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Sep 16th, 2015
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  1.  
  2. Last game capture log:
  3. 2015-03-27, 21:44:18: we're booting up:
  4. 21:44:18: CaptureThread: attached to process javaw.exe
  5. 21:44:18: GL Present
  6. 21:44:18: DirectDraw capture: Windows 8 not supported yet
  7. 21:44:18: (half life scientist) everything.. seems to be in order
  8. 21:44:18: SwapBuffers(822155560) Called
  9. 21:44:18: NV Capture available
  10. 21:44:18: FBO available
  11. 21:44:18: setting up gl data
  12. 21:44:18: share device: 766228144
  13. 21:44:18: share texture: 702033136
  14. 21:44:18: share device handle: 698425424
  15. 21:44:18: share texture handle: 701722672
  16. 21:44:18: DoGLGPUHook: success
  17. 21:44:18: wglSwapBuffers(822155560) Called
  18. 21:44:29: stop requested, terminating gl capture
  19. 21:44:29: ---------------------- Cleared OpenGL Capture ----------------------
  20. 21:44:29: wglSwapBuffers(822155560) Called
  21. 21:44:29: setting up gl data
  22. 21:44:29: SwapBuffers(822155560) Called
  23. 21:44:30: DirectDraw capture: Windows 8 not supported yet
  24. 22:00:47: wglDeleteContext Called
  25. 22:00:47: ---------------------- Cleared OpenGL Capture ----------------------
  26.  
  27. 00:35:12: Memory Leaks Were Detected.
  28. 00:35:12:
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