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- 2015-09-01 19:06:29.269216 [debug] Client : Logger initialized
- 2015-09-01 19:06:29.273954 [debug] Client : v${FreeOrion_VERSION} ${FreeOrion_BRANCH}[build ${FreeOrion_BUILD_NO}] ${FreeOrion_BUILDSYS}
- 2015-09-01 19:06:29.466154 [debug] Client : OpenAL initialized. Version 1.1 ALSOFT 1.16.0Renderer OpenAL SoftVendor OpenAL Community
- Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
- 2015-09-01 19:06:29.467179 [debug] Client : SitRepPanel::Update()
- 2015-09-01 19:06:29.647516 [debug] Client : SitRepPanel::Update()
- 2015-09-01 19:06:29.727210 [debug] Client : ProductionWindow: app-width: 1024 ; windowed width: 1024
- 2015-09-01 19:06:30.046224 [debug] Client : BasesListBox::Populate
- 2015-09-01 19:06:30.046272 [debug] Client : BasesListBox::PopulateWithSavedDesigns
- 2015-09-01 19:06:30.106061 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
- 2015-09-01 19:06:30.254281 [debug] Client : Limited FPS to 60
- 2015-09-01 19:06:30.255072 [debug] Client : OpenGL Version Number: 2.1
- 2015-09-01 19:06:30.255525 [debug] Client : (HumanClientFSM) IntroMenu
- 2015-09-01 19:06:30.255546 [debug] Client : HumanClientApp::KillServer()
- 2015-09-01 19:06:30.255561 [debug] Client : Process::Kill
- 2015-09-01 19:06:30.255572 [debug] Client : Process::Kill found no m_impl
- 2015-09-01 19:06:30.255582 [debug] Client : Process::Kill calling RequestTermination()
- 2015-09-01 19:06:30.255593 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
- 2015-09-01 19:06:30.458509 [debug] Client : HumanClientApp::HandleFocusChange()
- 2015-09-01 19:06:31.258325 [debug] Client : HumanClientApp::HandleFocusChange()
- 2015-09-01 19:06:31.541738 [debug] Client : HumanClientApp::HandleFocusChange()
- 2015-09-01 19:06:32.625049 [debug] Client : HumanClientApp::StartServer: /usr/bin/freeoriond
- 2015-09-01 19:06:32.625114 [debug] Client : ai-config not set.
- 2015-09-01 19:06:37.213900 [debug] Client : ClientNetworking::ConnectToServer : attempting to connect to server at 127.0.0.1
- 2015-09-01 19:06:37.214035 [debug] Client : tcp::resolver::iterator host_name: 127.0.0.1 address: 127.0.0.1 port: 12346
- 2015-09-01 19:06:37.214321 [debug] Client : ClientNetworking::ConnectToServer : connected to server
- 2015-09-01 19:06:37.214342 [debug] Client : ClientNetworking::ConnectToServer : this client using binary serialization.
- 2015-09-01 19:06:37.214365 [debug] Client : ClientNetworking::ConnectToServer : starting networking thread
- 2015-09-01 19:06:37.214446 [debug] Client : HumanClientApp::NewSinglePlayerGame : Connected to server
- 2015-09-01 19:06:37.214796 [debug] Client : (HumanClientFSM) IntroMenu.HostSPGameRequested
- 2015-09-01 19:06:37.214829 [debug] Client : (HumanClientFSM) ~IntroMenu
- 2015-09-01 19:06:37.214842 [debug] Client : (HumanClientFSM) WaitingForSPHostAck
- 2015-09-01 19:06:37.221749 [debug] Client : (HumanClientFSM) WaitingForSPHostAck.HostSPGame
- 2015-09-01 19:06:37.221820 [debug] Client : ClientNetworking::SetPlayerID: player id set to: 1
- 2015-09-01 19:06:37.259335 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
- 2015-09-01 19:06:37.259375 [debug] Client : (HumanClientFSM) ~WaitingForSPHostAck
- 2015-09-01 19:06:37.259389 [debug] Client : (HumanClientFSM) PlayingGame
- 2015-09-01 19:06:37.259405 [debug] Client : (HumanClientFSM) WaitingForGameStart
- 2015-09-01 19:06:37.260834 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
- 2015-09-01 19:06:43.239076 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
- 2015-09-01 19:06:44.412207 [debug] Client : ClientNetworking::NetworkingThread() : Networking thread will be terminated due to disconnect exception "End of file"
- 2015-09-01 19:06:44.420383 [debug] Client : HumanClientApp::DisconnectedFromServer
- 2015-09-01 19:06:44.420437 [debug] Client : (HumanClientFSM) PlayingGame.Disconnection
- 2015-09-01 19:06:44.420461 [debug] Client : HumanClientApp::EndGame
- 2015-09-01 19:06:44.420471 [debug] Client : HumanClientApp::EndGame Terminated server process.
- 2015-09-01 19:06:44.420489 [debug] Client : Process::Impl::Kill calling kill(m_process_id, SIGKILL)
- 2015-09-01 19:06:44.420524 [debug] Client : Process::Impl::Kill calling waitpid(m_process_id, &status, 0)
- 2015-09-01 19:06:44.420554 [debug] Client : Process::Impl::Kill done
- 2015-09-01 19:06:44.420566 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
- 2015-09-01 19:06:44.446891 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
- 2015-09-01 19:06:46.838357 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
- 2015-09-01 19:06:46.838483 [debug] Client : (HumanClientFSM) ~WaitingForGameStart
- 2015-09-01 19:06:46.838520 [debug] Client : (HumanClientFSM) ~PlayingGame
- 2015-09-01 19:06:46.838552 [debug] Client : (HumanClientFSM) IntroMenu
- 2015-09-01 19:06:46.838583 [debug] Client : HumanClientApp::KillServer()
- 2015-09-01 19:06:46.838615 [debug] Client : Process::Kill
- 2015-09-01 19:06:46.838646 [debug] Client : Process::Kill found no m_impl
- 2015-09-01 19:06:46.838675 [debug] Client : Process::Kill calling RequestTermination()
- 2015-09-01 19:06:46.838705 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
- 2015-09-01 19:06:51.718640 [debug] Client : HumanClientApp::StartServer: /usr/bin/freeoriond
- 2015-09-01 19:06:51.718716 [debug] Client : ai-config not set.
- 2015-09-01 19:06:53.943842 [debug] Client : ClientNetworking::ConnectToServer : attempting to connect to server at 127.0.0.1
- 2015-09-01 19:06:53.943922 [debug] Client : tcp::resolver::iterator host_name: 127.0.0.1 address: 127.0.0.1 port: 12346
- 2015-09-01 19:06:53.944066 [debug] Client : ClientNetworking::ConnectToServer : connected to server
- 2015-09-01 19:06:53.944087 [debug] Client : ClientNetworking::ConnectToServer : this client using binary serialization.
- 2015-09-01 19:06:53.944100 [debug] Client : ClientNetworking::ConnectToServer : starting networking thread
- 2015-09-01 19:06:53.944186 [debug] Client : HumanClientApp::NewSinglePlayerGame : Connected to server
- 2015-09-01 19:06:53.944263 [debug] Client : (HumanClientFSM) IntroMenu.HostSPGameRequested
- 2015-09-01 19:06:53.944284 [debug] Client : (HumanClientFSM) ~IntroMenu
- 2015-09-01 19:06:53.944295 [debug] Client : (HumanClientFSM) WaitingForSPHostAck
- 2015-09-01 19:06:53.951252 [debug] Client : (HumanClientFSM) WaitingForSPHostAck.HostSPGame
- 2015-09-01 19:06:53.951323 [debug] Client : ClientNetworking::SetPlayerID: player id set to: 1
- 2015-09-01 19:06:53.981407 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
- 2015-09-01 19:06:53.981455 [debug] Client : (HumanClientFSM) ~WaitingForSPHostAck
- 2015-09-01 19:06:53.981467 [debug] Client : (HumanClientFSM) PlayingGame
- 2015-09-01 19:06:53.981486 [debug] Client : (HumanClientFSM) WaitingForGameStart
- 2015-09-01 19:06:53.983104 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
- 2015-09-01 19:06:59.966774 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
- 2015-09-01 19:07:01.085584 [debug] Client : ClientNetworking::NetworkingThread() : Networking thread will be terminated due to disconnect exception "End of file"
- 2015-09-01 19:07:01.100136 [debug] Client : HumanClientApp::DisconnectedFromServer
- 2015-09-01 19:07:01.100225 [debug] Client : (HumanClientFSM) PlayingGame.Disconnection
- 2015-09-01 19:07:01.100261 [debug] Client : HumanClientApp::EndGame
- 2015-09-01 19:07:01.100296 [debug] Client : HumanClientApp::EndGame Terminated server process.
- 2015-09-01 19:07:01.100333 [debug] Client : Process::Impl::Kill calling kill(m_process_id, SIGKILL)
- 2015-09-01 19:07:01.100374 [debug] Client : Process::Impl::Kill calling waitpid(m_process_id, &status, 0)
- 2015-09-01 19:07:01.100442 [debug] Client : Process::Impl::Kill done
- 2015-09-01 19:07:01.100478 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
- 2015-09-01 19:07:01.129242 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
- 2015-09-01 19:07:02.533846 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
- 2015-09-01 19:07:02.533938 [debug] Client : (HumanClientFSM) ~WaitingForGameStart
- 2015-09-01 19:07:02.533951 [debug] Client : (HumanClientFSM) ~PlayingGame
- 2015-09-01 19:07:02.533961 [debug] Client : (HumanClientFSM) IntroMenu
- 2015-09-01 19:07:02.533971 [debug] Client : HumanClientApp::KillServer()
- 2015-09-01 19:07:02.533982 [debug] Client : Process::Kill
- 2015-09-01 19:07:02.533992 [debug] Client : Process::Kill found no m_impl
- 2015-09-01 19:07:02.534001 [debug] Client : Process::Kill calling RequestTermination()
- 2015-09-01 19:07:02.534010 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
- 2015-09-01 19:07:04.100389 [debug] Client : HumanClientApp::StartServer: /usr/bin/freeoriond
- 2015-09-01 19:07:04.100532 [debug] Client : ai-config not set.
- 2015-09-01 19:07:05.103685 [debug] Client : ClientNetworking::ConnectToServer : attempting to connect to server at 127.0.0.1
- 2015-09-01 19:07:05.103850 [debug] Client : tcp::resolver::iterator host_name: 127.0.0.1 address: 127.0.0.1 port: 12346
- 2015-09-01 19:07:05.104142 [debug] Client : ClientNetworking::ConnectToServer : connected to server
- 2015-09-01 19:07:05.104194 [debug] Client : ClientNetworking::ConnectToServer : this client using binary serialization.
- 2015-09-01 19:07:05.104231 [debug] Client : ClientNetworking::ConnectToServer : starting networking thread
- 2015-09-01 19:07:05.104337 [debug] Client : HumanClientApp::NewSinglePlayerGame : Connected to server
- 2015-09-01 19:07:05.104547 [debug] Client : (HumanClientFSM) IntroMenu.HostSPGameRequested
- 2015-09-01 19:07:05.104610 [debug] Client : (HumanClientFSM) ~IntroMenu
- 2015-09-01 19:07:05.104644 [debug] Client : (HumanClientFSM) WaitingForSPHostAck
- 2015-09-01 19:07:05.122918 [debug] Client : (HumanClientFSM) WaitingForSPHostAck.HostSPGame
- 2015-09-01 19:07:05.122993 [debug] Client : ClientNetworking::SetPlayerID: player id set to: 1
- 2015-09-01 19:07:05.152910 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
- 2015-09-01 19:07:05.152952 [debug] Client : (HumanClientFSM) ~WaitingForSPHostAck
- 2015-09-01 19:07:05.152963 [debug] Client : (HumanClientFSM) PlayingGame
- 2015-09-01 19:07:05.152978 [debug] Client : (HumanClientFSM) WaitingForGameStart
- 2015-09-01 19:07:05.155000 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
- 2015-09-01 19:07:11.133297 [debug] Client : (HumanClientFSM) PlayingGame.TurnProgress
- 2015-09-01 19:07:12.256826 [debug] Client : ClientNetworking::NetworkingThread() : Networking thread will be terminated due to disconnect exception "End of file"
- 2015-09-01 19:07:12.264530 [debug] Client : HumanClientApp::DisconnectedFromServer
- 2015-09-01 19:07:12.264585 [debug] Client : (HumanClientFSM) PlayingGame.Disconnection
- 2015-09-01 19:07:12.264602 [debug] Client : HumanClientApp::EndGame
- 2015-09-01 19:07:12.264618 [debug] Client : HumanClientApp::EndGame Terminated server process.
- 2015-09-01 19:07:12.264637 [debug] Client : Process::Impl::Kill calling kill(m_process_id, SIGKILL)
- 2015-09-01 19:07:12.264658 [debug] Client : Process::Impl::Kill calling waitpid(m_process_id, &status, 0)
- 2015-09-01 19:07:12.264692 [debug] Client : Process::Impl::Kill done
- 2015-09-01 19:07:12.264710 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
- 2015-09-01 19:07:12.302231 [debug] Client : DesignWnd::MainPanel::ReregisterDesigns
- 2015-09-01 19:07:13.665246 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
- 2015-09-01 19:07:13.665308 [debug] Client : (HumanClientFSM) ~WaitingForGameStart
- 2015-09-01 19:07:13.665320 [debug] Client : (HumanClientFSM) ~PlayingGame
- 2015-09-01 19:07:13.665331 [debug] Client : (HumanClientFSM) IntroMenu
- 2015-09-01 19:07:13.665341 [debug] Client : HumanClientApp::KillServer()
- 2015-09-01 19:07:13.665352 [debug] Client : Process::Kill
- 2015-09-01 19:07:13.665363 [debug] Client : Process::Kill found no m_impl
- 2015-09-01 19:07:13.665378 [debug] Client : Process::Kill calling RequestTermination()
- 2015-09-01 19:07:13.665387 [debug] Client : ClientNetworking::SetPlayerID: player id set to: -1
- 2015-09-01 19:07:17.264746 [debug] Client : (HumanClientFSM) ~IntroMenu
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