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EmpathyHeals

config.yml

Mar 4th, 2014
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  1. #VoteRoulette Config
  2.  
  3. ##########
  4. #Settings#
  5. ##########
  6.  
  7. # Whether or not to send a message to a player when they vote
  8. messagePlayer: true
  9.  
  10. # Whether or not to broadcast to the server when a player votes
  11. broadcastToServer: true
  12.  
  13. # If broadcastToServer is set to true, should VoteRoulette only broadcast the votes from
  14. # online players? (Helps cut down on spam on bigger servers)
  15. onlyBroadcastOnlinePlayerVotes: false
  16.  
  17. # Whether or not to log to console when a player votes
  18. logToConsole: true
  19.  
  20. # Whether or not to have the periodic reminder enabled
  21. # You can change this reminder in the messages.yml file.
  22. usePeriodicReminder: true
  23.  
  24. # How often the reminder is broadcasted (in minutes), if enabled.
  25. periodicReminderInterval: 60
  26.  
  27. # Whether or not to have players notified when 24 hours has passed since their last vote
  28. # You can change this reminder in the messages.yml file.
  29. useTwentyFourHourReminder: true
  30.  
  31. # Whether or not to only consider a players primary group when doing permission group checks for rewards/milestones
  32. # Turning this on helps if you are using inheritance in your permissions plugin.
  33. onlyConsiderPlayersPrimaryGroup: true
  34.  
  35. # Set the following to false if you do not want VoteRoulette to automatically check
  36. # for updates. (Anyone with "voteroulette.admin" permission will be notified of an
  37. # update on log in)
  38. checkForUpdates: true
  39.  
  40. #################
  41. #Rewards Section#
  42. #################
  43.  
  44. ## Rewards List ##
  45. #
  46. # Here you can make multiple rewards.
  47. # Each reward can have:
  48. # - a list of item IDs. Each item can have amount, dataID, enchants, name, and lore sections to further customize item!
  49. # - an amount of money (if Vault is installed)
  50. # - an amount of xp levels that will be given
  51. # - worlds that players can claim the reward in
  52. # - a list of commands to be run by the console. %player% will be replaced by the players name.
  53. # - a list of permission groups the reward will be considered for (if Vault is installed)
  54. # You can leave out any of these options if you do not wish to use them
  55. # and you can use them in any order
  56. #
  57. # REMEMBER: Everything is indented 4 spaces from the next line and you can NOT use tabs
  58. #
  59. #Example reward:
  60. # Awesome Reward: # Name of the reward (Players will see this!)
  61. # items: # This one gives 5 diamonds, a diamond sword (with sharpness 5 enchant,
  62. # # a custom name, and a lore message), 16 steak, and 32 green wool!
  63. # 264:
  64. # amount: 5
  65. # 276:
  66. # amount: 1
  67. # enchants: sharpness(5), looting(3)
  68. # name: Wrath of Herobrine
  69. # lore: A Mighty Sword
  70. # 364:
  71. # amount: 16
  72. # 35:
  73. # dataID: 5
  74. # amount: 32
  75. #
  76. # currency: 100 # Player will receive $100 in-game currency
  77. # xpLevels: 5 # Player will gain 5 xp levels
  78. # commands:
  79. # - gamemode %player% creative # Players gamemode will be set to creative
  80. # permGroups: Members, Donators # Only players in the Members or Donators permission groups are eligible for the reward
  81. # message: "&eCongrats %player%! You have received some awesome stuff and got creative mode!" # This message will display to the player instead of the default one.
  82. # # Dont forget the quotes (" ") for the message section!
  83. # worlds: main_survival, temp_survival, creative_world
  84. # chance: 10% # This reward has a 10% chance of being given to a player.
  85.  
  86. Rewards:
  87. # Each reward must have a different name
  88.  
  89. Ooh Shiny:
  90. items:
  91. 264:
  92. amount: 1
  93. worlds: Empathy, Empathy_nether, Empathy_the_end, Survival
  94. Night Vision:
  95. items:
  96. 373:
  97. dataID: 8195
  98. amount: 10
  99. worlds: Empathy, Empathy_nether, Empathy_the_end, Survival
  100. Strength II:
  101. items:
  102. 373:
  103. dataID: 8233
  104. amount: 10
  105. worlds: Empathy, Empathy_nether, Empathy_the_end, Survival
  106. Water Breathing:
  107. items:
  108. 373:
  109. dataID: 8205
  110. amount: 10
  111. worlds: Empathy, Empathy_nether, Empathy_the_end, Survival
  112. Regeneration Splash II:
  113. items:
  114. 373:
  115. dataID: 16417
  116. amount: 10
  117. worlds: Empathy, Empathy_nether, Empathy_the_end, Survival
  118. Swiftness Potion II:
  119. items:
  120. 373:
  121. dataID: 8226
  122. amount: 10
  123. worlds: Empathy, Empathy_nether, Empathy_the_end, Survival
  124. Healing II:
  125. items:
  126. 373:
  127. dataID: 8229
  128. amount: 10
  129. worlds: Empathy, Empathy_nether, Empathy_the_end, Survival
  130. Fire Resistance:
  131. items:
  132. 373:
  133. dataID: 8259
  134. amount: 10
  135. worlds: Empathy, Empathy_nether, Empathy_the_end, Survival
  136. Night Vision:
  137. items:
  138. 373:
  139. dataID: 8198
  140. amount: 10
  141. worlds: Empathy, Empathy_nether, Empathy_the_end, Survival
  142. Invisibility:
  143. items:
  144. 373:
  145. dataID: 270
  146. amount: 10
  147. worlds: Empathy, Empathy_nether, Empathy_the_end, Survival
  148.  
  149. # Lame Reward:
  150. # items:
  151. # 3:
  152. # amount: 64
  153.  
  154. # Set the following to true if you want a reward to be chosen at random
  155. giveRandomReward: true
  156.  
  157. # Use to set the default reward. (Only applies if giveRandomRewards is set to false)
  158. defaultReward: Got Wood!
  159.  
  160. # Set the following to true if you only want players to get rewarded after they vote so many times
  161. # For example, you want them to vote on all your server lists before getting rewarded
  162. # If this is false, players will receive an award every time they vote
  163. giveRewardsOnThreshold: false
  164.  
  165. # If the above is set to true, this is the number of how many votes till a player will receive a reward
  166. voteThreshold: 5
  167.  
  168. # If you set any required worlds for a specific rewards, the following setting will make VoteRoulette consider the rewards that qualify for the world the player is currently standing in first. For example, if you had rewards set for a Survival world and a PvP world, and the player was in the Survival world when they voted, rewards that qualify for the Survival world will be considered first. If there is no rewards available for the current world, they will receive a reward as normal and will have to claim it in the correct world.
  169.  
  170. considerRewardsForPlayersCurrentWorld: true
  171.  
  172. ## Milestones List ##
  173. #
  174. # Milestones are special rewards that are given after a player has made so many votes
  175. # They are created in the config the same way as regular rewards, however you must include
  176. # a "votes: #" section with how many votes you want the milestone to be! The milestone will otherwise
  177. # be ignored.
  178. #
  179. # You can also include a "recurring: true" section to have the milestone recur upon multiples
  180. # For example, if the votes is set to 50 and recurring is true, players will receive this reward every 50 votes! (50, 100, 150, etc)
  181. #
  182. # If multiple milestones land on the same vote count, you can have one chosen at random (see below) or you can set which milestones have more priority over others using a
  183. # "priority: #" section. It can be any number but 1 is considered highest priority (Think "first priority") and the number cant be less than 1.
  184. # If multiple milestones have the same priority levels, the first
  185. # one will be used. The default priority is 10 if there is none specified.
  186. #
  187. #Example milestone:
  188. # Nickel and Dime: # Name of the milestone (Players will see this!)
  189. # votes: 15 # The number of votes required to reach this milestone
  190. # currency: 200 # $200 in-game currency (if vault is installed)
  191. # xpLevels: 5 # Player will gain 5 xp levels
  192. # permGroups: VIP # Only players in the VIP permission group are eligible for the milestone
  193. # recurring: false # This milestone will open happen once, instead of every 15 votes!
  194.  
  195. Milestones:
  196. # Each milestone must have a different name
  197.  
  198. # My First Milestone:
  199. # votes: 25
  200. # recurring: true
  201. # currency: 100
  202. # priority: 10
  203.  
  204. # Set this to true to if you set multiple milestones with the same vote count and you want a random one to be chosen (if false, the one with the highest priority will be given!)
  205. giveRandomMilestone: false
  206.  
  207. # If multiple milestones happen at the same time and some or all tie for the highest priority, the following setting dictates if VoteRoulette will choose a random one. This is a good way to mix and max the functionality of random milestones but still having the control of priorities.
  208. randomizeTiedHighestPriorityMilestones: false
  209.  
  210. # Set the following to false if you want players to get a regular reward on top of a milestone reward when they reach a milestone.
  211. onlyRewardMilestoneUponCompletion: true
  212.  
  213. # If you set any required worlds for a specific milestones, the following setting will make VoteRoulette consider the milestones that qualify for the world the player is currently standing in first. For example, if you had milestones set for a Survival world and a PvP world, and the player was in the Survival world when they voted, only milestones that qualify for the Survival world will be considered first. If there is no milestones available for the current world, they will receive a milestone as normal and will have to claim it in the correct world.
  214.  
  215. considerMilestonesForPlayersCurrentWorld: false
  216.  
  217. #####################
  218. #Blacklisted Players#
  219. #####################
  220.  
  221. # These players will not receive rewards
  222. blacklistedPlayers:
  223. - Steve
  224. - Herobrine
  225.  
  226. # Set the following to true to switch the above blacklist to a whitelist, meaning only the players on that list will get rewards
  227. useBlacklistAsWhitelist: false
  228.  
  229. #####################
  230. #Blacklisted Worlds#
  231. #####################
  232.  
  233. # Players will not receive rewards/milestones in these worlds, ever!
  234. blacklistedWorlds:
  235. - plotworld
  236.  
  237.  
  238. # End of config
  239. #####################
  240. # No need to touch this
  241. configVersion: 1.5
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