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- 14:08:20: Open Broadcaster Software v0.638b - 64bit ( ^ω^)
- 14:08:20: -------------------------------
- 14:08:20: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- 14:08:20: CPU Speed: 4000MHz
- 14:08:20: Physical Memory: 16269MB Total, 11971MB Free
- 14:08:20: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 14:08:20: monitor 1: pos={0, 0}, size={1920, 1080}
- 14:08:20: Windows Version: 6.1 Build 7601 S
- 14:08:20: Aero is Disabled
- 14:08:20: -------------------------------
- 14:08:20: OBS Modules:
- 14:08:20: Base Address Module
- 14:08:20: 000000003FB10000 OBS.exe
- 14:08:20: 00000000EAF00000 OBSApi.dll
- 14:08:20: 00000000F07B0000 DShowPlugin.dll
- 14:08:20: 00000000EE120000 GraphicsCapture.dll
- 14:08:20: 00000000F0780000 NoiseGate.dll
- 14:08:20: 00000000EDF70000 PSVPlugin.dll
- 14:08:20: ------------------------------------------
- 14:08:20: Adapter 1
- 14:08:20: Video Adapter: NVIDIA GeForce GTX 970
- 14:08:20: Video Adapter Dedicated Video Memory: 4095934464
- 14:08:20: Video Adapter Shared System Memory: 3966300160
- 14:08:20: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 14:08:20: ------------------------------------------
- 14:08:20: Adapter 2
- 14:08:20: Video Adapter: Intel(R) HD Graphics 4600
- 14:08:20: Video Adapter Dedicated Video Memory: 67108864
- 14:08:20: Video Adapter Shared System Memory: 1711276032
- 14:08:20: =====Stream Start: 2015-01-03, 14:08:20===============================================
- 14:08:20: Multithreaded optimizations: On
- 14:08:20: Base resolution: 1920x1080
- 14:08:20: Output resolution: 1920x1080
- 14:08:20: ------------------------------------------
- 14:08:20: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
- 14:08:21: ------------------------------------------
- 14:08:21: Audio Format: 48000 Hz
- 14:08:21: ------------------------------------------
- 14:08:21: Audio Channels: 2 Ch
- 14:08:21: Playback device {0.0.0.00000000}.{cf44c9c3-281e-4ccd-9d50-19d326370d8a}
- 14:08:21: ------------------------------------------
- 14:08:21: Using desktop audio input: Speakers (2- Plantronics GameCom 780)
- 14:08:21: Global Audio time adjust: 0
- 14:08:21: Using 5.1 surround speaker setup
- 14:08:21: ------------------------------------------
- 14:08:21: Using auxilary audio input: Microphone (2- Plantronics GameCom 780)
- 14:08:21: Mic time offset: 0
- 14:08:21: ------------------------------------------
- 14:08:21: Audio Encoding: AAC
- 14:08:21: bitrate: 128
- 14:08:21: Using graphics capture
- 14:08:21: Using graphics capture
- 14:08:21: Trying to hook process: csgo.exe
- 14:08:21: Scene buffering time set to 700
- 14:08:21: ------------------------------------------
- 14:08:21: Video Encoding: x264
- 14:08:21: fps: 30
- 14:08:21: width: 1920, height: 1080
- 14:08:21: preset: veryfast
- 14:08:21: profile: main
- 14:08:21: keyint: 60
- 14:08:21: CBR: yes
- 14:08:21: CFR: yes
- 14:08:21: max bitrate: 3000
- 14:08:21: buffer size: 3000
- 14:08:21: ------------------------------------------
- Warning -- SharedTexCapture::Init: Could not open file mapping: 2
- 14:08:23: Using RTMP service: Twitch
- 14:08:23: Server selection: rtmp://live-cdg.twitch.tv/app
- 14:08:23: Interface: 802.11n Wireless LAN Card (802.11, 215 mbps)
- 14:08:23: Completed handshake with rtmp://live-cdg.twitch.tv/app in 812 ms.
- 14:08:24: SO_SNDBUF was at 8192
- 14:08:24: SO_SNDBUF is now 65536
- 14:08:24: SharedTexCapture hooked
- 14:08:25: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 400384)
- 14:08:25: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 400384)
- 14:09:18: FlushBufferedVideo: Flushing 3 packets over 67 ms
- 14:09:18: Total frames encoded: 1680, total frames duplicated: 20 (1.19%)
- 14:09:18: Total frames rendered: 1690, number of late frames: 2 (0.12%) (it's okay for some frames to be late)
- 14:09:18:
- 14:09:18: Profiler time results:
- 14:09:18:
- 14:09:18: ==============================================================
- 14:09:18: video thread frame - [100%] [avg time: 0.882 ms] [children: 13.5%] [unaccounted: 86.5%]
- 14:09:18: | scene->Preprocess - [0.113%] [avg time: 0.001 ms]
- 14:09:18: | GPU download and conversion - [13.4%] [avg time: 0.118 ms] [children: 12.7%] [unaccounted: 0.68%]
- 14:09:18: | | flush - [12%] [avg time: 0.106 ms]
- 14:09:18: | | CopyResource - [0.454%] [avg time: 0.004 ms]
- 14:09:18: | | conversion to 4:2:0 - [0.227%] [avg time: 0.002 ms]
- 14:09:18: Convert444Threads - [100%] [avg time: 1.059 ms] [children: 99.6%] [unaccounted: 0.378%]
- 14:09:18: | Convert444toNV12 - [99.6%] [avg time: 1.055 ms]
- 14:09:18: encoder thread frame - [100%] [avg time: 1.501 ms] [children: 3.26%] [unaccounted: 96.7%]
- 14:09:18: | sending stuff out - [3.26%] [avg time: 0.049 ms]
- 14:09:18: ==============================================================
- 14:09:18:
- 14:09:18:
- 14:09:18: Profiler CPU results:
- 14:09:18:
- 14:09:18: ==============================================================
- 14:09:18: video thread frame - [cpu time: avg 0.092 ms, total 156.001 ms] [avg calls per frame: 1]
- 14:09:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:09:18: | GPU download and conversion - [cpu time: avg 0.018 ms, total 31.2 ms] [avg calls per frame: 1]
- 14:09:18: | | flush - [cpu time: avg 0.018 ms, total 31.2 ms] [avg calls per frame: 1]
- 14:09:18: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:09:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:09:18: Convert444Threads - [cpu time: avg 0.941 ms, total 3135.62 ms] [avg calls per frame: 2]
- 14:09:18: | Convert444toNV12 - [cpu time: avg 0.941 ms, total 3135.62 ms] [avg calls per frame: 2]
- 14:09:18: encoder thread frame - [cpu time: avg 0.948 ms, total 1591.21 ms] [avg calls per frame: 1]
- 14:09:18: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:09:18: ==============================================================
- 14:09:18:
- 14:09:18: =====Stream End: 2015-01-03, 14:09:18=================================================
- 14:09:18: ~RTMPPublisher: Packet flush completed in 129 ms
- 14:09:18: ~RTMPPublisher: Send thread terminated in 0 ms
- 14:09:18: RTMPPublisher::SocketLoop: Graceful loop exit
- 14:09:18: ~RTMPPublisher: Socket thread terminated in 0 ms
- 14:09:28: ~RTMPPublisher: Final socket shutdown completed in 10373 ms
- 14:09:28: Average send payload: 8431 bytes, average send interval: 21 ms
- 14:09:28: Number of times waited to send: 0, Waited for a total of 0 bytes
- 14:09:28: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 14:09:28: Number of bytes sent: 20783844
- 14:16:22: Terminating 0x2530
- Last game capture log:
- 2015-01-03, 13:57:04: we're booting up:
- 13:57:04: CaptureThread: attached to process csgo.exe
- 13:57:04: D3D9 Present
- 13:57:04: GL Present
- 13:57:04: DirectDraw Present
- 13:57:04: (half life scientist) everything.. seems to be in order
- 13:57:07: D3D9EndScene called
- 13:57:07: D3DPRESENT_PARAMETERS {
- 13:57:07: BackBufferWidth: 1920
- 13:57:07: BackBufferHeight: 1080
- 13:57:07: BackBufferFormat: D3DFMT_A8R8G8B8
- 13:57:07: BackBufferCount: 1
- 13:57:07: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 13:57:07: MultiSampleQuality: 0
- 13:57:07: SwapEffect: D3DSWAPEFFECT_DISCARD
- 13:57:07: hDeviceWindow: 2360508
- 13:57:07: Windowed: false
- 13:57:07: EnableAutoDepthStencil: true
- 13:57:07: AutoDepthStencilFormat: D3DFMT_D24S8
- 13:57:07: Flags: None
- 13:57:07: FullScreen_RefreshRateInHz: 60
- 13:57:07: PresentationInterval: 2147483648
- 13:57:07: };
- 13:57:07: successfully set up d3d9 hooks
- 13:57:07: D3D9Present called
- 13:57:08: DoD3D9GPUHook: success
- 13:57:08: D3DSURFACE_DESC {
- 13:57:08: Format: D3DFMT_A8R8G8B8
- 13:57:08: Type: D3DRTYPE_SURFACE
- 13:57:08: Usage: D3DUSAGE_RENDERTARGET
- 13:57:08: Pool: D3DPOOL_DEFAULT
- 13:57:08: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 13:57:08: MultiSampleQuality: 0
- 13:57:08: Width: 1920
- 13:57:08: Height: 1080
- 13:57:08: };
- 13:57:08: successfully capturing d3d9 frames via GPU
- 14:04:38: ---------------------- Cleared D3D9 Capture ----------------------
- 14:04:38: received restart event, capturing
- 14:04:38: DoD3D9GPUHook: success
- 14:04:38: D3D9Reset called
- 14:04:38: ---------------------- Cleared D3D9 Capture ----------------------
- 14:04:38: successfully set up d3d9 hooks
- 14:04:40: D3D9EndScene called
- 14:04:40: D3D9Present called
- 14:04:40: DoD3D9GPUHook: success
- 14:04:48: D3DSURFACE_DESC {
- 14:04:48: Format: D3DFMT_A8R8G8B8
- 14:04:48: Type: D3DRTYPE_SURFACE
- 14:04:48: Usage: D3DUSAGE_RENDERTARGET
- 14:04:48: Pool: D3DPOOL_DEFAULT
- 14:04:48: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 14:04:48: MultiSampleQuality: 0
- 14:04:48: Width: 1920
- 14:04:48: Height: 1080
- 14:04:48: };
- 14:04:48: successfully capturing d3d9 frames via GPU
- 14:04:48: D3D9Reset called
- 14:04:48: ---------------------- Cleared D3D9 Capture ----------------------
- 14:04:48: successfully set up d3d9 hooks
- 14:04:49: D3D9EndScene called
- 14:04:49: D3D9Present called
- 14:04:50: DoD3D9GPUHook: success
- 14:04:50: D3DSURFACE_DESC {
- 14:04:50: Format: D3DFMT_A8R8G8B8
- 14:04:50: Type: D3DRTYPE_SURFACE
- 14:04:50: Usage: D3DUSAGE_RENDERTARGET
- 14:04:50: Pool: D3DPOOL_DEFAULT
- 14:04:50: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 14:04:50: MultiSampleQuality: 0
- 14:04:50: Width: 1920
- 14:04:50: Height: 1080
- 14:04:50: };
- 14:04:50: successfully capturing d3d9 frames via GPU
- 14:08:22: ---------------------- Cleared D3D9 Capture ----------------------
- 14:08:22: received restart event, capturing
- 14:08:22: DoD3D9GPUHook: success
- 14:08:22: D3D9Reset called
- 14:08:22: ---------------------- Cleared D3D9 Capture ----------------------
- 14:08:23: successfully set up d3d9 hooks
- 14:08:24: D3D9EndScene called
- 14:08:24: D3D9Present called
- 14:08:24: DoD3D9GPUHook: success
- 14:08:24: D3DSURFACE_DESC {
- 14:08:24: Format: D3DFMT_A8R8G8B8
- 14:08:24: Type: D3DRTYPE_SURFACE
- 14:08:24: Usage: D3DUSAGE_RENDERTARGET
- 14:08:24: Pool: D3DPOOL_DEFAULT
- 14:08:24: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 14:08:24: MultiSampleQuality: 0
- 14:08:24: Width: 1920
- 14:08:24: Height: 1080
- 14:08:24: };
- 14:08:24: successfully capturing d3d9 frames via GPU
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