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- MainFrameActions: Cooking (Windows): Project.Cook: ********** COOK COMMAND COMPLETED **********
- MainFrameActions: Cooking (Windows): InternalUtils.SafeFileExists: SafeFileExists I:\Entwicklung\Developed Games\UnrealGames\CatGames3D\CatGames3D.uproject=True
- MainFrameActions: Cooking (Windows): InternalUtils.SafeFileExists: SafeFileExists I:\Entwicklung\Developed Games\UnrealGames\CatGames3D\CatGames3D.uproject=True
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: Deployment Context **************
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: ArchiveDirectory = WindowsNoEditor
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: RawProjectPath = I:\Entwicklung\Developed Games\UnrealGames\CatGames3D\CatGames3D.uproject
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: IsCodeBasedUprojectFile = False
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: DedicatedServer = False
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: Stage = False
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: StageTargetPlatform = Win64
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: LocalRoot = F:\Gamedesign\UE4\Unreal Engine\UnrealEngine-4.5
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: ProjectRoot = I:\Entwicklung\Developed Games\UnrealGames\CatGames3D
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: PlatformDir = Win64
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: StageProjectRoot =
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: ShortProjectName = CatGames3D
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: StageDirectory = WindowsNoEditor
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: SourceRelativeProjectRoot = CatGames3D
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: RelativeProjectRootForStage = CatGames3D
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = CatGames3D
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: ProjectArgForCommandLines = "I:/Entwicklung/Developed Games/UnrealGames/CatGames3D/CatGames3D.uproject"
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: RuntimeRootDir = F:\Gamedesign\UE4\Unreal Engine\UnrealEngine-4.5
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: RuntimeProjectRootDir = I:\Entwicklung\Developed Games\UnrealGames\CatGames3D
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: PakFileInternalRoot = ../../../
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../
- MainFrameActions: Cooking (Windows): Project.LogDeploymentContext: End Deployment Context **************
- MainFrameActions: Cooking (Windows): Project.Package: ********** PACKAGE COMMAND STARTED **********
- MainFrameActions: Cooking (Windows): Project.Package: ********** PACKAGE COMMAND COMPLETED **********
- MainFrameActions: Cooking (Windows): InternalUtils.SafeFileExists: SafeFileExists I:\Entwicklung\Developed Games\UnrealGames\CatGames3D\CatGames3D.uproject=True
- MainFrameActions: Cooking (Windows): InternalUtils.SafeFileExists: SafeFileExists I:\Entwicklung\Developed Games\UnrealGames\CatGames3D\CatGames3D.uproject=True
- MainFrameActions: Cooking (Windows): CommandUtils.PrintRunTime: Run: Total 5s to run MSBuild.exe
- MainFrameActions: Cooking (Windows): CommandUtils.PrintRunTime: Run: Total 40s to run UE4Editor-Cmd.exe
- MainFrameActions: Cooking (Windows): InternalUtils.SafeFileExists: SafeFileExists I:\Entwicklung\Developed Games\UnrealGames\CatGames3D\CatGames3D.uproject=True
- MainFrameActions: Cooking (Windows): Automation.Execute: BUILD SUCCESSFUL
- MainFrameActions: Cooking (Windows): Automation.Execute: Script execution successful, exiting.
- MainFrameActions: Cooking (Windows): ProcessManager.KillAll: Trying to kill 0 spawned processes.
- MainFrameActions: Cooking (Windows): Program.Main: AutomationTool exiting with ExitCode=0
- MainFrameActions: Cooking (Windows): Domain_ProcessExit
- MainFrameActions: Cooking (Windows): ProcessManager.KillAll: Trying to kill 0 spawned processes.
- MainFrameActions: Cooking (Windows): AutomationToolLauncher exiting with ExitCode=0
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