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- Shedinja @ Focus Sash
- Ability: Wonder Guard
- EVs: 252 Atk / 4 Def / 252 Spe
- Lonely Nature
- IVs: 0 HP
- - Will-O-Wisp
- - Shadow Sneak
- - X-Scissor
- - Baton Pass
- Charizard (Charizard-Mega-Y) @ Charizardite Y
- Ability: Blaze
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- - Flamethrower
- - Solar Beam
- - Focus Blast
- - Roost
- Starmie @ Life Orb
- Ability: Natural Cure
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Rapid Spin
- - Hydro Pump
- - Ice Beam
- - Psyshock
- Skarmory @ Leftovers
- Ability: Sturdy
- EVs: 248 HP / 236 Def / 24 Spe
- Impish Nature
- - Spikes
- - Roost
- - Defog
- - Iron Head
- Landorus (Landorus-Therian) @ Rocky Helmet
- Ability: Intimidate
- EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
- Impish Nature
- - Earthquake
- - U-turn
- - Knock Off
- - Stealth Rock
- Weavile @ Life Orb
- Ability: Pressure
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Knock Off
- - Pursuit
- - Ice Shard
- - Icicle Crash
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