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  1. 2015-09-01 19:06:29.269216 [debug] Client : Logger initialized
  2. 2015-09-01 19:06:29.273954 [debug] Client : v${FreeOrion_VERSION} ${FreeOrion_BRANCH}[build ${FreeOrion_BUILD_NO}] ${FreeOrion_BUILDSYS}
  3. 2015-09-01 19:06:29.466154 [debug] Client : OpenAL initialized. Version 1.1 ALSOFT 1.16.0Renderer OpenAL SoftVendor OpenAL Community
  4. Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  5.  
  6. 2015-09-01 19:06:29.467179 [debug] Client : SitRepPanel::Update()
  7. 2015-09-01 19:06:29.647516 [debug] Client : SitRepPanel::Update()
  8. 2015-09-01 19:06:29.727210 [debug] Client : ProductionWindow: app-width: 1024 ; windowed width: 1024
  9. 2015-09-01 19:06:30.046224 [debug] Client : BasesListBox::Populate
  10. 2015-09-01 19:06:30.046272 [debug] Client : BasesListBox::PopulateWithSavedDesigns
  11. 2015-09-01 19:06:30.106061 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
  12. 2015-09-01 19:06:30.254281 [debug] Client : Limited FPS to 60
  13. 2015-09-01 19:06:30.255072 [debug] Client : OpenGL Version Number: 2.1
  14. 2015-09-01 19:06:30.255525 [debug] Client : (HumanClientFSM) IntroMenu
  15. 2015-09-01 19:06:30.255546 [debug] Client : HumanClientApp::KillServer()
  16. 2015-09-01 19:06:30.255561 [debug] Client : Process::Kill
  17. 2015-09-01 19:06:30.255572 [debug] Client : Process::Kill found no m_impl
  18. 2015-09-01 19:06:30.255582 [debug] Client : Process::Kill calling RequestTermination()
  19. 2015-09-01 19:06:30.255593 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
  20. 2015-09-01 19:06:30.458509 [debug] Client : HumanClientApp::HandleFocusChange()
  21. 2015-09-01 19:06:31.258325 [debug] Client : HumanClientApp::HandleFocusChange()
  22. 2015-09-01 19:06:31.541738 [debug] Client : HumanClientApp::HandleFocusChange()
  23. 2015-09-01 19:06:32.625049 [debug] Client : HumanClientApp::StartServer: /usr/bin/freeoriond
  24. 2015-09-01 19:06:32.625114 [debug] Client : ai-config not set.
  25. 2015-09-01 19:06:37.213900 [debug] Client : ClientNetworking::ConnectToServer : attempting to connect to server at 127.0.0.1
  26. 2015-09-01 19:06:37.214035 [debug] Client : tcp::resolver::iterator host_name: 127.0.0.1 address: 127.0.0.1 port: 12346
  27. 2015-09-01 19:06:37.214321 [debug] Client : ClientNetworking::ConnectToServer : connected to server
  28. 2015-09-01 19:06:37.214342 [debug] Client : ClientNetworking::ConnectToServer : this client using binary serialization.
  29. 2015-09-01 19:06:37.214365 [debug] Client : ClientNetworking::ConnectToServer : starting networking thread
  30. 2015-09-01 19:06:37.214446 [debug] Client : HumanClientApp::NewSinglePlayerGame : Connected to server
  31. 2015-09-01 19:06:37.214796 [debug] Client : (HumanClientFSM) IntroMenu.HostSPGameRequested
  32. 2015-09-01 19:06:37.214829 [debug] Client : (HumanClientFSM) ~IntroMenu
  33. 2015-09-01 19:06:37.214842 [debug] Client : (HumanClientFSM) WaitingForSPHostAck
  34. 2015-09-01 19:06:37.221749 [debug] Client : (HumanClientFSM) WaitingForSPHostAck.HostSPGame
  35. 2015-09-01 19:06:37.221820 [debug] Client : ClientNetworking::SetPlayerID: player id set to: 1
  36. 2015-09-01 19:06:37.259335 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
  37. 2015-09-01 19:06:37.259375 [debug] Client : (HumanClientFSM) ~WaitingForSPHostAck
  38. 2015-09-01 19:06:37.259389 [debug] Client : (HumanClientFSM) PlayingGame
  39. 2015-09-01 19:06:37.259405 [debug] Client : (HumanClientFSM) WaitingForGameStart
  40. 2015-09-01 19:06:37.260834 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
  41. 2015-09-01 19:06:43.239076 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
  42. 2015-09-01 19:06:44.412207 [debug] Client : ClientNetworking::NetworkingThread() : Networking thread will be terminated due to disconnect exception "End of file"
  43. 2015-09-01 19:06:44.420383 [debug] Client : HumanClientApp::DisconnectedFromServer
  44. 2015-09-01 19:06:44.420437 [debug] Client : (HumanClientFSM) PlayingGame.Disconnection
  45. 2015-09-01 19:06:44.420461 [debug] Client : HumanClientApp::EndGame
  46. 2015-09-01 19:06:44.420471 [debug] Client : HumanClientApp::EndGame Terminated server process.
  47. 2015-09-01 19:06:44.420489 [debug] Client : Process::Impl::Kill calling kill(m_process_id, SIGKILL)
  48. 2015-09-01 19:06:44.420524 [debug] Client : Process::Impl::Kill calling waitpid(m_process_id, &status, 0)
  49. 2015-09-01 19:06:44.420554 [debug] Client : Process::Impl::Kill done
  50. 2015-09-01 19:06:44.420566 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
  51. 2015-09-01 19:06:44.446891 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
  52. 2015-09-01 19:06:46.838357 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
  53. 2015-09-01 19:06:46.838483 [debug] Client : (HumanClientFSM) ~WaitingForGameStart
  54. 2015-09-01 19:06:46.838520 [debug] Client : (HumanClientFSM) ~PlayingGame
  55. 2015-09-01 19:06:46.838552 [debug] Client : (HumanClientFSM) IntroMenu
  56. 2015-09-01 19:06:46.838583 [debug] Client : HumanClientApp::KillServer()
  57. 2015-09-01 19:06:46.838615 [debug] Client : Process::Kill
  58. 2015-09-01 19:06:46.838646 [debug] Client : Process::Kill found no m_impl
  59. 2015-09-01 19:06:46.838675 [debug] Client : Process::Kill calling RequestTermination()
  60. 2015-09-01 19:06:46.838705 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
  61. 2015-09-01 19:06:51.718640 [debug] Client : HumanClientApp::StartServer: /usr/bin/freeoriond
  62. 2015-09-01 19:06:51.718716 [debug] Client : ai-config not set.
  63. 2015-09-01 19:06:53.943842 [debug] Client : ClientNetworking::ConnectToServer : attempting to connect to server at 127.0.0.1
  64. 2015-09-01 19:06:53.943922 [debug] Client : tcp::resolver::iterator host_name: 127.0.0.1 address: 127.0.0.1 port: 12346
  65. 2015-09-01 19:06:53.944066 [debug] Client : ClientNetworking::ConnectToServer : connected to server
  66. 2015-09-01 19:06:53.944087 [debug] Client : ClientNetworking::ConnectToServer : this client using binary serialization.
  67. 2015-09-01 19:06:53.944100 [debug] Client : ClientNetworking::ConnectToServer : starting networking thread
  68. 2015-09-01 19:06:53.944186 [debug] Client : HumanClientApp::NewSinglePlayerGame : Connected to server
  69. 2015-09-01 19:06:53.944263 [debug] Client : (HumanClientFSM) IntroMenu.HostSPGameRequested
  70. 2015-09-01 19:06:53.944284 [debug] Client : (HumanClientFSM) ~IntroMenu
  71. 2015-09-01 19:06:53.944295 [debug] Client : (HumanClientFSM) WaitingForSPHostAck
  72. 2015-09-01 19:06:53.951252 [debug] Client : (HumanClientFSM) WaitingForSPHostAck.HostSPGame
  73. 2015-09-01 19:06:53.951323 [debug] Client : ClientNetworking::SetPlayerID: player id set to: 1
  74. 2015-09-01 19:06:53.981407 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
  75. 2015-09-01 19:06:53.981455 [debug] Client : (HumanClientFSM) ~WaitingForSPHostAck
  76. 2015-09-01 19:06:53.981467 [debug] Client : (HumanClientFSM) PlayingGame
  77. 2015-09-01 19:06:53.981486 [debug] Client : (HumanClientFSM) WaitingForGameStart
  78. 2015-09-01 19:06:53.983104 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
  79. 2015-09-01 19:06:59.966774 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
  80. 2015-09-01 19:07:01.085584 [debug] Client : ClientNetworking::NetworkingThread() : Networking thread will be terminated due to disconnect exception "End of file"
  81. 2015-09-01 19:07:01.100136 [debug] Client : HumanClientApp::DisconnectedFromServer
  82. 2015-09-01 19:07:01.100225 [debug] Client : (HumanClientFSM) PlayingGame.Disconnection
  83. 2015-09-01 19:07:01.100261 [debug] Client : HumanClientApp::EndGame
  84. 2015-09-01 19:07:01.100296 [debug] Client : HumanClientApp::EndGame Terminated server process.
  85. 2015-09-01 19:07:01.100333 [debug] Client : Process::Impl::Kill calling kill(m_process_id, SIGKILL)
  86. 2015-09-01 19:07:01.100374 [debug] Client : Process::Impl::Kill calling waitpid(m_process_id, &status, 0)
  87. 2015-09-01 19:07:01.100442 [debug] Client : Process::Impl::Kill done
  88. 2015-09-01 19:07:01.100478 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
  89. 2015-09-01 19:07:01.129242 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
  90. 2015-09-01 19:07:02.533846 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
  91. 2015-09-01 19:07:02.533938 [debug] Client : (HumanClientFSM) ~WaitingForGameStart
  92. 2015-09-01 19:07:02.533951 [debug] Client : (HumanClientFSM) ~PlayingGame
  93. 2015-09-01 19:07:02.533961 [debug] Client : (HumanClientFSM) IntroMenu
  94. 2015-09-01 19:07:02.533971 [debug] Client : HumanClientApp::KillServer()
  95. 2015-09-01 19:07:02.533982 [debug] Client : Process::Kill
  96. 2015-09-01 19:07:02.533992 [debug] Client : Process::Kill found no m_impl
  97. 2015-09-01 19:07:02.534001 [debug] Client : Process::Kill calling RequestTermination()
  98. 2015-09-01 19:07:02.534010 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
  99. 2015-09-01 19:07:04.100389 [debug] Client : HumanClientApp::StartServer: /usr/bin/freeoriond
  100. 2015-09-01 19:07:04.100532 [debug] Client : ai-config not set.
  101. 2015-09-01 19:07:05.103685 [debug] Client : ClientNetworking::ConnectToServer : attempting to connect to server at 127.0.0.1
  102. 2015-09-01 19:07:05.103850 [debug] Client : tcp::resolver::iterator host_name: 127.0.0.1 address: 127.0.0.1 port: 12346
  103. 2015-09-01 19:07:05.104142 [debug] Client : ClientNetworking::ConnectToServer : connected to server
  104. 2015-09-01 19:07:05.104194 [debug] Client : ClientNetworking::ConnectToServer : this client using binary serialization.
  105. 2015-09-01 19:07:05.104231 [debug] Client : ClientNetworking::ConnectToServer : starting networking thread
  106. 2015-09-01 19:07:05.104337 [debug] Client : HumanClientApp::NewSinglePlayerGame : Connected to server
  107. 2015-09-01 19:07:05.104547 [debug] Client : (HumanClientFSM) IntroMenu.HostSPGameRequested
  108. 2015-09-01 19:07:05.104610 [debug] Client : (HumanClientFSM) ~IntroMenu
  109. 2015-09-01 19:07:05.104644 [debug] Client : (HumanClientFSM) WaitingForSPHostAck
  110. 2015-09-01 19:07:05.122918 [debug] Client : (HumanClientFSM) WaitingForSPHostAck.HostSPGame
  111. 2015-09-01 19:07:05.122993 [debug] Client : ClientNetworking::SetPlayerID: player id set to: 1
  112. 2015-09-01 19:07:05.152910 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
  113. 2015-09-01 19:07:05.152952 [debug] Client : (HumanClientFSM) ~WaitingForSPHostAck
  114. 2015-09-01 19:07:05.152963 [debug] Client : (HumanClientFSM) PlayingGame
  115. 2015-09-01 19:07:05.152978 [debug] Client : (HumanClientFSM) WaitingForGameStart
  116. 2015-09-01 19:07:05.155000 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
  117. 2015-09-01 19:07:11.133297 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
  118. 2015-09-01 19:07:12.256826 [debug] Client : ClientNetworking::NetworkingThread() : Networking thread will be terminated due to disconnect exception "End of file"
  119. 2015-09-01 19:07:12.264530 [debug] Client : HumanClientApp::DisconnectedFromServer
  120. 2015-09-01 19:07:12.264585 [debug] Client : (HumanClientFSM) PlayingGame.Disconnection
  121. 2015-09-01 19:07:12.264602 [debug] Client : HumanClientApp::EndGame
  122. 2015-09-01 19:07:12.264618 [debug] Client : HumanClientApp::EndGame Terminated server process.
  123. 2015-09-01 19:07:12.264637 [debug] Client : Process::Impl::Kill calling kill(m_process_id, SIGKILL)
  124. 2015-09-01 19:07:12.264658 [debug] Client : Process::Impl::Kill calling waitpid(m_process_id, &status, 0)
  125. 2015-09-01 19:07:12.264692 [debug] Client : Process::Impl::Kill done
  126. 2015-09-01 19:07:12.264710 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
  127. 2015-09-01 19:07:12.302231 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
  128. 2015-09-01 19:07:13.665246 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
  129. 2015-09-01 19:07:13.665308 [debug] Client : (HumanClientFSM) ~WaitingForGameStart
  130. 2015-09-01 19:07:13.665320 [debug] Client : (HumanClientFSM) ~PlayingGame
  131. 2015-09-01 19:07:13.665331 [debug] Client : (HumanClientFSM) IntroMenu
  132. 2015-09-01 19:07:13.665341 [debug] Client : HumanClientApp::KillServer()
  133. 2015-09-01 19:07:13.665352 [debug] Client : Process::Kill
  134. 2015-09-01 19:07:13.665363 [debug] Client : Process::Kill found no m_impl
  135. 2015-09-01 19:07:13.665378 [debug] Client : Process::Kill calling RequestTermination()
  136. 2015-09-01 19:07:13.665387 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
  137. 2015-09-01 19:07:17.264746 [debug] Client : (HumanClientFSM) ~IntroMenu
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