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Feb 27th, 2015
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Lua 0.32 KB | None | 0 0
  1. function makeSprite ( width,height,length, texture )
  2.       width = width * 0.01
  3.       height = height * 0.01    
  4.       length = length * 0.01      
  5.       return makeBoxMesh (  -width, -height, -length,
  6.                             width, height, length,
  7.                           texture
  8.                           )
  9. end
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