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- [CODE]
- Kolben Games Crash Log V 2.3
- Pokémon 3D has crashed!
- // At least it's not a Blue Screen.
- ---------------------------------------------------------------------------------
- A backup file was created here: 2014-10-02_10.56.21_backup.txt
- Visit this page in order to get your save restored:
- http://pokemon3d.net/forum/forums/backup_support/create-thread
- ---------------------------------------------------------------------------------
- Game information:
- Pokémon 3D Indev version: 0.50.1 (82)
- Content Packs: {}
- Active GameMode: Pokemon 3D
- GameJolt Account: TRUE (383066)
- Playing on Servers: TRUE (P3D Server/109.189.99.253:15124)
- Game Environment: HatchEggScreen
- Actionscript: No script running
- File Validation: True
- Sandboxmode: False
- ---------------------------------------------------------------------------------
- Screen state for the current screen (HatchEggScreen)
- Screen state not implemented for screen class: HatchEggScreen
- ---------------------------------------------------------------------------------
- System specifications:
- Operating system: Microsoft Windows 8 [6.2.9200.0]
- Core architecture: 64 Bit
- System time: 02.10.2014 10:56:21
- System language: Norwegian, Bokmål (Norway)(NOR) / Loaded game language: en
- Decimal separator: ,
- Available physical memory: 15,88 Gigabyte
- Available logical processors: 8
- ---------------------------------------------------------------------------------
- .Net installation information:
- v2.0.50727 2.0.50727.4927 SP2
- v3.0 3.0.30729.4926 SP2
- v3.5 3.5.30729.4926 SP1
- v4
- Client 4.5.50709
- Full 4.5.50709
- v4.0
- Client 4.0.0.0
- ---------------------------------------------------------------------------------
- Graphics Card information:
- [CardName(s): "NVIDIA GeForce GTX 770M; Intel(R) HD Graphics 4600"]
- [CardRAM(s) : "3221225472; 2181038080"]
- ---------------------------------------------------------------------------------
- Error information:
- Message: Unable to cast object of type 'net.Pokemon3D.Game.HatchEggScreen' to type 'net.Pokemon3D.Game.OverworldScreen'.
- InnerException: NOTHING
- BaseException: Unable to cast object of type 'net.Pokemon3D.Game.HatchEggScreen' to type 'net.Pokemon3D.Game.OverworldScreen'.
- HelpLink: No helplink available.
- Data: Items: 0
- Source: Pokemon
- ---------------------------------------------------------------------------------
- Error solution:
- (The provided solution might not work for your problem)
- Error ID: -1
- Error Type: NaN
- Error Description: The error is undocumented in the error handling system.
- Error Solution: NaN
- ---------------------------------------------------------------------------------
- CallStack:
- ved net.Pokemon3D.Game.CutDownTree.ResultFunction(Int32 Result)
- ved net.Pokemon3D.Game.ChooseBox.HandleResult()
- ved net.Pokemon3D.Game.ChooseBox.Update(Boolean RaiseClickEvent)
- ved net.Pokemon3D.Game.ChooseBox.Update()
- ved net.Pokemon3D.Game.HatchEggScreen.Update()
- ved net.Pokemon3D.Game.Core.Update(GameTime gameTime)
- ved net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
- ved Microsoft.Xna.Framework.Game.Tick()
- ved Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
- ved Microsoft.Xna.Framework.GameHost.OnIdle()
- ved Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
- ved Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
- ved System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
- ved System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
- ved System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
- ved System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
- ved System.Windows.Forms.Application.Run(Form mainForm)
- ved Microsoft.Xna.Framework.WindowsGameHost.Run()
- ved Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
- ved Microsoft.Xna.Framework.Game.Run()
- ved net.Pokemon3D.Game.Program.Main(String[] args)
- ---------------------------------------------------------------------------------
- You should report this error.
- Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
- [/CODE]v
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