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ToME Ghoul Mindslayer (psizerker) Winner 1.0.5d beta

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Oct 18th, 2013
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  1. [ToME4 @ www.te4.org Character Dump]
  2.  
  3. Sex : Male STR: 123
  4. Race : Ghoul DEX: 62
  5. Class : Mindslayer MAG: 32
  6. Level : 50 WIL: 76
  7. Exp : 595% CUN: 76
  8. Gold : 3202.51 CON: 115
  9. Times died : 0
  10.  
  11. Accuracy(Main Hand): 62 Life : 1497/1497Encumbrance : 198/260
  12. Damage (Main Hand): 268 Stamina : 392/392 Difficulty : Normal
  13. Permadeath : Roguelike
  14. APR (Main Hand): 46
  15. Crit (Main Hand): 26%
  16. Speed (Main Hand): 0.90
  17.  
  18.  
  19.  
  20.  
  21. Fatigue : 23% Spellpower : 26
  22. Armor : 43.1 Spell Crit : 27.8%
  23. Armor Hardiness : 50.636363636364%Spell Speed : 1
  24. Defense : 43.065587371761
  25. Ranged Defense : 43.065587371761
  26. All damage : 7%
  27. Physical damage : 74%
  28. Blight damage : 15%
  29. Light damage : 14%
  30.  
  31. Physical Save : 67.601338932818
  32. Spell Save : 49.362993200269
  33. Mental Save : 57.65
  34.  
  35. All Resists: 30%
  36. Physical Resist(cap): 37%( 70%)
  37. Fire Resist(cap): 56%( 70%)
  38. Cold Resist(cap): 69%( 70%)
  39. Lightning Resist(cap): 67%( 70%)
  40. Acid Resist(cap): 64%( 70%)
  41. Nature Resist(cap): 44%( 70%)
  42. Blight Resist(cap): 44%( 70%)
  43. Darkness Resist(cap): 57%( 70%)
  44. Temporal Resist(cap): 51%( 70%)
  45. Poison Resistance: 80%
  46. Bleed Resistance: 100%
  47. Disarm Resistance: 50%
  48. Pinning Resistance: 100%
  49. Stun Resistance: 100%
  50. Fear Resistance: 100%
  51. Knockback Resistance: 30%
  52. Instadeath Resistance: 100%
  53.  
  54. Number of NPC killed: 6228
  55. Most killed NPC: fire drake hatchling (236)
  56.  
  57. [Winner!]
  58.  
  59. Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
  60.  
  61. The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
  62.  
  63. You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
  64.  
  65. The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
  66.  
  67. Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
  68.  
  69. You may continue playing and enjoy the rest of the world.
  70.  
  71.  
  72. [Talents Chart]
  73.  
  74. - Technique / Combat training (mastery 1.00)
  75. Thick Skin (generic) 5/5
  76. Armour Training (generic) 1/5
  77. Combat Accuracy (generic) 5/5
  78. Weapons Mastery (generic) 5/5
  79. Dagger Mastery (generic) 0/5
  80. - Technique / Conditioning (mastery 1.00)
  81. Vitality (generic) 5/5
  82. Daunting Presence (generic) 1/5
  83. Unflinching Resolve (generic) 5/5
  84. Adrenaline Surge (generic) 0/5
  85. - Cunning / Survival (mastery 1.00)
  86. Heightened Senses (generic) 0/5
  87. Charm Mastery (generic) 0/5
  88. Piercing Sight (generic) 0/5
  89. Evasion (generic) 0/5
  90. - Undead / Ghoul (mastery 1.30)
  91. Ghoul (generic) 1/5
  92. Ghoulish Leap (generic) 5/5
  93. Retch (generic) 5/5
  94. Gnaw (generic) 0/5
  95. - Psionic / Absorption (mastery 1.30)
  96. Kinetic Shield (class) 5/5
  97. Thermal Shield (class) 5/5
  98. Charged Shield (class) 5/5
  99. Absorption Mastery (class) 5/5
  100. - Psionic / Projection (mastery 1.30)
  101. Kinetic Aura (class) 5/5
  102. Thermal Aura (class) 5/5
  103. Charged Aura (class) 0/5
  104. Projection Mastery (class) 0/5
  105. - Psionic / Psi-fighting (mastery 1.30)
  106. Telekinetic Smash (class) 5/5
  107. Augmentation (class) 5/5
  108. Conduit (class) 5/5
  109. Frenzied Psifighting (class) 5/5
  110. - Psionic / Focus (mastery 1.30)
  111. Mindlash (class) 0/5
  112. Pyrokinesis (class) 0/5
  113. Reach (class) 0/5
  114. Focused Channeling (class) 0/5
  115. - Psionic / Voracity (mastery 1.30)
  116. Kinetic Leech (generic) 1/5
  117. Thermal Leech (generic) 0/5
  118. Charge Leech (generic) 0/5
  119. Insatiable (generic) 0/5
  120. - Psionic / Mental discipline (mastery 1.30)
  121. Aura Discipline (generic) 1/5
  122. Shield Discipline (generic) 5/5
  123. Iron Will (generic) 3/5
  124. Highly Trained Mind (generic) 2/5
  125. - Psionic / Grip (mastery 1.00)
  126. Deflect Projectiles (class) 5/5
  127. Bind (class) 5/5
  128. Implode (class) 5/5
  129. Greater Telekinetic Grasp (class) 5/5
  130. - Uber / Strength (mastery 1.00)
  131. Flexible Combat (class) 0/1
  132. You Shall Be My Weapon! (class) 0/1
  133. Massive Blow (class) 0/1
  134. Steamroller (class) 0/1
  135. Irresistible Sun (class) 0/1
  136. I Can Carry The World! (class) 0/1
  137. Legacy of the Naloren (class) 0/1
  138. Superpower (class) 1/1
  139. - Uber / Dexterity (mastery 1.00)
  140. Through The Crowd (class) 0/1
  141. Swift Hands (class) 0/1
  142. Windblade (class) 0/1
  143. Windtouched Speed (class) 0/1
  144. Giant Leap (class) 0/1
  145. Crafty Hands (class) 0/1
  146. Roll With It (class) 0/1
  147. Vital Shot (class) 0/1
  148. - Uber / Constitution (mastery 1.00)
  149. Draconic Body (class) 0/1
  150. Bloodspring (class) 0/1
  151. Eternal Guard (class) 0/1
  152. Never Stop Running (class) 0/1
  153. Armour of Shadows (class) 0/1
  154. Spine of the World (class) 0/1
  155. Fungal Blood (class) 0/1
  156. Corrupted Shell (class) 0/1
  157. - Uber / Magic (mastery 1.00)
  158. Spectral Shield (class) 0/1
  159. Aether Permeation (class) 0/1
  160. Mystical Cunning (class) 0/1
  161. Arcane Might (class) 0/1
  162. Temporal Form (class) 0/1
  163. Blighted Summoning (class) 0/1
  164. Revisionist History (class) 0/1
  165. Cauterize (class) 0/1
  166. - Uber / Willpower (mastery 1.00)
  167. Draconic Will (class) 0/1
  168. Meteoric Crash (class) 0/1
  169. Garkul's Revenge (class) 1/1
  170. Hidden Resources (class) 0/1
  171. Lucky Day (class) 0/1
  172. Unbreakable Will (class) 0/1
  173. Spell Feedback (class) 0/1
  174. Mental Tyranny (class) 0/1
  175. - Uber / Cunning (mastery 1.00)
  176. Fast As Lightning (class) 0/1
  177. Tricky Defenses (class) 0/1
  178. Endless Woes (class) 0/1
  179. Secrets of Telos (class) 0/1
  180. Elemental Surge (class) 0/1
  181. Eye of the Tiger (class) 0/1
  182. Worldly Knowledge (class) 0/1
  183. Tricks of the Trade (class) 0/1
  184.  
  185. [Inscriptions (3/3)]
  186.  
  187. Rune: Teleportation
  188. Rune: Shielding
  189. Rune: Shielding
  190.  
  191. [Current Effects]
  192.  
  193. - Conduit
  194. - Augmentation
  195. - Daunting Presence
  196. - Chant of Fortitude
  197. - Thermal Shield
  198. - Deflect Projectiles
  199. - Beyond the Flesh
  200. - Kinetic Shield
  201. - Cloak of Deception
  202.  
  203. [Character Equipment]
  204.  
  205. In main hand
  206. a) lets get physical (84.5-126.75 power, 4 apr)
  207. [Unique]
  208. Type: weapon / greatmaul ; tier 5
  209. It must be held with both hands.
  210.  
  211. Base power: 84.5 - 126.8
  212. Uses stat: 120% Str
  213. Damage type: Physical
  214. Mastery: Weapons Mastery
  215. Armour Penetration: +4
  216. Physical crit. chance: +3.0%
  217. Attack speed: 90%
  218. Damage when this weapon hits: +8 acid blind
  219. When wielded/worn:
  220. Accuracy: +18
  221. Armour penetration: +35
  222. Changes stats: +1 Str / +9 Dex / +2 Mag / +4 Con
  223. Damage when the wearer hits(melee): 4 acid
  224. Changes resistances penetration: +28% physical
  225. Changes damage: +35% physical
  226. Infravision radius: +1
  227.  
  228. In off hand
  229. Psionic focus
  230. b) Blighted Maul (96-144 power, 22 apr)
  231. [Unique]
  232. Type: weapon / greatmaul ; tier 5
  233.  
  234. Base power: 96.0 - 144.0
  235. Uses stat: 140% Str
  236. Damage type: Physical
  237. Mastery: Weapons Mastery
  238. Armour Penetration: +22
  239. Physical crit. chance: +10.0%
  240. Attack speed: 120%
  241. Special effect when this weapon hits: 25% to damage nearby creatures
  242. Damage when this weapon hits: +30 corrupted blood
  243. Damage conversion: 20% blight
  244. When wielded/worn:
  245. Changes damage: +12% physical
  246. Critical mult.: +40.00%
  247. Knockback immunity: +30%
  248. It can be used to knock away nearby foes, costing 50 power out of 50/50.
  249. On fingers
  250. c) Bloodcaller
  251. [Unique]
  252. Type: jewelry / ring ; tier 4
  253.  
  254. When wielded/worn:
  255. Fatigue: -5%
  256. Mental save: -7
  257. Life leech chance: +15%
  258. Life leech: +30%
  259.  
  260. d) gladiator's voratun ring of warding
  261. Type: jewelry / ring ; tier 5
  262.  
  263. When wielded/worn:
  264. Physical power: +10
  265. Changes stats: +9 Str / +7 Con
  266. Changes resistances: +24% fire / +25% cold / +26% lightning / +21% acid
  267.  
  268. Dropped by Gorbat, Supreme Wyrmic of the Pride
  269. Around neck
  270. e) Garkul's Teeth
  271. [Unique]
  272. Type: jewelry / amulet ; tier 5
  273.  
  274. It is part of a set of items.
  275. The set is complete.
  276. When wielded/worn:
  277. Changes stats: +10 Str / +6 Con
  278. Talent masteries: +0.10 Technique / Two-handed maiming +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed weapons
  279. Physical save: +18
  280. Mental save: +18
  281. Pinning immunity: +100%
  282. Only die when reaching: -100.00 life
  283. It can be used to activate talent Shattering Shout (costing 10 power out of 48/48) :
  284. Effective talent level: 4.4
  285. Power cost: 10 out of 48/48.
  286. Range: melee/personal
  287. Travel Speed: instantaneous
  288. Description: Release a powerful shout, doing 481.05 physical damage in a radius 7 cone in front of you.
  289. The damage increases with your Strength.
  290. Dropped by Pale Drake
  291. Light source
  292. f) piercing alchemist's lamp of the sun
  293. Type: lite / lite ; tier 3
  294.  
  295. When wielded/worn:
  296. Armour penetration: +7
  297. Changes resistances: +8% darkness
  298. Changes resistances penetration: +6% all
  299. Changes damage: +7% light
  300. Damage affinity(heal): +5% light
  301. Light radius: +5
  302. It can be used to activate talent Sun Flare, placing all other charms into a 30 cooldown :
  303. Effective talent level: 3.0
  304. Power cost: 30 out of 30/30.
  305. Range: melee/personal
  306. Travel Speed: instantaneous
  307. Is: a spell
  308. Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6).
  309. At level 3 it will also do 23.57 light damage within radius 3.
  310. The damage done will increase with your Spellpower.
  311. Main armor
  312. g) Scale Mail of Kroltar (10 def, 14 armour)
  313. [Unique]
  314. Type: armor / heavy ; tier 5
  315.  
  316. It is part of a set of items.
  317. When wielded/worn:
  318. Armour: +14
  319. Defense: +10
  320. Fatigue: +16%
  321. Changes stats: +5 Str / +3 Dex / +4 Con
  322. Changes resistances: +20% fire / +20% lightning / +20% acid / +20% nature / +20% blight
  323. Maximum life: +120.00
  324. It can be used to activate talent Inferno (costing 50 power out of 80/80) :
  325. Effective talent level: 3.0
  326. Power cost: 50 out of 80/80.
  327. Range: 10.0
  328. Travel Speed: instantaneous
  329. Is: a spell
  330. Description: Raging flames burn foes and allies alike, doing 27.57 fire damage in a radius of 5 each turn for 8 turns.
  331. The damage will increase with your Spellpower.
  332. Cloak
  333. h) Frozen Shroud (12 def, 0 armour)
  334. [Unique]
  335. Type: armor / cloak ; tier 5
  336.  
  337. When wielded/worn:
  338. Defense: +12
  339. Changes stats: +7 Mag
  340. Damage when the wearer is hit: 60 ice
  341. Changes resistances: -15% fire / +25% cold / +8% all
  342. It can be used to release a blast of ice, costing 30 power out of 30/30.
  343. On head
  344. i) Steel Helm of Garkul (0 def, 6 armour)
  345. [Unique]
  346. Type: armor / head ; tier 2
  347.  
  348. It is part of a set of items.
  349. The set is complete.
  350. When wielded/worn:
  351. Armour: +6
  352. Fatigue: +8%
  353. Changes stats: +5 Str / +4 Wil / +5 Con
  354. Damage when the wearer hits(melee): 5 % chance to summon an orc spirit
  355. Changes damage: +10% physical
  356. Talent mastery: +0.20 Technique / Thuggery
  357. Physical save: +12
  358. Spell save: +12
  359. Mental save: +12
  360.  
  361. Dropped by Minotaur of the Labyrinth
  362. Around waist
  363. j) skylord's drakeskin leather belt of dampening
  364. Type: armor / belt ; tier 5
  365.  
  366. When wielded/worn:
  367. Changes stats: +4 Str / +7 Dex / +5 Wil / +3 Cun
  368. Changes resistances: +8% fire / +6% cold / +7% lightning / +8% acid
  369. Physical save: +13
  370. Spell save: +13
  371. Mental save: +15
  372.  
  373. Dropped by Fyrk, Faeros High Guard
  374. On hands
  375. k) stone warden's drakeskin leather gloves of sorrow (0 def, 16 armour)
  376. Type: armor / hands ; tier 5
  377.  
  378. When wielded/worn:
  379. Armour: +16
  380. Armour Hardiness: +7%
  381. Changes stats: +5 Con
  382. Damage when the wearer hits(melee): 25 mind / 27 darkness
  383. Changes resistances: +10% physical
  384. Mental save: -11
  385. Mindpower: +8
  386. It can be used to activate talent Ruined Earth, placing all other charms into a 20 cooldown :
  387. Effective talent level: 3.0
  388. Power cost: 20 out of 20/20.
  389. Range: 5.0
  390. Travel Speed: instantaneous
  391. Is: a mind power
  392. Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38%
  393. On feet
  394. l) big boots (25 def, 5 armour)
  395. [Unique]
  396. Type: armor / feet ; tier 5
  397.  
  398. When wielded/worn:
  399. Armour: +5
  400. Defense: +25
  401. Fatigue: +4%
  402. Changes stats: +11 Str / +10 Con
  403. Damage when the wearer hits(melee): 6 mind
  404. Changes resistances: +30% darkness / +30% temporal
  405. Changes resistances penetration: +20% darkness / +25% temporal
  406. Changes damage: +10% physical
  407. Physical save: +13
  408. Spell save: +14
  409. Mental save: +13
  410. Hate when firing a critical mind attack: +3.00
  411. Psi when firing a critical mind attack: +1.00
  412. Mindpower: +2
  413. See invisible: +6
  414. Heals friendly targets nearby when you use a nature summon: +20
  415. Defense after a teleport: +30
  416. Resist all after a teleport: +20%
  417. New effects duration reduction after a teleport: +29%
  418. Size category: +1
  419. It can be used to activate talent Heave, placing all other charms into a 15 cooldown :
  420. Effective talent level: 3.0
  421. Power cost: 15 out of 15/15.
  422. Range: melee/personal
  423. Travel Speed: instantaneous
  424. Description: A mighty kick that pushes your target away 5 grids.
  425. If another creature is in the way, it will also be pushed away.
  426. The Knockback chance increase with your Accuracy or your Physical Power, whichever is greater.
  427. Tool
  428. m) hateful stralite torque of psychoportation [power 39] (30 cooldown)
  429. Type: charm / torque ; tier 4
  430.  
  431. It can be used to teleport randomly (rad 39), placing all other charms into a 30 cooldown.
  432. When used:
  433. 100% chance to regenerate 6 hate.
  434.  
  435. Dropped by Golbug the Destroyer
  436. Quiver
  437. n) Elovena the pouch of dwarven-steel shots (18/18, 33-39.6 power, 7 apr)
  438. [Unique]
  439. Type: ammo / shot ; tier 3
  440.  
  441. Base power: 33.0 - 39.6
  442. Uses stats: 50% Cun, 70% Dex
  443. Damage type: Physical
  444. Mastery: Sling Mastery
  445. Armour Penetration: +7
  446. Physical crit. chance: +5.0%
  447. Capacity: 18
  448. Special effect when this weapon hits: 20% chance to torment the target
  449. Damage when this weapon hits(ranged): +8 physical / +8 mind / +4 gravity / +5 darkness
  450. Burst (radius 1) on hit: +8 physical
  451. Damage conversion: 12% mind / 15% darkness
  452.  
  453.  
  454. [Player Achievements]
  455.  
  456. 'A dangerous secret' was achieved for Found the mysterious staff and told Last Hope about it. At 2013-10-18 00:10:13
  457. 'A different point of view' was achieved for Learned the five chapters of Orc history through loremaster Hadak's tales. At 2013-10-18 08:53:29
  458. 'Against all odds' was achieved for Killed Ukruk in the ambush. At 2013-10-18 00:03:03
  459. 'Arachnophobia' was achieved for Destroyed the spydric menace. At 2013-10-18 00:56:50
  460. 'Back and there again' was achieved for Opened a portal to the Far East from Maj'Eyal. At 2013-10-18 10:52:58
  461. 'Brave new world' was achieved for Went to the Far East and took part in the war. At 2013-10-18 00:39:25
  462. 'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2013-10-16 22:24:35
  463. 'Destroyer of the creation' was achieved for Killed Slasul. At 2013-10-18 14:44:40
  464. 'Destroyer's bane' was achieved for Killed Golbug the Destroyer. At 2013-10-18 00:29:25
  465. 'Earth Master' was achieved for Killed Harkor'Zun and unlocked Stone magic. At 2013-10-17 16:00:02
  466. 'Evil denied' was achieved for Won ToME by preventing the Void portal from opening. At 2013-10-18 20:51:11
  467. 'Exterminator' was achieved for Killed 1000 creatures. At 2013-10-17 15:46:52
  468. 'Eye of the storm' was achieved for Freed Derth from the onslaught of the mad Tempest, Urkis. At 2013-10-17 19:41:25
  469. 'Fear me not!' was achieved for Survived the Fearscape! At 2013-10-17 22:04:22
  470. 'Fear of Fours' was achieved for Killed all four bosses of the Slime Tunnels. At 2013-10-18 19:56:29
  471. 'Flooder' was achieved for Defeated Ukllmswwik while doing his own quest. At 2013-10-18 14:47:09
  472. 'Genocide' was achieved for Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race. At 2013-10-18 17:20:57
  473. 'Home sweet home' was achieved for Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage. At 2013-10-16 23:54:45
  474. 'Level 10' was achieved for Got a character to level 10. At 2013-10-16 22:25:43
  475. 'Level 20' was achieved for Got a character to level 20. At 2013-10-17 16:08:11
  476. 'Level 30' was achieved for Got a character to level 30. At 2013-10-18 00:29:25
  477. 'Level 40' was achieved for Got a character to level 40. At 2013-10-18 14:47:09
  478. 'Level 50' was achieved for Got a character to level 50. At 2013-10-18 20:48:38
  479. 'Orcrist' was achieved for Killed the leaders of the Orc Pride. At 2013-10-18 19:00:31
  480. 'Race through fire' was achieved for Raced through the fires of the Charred Scar to stop the Sorcerers. At 2013-10-18 16:53:21
  481. 'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2013-10-16 22:42:00
  482. 'Size is everything' was achieved for Did over 1500 damage in one attack. At 2013-10-18 18:57:09
  483. 'Size matters' was achieved for Did over 600 damage in one attack. At 2013-10-18 00:22:58
  484. 'Sliders' was achieved for Activated a portal using the Orb of Many Ways. At 2013-10-18 00:34:44
  485. 'Tactical master' was achieved for Fought the two Sorcerers without closing any invocation portals. At 2013-10-18 20:51:06
  486. 'The Arena' was achieved for Unlocked Arena mode. At 2013-10-16 22:13:40
  487. 'The Legend of Garkul' was achieved for Learned the five chapters of the Legend of Garkul. At 2013-10-18 08:53:29
  488. 'The secret city' was achieved for Discovered the truth about mages. At 2013-10-16 21:50:36
  489. 'There and back again' was achieved for Opened a portal to Maj'Eyal from the Far East. At 2013-10-18 08:13:49
  490. 'Thralless' was achieved for Freed at least 30 enthralled slaves in the slavers compound. At 2013-10-17 15:49:05
  491. 'Treasure Hoarder' was achieved for Amassed 3000 gold pieces. At 2013-10-18 09:55:43
  492. 'Treasure Hunter' was achieved for Amassed 1000 gold pieces. At 2013-10-17 16:44:15
  493. 'Vampire crusher' was achieved for Destroyed the Master in its lair of the Dreadfell. At 2013-10-17 23:55:56
  494.  
  495. [Character Inventory]
  496.  
  497. ) movement infusion (1077% speed; 7 turns)
  498. Type: scroll / infusion ; tier 3
  499.  
  500. When inscribed on your body:
  501. Effective talent level: 0.0
  502. Use mode: Activated
  503. Range: melee/personal
  504. Cooldown: 15
  505. Travel Speed: instantaneous
  506. Usage Speed: instant
  507. Is: a nature gift
  508. Description: Activate the infusion to increase movement speed by 1077% for 1 game turn.
  509. Any actions other than movement will cancel the effect.
  510. Also prevent stuns, dazes and pinning effects for 7 turns.
  511. Note: since you will be moving very fast, game turns will pass very slowly.
  512. It can be used to inscribe your skin with the infusion..
  513. ) movement infusion (1077% speed; 9 turns)
  514. Type: scroll / infusion ; tier 3
  515.  
  516. When inscribed on your body:
  517. Effective talent level: 0.0
  518. Use mode: Activated
  519. Range: melee/personal
  520. Cooldown: 17
  521. Travel Speed: instantaneous
  522. Usage Speed: instant
  523. Is: a nature gift
  524. Description: Activate the infusion to increase movement speed by 1077% for 1 game turn.
  525. Any actions other than movement will cancel the effect.
  526. Also prevent stuns, dazes and pinning effects for 9 turns.
  527. Note: since you will be moving very fast, game turns will pass very slowly.
  528. It can be used to inscribe your skin with the infusion..
  529. Dropped by Elandar
  530. ) Blood of Life
  531. [Unique]
  532. Type: potion / potion
  533.  
  534. It can be used to quaff the Blood of Life to grant an extra life.
  535. Dropped by Harkor'Zun
  536. ) Rune of Reflection (absorb and reflect 148 for 5 turns)
  537. [Unique]
  538. Type: scroll / rune ; tier 3
  539.  
  540. When inscribed on your body:
  541. Effective talent level: 0.0
  542. Use mode: Activated
  543. Range: melee/personal
  544. Cooldown: 15
  545. Travel Speed: instantaneous
  546. Usage Speed: instant
  547. Is: a spell
  548. Description: Activate the rune to create a protective shield absorbing and reflecting at most 148 damage for 5 turns.
  549. The effect will scale with your magic stat.
  550. It can be used to inscribe your skin with the rune..
  551. Dropped by Forest Troll Hedge-Wizard
  552. ) acid wave rune of the duelist (201 acid damage; power 19; dur 3)
  553. Type: scroll / rune ; tier 3
  554.  
  555. When inscribed on your body:
  556. Effective talent level: 0.0
  557. Use mode: Activated
  558. Range: melee/personal
  559. Cooldown: 18
  560. Travel Speed: instantaneous
  561. Usage Speed: instant
  562. Is: a spell
  563. Description: Activate the rune to fire a self-centered acid wave of radius 2, doing 200.71 acid damage.
  564. The corrosive acid will also reduce accuracy, defense and armour by 19 for 3 turns.
  565. Its effects scale with your Dexterity stat.
  566. It can be used to inscribe your skin with the rune..
  567. ) acid wave rune of the duelist (300 acid damage; power 28; dur 3)
  568. Type: scroll / rune ; tier 3
  569.  
  570. When inscribed on your body:
  571. Effective talent level: 0.0
  572. Use mode: Activated
  573. Range: melee/personal
  574. Cooldown: 16
  575. Travel Speed: instantaneous
  576. Usage Speed: instant
  577. Is: a spell
  578. Description: Activate the rune to fire a self-centered acid wave of radius 3, doing 300.22 acid damage.
  579. The corrosive acid will also reduce accuracy, defense and armour by 28 for 3 turns.
  580. Its effects scale with your Dexterity stat.
  581. It can be used to inscribe your skin with the rune..
  582. ) acid wave rune of the psychic (229 acid damage; power 10; dur 3)
  583. Type: scroll / rune ; tier 3
  584.  
  585. When inscribed on your body:
  586. Effective talent level: 0.0
  587. Use mode: Activated
  588. Range: melee/personal
  589. Cooldown: 21
  590. Travel Speed: instantaneous
  591. Usage Speed: instant
  592. Is: a spell
  593. Description: Activate the rune to fire a self-centered acid wave of radius 3, doing 228.77 acid damage.
  594. The corrosive acid will also reduce accuracy, defense and armour by 10 for 3 turns.
  595. Its effects scale with your Willpower stat.
  596. It can be used to inscribe your skin with the rune..
  597. Dropped by ghast
  598. ) acid wave rune of the titan (303 acid damage; power 17; dur 3)
  599. Type: scroll / rune ; tier 3
  600.  
  601. When inscribed on your body:
  602. Effective talent level: 0.0
  603. Use mode: Activated
  604. Range: melee/personal
  605. Cooldown: 16
  606. Travel Speed: instantaneous
  607. Usage Speed: instant
  608. Is: a spell
  609. Description: Activate the rune to fire a self-centered acid wave of radius 3, doing 303.38 acid damage.
  610. The corrosive acid will also reduce accuracy, defense and armour by 17 for 3 turns.
  611. Its effects scale with your Constitution stat.
  612. It can be used to inscribe your skin with the rune..
  613. ) frozen spear rune (278 cold damage)
  614. Type: scroll / rune ; tier 3
  615.  
  616. When inscribed on your body:
  617. Effective talent level: 0.0
  618. Use mode: Activated
  619. Range: 8.0
  620. Cooldown: 25
  621. Travel Speed: instantaneous
  622. Usage Speed: instant
  623. Is: a spell
  624. Description: Activate the rune to fire a bolt of ice, doing 278.20 cold damage with a chance to freeze the target.
  625. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you.
  626. It can be used to inscribe your skin with the rune..
  627. ) heat beam rune of the duelist (249 fire damage)
  628. Type: scroll / rune ; tier 3
  629.  
  630. When inscribed on your body:
  631. Effective talent level: 0.0
  632. Use mode: Activated
  633. Range: 5.0
  634. Cooldown: 18
  635. Travel Speed: instantaneous
  636. Usage Speed: instant
  637. Is: a spell
  638. Description: Activate the rune to fire a beam of heat, doing 248.86 fire damage over 5 turns
  639. The intensity of the heat will also remove one random detrimental physical effect from you.
  640. Its effects scale with your Dexterity stat.
  641. It can be used to inscribe your skin with the rune..
  642. ) invisibility rune (power 13 for 11 turns)
  643. Type: scroll / rune ; tier 3
  644.  
  645. When inscribed on your body:
  646. Effective talent level: 0.0
  647. Use mode: Activated
  648. Range: melee/personal
  649. Cooldown: 14
  650. Travel Speed: instantaneous
  651. Usage Speed: 1 turn
  652. Is: a spell
  653. Description: Activate the rune to become invisible (power 13) for 11 turns.
  654. As you become invisible you fade out of phase with reality, all your damage is reduced by 40%.
  655.  
  656. It can be used to inscribe your skin with the rune..
  657. ) lightning rune (352 lightning damage)
  658. Type: scroll / rune ; tier 3
  659.  
  660. When inscribed on your body:
  661. Effective talent level: 0.0
  662. Use mode: Activated
  663. Range: 8.0
  664. Cooldown: 16
  665. Travel Speed: instantaneous
  666. Usage Speed: instant
  667. Is: a spell
  668. Description: Activate the rune to fire a beam of lightning, doing 117.34 to 352.03 lightning damage.
  669. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn)
  670. It can be used to inscribe your skin with the rune..
  671. Dropped by Snaproot
  672. ) lightning rune of the sneak (303 lightning damage)
  673. Type: scroll / rune ; tier 3
  674.  
  675. When inscribed on your body:
  676. Effective talent level: 0.0
  677. Use mode: Activated
  678. Range: 6.0
  679. Cooldown: 16
  680. Travel Speed: instantaneous
  681. Usage Speed: instant
  682. Is: a spell
  683. Description: Activate the rune to fire a beam of lightning, doing 100.87 to 302.60 lightning damage.
  684. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn)
  685. Its effects scale with your Cunning stat.
  686. It can be used to inscribe your skin with the rune..
  687. Dropped by skeleton warrior
  688. ) shielding rune of the psychic (absorb 397 for 3 turns)
  689. Type: scroll / rune ; tier 3
  690.  
  691. When inscribed on your body:
  692. Effective talent level: 0.0
  693. Use mode: Activated
  694. Range: melee/personal
  695. Cooldown: 22
  696. Travel Speed: instantaneous
  697. Usage Speed: instant
  698. Is: a spell
  699. Description: Activate the rune to create a protective shield absorbing at most 397 damage for 3 turns.
  700. Its effects scale with your Willpower stat.
  701. It can be used to inscribe your skin with the rune..
  702. Dropped by barrow wight
  703. ) shielding rune of the sneak (absorb 477 for 5 turns)
  704. Type: scroll / rune ; tier 3
  705.  
  706. When inscribed on your body:
  707. Effective talent level: 0.0
  708. Use mode: Activated
  709. Range: melee/personal
  710. Cooldown: 17
  711. Travel Speed: instantaneous
  712. Usage Speed: instant
  713. Is: a spell
  714. Description: Activate the rune to create a protective shield absorbing at most 477 damage for 5 turns.
  715. Its effects scale with your Cunning stat.
  716. It can be used to inscribe your skin with the rune..
  717. ) shielding rune of the warrior (absorb 565 for 5 turns)
  718. Type: scroll / rune ; tier 3
  719.  
  720. When inscribed on your body:
  721. Effective talent level: 0.0
  722. Use mode: Activated
  723. Range: melee/personal
  724. Cooldown: 18
  725. Travel Speed: instantaneous
  726. Usage Speed: instant
  727. Is: a spell
  728. Description: Activate the rune to create a protective shield absorbing at most 565 damage for 5 turns.
  729. Its effects scale with your Strength stat.
  730. It can be used to inscribe your skin with the rune..
  731. ) Belisalar
  732. [Unique]
  733. Type: jewelry / amulet ; tier 5
  734.  
  735. When wielded/worn:
  736. Accuracy: +7
  737. Armour penetration: +8
  738. Physical crit. chance: +5.0%
  739. Armour: +20
  740. Defense: +20
  741. Changes resistances: +5% arcane / +3% mind / +3% temporal
  742. Changes resistances cap: +11% all
  743. Critical mult.: +17.00%
  744. Physical save: +53
  745. Poison immunity: +10%
  746. Disease immunity: +10%
  747. Pinning immunity: +10%
  748.  
  749. Dropped by Xeribrenor the orc fighter
  750. ) Fiery Choker
  751. [Unique]
  752. Type: jewelry / amulet ; tier 3
  753.  
  754. When wielded/worn:
  755. Changes stats: +5 Mag / +4 Wil / +3 Cun
  756. Changes resistances: -20% cold / +20% fire
  757. Changes damage: -5% cold / +10% fire
  758. Damage affinity(heal): +30% fire
  759. Blindness immunity: +40%
  760. Spellpower: +7
  761. Spell crit. chance: +8%
  762. Talent on hit(spell): Volcano (10% chance level 3).
  763.  
  764. ) Unflinching Eye
  765. [Unique]
  766. Type: jewelry / amulet ; tier 4
  767.  
  768. When wielded/worn:
  769. Changes resistances: -25% light
  770. Changes resistances cap: -25% light
  771. Change telepathy range by : +10
  772. Grants telepathy: Horror
  773. Blindness immunity: +100%
  774. Confusion immunity: +50%
  775. Infravision radius: +3
  776. It can be used to activate talent Arcane Eye (costing 60 power out of 60/60) :
  777. Effective talent level: 2.0
  778. Power cost: 60 out of 60/60.
  779. Range: melee/personal
  780. Travel Speed: instantaneous
  781. Is: a spell
  782. Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns.
  783. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it.
  784. It does not require light to do so, but it cannot see through walls.
  785. Casting the eye does not take a turn.
  786. Only one arcane eye can exist at any given time.
  787. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies.
  788. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects.
  789. ) enraging gold amulet of the eclipse
  790. Type: jewelry / amulet ; tier 3
  791.  
  792. When wielded/worn:
  793. Physical power: +7
  794. Damage when the wearer hits(melee): 8 darkness / 7 light
  795. Damage when the wearer is hit: 6 darkness / 9 light
  796. Changes damage: +7% physical / +5% darkness / +8% light
  797. Combat speed: +10%
  798.  
  799. ) enraging stralite amulet of vision
  800. Type: jewelry / amulet ; tier 4
  801.  
  802. When wielded/worn:
  803. Physical power: +7
  804. Changes damage: +8% physical
  805. Blindness immunity: +20%
  806. Infravision radius: +4
  807. Sight radius: +2
  808. See invisible: +13
  809. Combat speed: +10%
  810.  
  811. Dropped by skeleton warrior
  812. ) grounding stralite amulet of the fish
  813. Type: jewelry / amulet ; tier 4
  814.  
  815. When wielded/worn:
  816. Changes resistances: +21% lightning / +19% cold
  817. Allows you to breathe in: water
  818. Stun/Freeze immunity: +35%
  819.  
  820. ) insulating voratun amulet of cunning (+6)
  821. Type: jewelry / amulet ; tier 5
  822.  
  823. When wielded/worn:
  824. Changes stats: +6 Cun
  825. Changes resistances: +18% cold / +16% fire
  826.  
  827. ) restful steel amulet of healing
  828. Type: jewelry / amulet ; tier 2
  829.  
  830. When wielded/worn:
  831. Fatigue: -4%
  832. Cut immunity: +40%
  833. Life regen: +0.90
  834. Healing mod.: +11%
  835. It can be used to activate talent Heal, placing all other charms into a 35 cooldown :
  836. Effective talent level: 3.0
  837. Power cost: 35 out of 35/35.
  838. Range: melee/personal
  839. Travel Speed: instantaneous
  840. Is: a nature gift
  841. Description: Imbues your body with natural energies, healing for 413 life.
  842. The life healed will increase with your Mindpower.
  843. ) serendipitous stralite amulet of the eclipse
  844. Type: jewelry / amulet ; tier 4
  845.  
  846. When wielded/worn:
  847. Accuracy: +9
  848. Defense: +12
  849. Changes stats: +8 Lck
  850. Damage when the wearer hits(melee): 6 darkness / 9 light
  851. Damage when the wearer is hit: 9 darkness / 9 light
  852. Changes damage: +9% darkness / +11% light
  853.  
  854. Dropped by Kor's Fury
  855. ) warmaker's voratun amulet of constitution (+9)
  856. Type: jewelry / amulet ; tier 5
  857.  
  858. When wielded/worn:
  859. Changes stats: +9 Str / +8 Dex / +8 Wil / +7 Con
  860.  
  861. Dropped by ghoulking
  862. ) Orb of Many Ways
  863. [Plot Item]
  864. Type: jewelry / orb
  865.  
  866. It can be used to activate a portal, costing 10 power out of 30/30.
  867. Dropped by Tannen
  868. ) Inertial Twine
  869. [Unique]
  870. Type: jewelry / ring ; tier 3
  871.  
  872. When wielded/worn:
  873. Armour: +5
  874. Changes stats: +4 Str / +8 Wil
  875. Changes resistances: +5% physical
  876. Changes damage: +5% physical
  877. Physical save: +12
  878. Knockback immunity: +100%
  879. It can be used to activate talent Bind (costing 30 power out of 30/30) :
  880. Effective talent level: 2.0
  881. Power cost: 30 out of 30/30.
  882. Range: 5.0
  883. Travel Speed: instantaneous
  884. Is: a mind power
  885. Description: Bind the target in crushing bands of telekinetic force, immobilizing it for 6 turns. The duration will improve with your Mindpower.
  886. The use of a telekinetically-wielded gem or mindstar as a focus will improve the effects of this talent considerably.
  887. Dropped by skeleton mage
  888. ) Ring of Growth
  889. [Unique]
  890. Type: jewelry / ring ; tier 2
  891.  
  892. When wielded/worn:
  893. Changes stats: +4 Str / +4 Wil
  894. Changes resistances: +10% nature
  895. Changes damage: +8% nature / +8% physical
  896. Physical save: +8
  897. Life regen: +0.15
  898. Healing mod.: +20%
  899.  
  900. Dropped by Shax the Slimy
  901. ) Void Orb
  902. [Unique]
  903. Type: jewelry / ring ; tier 5
  904.  
  905. When wielded/worn:
  906. Damage when the wearer hits(melee): 15 arcane
  907. Changes resistances: +15% arcane
  908. Changes resistances penetration: +10% arcane
  909. Changes damage: +7% physical / +15% arcane / +7% fire / +7% cold / +7% lightning
  910. Talent masteries: +0.10 Spell / Arcane +0.10 Spell / Aether
  911. Talent cooldown: Aether Avatar (-4 turns)
  912. Spell save: +18
  913. Silence immunity: +30%
  914. Maximum mana: +35.00
  915. Spellpower: +5
  916. Talent on hit(spell): Arcane Vortex (10% chance level 2).
  917. It can be used to activate talent Manathrust (costing 6 power out of 6/6) :
  918. Effective talent level: 4.0
  919. Power cost: 6 out of 6/6.
  920. Range: 10.0
  921. Travel Speed: instantaneous
  922. Is: a spell
  923. Description: Conjures up mana into a powerful bolt doing 101.73 arcane damage.
  924. At level 3, it becomes a beam.
  925. The damage will increase with your Spellpower.
  926. ) gladiator's gold ring of blinding strikes
  927. Type: jewelry / ring ; tier 3
  928.  
  929. When wielded/worn:
  930. Physical power: +8
  931. Changes stats: +6 Str / +5 Con
  932. Damage when the wearer hits(melee): 5 physical / 5 lightning / 5 % chance to blind
  933. Damage when the wearer is hit: 6 physical / 6 lightning / 6 % chance to blind
  934.  
  935. Dropped by Urkis, the High Tempest
  936. ) gold ring of misery
  937. Type: jewelry / ring ; tier 3
  938.  
  939. When wielded/worn:
  940. Changes stats: +3 Cun
  941. Damage when the wearer hits(melee): 11 % chance to cause a gloom effect / 22 bleed
  942. Hate when firing a critical mind attack: +2.00
  943. Maximum hate: +7.00
  944. It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown :
  945. Effective talent level: 2.0
  946. Power cost: 20 out of 20/20.
  947. Range: melee/personal
  948. Travel Speed: instantaneous
  949. Description: Lashes at the target, doing 144% weapon damage.
  950. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 29%.
  951. ) marksman's steel ring of arcana(+0.16/turn)
  952. Type: jewelry / ring ; tier 2
  953.  
  954. When wielded/worn:
  955. Accuracy: +6
  956. Changes stats: +3 Dex
  957. Silence immunity: +24%
  958. Mana each turn: +0.16
  959.  
  960. Dropped by snow giant chieftain
  961. ) marksman's stralite ring of pilfering
  962. Type: jewelry / ring ; tier 4
  963.  
  964. When wielded/worn:
  965. Accuracy: +19
  966. Armour penetration: +10
  967. Defense: +13
  968. Changes stats: +4 Dex
  969. It can be used to activate talent Disengage, placing all other charms into a 30 cooldown :
  970. Effective talent level: 2.0
  971. Power cost: 30 out of 30/30.
  972. Range: 7.0
  973. Travel Speed: instantaneous
  974. Description: Jump away 4 grids from your target.
  975. ) rogue's stralite ring of misery
  976. Type: jewelry / ring ; tier 4
  977.  
  978. When wielded/worn:
  979. Defense: +22
  980. Changes stats: +11 Cun
  981. Damage when the wearer hits(melee): 16 % chance to cause a gloom effect / 27 bleed
  982. Hate when firing a critical mind attack: +2.00
  983. Maximum hate: +9.00
  984. It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown :
  985. Effective talent level: 4.0
  986. Power cost: 20 out of 20/20.
  987. Range: melee/personal
  988. Travel Speed: instantaneous
  989. Description: Lashes at the target, doing 163% weapon damage.
  990. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 44%.
  991. Dropped by Tannen
  992. ) savage's stralite ring of speed
  993. Type: jewelry / ring ; tier 4
  994.  
  995. When wielded/worn:
  996. Accuracy: +10
  997. Defense: +9
  998. Changes stats: +3 Con
  999. Spell save: +14
  1000. Maximum stamina: +21.00
  1001. Movement speed: +14%
  1002. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown :
  1003. Effective talent level: 2.0
  1004. Power cost: 40 out of 40/40.
  1005. Range: melee/personal
  1006. Travel Speed: instantaneous
  1007. Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 23% for 5 turns.
  1008. Dropped by Orc Greatmother
  1009. ) savage's voratun ring of warding
  1010. Type: jewelry / ring ; tier 5
  1011.  
  1012. When wielded/worn:
  1013. Changes stats: +2 Con
  1014. Changes resistances: +18% fire / +21% cold / +17% lightning / +20% acid
  1015. Spell save: +15
  1016. Maximum stamina: +15.00
  1017.  
  1018. Dropped by Aralaith the orc summoner
  1019. ) sneakthief's voratun ring of blinding strikes
  1020. Type: jewelry / ring ; tier 5
  1021.  
  1022. When wielded/worn:
  1023. Accuracy: +8
  1024. Changes stats: +6 Cun / +5 Dex
  1025. Damage when the wearer hits(melee): 7 physical / 8 lightning / 7 % chance to blind
  1026. Damage when the wearer is hit: 4 physical / 8 lightning / 8 % chance to blind
  1027.  
  1028. Dropped by orc soldier
  1029. ) steel ring 'Nerulaith'
  1030. [Unique]
  1031. Type: jewelry / ring ; tier 2
  1032.  
  1033. When wielded/worn:
  1034. Changes stats: +5 Cun / +5 Wil
  1035. Changes resistances: +6% darkness / +3% nature
  1036. Changes resistances penetration: +7% physical
  1037. Stun/Freeze immunity: +30%
  1038. Life regen: +0.90
  1039. Mindpower: +6
  1040. It can be used to activate talent Greater Weapon Focus, placing all other charms into a 20 cooldown :
  1041. Effective talent level: 3.0
  1042. Power cost: 20 out of 20/20.
  1043. Range: melee/personal
  1044. Travel Speed: instantaneous
  1045. Description: Concentrate on your blows; each strike has a 45% chance to deal another, similar, blow for 8 turns.
  1046. This works for all blows, even ones from other talents and from shield bashes.
  1047. The chance increases with your Dexterity.
  1048. Dropped by Cyratta the snow giant chieftain
  1049. ) stralite ring
  1050. Type: jewelry / ring ; tier 4
  1051.  
  1052.  
  1053. ) stralite ring of warding
  1054. Type: jewelry / ring ; tier 4
  1055.  
  1056. When wielded/worn:
  1057. Changes resistances: +18% fire / +16% cold / +15% lightning / +18% acid
  1058.  
  1059. ) voratun ring of frost (+34%)
  1060. Type: jewelry / ring ; tier 5
  1061.  
  1062. When wielded/worn:
  1063. Changes resistances: +34% cold
  1064. Changes damage: +17% cold
  1065.  
  1066. Dropped by orc cryomancer
  1067. ) Eksatin's Ultimatum (60-90 power, 25 apr)
  1068. [Unique]
  1069. Type: weapon / battleaxe ; tier 4
  1070. It must be held with both hands.
  1071.  
  1072. Base power: 60.0 - 90.0
  1073. Uses stat: 130% Str
  1074. Damage type: Physical
  1075. Mastery: Weapons Mastery
  1076. Armour Penetration: +25
  1077. Physical crit. chance: +25.0%
  1078. Attack speed: 100%
  1079. Special effect when this weapon crits: decapitate a weakened target
  1080. When wielded/worn:
  1081. Critical mult.: +25.00%
  1082. It can be used to activate talent Perfect Strike (costing 30 power out of 30/30) :
  1083. Effective talent level: 2.0
  1084. Power cost: 30 out of 30/30.
  1085. Range: melee/personal
  1086. Travel Speed: instantaneous
  1087. Description: You have learned to focus your blows to hit your target, granting +57 accuracy and allowing you to attack creatures you cannot see without penalty for the next 3 turns.
  1088. Dropped by orc spirit
  1089. ) voratun battleaxe of nature (56.5-84.75 power, 4 apr)
  1090. Type: weapon / battleaxe ; tier 5
  1091. It must be held with both hands.
  1092.  
  1093. Base power: 56.5 - 84.8
  1094. Uses stat: 120% Str
  1095. Damage type: Physical
  1096. Mastery: Weapons Mastery
  1097. Armour Penetration: +4
  1098. Physical crit. chance: +8.0%
  1099. Attack speed: 100%
  1100. Damage conversion: 54% nature
  1101. When wielded/worn:
  1102. Changes resistances: +12% all
  1103. Changes resistances penetration: +15% nature
  1104.  
  1105. ) flaming voratun greatmaul of corruption (68.5-102.75 power, 4 apr)
  1106. Type: weapon / greatmaul ; tier 5
  1107. It must be held with both hands.
  1108.  
  1109. Base power: 68.5 - 102.8
  1110. Uses stat: 120% Str
  1111. Damage type: Physical
  1112. Mastery: Weapons Mastery
  1113. Armour Penetration: +4
  1114. Physical crit. chance: +3.0%
  1115. Attack speed: 100%
  1116. Special effect when this weapon hits: 20% chance to curse the target
  1117. Damage when this weapon hits: +6 darkness / +17 blight
  1118. Burst (radius 1) on hit: +15 fire
  1119.  
  1120. Dropped by Rrinevnc the human
  1121. ) thunderous stralite greatmaul of nature (51.5-77.25 power, 3 apr)
  1122. Type: weapon / greatmaul ; tier 4
  1123. It must be held with both hands.
  1124.  
  1125. Base power: 51.5 - 77.3
  1126. Uses stat: 120% Str
  1127. Damage type: Physical
  1128. Mastery: Weapons Mastery
  1129. Armour Penetration: +3
  1130. Physical crit. chance: +2.5%
  1131. Attack speed: 100%
  1132. Damage conversion: 39% nature / 41% lightning daze
  1133. When wielded/worn:
  1134. Changes stats: +3 Str / +3 Dex / +5 Mag / +3 Wil / +3 Cun / +3 Con
  1135. Changes resistances: +8% all
  1136. Changes resistances penetration: +14% nature / +12% lightning
  1137.  
  1138. ) Colaryem (48-76.8 power, 12 apr)
  1139. [Unique]
  1140. Type: weapon / greatsword ; tier 3
  1141. It must be held with both hands.
  1142.  
  1143. Base power: 48.0 - 76.8
  1144. Uses stat: 140% Str
  1145. Damage type: Physical
  1146. Mastery: Weapons Mastery
  1147. Armour Penetration: +12
  1148. Physical crit. chance: +11.0%
  1149. Attack speed: 200%
  1150. When wielded/worn:
  1151. Fatigue: -12%
  1152. Changes stats: +7 Dex
  1153. Changes resistances: +7% lightning
  1154. Changes damage: +7% lightning
  1155. Maximum encumbrance: +50
  1156. Movement speed: +10%
  1157. Avoid Pressure Traps: The wearer never triggers traps that require pressure.
  1158. Attack speed improves with strength and size category.
  1159.  
  1160. Dropped by degenerated skeleton warrior
  1161. ) Crystalline Stralite greatsword (60.625-97 power, 3 apr)
  1162. [Unique]
  1163. Type: weapon / greatsword ; tier 4
  1164. It must be held with both hands.
  1165.  
  1166. It is part of a set of items.
  1167. Base power: 60.6 - 97.0
  1168. Uses stat: 120% Str
  1169. Damage type: Arcane
  1170. Mastery: Weapons Mastery
  1171. Armour Penetration: +3
  1172. Physical crit. chance: +4.5%
  1173. Attack speed: 100%
  1174. When wielded/worn:
  1175. Physical crit. chance: +0.0%
  1176. Physical power: +12
  1177. Changes stats: +3 Wil / +3 Con
  1178. Changes resistances penetration: +0% physical / +0% arcane
  1179. Changes damage: +10% arcane
  1180. Spellpower: +12
  1181. Spell crit. chance: +0%
  1182.  
  1183. Dropped by barrow wight
  1184. ) Warmaster Gnarg's Murderblade (60-96 power, 19 apr)
  1185. [Unique]
  1186. Type: weapon / greatsword ; tier 4
  1187. It must be held with both hands.
  1188.  
  1189. Base power: 60.0 - 96.0
  1190. Uses stat: 120% Str
  1191. Damage type: Physical
  1192. Mastery: Weapons Mastery
  1193. Armour Penetration: +19
  1194. Physical crit. chance: +10.0%
  1195. Attack speed: 100%
  1196. Special effect when this weapon hits: 10% chance to send the wielder into a killing frenzy
  1197. When wielded/worn:
  1198. Changes stats: +5 Str / +5 Dex / +5 Con
  1199. Talent masteries: +0.20 Technique / Two-handed maiming +0.20 Technique / Two-handed weapons
  1200. See invisible: +25
  1201. It can be used to activate talent Unstoppable (costing 60 power out of 60/60) :
  1202. Effective talent level: 1.1
  1203. Power cost: 60 out of 60/60.
  1204. Range: melee/personal
  1205. Travel Speed: instantaneous
  1206. Description: You enter a battle frenzy for 3 turns. During that time, you can not use items, healing has no effect, and your health cannot drop below 1.
  1207. At the end of the frenzy, you regain 4% of your health per foe slain during the frenzy.
  1208. Dropped by skeleton warrior
  1209. ) quick voratun greatsword of ruin (60.5-96.8 power, 4 apr)
  1210. Type: weapon / greatsword ; tier 5
  1211. It must be held with both hands.
  1212.  
  1213. Base power: 60.5 - 96.8
  1214. Uses stat: 120% Str
  1215. Damage type: Physical
  1216. Mastery: Weapons Mastery
  1217. Armour Penetration: +4
  1218. Physical crit. chance: +5.0%
  1219. Attack speed: 90%
  1220. When wielded/worn:
  1221. Accuracy: +16
  1222. Armour penetration: +18
  1223. Physical crit. chance: +6.0%
  1224. Changes stats: +4 Dex
  1225. Critical mult.: +18.00%
  1226.  
  1227. ) warbringer's stralite greatsword of nature (49-78.4 power, 3 apr)
  1228. Type: weapon / greatsword ; tier 4
  1229. It must be held with both hands.
  1230.  
  1231. Base power: 49.0 - 78.4
  1232. Uses stat: 120% Str
  1233. Damage type: Physical
  1234. Mastery: Weapons Mastery
  1235. Armour Penetration: +3
  1236. Physical crit. chance: +4.5%
  1237. Attack speed: 100%
  1238. Damage conversion: 45% nature
  1239. When wielded/worn:
  1240. Physical power: +11
  1241. Changes stats: +5 Con
  1242. Changes resistances: +8% all
  1243. Changes resistances penetration: +16% nature / +10% physical
  1244. Disarm immunity: +28%
  1245.  
  1246. ) psychic's dragonbone longbow of true flight
  1247. Type: weapon / longbow ; tier 5
  1248. It must be held with both hands.
  1249.  
  1250. Mastery: Bow Mastery
  1251. Attack speed: 80%
  1252. Firing range: +10
  1253. Damage when this weapon hits(ranged): +13 mind
  1254. When wielded/worn:
  1255. Accuracy: +12
  1256. Physical crit. chance: +13.0%
  1257. Changes stats: +5 Cun / +2 Wil
  1258. Changes damage: +17% mind
  1259. Mindpower: +14
  1260.  
  1261. Dropped by naga psyren
  1262. ) swiftstrike dragonbone longbow
  1263. Type: weapon / longbow ; tier 5
  1264. It must be held with both hands.
  1265.  
  1266. Mastery: Bow Mastery
  1267. Attack speed: 70%
  1268. Firing range: +10
  1269. Travel speed: +200%
  1270.  
  1271. Dropped by Argoniel
  1272. ) swiftstrike dragonbone longbow
  1273. Type: weapon / longbow ; tier 5
  1274. It must be held with both hands.
  1275.  
  1276. Mastery: Bow Mastery
  1277. Attack speed: 70%
  1278. Firing range: +10
  1279. Travel speed: +200%
  1280.  
  1281. Dropped by Argoniel
  1282. ) thaloren dragonbone longbow of nature
  1283. Type: weapon / longbow ; tier 5
  1284. It must be held with both hands.
  1285.  
  1286. Mastery: Bow Mastery
  1287. Attack speed: 80%
  1288. Firing range: +10
  1289. Damage when this weapon hits(ranged): +18 nature
  1290. When wielded/worn:
  1291. Changes resistances: +6% all
  1292. Changes resistances penetration: +14% nature
  1293. Changes damage: +15% physical
  1294. Talents cooldown: Volley of Arrows (-2 turns) Steady Shot (-1 turn) Pinning Shot (-1 turn)
  1295.  
  1296. Dropped by Argoniel
  1297. ) voratun longsword of shearing (44-61.6 power, 6 apr)
  1298. Type: weapon / longsword ; tier 5
  1299.  
  1300. Base power: 44.0 - 61.6
  1301. Uses stat: 100% Str
  1302. Damage type: Physical
  1303. Mastery: Weapons Mastery
  1304. Armour Penetration: +6
  1305. Physical crit. chance: +5.0%
  1306. Attack speed: 100%
  1307. When wielded/worn:
  1308. Armour penetration: +15
  1309. Changes resistances penetration: +11% physical
  1310. Changes damage: +13% physical
  1311.  
  1312. ) quick voratun mace (44-61.6 power, 6 apr)
  1313. Type: weapon / mace ; tier 5
  1314.  
  1315. Base power: 44.0 - 61.6
  1316. Uses stat: 100% Str
  1317. Damage type: Physical
  1318. Mastery: Weapons Mastery
  1319. Armour Penetration: +6
  1320. Physical crit. chance: +3.0%
  1321. Attack speed: 90%
  1322. When wielded/worn:
  1323. Accuracy: +12
  1324. Changes stats: +5 Dex
  1325.  
  1326. Dropped by Elandar
  1327. ) Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage)
  1328. [Godslayer]
  1329. Type: weapon / staff
  1330. It must be held with both hands.
  1331.  
  1332. Base power: 60.0 - 72.0
  1333. Uses stat: 130% Mag
  1334. Damage type: Arcane
  1335. Mastery: Staff Mastery
  1336. Accuracy: +30
  1337. Armour Penetration: +60
  1338. Attack speed: 100%
  1339. When wielded/worn:
  1340. Changes stats: +10 Wil / +10 Mag
  1341. Changes resistances penetration: +30% arcane / +30% fire / +30% cold / +30% lightning
  1342. Changes damage: +60% arcane / +60% fire / +60% cold / +60% lightning
  1343. Talent granted: +1 Command Staff
  1344. Maximum mana: +100.00
  1345. Spellpower: +48
  1346. Spell crit. chance: +15%
  1347. Allows you to speak and read the old Sher'Tul language.
  1348. It can be used to absorb energies, costing 200 power out of 200/200.
  1349. Dropped by Elandar
  1350. ) greater dragonbone vilestaff of blasting (30-36 power, 6 apr, fire damage)
  1351. Type: weapon / staff ; tier 5
  1352. It must be held with both hands.
  1353.  
  1354. Base power: 30.0 - 36.0
  1355. Uses stat: 100% Mag
  1356. Damage type: Fire
  1357. Mastery: Staff Mastery
  1358. Armour Penetration: +6
  1359. Physical crit. chance: +5.0%
  1360. Attack speed: 100%
  1361. When wielded/worn:
  1362. Changes damage: +30% fire / +30% blight / +30% darkness / +30% acid
  1363. Talent granted: +1 Command Staff
  1364. Spellpower: +29
  1365. Spell crit. chance: +13%
  1366. It can be used to projects damage in a circle from the staff, placing all other charms into a 10 cooldown.
  1367. ) infernal dragonbone magestaff (30-36 power, 6 apr, lightning damage)
  1368. Type: weapon / staff ; tier 5
  1369. It must be held with both hands.
  1370.  
  1371. Base power: 30.0 - 36.0
  1372. Uses stat: 100% Mag
  1373. Damage type: Lightning
  1374. Mastery: Staff Mastery
  1375. Armour Penetration: +6
  1376. Physical crit. chance: +5.0%
  1377. Attack speed: 100%
  1378. When wielded/worn:
  1379. Damage when the wearer hits(melee): 29 shadowflame
  1380. Changes damage: +30% lightning
  1381. Talent granted: +1 Command Staff
  1382. Critical mult.: +20.00%
  1383. Spellpower: +23
  1384. Spell crit. chance: +5%
  1385. See invisible: +12
  1386.  
  1387. Dropped by Elandar
  1388. ) magewarrior's short dragonbone vilestaff of fate (40-48 power, 6 apr, blight damage)
  1389. Type: weapon / staff ; tier 5
  1390.  
  1391. Base power: 40.0 - 48.0
  1392. Uses stat: 100% Mag
  1393. Damage type: Blight
  1394. Mastery: Staff Mastery
  1395. Armour Penetration: +6
  1396. Physical crit. chance: +5.0%
  1397. Attack speed: 100%
  1398. When wielded/worn:
  1399. Accuracy: +11
  1400. Physical crit. chance: +9.0%
  1401. Physical power: +11
  1402. Damage when the wearer hits(melee): 18 % chance to silence target
  1403. Changes damage: +30% blight
  1404. Talent granted: +1 Command Staff
  1405. Critical mult.: +18.00%
  1406. Physical save: +12
  1407. Spell save: +14
  1408. Mental save: +12
  1409. Spellpower: +25
  1410. Spell crit. chance: +18%
  1411.  
  1412. Dropped by Argoniel
  1413. ) Trident of the Tides (80-112 power, 20 apr)
  1414. [Unique]
  1415. Type: weapon / trident ; tier 4
  1416. It must be held with both hands.
  1417.  
  1418. Base power: 80.0 - 112.0
  1419. Uses stat: 140% Str
  1420. Damage type: Physical
  1421. Mastery: Exotic Weapons Mastery
  1422. Armour Penetration: +20
  1423. Physical crit. chance: +15.0%
  1424. Attack speed: 100%
  1425. When this weapon hits: Water Bolt (40% chance level 3).
  1426. Damage when this weapon hits: +20 nature / +15 cold
  1427. When wielded/worn:
  1428. Accuracy: +10
  1429. Changes resistances: +25% cold
  1430. Changes damage: +20% cold
  1431. Spell save: +18
  1432. See invisible: +2
  1433. Talent on hit(spell): Water Bolt (20% chance level 3).
  1434. It can be used to activate talent Freeze (costing 60 power out of 150/150) :
  1435. Effective talent level: 3.0
  1436. Power cost: 60 out of 150/150.
  1437. Range: 10.0
  1438. Travel Speed: instantaneous
  1439. Is: a spell
  1440. Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 101.43.
  1441. The damage will increase with your Spellpower.
  1442. ) glacial orichalcum trident of disruption (52-83.2 power, 16 apr)
  1443. Type: weapon / trident ; tier 5
  1444. It must be held with both hands.
  1445.  
  1446. Base power: 52.0 - 83.2
  1447. Uses stat: 120% Str
  1448. Damage type: Physical
  1449. Mastery: Exotic Weapons Mastery
  1450. Armour Penetration: +16
  1451. Physical crit. chance: +4.0%
  1452. Attack speed: 100%
  1453. Special effect when this weapon hits: disrupts spell-casting
  1454. Damage conversion: 51% ice
  1455. Damage against: +28% Undead / +36% Construct
  1456. When wielded/worn:
  1457. Armour: +15
  1458. Changes resistances penetration: +14% cold
  1459.  
  1460. Dropped by naga psyren
  1461. ) elemental voratun waraxe of shearing (39.5-55.3 power, 6 apr)
  1462. Type: weapon / waraxe ; tier 5
  1463.  
  1464. Base power: 39.5 - 55.3
  1465. Uses stat: 100% Str
  1466. Damage type: Physical
  1467. Mastery: Weapons Mastery
  1468. Armour Penetration: +6
  1469. Physical crit. chance: +7.0%
  1470. Attack speed: 100%
  1471. Special effect when this weapon hits: random elemental effect
  1472. Damage conversion: 17% fire / 25% cold / 20% lightning / 19% acid
  1473. When wielded/worn:
  1474. Armour penetration: +15
  1475. Changes resistances penetration: +12% physical
  1476. Changes damage: +12% physical
  1477.  
  1478. Dropped by orc cryomancer
  1479. ) quick voratun waraxe (40-56 power, 6 apr)
  1480. Type: weapon / waraxe ; tier 5
  1481.  
  1482. Base power: 40.0 - 56.0
  1483. Uses stat: 100% Str
  1484. Damage type: Physical
  1485. Mastery: Weapons Mastery
  1486. Armour Penetration: +6
  1487. Physical crit. chance: +7.0%
  1488. Attack speed: 90%
  1489. When wielded/worn:
  1490. Accuracy: +13
  1491. Changes stats: +6 Dex
  1492.  
  1493. Dropped by Argoniel
  1494. ) quick voratun waraxe of corruption (39-54.6 power, 6 apr)
  1495. Type: weapon / waraxe ; tier 5
  1496.  
  1497. Base power: 39.0 - 54.6
  1498. Uses stat: 100% Str
  1499. Damage type: Physical
  1500. Mastery: Weapons Mastery
  1501. Armour Penetration: +6
  1502. Physical crit. chance: +7.0%
  1503. Attack speed: 90%
  1504. Special effect when this weapon hits: 20% chance to curse the target
  1505. Damage when this weapon hits: +7 darkness / +14 blight
  1506. When wielded/worn:
  1507. Accuracy: +9
  1508. Changes stats: +6 Dex
  1509.  
  1510. ) voratun waraxe of gravity (40-56 power, 6 apr)
  1511. Type: weapon / waraxe ; tier 5
  1512.  
  1513. Base power: 40.0 - 56.0
  1514. Uses stat: 100% Str
  1515. Damage type: Physical
  1516. Mastery: Weapons Mastery
  1517. Armour Penetration: +6
  1518. Physical crit. chance: +7.0%
  1519. Attack speed: 100%
  1520. Special effect when this weapon hits: 25% chance to crush the target
  1521. Damage when this weapon hits: +15 gravity
  1522. When wielded/worn:
  1523. Changes damage: +15% physical
  1524.  
  1525. Dropped by Argoniel
  1526. ) Hydra's Bite (56-61.6 power, 7 apr)
  1527. [Unique]
  1528. Type: weapon / whip ; tier 4
  1529. It must be held with both hands.
  1530.  
  1531. Base power: 56.0 - 61.6
  1532. Uses stat: 110% Str
  1533. Damage type: Physical
  1534. Mastery: Exotic Weapons Mastery
  1535. Armour Penetration: +7
  1536. Physical crit. chance: +14.0%
  1537. Attack speed: 80%
  1538. When this weapon hits: Lightning Breath (10% chance level 1).
  1539. When this weapon hits: Poison Breath (10% chance level 1).
  1540. When this weapon hits: Acid Breath (10% chance level 1).
  1541. Special effect when this weapon hits: hit up to two adjacent enemies
  1542. Damage conversion: 25% lightning / 25% acid / 25% nature
  1543. When wielded/worn:
  1544. Changes damage: +8% lightning / +8% acid / +8% nature
  1545.  
  1546. ) Whip of Urh'Rok (55-60.5 power, 0 apr)
  1547. [Unique]
  1548. Type: weapon / whip ; tier 5
  1549.  
  1550. Base power: 55.0 - 60.5
  1551. Uses stat: 100% Dex
  1552. Damage type: Fire knockback
  1553. Mastery: Exotic Weapons Mastery
  1554. Armour Penetration: +0
  1555. Physical crit. chance: +9.0%
  1556. Attack speed: 80%
  1557. When this weapon hits: Bone Nova (20% chance level 4).
  1558. When this weapon hits: Blood Boil (15% chance level 3).
  1559. When wielded/worn:
  1560. Changes damage: +20% blight / +20% fire
  1561. Grants telepathy: Demon/Minor Demon/Major
  1562. Spellpower: +15
  1563. See invisible: +2
  1564. When carried:
  1565. Changes damage: +8% blight
  1566.  
  1567. Dropped by Corrupted Daelach
  1568. ) Elythra the drakeskin leather belt
  1569. Type: armor / belt ; tier 5
  1570.  
  1571. When wielded/worn:
  1572. Physical crit. chance: +3.0%
  1573. Defense: +21
  1574. Damage when the wearer hits(melee): 2 temporal
  1575. Changes resistances: +2% physical
  1576. Stealth bonus: +14
  1577. Healing mod.: +25%
  1578.  
  1579. Dropped by Beledanor the orc assassin
  1580. ) balancing hardened leather belt of dampening
  1581. Type: armor / belt ; tier 3
  1582.  
  1583. When wielded/worn:
  1584. Physical crit. chance: +8.0%
  1585. Changes stats: +3 Cun / +3 Dex
  1586. Changes resistances: +6% fire / +6% cold / +7% lightning / +6% acid
  1587. Mental crit. chance: +9%
  1588.  
  1589. ) balancing hardened leather belt of unlife
  1590. Type: armor / belt ; tier 3
  1591.  
  1592. When wielded/worn:
  1593. Physical crit. chance: +11.0%
  1594. Changes stats: +4 Cun / +4 Dex
  1595. Changes resistances: +8% blight
  1596. Mental crit. chance: +10%
  1597. The wearer is treated as an undead.
  1598. The wearer no longer has to breathe.
  1599.  
  1600. Dropped by Tannen
  1601. ) drakeskin leather belt 'Porena'
  1602. Type: armor / belt ; tier 5
  1603.  
  1604. When wielded/worn:
  1605. Physical crit. chance: +15.0%
  1606. Changes stats: +6 Cun / +6 Dex
  1607. Damage when the wearer is hit: 4 mind / 4 arcane
  1608. Changes resistances: +9% mind / +5% arcane
  1609. Changes damage: +9% arcane
  1610. Mental crit. chance: +12%
  1611.  
  1612. Dropped by Velumiwyn the banshee
  1613. ) Wind's Whisper (4 def, 0 armour)
  1614. [Unique]
  1615. Type: armor / cloak ; tier 3
  1616.  
  1617. When wielded/worn:
  1618. Defense: +4
  1619. Changes stats: +3 Dex
  1620. Silence immunity: +30%
  1621. Deflect projectiles away: +25%
  1622. It can be used to activate talent Evasion (costing 50 power out of 50/50) :
  1623. Effective talent level: 2.0
  1624. Power cost: 50 out of 50/50.
  1625. Range: melee/personal
  1626. Travel Speed: instantaneous
  1627. Description: Your quick wit allows you to see attacks before they land, granting you a 32% chance to completely evade them and granting you 21 defense for 13 turns.
  1628. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity.
  1629. ) battlemaster's cashmere cloak of implacability (2 def, 0 armour)
  1630. Type: armor / cloak ; tier 3
  1631.  
  1632. When wielded/worn:
  1633. Defense: +2
  1634. Changes stats: +3 Str / +2 Dex / +4 Con
  1635. Talent mastery: +0.40 Technique / Combat training
  1636. Physical save: +8
  1637. Spell save: -18
  1638. Mental save: +11
  1639. Stamina each turn: +1.00
  1640. Mana each turn: -0.16
  1641. Only die when reaching: -50.00 life
  1642.  
  1643. Dropped by Ukllmswwik the Wise
  1644. ) Crystalline Elven-silk robe (11.9 def, 5.1 armour)
  1645. [Unique]
  1646. Type: armor / cloth ; tier 5
  1647.  
  1648. It is part of a set of items.
  1649. When wielded/worn:
  1650. Armour: +5
  1651. Defense: +12
  1652. Changes stats: +8 Mag / +8 Con / +12 Lck
  1653. Changes resistances: +15% physical / +35% arcane
  1654. Physical save: +25
  1655. Spell save: +35
  1656. Blindness immunity: +0%
  1657. Poison immunity: +60%
  1658. Disease immunity: +60%
  1659. Stun/Freeze immunity: +0%
  1660.  
  1661. Dropped by orc corruptor
  1662. ) Evermoss Robe (12 def, 0 armour)
  1663. [Unique]
  1664. Type: armor / cloth ; tier 4
  1665.  
  1666. When wielded/worn:
  1667. Defense: +12
  1668. Changes stats: +5 Wil
  1669. Damage when the wearer is hit: 35 slime
  1670. Changes resistances: +25% nature
  1671. Changes resistances penetration: +10% nature
  1672. Changes damage: +30% nature
  1673. Talent mastery: +0.10 Wild-gift / Moss
  1674. Physical save: +15
  1675. Life regen: +0.20
  1676. Mindpower: +12
  1677. Mental crit. chance: +5%
  1678. Healing mod.: +15%
  1679.  
  1680. Dropped by orc pyromancer
  1681. ) Robe of the Archmage (10 def, 10 armour)
  1682. [Unique]
  1683. Type: armor / cloth ; tier 4
  1684.  
  1685. When wielded/worn:
  1686. Armour: +10
  1687. Defense: +10
  1688. Changes stats: +4 Mag / +4 Wil / +4 Cun
  1689. Damage when the wearer is hit: 15 arcane
  1690. Changes resistances: +10% cold / +10% fire
  1691. Changes damage: +12% all
  1692. Spell save: +18
  1693. Mental save: +15
  1694. Blindness immunity: +40%
  1695. Mana each turn: +1.00
  1696. Spellpower: +15
  1697. Light radius: +1
  1698.  
  1699. ) Silk Current (12 def, 0 armour)
  1700. [Unique]
  1701. Type: armor / cloth ; tier 1
  1702.  
  1703. When wielded/worn:
  1704. Defense: +12
  1705. Damage when the wearer is hit: 10 cold
  1706. Changes resistances: +15% cold
  1707. Changes resistances penetration: +8% cold
  1708. Changes damage: +10% cold
  1709. Talent mastery: +0.10 Spell / Water
  1710. Spellpower: +4
  1711. Movement speed: +15%
  1712.  
  1713. ) Spider-Silk Robe of Spydrë (10 def, 15 armour)
  1714. [Unique]
  1715. Type: armor / cloth ; tier 3
  1716.  
  1717. When wielded/worn:
  1718. Armour: +15
  1719. Armour Hardiness: +40%
  1720. Defense: +10
  1721. Changes stats: +4 Wil / +5 Con
  1722. Damage when the wearer is hit: 20 slime / 20 poison
  1723. Changes resistances: +30% nature
  1724. Changes damage: +10% nature / +10% mind / +10% acid
  1725. Physical save: +10
  1726. Spell save: +10
  1727. Mindpower: +10
  1728. Mental crit. chance: +5%
  1729.  
  1730. Dropped by orc necromancer
  1731. ) Temporal Augmentation Robe - Designed In-Style (9 def, 3 armour)
  1732. [Unique]
  1733. Type: armor / cloth ; tier 4
  1734.  
  1735. When wielded/worn:
  1736. Armour: +3
  1737. Defense: +9
  1738. Changes stats: +3 Wil / +5 Mag
  1739. Damage when the wearer is hit: 10 temporal
  1740. Changes resistances: +20% temporal
  1741. Changes resistances penetration: +20% temporal
  1742. Changes damage: +20% temporal
  1743. Spellpower: +23
  1744. It can be used to activate talent Damage Smearing (costing 25 power out of 25/25) :
  1745. Effective talent level: 3.0
  1746. Power cost: 25 out of 25/25.
  1747. Range: melee/personal
  1748. Travel Speed: instantaneous
  1749. Is: a spell
  1750. Description: For the next 4 turns, you convert all non-temporal damage you receive into temporal damage spread out over six turns.
  1751. The duration will scale with your Paradox.
  1752. ) ancient elven-silk robe of chaos (5 def, 0 armour)
  1753. Type: armor / cloth ; tier 5
  1754.  
  1755. When wielded/worn:
  1756. Defense: +5
  1757. Changes stats: +8 Mag
  1758. Changes resistances: +10% physical / -9% arcane / +13% fire / -9% cold / -12% nature / +13% blight / +11% temporal
  1759. Changes resistances penetration: +16% physical / +16% fire / +10% blight / +12% temporal
  1760. Changes damage: +15% temporal
  1761. Spellpower on spell critical (stacks up to 3 times): +10
  1762. Spell crit. chance: +22%
  1763. Reduces paradox failures(equivalent to willpower): +22
  1764.  
  1765. Dropped by Elandar
  1766. ) elven-silk robe of power (5 def, 0 armour)
  1767. Type: armor / cloth ; tier 5
  1768.  
  1769. When wielded/worn:
  1770. Defense: +5
  1771. Changes damage: +16% physical / +20% arcane / +16% fire / +5% cold / +15% lightning / +19% acid / +12% nature / +12% blight
  1772. Spellpower: +18
  1773.  
  1774. Dropped by lesser vampire
  1775. ) stormlord's elven-silk robe of the mountain (+33%) (5 def, 0 armour)
  1776. Type: armor / cloth ; tier 5
  1777.  
  1778. When wielded/worn:
  1779. Defense: +5
  1780. Changes stats: +4 Str / +5 Mag / +6 Wil
  1781. Changes resistances: +33% physical / +7% cold / +10% lightning
  1782. Changes damage: +33% physical / +11% lightning / +13% cold
  1783.  
  1784. Dropped by Porodhewen the orc high pyromancer
  1785. ) reinforced pair of drakeskin leather boots of strife (0 def, 14 armour)
  1786. Type: armor / feet ; tier 5
  1787.  
  1788. When wielded/worn:
  1789. Armour: +14
  1790. Fatigue: +5%
  1791. Changes stats: +4 Wil / +3 Con
  1792. Changes resistances: +10% fire / +10% cold / +12% lightning / +9% acid
  1793. Changes resistances penetration: +7% physical
  1794. Mindpower: +5
  1795. It can be used to activate talent Blindside, placing all other charms into a 25 cooldown :
  1796. Effective talent level: 2.0
  1797. Power cost: 25 out of 25/25.
  1798. Range: 6.0
  1799. Travel Speed: instantaneous
  1800. Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 44% (at 0 Hate) to 146% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 29 extra Defense for 1 turn.
  1801. The Defense boost improves with your Strength.
  1802. Dropped by fiery orc wyrmic
  1803. ) reinforced pair of voratun boots (0 def, 13 armour)
  1804. Type: armor / feet ; tier 5
  1805.  
  1806. When wielded/worn:
  1807. Armour: +13
  1808. Fatigue: +4%
  1809. Changes resistances: +12% fire / +12% cold / +8% lightning / +12% acid
  1810.  
  1811. Dropped by Elandar
  1812. ) reinforced pair of voratun boots of massiveness (0 def, 13 armour)
  1813. Type: armor / feet ; tier 5
  1814.  
  1815. When wielded/worn:
  1816. Armour: +13
  1817. Fatigue: +4%
  1818. Changes stats: +8 Str / +7 Con
  1819. Changes resistances: +14% fire / +13% cold / +13% lightning / +15% acid
  1820. Changes damage: +9% physical
  1821. Size category: +1
  1822. It can be used to activate talent Heave, placing all other charms into a 15 cooldown :
  1823. Effective talent level: 3.0
  1824. Power cost: 15 out of 15/15.
  1825. Range: melee/personal
  1826. Travel Speed: instantaneous
  1827. Description: A mighty kick that pushes your target away 5 grids.
  1828. If another creature is in the way, it will also be pushed away.
  1829. The Knockback chance increase with your Accuracy or your Physical Power, whichever is greater.
  1830. Dropped by Argoniel
  1831. ) wanderer's pair of dwarven-steel boots of speed (0 def, 4 armour)
  1832. Type: armor / feet ; tier 3
  1833.  
  1834. When wielded/worn:
  1835. Armour: +4
  1836. Fatigue: +3%
  1837. Changes stats: +2 Cun / +2 Con
  1838. Physical save: +16
  1839. Mental save: +12
  1840. Movement speed: +20%
  1841.  
  1842. ) Dakhtun's Gauntlets (0 def, 6 armour)
  1843. [Unique]
  1844. Type: armor / hands ; tier 5
  1845.  
  1846. When wielded/worn:
  1847. Physical crit. chance: +10.0%
  1848. Armour: +6
  1849. Changes stats: +6 Str / +6 Mag
  1850. Changes damage: +10% physical
  1851. Critical mult.: +50.00%
  1852. Spell crit. chance: +10%
  1853.  
  1854. Dropped by Elandar
  1855. ) Gikira the Prismrip (0 def, 2 armour)
  1856. [Unique]
  1857. Type: armor / hands ; tier 3
  1858.  
  1859. When wielded/worn:
  1860. Accuracy: +22
  1861. Armour penetration: +7
  1862. Armour: +2
  1863. Changes stats: +3 Str / +12 Dex / +7 Cun
  1864. Changes resistances penetration: +20% fire
  1865. Talent cooldown: Double Strike (-1 turn)
  1866. Physical save: +11
  1867. It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown :
  1868. Effective talent level: 3.0
  1869. Power cost: 20 out of 20/20.
  1870. Range: melee/personal
  1871. Travel Speed: instantaneous
  1872. Description: A steady shot, doing 195% damage.
  1873. Dropped by Ce'Niserin the snow giant thunderer
  1874. ) Wyrmbreath (0 def, 4 armour)
  1875. [Unique]
  1876. Type: armor / hands ; tier 2
  1877.  
  1878. When wielded/worn:
  1879. Armour: +4
  1880. Changes stats: +5 Wil
  1881. Changes resistances: +10% nature / +10% darkness / +18% fire
  1882. Changes damage: +10% fire
  1883. It can be used to activate talent Fire Breath (costing 24 power out of 24/24) :
  1884. Effective talent level: 2.0
  1885. Power cost: 24 out of 24/24.
  1886. Range: melee/personal
  1887. Travel Speed: instantaneous
  1888. Is: a mind power and a nature gift
  1889. Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 268.64 fire damage over 3 turns.
  1890. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate.
  1891. Each point in fire drake talents also increases your fire resistance by 1%.
  1892. ) heroic hardened leather gloves of dispersion (0 def, 6 armour)
  1893. Type: armor / hands ; tier 3
  1894.  
  1895. When wielded/worn:
  1896. Armour: +6
  1897. Changes stats: +5 Wil / +5 Mag
  1898. Damage when the wearer hits(melee): 7 arcane
  1899. Changes resistances: +6% arcane
  1900. Mental save: +8
  1901. Maximum life: +48.00
  1902. It can be used to activate talent Disperse Magic, placing all other charms into a 20 cooldown :
  1903. Effective talent level: 3.0
  1904. Power cost: 20 out of 20/20.
  1905. Range: 10.0
  1906. Travel Speed: instantaneous
  1907. Is: a spell
  1908. Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target.
  1909. At level 3, it can be targeted.
  1910. ) spellstreaming voratun gauntlets of war-making (0 def, 3 armour)
  1911. Type: armor / hands ; tier 5
  1912.  
  1913. When wielded/worn:
  1914. Physical crit. chance: +20.0%
  1915. Armour: +3
  1916. Critical mult.: +26.00%
  1917. Mana each turn: +0.25
  1918. Spellpower: +15
  1919. Spell crit. chance: +20%
  1920. Mental crit. chance: +20%
  1921.  
  1922. Dropped by orc summoner
  1923. ) temporal voratun gauntlets of sorrow (0 def, 3 armour)
  1924. Type: armor / hands ; tier 5
  1925.  
  1926. When wielded/worn:
  1927. Armour: +3
  1928. Damage when the wearer hits(melee): 39 mind / 22 darkness / 11 temporal
  1929. Changes resistances: +8% temporal
  1930. Changes damage: +11% temporal
  1931. Mental save: -8
  1932. Mindpower: +7
  1933. It can be used to activate talent Ruined Earth, placing all other charms into a 20 cooldown :
  1934. Effective talent level: 3.0
  1935. Power cost: 20 out of 20/20.
  1936. Range: 5.0
  1937. Travel Speed: instantaneous
  1938. Is: a mind power
  1939. Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38%
  1940. Dropped by Argoniel
  1941. ) Aletta's Diadem (0 def, 0 armour)
  1942. [Unique]
  1943. Type: armor / head ; tier 3
  1944.  
  1945. When wielded/worn:
  1946. Changes stats: +4 Cun / +4 Wil
  1947. Damage when the wearer is hit: 12 mind
  1948. Changes damage: +10% mind
  1949. Mindpower: +12
  1950. Mental crit. chance: +5%
  1951. It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) :
  1952. Effective talent level: 3.0
  1953. Power cost: 8 out of 10/10.
  1954. Range: 7.0
  1955. Travel Speed: instantaneous
  1956. Is: a mind power
  1957. Description: Inflicts 152.70 mind damage and cripples the target's higher mental functions, reducing cunning by 16 and confusing (34% power) the target for 4 turns.
  1958. The damage, cunning penalty, and confusion power will scale with your Mindpower.
  1959. Dropped by Aletta Soultorn
  1960. ) Bleakwrest the cashmere wizard hat (2 def, 0 armour)
  1961. [Unique]
  1962. Type: armor / head ; tier 3
  1963.  
  1964. When wielded/worn:
  1965. Defense: +2
  1966. Changes stats: +4 Mag / +4 Wil / +4 Cun / +3 Con
  1967. Damage when the wearer hits(melee): 4 darkness
  1968. Damage when the wearer is hit: 4 darkness
  1969. Changes resistances: +15% nature / +6% lightning / +9% darkness
  1970. Changes damage: +10% nature / +10% arcane
  1971. Mindpower: +5
  1972. It can be used to activate talent Arcane Eye, placing all other charms into a 10 cooldown :
  1973. Effective talent level: 5.0
  1974. Power cost: 10 out of 10/10.
  1975. Range: melee/personal
  1976. Travel Speed: instantaneous
  1977. Is: a spell
  1978. Description: Summons an ethereal magical eye at the designated location that lasts for 25 turns.
  1979. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 9 range around it.
  1980. It does not require light to do so, but it cannot see through walls.
  1981. Casting the eye does not take a turn.
  1982. Only one arcane eye can exist at any given time.
  1983. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies.
  1984. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects.
  1985. Dropped by Salussra the master vampire
  1986. ) Crown of Command (3 def, 6 armour)
  1987. [Unique]
  1988. Type: armor / head ; tier 3
  1989.  
  1990. When wielded/worn:
  1991. Armour: +6
  1992. Defense: +3
  1993. Fatigue: +4%
  1994. Changes stats: +10 Wil / +3 Con
  1995. Changes resistances: +8% physical
  1996. Talent masteries: +0.20 Technique / Superiority +0.20 Technique / Field control
  1997. Mindpower: +5
  1998. It can be used to activate talent Indomitable (costing 60 power out of 60/60) :
  1999. Effective talent level: 1.0
  2000. Power cost: 60 out of 60/60.
  2001. Range: melee/personal
  2002. Travel Speed: instantaneous
  2003. Description: Halflings have one of the most powerful military forces in the known world and they have been at war with most other races for thousand of years.
  2004. Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns.
  2005. This talent takes no time to use.
  2006. Dropped by Xerolevena the Guardian
  2007. ) Helm of the Dwarven Emperors (0 def, 6 armour)
  2008. [Unique]
  2009. Type: armor / head ; tier 2
  2010.  
  2011. When wielded/worn:
  2012. Armour: +6
  2013. Fatigue: +4%
  2014. Changes stats: +4 Mag / +3 Wil
  2015. Changes damage: +8% light
  2016. Blindness immunity: +30%
  2017. Confusion immunity: +30%
  2018. Light radius: +1
  2019. It can be used to activate talent Sun Flare (costing 30 power out of 30/30) :
  2020. Effective talent level: 3.0
  2021. Power cost: 30 out of 30/30.
  2022. Range: melee/personal
  2023. Travel Speed: instantaneous
  2024. Is: a spell
  2025. Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6).
  2026. At level 3 it will also do 23.57 light damage within radius 3.
  2027. The damage done will increase with your Spellpower.
  2028. Dropped by Urkis, the High Tempest
  2029. ) bladed voratun helm (0 def, 5 armour)
  2030. Type: armor / head ; tier 5
  2031.  
  2032. When wielded/worn:
  2033. Armour: +5
  2034. Fatigue: +5%
  2035. Changes stats: +4 Str
  2036. Damage when the wearer is hit: 8 physical
  2037. It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown :
  2038. Effective talent level: 3.6
  2039. Power cost: 20 out of 20/20.
  2040. Range: melee/personal
  2041. Travel Speed: instantaneous
  2042. Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 1022.32 physical damage. If the attack hits, the target is confused for 5 turns.
  2043. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses.
  2044. Confusion power and chance increase with your Dexterity and Accuracy.
  2045. Dropped by Argoniel
  2046. ) leafwalker's voratun helm of trickery (0 def, 5 armour)
  2047. Type: armor / head ; tier 5
  2048.  
  2049. When wielded/worn:
  2050. Armour penetration: +7
  2051. Armour: +5
  2052. Fatigue: +5%
  2053. Changes stats: +5 Cun / +5 Dex
  2054. Changes resistances: +12% nature
  2055. Spell save: +8
  2056. Maximum life: +72.00
  2057. Healing mod.: +30%
  2058.  
  2059. Dropped by Elandar
  2060. ) psion's elven-silk wizard hat of corrosion (+8%) (3 def, 0 armour)
  2061. Type: armor / head ; tier 5
  2062.  
  2063. When wielded/worn:
  2064. Defense: +3
  2065. Changes resistances: +8% mind / +25% acid
  2066. Changes damage: +20% mind / +17% acid
  2067. Physical save: +12
  2068. Mental save: +19
  2069. Maximum psi: +31.00
  2070. Mindpower: +9
  2071. Mental crit. chance: +4%
  2072.  
  2073. Dropped by orc summoner
  2074. ) Chromatic Harness (10 def, 14 armour)
  2075. [Unique]
  2076. Type: armor / heavy ; tier 5
  2077.  
  2078. When wielded/worn:
  2079. Armour: +14
  2080. Defense: +10
  2081. Fatigue: +16%
  2082. Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck
  2083. Changes resistances: +20% physical / +20% fire / +20% cold / +20% lightning / +20% acid
  2084. Grants telepathy: Dragon
  2085. Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Corrosive Breath (-3 turns) Fire Breath (-3 turns)
  2086. Blindness immunity: +50%
  2087. Stun/Freeze immunity: +25%
  2088. Knockback immunity: +50%
  2089.  
  2090. Dropped by quasit
  2091. ) Death's Embrace (18 def, 18 armour)
  2092. [Unique]
  2093. Type: armor / light ; tier 5
  2094.  
  2095. When wielded/worn:
  2096. Armour: +18
  2097. Armour Hardiness: +10%
  2098. Defense: +18
  2099. Damage when the wearer hits(melee): 8 darkness / 8 cold
  2100. Damage when the wearer is hit: 8 darkness / 8 cold
  2101. Changes resistances: +30% cold / +30% darkness / +30% temporal
  2102. Changes damage: +20% darkness / +20% cold
  2103. Talent masteries: +0.10 Spell / Phantasm +0.10 Spell / Shades +0.10 Cunning / Stealth
  2104. Critical mult.: +20.00%
  2105. Stealth bonus: +10
  2106. Spellpower: +10
  2107. Healing mod.: -10%
  2108. It can be used to turn yourself invisible for 10 turns, costing 50 power out of 50/50.
  2109. ) The Untouchable (14 def, 12 armour)
  2110. [Unique]
  2111. Type: armor / light ; tier 3
  2112.  
  2113. When wielded/worn:
  2114. Armour penetration: +10
  2115. Armour: +12
  2116. Defense: +14
  2117. Changes stats: +8 Cun
  2118. When you take a hit of more than 20% of your max life a shield is created equal to double the damage taken.
  2119.  
  2120. Dropped by assassin
  2121. ) hardened voratun plate armour of command (15 def, 33 armour)
  2122. Type: armor / massive ; tier 5
  2123.  
  2124. When wielded/worn:
  2125. Armour: +33
  2126. Defense: +15
  2127. Fatigue: +26%
  2128. Changes stats: +5 Cun
  2129. Changes resistances: +12% physical / +11% fire / +10% cold / +11% lightning / +10% acid
  2130. Mental save: +18
  2131.  
  2132. Dropped by Argoniel
  2133. ) impenetrable voratun plate armour of the deep (9 def, 37 armour)
  2134. Type: armor / massive ; tier 5
  2135.  
  2136. When wielded/worn:
  2137. Armour: +37
  2138. Defense: +9
  2139. Fatigue: +26%
  2140. Changes resistances: +15% cold / +10% acid
  2141. Allows you to breathe in: water
  2142.  
  2143. ) prismatic voratun plate armour of command (21 def, 24 armour)
  2144. Type: armor / massive ; tier 5
  2145.  
  2146. When wielded/worn:
  2147. Armour: +24
  2148. Defense: +21
  2149. Fatigue: +26%
  2150. Changes stats: +4 Cun
  2151. Changes resistances: +17% darkness / +15% light
  2152. Mental save: +21
  2153.  
  2154. ) coruscating voratun shield of lightning resistance (+30%) (12 def, 3 armour, 194 block)
  2155. Type: armor / shield ; tier 5
  2156.  
  2157. When wielded/worn:
  2158. Armour: +3
  2159. Defense: +12
  2160. Ranged Defense: +12
  2161. Fatigue: +14%
  2162. Changes stats: +4 Str
  2163. Damage when the wearer is hit: 16 fire
  2164. Changes resistances: +30% lightning / +17% fire
  2165. Talent granted: +5 Block
  2166.  
  2167. Dropped by Elandar
  2168. ) 60 alchemist agate
  2169. Type: alchemist-gem / black ; tier 1
  2170.  
  2171. When used as an alchemist bomb:
  2172. Bomb damage +5%
  2173.  
  2174. Dropped by Silorada the orc soldier
  2175. ) Ancient Storm Saphir
  2176. [Unique]
  2177. Type: gem / blue ; tier 4
  2178.  
  2179.  
  2180. Dropped by Ungolë
  2181. ) Tooth of the Mouth (dig speed 12 turns)
  2182. [Unique]
  2183. Type: tool / digger ; tier 1
  2184.  
  2185. When wielded/worn:
  2186. Armour penetration: +5
  2187. Damage when the wearer is hit: 15 blight
  2188. Changes damage: +4% blight
  2189. When carried:
  2190. Talent granted: +1 Dig
  2191.  
  2192. Dropped by Norgos, the Guardian
  2193. ) turquoise
  2194. Type: gem / green ; tier 4
  2195.  
  2196. When wielded/worn:
  2197. See stealth: +10
  2198. See invisible: +10
  2199. When used to imbue an object:
  2200. See stealth: +10
  2201. See invisible: +10
  2202.  
  2203. Dropped by crimson ooze
  2204. ) Eldritch Pearl
  2205. [Unique]
  2206. Type: lite / lite
  2207.  
  2208. When wielded/worn:
  2209. Physical power: +12
  2210. Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck
  2211. Allows you to breathe in: water
  2212. Spellpower: +12
  2213. Light radius: +6
  2214. It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) :
  2215. Effective talent level: 4.0
  2216. Power cost: 80 out of 150/150.
  2217. Range: melee/personal
  2218. Travel Speed: instantaneous
  2219. Is: a spell
  2220. Description: A wall of water rushes out from the caster with an initial radius of 1, increasing 1 per turn to a maximum eventual radius of 3, doing 14.61 cold damage and 23.76 physical damage to all inside, as well as knocking back targets each turn.
  2221. The tidal wave lasts for 4 turns.
  2222. The damage and duration will increase with your Spellpower.
  2223. Dropped by Slasul
  2224. ) Summertide Phial
  2225. [Unique]
  2226. Type: lite / lite
  2227.  
  2228. When wielded/worn:
  2229. Changes resistances: +30% light
  2230. Changes damage: +10% light
  2231. Light radius: +4
  2232. Healing mod.: +10%
  2233. It can be used to call light, costing 10 power out of 15/15.
  2234. ) bright dwarven lantern of illusion
  2235. Type: lite / lite ; tier 5
  2236.  
  2237. When wielded/worn:
  2238. Defense: +12
  2239. Physical save: +17
  2240. Spell save: +15
  2241. Mental save: +16
  2242. Light radius: +7
  2243.  
  2244. Dropped by Siluda the heavy bone giant
  2245. ) bright dwarven lantern of the sun
  2246. Type: lite / lite ; tier 5
  2247.  
  2248. When wielded/worn:
  2249. Changes resistances: +10% darkness
  2250. Changes damage: +15% light
  2251. Damage affinity(heal): +5% light
  2252. Light radius: +9
  2253. It can be used to activate talent Sun Flare, placing all other charms into a 30 cooldown :
  2254. Effective talent level: 3.0
  2255. Power cost: 30 out of 30/30.
  2256. Range: melee/personal
  2257. Travel Speed: instantaneous
  2258. Is: a spell
  2259. Description: Invokes the Sun to cause a flare within radius 3, blinding your foes for 6 turns and lighting up your immediate area (radius 6).
  2260. At level 3 it will also do 23.57 light damage within radius 3.
  2261. The damage done will increase with your Spellpower.
  2262. ) Eye of the Dreaming One
  2263. [Unique]
  2264. Type: tool / misc ; tier 1
  2265.  
  2266. When wielded/worn:
  2267. Changes stats: +4 Wil
  2268. Changes resistances: +8% mind
  2269. Changes damage: +10% mind
  2270. Mental save: +10
  2271. Sleep immunity: +100%
  2272. It can be used to activate talent Sleep (costing 20 power out of 25/25) :
  2273. Effective talent level: 3.0
  2274. Power cost: 20 out of 25/25.
  2275. Range: 7.0
  2276. Travel Speed: instantaneous
  2277. Is: a mind power
  2278. Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 16 points of damage the target suffers will reduce the effect duration by one turn.
  2279. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect.
  2280. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn.
  2281. The damage threshold will scale with your Mindpower.
  2282. Dropped by The Dreaming One
  2283. ) The Bladed Rift
  2284. [Unique]
  2285. Type: tool / misc ; tier 4
  2286.  
  2287. When wielded/worn:
  2288. Damage when the wearer is hit: 25 physical + bleeding
  2289. Changes resistances: +15% temporal
  2290. Changes damage: +5% physical / +10% temporal
  2291. Spellpower: +5
  2292. Mindpower: +5
  2293. It can be used to activate talent Animate Blade (costing 40 power out of 40/40) :
  2294. Effective talent level: 1.0
  2295. Power cost: 40 out of 40/40.
  2296. Range: 10.0
  2297. Travel Speed: instantaneous
  2298. Is: a spell
  2299. Description: Open a hole in space, summoning an animate blade for 10 turns.
  2300. Dropped by Hani the Crusher
  2301. ) Prothotipe's Prismatic Eye
  2302. [Unique]
  2303. Type: gem / multi-hued ; tier 3
  2304.  
  2305. When wielded/worn:
  2306. Changes stats: +5 Con / +5 Mag
  2307. Changes damage: +10% fire / +10% cold / +10% lightning
  2308. Talent mastery: +0.20 Golem / Arcane
  2309. When used to imbue an object:
  2310. Changes stats: +5 Con / +5 Mag
  2311. Changes damage: +10% fire / +10% cold / +10% lightning
  2312. Talent mastery: +0.20 Golem / Arcane
  2313. Talent on hit(spell): Eye Beam (10% chance level 2).
  2314.  
  2315. Dropped by gelatinous cube
  2316. ) Dragon Orb (Orb of Command)
  2317. [Plot Item]
  2318. Type: orb / orb
  2319.  
  2320. When carried:
  2321. Changes stats: +6 Cun
  2322. It can be used to use the orb, costing 1 power out of 1/1.
  2323. Dropped by Gorbat, Supreme Wyrmic of the Pride
  2324. ) Elemental Orb (Orb of Command)
  2325. [Plot Item]
  2326. Type: orb / orb
  2327.  
  2328. When carried:
  2329. Changes stats: +6 Mag
  2330. It can be used to use the orb, costing 1 power out of 1/1.
  2331. Dropped by Vor, Grand Geomancer of the Pride
  2332. ) Orb of Destruction (Orb of Command)
  2333. [Plot Item]
  2334. Type: orb / orb
  2335.  
  2336. When carried:
  2337. Changes stats: +6 Str
  2338. It can be used to use the orb, costing 1 power out of 1/1.
  2339. Dropped by Grushnak, Battlemaster of the Pride
  2340. ) Orb of Undeath (Orb of Command)
  2341. [Plot Item]
  2342. Type: orb / orb
  2343.  
  2344. When carried:
  2345. Changes stats: +6 Dex
  2346. It can be used to use the orb, costing 1 power out of 1/1.
  2347. Dropped by Rak'shor, Grand Necromancer of the Pride
  2348. ) Atamathon's Lost Ruby Eye
  2349. [Plot Item]
  2350. Type: gem / red ; tier 5
  2351.  
  2352. When wielded/worn:
  2353. Changes damage: +12% fire
  2354. When used to imbue an object:
  2355. Changes damage: +12% fire
  2356.  
  2357. Dropped by Corrupted Sand Wyrm
  2358. ) 4 bloodstone
  2359. Type: gem / red ; tier 5
  2360.  
  2361. When wielded/worn:
  2362. Stun/Freeze immunity: +60%
  2363. When used to imbue an object:
  2364. Stun/Freeze immunity: +60%
  2365.  
  2366. Dropped by crimson ooze
  2367. ) 2 fire opal
  2368. Type: gem / red ; tier 5
  2369.  
  2370. When wielded/worn:
  2371. Physical crit. chance: +5.0%
  2372. Changes damage: +10% all
  2373. Spell crit. chance: +5%
  2374. Mental crit. chance: +5%
  2375. When used to imbue an object:
  2376. Physical crit. chance: +5.0%
  2377. Changes damage: +10% all
  2378. Spell crit. chance: +5%
  2379. Mental crit. chance: +5%
  2380.  
  2381. Dropped by orc fighter
  2382. ) Rod of Recall (1/1)
  2383. [Plot Item]
  2384. Type: charm / rod
  2385.  
  2386. It can be used to recall the user to the worldmap, costing 202 power out of 400/400.
  2387. ) Rod of Spydric Poison (3/3)
  2388. [Unique]
  2389. Type: charm / rod
  2390.  
  2391. It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75.
  2392. Dropped by Ungolë
  2393. ) Transmogrification Chest
  2394. [Plot Item]
  2395. Type: chest / sher'tul
  2396.  
  2397. When carried:
  2398. It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000.
  2399. ) battle-ranger's pouch of voratun shots of disruption (57/57, 55-66 power, 6 apr)
  2400. Type: ammo / shot ; tier 5
  2401.  
  2402. Base power: 55.0 - 66.0
  2403. Uses stats: 70% Dex, 50% Cun
  2404. Damage type: Physical
  2405. Mastery: Sling Mastery
  2406. Armour Penetration: +6
  2407. Physical crit. chance: +7.0%
  2408. Capacity: 57
  2409. Special effect when this weapon hits: disrupts spell-casting
  2410. Damage against: +23% Undead / +21% Construct
  2411. When wielded/worn:
  2412. Ammo reloads per turns: +4
  2413.  
  2414. ) Telekinetic Core
  2415. [Unique]
  2416. Type: charm / torque ; tier 2
  2417.  
  2418. When wielded/worn:
  2419. Physical power: +3
  2420. Changes stats: +5 Wil
  2421. Changes resistances: +5% physical
  2422. Changes damage: +6% physical
  2423. Physical save: +12
  2424. Mindpower: +3
  2425. It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) :
  2426. Effective talent level: 3.0
  2427. Power cost: 18 out of 35/35.
  2428. Range: melee/personal
  2429. Travel Speed: instantaneous
  2430. Description: Pull all foes toward you in radius 5 while dealing 146 physical damage.
  2431. The damage will increase with your mindpower.
  2432. ) Honeywood Chalice
  2433. [Unique]
  2434. Type: charm / totem ; tier 4
  2435.  
  2436. When wielded/worn:
  2437. Changes stats: +5 Str
  2438. Changes resistances: +10% nature
  2439. Changes damage: +5% physical
  2440. Talent granted: +1 Battle Trance
  2441. Physical save: +10
  2442. Life regen: +0.15
  2443. Healing mod.: +10%
  2444.  
  2445. Dropped by orc necromancer
  2446. ) Zaniroddazor the dragonbone wand of lightning [power 270] (6 cooldown)
  2447. [Unique]
  2448. Type: charm / wand ; tier 5
  2449.  
  2450. When wielded/worn:
  2451. Damage when the wearer hits(melee): 2 blight
  2452. Damage when the wearer is hit: 4 temporal / 16 blight
  2453. Changes resistances: +5% arcane
  2454. Maximum wards: +5 fire / +5 cold / +4 lightning / +5 blight / +5 temporal
  2455. Talent granted: +1 Ward
  2456. Spell save: +3
  2457. Mana each turn: +0.04
  2458. Spellpower on spell critical (stacks up to 3 times): +6
  2459. Maximum mana: +20.00
  2460. Maximum vim: +45.00
  2461. It can be used to fire a beam of lightning (dam 90-270), placing all other charms into a 6 cooldown.
  2462. When used:
  2463. 100% chance to regenerate 9 positive energy.
  2464.  
  2465. Dropped by Siluda the heavy bone giant
  2466. ) volcanic dragonbone wand of detection [power 12] (15 cooldown)
  2467. Type: charm / wand ; tier 5
  2468.  
  2469. When wielded/worn:
  2470. Talent granted: +4 Volcano
  2471. It can be used to detect the presence of creatures around you (rad 12), placing all other charms into a 15 cooldown.
  2472. ) Pearl of Life and Death
  2473. [Unique]
  2474. Type: gem / white
  2475.  
  2476. When carried:
  2477. Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck
  2478. Changes resistances: +7% all
  2479. Changes damage: +7% all
  2480. Stun/Freeze immunity: +100%
  2481. Light radius: +1
  2482.  
  2483. Dropped by Argoniel
  2484. ) 4 diamond
  2485. Type: gem / white ; tier 5
  2486.  
  2487. When wielded/worn:
  2488. Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
  2489. When used to imbue an object:
  2490. Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con
  2491.  
  2492. ) 2 moonstone
  2493. Type: gem / white ; tier 5
  2494.  
  2495. When wielded/worn:
  2496. Defense: +10
  2497. Physical save: +10
  2498. Spell save: +10
  2499. Mental save: +10
  2500. When used to imbue an object:
  2501. Defense: +10
  2502. Physical save: +10
  2503. Spell save: +10
  2504. Mental save: +10
  2505.  
  2506. ) 6 pearl
  2507. Type: gem / white ; tier 5
  2508.  
  2509. When wielded/worn:
  2510. Armour: +5
  2511. Changes resistances: +5% all
  2512. When used to imbue an object:
  2513. Armour: +5
  2514. Changes resistances: +5% all
  2515.  
  2516. Dropped by orc berserker
  2517.  
  2518. [Last Messages]
  2519.  
  2520. Ran for 3 turns (stop reason: interesting terrain).
  2521.  
  2522. Resting starts...
  2523. Rested for 0 turns (stop reason: all resources and life at maximum).
  2524. Smiflik picks up ( .): moonstone.
  2525. Ran for 3 turns (stop reason: at object).
  2526.  
  2527. Resting starts...
  2528. Rested for 0 turns (stop reason: all resources and life at maximum).
  2529. Ran for 3 turns (stop reason: interesting terrain).
  2530.  
  2531. Resting starts...
  2532. Rested for 0 turns (stop reason: all resources and life at maximum).
  2533. High Sun Paladin Aeryn casts Sunburst.
  2534. High Sun Paladin Aeryn casts Sunburst.
  2535. High Sun Paladin Aeryn casts Sunburst.
  2536. Smiflik picks up (i.): frozen spear rune (278 cold damage).
  2537. High Sun Paladin Aeryn casts Sunburst.
  2538. Ran for 6 turns (stop reason: interesting terrain).
  2539.  
  2540. Resting starts...
  2541. Rested for 0 turns (stop reason: all resources and life at maximum).
  2542. Ran for 2 turns (stop reason: at portal).
  2543.  
  2544. Resting starts...
  2545. Rested for 0 turns (stop reason: all resources and life at maximum).
  2546. High Sun Paladin Aeryn casts Sunburst.
  2547. High Sun Paladin Aeryn casts Sunburst.
  2548. Ran for 18 turns (stop reason: interesting terrain).
  2549.  
  2550. Saving done.
  2551. Saving done.
  2552. Saving game...
  2553. Resting starts...
  2554. Rested for 0 turns (stop reason: all resources and life at maximum).
  2555.  
  2556. High Sun Paladin Aeryn casts Sunburst.
  2557.  
  2558. Resting starts...
  2559. Rested for 0 turns (stop reason: all resources and life at maximum).
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