW64\atiu9pag.dll
- base 0x6ca90000
- size 102616
- [12:08:24.885] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:24.885] Thread ID = 0x00001aa8
- [12:08:24.885] path C:\Windows\SysWOW64\atiumdag.dll
- base 0x68d30000
- size 7408936
- [12:08:24.916] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:24.916] Thread ID = 0x00001aa8
- [12:08:24.916] path C:\Windows\SysWOW64\atiumdva.dll
- base 0x68590000
- size 7929616
- [12:08:24.979] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:24.979] Thread ID = 0x00001aa8
- [12:08:24.979] base 0x68590000
- [12:08:24.995] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:24.995] Thread ID = 0x00001aa8
- [12:08:24.995] base 0x68d30000
- [12:08:24.995] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:24.995] Thread ID = 0x00001aa8
- [12:08:24.995] base 0x6ca90000
- [12:08:24.995] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:24.995] Thread ID = 0x00001aa8
- [12:08:24.995] base 0x6d230000
- [12:08:24.995] >> Device mode 640 x 480 (format 23) confirmed
- [12:08:24.995] >> Device mode 720 x 480 (format 23) confirmed
- [12:08:24.995] >> Device mode 720 x 576 (format 23) confirmed
- [12:08:24.995] >> Device mode 800 x 600 (format 23) confirmed
- [12:08:24.995] >> Device mode 1024 x 768 (format 23) confirmed
- [12:08:24.995] >> Device mode 1280 x 720 (format 23) confirmed
- [12:08:24.995] >> Device mode 1280 x 800 (format 23) confirmed
- [12:08:24.995] >> Device mode 1280 x 1024 (format 23) confirmed
- [12:08:24.995] >> Device mode 1360 x 768 (format 23) confirmed
- [12:08:24.995] >> Device mode 1366 x 768 (format 23) confirmed
- [12:08:24.995] >> Device mode 1600 x 900 (format 23) confirmed
- [12:08:24.995] >> Device mode 1680 x 1050 (format 23) confirmed
- [12:08:24.995] >> Device mode 1920 x 1080 (format 23) confirmed
- [12:08:24.995] >> Device mode 640 x 480 (format 22) confirmed
- [12:08:24.995] >> Device mode 720 x 480 (format 22) confirmed
- [12:08:24.995] >> Device mode 720 x 576 (format 22) confirmed
- [12:08:24.995] >> Device mode 800 x 600 (format 22) confirmed
- [12:08:24.995] >> Device mode 1024 x 768 (format 22) confirmed
- [12:08:24.995] >> Device mode 1280 x 720 (format 22) confirmed
- [12:08:24.995] >> Device mode 1280 x 800 (format 22) confirmed
- [12:08:24.995] >> Device mode 1280 x 1024 (format 22) confirmed
- [12:08:24.995] >> Device mode 1360 x 768 (format 22) confirmed
- [12:08:24.995] >> Device mode 1366 x 768 (format 22) confirmed
- [12:08:24.995] >> Device mode 1600 x 900 (format 22) confirmed
- [12:08:24.995] >> Device mode 1680 x 1050 (format 22) confirmed
- [12:08:24.995] >> Device mode 1920 x 1080 (format 22) confirmed
- [12:08:24.995] >> Device mode 640 x 480 (format 23) confirmed
- [12:08:24.995] >> Device mode 720 x 480 (format 23) confirmed
- [12:08:24.995] >> Device mode 720 x 576 (format 23) confirmed
- [12:08:24.995] >> Device mode 800 x 600 (format 23) confirmed
- [12:08:24.995] >> Device mode 1024 x 768 (format 23) confirmed
- [12:08:24.995] >> Device mode 1280 x 720 (format 23) confirmed
- [12:08:25.010] >> Device mode 1280 x 800 (format 23) confirmed
- [12:08:25.010] >> Device mode 1280 x 1024 (format 23) confirmed
- [12:08:25.010] >> Device mode 1360 x 768 (format 23) confirmed
- [12:08:25.010] >> Device mode 1366 x 768 (format 23) confirmed
- [12:08:25.010] >> Device mode 1600 x 900 (format 23) confirmed
- [12:08:25.010] >> Device mode 1680 x 1050 (format 23) confirmed
- [12:08:25.010] >> Device mode 1920 x 1080 (format 23) confirmed
- [12:08:25.010] >> Device mode 640 x 480 (format 22) confirmed
- [12:08:25.010] >> Device mode 720 x 480 (format 22) confirmed
- [12:08:25.010] >> Device mode 720 x 576 (format 22) confirmed
- [12:08:25.010] >> Device mode 800 x 600 (format 22) confirmed
- [12:08:25.010] >> Device mode 1024 x 768 (format 22) confirmed
- [12:08:25.010] >> Device mode 1280 x 720 (format 22) confirmed
- [12:08:25.010] >> Device mode 1280 x 800 (format 22) confirmed
- [12:08:25.010] >> Device mode 1280 x 1024 (format 22) confirmed
- [12:08:25.010] >> Device mode 1360 x 768 (format 22) confirmed
- [12:08:25.010] >> Device mode 1366 x 768 (format 22) confirmed
- [12:08:25.010] >> Device mode 1600 x 900 (format 22) confirmed
- [12:08:25.010] >> Device mode 1680 x 1050 (format 22) confirmed
- [12:08:25.010] >> Device mode 1920 x 1080 (format 22) confirmed
- [12:08:25.010] >>
- Win95_Startup : 1920 x 1080
- [12:08:25.010] >>
- win95_initialiseD3D : 1920 x 1080
- [12:08:25.010] >> Initialize3DEnvironment(1920 x 1080 TNL:1)
- [12:08:25.010] >> Initialize3DEnvironment() - Requested width x height x format found in mode list
- [12:08:25.010] >> Puredevice set
- [12:08:25.010] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.010] Thread ID = 0x00001aa8
- [12:08:25.010] path C:\Windows\SysWOW64\aticfx32.dll
- base 0x6d230000
- size 1193904
- [12:08:25.010] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.010] Thread ID = 0x00001aa8
- [12:08:25.010] path C:\Windows\SysWOW64\atiu9pag.dll
- base 0x6ca90000
- size 102616
- [12:08:25.088] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:25.088] Thread ID = 0x00001aa8
- [12:08:25.088] base 0x6ca90000
- [12:08:25.088] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.088] Thread ID = 0x00001aa8
- [12:08:25.088] path C:\Windows\SysWOW64\atiu9pag.dll
- base 0x6ca90000
- size 102616
- [12:08:25.104] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.104] Thread ID = 0x00001aa8
- [12:08:25.104] path C:\Windows\SysWOW64\atiumdag.dll
- base 0x68d30000
- size 7408936
- [12:08:25.135] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.135] Thread ID = 0x00001aa8
- [12:08:25.135] path C:\Windows\SysWOW64\atiumdva.dll
- base 0x68590000
- size 7929616
- [12:08:25.198] >> D3DDevice created =
- [12:08:25.198] >> HAL (hw vp): AMD Radeon HD 8200 / R3 Series
- [12:08:25.198] >>
- [12:08:25.213] >>
- GP_win95 :: Running gfx at 32/24 bit
- [12:08:25.213] >> win95_startup() - Initialize3DEnvironment ok
- [12:08:25.213] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.213] Thread ID = 0x00001aa8
- [12:08:25.213] path C:\Windows\SysWOW64\HID.DLL
- base 0x73360000
- size 26624
- [12:08:25.245] >> No joysticks found
- [12:08:25.245] >> Game thread finishing win95 startup(0)
- [12:08:25.260] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.260] Thread ID = 0x00001aa8
- [12:08:25.260] path B:\Games\Grand Prix 4 (Game)\gpxpdata\gxm\gpxset.gxm
- base 0x0a000000
- size 29696
- [12:08:25.260] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.260] Thread ID = 0x00001aa8
- [12:08:25.260] path C:\Windows\SysWOW64\imagehlp.dll
- base 0x76810000
- size 74824
- [12:08:25.260] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:25.260] Thread ID = 0x00001aa8
- [12:08:25.260] base 0x76810000
- [12:08:25.370] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.370] Thread ID = 0x00001aa8
- [12:08:25.370] path B:\Games\Grand Prix 4 (Game)\gpxpdata\gxm\gpxlap.gxm
- base 0x09b00000
- size 44032
- [12:08:25.385] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.385] Thread ID = 0x00001aa8
- [12:08:25.385] path C:\Windows\SysWOW64\imagehlp.dll
- base 0x76810000
- size 74824
- [12:08:25.385] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:25.385] Thread ID = 0x00001aa8
- [12:08:25.385] base 0x76810000
- [12:08:25.417] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.417] Thread ID = 0x00001aa8
- [12:08:25.417] path B:\Games\Grand Prix 4 (Game)\gpxpdata\gxm\gpxtrack.gxm
- base 0x09d00000
- size 32256
- [12:08:25.417] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.417] Thread ID = 0x00001aa8
- [12:08:25.417] path C:\Windows\SysWOW64\imagehlp.dll
- base 0x76810000
- size 74824
- [12:08:25.417] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:25.417] Thread ID = 0x00001aa8
- [12:08:25.417] base 0x76810000
- [12:08:25.526] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.526] Thread ID = 0x00001aa8
- [12:08:25.526] path B:\Games\Grand Prix 4 (Game)\gpxpdata\gxm\gpxcinfo.gxm
- base 0x09e00000
- size 44544
- [12:08:25.541] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.541] Thread ID = 0x00001aa8
- [12:08:25.541] path C:\Windows\SysWOW64\imagehlp.dll
- base 0x76810000
- size 74824
- [12:08:25.541] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:25.541] Thread ID = 0x00001aa8
- [12:08:25.541] base 0x76810000
- [12:08:25.541] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.541] Thread ID = 0x00001aa8
- [12:08:25.541] path B:\Games\Grand Prix 4 (Game)\gpxpdata\gxm\gpxsat.gxm
- base 0x09c00000
- size 68608
- [12:08:25.588] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.588] Thread ID = 0x00001aa8
- [12:08:25.588] path C:\Windows\SysWOW64\imagehlp.dll
- base 0x76810000
- size 74824
- [12:08:25.588] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:25.588] Thread ID = 0x00001aa8
- [12:08:25.588] base 0x76810000
- [12:08:25.604] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.604] Thread ID = 0x00001aa8
- [12:08:25.604] path B:\Games\Grand Prix 4 (Game)\gpxpdata\gxm\gpxsound.gxm
- base 0x09f00000
- size 20480
- [12:08:25.604] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.604] Thread ID = 0x00001aa8
- [12:08:25.604] path C:\Windows\SysWOW64\imagehlp.dll
- base 0x76810000
- size 74824
- [12:08:25.604] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:25.604] Thread ID = 0x00001aa8
- [12:08:25.604] base 0x76810000
- [12:08:25.666] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.666] Thread ID = 0x00001aa8
- [12:08:25.666] path C:\Windows\SysWOW64\MMDevApi.dll
- base 0x6dd30000
- size 331048
- [12:08:25.729] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:25.729] Thread ID = 0x000015e8
- [12:08:25.729] Thread handle = 0x00000408
- Start address = 0x6a198980
- Thread local base = 0x7fe9d000
- [12:08:25.729] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:25.729] Thread ID = 0x000015e8
- [12:08:25.729] path C:\Windows\SysWOW64\AUDIOSES.DLL
- base 0x6dd90000
- size 370424
- [12:08:25.745] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:25.745] Thread ID = 0x00000e2c
- [12:08:25.745] Thread handle = 0x00000410
- Start address = 0x6a198980
- Thread local base = 0x7fe9a000
- [12:08:25.963] >> Bink init completed
- [12:08:26.010] Debug event: EXCEPTION_DEBUG_EVENT
- [12:08:26.010] Thread ID = 0x00001aa8
- [12:08:26.010] First chance exception
- [12:08:26.010] Exception address: 0x76fe4598
- [12:08:26.010] Module name: 'C:\Windows\SysWOW64\KERNELBASE.dll' (base 0x76fd0000, size 862720)
- [12:08:26.010] Exception flags: 0x00000001
- [12:08:26.010] Exception code: 0x000006ba
- [12:08:26.010] Exception is non-continuable
- [12:08:26.026] >> Application "\??\C:\Windows\splwow64.exe" found in cache
- [12:08:26.026] >> Application "\??\C:\Windows\splwow64.exe" Cache bypassed reason 0x2886
- [12:08:26.041] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:26.041] Thread ID = 0x00001aa8
- [12:08:26.041] base 0x040c0000
- [12:08:26.104] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:26.104] Thread ID = 0x0000175c
- [12:08:26.104] Thread handle = 0x00000414
- Start address = 0x732d23e0
- Thread local base = 0x7fe97000
- [12:08:26.176] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:26.176] Thread ID = 0x00001aa8
- [12:08:26.176] path B:\Games\Grand Prix 4 (Game)\gpxpdata\dx\gpxpdx8.dll
- base 0x04a40000
- size 532548
- [12:08:26.497] >> D3D: Start of D3D_Init()
- [12:08:26.497] >>
- D3DDevice GetInfo Results [CONSTRUCTOR]
- *********************************************
- TEXTURES_____________________________________
- Thrashing 0
- NumEvicts 0
- NumUsed 0
- NumUsedInVidMem 0
- WorkingSet 0
- WorkingSetBytes 0
- TotalManaged 0
- TotalBytes 0
- ApproxBytesDownloaded 0
- NumUsedInVidMem 0
- VERTEX BUFFERS_______________________________
- Thrashing 0
- NumEvicts 0
- NumUsed 0
- NumUsedInVidMem 0
- WorkingSet 0
- WorkingSetBytes 0
- TotalManaged 0
- TotalBytes 0
- ApproxBytesDownloaded 0
- NumUsedInVidMem 0
- VERTEX_______________________________________
- NumRenderedTriangles 0
- NumExClippingTriangles 0
- *********************************************
- [12:08:26.497] >> **************************************************************************
- [12:08:26.497] >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
- [12:08:26.497] >> **************************************************************************
- [12:08:26.497] >> **************************************************************************
- [12:08:26.497] >> ************************************************************************
- [12:08:26.497] >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
- [12:08:26.497] >> ************************************************************************
- [12:08:26.497] >> VB CGP4DEVICE::RENDERBLIT 168 bytes
- [12:08:26.497] >> **************************************************************************
- [12:08:26.497] >> *****************************************************************************************
- [12:08:26.497] >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
- [12:08:26.497] >> *****************************************************************************************
- [12:08:26.497] >> **************************************************************************
- [12:08:26.497] >>
- D3DDevice GetInfo Results [Entering D3D_Init()]
- *********************************************
- TEXTURES_____________________________________
- Thrashing 0
- NumEvicts 0
- NumUsed 0
- NumUsedInVidMem 0
- WorkingSet 0
- WorkingSetBytes 0
- TotalManaged 0
- TotalBytes 0
- ApproxBytesDownloaded 0
- NumUsedInVidMem 0
- VERTEX BUFFERS_______________________________
- Thrashing 0
- NumEvicts 0
- NumUsed 0
- NumUsedInVidMem 0
- WorkingSet 0
- WorkingSetBytes 0
- TotalManaged 0
- TotalBytes 0
- ApproxBytesDownloaded 0
- NumUsedInVidMem 0
- VERTEX_______________________________________
- NumRenderedTriangles 0
- NumExClippingTriangles 0
- *********************************************
- [12:08:26.497] >> D3D: fontmanager
- [12:08:27.272] >> D3D: message manager
- [12:08:27.272] >> D3D: Add Animation Objects
- [12:08:27.272] >> Allocated 40000 bytes for animation replay storage.
- [12:08:27.272] >> D3D: Menu Init
- [12:08:27.272] >>
- D3DDevice GetInfo Results [Leaving D3D_Init()]
- *********************************************
- TEXTURES_____________________________________
- Thrashing 0
- NumEvicts 0
- NumUsed 0
- NumUsedInVidMem 0
- WorkingSet 0
- WorkingSetBytes 0
- TotalManaged 0
- TotalBytes 0
- ApproxBytesDownloaded 0
- NumUsedInVidMem 0
- VERTEX BUFFERS_______________________________
- Thrashing 0
- NumEvicts 0
- NumUsed 0
- NumUsedInVidMem 0
- WorkingSet 0
- WorkingSetBytes 0
- TotalManaged 0
- TotalBytes 0
- ApproxBytesDownloaded 0
- NumUsedInVidMem 0
- VERTEX_______________________________________
- NumRenderedTriangles 0
- NumExClippingTriangles 0
- *********************************************
- [12:08:27.485] >> **************************
- *
- * Font Created!
- *
- ************************
- [12:08:27.501] >> **************************
- *
- * Font Created!
- *
- ************************
- [12:08:28.340] >> **************************
- *
- * Font Created!
- *
- ************************
- [12:08:28.371] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:28.371] Thread ID = 0x00001524
- [12:08:28.371] Thread handle = 0x00000420
- Start address = 0x6b40ca70
- Thread local base = 0x7fe94000
- [12:08:28.811] >> Menu Event List Not Cleared - Not enough room in F1 Event table
- [12:08:28.811] >> Menu Event List Not Cleared - Not enough room in F1 Event table
- [12:08:28.876] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:28.876] Thread ID = 0x000018fc
- [12:08:28.876] Thread handle = 0x00000424
- Start address = 0x6a1a2110
- Thread local base = 0x7fe91000
- [12:08:28.876] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:28.876] Thread ID = 0x000018fc
- [12:08:28.876] path C:\Windows\SysWOW64\avrt.dll
- base 0x73020000
- size 31496
- [12:08:32.304] >> Setting MenuEventCurrentScreenID
- [12:08:32.320] >> **************************
- *
- * Font Created!
- *
- ************************
- [12:08:32.336] Debug event: CREATE_THREAD_DEBUG_EVENT
- [12:08:32.336] Thread ID = 0x000019c8
- [12:08:32.336] Thread handle = 0x0000041c
- Start address = 0x3000d780
- Thread local base = 0x7fe8e000
- [12:08:34.992] >> Game thread into win95_closedown(0)
- [12:08:34.992] >> in win95closedown -- main thread
- [12:08:34.992] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:34.992] Thread ID = 0x00001aa8
- [12:08:34.992] base 0x0a000000
- [12:08:34.992] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:34.992] Thread ID = 0x00001aa8
- [12:08:34.992] base 0x09b00000
- [12:08:35.007] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:35.007] Thread ID = 0x00001aa8
- [12:08:35.007] base 0x09d00000
- [12:08:35.007] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:35.007] Thread ID = 0x00001aa8
- [12:08:35.007] base 0x09e00000
- [12:08:35.007] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:35.007] Thread ID = 0x00001aa8
- [12:08:35.007] base 0x09c00000
- [12:08:35.007] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:35.007] Thread ID = 0x00001aa8
- [12:08:35.007] base 0x09f00000
- [12:08:35.007] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:35.007] Thread ID = 0x00001aa8
- [12:08:35.007] base 0x04a40000
- [12:08:35.007] >> shutdown timer - main thread
- [12:08:37.042] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.042] Thread ID = 0x000019c8
- [12:08:37.042] Thread exit code = 0
- [12:08:37.385] >> **************************
- *
- * Font_Released!
- *
- ************************
- [12:08:37.387] >> **************************
- *
- * Font_Released!
- *
- ************************
- [12:08:37.401] >> **************************
- *
- * Font_Released!
- *
- ************************
- [12:08:37.402] >> **************************
- *
- * Font_Released!
- *
- ************************
- [12:08:37.403] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.403] Thread ID = 0x00001524
- [12:08:37.403] Thread exit code = 0
- [12:08:37.419] >> **************************************************************************
- [12:08:37.419] >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
- [12:08:37.419] >> **************************************************************************
- [12:08:37.419] >> **************************************************************************
- [12:08:37.419] >> ************************************************************************
- [12:08:37.419] >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
- [12:08:37.419] >> ************************************************************************
- [12:08:37.419] >> VB CGP4DEVICE::RENDERBLIT 168 bytes
- [12:08:37.419] >> **************************************************************************
- [12:08:37.419] >> *****************************************************************************************
- [12:08:37.419] >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
- [12:08:37.419] >> *****************************************************************************************
- [12:08:37.419] >> **************************************************************************
- [12:08:37.419] >>
- D3DDevice GetInfo Results [Leaving D3DUninit()]
- *********************************************
- TEXTURES_____________________________________
- Thrashing 0
- NumEvicts 0
- NumUsed 0
- NumUsedInVidMem 0
- WorkingSet 0
- WorkingSetBytes 0
- TotalManaged 0
- TotalBytes 0
- ApproxBytesDownloaded 0
- NumUsedInVidMem 0
- VERTEX BUFFERS_______________________________
- Thrashing 0
- NumEvicts 0
- NumUsed 0
- NumUsedInVidMem 0
- WorkingSet 0
- WorkingSetBytes 0
- TotalManaged 0
- TotalBytes 0
- ApproxBytesDownloaded 0
- NumUsedInVidMem 0
- VERTEX_______________________________________
- NumRenderedTriangles 0
- NumExClippingTriangles 0
- *********************************************
- [12:08:37.419] >>
- D3DDevice GetInfo Results [DESTRUCTOR]
- *********************************************
- TEXTURES_____________________________________
- Thrashing 0
- NumEvicts 0
- NumUsed 0
- NumUsedInVidMem 0
- WorkingSet 0
- WorkingSetBytes 0
- TotalManaged 0
- TotalBytes 0
- ApproxBytesDownloaded 0
- NumUsedInVidMem 0
- VERTEX BUFFERS_______________________________
- Thrashing 0
- NumEvicts 0
- NumUsed 0
- NumUsedInVidMem 0
- WorkingSet 0
- WorkingSetBytes 0
- TotalManaged 0
- TotalBytes 0
- ApproxBytesDownloaded 0
- NumUsedInVidMem 0
- VERTEX_______________________________________
- NumRenderedTriangles 0
- NumExClippingTriangles 0
- *********************************************
- [12:08:37.606] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:37.606] Thread ID = 0x00001aa8
- [12:08:37.606] base 0x68590000
- [12:08:37.606] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:37.606] Thread ID = 0x00001aa8
- [12:08:37.606] base 0x68d30000
- [12:08:37.606] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:37.606] Thread ID = 0x00001aa8
- [12:08:37.606] base 0x6ca90000
- [12:08:37.622] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:37.622] Thread ID = 0x00001aa8
- [12:08:37.622] base 0x6d230000
- [12:08:37.622] >> D3D_Cleanup3DEnvironment() - ok
- [12:08:37.622] >> D3D_DestroyD3DObject() ok
- [12:08:37.622] >> Closing DINPUT
- [12:08:37.622] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:37.622] Thread ID = 0x000018fc
- [12:08:37.622] base 0x73020000
- [12:08:37.622] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.622] Thread ID = 0x000018fc
- [12:08:37.622] Thread exit code = 0
- [12:08:37.622] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.622] Thread ID = 0x000015e8
- [12:08:37.622] Thread exit code = 0
- [12:08:37.637] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.637] Thread ID = 0x00000e2c
- [12:08:37.637] Thread exit code = 0
- [12:08:37.637] Debug event: UNLOAD_DLL_DEBUG_EVENT
- [12:08:37.637] Thread ID = 0x00001aa8
- [12:08:37.637] base 0x6a150000
- [12:08:37.637] >> win95_closedown() - main thread - Cleanup3DEnvironment()
- [12:08:37.637] >> Game thread finishing win95 closedown(0)
- [12:08:37.637] >>
- **************************************************************
- [12:08:37.637] >> DEBUG MEMORY CLEANUP --- LEAVING APPLICATION
- [12:08:37.637] >>
- **************************************************************
- [12:08:37.637] >>
- Memory Leak List
- [12:08:37.637] >> GPOS_DEBUG_MEMORY checking is OFF
- [12:08:37.637] >> No DEBUG memory allocation information can be displayed.
- [12:08:37.637] >> ** Add the GPOS_DEBUG_MEMORY define in 'Project Settings - under tab C/C++ - in the Preprocessor definitions box' to turn it ON **
- [12:08:37.716] >>
- [12:08:37.716] >> Out of asm_win95_game - game thread
- [12:08:37.716] Debug event: LOAD_DLL_DEBUG_EVENT
- [12:08:37.716] Thread ID = 0x00001aa8
- [12:08:37.716] path C:\Windows\SysWOW64\psapi.dll
- base 0x77100000
- size 16504
- [12:08:37.716] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.716] Thread ID = 0x00000ca8
- [12:08:37.716] Thread exit code = 0
- [12:08:37.716] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.716] Thread ID = 0x0000175c
- [12:08:37.716] Thread exit code = 0
- [12:08:37.716] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.716] Thread ID = 0x0000172c
- [12:08:37.716] Thread exit code = 0
- [12:08:37.716] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.716] Thread ID = 0x00000d44
- [12:08:37.716] Thread exit code = 0
- [12:08:37.716] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.716] Thread ID = 0x00001008
- [12:08:37.716] Thread exit code = 0
- [12:08:37.716] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.716] Thread ID = 0x0000133c
- [12:08:37.716] Thread exit code = 0
- [12:08:37.716] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.716] Thread ID = 0x000010d0
- [12:08:37.716] Thread exit code = 0
- [12:08:37.716] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.716] Thread ID = 0x00000df4
- [12:08:37.716] Thread exit code = 0
- [12:08:37.716] Debug event: EXIT_THREAD_DEBUG_EVENT
- [12:08:37.716] Thread ID = 0x00000e78
- [12:08:37.716] Thread exit code = 0
- [12:08:37.731] Debug event: EXIT_PROCESS_DEBUG_EVENT
- [12:08:37.731] Thread ID = 0x00001aa8
- [12:08:37.731] Process exit code = 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement