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Wox

islaconfig

Wox
Oct 26th, 2014
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  1. class CfgPatches
  2. {
  3. class Isla
  4. {
  5. units[] = {};
  6. weapons[] = {};
  7. requiredVersion = 0.1;
  8. requiredAddons[] = {"A3_Data_F","A3_Roads_F","A3_Structures_F","A3_Map_Data","A3_Map_Stratis"};
  9. author[] = {"Wodzu"};
  10. authorUrl = "";
  11. versionDesc = "";
  12. version = "1.00";
  13. versionStr = 1.0;
  14. versionAr[] = {1, 0, 0};
  15. };
  16. };
  17.  
  18. class CfgVehicles{};
  19.  
  20. class CfgWorlds
  21. {
  22. class DefaultWorld {
  23. class Weather {
  24. class Overcast;
  25. };
  26. };
  27.  
  28. class CAWorld: DefaultWorld {
  29. class Grid{};
  30. class DayLightingBrightAlmost;
  31. class DayLightingRainy;
  32. class DefaultClutter;
  33. class Weather: Weather {
  34. class Lighting;
  35. class Overcast: Overcast {
  36. class Weather1;
  37. class Weather2;
  38. class Weather3;
  39. class Weather4;
  40. class Weather5;
  41. class Weather6;
  42.  
  43. };
  44. };
  45. };
  46.  
  47. class DefaultLighting;
  48.  
  49.  
  50. class Isla: CAWorld {
  51. cutscenes[] = {};
  52. description = "Isla Prison";
  53. icon = "Isla\data\logo.paa";
  54. worldName = "\Isla\Isla.wrp";
  55. pictureMap = "\Isla\data\sat.paa";
  56. pictureShot = "";
  57. plateFormat = "AS$-####";
  58. plateLetters = "ABCDEGHIKLMNOPRSTVXZ";
  59. author = "Wodzu";
  60. mapSize = 10240;
  61. mapZone = 31;
  62. longitude = 20;
  63. latitude = 0;
  64. elevationOffset = 0;
  65. envTexture = "A3\Data_f\env_land_ca.tga";
  66. newRoadsShape = "\Isla\data\roads\roads.shp";
  67. startTime = "10:45";
  68. startDate = "5/5/2014";
  69. centerPosition[] = {6000,6000,1000};
  70. seagullPos[] = {6000,6000,1000};
  71. clutterGrid = 1.5;
  72. clutterDist = 125;
  73. noDetailDist = 65;
  74. fullDetailDist = 15;
  75. midDetailTexture = "A3\Map_Data\middle_mco.paa";
  76. minTreesInForestSquare = 4;
  77. minRocksInRockSquare = 4;
  78. loadingTexts[] = {"The war is hell"};
  79. ilsPosition[] = {0, 0};
  80. ilsDirection[] = {0, 0, 0};
  81. ilsTaxiIn[] = {};
  82. ilsTaxiOff[] = {};
  83. drawTaxiway = 0;
  84.  
  85. class SecondaryAirports {};
  86.  
  87. class ReplaceObjects {};
  88.  
  89. class Sounds {
  90. sounds[] = {};
  91. };
  92.  
  93. class Animation {
  94. vehicles[] = {};
  95. };
  96.  
  97.  
  98. class Grid: Grid {
  99. offsetX = 0;
  100. offsetY = 10240;
  101. class Zoom1 {
  102. zoomMax = 0.2;
  103. format = "XY";
  104. formatX = "000";
  105. formatY = "000";
  106. stepX = 100;
  107. stepY = -100;
  108. };
  109. class Zoom2 {
  110. zoomMax = 0.95;
  111. format = "XY";
  112. formatX = "00";
  113. formatY = "00";
  114. stepX = 1000;
  115. stepY = -1000;
  116. };
  117. class Zoom3 {
  118. zoomMax = 1e+030;
  119. format = "XY";
  120. formatX = "0";
  121. formatY = "0";
  122. stepX = 10000;
  123. stepY = -10000;
  124. };
  125. };
  126.  
  127.  
  128.  
  129.  
  130.  
  131. // Ajout de l'environnement Generique de STRATIS
  132. #include "environnement_STRATIS.hpp"
  133. #include "cfgClutter.hpp"
  134. class Names
  135. {
  136. #include "isla.hpp"
  137. };
  138.  
  139.  
  140.  
  141. };
  142. };
  143.  
  144.  
  145. class CfgWorldList{
  146. class Isla{};
  147. };
  148.  
  149. class CfgMissions {};
  150.  
  151. #include "cfgSurfaces.hpp"
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