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Jul 18th, 2015
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  1. [Gameplay/EntityPool]
  2. SpawnedLimit=200
  3. [Hidden]
  4. HasSetup=true
  5. uiVerticalFrameScale=1
  6. uiHorizontalFrameScale=1
  7. [Hud]
  8. MinimapFocusClues=true
  9. MessageModule=false
  10. HudSize=0
  11. ConsoleModule=false
  12. ControlsFeedbackModule=false
  13. [Localization]
  14. RequestedSpeechLanguage=
  15. SpeechLanguage=EN
  16. RequestedTextLanguage=
  17. TextLanguage=EN
  18. [Viewport]
  19. VSync=true
  20. Resolution="1920x1080"
  21. FullScreenMode=1
  22. VSyncThreshold=0
  23. OutputMonitor=0
  24. [Budget]
  25. cvMaxAllowedLightsShadowTime=1
  26. cvMaxAllowedApexDestroTickedTime=0.2
  27. cvMaxAllowedGrass=30000
  28. cvMaxAllowedDecalsDynamic=10
  29. cvMaxAllowedDynMeshes=104857600
  30. cvMaxAllowedChunksSkinnedTime=2.5
  31. cvMaxAllowedTrianglesSkinned=100000
  32. cvMaxAllowedDecalsSSTime=0.1
  33. cvMaxAllowedLightsShadow=3
  34. TerrainTileMipDataBudget=100
  35. cvMaxAllowedApexTicked=60
  36. cvMaxAllowedActiveEnvProbesTime=0.1
  37. cvMaxAllowedStatTextures=314572800
  38. cvMaxAllowedSpeedTree=5000
  39. cvMaxAllowedLightsNonShadowsTime=0.2
  40. cvMaxAllowedSpeedTreeTime=2.2
  41. cvMaxAllowedChunksStatic=1500
  42. cvMaxAllowedTrianglesStatic=500000
  43. cvMaxAllowedHiresChunks=25
  44. cvMaxAllowedDecalsDynamicTime=0.5
  45. cvMaxAllowedLightsNonShadows=40
  46. cvMaxAllowedChunksStaticTime=1.5
  47. cvMaxAllowedChunksSkinned=400
  48. cvMaxAllowedApexDestroTicked=20
  49. cvMaxAllowedStatMeshes=209715200
  50. TerrainTileMinTimeout=2
  51. cvMaxAllowedHiresChunksTime=0.2
  52. cvMaxAllowedApexTickedTime=0.5
  53. cvMaxAllowedCharTextures=209715200
  54. cvMaxAllowedParticlesCountTime=0.2
  55. cvMaxAllowedParticlesCount=2500
  56. cvMaxAllowedGrassTime=1.5
  57. TerrainTileTimeout=10
  58. OcclusionQueryAdditionalMemory=20
  59. TerrainTileLoadingTimeout=5
  60. cvMaxAllowedDecalsSS=160
  61. [ContentManager/Mods]
  62. MaxNameLength=64
  63. Enabled=true
  64. [Audio]
  65. MusicVolume=50
  66. Subtitles=true
  67. [LoadingScreen/TCR]
  68. ShowProgress=true
  69. [Game]
  70. DoNotPauseWhileStopped=false
  71. [Scripts]
  72. DebugScriptsForceFlush=true
  73. DebugScriptsLogDir=
  74. [PostProcess]
  75. SharpenAmount=1
  76. MotionBlurPositionTreshold=0.05
  77. MotionBlurRotationTreshold=1
  78. SSAOSolution=2
  79. [Input]
  80. PadVibrationEnabled=true
  81. KeyboardCooldownSpeed=0.1
  82. InvertCameraXOnMouse=false
  83. InvertCameraYOnMouse=false
  84. CameraAutoRotX=true
  85. InvertCameraX=false
  86. UIMouseSensitivity=1
  87. CameraAutoRotY=true
  88. RightStickCameraSensitivity=1
  89. InvertCameraY=false
  90. RightStickAimSensitivity=1
  91. MouseSensitivity=1
  92. [DLC]
  93. DlcEnabled_dlc_010_001=1
  94. DlcEnabled_dlc_015_001=1
  95. DlcEnabled_dlc_005_001=1
  96. DlcEnabled_dlc_007_001=1
  97. DlcEnabled_dlc_013_001=1
  98. DlcEnabled_dlc_004_001=1
  99. DlcEnabled_dlc_006_001=1
  100. DlcEnabled_dlc_001_001=1
  101. DlcEnabled_dlc_008_001=1
  102. DlcEnabled_dlc_011_001=1
  103. DlcEnabled_dlc_002_001=1
  104. DlcEnabled_dlc_014_001=1
  105. DlcEnabled_dlc_012_001=1
  106. DlcEnabled_dlc_003_001=1
  107. DlcEnabled_dlc_011_002=1
  108. [Gameplay]
  109. Difficulty=0
  110. [LevelOfDetail]
  111. SwarmHideDistance=300
  112. DecalsHideDistance=100
  113. DimmerHideDistance=800
  114. DynamicDecalsHideDistance=50
  115. StripeHideDistance=80
  116. [General]
  117. ConfigVersion=2
  118. [LoadingScreen/Editor]
  119. Disabled=false
  120. [LoadingOverlay/TCR]
  121. FadeOutCooldownExtraTime=1
  122. FadeInSpinnerTime=1
  123. NoninteractiveSpinnerTime=3
  124. FadeOutSpinnerTime=1
  125. NoninteractiveEndCooldown=1
  126. [Visuals]
  127. InventoryBgColorScaleB=0.036
  128. InventoryFixedLuminance=0.25
  129. InventoryBgColorScaleG=0.034
  130. GammaValue=1
  131. InventoryBgColorScaleR=0.02
  132. [Rendering]
  133. GrassDensity=3600
  134. WaterGeometryQuality=10
  135. DecalsSpawnDistanceCutoff=10
  136. TextureStreamingHeadsDistanceLimit=10
  137. GlobalOceanTesselationFactor=1024
  138. TextureStreamingCharacterDistanceLimit=50
  139. CascadeShadowFadeTreshold=1
  140. HairWorksGlobalWidthLimit=5
  141. CascadeShadowDistanceScale2=2.5
  142. MaxTextureAnizotropy=16
  143. TextureStreamingDistanceLimit=80000
  144. HairWorksGlobalDensityQuality=1
  145. TextureMemoryBudget=1200
  146. CascadeShadowDistanceScale3=2
  147. HairWorkstGlobalDensityLimit=2
  148. MeshLODDistanceScale=0
  149. EnvProbeLightsMaxDistance=800
  150. ScaleformTextureUnstreamDelay=2.5
  151. DecalsChance=1
  152. TerrainReadAheadDistance=600
  153. HairWorksLevel=8
  154. TerrainScreenSpaceErrorThreshold=1.6
  155. TerrainScreenSpaceErrorThresholdFar=3.5
  156. MaxTerrainShadowAtlasCount=4
  157. EnableGlobalLightingTrajectory=true
  158. HairWorksGlobalDetailLODFactor=0
  159. TextureMipBias=-0.7
  160. EnableGlobalLighting=true
  161. TextureInFlightCountBudget=12
  162. TerrainErrorMetricMultiplier=6
  163. CascadeShadowmapSize=2048
  164. CascadeShadowDistanceScale0=1.5
  165. MeshRenderingDistanceScale=4
  166. CascadeShadowQuality=1
  167. HairWorksAALevel=8
  168. CascadeShadowDistanceScale1=1
  169. [Input/Gestures]
  170. EnableSwipe=true
  171. EnablePan=true
  172. EnableGestures=true
  173. EnablePinch=true
  174. [LoadingScreen]
  175. FadeInTime=3
  176. SkipShowWithAnyKey=true
  177. GameRevealTime=3
  178. SkipHideDelay=3
  179. SkipInputDelay=0.25
  180. FadeOutTime=1.5
  181. SkipAutoshow=false
  182. [Engine]
  183. LimitFPS=60
  184. [Rendering/SpeedTree]
  185. GrassGenerationEfficiency=0.075
  186. GrassDistanceScale=1.5
  187. FoliageDistanceScale=1.8
  188. FoliageShadowDistanceScale=64
  189. GrassRingSize=16777216
  190. [Save]
  191. ShowCompatWarning=true
  192. [Kinect]
  193. Kinect=true
  194. [Foliage]
  195. MaxVisibilityDepth=24
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