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BlazePhoenix

GLK_Rneder_Error_01

Jun 27th, 2013
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  1. Stacktrace:
  2. at (wrapper managed-to-native) OpenTK.Graphics.ES20.GL/Core.DrawArrays (OpenTK.Graphics.ES20.BeginMode,int,int) <IL 0x00025, 0xffffffff>
  3. at OpenTK.Graphics.ES20.GL.DrawArrays (OpenTK.Graphics.ES20.BeginMode,int,int) [0x00000] in /Developer/MonoTouch/Source/monotouch/src/OpenGLES/OpenTK_1.0/Graphics/ES20.iPhone/ES.cs:1570
  4. at XamarinSpriteAnimation.Sprite.Render () [0x000e9] in C:\Users\alyons.alyons-PC\GitHub\XamarinSpriteAnimation\XamarinSpriteAnimation\XamarinSpriteAnimation\Sprite.cs:77
  5. at XamarinSpriteAnimation.ViewControllers.AnimationViewController.animationView_DrawInRect (object,MonoTouch.GLKit.GLKViewDrawEventArgs) [0x00041] in C:\Users\alyons.alyons-PC\GitHub\XamarinSpriteAnimation\XamarinSpriteAnimation\XamarinSpriteAnimation\ViewControllers\AnimationViewController.cs:142
  6. at MonoTouch.GLKit.GLKView/_GLKViewDelegate.DrawInRect (MonoTouch.GLKit.GLKView,System.Drawing.RectangleF) [0x00014] in /Developer/MonoTouch/Source/monotouch/src/GLKit/GLKView.g.cs:417
  7. at (wrapper runtime-invoke) <Modul
  8. e>.runtime_invoke_void__this___object_RectangleF (object,intptr,intptr,intptr) <IL 0x00064, 0xffffffff>
  9. at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication.UIApplicationMain (int,string[],intptr,intptr) <IL 0x0009f, 0xffffffff>
  10. at MonoTouch.UIKit.UIApplication.Main (string[],string,string) [0x0004c] in /Developer/MonoTouch/Source/monotouch/src/UIKit/UIApplication.cs:38
  11. at XamarinSpriteAnimation.Application.Main (string[]) [0x00001] in C:\Users\alyons.alyons-PC\GitHub\XamarinSpriteAnimation\XamarinSpriteAnimation\XamarinSpriteAnimation\Main.cs:17
  12. at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object (object,intptr,intptr,intptr) <IL 0x00050, 0xffffffff>
  13.  
  14. Native stacktrace:
  15. 0 XamarinSpriteAnimation 0x0007d47c mono_handle_native_sigsegv + 284
  16. 1 XamarinSpriteAnimation 0x000057c8 mono_sigsegv_signal_handler + 248
  17. 2 libsystem_c.dylib 0x97c058cb _sigtramp + 43
  18. 3 ??? 0xffffffff 0x0 + 4294967295
  19. 4 GLEngine 0x13fb2133 gleLLVMArrayFunc + 67
  20. 5 GLEngine 0x13fafd7c gleDrawArraysOrElements_ExecCore + 900
  21. 6 GLEngine 0x13fa8c79 glDrawArrays_ES2Exec + 459
  22. 7 OpenGLES 0x01801116 glDrawArrays + 57
  23. 8 ??? 0x13f65c8c 0x0 + 334912652
  24. 9 ??? 0x13f65bf4 0x0 + 334912500
  25. 10 ??? 0x13f64c54 0x0 + 334908500
  26. 11 ??? 0x13f642a0 0x0 + 334906016
  27. 12 ??? 0x13f63d86 0x0 + 334904710
  28. 13 ??? 0x13f63fb5 0x0 + 33490
  29. 5269
  30. 14 XamarinSpriteAnimation 0x000099f2 mono_jit_runtime_invoke + 722
  31. 15 XamarinSpriteAnimation 0x001513ce mono_runtime_invoke + 126
  32. 16 XamarinSpriteAnimation 0x001e83c6 monotouch_trampoline + 3686
  33. 17 GLKit 0x0128b635 -[GLKView _display:] + 343
  34. 18 GLKit 0x0128bc07 -[GLKView displayLayer:] + 53
  35. 19 QuartzCore 0x02e19292 _ZN2CA5Layer7displayEv + 116
  36. 20 QuartzCore 0x02e19994 -[CALayer display] + 33
  37. 21 QuartzCore 0x02e0e0e2 _ZN2CA5Layer17display_if_neededEPNS_11TransactionE + 328
  38. 22 QuartzCore 0x02e0e15c _ZN2CA5Layer28layout_and_display_if_neededEPNS_11TransactionE + 38
  39. 23 QuartzCore 0x02d8c0bc _ZN2CA7Context18commit_transactionEPNS_11TransactionE + 324
  40. 24 QuartzCore 0x02d8d227 _ZN2CA11Transaction6commitEv + 395
  41. 25 QuartzCore
  42. 0x02e2fb50 +[CATransaction flush] + 52
  43. 26 UIKit 0x0193439f -[UIApplication _reportAppLaunchFinished] + 39
  44. 27 UIKit 0x01934e81 -[UIApplication _runWithURL:payload:launchOrientation:statusBarStyle:statusBarHidden:] + 2139
  45. 28 UIKit 0x01945cb5 -[UIApplication handleEvent:withNewEvent:] + 1022
  46. 29 UIKit 0x01946beb -[UIApplication sendEvent:] + 85
  47. 30 UIKit 0x01938698 _UIApplicationHandleEvent + 9874
  48. 31 GraphicsServices 0x04e1ddf9 _PurpleEventCallback + 339
  49. 32 GraphicsServices 0x04e1dad0 PurpleEventCallback + 46
  50. 33 CoreFoundation 0x03e21bf5 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 53
  51. 34 CoreFoundation 0x03e21962 __CFRunLoopDoSource1 + 146
  52. 35 CoreFoundation 0x03e52bb6 __CFRunLoopRun + 2118
  53. 36 CoreFoundation
  54. 0x03e51f44 CFRunLoopRunSpecific + 276
  55. 37 CoreFoundation 0x03e51e1b CFRunLoopRunInMode + 123
  56. 38 UIKit 0x0193417a -[UIApplication _run] + 774
  57. 39 UIKit 0x01935ffc UIApplicationMain + 1211
  58. 40 ??? 0x0c7f898d 0x0 + 209684877
  59. 41 ??? 0x0c7f67f0 0x0 + 209676272
  60. 42 ??? 0x0c7f6464 0x0 + 209675364
  61. 43 ??? 0x0c7f65c6 0x0 + 209675718
  62. 44 XamarinSpriteAnimation 0x000099f2 mono_jit_runtime_invoke + 722
  63. 45 XamarinSpriteAnimation 0x001513ce mono_runtime_invoke + 126
  64. 46 XamarinSpriteAnimation 0x001554f4 mono_runtime_exec_main + 420
  65. 47 XamarinSpriteAnimation 0x0015a025 mono_runtime_run_main + 725
  66. 48 XamarinSpriteAnimation 0x00066685 mono_jit_exec + 149
  67. 49 XamarinSpriteAnimation 0x001dd874 main + 1988
  68. 50 XamarinSprite
  69. Animation 0x00003495 start + 53
  70. 51 ??? 0x00000004 0x0 + 4
  71.  
  72. =================================================================
  73. Got a SIGSEGV while executing native code. This usually indicates
  74. a fatal error in the mono runtime or one of the native libraries
  75. used by your application.
  76. =================================================================
  77. The program 'Mono' has exited with code 255 (0xff).
  78. The program '[6168] XamarinSpriteAnimation.vshost.exe: Managed (v4.0.30319)' has exited with code 0 (0x0).
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