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  1. class CarShops {
  2. /*
  3. Format:
  4. { Classname, rental price, license required, { varname, >= value } }
  5.  
  6. { varname, >= value} this is a "level" requirement mainly used by cops and rebels, do not fill this in if you are not utilizing it.
  7. */
  8. class civ_car {
  9. side = "civ";
  10. vehicles[] = {
  11. { "B_Quadbike_01_F", 2500, "" },
  12. { "C_Hatchback_01_F", 9500, "driver" },
  13. { "C_Offroad_01_F", 12500, "driver" },
  14. { "C_SUV_01_F", 30000, "driver" },
  15. { "C_Hatchback_01_sport_F", 40000, "driver" },
  16. { "C_Van_01_transport_F", 45000, "driver" }
  17. };
  18. };
  19.  
  20. class kart_shop {
  21. side = "civ";
  22. vehicles[] = {
  23. { "C_Kart_01_Blu_F", 15000 , "driver" },
  24. { "C_Kart_01_Fuel_F", 15000, "driver" },
  25. { "C_Kart_01_Red_F", 15000, "driver" },
  26. { "C_Kart_01_Vrana_F", 15000, "driver" }
  27. };
  28. };
  29.  
  30. class med_shop {
  31. side = "med";
  32. vehicles[] = {
  33. { "C_Offroad_01_F", 10000, "" },
  34. { "I_Truck_02_medical_F", 25000, "" },
  35. { "O_Truck_03_medical_F", 45000, "" },
  36. { "B_Truck_01_medical_F", 60000, "" }
  37. };
  38. };
  39.  
  40. class med_air_hs {
  41. side = "med";
  42. vehicles[] = {
  43. { "B_Heli_Light_01_F", 50000, "mAir" },
  44. { "O_Heli_Light_02_unarmed_F", 75000, "mAir" }
  45. };
  46. };
  47.  
  48. class civ_truck {
  49. side = "civ";
  50. vehicles[] = {
  51. { "C_Van_01_box_F", 60000, "truck" },
  52. { "I_Truck_02_transport_F", 75000, "truck" },
  53. { "I_Truck_02_covered_F", 100000, "truck" },
  54. { "B_Truck_01_transport_F", 275000, "truck" },
  55. { "O_Truck_03_transport_F", 200000, "truck" },
  56. { "O_Truck_03_covered_F", 250000, "truck" },
  57. { "B_Truck_01_box_F", 350000, "truck" },
  58. { "O_Truck_03_device_F", 450000, "truck" }
  59. };
  60. };
  61.  
  62. class reb_car {
  63. side = "civ";
  64. vehicles[] = {
  65. { "B_Quadbike_01_F", 2500, "" },
  66. { "B_G_Offroad_01_F", 15000, "" },
  67. { "O_MRAP_02_F", 150000, "" },
  68. { "B_Heli_Light_01_F", 325000, "" },
  69. { "B_G_Offroad_01_armed_F", 750000, "rebel" }
  70. };
  71. };
  72.  
  73. class cop_car {
  74. side = "cop";
  75. vehicles[] = {
  76. { "C_Offroad_01_F", 5000, ""},
  77. { "C_SUV_01_F", 20000, "" },
  78. { "B_MRAP_01_F", 30000, "", { "life_coplevel", 3 } }
  79. };
  80. };
  81.  
  82. class civ_air {
  83. side = "civ";
  84. vehicles[] = {
  85. { "B_Heli_Light_01_F", 253000, "pilot" },
  86. { "O_Heli_Light_02_unarmed_F", 750000, "pilot" }
  87. };
  88. };
  89.  
  90. class cop_air {
  91. side = "cop";
  92. vehicles[] = {
  93. { "B_Heli_Light_01_F", 75000, "cAir" },
  94. { "B_Heli_Transport_01_F", 200000, "cAir", { "life_coplevel", 3 } }
  95. };
  96. };
  97.  
  98. class cop_airhq {
  99. side = "civ";
  100. vehicles[] = {
  101. { "B_Heli_Light_01_F", 75000, "cAir" },
  102. { "B_Heli_Transport_01_F", 200000, "cAir", { "life_coplevel", 3 } },
  103. { "B_MRAP_01_hmg_F", 750000, "", { "life_coplevel", 3 } }
  104. };
  105. };
  106.  
  107. class cop_ship {
  108. side = "cop";
  109. vehicles[] = {
  110. { "B_Boat_Transport_01_F", 3000, "coastguard" },
  111. { "C_Boat_Civil_01_police_F", 20000, "coastguard" },
  112. { "B_Boat_Armed_01_minigun_F", 75000, "coastguard" },
  113. { "B_SDV_01_F", 100000, "coastguard" }
  114. };
  115. };
  116.  
  117. class civ_ship {
  118. side = "civ";
  119. vehicles[] = {
  120. { "C_Rubberboat", 5000, "boat" },
  121. { "C_Boat_Civil_01_F", 22000, "boat" },
  122. { "B_SDV_01_F", 150000, "boat" }
  123. };
  124. };
  125. };
  126.  
  127. /*
  128. Vehicle Configs (Contains textures and other stuff)
  129.  
  130. storageFee (Getting vehicles out of garage) format:
  131. INDEX 0: Civilian Price
  132. INDEX 1: Cop Price
  133. INDEX 3: EMS Price
  134. INDEX 4: OPFOR Price (Not implemented in vanilla but still leaving support
  135.  
  136. Textures config follows { Texture Name, side, {texture(s)path}}
  137. Texture(s)path follows this format:
  138. INDEX 0: Texture Layer 0
  139. INDEX 1: Texture Layer 1
  140. INDEX 2: Texture Layer 2
  141. etc etc etc
  142. */
  143. class CfgVehicles {
  144. class Default {
  145. vItemSpace = -1;
  146. storageFee[] = { 1000, 1000, 1000, 1000 };
  147. garageSell[] = { 0, 0, 0, 0 };
  148. insurance = 2500;
  149. chopShop = 1200;
  150. textures[] = {};
  151. };
  152.  
  153. class I_Truck_02_medical_F : Default {
  154. vItemSpace = 150;
  155. storageFee[] = { 0, 0, 1500, 0 };
  156. garageSell[] = { 0, 0, 5000, 0 };
  157. chopShop = 3000;
  158. };
  159.  
  160. class O_Truck_03_medical_F : Default {
  161. vItemSpace = 200;
  162. storageFee[] = { 0, 0, 3000, 0 };
  163. garageSell[] = { 0, 0, 10000, 0 };
  164. chopShop = 7500;
  165. };
  166.  
  167. class B_Truck_01_medical_F : Default {
  168. vItemSpace = 250;
  169. storageFee[] = { 0, 0, 6500, 0 };
  170. garageSell[] = { 0, 0, 25000, 0 };
  171. chopShop = 12500;
  172. };
  173.  
  174. class C_Rubberboat {
  175. vItemSpace = 45;
  176. storageFee[] = { 400, 300, 0, 0 };
  177. garageSell[] = { 950, 350, 0, 0 };
  178. insurance = 2500;
  179. chopShop = 5000;
  180. textures[] = { };
  181. };
  182.  
  183. class B_Heli_Transport_01_F {
  184. vItemSpace = 200;
  185. storageFee[] = { 0, 50000, 0, 0 };
  186. garageSell[] = { 0, 85000, 0, 0 };
  187. insurance = 16000;
  188. chopShop = 45000;
  189. textures[] = {};
  190. };
  191.  
  192. class B_MRAP_01_hmg_F : Default {
  193. vItemSpace = 100;
  194. };
  195.  
  196. class O_Boat_Armed_01_hmg_F {
  197. vItemSpace = 175;
  198. storageFee[] = { 1000, 0, 0, 0 };
  199. garageSell[] = { 21000, 21000, 0, 0 };
  200. insurance = 2500;
  201. chopShop = 5000;
  202. textures[] = { };
  203. };
  204.  
  205. class B_Boat_Armed_01_minigun_F {
  206. vItemSpace = 175;
  207. storageFee[] = { 0, 16500, 0, 0 };
  208. garageSell[] = { 0, 21000, 0, 0 };
  209. insurance = 2500;
  210. chopShop = 5000;
  211. textures[] = { };
  212. };
  213.  
  214. class I_Boat_Armed_01_minigun_F {
  215. vItemSpace = 175;
  216. storageFee[] = { 1000, 0, 0, 0 };
  217. insurance = 2500;
  218. chopShop = 5000;
  219. textures[] = { };
  220. };
  221.  
  222. class B_G_Boat_Transport_01_F {
  223. vItemSpace = 45;
  224. storageFee[] = { 1000, 0, 0, 0 };
  225. insurance = 2500;
  226. chopShop = 5000;
  227. textures[] = { };
  228. };
  229.  
  230. class B_Boat_Transport_01_F {
  231. vItemSpace = 45;
  232. storageFee[] = { 0, 450, 0, 0 };
  233. garageSell[] = { 0, 850, 0, 0 };
  234. insurance = 2500;
  235. chopShop = 5000;
  236. textures[] = { };
  237. };
  238.  
  239. class O_Truck_03_transport_F {
  240. vItemSpace = 285;
  241. storageFee[] = { 1000, 0, 0, 0 };
  242. insurance = 2500;
  243. chopShop = 5000;
  244. textures[] = { };
  245. };
  246.  
  247. class O_Truck_03_device_F {
  248. vItemSpace = 350;
  249. storageFee[] = { 95000, 0, 0, 0 };
  250. garageSell[] = { 185000, 0, 0, 0 };
  251. insurance = 25000;
  252. chopShop = 125000;
  253. textures[] = { };
  254. };
  255.  
  256. class Land_CargoBox_V1_F : Default {
  257. vItemSpace = 5000;
  258. };
  259.  
  260. class Box_IND_Grenades_F : Default {
  261. vItemSpace = 350;
  262. };
  263.  
  264. class B_supplyCrate_F {
  265. vItemSpace = 700;
  266. };
  267.  
  268. class B_G_Offroad_01_F {
  269. vItemSpace = 65;
  270. storageFee[] = { 1000, 0, 0, 0 };
  271. garageSell[] = { 3500, 0, 0, 0 };
  272. insurance = 2500;
  273. chopShop = 5000;
  274. textures[] = { };
  275. };
  276.  
  277. class B_G_Offroad_01_armed_F : B_G_Offroad_01_F {};
  278.  
  279. class I_G_Van_01_transport_F {
  280. vItemSpace = 100;
  281. storageFee[] = { 1000, 0, 0, 0 };
  282. insurance = 2500;
  283. chopShop = 5000;
  284. textures[] = { };
  285. };
  286.  
  287. class C_Boat_Civil_01_F {
  288. vItemSpace = 85;
  289. storageFee[] = { 4500, 2500, 0, 0 };
  290. garageSell[] = { 6800, 3500, 0, 0 };
  291. insurance = 2500;
  292. chopShop = 5000;
  293. textures[] = { };
  294. };
  295.  
  296. class C_Boat_Civil_01_police_F {
  297. vItemSpace = 85;
  298. storageFee[] = { 0, 3500, 0, 0 };
  299. garageSell[] = { 0, 4950, 0, 0 };
  300. insurance = 2500;
  301. chopShop = 5000;
  302. textures[] = { };
  303. };
  304.  
  305. class C_Boat_Civil_01_rescue_F {
  306. vItemSpace = 85;
  307. storageFee[] = { 1000, 0, 0, 0 };
  308. insurance = 2500;
  309. chopShop = 5000;
  310. textures[] = { };
  311. };
  312.  
  313. class B_Truck_01_box_F {
  314. vItemSpace = 450;
  315. storageFee[] = { 35000, 0, 0, 0 };
  316. garageSell[] = { 150000, 0, 0, 0 };
  317. insurance = 2500;
  318. chopShop = 5000;
  319. textures[] = { };
  320. };
  321.  
  322. class B_Truck_01_transport_F {
  323. vItemSpace = 325;
  324. storageFee[] = { 25650, 0, 0, 0 };
  325. garageSell[] = { 135000, 0, 0, 0 };
  326. insurance = 2500;
  327. chopShop = 5000;
  328. textures[] = { };
  329. };
  330.  
  331. class O_MRAP_02_F {
  332. vItemSpace = 60;
  333. storageFee[] = { 45000, 0, 0, 0 };
  334. garageSell[] = { 65000, 0, 0, 0 };
  335. insurance = 2500;
  336. chopShop = 5000;
  337. textures[] = { };
  338. };
  339.  
  340. class I_MRAP_03_F {
  341. vItemSpace = 58;
  342. storageFee[] = { 1000, 0, 0, 0 };
  343. insurance = 2500;
  344. chopShop = 5000;
  345. textures[] = { };
  346. };
  347.  
  348. class C_Offroad_01_F {
  349. vItemSpace = 65;
  350. storageFee[] = { 1000, 500, 650, 1000 };
  351. garageSell[] = { 6500, 2500, 0, 0 };
  352. insurance = 2500;
  353. chopShop = 2500;
  354. textures[] = {
  355. { "Red", "civ", {
  356. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa",
  357. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa"
  358. } },
  359. { "Yellow", "civ", {
  360. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa",
  361. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa"
  362. } },
  363. { "White", "civ", {
  364. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa",
  365. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa"
  366. } },
  367. { "Blue", "civ", {
  368. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa",
  369. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa"
  370. } },
  371. { "Dark Red", "civ", {
  372. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa",
  373. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa"
  374. } },
  375. { "Blue / White", "civ", {
  376. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa",
  377. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa"
  378. } },
  379. { "Fed", "fed", {
  380. "#(ai,64,64,1)Fresnel(0.3,3)"
  381. } },
  382. { "Police", "cop", {
  383. "#(ai,64,64,1)Fresnel(1.3,7)"
  384. } },
  385. { "Taxi", "civ", {
  386. "#(argb,8,8,3)color(0.6,0.3,0.01,1)"
  387. } }
  388. };
  389. };
  390.  
  391. class C_Kart_01_Blu_F {
  392. vItemSpace = 20;
  393. storageFee[] = { 1500, 0, 0, 0 };
  394. garageSell[] = { 3500, 0, 0, 0 };
  395. inusrance = 1650;
  396. chopShop = 3500;
  397. textures[] = {};
  398. };
  399.  
  400. class C_Kart_01_Fuel_F : C_Kart_01_Blu_F {}; //Inherits everything from the above class
  401. class C_Kart_01_Red_F : C_Kart_01_Blu_F {}; //Inherits everything from the above class
  402. class C_Kart_01_Vrana_F : C_Kart_01_Blu_F {}; //Inherits everything from the above class
  403.  
  404. class C_Hatchback_01_sport_F {
  405. vItemSpace = 45;
  406. storageFee[] = { 2500, 1000, 0, 0 };
  407. garageSell[] = { 15000, 7500, 0, 0 };
  408. insurance = 5500;
  409. chopShop = 4500;
  410. textures[] = {
  411. { "Red", "civ", {
  412. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport01_co.paa"
  413. } },
  414. { "Dark Blue", "civ", {
  415. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport02_co.paa"
  416. } },
  417. { "Orange", "civ", {
  418. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport03_co.paa"
  419. } },
  420. { "Black / White", "civ", {
  421. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport04_co.paa"
  422. } },
  423. { "Beige", "civ", {
  424. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport05_co.paa"
  425. } },
  426. { "Green", "civ", {
  427. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport06_co.paa"
  428. } },
  429. { "Police", "cop", {
  430. "#(ai,64,64,1)Fresnel(1.3,7)"
  431. } }
  432. };
  433. };
  434.  
  435. class B_Quadbike_01_F {
  436. vItemSpace = 25;
  437. storageFee[] = { 1000, 0, 0, 0 };
  438. garageSell[] = { 950, 0, 0, 0 };
  439. insurance = 2500;
  440. chopShop = 5000;
  441. textures[] = {
  442. { "Brown", "cop", {
  443. "\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa"
  444. } },
  445. { "Digi Desert", "reb", {
  446. "\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa"
  447. } },
  448. { "Black", "civ", {
  449. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa"
  450. } },
  451. { "Blue", "civ", {
  452. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa"
  453. } },
  454. { "Red", "civ", {
  455. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa"
  456. } },
  457. { "White", "civ", {
  458. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa"
  459. } },
  460. { "Digi Green", "civ", {
  461. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa"
  462. } },
  463. { "Hunter Camo", "civ", {
  464. "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
  465. } },
  466. { "Rebel Camo", "reb", {
  467. "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
  468. } }
  469. };
  470. };
  471.  
  472. class I_Truck_02_covered_F {
  473. vItemSpace = 250;
  474. storageFee[] = { 14500, 0, 0, 0 };
  475. garageSell[] = { 62000, 0, 0, 0 };
  476. insurance = 6500;
  477. chopShop = 20000;
  478. textures[] = {
  479. { "Orange", "civ", {
  480. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  481. "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
  482. } },
  483. { "Black", "fed", {
  484. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  485. } }
  486. };
  487. };
  488.  
  489. class I_Truck_02_transport_F : I_Truck_02_covered_F {
  490. vItemSpace = 200;
  491. storageFee[] = { 12000, 0, 0, 0 };
  492. garageSell[] = { 49800, 3500, 0, 0 };
  493. };
  494.  
  495. class O_Truck_03_covered_F {
  496. vItemSpace = 300;
  497. storageFee[] = { 25000, 0, 0, 0 };
  498. garageSell[] = { 65000, 0, 0, 0 };
  499. insurance = 2500;
  500. chopShop = 5000;
  501. textures[] = {};
  502. };
  503.  
  504. class C_Hatchback_01_F {
  505. vItemSpace = 40;
  506. storageFee[] = { 1000, 0, 0, 0 };
  507. garageSell[] = { 4500, 3500, 0, 0 };
  508. insurance = 2500;
  509. chopShop = 5000;
  510. textures[] = {
  511. { "Beige", "civ", {
  512. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base01_co.paa"
  513. } },
  514. { "Green", "civ", {
  515. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base02_co.paa"
  516. } },
  517. { "Blue", "civ", {
  518. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base03_co.paa"
  519. } },
  520. { "Dark Blue", "civ", {
  521. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa"
  522. } },
  523. { "Yellow", "civ", {
  524. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa"
  525. } },
  526. { "White", "civ", {
  527. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa"
  528. } },
  529. { "Grey", "civ", {
  530. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa"
  531. } },
  532. { "Black", "civ", {
  533. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa"
  534. } }
  535. };
  536. };
  537.  
  538. class C_SUV_01_F {
  539. vItemSpace = 50;
  540. storageFee[] = { 1000, 0, 0, 0 };
  541. garageSell[] = { 15000, 7500, 0, 0 };
  542. insurance = 2500;
  543. chopShop = 5000;
  544. textures[] = {
  545. { "Dark Red", "civ", {
  546. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_co.paa"
  547. } },
  548. { "Black", "cop", {
  549. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_02_co.paa"
  550. } },
  551. { "Silver", "civ", {
  552. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_03_co.paa"
  553. } },
  554. { "Orange", "civ", {
  555. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_04_co.paa"
  556. } },
  557. { "Cop", "cop", {
  558. "#(ai,64,64,1)Fresnel(1.3,7)"
  559. } }
  560. };
  561. };
  562.  
  563. class C_Van_01_transport_F {
  564. vItemSpace = 100;
  565. storageFee[] = { 1000, 0, 0, 0 };
  566. garageSell[] = { 25000, 0, 0, 0 };
  567. insurance = 2500;
  568. chopShop = 5000;
  569. textures[] = {
  570. { "White", "civ", {
  571. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
  572. } },
  573. { "Red", "civ", {
  574. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
  575. } }
  576. };
  577. };
  578.  
  579. class C_Van_01_box_F {
  580. vItemSpace = 150;
  581. storageFee[] = { 1000, 0, 0, 0 };
  582. garageSell[] = { 35000, 0, 0, 0 };
  583. insurance = 2500;
  584. chopShop = 5000;
  585. textures[] = {
  586. { "White", "civ", {
  587. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
  588. } },
  589. { "Red", "civ", {
  590. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
  591. } }
  592. };
  593. };
  594. class B_MRAP_01_F {
  595. vItemSpace = 65;
  596. storageFee[] = { 0, 7500, 0, 0 };
  597. garageSell[] = { 0, 10000, 0, 0 };
  598. insurance = 2500;
  599. chopShop = 5000;
  600. textures[] = {
  601. { "Regular", "cop", {
  602. "\A3\Soft_F\MRAP_01\Data\mrap_01_base_co.paa"
  603. } },
  604. { "Black", "fed", {
  605. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  606. } }
  607. };
  608. };
  609.  
  610. class B_Heli_Light_01_F {
  611. vItemSpace = 90;
  612. storageFee[] = { 45000, 19500, 0, 0 };
  613. garageSell[] = { 57000, 35000, 0, 0 };
  614. insurance = 2500;
  615. chopShop = 5000;
  616. textures[] = {
  617. { "Sheriff", "cop", {
  618. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"
  619. } },
  620. { "Black", "fed", {
  621. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa"
  622. } },
  623. { "Civ Blue", "civ", {
  624. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"
  625. } },
  626. { "Civ Red", "civ", {
  627. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"
  628. } },
  629. { "Digi Green", "donate", {
  630. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa"
  631. } },
  632. { "Blueline", "civ", {
  633. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa"
  634. } },
  635. { "Elliptical", "civ", {
  636. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"
  637. } },
  638. { "Furious", "civ", {
  639. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"
  640. } },
  641. { "Jeans Blue", "civ", {
  642. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"
  643. } },
  644. { "Speedy Redline", "civ", {
  645. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"
  646. } },
  647. { "Sunset", "civ", {
  648. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"
  649. } },
  650. { "Vrana", "civ", {
  651. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"
  652. } },
  653. { "Waves Blue", "civ", {
  654. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"
  655. } },
  656. { "Rebel Digital", "reb", {
  657. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
  658. } },
  659. { "EMS White", "med", {
  660. "#(argb,8,8,3)color(1,1,1,0.8)"
  661. } }
  662. };
  663. };
  664.  
  665. class O_Heli_Light_02_unarmed_F {
  666. vItemSpace = 210;
  667. storageFee[] = { 55000, 0, 22000, 0 };
  668. garageSell[] = { 72500, 0, 35000, 0 };
  669. insurance = 2500;
  670. chopShop = 5000;
  671. textures[] = {
  672. { "Black", "fed", {
  673. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_co.paa"
  674. } },
  675. { "White / Blue", "civ", {
  676. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa"
  677. } },
  678. { "Digi Green", "donate", {
  679. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa"
  680. } },
  681. { "Desert Digi", "reb", {
  682. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa"
  683. } },
  684. { "EMS White", "med", {
  685. "#(argb,8,8,3)color(1,1,1,0.8)"
  686. } }
  687. };
  688. };
  689.  
  690. class I_Heli_Transport_02_F {
  691. vItemSpace = 375;
  692. storageFee[] = { 75000, 0, 0, 0 };
  693. garageSell[] = { 125000, 0, 0, 0 };
  694. insurance = 2500;
  695. chopShop = 5000;
  696. textures[] = {
  697. { "Ion", "civ", {
  698. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_1_ion_co.paa",
  699. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_2_ion_co.paa",
  700. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_3_ion_co.paa"
  701. } },
  702. { "Dahoman", "civ", {
  703. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_1_dahoman_co.paa",
  704. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_2_dahoman_co.paa",
  705. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_3_dahoman_co.paa"
  706. } }
  707. };
  708. };
  709. };
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