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- Initialize engine version: 5.3.1f1 (cc9cbbcc37b4)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GT 440 (ID=0xde0)
- Vendor: NVIDIA
- VRAM: 971 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\Open.Nat.dll (this message is harmless)
- Loading D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\Open.Nat.dll into Unity Child Domain
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\System.Threading.dll (this message is harmless)
- Loading D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\System.Threading.dll into Unity Child Domain
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\Open.Nat.dll (this message is harmless)
- Loading D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\Open.Nat.dll into Unity Child Domain
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\System.Threading.dll (this message is harmless)
- Loading D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\System.Threading.dll into Unity Child Domain
- - Completed reload, in 0.098 seconds
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\steam\sdk\tools\ContentBuilder\content\Feed and Grow_Data\Managed\System.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3840x1195 at 0,-115
- <RI> Initialized touch support.
- UnloadTime: 1.294089 ms
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 356)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 298c -> priority: 1
- UnloadTime: 0.392088 ms
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1101.
- Total: 0.845777 ms (FindLiveObjects: 0.073333 ms CreateObjectMapping: 0.120266 ms MarkObjects: 0.633111 ms DeleteObjects: 0.013200 ms)
- The referenced script on this Behaviour (Game Object 'Tick rate') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Fish amount') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.316311 ms
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2086.
- Total: 0.985600 ms (FindLiveObjects: 0.083600 ms CreateObjectMapping: 0.095333 ms MarkObjects: 0.776844 ms DeleteObjects: 0.011733 ms)
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