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Jul 29th, 2015
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7. [Imagespace]
  8. bDoDepthOfField=1
  9. iRadialBlurLevel=1
  10. [Display]
  11. iBlurDeferredShadowMask=3
  12. fInteriorShadowDistance=3000.0000
  13. fShadowDistance=4000
  14. iShadowMapResolutionSecondary=1024
  15. iShadowMapResolutionPrimary=2048
  16. iShadowSplitCount=2
  17. iMaxAnisotropy=1
  18. fLeafAnimDampenDistEnd=4600.0000
  19. fLeafAnimDampenDistStart=3600.0000
  20. fTreesMidLODSwitchDist=5000
  21. fGamma=1.0000
  22. fDecalLOD2=1500.0000
  23. fDecalLOD1=1000.0000
  24. fSpecularLODStartFade=1100
  25. fShadowLODStartFade=200.0000
  26. fLightLODStartFade=3005
  27. iTexMipMapMinimum=0
  28. iTexMipMapSkip=0
  29. iWaterMultiSamples=0
  30. iMultiSample=1
  31. iShadowMode=3
  32. bTreesReceiveShadows=1
  33. bDrawLandShadows=1
  34. bFull Screen=1
  35. iSize H=900
  36. iSize W=1600
  37. fMeshLODFadePercentDefault=1.2000
  38. fMeshLODFadeBoundDefault=256.0000
  39. fMeshLODLevel2FadeTreeDistance=2048.0000
  40. fMeshLODLevel1FadeTreeDistance=2844.0000
  41. fMeshLODLevel2FadeDist=1e+007
  42. fMeshLODLevel1FadeDist=1e+007
  43. iScreenShotIndex=11
  44. bShadowMaskZPrepass=0
  45. bMainZPrepass=0
  46. iMaxSkinDecalsPerFrame=10
  47. iMaxDecalsPerFrame=30
  48. bFloatPointRenderTarget=1
  49. sD3DDevice="AMD Radeon R9 200 Series"
  50. bFXAAEnabled=0
  51. iShadowMapResolution=2048
  52. fShadowBiasScale=0.25
  53. iShadowMaskQuarter=4
  54. iAdapter=0
  55. iPresentInterval=1
  56. iShadowFilter=3
  57. bShadowsOnGrass=1
  58. bTransparencyMultisampling=0
  59. bDeferredShadows=1
  60. bDrawShadows=1
  61. [Grass]
  62. b30GrassVS=0
  63. fGrassStartFadeDistance=7000
  64. fGrassMaxStartFadeDistance=7000.0000
  65. fGrassMinStartFadeDistance=0.0000
  66. bGrassPointLighting=0
  67. bDrawShaderGrass=0
  68. [MAIN]
  69. bGamepadEnable=1
  70. bCrosshairEnabled=1
  71. fHUDOpacity=1.0000
  72. bSaveOnPause=1
  73. bSaveOnTravel=1
  74. bSaveOnWait=1
  75. bSaveOnRest=1
  76. fSkyCellRefFadeDistance=150000.0000
  77. [GamePlay]
  78. bShowFloatingQuestMarkers=1
  79. bShowQuestMarkers=1
  80. iDifficulty=2
  81. [Interface]
  82. bDialogueSubtitles=1
  83. bGeneralSubtitles=1
  84. fMouseCursorSpeed=1.0000
  85. bShowCompass=1
  86. [Controls]
  87. fGamepadHeadingSensitivity=1.0000
  88. fMouseHeadingSensitivity=0.0125
  89. bAlwaysRunByDefault=1
  90. bInvertYValues=0
  91. bGamePadRumble=1
  92. bMouseAcceleration=1
  93. bUseKinect=0
  94. [Particles]
  95. iMaxDesired=750
  96. [SaveGame]
  97. fAutosaveEveryXMins=15.0000
  98. [AudioMenu]
  99. fAudioMasterVolume=1.0000
  100. fVal7=1.0000
  101. uID7=922951861
  102. fVal6=1.0000
  103. uID6=922951858
  104. fVal5=1.0000
  105. uID5=922953240
  106. fVal4=1.0000
  107. uID4=922951862
  108. fVal3=0.8000
  109. uID3=94881
  110. fVal2=0.7000
  111. uID2=466532
  112. fVal1=1.0000
  113. uID1=554685
  114. fVal0=0.8000
  115. uID0=1007612
  116. [Clouds]
  117. fCloudLevel2Distance=262144.0000
  118. fCloudLevel1Distance=32768.0000
  119. fCloudLevel0Distance=16384.0000
  120. fCloudNearFadeDistance=9000.0000
  121. [TerrainManager]
  122. fTreeLoadDistance=40000
  123. fBlockMaximumDistance=150000
  124. fBlockLevel1Distance=40000
  125. fBlockLevel0Distance=25000
  126. fSplitDistanceMult=1.1
  127. bShowLODInEditor=0
  128. [NavMesh]
  129. fObstacleAlpha=0.5000
  130. fCoverSideHighAlpha=0.8000
  131. fCoverSideLowAlpha=0.6500
  132. fEdgeFullAlpha=1.0000
  133. fEdgeHighAlpha=0.7500
  134. fEdgeLowAlpha=0.5000
  135. fTriangleFullAlpha=0.7000
  136. fTriangleHighAlpha=0.3500
  137. fTriangleLowAlpha=0.2000
  138. fLedgeBoxHalfHeight=25.0000
  139. fEdgeDistFromVert=10.0000
  140. fEdgeThickness=10.0000
  141. fPointSize=2.5000
  142. [Trees]
  143. bRenderSkinnedTrees=1
  144. uiMaxSkinnedTreesToRender=20
  145. [Decals]
  146. uMaxDecals=250
  147. bDecals=1
  148. bSkinnedDecals=1
  149. uMaxSkinDecals=50
  150. uMaxSkinDecalsPerActor=40
  151. [LOD]
  152. fLODFadeOutMultObjects=10.8
  153. fLODFadeOutMultItems=7.3
  154. fLODFadeOutMultActors=7.2
  155. fLODFadeOutMultSkyCell=1.0000
  156. [Launcher]
  157. bEnableFileSelection=1
  158. bShowAllResolutions=1
  159. uLastAspectRatio=3
  160. [BlurShaderHDR]
  161. bDoHighDynamicRange=1
  162. [BlurShader]
  163. bUseBlurShader=0
  164. [Water]
  165. iWaterReflectHeight=512
  166. iWaterReflectWidth=512
  167. bUseWaterDisplacements=1
  168. bUseWaterRefractions=1
  169. bUseWaterReflections=1
  170. bUseWaterDepth=1
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