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- Last game capture log:
- 2015-03-27, 21:44:18: we're booting up:
- 21:44:18: CaptureThread: attached to process javaw.exe
- 21:44:18: GL Present
- 21:44:18: DirectDraw capture: Windows 8 not supported yet
- 21:44:18: (half life scientist) everything.. seems to be in order
- 21:44:18: SwapBuffers(822155560) Called
- 21:44:18: NV Capture available
- 21:44:18: FBO available
- 21:44:18: setting up gl data
- 21:44:18: share device: 766228144
- 21:44:18: share texture: 702033136
- 21:44:18: share device handle: 698425424
- 21:44:18: share texture handle: 701722672
- 21:44:18: DoGLGPUHook: success
- 21:44:18: wglSwapBuffers(822155560) Called
- 21:44:29: stop requested, terminating gl capture
- 21:44:29: ---------------------- Cleared OpenGL Capture ----------------------
- 21:44:29: wglSwapBuffers(822155560) Called
- 21:44:29: setting up gl data
- 21:44:29: SwapBuffers(822155560) Called
- 21:44:30: DirectDraw capture: Windows 8 not supported yet
- 22:00:47: wglDeleteContext Called
- 22:00:47: ---------------------- Cleared OpenGL Capture ----------------------
- 00:35:12: Memory Leaks Were Detected.
- 00:35:12:
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