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- ***************************
- *** GL Renderer Started ***
- ***************************
- Registering ResourceManager for type GpuProgram
- GLSL support detected
- GL: Using PBuffers for rendering to textures
- RenderSystem capabilities
- -------------------------
- RenderSystem Name: OpenGL Rendering Subsystem
- GPU Vendor: unknown
- Device Name: Mesa X11
- Driver Version: 2.1.0.0
- * Fixed function pipeline: yes
- * Hardware generation of mipmaps: yes
- * Texture blending: yes
- * Anisotropic texture filtering: yes
- * Dot product texture operation: yes
- * Cube mapping: yes
- * Hardware stencil buffer: no
- * Hardware vertex / index buffers: yes
- * Vertex programs: yes
- * Number of floating-point constants for vertex programs: 4096
- * Number of integer constants for vertex programs: 0
- * Number of boolean constants for vertex programs: 0
- * Fragment programs: yes
- * Number of floating-point constants for fragment programs: 4096
- * Number of integer constants for fragment programs: 0
- * Number of boolean constants for fragment programs: 0
- * Geometry programs: no
- * Number of floating-point constants for geometry programs: 18198
- * Number of integer constants for geometry programs: 22433
- * Number of boolean constants for geometry programs: 5435
- * Tesselation Hull programs: no
- * Number of floating-point constants for tesselation hull programs: 9978
- * Number of integer constants for tesselation hull programs: 51454
- * Number of boolean constants for tesselation hull programs: 57235
- * Tesselation Domain programs: no
- * Number of floating-point constants for tesselation domain programs: 20420
- * Number of integer constants for tesselation domain programs: 36738
- * Number of boolean constants for tesselation domain programs: 12459
- * Compute programs: no
- * Number of floating-point constants for compute programs: 31167
- * Number of integer constants for compute programs: 39935
- * Number of boolean constants for compute programs: 57596
- * Supported Shader Profiles: arbfp1 arbvp1 fp30 glsl ps_1_1 ps_1_2 ps_1_3 ps_1_4
- * Texture Compression: yes
- - DXT: yes
- - VTC: no
- - PVRTC: no
- - ATC: no
- - ETC1: no
- - ETC2: no
- - BC4/BC5: no
- - BC6H/BC7: no
- * Scissor Rectangle: yes
- * Hardware Occlusion Query: yes
- * User clip planes: yes
- * VET_UBYTE4 vertex element type: yes
- * Infinite far plane projection: yes
- * Hardware render-to-texture: yes
- * Floating point textures: no
- * Non-power-of-two textures: yes
- * 1d textures: yes
- * Volume textures: yes
- * Multiple Render Targets: 1
- - With different bit depths: yes
- * Point Sprites: yes
- * Extended point parameters: yes
- * Max Point Size: 60
- * Vertex texture fetch: yes
- * Number of world matrices: 0
- * Number of texture units: 16
- * Stencil buffer depth: 0
- * Number of vertex blend matrices: 0
- - Max vertex textures: 32
- - Vertex textures shared: yes
- * Render to Vertex Buffer : no
- * Hardware Atomic Counters: no
- * GL 1.5 without VBO workaround: no
- * Frame Buffer objects: yes
- * Frame Buffer objects (ARB extension): no
- * Frame Buffer objects (ATI extension): no
- * PBuffer support: yes
- * GL 1.5 without HW-occlusion workaround: no
- * Vertex Array Objects: no
- * Separate shader objects: no
- DefaultWorkQueue('Root') initialising on thread 7fa7e6bd4800.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7da457700 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7d9c56700 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7d9455700 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7d8c54700 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7cbfff700 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7cb7fe700 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7caffd700 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7ca7fc700 starting.
- Particle Renderer Type 'billboard' registered
- SceneManagerFactory for type 'OctreeSceneManager' registered.
- Parsing scripts for resource group Autodetect
- Finished parsing scripts for resource group Autodetect
- Creating resources for group Autodetect
- All done
- Parsing scripts for resource group GUI
- Finished parsing scripts for resource group GUI
- Creating resources for group GUI
- All done
- Parsing scripts for resource group General
- Finished parsing scripts for resource group General
- Creating resources for group General
- All done
- Parsing scripts for resource group Graphics
- Finished parsing scripts for resource group Graphics
- Creating resources for group Graphics
- All done
- Parsing scripts for resource group Internal
- Finished parsing scripts for resource group Internal
- Creating resources for group Internal
- All done
- Parsing scripts for resource group Music
- Finished parsing scripts for resource group Music
- Creating resources for group Music
- All done
- Parsing scripts for resource group Sound
- Finished parsing scripts for resource group Sound
- Creating resources for group Sound
- All done
- Loading music...
- No music files loaded... no music will be played
- Failed to open sound file "./sounds/RocksFalling/RocksFalling01.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/RocksFalling/RocksFalling02.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/RocksFalling/RocksFalling03.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/RocksFalling/RocksFalling04.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/RocksFalling/RocksFalling05.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/RocksFalling/RocksFalling06.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/RocksFalling/RocksFalling07.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/Click/click.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/Click/click.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/Click/click.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/Click/click.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/RoomBuild/bump.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/RoomBuild/bump.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/ClaimTile/Claim01.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/Sword/SwordBlock01.ogg" (System error : No such file or directory.)
- Failed to open sound file "./sounds/Digging/Digging01.ogg" (System error : No such file or directory.)
- An internal Ogre3D error ocurred: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource OpenDungeonsSkin.scheme in resource group General or any other group. in ResourceGroupManager::openResource at /tmp/buildd/ogre-1.9-1.9.0+dfsg1/OgreMain/src/OgreResourceGroupManager.cpp (line 756)
- Internal Ogre3D exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource OpenDungeonsSkin.scheme in resource group General or any other group. in ResourceGroupManager::openResource at /tmp/buildd/ogre-1.9-1.9.0+dfsg1/OgreMain/src/OgreResourceGroupManager.cpp (line 756)
- *** ERROR: Internal Ogre3D exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource OpenDungeonsSkin.scheme in resource group General or any other group. in ResourceGroupManager::openResource at /tmp/buildd/ogre-1.9-1.9.0+dfsg1/OgreMain/src/OgreResourceGroupManager.cpp (line 756)
- DefaultWorkQueue('Root') shutting down on thread 7fa7e6bd4800.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7da457700 stopped.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7d8c54700 stopped.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7caffd700 stopped.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7d9c56700 stopped.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7cbfff700 stopped.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7cb7fe700 stopped.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7ca7fc700 stopped.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fa7d9455700 stopped.
- *-*-* OGRE Shutdown
- Unregistering ResourceManager for type Compositor
- Unregistering ResourceManager for type Skeleton
- Unregistering ResourceManager for type Mesh
- Unregistering ResourceManager for type HighLevelGpuProgram
- Uninstalling plugin: Octree Scene Manager
- Plugin successfully uninstalled
- Unloading library /usr/lib/x86_64-linux-gnu/OGRE-1.9.0/Plugin_OctreeSceneManager
- Uninstalling plugin: GL RenderSystem
- Render Target 'OpenDungeons 0.4.9' Average FPS: 0 Best FPS: 0 Worst FPS: 999
- Unregistering ResourceManager for type GpuProgram
- ******************************
- *** Stopping GLX Subsystem ***
- ******************************
- Unregistering ResourceManager for type Texture
- Plugin successfully uninstalled
- Unloading library /usr/lib/x86_64-linux-gnu/OGRE-1.9.0/RenderSystem_GL
- Unregistering ResourceManager for type Material
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