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That1guy

Magus System [clarifications/rules]

Jan 4th, 2015
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  1. Every morning anon has time to practice. He can practice one of three things
  2. He can Meditate, which will give a bonus to spells being successfully cast [+5] {Lv2} He can practice Small Magic, which will give a bonus to damage spells deal would they hit. [+2] {Lv 1}
  3. He can Exercise, which will give a bonus to defense, as well as reacting and dodging enemy attacks. [+2] {Lv 1}
  4.  
  5. After 15/30/50 of each morning practice, Anon will earn a permanent perk based on the practice that has leveled.
  6. Meditate will allow Anon to cast multiple spells simultaneously
  7. At Lv 1 Anon can cast one spell at a time
  8. At Lv 2 Anon can cast 3 spells simultaneously with a small penalty at max casts, and no penalty at 2 [at 3 spells cast - 3 to each spell success roll / at 1 get +3 to spell success / at 2 get +/-0 to spell success]
  9. At Lv 3 Anon can cast 5 spells simultaneously, with no penalty for 3 or less casts. [+5 for 1 spell / +3 for 2 casts / +/- 0 for 3 spells / -1 for 4 spells / -3 for five spells]
  10.  
  11. Magic will give a straight bonus to all damage dealt by anon.
  12. At Lv1 +3 to all spells
  13. At Lv2 +7 [stacking for +10 total]
  14. At Lv3 +10 stacking for +20 total]
  15.  
  16. Physical will give anon a damage soak, that refills after each encounter, and is whittled away at before anon’s health
  17. At Lv1 5 soak
  18. At Lv2 10 soak[stacking to +15]
  19. At Lv3 20 soak [stacking to +35]
  20.  
  21. Practice:
  22.  
  23. Meditate: 7
  24.  
  25. Magic: 4
  26.  
  27. Physical: 1
  28.  
  29. Condition:
  30. HP: 25/25
  31.  
  32. Def: 2 + 0
  33.  
  34. React: 5 + 0
  35.  
  36. Mag: 0 +5[Raw focus] dmg
  37.  
  38. Spell Weaving: 0 +5 [Morning Meditation]
  39.  
  40.  
  41.  
  42. Anon has a default of 25 health, health regenerates 2 points every hour in game time.
  43. “ “ 2 def, applied as a straight penalty to an enemy’s roll to hit anon. It is affected by armor
  44. “ “ 5 reaction, which is applied as a straight bonus to anon’s roll to dodge an attack made on him. It can be affected by some armors
  45. All stats can be improved in some way.
  46.  
  47. For most combat rolls I [tog] will roll for Anon three times. The first is for spell success, the second for hitting, and the third is for damage. Modifiers are applied after dice rolls, and depend on a number of things, anon’s Morning practice, whether or not he’s taken certain items into his possession or body, equipped alterations, etc.
  48.  
  49. For some story and event rolls, the players will each roll 1d20 and the total will be taken, either as a whole, or averaged. It will be stated at the time of the roll which it will be. Re-rolls are 1 a player per night, with no extras given.
  50.  
  51. Anon’s companion[s] will also roll in a similar way, and can have modifiers applied in some of the same ways. I [Tog] will always roll for them unless otherwise stated.
  52.  
  53. Anon’s enemies, opposition, competitors, etc will roll similarly.
  54.  
  55. DM Fiat is in effect, but will be used sparingly.
  56.  
  57. More rules/clarifications to come as needed
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