Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- RetroArch [INFO] :: === Build =======================================
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
- Built: Jul 17 2016
- RetroArch [INFO] :: Version: 1.3.6
- RetroArch [INFO] :: Git: 218d6f5
- RetroArch [INFO] :: =================================================
- RetroArch [INFO] :: Config: loading config from: C:\Users\Taran\Downloads\RetroArch\retroarch.cfg.
- RetroArch [INFO] :: Resetting undo buffers.
- RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
- RetroArch [INFO] :: Version of libretro API: 1
- RetroArch [INFO] :: Compiled against API: 1
- RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
- RetroArch [INFO] :: Video @ fullscreen
- RetroArch [INFO] :: Found GL context: wgl
- RetroArch [INFO] :: Detecting screen resolution 1920x1080.
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 5300.
- RetroArch [INFO] :: [GL]: Version: 4.3.0 - Build 10.18.10.4013.
- RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
- RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
- RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
- RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
- RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
- RetroArch [INFO] :: [GL]: Supported extensions:
- RetroArch [INFO] :: GL_EXT_blend_minmax
- RetroArch [INFO] :: GL_EXT_blend_subtract
- RetroArch [INFO] :: GL_EXT_blend_color
- RetroArch [INFO] :: GL_EXT_abgr
- RetroArch [INFO] :: GL_EXT_texture3D
- RetroArch [INFO] :: GL_EXT_clip_volume_hint
- RetroArch [INFO] :: GL_EXT_compiled_vertex_array
- RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
- RetroArch [INFO] :: GL_SGIS_generate_mipmap
- RetroArch [INFO] :: GL_EXT_draw_range_elements
- RetroArch [INFO] :: GL_SGIS_texture_lod
- RetroArch [INFO] :: GL_EXT_rescale_normal
- RetroArch [INFO] :: GL_EXT_packed_pixels
- RetroArch [INFO] :: GL_EXT_texture_edge_clamp
- RetroArch [INFO] :: GL_EXT_separate_specular_color
- RetroArch [INFO] :: GL_ARB_multitexture
- RetroArch [INFO] :: GL_ARB_map_buffer_alignment
- RetroArch [INFO] :: GL_ARB_conservative_depth
- RetroArch [INFO] :: GL_EXT_texture_env_combine
- RetroArch [INFO] :: GL_EXT_bgra
- RetroArch [INFO] :: GL_EXT_blend_func_separate
- RetroArch [INFO] :: GL_EXT_secondary_color
- RetroArch [INFO] :: GL_EXT_fog_coord
- RetroArch [INFO] :: GL_EXT_texture_env_add
- RetroArch [INFO] :: GL_ARB_texture_cube_map
- RetroArch [INFO] :: GL_ARB_transpose_matrix
- RetroArch [INFO] :: GL_ARB_internalformat_query
- RetroArch [INFO] :: GL_ARB_internalformat_query2
- RetroArch [INFO] :: GL_ARB_texture_env_add
- RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
- RetroArch [INFO] :: GL_EXT_multi_draw_arrays
- RetroArch [INFO] :: GL_SUN_multi_draw_arrays
- RetroArch [INFO] :: GL_NV_blend_square
- RetroArch [INFO] :: GL_ARB_texture_compression
- RetroArch [INFO] :: GL_3DFX_texture_compression_FXT1
- RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
- RetroArch [INFO] :: GL_ARB_texture_border_clamp
- RetroArch [INFO] :: GL_ARB_point_parameters
- RetroArch [INFO] :: GL_ARB_texture_env_combine
- RetroArch [INFO] :: GL_ARB_texture_env_dot3
- RetroArch [INFO] :: GL_ARB_texture_env_crossbar
- RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
- RetroArch [INFO] :: GL_ARB_shadow
- RetroArch [INFO] :: GL_ARB_window_pos
- RetroArch [INFO] :: GL_EXT_shadow_funcs
- RetroArch [INFO] :: GL_EXT_stencil_wrap
- RetroArch [INFO] :: GL_ARB_vertex_program
- RetroArch [INFO] :: GL_EXT_texture_rectangle
- RetroArch [INFO] :: GL_ARB_fragment_program
- RetroArch [INFO] :: GL_EXT_stencil_two_side
- RetroArch [INFO] :: GL_ATI_separate_stencil
- RetroArch [INFO] :: GL_ARB_vertex_buffer_object
- RetroArch [INFO] :: GL_EXT_texture_lod_bias
- RetroArch [INFO] :: GL_ARB_occlusion_query
- RetroArch [INFO] :: GL_ARB_fragment_shader
- RetroArch [INFO] :: GL_ARB_shader_objects
- RetroArch [INFO] :: GL_ARB_shading_language_100
- RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
- RetroArch [INFO] :: GL_ARB_vertex_shader
- RetroArch [INFO] :: GL_NV_texgen_reflection
- RetroArch [INFO] :: GL_ARB_point_sprite
- RetroArch [INFO] :: GL_ARB_fragment_program_shadow
- RetroArch [INFO] :: GL_EXT_blend_equation_separate
- RetroArch [INFO] :: GL_ARB_depth_texture
- RetroArch [INFO] :: GL_ARB_texture_rectangle
- RetroArch [INFO] :: GL_ARB_draw_buffers
- RetroArch [INFO] :: GL_ARB_color_buffer_float
- RetroArch [INFO] :: GL_ARB_half_float_pixel
- RetroArch [INFO] :: GL_ARB_texture_float
- RetroArch [INFO] :: GL_ARB_pixel_buffer_object
- RetroArch [INFO] :: GL_EXT_framebuffer_object
- RetroArch [INFO] :: GL_ARB_draw_instanced
- RetroArch [INFO] :: GL_ARB_half_float_vertex
- RetroArch [INFO] :: GL_ARB_occlusion_query2
- RetroArch [INFO] :: GL_EXT_draw_buffers2
- RetroArch [INFO] :: GL_WIN_swap_hint
- RetroArch [INFO] :: GL_EXT_texture_sRGB
- RetroArch [INFO] :: GL_ARB_multisample
- RetroArch [INFO] :: GL_EXT_packed_float
- RetroArch [INFO] :: GL_EXT_texture_shared_exponent
- RetroArch [INFO] :: GL_ARB_texture_rg
- RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
- RetroArch [INFO] :: GL_NV_conditional_render
- RetroArch [INFO] :: GL_ARB_texture_swizzle
- RetroArch [INFO] :: GL_EXT_texture_swizzle
- RetroArch [INFO] :: GL_ARB_texture_gather
- RetroArch [INFO] :: GL_ARB_sync
- RetroArch [INFO] :: GL_ARB_cl_event
- RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
- RetroArch [INFO] :: GL_EXT_packed_depth_stencil
- RetroArch [INFO] :: GL_ARB_depth_buffer_float
- RetroArch [INFO] :: GL_EXT_transform_feedback
- RetroArch [INFO] :: GL_ARB_transform_feedback2
- RetroArch [INFO] :: GL_ARB_draw_indirect
- RetroArch [INFO] :: GL_EXT_framebuffer_blit
- RetroArch [INFO] :: GL_EXT_framebuffer_multisample
- RetroArch [INFO] :: GL_ARB_framebuffer_object
- RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
- RetroArch [INFO] :: GL_EXT_texture_array
- RetroArch [INFO] :: GL_EXT_texture_integer
- RetroArch [INFO] :: GL_ARB_map_buffer_range
- RetroArch [INFO] :: GL_ARB_texture_buffer_range
- RetroArch [INFO] :: GL_EXT_texture_snorm
- RetroArch [INFO] :: GL_ARB_blend_func_extended
- RetroArch [INFO] :: GL_INTEL_performance_queries
- RetroArch [INFO] :: GL_INTEL_performance_query
- RetroArch [INFO] :: GL_ARB_copy_buffer
- RetroArch [INFO] :: GL_ARB_sampler_objects
- RetroArch [INFO] :: GL_NV_primitive_restart
- RetroArch [INFO] :: GL_ARB_seamless_cube_map
- RetroArch [INFO] :: GL_ARB_uniform_buffer_object
- RetroArch [INFO] :: GL_ARB_depth_clamp
- RetroArch [INFO] :: GL_ARB_vertex_array_bgra
- RetroArch [INFO] :: GL_ARB_shader_bit_encoding
- RetroArch [INFO] :: GL_ARB_draw_buffers_blend
- RetroArch [INFO] :: GL_ARB_geometry_shader4
- RetroArch [INFO] :: GL_EXT_geometry_shader4
- RetroArch [INFO] :: GL_ARB_texture_query_lod
- RetroArch [INFO] :: GL_ARB_explicit_attrib_location
- RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
- RetroArch [INFO] :: GL_ARB_instanced_arrays
- RetroArch [INFO] :: GL_ARB_base_instance
- RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
- RetroArch [INFO] :: GL_EXT_gpu_program_parameters
- RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
- RetroArch [INFO] :: GL_ARB_compatibility
- RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
- RetroArch [INFO] :: GL_ARB_texture_multisample
- RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
- RetroArch [INFO] :: GL_ARB_timer_query
- RetroArch [INFO] :: GL_ARB_tessellation_shader
- RetroArch [INFO] :: GL_ARB_vertex_array_object
- RetroArch [INFO] :: GL_ARB_provoking_vertex
- RetroArch [INFO] :: GL_ARB_sample_shading
- RetroArch [INFO] :: GL_ARB_texture_cube_map_array
- RetroArch [INFO] :: GL_EXT_gpu_shader4
- RetroArch [INFO] :: GL_ARB_gpu_shader5
- RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
- RetroArch [INFO] :: GL_INTEL_fragment_shader_ordering
- RetroArch [INFO] :: GL_EXT_clip_control
- RetroArch [INFO] :: GL_ARB_shader_subroutine
- RetroArch [INFO] :: GL_ARB_transform_feedback3
- RetroArch [INFO] :: GL_ARB_get_program_binary
- RetroArch [INFO] :: GL_ARB_separate_shader_objects
- RetroArch [INFO] :: GL_ARB_shader_precision
- RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
- RetroArch [INFO] :: GL_ARB_viewport_array
- RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
- RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
- RetroArch [INFO] :: GL_ARB_shader_atomic_counters
- RetroArch [INFO] :: GL_ARB_shading_language_packing
- RetroArch [INFO] :: GL_ARB_shader_image_load_store
- RetroArch [INFO] :: GL_ARB_shading_language_420pack
- RetroArch [INFO] :: GL_ARB_texture_storage
- RetroArch [INFO] :: GL_EXT_texture_storage
- RetroArch [INFO] :: GL_ARB_compute_shader
- RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
- RetroArch [INFO] :: GL_ARB_texture_view
- RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
- RetroArch [INFO] :: GL_ARB_multi_draw_indirect
- RetroArch [INFO] :: GL_ARB_program_interface_query
- RetroArch [INFO] :: GL_ARB_shader_image_size
- RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
- RetroArch [INFO] :: GL_ARB_texture_storage_multisample
- RetroArch [INFO] :: GL_ARB_buffer_storage
- RetroArch [INFO] :: GL_AMD_vertex_shader_layer
- RetroArch [INFO] :: GL_AMD_vertex_shader_viewport_index
- RetroArch [INFO] :: GL_ARB_query_buffer_object
- RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
- RetroArch [INFO] :: GL_ARB_debug_output
- RetroArch [INFO] :: GL_KHR_debug
- RetroArch [INFO] :: GL_ARB_arrays_of_arrays
- RetroArch [INFO] :: GL_ARB_texture_query_levels
- RetroArch [INFO] :: GL_ARB_invalidate_subdata
- RetroArch [INFO] :: GL_ARB_clear_buffer_object
- RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
- RetroArch [INFO] :: GL_INTEL_map_texture
- RetroArch [INFO] :: GL_ARB_texture_compression_bptc
- RetroArch [INFO] :: GL_ARB_ES2_compatibility
- RetroArch [INFO] :: GL_ARB_ES3_compatibility
- RetroArch [INFO] :: GL_ARB_robustness
- RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
- RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
- RetroArch [INFO] :: GL_ARB_copy_image
- RetroArch [INFO] :: GL_KHR_blend_equation_advanced
- RetroArch [INFO] :: GL_EXT_direct_state_access
- RetroArch [INFO] :: GL_ARB_stencil_texturing
- RetroArch [INFO] :: GL_ARB_texture_stencil8
- RetroArch [INFO] :: GL_ARB_explicit_uniform_location
- RetroArch [INFO] :: Querying GL extension: KHR_debug => exists
- RetroArch [INFO] :: GL: Using resolution 1920x1080
- RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
- RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
- RetroArch [INFO] :: Checking GLSL shader support ...
- RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: [GL]: Using 4 textures.
- RetroArch [INFO] :: [GL]: Loaded 1 program(s).
- RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
- RetroArch [INFO] :: Found XInput v1.4.
- RetroArch [INFO] :: Found XInput v1.4.
- RetroArch [INFO] :: Enumerating DInput joypads ...
- RetroArch [INFO] :: Done enumerating DInput joypads ...
- RetroArch [INFO] :: Found joypad driver: "dinput".
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
- RetroArch [INFO] :: Found menu display driver: "menu_display_gl".
- RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [ERROR] :: Implementation uses threaded audio. Cannot use rewind..
- RetroArch [INFO] :: SRAM will not be saved.
- RetroArch [INFO] :: null: [C:\Users\Taran\Downloads\RetroArch\content_history.lpl].
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: Using content: C:\Users\Taran\Downloads\Doom3_BFG_edition_wads\DOOM.WAD.
- RetroArch [INFO] :: arg #0: retroarch
- RetroArch [INFO] :: arg #1: C:\Users\Taran\Downloads\Doom3_BFG_edition_wads\DOOM.WAD
- RetroArch [INFO] :: arg #2: -s
- RetroArch [INFO] :: arg #3: C:\Users\Taran\Downloads\RetroArch\saves
- RetroArch [INFO] :: arg #4: -S
- RetroArch [INFO] :: arg #5: C:\Users\Taran\Downloads\RetroArch\states
- RetroArch [INFO] :: arg #6: -c
- RetroArch [INFO] :: arg #7: C:\Users\Taran\Downloads\RetroArch\retroarch.cfg
- RetroArch [INFO] :: arg #8: -L
- RetroArch [INFO] :: arg #9: C:\Users\Taran\Downloads\RetroArch\cores\prboom_libretro.dll
- RetroArch [INFO] :: Resetting undo buffers.
- RetroArch [ERROR] :: [GL debug (High, API, Error)]: Error has been generated. GL error GL_INVALID_VALUE
- RetroArch [ERROR] :: [GL debug (High, API, Error)]: Error has been generated. GL error GL_INVALID_VALUE
- RetroArch [ERROR] :: [GL debug (High, API, Error)]: Error has been generated. GL error GL_INVALID_VALUE
- RetroArch [ERROR] :: [GL debug (High, API, Error)]: Error has been generated. GL error GL_INVALID_VALUE
- RetroArch [ERROR] :: [GL debug (High, API, Error)]: Error has been generated. GL error GL_INVALID_VALUE
- RetroArch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- RetroArch [INFO] :: Redirecting save file to "C:\Users\Taran\Downloads\RetroArch\saves\DOOM.srm".
- RetroArch [INFO] :: Redirecting savestate to "C:\Users\Taran\Downloads\RetroArch\states\DOOM.state".
- RetroArch [INFO] :: === Build =======================================
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
- Built: Jul 17 2016
- RetroArch [INFO] :: Version: 1.3.6
- RetroArch [INFO] :: Git: 218d6f5
- RetroArch [INFO] :: =================================================
- RetroArch [INFO] :: Resetting undo buffers.
- RetroArch [INFO] :: Loading dynamic libretro core from: "C:\Users\Taran\Downloads\RetroArch\cores\prboom_libretro.dll"
- RetroArch [INFO] :: Overrides: no core-specific overrides found at C:\Users\Taran\Downloads\RetroArch\config\PrBoom\PrBoom.cfg.
- RetroArch [INFO] :: Overrides: no game-specific overrides found at C:\Users\Taran\Downloads\RetroArch\config\PrBoom\DOOM.cfg.
- RetroArch [INFO] :: Environ SET_VARIABLES.
- RetroArch [INFO] :: Remaps: remap directory: C:\Users\Taran\Downloads\RetroArch\config/remaps
- RetroArch [INFO] :: Remaps: no game-specific remap found at C:\Users\Taran\Downloads\RetroArch\config/remaps/PrBoom/DOOM.rmp.
- RetroArch [INFO] :: Remaps: no core-specific remap found at C:\Users\Taran\Downloads\RetroArch\config/remaps/PrBoom/PrBoom.rmp.
- RetroArch [INFO] :: Redirecting save file to "C:\Users\Taran\Downloads\RetroArch\saves\DOOM.srm".
- RetroArch [INFO] :: Redirecting savestate to "C:\Users\Taran\Downloads\RetroArch\states\DOOM.state".
- RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
- RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
- RetroArch [libretro INFO] :: Frontend supports RGB565 - will use that instead of XRGB1555.
- RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 4.
- RetroArch [INFO] :: Loading content file: C:\Users\Taran\Downloads\Doom3_BFG_edition_wads\DOOM.WAD.
- RetroArch [INFO] :: Did not find a valid content patch.
- RetroArch [INFO] :: CRC32: 0x5efa677e .
- RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
- RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "Strafe"
- RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "Run"
- RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Show/Hide Map"
- RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Settings"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
- RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "Use"
- RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "Fire"
- RetroArch [INFO] :: RetroPad, User 1, Button "L" => "Strafe Left"
- RetroArch [INFO] :: RetroPad, User 1, Button "R" => "Strafe Right"
- RetroArch [INFO] :: RetroPad, User 1, Button "L2" => "Previous Weapon"
- RetroArch [INFO] :: RetroPad, User 1, Button "R2" => "Next Weapon"
- RetroArch [INFO] :: Environ GET_VARIABLE prboom-resolution:
- RetroArch [INFO] :: 320x200
- RetroArch [libretro INFO] :: Got size: 320 x 200.
- M_LoadDefaults: Load system defaults.
- default file: C:\Users\Taran\Downloads\Doom3_BFG_edition_wads\prboom.cfg
- IdentifyVersion: basesavegame: C:\Users\Taran\Downloads\Doom3_BFG_edition_wads
- i: 1
- myargv[0]: prboom
- myargv[1]: -iwad
- myargv[2]: DOOM.WAD
- myargv[3]: (null)
- myargv[4]: (null)
- myargv[5]: (null)
- myargv[6]: (null)
- myargv[7]: (null)
- myargv[8]: (null)
- myargv[9]: (null)
- myargv[10]: (null)
- myargv[11]: (null)
- myargv[12]: (null)
- myargv[13]: (null)
- myargv[14]: (null)
- myargv[15]: (null)
- myargv[16]: (null)
- myargv[17]: (null)
- myargv[18]: (null)
- myargv[19]: (null)
- myargv[20]: (null)
- myargv[21]: (null)
- myargv[22]: (null)
- myargv[23]: (null)
- myargv[24]: (null)
- myargv[25]: (null)
- myargv[26]: (null)
- myargv[27]: (null)
- myargv[28]: (null)
- myargv[29]: (null)
- myargv[30]: (null)
- myargv[31]: (null)
- RetroArch [libretro INFO] :: wfname: [DOOM.WAD], g_wad_dir: [C:\Users\Taran\Downloads\Doom3_BFG_edition_wads]
- RetroArch [libretro INFO] :: C:\Users\Taran\Downloads\Doom3_BFG_edition_wads\DOOM.WAD
- RetroArch [libretro INFO] :: found C:\Users\Taran\Downloads\Doom3_BFG_edition_wads\DOOM.WAD
- iwad: C:\Users\Taran\Downloads\Doom3_BFG_edition_wads\DOOM.WAD
- IWAD found: C:\Users\Taran\Downloads\Doom3_BFG_edition_wads\DOOM.WAD
- CheckIWAD: IWAD tag C:\Users\Taran\Downloads\Doom3_BFG_edition_wads\DOOM.WAD not present
- RetroArch [INFO] :: Environ SET_MESSAGE: ROM loading failed...
- RetroArch [ERROR] :: Failed to load content.
- RetroArch [INFO] :: Resetting undo buffers.
Advertisement
Add Comment
Please, Sign In to add comment