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grantygames

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Jun 23rd, 2015
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  1. every 5 seconds:
  2. loop all players:
  3. set {_blockbelow.%loop-player%} to block below loop-player
  4. if block below {_blockbelow.%loop-player%} is air:
  5. set {_ping} to loop-player's ping
  6. if loop-player's gamemode is creative:
  7. stop
  8. else:
  9. send "&c[FLY]%loop-player% esta [%{_ping}% Ms] voando" to all ops
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