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  1. RetroArch [INFO] :: This is RetroArch version 1.4.1 (Git d8e38be)
  2. RetroArch [INFO] :: === Build =======================================
  3. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  4. Built: Feb 14 2017
  5. RetroArch [INFO] :: Version: 1.4.1
  6. RetroArch [INFO] :: Git: d8e38be
  7. RetroArch [INFO] :: =================================================
  8. RetroArch [INFO] :: Loading default config.
  9. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
  10. RetroArch [INFO] :: Version of libretro API: 1
  11. RetroArch [INFO] :: Compiled against API: 1
  12. RetroArch [INFO] :: Set audio input rate to: 29970.03 Hz.
  13. RetroArch [INFO] :: Video @ 960x720
  14. RetroArch [INFO] :: Vulkan dynamic library loaded.
  15. RetroArch [INFO] :: Detecting screen resolution 1920x1080.
  16. RetroArch [INFO] :: [Vulkan]: Using GPU: GeForce GTX 660 Ti
  17. RetroArch [INFO] :: [Vulkan]: Queue family 0 supports 16 sub-queues.
  18. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 2.
  19. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 3.
  20. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 1.
  21. RetroArch [INFO] :: [Vulkan]: Creating swapchain with present mode: 1
  22. RetroArch [INFO] :: [Vulkan]: Using swapchain size 960 x 720.
  23. RetroArch [INFO] :: [Vulkan]: Got 3 swapchain images.
  24. RetroArch [INFO] :: Vulkan: Using resolution 960x720
  25. RetroArch [INFO] :: [Vulkan]: Using RGB565 format.
  26. RetroArch [INFO] :: [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  27. RetroArch [INFO] :: [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  28. RetroArch [INFO] :: [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  29. RetroArch [INFO] :: [Vulkan]: Loading stock shader.
  30. RetroArch [INFO] :: [slang]: Building pass #0 (N/A)
  31. RetroArch [INFO] :: [slang]: Reflection
  32. RetroArch [INFO] :: [slang]: Textures:
  33. RetroArch [INFO] :: [slang]: Source (#0)
  34. RetroArch [INFO] :: [slang]:
  35. RetroArch [INFO] :: [slang]: Uniforms (Vertex: yes, Fragment: no):
  36. RetroArch [INFO] :: [slang]: Push Constants (Vertex: no, Fragment: no):
  37. RetroArch [INFO] :: [slang]: MVP (Offset: 0)
  38. RetroArch [INFO] :: [slang]:
  39. RetroArch [INFO] :: [slang]: Parameters:
  40. RetroArch [INFO] :: [Vulkan filter chain]: Not using frame history.
  41. RetroArch [INFO] :: [Vulkan filter chain]: Not using framebuffer feedback.
  42. RetroArch [INFO] :: Found XInput v1.4.
  43. RetroArch [INFO] :: Found XInput controller, user #0
  44. RetroArch [INFO] :: Enumerating DInput joypads ...
  45. RetroArch [INFO] :: Device #0 PID: {5500} VID:{24C6}
  46. RetroArch [INFO] :: Done enumerating DInput joypads ...
  47. RetroArch [INFO] :: Found joypad driver: "xinput".
  48. RetroArch [INFO] :: Autodetect: 47 profiles found.
  49. RetroArch [INFO] :: Using font rendering backend: freetype.
  50. RetroArch [INFO] :: DirectSound devices:
  51. RetroArch [INFO] :: Autodetect: selected configuration: D:\Jogos\Emulador\Retroarch Test\autoconfig\xinput\XInput_Controller_User_1.cfg
  52. RetroArch [INFO] :: 0: Driver de som primário
  53. RetroArch [INFO] :: 1: Alto-falantes (Realtek High Definition Audio)
  54. RetroArch [INFO] :: 2: Realtek Digital Output(Optical) (Realtek High Definition Audio)
  55. RetroArch [INFO] :: 3: 2D FHD LG TV-4 (NVIDIA High Definition Audio)
  56. RetroArch [INFO] :: 4: Realtek Digital Output (Realtek High Definition Audio)
  57. RetroArch [INFO] :: [DirectSound]: Setting buffer size of 12288 bytes
  58. RetroArch [INFO] :: [DirectSound]: Latency = 64 ms
  59. RetroArch [INFO] :: Found menu display driver: "menu_display_vulkan".
  60. RetroArch [INFO] :: Using font rendering backend: freetype.
  61. RetroArch [INFO] :: Using font rendering backend: freetype.
  62. RetroArch [INFO] :: SRAM will not be saved.
  63. RetroArch [INFO] :: Loading history file: [D:\Jogos\Emulador\Retroarch Test\content_history.lpl].
  64. RetroArch [INFO] :: Loading history file: [D:\Jogos\Emulador\Retroarch Test\content_music_history.lpl].
  65. RetroArch [INFO] :: Loading history file: [D:\Jogos\Emulador\Retroarch Test\content_video_history.lpl].
  66. RetroArch [INFO] :: Loading history file: [D:\Jogos\Emulador\Retroarch Test\content_image_history.lpl].
  67. RetroArch [INFO] :: [Vulkan]: VSync => off
  68. RetroArch [INFO] :: [Vulkan]: VSync => on
  69. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 2.
  70. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 3.
  71. RetroArch [INFO] :: [Vulkan]: Swapchain supports present mode: 1.
  72. RetroArch [INFO] :: [Vulkan]: Creating swapchain with present mode: 2
  73. RetroArch [INFO] :: [Vulkan]: Using swapchain size 960 x 720.
  74. RetroArch [INFO] :: [Vulkan]: Recycled old swapchain.
  75. RetroArch [INFO] :: [Vulkan]: Got 3 swapchain images.
  76. RetroArch [INFO] :: [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  77. RetroArch [INFO] :: [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  78. RetroArch [INFO] :: [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path.
  79. RetroArch [INFO] :: [slang]: Building pass #0 (N/A)
  80. RetroArch [INFO] :: [slang]: Reflection
  81. RetroArch [INFO] :: [slang]: Textures:
  82. RetroArch [INFO] :: [slang]: Source (#0)
  83. RetroArch [INFO] :: [slang]:
  84. RetroArch [INFO] :: [slang]: Uniforms (Vertex: yes, Fragment: no):
  85. RetroArch [INFO] :: [slang]: Push Constants (Vertex: no, Fragment: no):
  86. RetroArch [INFO] :: [slang]: MVP (Offset: 0)
  87. RetroArch [INFO] :: [slang]:
  88. RetroArch [INFO] :: [slang]: Parameters:
  89. RetroArch [INFO] :: [Vulkan filter chain]: Not using frame history.
  90. RetroArch [INFO] :: [Vulkan filter chain]: Not using framebuffer feedback.
  91. RetroArch [INFO] :: Using content: T:\Jogos\ISOs e ROMs\Sony - PlayStation\Tekken 3 (USA).cue.
  92. RetroArch [INFO] :: arg #0: retroarch
  93. RetroArch [INFO] :: arg #1: T:\Jogos\ISOs e ROMs\Sony - PlayStation\Tekken 3 (USA).cue
  94. RetroArch [INFO] :: arg #2: -c
  95. RetroArch [INFO] :: arg #3: D:\Jogos\Emulador\Retroarch Test\retroarch.cfg
  96. RetroArch [INFO] :: arg #4: -L
  97. RetroArch [INFO] :: arg #5: D:\Jogos\Emulador\Retroarch Test\cores\mednafen_psx_libretro.dll
  98. RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  99. RetroArch [INFO] :: This is RetroArch version 1.4.1 (Git d8e38be)
  100. RetroArch [INFO] :: Redirecting save file to "T:\Jogos\ISOs e ROMs\Sony - PlayStation\Tekken 3 (USA).srm".
  101. RetroArch [INFO] :: === Build =======================================
  102. Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
  103. Built: Feb 14 2017
  104. RetroArch [INFO] :: Version: 1.4.1
  105. RetroArch [INFO] :: Git: d8e38be
  106. RetroArch [INFO] :: =================================================
  107. RetroArch [INFO] :: Loading dynamic libretro core from: "D:\Jogos\Emulador\Retroarch Test\cores\mednafen_psx_libretro.dll"
  108. RetroArch [INFO] :: [overrides] core-specific overrides found at D:\Jogos\Emulador\Retroarch Test\config\Mednafen PSX\Mednafen PSX.cfg.
  109. RetroArch [INFO] :: [overrides] no game-specific overrides found at D:\Jogos\Emulador\Retroarch Test\config\Mednafen PSX\Tekken 3 (USA).cfg.
  110. RetroArch [INFO] :: Config: appending config "D:\Jogos\Emulador\Retroarch Test\config\Mednafen PSX\Mednafen PSX.cfg"
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