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causevd

Ice dungeon crash

Mar 8th, 2017
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  1. Fatal error!
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  5. VERSION: 255.33
  6. UnknownModule!UnknownFunction (0x00000204ffffffff) + 0 bytes [UnknownFile:0]
  7. ShooterGame.exe!AWorldSettings::Tick() (0x00007ff7bb0c0030) + 80 bytes [c:\svn_ark\engine\source\runtime\engine\private\worldsettings.cpp:791]
  8. ShooterGame.exe!AActor::TickActor() (0x00007ff7bacdf1be) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:736]
  9. ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff7bb054960) + 30 bytes [c:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
  10. ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff7ba560288) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:939]
  11. ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff7ba55f43d) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:680]
  12. ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff7ba561f40) + 0 bytes [c:\svn_ark\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
  13. ShooterGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff7ba611642) + 0 bytes [c:\svn_ark\engine\source\runtime\core\public\async\taskgraphinterfaces.h:320]
  14. ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff7bb04b736) + 298 bytes [c:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:188]
  15. ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff7bb05013c) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
  16. ShooterGame.exe!UWorld::RunTickGroup() (0x00007ff7baea1c0b) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:694]
  17. ShooterGame.exe!UWorld::Tick() (0x00007ff7baea31a7) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1251]
  18. ShooterGame.exe!UGameEngine::Tick() (0x00007ff7badcdd7c) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1148]
  19. ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7b9b6ec4c) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2412]
  20. ShooterGame.exe!GuardedMain() (0x00007ff7b9b690ac) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
  21. ShooterGame.exe!GuardedMainWrapper() (0x00007ff7b9b700fa) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  22. ShooterGame.exe!WinMain() (0x00007ff7b9b70228) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
  23. ShooterGame.exe!__tmainCRTStartup() (0x00007ff7bc00cc01) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  24. KERNEL32.DLL!UnknownFunction (0x00007ffd2fe38364) + 0 bytes [UnknownFile:0]
  25. ntdll.dll!UnknownFunction (0x00007ffd31c170d1) + 0 bytes [UnknownFile:0]
  26. ntdll.dll!UnknownFunction (0x00007ffd31c170d1) + 0 bytes [UnknownFile:0]
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