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- //----------------------------------------------------------------------------//
- // DRIFTING GAMEMODE BY [drifters]niels //
- //----------------------------------------------------------------------------//
- // default files included
- #include <a_samp>
- #include <streamer>
- #include <zcmd>
- #include <sscanf2>
- #include <YSI\y_ini>
- #include <JunkBuster>
- // also included
- #include <NYD_Tuning>
- #include <NYD_Defines>
- enum TeamCars
- {
- Streetracers,
- Police,
- Drifters,
- Mafia,
- Bikers,
- Stunters,
- Desertdirters
- }
- enum ENUM_DATA { Score }
- new
- _pVars[ MAX_PLAYERS ][ ENUM_DATA ];
- forward load_user_score( playerid, name[], value[] );
- public load_user_score( playerid, name[], value[] )
- {
- INI_Int( "Score", _pVars[ playerid ][ Score ] );
- return 1;
- }
- stock USER_PATH(playerid)
- {
- new
- _str[ 128 ],P_NAME[ MAX_PLAYER_NAME ];
- GetPlayerName( playerid, P_NAME, MAX_PLAYER_NAME );
- format( _str, sizeof ( _str ), "%s.ini", P_NAME );
- return _str;
- }
- new Cars[TeamCars];
- new gTeam[MAX_PLAYERS];
- // BOT Messages
- new RandomMessages[][] =
- { // change all this Messages to your own server MSG's, TDC means Tokyo Drift Central so just change TDC to ur server name.
- "TDC_BOT: if u need a car then type /carmenu",
- "TDC_BOT: if u want to know the teleports type /teles",
- "TDC_BOT: if u want to see all the commands type /cmds",
- "TDC_BOT: everyone if u have suggestions to the server type /suggest <suggestion>",
- "TDC_BOT: hello welcome to [TDC] Tokyo Drift Central, Enjoy ur stays with us.",
- "TDC_BOT: this server uses the LuxAdmin system by Luxurion",
- "TDC_BOT: this server has been created by: [drifterz]niels",
- "TDC_BOT: everyone join our site/forum: (ur site)",
- "TDC_BOT: this server uses the GameMode NYD_Drifting Version 3 created by [drifterz]niels",
- "TDC_BOT: this server uses the newest updated version of NYD_Drifting Version 3",
- "TDC_BOT: Type /Admins to see a list of online admins"
- };
- forward Unfreeze(playerid);
- forward AutomaticMessage();
- public OnGameModeInit()
- {
- SetGameModeText("[TDC] Tokyo Drift Central");
- // BOT Messages
- SetTimer("AutomaticMessage", MINUTES(1), true);
- // streetracers class
- AddPlayerClass(105,1048.4546,1928.2059,10.8203,261.0777,0,0,0,0,0,0); //Streetracers member (1)
- AddPlayerClass(106,2497.2693,-1676.9578,13.3398,23.6501,0,0,0,0,0,0); //Streetracers member (2)
- AddPlayerClass(107,2497.2693,-1676.9578,13.3398,23.6501,0,0,0,0,0,0); //Streetracers member (3)
- AddPlayerClass(115,1048.4546,1928.2059,10.8203,261.0777,0,0,0,0,0,0); //Streetracers member (4)
- AddPlayerClass(108,2497.2693,-1676.9578,13.3398,23.6501,0,0,0,0,0,0); //Streetracers member (5)
- // police class
- AddPlayerClass(280,2264.9895,2457.2261,10.8203,183.2561,0,0,0,0,0,0); //Police Officer (1)
- AddPlayerClass(287,2264.9895,2457.2261,10.8203,183.2561,0,0,0,0,0,0); //Police Officer (2)
- AddPlayerClass(282,2264.9895,2457.2261,10.8203,183.2561,0,0,0,0,0,0); //Police Officer (3)
- // drifters class
- AddPlayerClass(173,-2244.5742,-2303.5190,30.0467,252.3967,0,0,0,0,0,0); //Drifters (1)
- AddPlayerClass(174,-2244.5742,-2303.5190,30.0467,252.3967,0,0,0,0,0,0); //Drifters (2)
- AddPlayerClass(175,-2244.5742,-2303.5190,30.0467,252.3967,0,0,0,0,0,0); //Drifters (3)
- // mafia class
- AddPlayerClass(111,2822.4297,895.8810,10.7500,8.5160,0,0,0,0,0,0); //Mafia (1)
- AddPlayerClass(112,-1010.4442,-699.1964,32.0078,6.3033,0,0,0,0,0,0); //Mafia (2)
- AddPlayerClass(113,-2217.8198,2336.1533,7.5469,129.2003,0,0,0,0,0,0); //Mafia (3)
- AddPlayerClass(124,-2217.8198,2336.1533,7.5469,129.2003,0,0,0,0,0,0); //Mafia (4)
- // bikers class
- AddPlayerClass(247,2317.5906,-1527.5520,25.3438,275.5380,0,0,0,0,0,0); //Bikers (1)
- AddPlayerClass(248,2317.5906,-1527.5520,25.3438,275.5380,0,0,0,0,0,0); //Bikers (2)
- AddPlayerClass(254,2317.5906,-1527.5520,25.3438,275.5380,0,0,0,0,0,0); //Bikers (3)
- // stunters class
- AddPlayerClass(121,-1354.0376,-239.9485,14.1823,325.2208,0,0,0,0,0,0); // stunters (1)
- AddPlayerClass(122,1332.6597,1362.7931,10.8766,263.7629,0,0,0,0,0,0); // stunters (2)
- AddPlayerClass(116,422.4953,2531.2754,16.6155,178.5320,0,0,0,0,0,0); // stunters (3)
- // Desert Dirters class
- AddPlayerClass(19,-1239.9050,1921.7845,42.8419,133.2527,0,0,0,0,0,0); // Desertdirters (1)
- AddPlayerClass(23,-1239.9050,1921.7845,42.8419,133.2527,0,0,0,0,0,0); // Desertdirters (2)
- AddPlayerClass(28,-1239.9050,1921.7845,42.8419,133.2527,0,0,0,0,0,0); // Desertdirters (3)
- // derby cross
- bb1 = LinkVehicleToInterior(AddStaticVehicle(504,-1511.8601,1006.7419,1037.6233,257.1553,0,46), 15); // bloodbangernew
- bb2 = LinkVehicleToInterior(AddStaticVehicle(504,-1512.7770,1002.2974,1037.5515,263.1537,0,46), 15); // bloodbangernew
- bb3 = LinkVehicleToInterior(AddStaticVehicle(504,-1512.6934,997.6415,1037.4785,269.3404,0,46), 15); // bloodbangernew
- bb4 = LinkVehicleToInterior(AddStaticVehicle(504,-1513.2794,993.1977,1037.4139,273.1206,0,46), 15); // bloodbangernew
- bb5 = LinkVehicleToInterior(AddStaticVehicle(504,-1513.6005,985.7687,1037.2859,272.4297,0,46), 15); // bloodbangernew
- bb6 = LinkVehicleToInterior(AddStaticVehicle(504,-1409.4519,936.6757,1036.2679,267.5256,0,46), 15); // bloodbangernew
- bb7 = LinkVehicleToInterior(AddStaticVehicle(504,-1386.8334,935.7201,1036.2112,267.9262,0,46), 15); // bloodbangernew
- bb8 = LinkVehicleToInterior(AddStaticVehicle(504,-1310.8611,951.4717,1036.3550,40.1788,0,46), 15); // bloodbangernew
- bb9 = LinkVehicleToInterior(AddStaticVehicle(504,-1307.5463,957.5812,1036.4515,29.8441,0,46), 15); // bloodbangernew
- bb10 = LinkVehicleToInterior(AddStaticVehicle(504,-1296.0521,966.9218,1036.5840,58.0160,0,46), 15); // bloodbangernew
- bb11 = LinkVehicleToInterior(AddStaticVehicle(504,-1289.6840,976.2628,1036.7397,74.0715,0,46), 15); // bloodbangernew
- bb12 = LinkVehicleToInterior(AddStaticVehicle(504,-1284.2572,1008.7397,1037.2678,92.4519,0,46), 15); // bloodbangernew
- bb13 = LinkVehicleToInterior(AddStaticVehicle(504,-1303.0634,1033.3800,1037.7155,149.6799,0,46), 15); // bloodbangernew
- bb14 = LinkVehicleToInterior(AddStaticVehicle(504,-1333.3544,1048.2478,1038.0132,150.2109,0,46), 15); // bloodbangernew
- bb15 = LinkVehicleToInterior(AddStaticVehicle(504,-1360.5975,1054.6560,1038.1675,172.9999,0,46), 15); // bloodbangernew
- bb16 = LinkVehicleToInterior(AddStaticVehicle(504,-1380.8801,1057.5394,1038.2500,172.3747,0,46), 15); // bloodbangernew
- bb17 = LinkVehicleToInterior(AddStaticVehicle(504,-1397.5375,1056.3580,1038.2563,168.7458,0,46), 15); // bloodbangernew
- bb18 = LinkVehicleToInterior(AddStaticVehicle(504,-1414.5223,1056.6233,1038.2900,171.5268,0,46), 15); // bloodbangernew
- bb19 = LinkVehicleToInterior(AddStaticVehicle(504,-1431.8357,1055.5656,1038.3020,178.7719,0,46), 15); // bloodbangernew
- bb20 = LinkVehicleToInterior(AddStaticVehicle(504,-1451.9127,1051.9900,1038.2719,184.8645,0,46), 15); // bloodbangernew
- bb21 = LinkVehicleToInterior(AddStaticVehicle(504,-1470.6124,1046.5435,1038.2205,192.4784,0,46), 15); // bloodbangernew
- bb22 = LinkVehicleToInterior(AddStaticVehicle(504,-1427.3168,954.0612,1027.0819,354.8546,0,46), 15); // bloodbangernew
- bb23 = LinkVehicleToInterior(AddStaticVehicle(504,-1420.7792,954.1891,1026.9146,1.9711,0,46), 15); // bloodbangernew
- bb24 = LinkVehicleToInterior(AddStaticVehicle(504,-1414.8092,953.0369,1027.2167,355.7827,0,46), 15); // bloodbangernew
- bb25 = LinkVehicleToInterior(AddStaticVehicle(504,-1407.7164,953.8684,1026.9716,359.6640,0,46), 15); // bloodbangernew
- bb26 = LinkVehicleToInterior(AddStaticVehicle(504,-1399.6083,954.5548,1026.7681,1.6023,0,46), 15); // bloodbangernew
- bb27 = LinkVehicleToInterior(AddStaticVehicle(504,-1393.3164,953.9264,1026.9407,358.7718,0,46), 15); // bloodbangernew
- bb28 = LinkVehicleToInterior(AddStaticVehicle(504,-1383.0608,953.4269,1027.0917,1.0494,0,46), 15); // bloodbangernew
- // dirtcourt ls
- AddStaticVehicleEx(416,2767.47753906,-648.86395264,62.84563065,109.99987793,-1,-1,15); //Ambulance
- AddStaticVehicleEx(416,2768.61914062,-652.92218018,63.20274734,109.99523926,-1,-1,15); //Ambulance
- AddStaticVehicleEx(416,2769.10107422,-656.88262939,63.57553482,109.99511719,-1,-1,15); //Ambulance
- AddStaticVehicleEx(531,2759.20068359,-661.54602051,64.14767456,0.00000000,-1,-1,15); //Tractor
- AddStaticVehicleEx(531,2759.65307617,-666.38507080,64.59873199,0.00000000,-1,-1,15); //Tractor
- AddStaticVehicleEx(531,2760.03344727,-671.24218750,64.77781677,0.00000000,-1,-1,15); //Tractor
- AddStaticVehicleEx(530,2765.32836914,-664.19720459,63.95004654,0.00000000,-1,-1,15); //Forklift
- AddStaticVehicleEx(530,2763.27050781,-665.07421875,63.95004654,0.00000000,-1,-1,15); //Forklift
- AddStaticVehicleEx(610,2412.10668945,-664.00219727,126.76622772,88.00000000,-1,-1,15); //Farm Plow
- AddStaticVehicleEx(610,2411.77709961,-659.75262451,126.52151489,87.99499512,-1,-1,15); //Farm Plow
- AddStaticVehicleEx(531,2408.66870117,-664.01129150,127.60473633,90.00000000,-1,-1,15); //Tractor
- AddStaticVehicleEx(531,2408.23901367,-659.91925049,127.44481659,90.00000000,-1,-1,15); //Tractor
- AddStaticVehicleEx(532,2411.79711914,-670.92877197,128.45285034,94.00000000,-1,-1,15); //Combine
- AddStaticVehicleEx(572,2408.68188477,-677.49798584,126.60719299,96.00000000,-1,-1,15); //Mower
- AddStaticVehicleEx(457,2766.72241211,-668.97943115,64.19390106,0.00000000,-1,-1,15); //Caddy
- AddStaticVehicle(504,2359.3411,-657.6211,127.9057,295.7285,86,88); // dirtcourt
- AddStaticVehicle(504,2358.5542,-654.1286,127.8443,294.3357,86,88); // dirtcourt
- AddStaticVehicle(568,2358.7356,-644.2963,128.1499,253.6922,18,44); // dirtcourt
- AddStaticVehicle(468,2367.7668,-655.0919,127.5737,305.0464,8,80); // dirtcourt
- AddStaticVehicle(468,2371.2695,-643.3622,127.2733,211.0434,8,80); // dirtcourt
- AddStaticVehicle(468,2368.1809,-643.7922,127.4356,230.8540,8,80); // dirtcourt
- AddStaticVehicle(468,2366.1716,-644.3236,127.5069,224.3139,8,80); // dirtcourt
- AddStaticVehicle(468,2365.0361,-645.3580,127.4689,223.2755,8,80); // dirt
- AddStaticVehicle(468,2359.7649,-647.7677,127.8260,262.7769,8,80); // dirt
- AddStaticVehicle(468,2359.8489,-649.8014,127.7606,277.3860,8,80); // dirt
- AddStaticVehicle(495,2378.6011,-657.3469,128.4471,354.9363,54,84); // dirtsand
- AddStaticVehicle(495,2382.7896,-639.0244,127.3558,161.7110,54,84); // dirtsand
- AddStaticVehicle(495,2406.1331,-648.7226,127.4603,107.8542,54,84); // dirtsand
- AddStaticVehicle(495,2406.9368,-654.1519,127.6381,77.7112,54,84); // dirtsand
- AddStaticVehicle(571,2379.9624,-670.1205,127.5804,281.8380,112,39); // dirtcourt
- AddStaticVehicle(571,2380.3562,-675.3560,127.3273,279.9618,112,39); // dirtcourt
- AddStaticVehicle(571,2382.3440,-680.0873,126.9658,284.0899,112,39); // dirtcourt
- AddStaticVehicle(444,2582.3538,-649.9182,136.4585,179.7776,86,118); // dirtmonster
- AddStaticVehicle(556,2406.6838,-643.9568,127.2148,91.1334,60,46); // dirtmonster
- AddStaticVehicle(556,2410.3196,-638.3246,126.4309,65.4940,60,46); // dirtmonster
- AddStaticVehicle(556,2374.2444,-652.1035,127.8997,270.8373,60,46); // dirtmonster
- // Desert Dirters Class spawn cars
- AddStaticVehicle(422,-1242.59997559,1892.69995117,42.29999924,345.99792480,-1,-1); //Bobcat
- AddStaticVehicle(422,-1244.80004883,1897.00000000,42.29999924,345.99792480,-1,-1); //Bobcat
- AddStaticVehicle(543,-1256.30004883,1910.80004883,42.79999924,343.99841309,-1,-1); //Sadler
- AddStaticVehicle(543,-1253.40002441,1908.09997559,42.59999847,343.99841309,-1,-1); //Sadler
- AddStaticVehicle(554,-1259.90002441,1914.50000000,43.09999847,345.99792480,-1,-1); //Yosemite
- AddStaticVehicle(554,-1263.50000000,1917.30004883,43.09999847,345.99792480,-1,-1); //Yosemite
- AddStaticVehicle(573,-1252.19995117,1931.00000000,44.09999847,165.99786377,-1,-1); //Duneride
- AddStaticVehicle(490,-1267.59997559,1920.19995117,43.50000000,352.00000000,-1,-1); //FBI Rancher
- AddStaticVehicle(490,-1271.19995117,1922.80004883,43.50000000,351.99645996,-1,-1); //FBI Rancher
- AddStaticVehicle(470,-1235.50000000,1911.69995117,43.00000000,102.00000000,-1,-1); //Patriot
- AddStaticVehicle(470,-1233.50000000,1907.69995117,43.00000000,101.99700928,-1,-1); //Patriot
- AddStaticVehicle(489,-1228.09960938,1899.50000000,42.20000076,97.99804688,-1,-1); //Rancher
- AddStaticVehicle(489,-1230.59997559,1903.09997559,42.70000076,97.99804688,-1,-1); //Rancher
- AddStaticVehicle(495,-1259.90002441,1935.19995117,45.20000076,168.00000000,-1,-1); //Sandking
- AddStaticVehicle(495,-1263.69995117,1937.69995117,45.20000076,167.99743652,-1,-1); //Sandking
- AddStaticVehicle(500,-1267.50000000,1939.59997559,45.20000076,169.99694824,-1,-1); //Mesa
- AddStaticVehicle(500,-1270.80004883,1941.69995117,45.40000153,169.99694824,-1,-1); //Mesa
- AddStaticVehicle(424,-1222.09997559,1887.00000000,41.59999847,94.00000000,-1,-1); //BF Injection
- AddStaticVehicle(424,-1219.80004883,1883.90002441,41.59999847,93.99902344,-1,-1); //BF Injection
- AddStaticVehicle(573,-1255.90002441,1933.69995117,44.09999847,165.99243164,-1,-1); //Duneride
- AddStaticVehicle(504,-1224.00000000,1893.00000000,41.79999924,91.99499512,-1,-1); //Bloodring Banger
- AddStaticVehicle(504,-1225.39941406,1896.19921875,41.79999924,95.99401855,-1,-1); //Bloodring Banger
- AddStaticVehicle(504,-1222.09960938,1889.69921875,41.79999924,89.99499512,-1,-1); //Bloodring Banger
- AddStaticVehicle(556,-1250.59997559,1904.00000000,41.70000076,348.00000000,-1,-1); //Monster A
- AddStaticVehicle(556,-1247.50000000,1899.80004883,41.70000076,347.99743652,-1,-1); //Monster A
- AddStaticVehicle(468,-1250.40002441,1925.90002441,43.70000076,165.99993896,-1,-1); //Sanchez
- AddStaticVehicle(468,-1249.50000000,1929.09997559,43.70000076,165.99786377,-1,-1); //Sanchez
- AddStaticVehicle(468,-1248.59997559,1932.50000000,43.70000076,165.99243164,-1,-1); //Sanchez
- AddStaticVehicle(471,-1248.69995117,1924.69995117,43.20000076,165.99993896,-1,-1); //Quad
- AddStaticVehicle(471,-1247.69995117,1928.40002441,43.20000076,165.99786377,-1,-1); //Quad
- AddStaticVehicle(471,-1246.69995117,1932.09997559,43.20000076,165.99243164,-1,-1); //Quad
- // LS police class cars
- Cars[Police] = AddStaticVehicle(601,1583.5406,-1606.1104,13.1416,179.4400,46,56); // lspolice
- Cars[Police] = AddStaticVehicle(601,1575.9550,-1606.1021,13.1416,178.7655,46,56); // lspolice
- Cars[Police] = AddStaticVehicle(490,1595.4783,-1710.7063,6.0203,178.1122,20,42); // lspolice
- Cars[Police] = AddStaticVehicle(528,1601.3499,-1704.1694,5.9362,88.1259,107,41); // lspolice
- Cars[Police] = AddStaticVehicle(528,1601.8035,-1700.2419,5.9347,90.3396,107,41); // lspolice
- Cars[Police] = AddStaticVehicle(490,1590.8896,-1710.8950,6.0193,178.5100,83,93); // lspolice
- Cars[Police] = AddStaticVehicle(497,1538.7554,-1682.4746,13.7104,94.6437,83,6); // lspolice
- Cars[Police] = AddStaticVehicle(596,1603.9318,-1630.5101,13.3749,88.6846,60,62); // lspolice
- Cars[Police] = AddStaticVehicle(596,1604.7667,-1625.9998,13.3834,90.3033,21,53); // lspolice
- Cars[Police] = AddStaticVehicle(597,1604.4142,-1619.3594,13.2830,88.2157,34,83); // lspolice
- Cars[Police] = AddStaticVehicle(598,1604.1312,-1616.0347,13.2588,89.2935,61,34); // lspolice
- Cars[Police] = AddStaticVehicle(599,1604.3290,-1605.4077,13.6995,89.2496,35,101); // lspolice
- Cars[Police] = AddStaticVehicle(427,1546.1760,-1613.8713,13.5148,269.1539,125,9); // lspolice
- Cars[Police] = AddStaticVehicle(427,1545.2808,-1607.0383,13.5147,271.0533,33,53); // lspolice
- // lv police class cars
- Cars[Police] = AddStaticVehicle(596,2269.50000000,2459.80004883,10.69999981,0.00000000,-1,-1); //Police Car (LSPD)
- Cars[Police] = AddStaticVehicle(596,2278.00000000,2458.80004883,10.69999981,0.00000000,-1,-1); //Police Car (LSPD)
- Cars[Police] = AddStaticVehicle(596,2273.50000000,2459.30004883,10.69999981,0.00000000,-1,-1); //Police Car (LSPD)
- Cars[Police] = AddStaticVehicle(596,2282.60009766,2458.60009766,10.69999981,0.00000000,-1,-1); //Police Car (LSPD)
- Cars[Police] = AddStaticVehicle(597,2269.69995117,2444.19995117,10.69999981,0.00000000,-1,-1); //Police Car (SFPD)
- Cars[Police] = AddStaticVehicle(597,2273.69995117,2444.30004883,10.69999981,0.00000000,-1,-1); //Police Car (SFPD)
- Cars[Police] = AddStaticVehicle(597,2282.00000000,2444.30004883,10.69999981,0.00000000,-1,-1); //Police Car (SFPD)
- Cars[Police] = AddStaticVehicle(597,2277.69995117,2444.30004883,10.69999981,0.00000000,-1,-1); //Police Car (SFPD)
- Cars[Police] = AddStaticVehicle(598,2260.39990234,2458.10009766,10.69999981,0.00000000,-1,-1); //Police Car (LVPD)
- Cars[Police] = AddStaticVehicle(598,2259.89990234,2444.00000000,10.69999981,0.00000000,-1,-1); //Police Car (LVPD)
- Cars[Police] = AddStaticVehicle(598,2251.89990234,2458.10009766,10.69999981,0.00000000,-1,-1); //Police Car (LVPD)
- Cars[Police] = AddStaticVehicle(598,2256.00000000,2458.69995117,10.69999981,0.00000000,-1,-1); //Police Car (LVPD)
- Cars[Police] = AddStaticVehicle(599,2256.00000000,2475.60009766,11.19999981,0.00000000,-1,-1); //Police Ranger
- Cars[Police] = AddStaticVehicle(599,2260.50000000,2475.39990234,11.19999981,0.00000000,-1,-1); //Police Ranger
- Cars[Police] = AddStaticVehicle(599,2251.80004883,2475.50000000,11.19999981,0.00000000,-1,-1); //Police Ranger
- Cars[Police] = AddStaticVehicle(599,2277.89990234,2474.89990234,11.19999981,0.00000000,-1,-1); //Police Ranger
- Cars[Police] = AddStaticVehicle(599,2273.50000000,2474.69995117,11.19999981,0.00000000,-1,-1); //Police Ranger
- Cars[Police] = AddStaticVehicle(599,2269.80004883,2475.00000000,11.19999981,0.00000000,-1,-1); //Police Ranger
- Cars[Police] = AddStaticVehicle(599,2282.10009766,2474.80004883,11.19999981,0.00000000,-1,-1); //Police Ranger
- Cars[Police] = AddStaticVehicle(601,2252.39990234,2445.19995117,10.80000019,0.00000000,-1,-1); //S.W.A.T. Van
- Cars[Police] = AddStaticVehicle(601,2256.19995117,2445.39990234,10.80000019,0.00000000,-1,-1); //S.W.A.T. Van
- // SF police class cars
- Cars[Police] = AddStaticVehicle(596,-1634.1157,651.7661,7.0538,0.7996,75,118); // sfpolice
- Cars[Police] = AddStaticVehicle(596,-1628.6187,652.1181,7.0536,1.0401,75,118); // sfpolice
- Cars[Police] = AddStaticVehicle(597,-1622.5947,651.6499,6.9581,359.0146,10,70); // sfpolice
- Cars[Police] = AddStaticVehicle(597,-1617.0697,651.6702,6.9573,2.0888,10,70); // sfpolice
- Cars[Police] = AddStaticVehicle(598,-1611.3153,651.7180,6.9375,1.0151,14,50); // sfpolice
- Cars[Police] = AddStaticVehicle(598,-1599.6436,651.7848,6.9325,0.3233,14,50); // sfpolice
- Cars[Police] = AddStaticVehicle(599,-1593.6721,650.7929,7.3759,359.1242,14,107); // sfpolice
- Cars[Police] = AddStaticVehicle(599,-1587.7909,651.5543,7.3808,358.4766,14,107); // sfpolice
- Cars[Police] = AddStaticVehicle(599,-1582.0652,651.0677,7.3739,0.2134,14,107); // sfpolice
- Cars[Police] = AddStaticVehicle(599,-1576.1364,652.0800,7.3795,358.6422,14,107); // sfpolice
- Cars[Police] = AddStaticVehicle(427,-1576.0544,673.6152,7.3218,180.1742,81,121); // sfpolice
- Cars[Police] = AddStaticVehicle(427,-1582.0265,673.7550,7.3206,179.9288,81,121); // sfpolice
- Cars[Police] = AddStaticVehicle(427,-1587.6295,673.5901,7.3195,182.1293,81,121); // sfpolice
- Cars[Police] = AddStaticVehicle(427,-1593.5046,673.7464,7.3191,176.4047,81,121); // sfpolice
- Cars[Police] = AddStaticVehicle(523,-1600.2247,674.3625,6.7562,178.3678,123,38); // sfpolice
- Cars[Police] = AddStaticVehicle(523,-1606.3304,673.5701,6.7585,180.4424,123,38); // sfpolice
- Cars[Police] = AddStaticVehicle(523,-1612.0344,673.8162,6.7533,180.2048,123,38); // sfpolice
- Cars[Police] = AddStaticVehicle(601,-1616.6163,733.1788,-5.4834,0.3999,48,5); // sfpolice
- Cars[Police] = AddStaticVehicle(601,-1612.5883,732.6341,-5.4835,359.8298,48,5); // sfpolice
- Cars[Police] = AddStaticVehicle(601,-1616.3700,748.8994,-5.4834,358.2134,48,5); // sfpolice
- Cars[Police] = AddStaticVehicle(601,-1612.0005,748.5063,-5.4834,0.4272,48,5); // sfpolice
- Cars[Police] = AddStaticVehicle(601,-1608.2465,749.1835,-5.4834,355.8610,48,5); // sfpolice
- Cars[Police] = AddStaticVehicle(490,-1604.5333,749.3249,-5.1148,0.4149,90,58); // sfpolice
- Cars[Police] = AddStaticVehicle(490,-1600.1406,749.4681,-5.1148,0.6610,90,58); // sfpolice
- Cars[Police] = AddStaticVehicle(490,-1596.0951,748.9973,-5.1135,358.7716,90,58); // sfpolice
- Cars[Police] = AddStaticVehicle(490,-1592.1626,748.5763,-5.1148,0.1882,90,58); // sfpolice
- Cars[Police] = AddStaticVehicle(528,-1583.7870,748.2094,-5.1970,179.2136,22,17); // sfpolice
- Cars[Police] = AddStaticVehicle(528,-1579.8574,748.8716,-5.1981,183.1849,22,17); // sfpolice
- Cars[Police] = AddStaticVehicle(528,-1573.7141,742.6797,-5.1992,266.2666,22,17); // sfpolice
- Cars[Police] = AddStaticVehicle(528,-1574.4681,738.5754,-5.2000,268.7555,22,17); // sfpolice
- Cars[Police] = AddStaticVehicle(411,-1574.2096,714.2661,-5.5151,88.9040,101,73); // sfpolice
- Cars[Police] = AddStaticVehicle(411,-1574.3362,709.8971,-5.5151,87.3155,101,73); // sfpolice
- Cars[Police] = AddStaticVehicle(411,-1573.5610,706.0934,-5.5151,88.0996,101,73); // sfpolice
- Cars[Police] = AddStaticVehicle(406,-1598.8258,677.4953,-3.7473,2.3970,78,89); // sfpolice
- Cars[Police] = AddStaticVehicle(406,-1677.1820,682.4868,19.9470,262.2972,78,89); // sfpolice
- Cars[Police] = AddStaticVehicle(425,-1680.4241,706.3022,31.1514,273.4583,30,9); // sfpolice
- // sf armyship
- AddStaticVehicle(520,-1435.8854,492.8152,18.9570,358.0728,115,93); // sflegerschip
- AddStaticVehicle(520,-1422.8010,518.5685,18.9659,267.8812,115,93); // sflegerschip
- AddStaticVehicle(520,-1460.9797,507.6949,18.9924,269.6559,115,93); // sflegerschip
- AddStaticVehicle(520,-1460.8390,492.7814,18.9964,271.2280,115,93); // sflegerschip
- AddStaticVehicle(520,-1315.3864,492.7018,18.9576,326.8559,115,93); // sflegerschip
- AddStaticVehicle(520,-1300.4534,494.6199,18.9503,319.3889,115,93); // sflegerschip
- AddStaticVehicle(520,-1281.9304,493.8066,18.9514,314.7066,115,93); // sflegerschip
- AddStaticVehicle(452,-1445.3187,498.2028,-0.4487,93.3340,32,12); // sflegerschip
- AddStaticVehicle(452,-1445.0242,492.8883,-0.3601,90.0095,32,12); // sflegerschip
- AddStaticVehicle(595,-1441.0292,509.3525,0.3016,89.4929,33,53); // sflegerschip
- AddStaticVehicle(595,-1440.8571,505.2204,0.2573,90.1079,33,53); // sflegerschip
- AddStaticVehicle(520,-1416.6699,497.7748,11.9186,0.4927,116,63); // sflegerschip
- AddStaticVehicle(520,-1439.2601,500.7567,11.9186,269.4723,116,63); // sflegerschip
- // streetracers class spawn LV
- AddStaticVehicle(411,1057.59997559,1917.09997559,10.60000038,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,1066.90002441,1916.80004883,10.60000038,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,1062.19995117,1917.00000000,10.60000038,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,1053.59997559,1917.30004883,10.60000038,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,1071.50000000,1916.90002441,10.60000038,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(560,1084.09997559,1916.90002441,10.60000038,0.00000000,-1,-1); //Sultan
- AddStaticVehicle(560,1079.90002441,1916.90002441,10.60000038,0.00000000,-1,-1); //Sultan
- AddStaticVehicle(560,1075.89941406,1916.69921875,10.60000038,0.00000000,-1,-1); //Sultan
- AddStaticVehicle(560,1088.00000000,1917.00000000,10.60000038,0.00000000,-1,-1); //Sultan
- AddStaticVehicle(562,1106.59997559,1920.30004883,10.60000038,90.00000000,-1,-1); //Elegy
- AddStaticVehicle(562,1092.40002441,1916.69995117,10.60000038,0.00000000,-1,-1); //Elegy
- AddStaticVehicle(562,1107.00000000,1916.00000000,10.60000038,90.00000000,-1,-1); //Elegy
- AddStaticVehicle(562,1106.59997559,1924.50000000,10.60000038,90.00000000,-1,-1); //Elegy
- AddStaticVehicle(487,1072.09997559,1904.00000000,16.79999924,0.00000000,-1,-1); //Maverick
- AddStaticVehicle(487,1086.69995117,1903.69995117,16.79999924,0.00000000,-1,-1); //Maverick
- AddStaticVehicle(487,1057.40002441,1904.09997559,16.79999924,0.00000000,-1,-1); //Maverick
- AddStaticVehicle(469,1120.59997559,1932.30004883,16.60000038,0.00000000,-1,-1); //Sparrow
- AddStaticVehicle(469,1120.69995117,1902.30004883,16.60000038,0.00000000,-1,-1); //Sparrow
- AddStaticVehicle(469,1120.80004883,1917.30004883,16.60000038,0.00000000,-1,-1); //Sparrow
- // drifters class spawn cars
- sultan16 = Cars[Drifters] = AddStaticVehicle(560,-2239.30004883,-2297.60009766,30.29999924,142.00000000,-1,-1); //Sultan
- sultan17 = Cars[Drifters] = AddStaticVehicle(560,-2236.30004883,-2300.50000000,30.39999962,141.99829102,-1,-1); //Sultan
- sultan18 = Cars[Drifters] = AddStaticVehicle(560,-2230.30004883,-2304.69995117,30.39999962,141.99829102,-1,-1); //Sultan
- sultan19 = Cars[Drifters] = AddStaticVehicle(560,-2233.39990234,-2302.60009766,30.39999962,141.99829102,-1,-1); //Sultan
- sultan20 = Cars[Drifters] = AddStaticVehicle(560,-2238.39990234,-2309.80004883,30.20000076,141.99829102,-1,-1); //Sultan
- sultan21 = Cars[Drifters] = AddStaticVehicle(560,-2241.80004883,-2307.00000000,30.00000000,141.99829102,-1,-1); //Sultan
- sultan22 = Cars[Drifters] = AddStaticVehicle(560,-2214.19995117,-2317.80004883,29.79999924,141.99829102,-1,-1); //Sultan
- sultan23 = Cars[Drifters] = AddStaticVehicle(560,-2226.50000000,-2307.10009766,30.39999962,141.99829102,-1,-1); //Sultan
- flash7 = Cars[Drifters] = AddStaticVehicle(565,-2251.60009766,-2311.80004883,29.10000038,320.00000000,-1,-1); //Flash
- flash8 = Cars[Drifters] = AddStaticVehicle(565,-2248.50000000,-2313.80004883,29.29999924,318.00000000,-1,-1); //Flash
- flash9 = Cars[Drifters] = AddStaticVehicle(565,-2235.30004883,-2312.10009766,30.29999924,317.99926758,-1,-1); //Flash
- flash10 = Cars[Drifters] = AddStaticVehicle(565,-2236.50000000,-2322.39990234,30.10000038,317.99926758,-1,-1); //Flash
- flash11 = Cars[Drifters] = AddStaticVehicle(565,-2239.80004883,-2319.89990234,29.89999962,317.99926758,-1,-1); //Flash
- flash12 = Cars[Drifters] = AddStaticVehicle(565,-2242.80004883,-2317.80004883,29.70000076,317.99926758,-1,-1); //Flash
- flash13 = Cars[Drifters] = AddStaticVehicle(565,-2245.69995117,-2316.10009766,29.50000000,317.99926758,-1,-1); //Flash
- uranus4 = Cars[Drifters] = AddStaticVehicle(558,-2232.19995117,-2314.60009766,30.29999924,320.00000000,-1,-1); //Uranus
- uranus5 = Cars[Drifters] = AddStaticVehicle(558,-2229.10009766,-2317.19995117,30.29999924,319.99877930,-1,-1); //Uranus
- uranus6 = Cars[Drifters] = AddStaticVehicle(558,-2233.19995117,-2324.69995117,30.29999924,319.99877930,-1,-1); //Uranus
- uranus7 = Cars[Drifters] = AddStaticVehicle(558,-2229.69995117,-2327.50000000,30.29999924,319.99877930,-1,-1); //Uranus
- uranus8 = Cars[Drifters] = AddStaticVehicle(558,-2225.60009766,-2320.60009766,30.29999924,319.99877930,-1,-1); //Uranus
- uranus9 = Cars[Drifters] = AddStaticVehicle(558,-2224.10009766,-2310.30004883,30.29999924,135.99877930,-1,-1); //Uranus
- uranus10 = Cars[Drifters] = AddStaticVehicle(558,-2219.89990234,-2313.00000000,30.29999924,135.99426270,-1,-1); //Uranus
- uranus11 = Cars[Drifters] = AddStaticVehicle(558,-2216.80004883,-2316.10009766,30.29999924,135.99426270,-1,-1); //Uranus
- uranus12 = Cars[Drifters] = AddStaticVehicle(558,-2222.19995117,-2324.19995117,30.29999924,135.99426270,-1,-1); //Uranus
- uranus13 = Cars[Drifters] = AddStaticVehicle(558,-2225.60009766,-2330.89990234,30.29999924,137.99420166,-1,-1); //Uranus
- uranus14 = Cars[Drifters] = AddStaticVehicle(558,-2225.59960938,-2330.89941406,30.29999924,137.99377441,-1,-1); //Uranus
- // bikers class spawn bikes
- Cars[Bikers] = AddStaticVehicle(461,2327.00000000,-1540.30004883,25.00000000,0.00000000,-1,-1); //PCJ-600
- Cars[Bikers] = AddStaticVehicle(461,2325.80004883,-1540.30004883,25.00000000,0.00000000,-1,-1); //PCJ-600
- Cars[Bikers] = AddStaticVehicle(461,2324.50000000,-1540.09997559,25.00000000,0.00000000,-1,-1); //PCJ-600
- Cars[Bikers] = AddStaticVehicle(461,2323.30004883,-1540.09997559,25.00000000,0.00000000,-1,-1); //PCJ-600
- Cars[Bikers] = AddStaticVehicle(461,2322.00000000,-1540.09997559,25.00000000,0.00000000,-1,-1); //PCJ-600
- Cars[Bikers] = AddStaticVehicle(463,2320.69995117,-1540.19995117,25.00000000,0.00000000,-1,-1); //Freeway
- Cars[Bikers] = AddStaticVehicle(463,2319.39990234,-1540.19995117,25.00000000,0.00000000,-1,-1); //Freeway
- Cars[Bikers] = AddStaticVehicle(463,2318.10009766,-1540.19995117,25.00000000,0.00000000,-1,-1); //Freeway
- Cars[Bikers] = AddStaticVehicle(463,2316.80004883,-1540.00000000,25.00000000,0.00000000,-1,-1); //Freeway
- Cars[Bikers] = AddStaticVehicle(463,2315.50000000,-1540.00000000,25.00000000,0.00000000,-1,-1); //Freeway
- Cars[Bikers] = AddStaticVehicle(468,2314.30004883,-1539.50000000,25.10000038,0.00000000,-1,-1); //Sanchez
- Cars[Bikers] = AddStaticVehicle(468,2313.10009766,-1539.59997559,25.10000038,0.00000000,-1,-1); //Sanchez
- Cars[Bikers] = AddStaticVehicle(468,2311.89990234,-1539.69995117,25.10000038,0.00000000,-1,-1); //Sanchez
- Cars[Bikers] = AddStaticVehicle(468,2310.39990234,-1539.80004883,25.10000038,0.00000000,-1,-1); //Sanchez
- Cars[Bikers] = AddStaticVehicle(468,2308.89990234,-1539.90002441,25.10000038,0.00000000,-1,-1); //Sanchez
- Cars[Bikers] = AddStaticVehicle(468,2307.69995117,-1540.09997559,25.10000038,0.00000000,-1,-1); //Sanchez
- Cars[Bikers] = AddStaticVehicle(521,2307.10009766,-1515.00000000,25.00000000,178.00000000,-1,-1); //FCR-900
- Cars[Bikers] = AddStaticVehicle(521,2308.39990234,-1515.00000000,25.00000000,177.99499512,-1,-1); //FCR-900
- Cars[Bikers] = AddStaticVehicle(521,2309.89990234,-1515.00000000,25.00000000,177.99499512,-1,-1); //FCR-900
- Cars[Bikers] = AddStaticVehicle(521,2311.50000000,-1515.19995117,25.00000000,177.99499512,-1,-1); //FCR-900
- Cars[Bikers] = AddStaticVehicle(521,2312.80004883,-1515.19995117,25.00000000,177.99499512,-1,-1); //FCR-900
- Cars[Bikers] = AddStaticVehicle(522,2314.19995117,-1515.30004883,25.00000000,180.00000000,-1,-1); //NRG-500
- Cars[Bikers] = AddStaticVehicle(522,2315.39990234,-1515.69995117,25.00000000,180.00000000,-1,-1); //NRG-500
- Cars[Bikers] = AddStaticVehicle(522,2316.69995117,-1515.80004883,25.00000000,180.00000000,-1,-1); //NRG-500
- Cars[Bikers] = AddStaticVehicle(522,2318.30004883,-1515.90002441,25.00000000,180.00000000,-1,-1); //NRG-500
- Cars[Bikers] = AddStaticVehicle(581,2320.89990234,-1515.69995117,25.00000000,180.00000000,-1,-1); //BF-400
- Cars[Bikers] = AddStaticVehicle(581,2322.10009766,-1515.90002441,25.00000000,180.00000000,-1,-1); //BF-400
- Cars[Bikers] = AddStaticVehicle(581,2323.30004883,-1516.09997559,25.00000000,180.00000000,-1,-1); //BF-400
- Cars[Bikers] = AddStaticVehicle(581,2324.50000000,-1516.30004883,25.00000000,180.00000000,-1,-1); //BF-400
- Cars[Bikers] = AddStaticVehicle(581,2325.69995117,-1516.50000000,25.00000000,180.00000000,-1,-1); //BF-400
- Cars[Bikers] = AddStaticVehicle(522,2319.50000000,-1516.09997559,25.00000000,180.00000000,-1,-1); //NRG-500
- Cars[Bikers] = AddStaticVehicle(586,2309.39990234,-1531.30004883,24.89999962,272.00000000,11,7); //Wayfarer
- Cars[Bikers] = AddStaticVehicle(586,2309.60009766,-1529.80004883,24.89999962,271.99951172,11,7); //Wayfarer
- Cars[Bikers] = AddStaticVehicle(586,2309.80004883,-1528.30004883,24.89999962,271.99951172,11,7); //Wayfarer
- Cars[Bikers] = AddStaticVehicle(586,2310.00000000,-1526.80004883,24.89999962,271.99951172,11,7); //Wayfarer
- Cars[Bikers] = AddStaticVehicle(586,2310.19995117,-1525.59997559,24.89999962,271.99951172,11,7); //Wayfarer
- Cars[Bikers] = AddStaticVehicle(586,2310.39990234,-1524.09997559,24.89999962,271.99951172,11,7); //Wayfarer
- // streetracer class spawn cars
- infernus1 = Cars[Streetracers] = AddStaticVehicle(411,2512.69995117,-1671.40002441,13.30000019,82.00000000,-1,-1); //Infernus
- infernus2 = Cars[Streetracers] = AddStaticVehicle(411,2511.80004883,-1674.69995117,13.30000019,80.00000000,-1,-1); //Infernus
- infernus3 = Cars[Streetracers] = AddStaticVehicle(411,2506.60009766,-1683.69995117,13.19999981,46.00000000,-1,-1); //Infernus
- infernus4 = Cars[Streetracers] = AddStaticVehicle(411,2475.39990234,-1681.50000000,13.19999981,0.00000000,-1,-1); //Infernus
- infernus5 = Cars[Streetracers] = AddStaticVehicle(411,2478.80004883,-1681.59997559,13.10000038,0.00000000,-1,-1); //Infernus
- infernus8 = Cars[Streetracers] = AddStaticVehicle(411,2481.80004883,-1681.30004883,13.10000038,0.00000000,-1,-1); //Infernus
- infernus9 = Cars[Streetracers] = AddStaticVehicle(411,2485.09960938,-1682.09960938,13.10000038,0.00000000,-1,-1); //Infernus
- bullet1 = Cars[Streetracers] = AddStaticVehicle(541,2512.80004883,-1668.19995117,13.10000038,84.00000000,-1,-1); //Bullet
- bullet2 = Cars[Streetracers] = AddStaticVehicle(541,2512.39990234,-1665.00000000,13.10000038,101.99597168,-1,-1); //Bullet
- bullet3 = Cars[Streetracers] = AddStaticVehicle(541,2508.50000000,-1660.50000000,13.10000038,119.99157715,-1,-1); //Bullet
- bullet4 = Cars[Streetracers] = AddStaticVehicle(541,2504.69995117,-1656.19995117,13.10000038,139.98718262,-1,-1); //Bullet
- bullet5 = Cars[Streetracers] = AddStaticVehicle(541,2502.19995117,-1654.50000000,13.10000038,147.98229980,-1,-1); //Bullet
- bullet6 = Cars[Streetracers] = AddStaticVehicle(541,2499.00000000,-1652.90002441,13.10000038,163.98034668,-1,-1); //Bullet
- bullet7 = Cars[Streetracers] = AddStaticVehicle(541,2487.69995117,-1652.09997559,13.10000038,175.97637939,-1,-1); //Bullet
- bullet8 = Cars[Streetracers] = AddStaticVehicle(541,2484.50000000,-1651.90002441,13.10000038,173.97344971,-1,-1); //Bullet
- buff1 = Cars[Streetracers] = AddStaticVehicle(402,2486.00000000,-1669.40002441,13.30000019,181.99993896,-1,-1); //Buffalo
- buff2 = Cars[Streetracers] = AddStaticVehicle(402,2480.69995117,-1653.00000000,13.30000019,180.00000000,-1,-1); //Buffalo
- buff3 = Cars[Streetracers] = AddStaticVehicle(402,2489.39990234,-1669.80004883,13.30000019,179.99853516,-1,-1); //Buffalo
- buff4 = Cars[Streetracers] = AddStaticVehicle(402,2493.19995117,-1669.69995117,13.30000019,185.99853516,-1,-1); //Buffalo
- buff5 = Cars[Streetracers] = AddStaticVehicle(402,2485.50000000,-1662.40002441,13.30000019,5.99853516,-1,-1); //Buffalo
- buff6 = Cars[Streetracers] = AddStaticVehicle(402,2492.39990234,-1663.00000000,13.30000019,5.99853516,-1,-1); //Buffalo
- buff7 = Cars[Streetracers] = AddStaticVehicle(402,2489.00000000,-1662.69995117,13.30000019,5.99853516,-1,-1); //Buffalo
- // carkiller
- infernus10 = AddStaticVehicle(411,905.40002441,-2769.19995117,73.19999695,265.99548340,-1,-1); //Infernus
- infernus11 = AddStaticVehicle(411,501.79998779,-2794.89990234,73.40000153,88.00000000,-1,-1); //Infernus
- infernus12 = AddStaticVehicle(411,502.10000610,-2801.00000000,73.40000153,87.99499512,-1,-1); //Infernus
- infernus13 = AddStaticVehicle(411,483.60000610,-2803.10009766,73.40000153,87.99499512,-1,-1); //Infernus
- infernus14 = AddStaticVehicle(411,484.60000610,-2797.00000000,73.40000153,87.99499512,-1,-1); //Infernus
- infernus15 = AddStaticVehicle(411,483.89999390,-2791.39990234,73.40000153,87.99499512,-1,-1); //Infernus
- infernus16 = AddStaticVehicle(411,485.00000000,-2785.89990234,73.40000153,87.99499512,-1,-1); //Infernus
- infernus17 = AddStaticVehicle(411,485.00000000,-2779.39990234,73.40000153,87.99499512,-1,-1); //Infernus
- infernus18 = AddStaticVehicle(411,503.70001221,-2768.39990234,73.40000153,87.99499512,-1,-1); //Infernus
- infernus19 = AddStaticVehicle(411,485.89999390,-2761.50000000,73.40000153,87.99499512,-1,-1); //Infernus
- infernus20 = AddStaticVehicle(411,484.69921875,-2773.79980469,73.40000153,87.99499512,-1,-1); //Infernus
- infernus21 = AddStaticVehicle(411,485.89941406,-2767.79980469,73.40000153,87.99499512,-1,-1); //Infernus
- infernus22 = AddStaticVehicle(411,503.29980469,-2762.09960938,73.40000153,87.99499512,-1,-1); //Infernus
- infernus23 = AddStaticVehicle(411,924.20001221,-2757.60009766,73.30000305,265.99548340,-1,-1); //Infernus
- infernus24 = AddStaticVehicle(411,906.59960938,-2757.29980469,73.30000305,265.99548340,-1,-1); //Infernus
- infernus25 = AddStaticVehicle(411,905.79980469,-2763.19921875,73.19999695,265.99548340,-1,-1); //Infernus
- infernus26 = AddStaticVehicle(411,923.50000000,-2775.69995117,73.30000305,265.99548340,-1,-1); //Infernus
- infernus27 = AddStaticVehicle(411,923.50000000,-2781.60009766,73.30000305,265.99548340,-1,-1); //Infernus
- infernus28 = AddStaticVehicle(411,923.20001221,-2763.60009766,73.30000305,265.99548340,-1,-1); //Infernus
- infernus29 = AddStaticVehicle(411,923.50000000,-2769.39941406,73.30000305,265.99548340,-1,-1); //Infernus
- infernus30 = AddStaticVehicle(411,922.09997559,-2799.00000000,73.30000305,265.99548340,-1,-1); //Infernus
- infernus31 = AddStaticVehicle(411,922.90002441,-2787.50000000,73.30000305,265.99548340,-1,-1); //Infernus
- infernus32 = AddStaticVehicle(411,923.09960938,-2792.89941406,73.30000305,265.99548340,-1,-1); //Infernus
- infernus33 = AddStaticVehicle(411,904.50000000,-2795.50000000,73.30000305,265.99548340,-1,-1); //Infernus
- infernus34 = AddStaticVehicle(411,905.20001221,-2801.89990234,73.30000305,265.99548340,-1,-1); //Infernus
- // drift1
- sultan24 = Cars[Drifters] = AddStaticVehicle(560,-2416.8667,-589.0186,132.3545,215.9550,79,55); // drift1autos
- sultan25 = Cars[Drifters] = AddStaticVehicle(560,-2414.0210,-587.5061,132.3536,212.6571,79,55); // drift1autos
- sultan26 = Cars[Drifters] = AddStaticVehicle(560,-2411.5989,-585.5930,132.3539,213.9436,79,55); // drift1autos
- sultan27 = Cars[Drifters] = AddStaticVehicle(560,-2409.1809,-583.3521,132.3537,215.2505,79,55); // drift1autos
- elegy9 = Cars[Drifters] = AddStaticVehicle(562,-2400.0334,-612.7583,132.3081,35.7216,81,67); // drift1autos
- elegy10 = Cars[Drifters] = AddStaticVehicle(562,-2397.4114,-610.9689,132.3084,33.9139,81,67); // drift1autos
- elegy12 = Cars[Drifters] = AddStaticVehicle(562,-2394.7422,-609.4202,132.3088,37.1348,81,67); // drift1autos
- elegy13 = Cars[Drifters] = AddStaticVehicle(562,-2392.1189,-607.7279,132.3094,32.5592,81,67); // drift1autos
- flash14 = Cars[Drifters] = AddStaticVehicle(565,-2391.5183,-602.1505,132.2730,123.8828,89,57); // drift1autos
- flash15 = Cars[Drifters] = AddStaticVehicle(565,-2392.9526,-599.5518,132.2735,126.2799,89,57); // drift1autos
- flash16 = Cars[Drifters] = AddStaticVehicle(565,-2394.6208,-596.9687,132.2730,124.7572,89,57); // drift1autos
- flash17 = Cars[Drifters] = AddStaticVehicle(565,-2395.6052,-594.3361,132.2732,123.9516,89,57); // drift1autos
- uranus15 = Cars[Drifters] = AddStaticVehicle(558,-2398.4229,-592.4811,132.2774,124.8824,115,37); // drift1autos
- uranus16 = Cars[Drifters] = AddStaticVehicle(558,-2400.2727,-590.2836,132.2796,125.2829,115,37); // drift1autos
- infernus35 = Cars[Drifters] = AddStaticVehicle(411,-2401.8245,-587.4614,132.5933,125.8312,110,10); // drift1autos
- infernus36 = Cars[Drifters] = AddStaticVehicle(411,-2403.6189,-585.3320,132.5933,123.0553,110,10); // drift1autos
- // dragrace cars
- Cars[Streetracers] = AddStaticVehicle(541,-2272.1807,2010.5782,265.3018,89.5343,57,59); // dragauto
- Cars[Streetracers] = AddStaticVehicle(541,-2271.6267,2013.7146,265.3017,89.9439,57,59); // dragauto
- Cars[Streetracers] = AddStaticVehicle(541,-2271.1687,2016.6304,265.3016,88.1978,57,59); // dragauto
- Cars[Streetracers] = AddStaticVehicle(411,-2272.9731,1983.8512,265.5572,89.3218,80,69); // dragauto
- Cars[Streetracers] = AddStaticVehicle(411,-2273.0437,1980.9213,265.5712,87.2573,80,69); // dragauto
- Cars[Streetracers] = AddStaticVehicle(411,-2273.2402,1977.8053,265.5852,87.5797,80,69); // dragauto
- Cars[Streetracers] = AddStaticVehicle(411,-2273.5427,1975.1396,265.6019,86.4665,80,69); // dragauto
- Cars[Streetracers] = AddStaticVehicle(411,-2273.2224,1972.0823,265.6215,87.7298,80,69); // dragauto
- Cars[Streetracers] = AddStaticVehicle(502,-2290.7251,1972.5082,265.5688,267.6833,74,83); // dragauto
- Cars[Streetracers] = AddStaticVehicle(502,-2291.0925,1975.5154,265.5674,266.8248,74,83); // dragauto
- Cars[Streetracers] = AddStaticVehicle(502,-2290.8467,1978.5022,265.5684,267.2374,74,83); // dragauto
- Cars[Streetracers] = AddStaticVehicle(502,-2290.9192,1981.2888,265.5687,267.3254,74,83); // dragauto
- Cars[Streetracers] = AddStaticVehicle(502,-2290.3320,1984.4667,265.5685,266.8219,74,83); // dragauto
- Cars[Streetracers] = AddStaticVehicle(402,-2289.8291,1987.4327,265.5081,269.8511,44,105); // dragauto
- Cars[Streetracers] = AddStaticVehicle(402,-2289.7095,1990.2606,265.5082,268.0416,44,105); // dragauto
- Cars[Streetracers] = AddStaticVehicle(402,-2290.1741,1993.4066,265.5084,265.8068,44,105); // dragauto
- Cars[Streetracers] = AddStaticVehicle(402,-2290.5593,1996.2223,265.5083,267.7778,44,105); // dragauto
- Cars[Streetracers] = AddStaticVehicle(402,-2289.6519,1999.3433,265.5081,267.5963,44,105); // dragauto
- Cars[Streetracers] = AddStaticVehicle(434,-2290.0200,2002.3159,265.6557,267.6734,31,6); // dragauto
- Cars[Streetracers] = AddStaticVehicle(434,-2289.0723,2005.3616,265.6641,267.7736,31,6); // dragauto
- Cars[Streetracers] = AddStaticVehicle(434,-2289.7253,2008.3147,265.6613,267.7543,31,6); // dragauto
- Cars[Streetracers] = AddStaticVehicle(434,-2289.2788,2011.3347,265.6494,266.2881,31,6); // dragauto
- Cars[Streetracers] = AddStaticVehicle(434,-2289.0574,2014.2817,265.6640,267.2588,31,6); // dragauto
- Cars[Streetracers] = AddStaticVehicle(434,-2288.7571,2017.1952,265.6579,268.1563,31,6); // dragauto
- // driftking cars
- Cars[Drifters] = AddStaticVehicle(411,-2243.9653,-1132.7762,609.2458,116.5848,7,112); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(411,-2245.0237,-1129.3302,609.2650,115.8617,7,112); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(411,-2246.9441,-1127.0142,609.2445,114.7949,7,112); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(411,-2247.9675,-1123.8003,609.2590,116.2468,7,112); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(560,-2248.5669,-1120.9574,609.0412,115.9541,52,6); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(560,-2250.5574,-1117.9893,609.0276,115.1452,52,6); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(560,-2252.4771,-1115.1222,609.0134,114.7387,52,6); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(560,-2253.4675,-1111.4539,609.0349,116.2431,52,6); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(562,-2271.0808,-1145.5736,608.1028,294.6514,111,107); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(562,-2273.4421,-1142.9812,608.0767,295.1353,111,107); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(562,-2275.3250,-1140.3555,608.0698,296.0766,111,107); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(562,-2276.0869,-1137.2124,608.0910,295.2330,111,107); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(565,-2277.2231,-1135.2524,608.0568,295.6849,102,34); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(565,-2280.4900,-1130.1056,608.0727,296.5736,102,34); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(565,-2280.8203,-1127.4905,608.0959,297.3961,102,34); // driftkingautos
- Cars[Drifters] = AddStaticVehicle(565,-2282.6345,-1124.9481,608.0991,294.4250,102,34); // driftkingautos
- // twintowerisland
- AddStaticVehicle(534,3745.3171,-1968.3503,4.6424,179.2513,1,99); // tt
- AddStaticVehicle(425,3702.8159,-1986.6598,654.5588,136.7709,102,72); // tt
- AddStaticVehicle(520,3650.4744,-2090.2024,654.7566,326.3728,25,48); // tt
- //stunt 1 sf airport
- Cars[Stunters] = AddStaticVehicle(411,-1342.50000000,-261.79998779,14.19999981,44.00000000,-1,-1); //Infernus
- Cars[Stunters] = AddStaticVehicle(411,-1340.40002441,-259.29998779,14.19999981,44.00000000,-1,-1); //Infernus
- Cars[Stunters] = AddStaticVehicle(411,-1333.69995117,-253.10000610,14.19999981,43.99475098,-1,-1); //Infernus
- Cars[Stunters] = AddStaticVehicle(411,-1335.80004883,-255.39999390,14.19999981,43.99475098,-1,-1); //Infernus
- Cars[Stunters] = AddStaticVehicle(411,-1337.90002441,-257.60000610,14.19999981,43.99475098,-1,-1); //Infernus
- Cars[Stunters] = AddStaticVehicle(525,-1328.09997559,-246.30000305,14.19999981,46.00000000,-1,-1); //Tow Truck
- Cars[Stunters] = AddStaticVehicle(525,-1330.90002441,-249.19999695,14.19999981,45.99975586,-1,-1); //Tow Truck
- Cars[Stunters] = AddStaticVehicle(525,-1322.09997559,-240.80000305,14.19999981,45.99975586,-1,-1); //Tow Truck
- Cars[Stunters] = AddStaticVehicle(525,-1324.69995117,-243.50000000,14.19999981,45.99975586,-1,-1); //Tow Truck
- Cars[Stunters] = AddStaticVehicle(406,-1340.59997559,-199.30000305,14.89999962,226.00000000,-1,-1); //Dumper
- Cars[Stunters] = AddStaticVehicle(406,-1315.40002441,-228.80000305,14.89999962,47.99926758,-1,-1); //Dumper
- Cars[Stunters] = AddStaticVehicle(406,-1321.19921875,-234.39941406,14.89999962,47.99926758,-1,-1); //Dumper
- Cars[Stunters] = AddStaticVehicle(406,-1346.19995117,-204.69999695,14.89999962,225.99975586,-1,-1); //Dumper
- Cars[Stunters] = AddStaticVehicle(504,-1351.30004883,-252.50000000,14.19999981,0.00000000,-1,-1); //Bloodring Banger
- Cars[Stunters] = AddStaticVehicle(504,-1361.50000000,-243.39999390,14.19999981,0.00000000,-1,-1); //Bloodring Banger
- Cars[Stunters] = AddStaticVehicle(504,-1358.40002441,-247.00000000,14.19999981,0.00000000,-1,-1); //Bloodring Banger
- Cars[Stunters] = AddStaticVehicle(504,-1354.90002441,-250.19999695,14.19999981,0.00000000,-1,-1); //Bloodring Banger
- Cars[Stunters] = AddStaticVehicle(503,-1365.09997559,-239.10000610,14.19999981,0.00000000,-1,-1); //Hotring Racer B
- Cars[Stunters] = AddStaticVehicle(503,-1368.50000000,-236.10000610,14.10000038,0.00000000,-1,-1); //Hotring Racer B
- Cars[Stunters] = AddStaticVehicle(503,-1375.59997559,-228.89999390,14.19999981,277.99993896,-1,-1); //Hotring Racer B
- Cars[Stunters] = AddStaticVehicle(503,-1372.50000000,-232.69999695,14.10000038,310.00000000,-1,-1); //Hotring Racer B
- Cars[Stunters] = AddStaticVehicle(531,-1373.30004883,-224.39999390,14.19999981,232.00000000,-1,-1); //Tractor
- Cars[Stunters] = AddStaticVehicle(531,-1371.19995117,-221.89999390,14.19999981,231.99829102,-1,-1); //Tractor
- Cars[Stunters] = AddStaticVehicle(531,-1369.30004883,-219.10000610,14.19999981,233.99829102,-1,-1); //Tractor
- Cars[Stunters] = AddStaticVehicle(531,-1367.00000000,-216.89999390,14.19999981,233.99780273,-1,-1); //Tractor
- Cars[Stunters] = AddStaticVehicle(531,-1363.90002441,-214.69999695,14.19999981,233.99780273,-1,-1); //Tractor
- Cars[Stunters] = AddStaticVehicle(434,-1339.09997559,-235.10000610,14.30000019,0.00000000,-1,-1); //Hotknife
- Cars[Stunters] = AddStaticVehicle(434,-1346.50000000,-228.69999695,14.30000019,0.00000000,-1,-1); //Hotknife
- Cars[Stunters] = AddStaticVehicle(434,-1350.00000000,-225.30000305,14.30000019,0.00000000,-1,-1); //Hotknife
- Cars[Stunters] = AddStaticVehicle(434,-1353.00000000,-223.10000610,14.30000019,0.00000000,-1,-1); //Hotknife
- Cars[Stunters] = AddStaticVehicle(434,-1343.09960938,-232.59960938,14.30000019,0.00000000,-1,-1); //Hotknife
- Cars[Stunters] = AddStaticVehicle(573,-1360.30004883,-212.50000000,14.39999962,227.99993896,-1,-1); //Duneride
- Cars[Stunters] = AddStaticVehicle(573,-1357.90002441,-209.19999695,14.39999962,227.99926758,-1,-1); //Duneride
- Cars[Stunters] = AddStaticVehicle(573,-1355.19995117,-206.30000305,14.39999962,227.99926758,-1,-1); //Duneride
- // admin area cars
- AddStaticVehicle(411,-1080.09997559,-1625.59997559,76.40000153,90.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,-1080.90002441,-1600.59997559,76.40000153,2.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,-1080.19995117,-1592.09997559,76.40000153,83.99951172,-1,-1); //Infernus
- AddStaticVehicle(411,-1096.09997559,-1597.09997559,76.40000153,191.99597168,-1,-1); //Infernus
- AddStaticVehicle(411,-1101.59997559,-1588.80004883,76.40000153,87.99157715,-1,-1); //Infernus
- AddStaticVehicle(411,-1112.50000000,-1597.00000000,76.40000153,87.99157715,-1,-1); //Infernus
- AddStaticVehicle(411,-1113.90002441,-1588.50000000,76.40000153,323.98950195,-1,-1); //Infernus
- AddStaticVehicle(411,-1106.90002441,-1585.69995117,76.40000153,287.98681641,-1,-1); //Infernus
- AddStaticVehicle(411,-1094.30004883,-1581.69995117,76.40000153,279.98461914,-1,-1); //Infernus
- AddStaticVehicle(411,-1080.69995117,-1582.30004883,76.40000153,261.98107910,-1,-1); //Infernus
- AddStaticVehicle(411,-1067.40002441,-1583.90002441,76.40000153,255.98004150,-1,-1); //Infernus
- AddStaticVehicle(411,-1067.09997559,-1588.90002441,76.40000153,149.97595215,-1,-1); //Infernus
- AddStaticVehicle(411,-1092.90002441,-1590.50000000,76.40000153,99.97436523,-1,-1); //Infernus
- AddStaticVehicle(411,-1076.50000000,-1598.00000000,76.40000153,273.97009277,-1,-1); //Infernus
- //ls train
- AddStaticVehicle(431,1800.6073,-1933.7068,13.4886,269.9060,29,80); // ls treinstation
- AddStaticVehicle(431,1800.2469,-1929.2510,13.4919,267.7888,73,31); // ls treinstation
- AddStaticVehicle(431,1800.5908,-1925.0012,13.4902,270.3542,73,31); // ls treinstation
- AddStaticVehicle(431,1800.4995,-1921.0059,13.4836,269.0287,73,31); // ls treinstation
- AddStaticVehicle(431,1800.5552,-1916.4989,13.4888,271.1657,73,31); // ls treinstation
- // sf train
- AddStaticVehicle(538,-1944.3750,69.7536,27.0006,180.0000,60,94); // sf train
- AddStaticVehicle(537,-1943.5865,151.3525,27.2245,177.8693,49,27); // sf train
- // lvairport stunt cars stunt 2
- AddStaticVehicle(573,1363.69995117,1326.30004883,11.10000038,0.00000000,-1,-1); //Duneride
- AddStaticVehicle(573,1358.80004883,1326.19995117,11.10000038,0.00000000,-1,-1); //Duneride
- AddStaticVehicle(573,1354.19995117,1326.19995117,11.10000038,0.00000000,-1,-1); //Duneride
- AddStaticVehicle(573,1348.90002441,1326.00000000,11.10000038,0.00000000,-1,-1); //Duneride
- AddStaticVehicle(411,1340.80004883,1325.80004883,10.89999962,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,1344.09997559,1325.80004883,10.89999962,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,1333.80004883,1325.90002441,10.89999962,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,1337.69995117,1325.69995117,10.89999962,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(486,1329.40002441,1326.00000000,11.19999981,0.00000000,-1,-1); //Dozer
- AddStaticVehicle(486,1324.30004883,1326.19995117,11.19999981,0.00000000,-1,-1); //Dozer
- AddStaticVehicle(486,1318.59997559,1325.69995117,11.19999981,0.00000000,-1,-1); //Dozer
- AddStaticVehicle(406,1326.19995117,1344.90002441,11.60000038,179.99993896,-1,-1); //Dumper
- AddStaticVehicle(406,1317.50000000,1344.50000000,11.60000038,179.99450684,-1,-1); //Dumper
- AddStaticVehicle(406,1342.50000000,1344.80004883,11.60000038,179.99450684,-1,-1); //Dumper
- AddStaticVehicle(406,1334.19995117,1345.19995117,11.60000038,179.99450684,-1,-1); //Dumper
- sultan9 = AddStaticVehicle(560,1348.40002441,1344.30004883,10.69999981,178.00000000,-1,-1); //Sultan
- sultan10 = AddStaticVehicle(560,1351.69995117,1344.30004883,10.69999981,177.99499512,-1,-1); //Sultan
- sultan11 = AddStaticVehicle(560,1354.69995117,1344.19995117,10.69999981,177.99499512,-1,-1); //Sultan
- sultan12 = AddStaticVehicle(560,1353.69995117,1349.30004883,10.69999981,269.99499512,-1,-1); //Sultan
- sultan13 = AddStaticVehicle(560,1348.59997559,1354.09997559,10.69999981,357.99499512,-1,-1); //Sultan
- sultan14 = AddStaticVehicle(560,1352.50000000,1353.80004883,10.69999981,357.99499512,-1,-1); //Sultan
- sultan15 = AddStaticVehicle(560,1355.69995117,1353.69995117,10.69999981,357.99499512,-1,-1); //Sultan
- AddStaticVehicle(541,1341.30004883,1353.90002441,10.60000038,0.00000000,-1,-1); //Bullet
- AddStaticVehicle(541,1344.09997559,1353.59997559,10.60000038,0.00000000,-1,-1); //Bullet
- AddStaticVehicle(541,1334.80004883,1353.59997559,10.60000038,0.00000000,-1,-1); //Bullet
- AddStaticVehicle(541,1338.00000000,1353.80004883,10.60000038,0.00000000,-1,-1); //Bullet
- AddStaticVehicle(402,1327.80004883,1353.19995117,10.80000019,0.00000000,-1,-1); //Buffalo
- AddStaticVehicle(402,1331.19995117,1353.90002441,10.80000019,0.00000000,-1,-1); //Buffalo
- AddStaticVehicle(402,1321.00000000,1353.50000000,10.80000019,0.00000000,-1,-1); //Buffalo
- AddStaticVehicle(402,1324.30004883,1353.30004883,10.80000019,0.00000000,-1,-1); //Buffalo
- AddStaticVehicle(402,1317.59997559,1353.09997559,10.80000019,0.00000000,-1,-1); //Buffalo
- AddStaticVehicle(415,1314.90002441,1371.90002441,10.69999981,180.00000000,-1,-1); //Cheetah
- AddStaticVehicle(415,1332.00000000,1371.09997559,10.69999981,180.00000000,-1,-1); //Cheetah
- AddStaticVehicle(415,1328.69995117,1371.19995117,10.69999981,180.00000000,-1,-1); //Cheetah
- AddStaticVehicle(415,1325.09997559,1371.30004883,10.69999981,180.00000000,-1,-1); //Cheetah
- AddStaticVehicle(415,1321.40002441,1371.50000000,10.69999981,180.00000000,-1,-1); //Cheetah
- AddStaticVehicle(415,1317.90002441,1371.80004883,10.69999981,180.00000000,-1,-1); //Cheetah
- AddStaticVehicle(451,1335.30004883,1371.30004883,10.60000038,178.00000000,-1,-1); //Turismo
- AddStaticVehicle(451,1344.69995117,1371.19995117,10.60000038,177.99499512,-1,-1); //Turismo
- AddStaticVehicle(451,1341.50000000,1371.30004883,10.60000038,177.99499512,-1,-1); //Turismo
- AddStaticVehicle(451,1338.30004883,1371.40002441,10.60000038,177.99499512,-1,-1); //Turismo
- AddStaticVehicle(522,1347.30004883,1370.69995117,10.50000000,180.00000000,-1,-1); //NRG-500
- AddStaticVehicle(522,1351.50000000,1371.00000000,10.50000000,180.00000000,-1,-1); //NRG-500
- AddStaticVehicle(522,1350.09997559,1370.80004883,10.50000000,180.00000000,-1,-1); //NRG-500
- AddStaticVehicle(522,1348.80004883,1370.69995117,10.50000000,180.00000000,-1,-1); //NRG-500
- AddStaticVehicle(521,1352.80004883,1370.80004883,10.50000000,185.99993896,-1,-1); //FCR-900
- AddStaticVehicle(521,1356.19995117,1371.30004883,10.50000000,185.99853516,-1,-1); //FCR-900
- AddStaticVehicle(521,1355.00000000,1371.09997559,10.50000000,185.99853516,-1,-1); //FCR-900
- AddStaticVehicle(521,1353.80004883,1370.80004883,10.50000000,185.99853516,-1,-1); //FCR-900
- AddStaticVehicle(482,1359.19995117,1371.50000000,11.10000038,182.00000000,-1,-1); //Burrito
- AddStaticVehicle(482,1362.19995117,1371.30004883,11.10000038,181.99951172,-1,-1); //Burrito
- AddStaticVehicle(482,1365.00000000,1371.59997559,11.10000038,181.99951172,-1,-1); //Burrito
- // sf fire
- AddStaticVehicle(544,-2020.6066,93.7312,28.2118,269.2483,60,87); // sf fire
- AddStaticVehicle(544,-2021.6133,84.3856,28.2472,88.8301,30,96); // sf fire
- AddStaticVehicle(407,-2022.7291,75.2182,28.3638,274.9001,32,33); // sf fire
- // ls fire
- AddStaticVehicle(544,1748.5049,-1453.4023,13.7826,261.3856,114,17); // ls fire
- AddStaticVehicle(407,1727.9873,-1477.4154,13.7166,269.9682,63,62); // ls fire
- AddStaticVehicle(407,1738.4191,-1477.4192,13.6600,270.0328,63,62); // ls fire
- AddStaticVehicle(407,1752.0500,-1476.8561,13.7520,272.0190,63,62); // ls fire
- AddStaticVehicle(544,1757.0697,-1483.0604,13.7732,261.9673,58,89); // ls fire
- // lv boat
- AddStaticVehicle(452,2363.4131,519.5023,-0.5576,268.9021,115,124); // lv boat
- AddStaticVehicle(493,2353.9414,518.8760,-0.0066,88.1661,38,122); // lv boat
- // sf boat
- AddStaticVehicle(493,-2953.3350,492.0812,0.0997,0.3128,71,104); // sfboat
- AddStaticVehicle(493,-2981.4863,492.3506,0.2179,357.9639,71,104); // sfboat
- AddStaticVehicle(473,-2959.1638,612.8977,-0.8038,96.7458,84,118); //
- AddStaticVehicle(473,-2954.4548,604.5533,0.3245,103.2887,84,118); //
- // loco low co tuning garage
- AddStaticVehicle(536,2650.5798,-2009.5419,13.2059,359.8911,106,76); //
- AddStaticVehicle(536,2653.9294,-2010.2808,13.2059,0.1079,106,76); //
- AddStaticVehicle(567,2641.3857,-2007.7274,13.3492,270.9203,50,35); //
- AddStaticVehicle(567,2641.4973,-2003.9908,13.3491,270.3107,50,35); //
- AddStaticVehicle(535,2641.4473,-2000.4686,13.2208,269.9940,32,28); //
- AddStaticVehicle(535,2645.1604,-1997.8616,13.2311,181.4870,32,28); //
- AddStaticVehicle(575,2651.5728,-1998.0498,13.0707,180.9480,33,15); //
- AddStaticVehicle(575,2655.3833,-1997.6008,13.0755,180.3571,33,15); //
- AddStaticVehicle(534,2660.5046,-2010.5515,13.1999,1.5225,86,99); //
- AddStaticVehicle(534,2664.6624,-2010.7339,13.2015,1.2088,86,99); //
- AddStaticVehicle(576,2675.6062,-2009.0425,13.0755,91.0752,77,114); //
- AddStaticVehicle(576,2675.1638,-1998.5732,13.0653,91.6341,77,114); //
- // mafia class spawn cars
- AddStaticVehicle(515,2799.30004883,966.79998779,11.89999962,179.99993896,-1,-1); //Roadtrain
- AddStaticVehicle(515,2804.80004883,966.50000000,11.89999962,179.99450684,-1,-1); //Roadtrain
- AddStaticVehicle(515,2809.89990234,966.20001221,11.89999962,179.99450684,-1,-1); //Roadtrain
- AddStaticVehicle(515,2815.30004883,966.50000000,11.89999962,179.99450684,-1,-1); //Roadtrain
- AddStaticVehicle(515,2820.80004883,966.50000000,11.89999962,179.99450684,-1,-1); //Roadtrain
- AddStaticVehicle(515,2826.10009766,966.50000000,11.89999962,179.99450684,-1,-1); //Roadtrain
- AddStaticVehicle(515,2831.60009766,966.79998779,11.89999962,179.99450684,-1,-1); //Roadtrain
- AddStaticVehicle(411,2851.19995117,894.50000000,10.80000019,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,2847.50000000,894.40002441,10.80000019,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,2843.80004883,894.29998779,10.80000019,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,2839.80004883,894.29998779,10.80000019,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,2836.10009766,894.20001221,10.80000019,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,2832.60009766,894.20001221,10.80000019,0.00000000,-1,-1); //Infernus
- AddStaticVehicle(450,2827.50000000,895.59997559,11.00000000,0.00000000,-1,-1); //Trailer 2
- AddStaticVehicle(450,2818.00000000,895.90002441,11.00000000,0.00000000,-1,-1); //Trailer 2
- AddStaticVehicle(450,2855.30004883,895.29998779,11.00000000,0.00000000,-1,-1); //Trailer 2
- AddStaticVehicle(495,2813.60009766,894.79998779,11.30000019,0.00000000,91,1); //Sandking
- AddStaticVehicle(495,2809.30004883,895.00000000,11.30000019,0.00000000,-1,-1); //Sandking
- AddStaticVehicle(495,2804.80004883,894.40002441,11.30000019,0.00000000,-1,-1); //Sandking
- AddStaticVehicle(495,2800.50000000,894.50000000,11.30000019,0.00000000,-1,-1); //Sandking
- AddStaticVehicle(495,2796.30004883,894.59997559,11.30000019,0.00000000,-1,-1); //Sandking
- AddStaticVehicle(563,2827.30004883,979.59997559,18.39999962,180.00000000,-1,-1); //Raindance
- AddStaticVehicle(563,2815.19995117,979.40002441,18.39999962,180.00000000,-1,-1); //Raindance
- AddStaticVehicle(563,2804.10009766,979.09997559,18.39999962,180.00000000,-1,-1); //Raindance
- AddStaticVehicle(482,2811.00000000,927.70001221,11.00000000,179.99450684,-1,-1); //Burrito
- AddStaticVehicle(482,2807.80004883,927.79998779,11.00000000,179.99450684,-1,-1); //Burrito
- AddStaticVehicle(482,2804.80004883,927.59997559,11.00000000,179.99450684,-1,-1); //Burrito
- AddStaticVehicle(482,2801.30004883,927.70001221,11.00000000,179.99450684,-1,-1); //Burrito
- AddStaticVehicle(428,2833.60009766,939.09997559,11.00000000,0.00000000,-1,-1); //Securicar
- AddStaticVehicle(428,2830.30004883,939.29998779,11.00000000,0.00000000,-1,-1); //Securicar
- AddStaticVehicle(428,2827.00000000,939.50000000,11.00000000,0.00000000,-1,-1); //Securicar
- AddStaticVehicle(428,2823.80004883,939.50000000,11.00000000,0.00000000,-1,-1); //Securicar
- AddStaticVehicle(490,2820.69995117,939.59997559,11.10000038,0.00000000,-1,-1); //FBI Rancher
- AddStaticVehicle(490,2817.39990234,939.90002441,11.10000038,0.00000000,-1,-1); //FBI Rancher
- AddStaticVehicle(490,2813.89990234,940.00000000,11.10000038,0.00000000,-1,-1); //FBI Rancher
- AddStaticVehicle(409,2850.60009766,939.50000000,10.69999981,92.00000000,-1,-1); //Stretch
- AddStaticVehicle(409,2850.60009766,935.40002441,10.69999981,91.99951172,-1,-1); //Stretch
- AddStaticVehicle(409,2850.39990234,931.00000000,10.69999981,91.99951172,-1,-1); //Stretch
- AddStaticVehicle(409,2850.50000000,926.40002441,10.69999981,91.99951172,-1,-1); //Stretch
- AddStaticVehicle(567,2814.39990234,927.70001221,10.69999981,180.00000000,-1,-1); //Savanna
- AddStaticVehicle(567,2817.60009766,927.50000000,10.69999981,180.00000000,-1,-1); //Savanna
- AddStaticVehicle(567,2821.10009766,927.79998779,10.69999981,180.00000000,-1,-1); //Savanna
- AddStaticVehicle(470,2824.19995117,927.20001221,10.89999962,180.00000000,-1,-1); //Patriot
- AddStaticVehicle(470,2827.50000000,927.40002441,10.89999962,180.00000000,-1,-1); //Patriot
- AddStaticVehicle(470,2830.69995117,927.09997559,10.89999962,180.00000000,-1,-1); //Patriot
- AddStaticVehicle(470,2833.89990234,926.79998779,10.89999962,180.00000000,-1,-1); //Patriot
- AddStaticVehicle(521,2848.10009766,920.29998779,10.39999962,93.99987793,-1,-1); //FCR-900
- AddStaticVehicle(521,2848.10009766,918.29998779,10.39999962,93.99902344,-1,-1); //FCR-900
- AddStaticVehicle(521,2848.10009766,916.50000000,10.39999962,93.99902344,-1,-1); //FCR-900
- AddStaticVehicle(521,2848.10009766,914.50000000,10.39999962,93.99902344,-1,-1); //FCR-900
- AddStaticVehicle(521,2851.80004883,914.50000000,10.39999962,93.99902344,-1,-1); //FCR-900
- AddStaticVehicle(521,2851.80004883,916.29998779,10.39999962,93.99902344,-1,-1); //FCR-900
- AddStaticVehicle(521,2851.80004883,918.29998779,10.39999962,93.99902344,-1,-1); //FCR-900
- AddStaticVehicle(521,2851.80004883,920.50000000,10.39999962,93.99902344,-1,-1); //FCR-900
- AddStaticVehicle(521,2851.79980469,920.50000000,10.39999962,93.99902344,-1,-1); //FCR-900
- AddStaticVehicle(482,-2271.80004883,2285.39990234,5.09999990,270.00000000,-1,-1); //Burrito
- AddStaticVehicle(482,-2271.80004883,2288.39990234,5.09999990,270.00000000,-1,-1); //Burrito
- AddStaticVehicle(482,-2271.80004883,2291.39990234,5.09999990,270.00000000,-1,-1); //Burrito
- AddStaticVehicle(482,-2271.80004883,2294.39990234,5.09999990,270.00000000,-1,-1); //Burrito
- AddStaticVehicle(428,-2252.89990234,2284.89990234,5.09999990,90.00000000,-1,-1); //Securicar
- AddStaticVehicle(428,-2252.89990234,2288.00000000,5.09999990,90.00000000,-1,-1); //Securicar
- AddStaticVehicle(428,-2252.89990234,2291.10009766,5.09999990,90.00000000,-1,-1); //Securicar
- AddStaticVehicle(428,-2252.89990234,2294.50000000,5.09999990,90.00000000,-1,-1); //Securicar
- AddStaticVehicle(543,-2271.69995117,2297.19995117,4.80000019,270.00000000,-1,-1); //Sadler
- AddStaticVehicle(543,-2271.69995117,2300.50000000,4.80000019,269.99951172,-1,-1); //Sadler
- AddStaticVehicle(543,-2271.69995117,2303.30004883,4.80000019,269.99951172,-1,-1); //Sadler
- AddStaticVehicle(543,-2271.69995117,2306.19995117,4.80000019,269.99450684,-1,-1); //Sadler
- AddStaticVehicle(515,-2274.19995117,2313.19995117,6.00000000,0.00000000,-1,-1); //Roadtrain
- AddStaticVehicle(515,-2269.69995117,2313.19995117,6.00000000,0.00000000,-1,-1); //Roadtrain
- AddStaticVehicle(515,-2274.10009766,2328.19995117,6.00000000,180.00000000,-1,-1); //Roadtrain
- AddStaticVehicle(515,-2269.60009766,2328.19995117,6.00000000,180.00000000,-1,-1); //Roadtrain
- AddStaticVehicle(490,-2252.50000000,2297.89990234,5.09999990,90.00000000,-1,-1); //FBI Rancher
- AddStaticVehicle(490,-2252.30004883,2301.69995117,5.09999990,90.00000000,-1,-1); //FBI Rancher
- AddStaticVehicle(490,-2252.10009766,2305.69995117,5.09999990,90.00000000,-1,-1); //FBI Rancher
- AddStaticVehicle(490,-2252.39990234,2309.69995117,5.09999990,90.00000000,-1,-1); //FBI Rancher
- AddStaticVehicle(411,-2251.89990234,2315.10009766,4.80000019,90.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,-2251.89990234,2318.10009766,4.80000019,90.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,-2251.89990234,2321.00000000,4.80000019,90.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,-2251.89990234,2324.00000000,4.80000019,90.00000000,-1,-1); //Infernus
- AddStaticVehicle(495,-2250.30004883,2328.69995117,5.40000010,0.00000000,-1,-1); //Sandking
- AddStaticVehicle(495,-2254.10009766,2328.60009766,5.40000010,0.00000000,-1,-1); //Sandking
- AddStaticVehicle(495,-2254.19995117,2336.10009766,5.40000010,182.00000000,-1,-1); //Sandking
- AddStaticVehicle(495,-2250.39990234,2336.19995117,5.40000010,181.99951172,-1,-1); //Sandking
- AddStaticVehicle(417,-2227.30004883,2329.89990234,6.50000000,0.00000000,-1,-1); //Leviathan
- AddStaticVehicle(417,-986.70001221,-684.40002441,31.00000000,0.00000000,-1,-1); //Leviathan
- AddStaticVehicle(417,-987.00000000,-659.29998779,31.00000000,0.00000000,-1,-1); //Leviathan
- AddStaticVehicle(417,-987.29998779,-633.90002441,31.00000000,0.00000000,-1,-1); //Leviathan
- AddStaticVehicle(520,-1004.50000000,-626.29998779,32.90000153,89.99993896,-1,-1); //Hydra
- AddStaticVehicle(520,-1004.70001221,-637.50000000,32.90000153,89.99450684,-1,-1); //Hydra
- AddStaticVehicle(520,-1004.90002441,-648.00000000,32.90000153,89.99450684,-1,-1); //Hydra
- AddStaticVehicle(520,-1005.09997559,-658.50000000,32.90000153,89.99450684,-1,-1); //Hydra
- AddStaticVehicle(609,-1006.59997559,-669.59997559,32.20000076,90.00000000,-1,-1); //Boxville
- AddStaticVehicle(609,-1006.70001221,-674.40002441,32.20000076,90.00000000,-1,-1); //Boxville
- AddStaticVehicle(609,-1006.50000000,-679.40002441,32.20000076,90.00000000,-1,-1); //Boxville
- AddStaticVehicle(609,-1006.90002441,-684.20001221,32.20000076,90.00000000,-1,-1); //Boxville
- AddStaticVehicle(455,-1031.59997559,-684.40002441,32.59999847,270.00000000,-1,-1); //Flatbed
- AddStaticVehicle(455,-1031.59997559,-679.09997559,32.59999847,270.00000000,-1,-1); //Flatbed
- AddStaticVehicle(455,-1031.50000000,-674.09997559,32.59999847,270.00000000,-1,-1); //Flatbed
- AddStaticVehicle(455,-1031.40002441,-669.29998779,32.59999847,270.00000000,-1,-1); //Flatbed
- AddStaticVehicle(411,-1030.50000000,-663.90002441,32.00000000,270.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,-1030.50000000,-661.09997559,32.00000000,270.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,-1030.50000000,-658.59997559,32.00000000,270.00000000,-1,-1); //Infernus
- AddStaticVehicle(411,-1030.50000000,-656.29998779,32.00000000,270.00000000,-1,-1); //Infernus
- AddStaticVehicle(506,-1030.00000000,-651.00000000,31.60000038,270.00000000,-1,-1); //Super GT
- AddStaticVehicle(506,-1030.09997559,-648.29998779,31.60000038,270.00000000,-1,-1); //Super GT
- AddStaticVehicle(506,-1030.19995117,-645.70001221,31.60000038,270.00000000,-1,-1); //Super GT
- AddStaticVehicle(506,-1030.30004883,-643.09997559,31.60000038,270.00000000,-1,-1); //Super GT
- AddStaticVehicle(533,-1030.19995117,-638.29998779,31.79999924,270.00000000,-1,-1); //Feltzer
- AddStaticVehicle(533,-1030.50000000,-636.00000000,31.79999924,270.00000000,-1,-1); //Feltzer
- AddStaticVehicle(533,-1030.40002441,-633.40002441,31.79999924,270.00000000,-1,-1); //Feltzer
- AddStaticVehicle(533,-1030.30004883,-630.70001221,31.79999924,270.00000000,-1,-1); //Feltzer
- AddStaticVehicle(411,840.20001221,-21.29999924,63.90000153,0.00000000,-1,-1); //Infernus
- // wheels arch angels tuning garage
- AddStaticVehicle(560,-2711.1016,202.5935,3.9567,1.7494,45,94); //
- AddStaticVehicle(560,-2710.8557,196.3973,3.9561,2.8497,45,94); //
- AddStaticVehicle(562,-2710.8784,232.2153,3.9095,178.5079,122,121); //
- AddStaticVehicle(562,-2710.7368,238.7942,3.9125,178.9445,122,121); //
- AddStaticVehicle(565,-2701.6387,203.1664,3.8763,359.0432,21,71); //
- AddStaticVehicle(565,-2701.7971,196.5961,3.8746,358.4020,21,71); //
- AddStaticVehicle(558,-2693.4358,212.5322,3.8819,93.2649,24,18); //
- AddStaticVehicle(558,-2686.7458,212.9546,3.8810,92.7153,24,18); //
- AddStaticVehicle(561,-2690.7813,222.7008,4.0647,89.6824,113,53); //
- AddStaticVehicle(561,-2683.1252,222.6451,4.0650,89.7546,113,53); //
- AddStaticVehicle(559,-2712.7417,223.6159,3.9840,272.3260,50,108); //
- AddStaticVehicle(559,-2711.8115,211.3420,3.9090,271.5702,50,108); //
- // boat stunt
- AddStaticVehicle(493,2590.30004883,-2479.19995117,0.00000000,177.99993896,-1,-1); //Jetmax
- AddStaticVehicle(446,2615.89990234,-2480.10009766,0.00000000,178.00000000,-1,-1); //Squalo
- AddStaticVehicle(493,2595.89990234,-2479.69995117,0.00000000,177.99499512,-1,-1); //Jetmax
- AddStaticVehicle(446,2610.69995117,-2480.19995117,0.00000000,177.99597168,-1,-1); //Squalo
- AddStaticVehicle(452,2601.30004883,-2480.00000000,0.00000000,177.99993896,-1,-1); //Speeder
- AddStaticVehicle(452,2606.00000000,-2480.19995117,0.00000000,177.99499512,-1,-1); //Speeder
- AddStaticVehicle(473,2621.00000000,-2478.30004883,0.00000000,177.99993896,-1,-1); //Dinghy
- AddStaticVehicle(473,2624.39990234,-2478.30004883,0.00000000,177.99499512,-1,-1); //Dinghy
- AddStaticVehicle(473,2624.30004883,-2484.80004883,0.00000000,177.99499512,-1,-1); //Dinghy
- AddStaticVehicle(473,2620.50000000,-2484.89990234,0.00000000,177.99499512,-1,-1); //Dinghy
- AddStaticVehicle(595,2631.39990234,-2482.00000000,0.00000000,178.00000000,-1,-1); //Launch
- AddStaticVehicle(595,2635.89990234,-2481.69995117,0.00000000,177.99499512,-1,-1); //Launch
- AddStaticVehicle(595,2640.50000000,-2481.60009766,0.00000000,177.99499512,-1,-1); //Launch
- // san fierro hill house
- AddStaticVehicle(450,-1115.59997559,-1624.69995117,77.00000000,270.00000000,-1,-1); //Trailer 2
- AddStaticVehicle(515,-1081.59997559,-1665.90002441,77.50000000,0.00000000,-1,-1); //Roadtrain
- AddStaticVehicle(524,-1113.30004883,-1620.59997559,77.40000153,268.00000000,-1,-1); //Cement Truck
- AddStaticVehicle(573,-1076.80004883,-1663.59997559,76.59999847,0.00000000,-1,-1); //Duneride
- AddStaticVehicle(411,-1111.30004883,-1637.00000000,76.40000153,272.00000000,-1,-1); //Infernus
- AddStaticVehicle(603,-1111.19995117,-1674.30004883,76.80000305,0.00000000,-1,-1); //Phoenix
- // kart
- AddStaticVehicle(571,2888.30004883,-2390.00000000,7.00000000,272.00000000,-1,-1); //Kart
- AddStaticVehicle(571,2891.89990234,-2384.80004883,7.00000000,271.99951172,-1,-1); //Kart
- AddStaticVehicle(571,2892.00000000,-2389.89990234,7.00000000,271.99951172,-1,-1); //Kart
- AddStaticVehicle(571,2888.19995117,-2384.39990234,7.00000000,271.99951172,-1,-1); //Kart
- AddStaticVehicle(571,2892.19995117,-2387.19995117,7.00000000,271.99951172,-1,-1); //Kart
- AddStaticVehicle(571,2895.30004883,-2390.00000000,7.00000000,271.99951172,-1,-1); //Kart
- AddStaticVehicle(571,2895.39990234,-2387.39990234,7.00000000,271.99951172,-1,-1); //Kart
- AddStaticVehicle(571,2895.50000000,-2384.59960938,7.00000000,271.99951172,-1,-1); //Kart
- AddStaticVehicle(571,2888.89990234,-2387.10009766,7.00000000,271.99951172,-1,-1); //Kart
- // drift 2
- sultan1 = Cars[Drifters] = AddStaticVehicle(560,1245.90002441,-2035.19995117,59.59999847,270.00000000,-1,-1); //Sultan
- sultan2 = Cars[Drifters] = AddStaticVehicle(560,1246.19921875,-2043.39941406,59.59999847,270.00000000,-1,-1); //Sultan
- sultan3 = Cars[Drifters] = AddStaticVehicle(560,1245.80004883,-2031.19995117,59.59999847,270.00000000,-1,-1); //Sultan
- sultan4 = Cars[Drifters] = AddStaticVehicle(560,1246.00000000,-2039.69995117,59.59999847,270.00000000,-1,-1); //Sultan
- elegy1 = Cars[Drifters] = AddStaticVehicle(562,1245.90002441,-2027.80004883,59.59999847,270.00000000,4,1); //Elegy
- elegy2 = Cars[Drifters] = AddStaticVehicle(562,1245.90002441,-2024.50000000,59.59999847,270.00000000,4,1); //Elegy
- elegy3 = Cars[Drifters] = AddStaticVehicle(562,1245.90002441,-2021.00000000,59.59999847,270.00000000,4,1); //Elegy
- elegy4 = Cars[Drifters] = AddStaticVehicle(562,1246.09960938,-2017.19921875,59.59999847,270.00000000,4,1); //Elegy
- flash1 = Cars[Drifters] = AddStaticVehicle(565,1245.90002441,-2013.19995117,59.50000000,270.00000000,-1,-1); //Flash
- flash2 = Cars[Drifters] = AddStaticVehicle(565,1245.69995117,-2009.80004883,59.50000000,270.00000000,-1,-1); //Flash
- flash3 = Cars[Drifters] = AddStaticVehicle(565,1276.59997559,-2009.59997559,58.59999847,92.00000000,-1,-1); //Flash
- flash4 = Cars[Drifters] = AddStaticVehicle(565,1276.30004883,-2018.50000000,58.59999847,91.99951172,-1,-1); //Flash
- flash5 = Cars[Drifters] = AddStaticVehicle(565,1276.19995117,-2015.80004883,58.59999847,91.99951172,-1,-1); //Flash
- flash6 = Cars[Drifters] = AddStaticVehicle(565,1276.50000000,-2013.00000000,58.59999847,91.99951172,-1,-1); //Flash
- infernus39 = Cars[Drifters] = AddStaticVehicle(411,1276.00000000,-2022.09997559,59.00000000,90.00000000,-1,-1); //Infernus
- infernus40 = Cars[Drifters] = AddStaticVehicle(411,1276.19995117,-2031.30004883,59.00000000,90.00000000,-1,-1); //Infernus
- infernus41 = Cars[Drifters] = AddStaticVehicle(411,1276.30004883,-2028.09997559,59.00000000,90.00000000,-1,-1); //Infernus
- infernus42 = Cars[Drifters] = AddStaticVehicle(411,1276.00000000,-2024.80004883,59.00000000,90.00000000,-1,-1); //Infernus
- uranus1 = Cars[Drifters] = AddStaticVehicle(558,1276.69995117,-2034.40002441,58.70000076,92.00000000,-1,-1); //Uranus
- uranus2 = Cars[Drifters] = AddStaticVehicle(558,1276.80004883,-2040.69995117,58.70000076,91.99951172,-1,-1); //Uranus
- uranus3 = Cars[Drifters] = AddStaticVehicle(558,1276.69995117,-2037.40002441,58.70000076,91.99951172,-1,-1); //Uranus
- // drift 3
- sultan5 = Cars[Drifters] = AddStaticVehicle(560,-321.39999390,1515.80004883,75.19999695,0.00000000,-1,-1); //Sultan
- sultan6 = Cars[Drifters] = AddStaticVehicle(560,-318.50000000,1515.69921875,75.19999695,0.00000000,-1,-1); //Sultan
- sultan7 = Cars[Drifters] = AddStaticVehicle(560,-327.70001221,1515.50000000,75.19999695,0.00000000,-1,-1); //Sultan
- sultan8 = Cars[Drifters] = AddStaticVehicle(560,-324.70001221,1515.50000000,75.19999695,0.00000000,-1,-1); //Sultan
- elegy5 = Cars[Drifters] = AddStaticVehicle(562,-333.79998779,1515.09997559,75.09999847,0.00000000,-1,-1); //Elegy
- elegy6 = Cars[Drifters] = AddStaticVehicle(562,-330.59960938,1515.39941406,75.09999847,0.00000000,-1,-1); //Elegy
- elegy7 = Cars[Drifters] = AddStaticVehicle(562,-339.89999390,1515.09997559,75.09999847,0.00000000,-1,-1); //Elegy
- elegy8 = Cars[Drifters] = AddStaticVehicle(562,-336.89999390,1515.00000000,75.09999847,0.00000000,-1,-1); //Elegy
- infernus37 = Cars[Drifters] = AddStaticVehicle(411,-345.79998779,1515.09997559,75.40000153,0.00000000,-1,-1); //Infernus
- infernus38 = Cars[Drifters] = AddStaticVehicle(411,-343.09960938,1515.09960938,75.40000153,0.00000000,-1,-1); //Infernus
- // dragrace
- CreateDynamicObject(18450,-2227.19921875,1997.00000000,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (1)
- CreateDynamicObject(18450,-2148.00000000,1996.90002441,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (2)
- CreateDynamicObject(18450,-2069.30004883,1996.90002441,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (3)
- CreateDynamicObject(18450,-1998.30004883,1996.90002441,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (4)
- CreateDynamicObject(18450,-1919.80004883,1996.90002441,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (5)
- CreateDynamicObject(18450,-1842.19995117,1996.90002441,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (6)
- CreateDynamicObject(18450,-1763.30004883,1996.90002441,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (7)
- CreateDynamicObject(18450,-1608.19995117,1996.90002441,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (8)
- CreateDynamicObject(18450,-1685.80004883,1996.90002441,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (9)
- CreateDynamicObject(18450,-1540.69995117,1996.90002441,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (10)
- CreateDynamicObject(18450,-1467.19995117,1996.90002441,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (11)
- CreateDynamicObject(18450,-1399.90002441,1996.90002441,264.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (12)
- CreateDynamicObject(7894,-1363.40002441,1996.90002441,264.89999390,0.00000000,0.00000000,87.99993896); //object(vegascrashbar05) (1)
- CreateDynamicObject(9254,-2280.79980469,1995.00000000,265.20001221,0.00000000,0.00000000,267.99499512); //object(carpark_sfn01) (1)
- CreateDynamicObject(3578,-2265.30004883,1983.69995117,265.39999390,0.00000000,0.00000000,88.00000000); //object(dockbarr1_la) (1)
- CreateDynamicObject(3578,-2265.69995117,1973.59997559,265.39999390,0.00000000,0.00000000,87.99499512); //object(dockbarr1_la) (2)
- CreateDynamicObject(3578,-2270.69995117,1968.69995117,265.39999390,0.00000000,0.00000000,177.99499512); //object(dockbarr1_la) (3)
- CreateDynamicObject(3578,-2279.19995117,1969.00000000,265.39999390,0.00000000,0.00000000,177.98950195); //object(dockbarr1_la) (5)
- CreateDynamicObject(3578,-2287.19995117,1969.30004883,265.39999390,0.00000000,0.00000000,177.98950195); //object(dockbarr1_la) (6)
- CreateDynamicObject(3578,-2293.00000000,1969.50000000,265.39999390,0.00000000,0.00000000,177.98950195); //object(dockbarr1_la) (7)
- CreateDynamicObject(3578,-2297.50000000,1974.59997559,265.39999390,0.00000000,0.00000000,267.98950195); //object(dockbarr1_la) (8)
- CreateDynamicObject(3578,-2297.19995117,1982.30004883,265.39999390,0.00000000,0.00000000,267.98400879); //object(dockbarr1_la) (9)
- CreateDynamicObject(3578,-2296.89990234,1990.30004883,265.39999390,0.00000000,0.00000000,267.98400879); //object(dockbarr1_la) (10)
- CreateDynamicObject(3578,-2296.60009766,1998.50000000,265.39999390,0.00000000,0.00000000,267.98400879); //object(dockbarr1_la) (11)
- CreateDynamicObject(3578,-2296.30004883,2007.30004883,265.39999390,0.00000000,0.00000000,267.98400879); //object(dockbarr1_la) (12)
- CreateDynamicObject(3578,-2296.00000000,2016.19995117,265.39999390,0.00000000,0.00000000,267.98400879); //object(dockbarr1_la) (13)
- CreateDynamicObject(3578,-2290.60009766,2020.80004883,265.39999390,0.00000000,0.00000000,357.98400879); //object(dockbarr1_la) (14)
- CreateDynamicObject(3578,-2282.80004883,2020.50000000,265.39999390,0.00000000,0.00000000,357.97851562); //object(dockbarr1_la) (15)
- CreateDynamicObject(3578,-2274.10009766,2020.19995117,265.39999390,0.00000000,0.00000000,357.97851562); //object(dockbarr1_la) (16)
- CreateDynamicObject(3578,-2268.10009766,2020.00000000,265.39999390,0.00000000,0.00000000,357.97851562); //object(dockbarr1_la) (17)
- CreateDynamicObject(970,-2261.10009766,1997.00000000,264.89999390,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
- CreateDynamicObject(970,-2257.50000000,1997.00000000,264.89999390,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (2)
- CreateDynamicObject(970,-2265.10009766,1997.00000000,264.89999390,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (3)
- CreateDynamicObject(1263,-2256.89990234,2003.59997559,265.29998779,0.00000000,0.00000000,0.00000000); //object(mtraffic3) (1)
- CreateDynamicObject(1263,-2257.89990234,1990.30004883,265.29998779,0.00000000,0.00000000,0.00000000); //object(mtraffic3) (2)
- // LS airport stunt 3
- CreateDynamicObject(13636,1942.30004883,-2299.39990234,74.80000305,0.00000000,0.00000000,0.00000000); //object(logramps) (1)
- CreateDynamicObject(3816,1602.59997559,-2543.39990234,21.10000038,0.00000000,0.00000000,89.99993896); //object(bighangar1_sfx) (1)
- CreateDynamicObject(13641,1637.50000000,-2538.30004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(kickramp04) (1)
- CreateDynamicObject(13645,1640.19995117,-2546.69995117,13.30000019,0.00000000,0.00000000,272.00000000); //object(kickramp06) (1)
- CreateDynamicObject(13645,1640.30004883,-2549.69995117,13.30000019,0.00000000,0.00000000,271.99951172); //object(kickramp06) (2)
- // admin base
- CreateDynamicObject(5520,-1121.90002441,-1654.09997559,80.50000000,0.00000000,0.00000000,87.99993896); //object(bdupshouse_lae)(1)
- CreateDynamicObject(5520,-1073.80004883,-1627.40002441,80.50000000,0.00000000,0.00000000,270.00000000); //object(bdupshouse_lae) (1)
- CreateDynamicObject(980,-1068.59997559,-1653.00000000,78.59999847,0.00000000,0.00000000,254.00000000); //object(airportgate) (1)
- CreateDynamicObject(980,-1067.50000000,-1642.00000000,78.59999847,0.00000000,0.00000000,274.00000000); //object(airportgate) (2)
- CreateDynamicObject(972,-1073.09997559,-1673.09997559,75.19999695,0.00000000,0.00000000,0.00000000); //object(tunnelentrance) (1)
- CreateDynamicObject(972,-1084.30004883,-1684.00000000,75.19999695,0.00000000,0.00000000,284.00000000); //object(tunnelentrance) (2)
- CreateDynamicObject(972,-1107.00000000,-1686.09997559,75.19999695,0.00000000,0.00000000,269.99658203); //object(tunnelentrance) (4)
- CreateDynamicObject(972,-1121.00000000,-1675.69995117,75.19999695,0.00000000,0.00000000,209.99449158); //object(tunnelentrance) (5)
- CreateDynamicObject(972,-1126.19995117,-1654.90002441,75.19999695,0.00000000,0.00000000,181.99267578); //object(tunnelentrance) (6)
- CreateDynamicObject(972,-1127.00000000,-1634.50000000,75.19999695,0.00000000,0.00000000,181.98852539); //object(tunnelentrance) (7)
- CreateDynamicObject(972,-1127.09997559,-1612.80004883,75.19999695,0.00000000,0.00000000,181.98852539); //object(tunnelentrance) (8)
- CreateDynamicObject(972,-1127.90002441,-1593.30004883,75.19999695,0.00000000,0.00000000,323.98852539); //object(tunnelentrance) (9)
- CreateDynamicObject(972,-1108.09997559,-1576.90002441,75.19999695,0.00000000,0.00000000,289.98681641); //object(tunnelentrance) (13)
- CreateDynamicObject(972,-1083.90002441,-1572.09997559,75.19999695,0.00000000,0.00000000,267.98413086); //object(tunnelentrance) (15)
- CreateDynamicObject(972,-1066.19995117,-1572.90002441,75.19999695,0.00000000,0.00000000,267.98400879); //object(tunnelentrance) (16)
- CreateDynamicObject(972,-1061.30004883,-1588.50000000,75.19999695,0.00000000,0.00000000,335.98400879); //object(tunnelentrance) (18)
- CreateDynamicObject(972,-1068.19995117,-1610.90002441,75.19999695,0.00000000,0.00000000,347.98388672); //object(tunnelentrance) (19)
- CreateDynamicObject(3168,-1101.50000000,-1680.00000000,75.40000153,0.00000000,0.00000000,264.00000000); //object(trailer2_01) (1)
- CreateDynamicObject(3168,-1118.40002441,-1590.90002441,75.40000153,0.00000000,0.00000000,144.00000000); //object(trailer2_01) (2)
- CreateDynamicObject(3168,-1104.69921875,-1582.19921875,75.40000153,0.00000000,0.00000000,107.99560547); //object(trailer2_01) (3)
- CreateDynamicObject(3168,-1108.80004883,-1600.19995117,75.40000153,0.00000000,0.00000000,267.99560547); //object(trailer2_01) (4)
- CreateDynamicObject(3168,-1105.00000000,-1591.40002441,75.40000153,0.00000000,0.00000000,267.99499512); //object(trailer2_01) (5)
- CreateDynamicObject(3168,-1092.00000000,-1578.59997559,75.40000153,0.00000000,0.00000000,101.99499512); //object(trailer2_01) (6)
- CreateDynamicObject(3168,-1090.40002441,-1587.19995117,75.40000153,0.00000000,0.00000000,101.99157715); //object(trailer2_01) (7)
- CreateDynamicObject(3168,-1090.09997559,-1594.69995117,75.40000153,0.00000000,0.00000000,101.99157715); //object(trailer2_01) (8)
- CreateDynamicObject(3168,-1072.30004883,-1600.59997559,75.40000153,0.00000000,0.00000000,273.99163818); //object(trailer2_01) (9)
- CreateDynamicObject(3168,-1065.59997559,-1592.59997559,75.40000153,0.00000000,0.00000000,333.98803711); //object(trailer2_01) (10)
- CreateDynamicObject(3168,-1063.80004883,-1581.69995117,75.40000153,0.00000000,0.00000000,77.98437500); //object(trailer2_01) (11)
- CreateDynamicObject(3168,-1077.09997559,-1579.90002441,75.40000153,0.00000000,0.00000000,83.98095703); //object(trailer2_01) (12)
- CreateDynamicObject(3168,-1076.59997559,-1589.90002441,75.40000153,0.00000000,356.00000000,83.97949219); //object(trailer2_01) (13)
- CreateDynamicObject(3168,-1087.50000000,-1602.19995117,75.40000153,0.00000000,0.00000000,269.99163818); //object(trailer2_01) (14)
- // StreetRacers Class Spawn LV
- CreateDynamicObject(3399,1107.40002441,1935.30004883,12.39999962,0.00000000,0.00000000,0.00000000); //object(cxrf_a51_stairs) (1)
- CreateDynamicObject(3399,1051.19995117,1917.09997559,12.39999962,0.00000000,0.00000000,269.99996948); //object(cxrf_a51_stairs) (2)
- // carkiller
- CreateDynamicObject(18450,550.40002441,-2782.39990234,72.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (1)
- CreateDynamicObject(18450,628.50000000,-2782.39990234,72.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (2)
- CreateDynamicObject(18450,704.70001221,-2782.39990234,72.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (3)
- CreateDynamicObject(18450,781.50000000,-2782.39990234,72.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (4)
- CreateDynamicObject(18450,859.50000000,-2782.39990234,72.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04) (5)
- CreateDynamicObject(9254,494.60000610,-2783.80004883,72.90000153,0.00000000,0.00000000,268.00000000); //object(carpark_sfn01) (1)
- CreateDynamicObject(9254,913.29998779,-2780.19995117,72.80000305,0.00000000,0.00000000,88.00000000); //object(carpark_sfn01) (2)
- CreateDynamicObject(8406,510.70001221,-2785.30004883,77.90000153,0.00000000,0.00000000,88.00000000); //object(carparksign01_lvs) (1)
- CreateDynamicObject(8406,897.00000000,-2779.39990234,77.80000305,0.00000000,0.00000000,268.00000000); //object(carparksign01_lvs) (2)
- // lvairport stunt
- CreateDynamicObject(3816,1340.40002441,1348.19995117,18.39999962,0.00000000,0.00000000,90.00000000); //object(bighangar1_sfx) (2)
- CreateDynamicObject(1634,1393.80004883,1382.19995117,11.10000038,0.00000000,0.00000000,0.00000000); //object(landjump2) (9)
- CreateDynamicObject(1634,1393.80004883,1385.59997559,14.00000000,25.00000000,0.00000000,0.00000000); //object(landjump2) (12)
- CreateDynamicObject(1634,1393.69995117,1388.00000000,18.29999924,45.00000000,0.00000000,0.00000000); //object(landjump2) (13)
- CreateDynamicObject(7916,1367.59997559,1336.69995117,13.69999981,0.00000000,0.00000000,80.00000000); //object(vegaswaterfall02) (1)
- CreateDynamicObject(7916,1367.90002441,1331.69995117,13.69999981,0.00000000,0.00000000,79.99694824); //object(vegaswaterfall02) (2)
- CreateDynamicObject(7916,1368.80004883,1340.19995117,13.69999981,0.00000000,0.00000000,84.00000000); //object(vegaswaterfall02) (3)
- CreateDynamicObject(7916,1368.90002441,1334.19995117,13.69999981,0.00000000,0.00000000,83.99597168); //object(vegaswaterfall02) (4)
- CreateDynamicObject(7916,1369.00000000,1330.19995117,13.69999981,0.00000000,0.00000000,73.99597168); //object(vegaswaterfall02) (5)
- CreateDynamicObject(7916,1369.09997559,1326.90002441,13.69999981,0.00000000,0.00000000,73.99291992); //object(vegaswaterfall02) (6)
- CreateDynamicObject(7916,1369.09997559,1325.40002441,13.69999981,0.00000000,0.00000000,77.99291992); //object(vegaswaterfall02) (7)
- CreateDynamicObject(7916,1369.19995117,1322.09997559,13.69999981,0.00000000,0.00000000,77.99194336); //object(vegaswaterfall02) (8)
- CreateDynamicObject(7916,1369.30004883,1317.59997559,13.69999981,0.00000000,0.00000000,77.99194336); //object(vegaswaterfall02) (9)
- CreateDynamicObject(7916,1369.40002441,1314.09997559,13.69999981,0.00000000,0.00000000,77.99194336); //object(vegaswaterfall02) (10)
- CreateDynamicObject(7916,1369.50000000,1310.09997559,13.69999981,0.00000000,0.00000000,77.99194336); //object(vegaswaterfall02) (11)
- CreateDynamicObject(7916,1369.59997559,1306.09997559,13.69999981,0.00000000,0.00000000,75.99194336); //object(vegaswaterfall02) (12)
- CreateDynamicObject(7916,1369.69995117,1302.09997559,13.69999981,0.00000000,0.00000000,75.98693848); //object(vegaswaterfall02) (13)
- CreateDynamicObject(7916,1369.80004883,1298.80004883,13.69999981,0.00000000,0.00000000,75.98693848); //object(vegaswaterfall02) (14)
- CreateDynamicObject(7916,1369.79980469,1298.79980469,13.69999981,0.00000000,0.00000000,75.98693848); //object(vegaswaterfall02) (15)
- CreateDynamicObject(6295,1421.40002441,1378.69995117,33.70000076,0.00000000,0.00000000,0.00000000); //object(sanpedlithus_law2) (1)
- CreateDynamicObject(9237,1395.19995117,1460.59997559,17.79999924,0.00000000,0.00000000,0.00000000); //object(lighhouse_sfn) (1)
- CreateDynamicObject(9245,1427.50000000,1455.40002441,21.60000038,0.00000000,0.00000000,0.00000000); //object(cstguard_sfn01) (1)
- CreateDynamicObject(1380,1376.69995117,1500.40002441,34.00000000,0.00000000,0.00000000,270.00000000); //object(magnocrane_01) (1)
- CreateDynamicObject(1380,1393.50000000,1500.00000000,34.00000000,0.00000000,0.00000000,270.00000000); //object(magnocrane_01) (2)
- CreateDynamicObject(3988,1473.40002441,1465.80004883,18.79999924,0.00000000,0.00000000,0.00000000); //object(cityhallblock2_lan) (1)
- CreateDynamicObject(1634,1486.59997559,1410.90002441,11.10000038,0.00000000,0.00000000,0.00000000); //object(landjump2) (14)
- CreateDynamicObject(1634,1486.59997559,1414.40002441,13.89999962,25.00000000,0.00000000,0.00000000); //object(landjump2) (15)
- CreateDynamicObject(13638,1480.40002441,1429.50000000,19.60000038,0.00000000,0.00000000,0.00000000); //object(stunt1) (1)
- CreateDynamicObject(1503,1471.19995117,1438.00000000,26.89999962,0.00000000,0.00000000,0.00000000); //object(dyn_ramp) (1)
- CreateDynamicObject(1503,1467.69995117,1438.00000000,26.89999962,0.00000000,0.00000000,0.00000000); //object(dyn_ramp) (2)
- CreateDynamicObject(1503,1464.09997559,1438.30004883,26.89999962,0.00000000,0.00000000,356.00000000); //object(dyn_ramp) (3)
- CreateDynamicObject(1634,1462.50000000,1504.69995117,29.00000000,0.00000000,0.00000000,0.00000000); //object(landjump2) (16)
- CreateDynamicObject(1634,1462.59997559,1511.59997559,35.40000153,45.00000000,0.00000000,0.00000000); //object(landjump2) (17)
- CreateDynamicObject(1634,1462.50000000,1509.50000000,32.20000076,24.99938965,0.00000000,0.00000000); //object(landjump2) (18)
- CreateDynamicObject(1634,1462.50000000,1511.80004883,43.90000153,85.00000000,0.00000000,0.00000000); //object(landjump2) (19)
- CreateDynamicObject(1634,1462.50000000,1512.50000000,40.00000000,64.99511719,0.00000000,0.00000000); //object(landjump2) (20)
- CreateDynamicObject(1634,1462.30004883,1510.19995117,47.09999847,100.00000000,0.00000000,0.00000000); //object(landjump2) (21)
- CreateDynamicObject(18450,1461.40002441,1463.40002441,42.09999847,0.00000000,0.00000000,270.00000000); //object(cs_roadbridge04) (1)
- CreateDynamicObject(18450,1461.50000000,1390.50000000,42.09999847,0.00000000,0.00000000,270.00000000); //object(cs_roadbridge04) (3)
- CreateDynamicObject(1634,1461.69995117,1356.00000000,43.70000076,0.00000000,0.00000000,180.00000000); //object(landjump2) (22)
- CreateDynamicObject(1634,1461.59997559,1352.09997559,61.59999847,100.00000000,0.00000000,179.99450684); //object(landjump2) (23)
- CreateDynamicObject(1634,1461.79980469,1352.29980469,46.50000000,24.99938965,0.00000000,179.99450684); //object(landjump2) (24)
- CreateDynamicObject(1634,1461.69921875,1350.39941406,50.20000076,44.99450684,0.00000000,179.99450684); //object(landjump2) (25)
- CreateDynamicObject(1634,1461.69921875,1349.59960938,54.00000000,64.99511719,0.00000000,179.99450684); //object(landjump2) (26)
- CreateDynamicObject(1634,1461.59960938,1350.50000000,57.79999924,84.99572754,0.00000000,179.99450684); //object(landjump2) (27)
- CreateDynamicObject(18450,1459.90002441,1399.50000000,56.79999924,0.00000000,0.00000000,270.00000000); //object(cs_roadbridge04) (4)
- CreateDynamicObject(18450,1459.90002441,1472.90002441,56.79999924,0.00000000,0.00000000,270.00000000); //object(cs_roadbridge04) (5)
- CreateDynamicObject(4585,1462.59997559,1634.90002441,-18.50000000,0.00000000,0.00000000,0.00000000); //object(towerlan2) (1)
- CreateDynamicObject(18450,1460.00000000,1549.09997559,69.00000000,0.00000000,18.00000000,270.00000000); //object(cs_roadbridge04) (7)
- CreateDynamicObject(5153,1477.59997559,1435.30004883,26.29999924,0.00000000,0.00000000,180.00000000); //object(stuntramp7_las2) (1)
- // abandoned airport
- CreateDynamicObject(8355,486.24414062,2503.90039062,44.39221191,24.99938965,0.00000000,268.68713379); //
- CreateDynamicObject(8355,608.49414062,2501.07128906,101.39221191,24.99938965,180.00000000,268.68713379); //
- CreateDynamicObject(8355,733.41699219,2498.20996094,159.64221191,24.99938965,0.00000000,268.68713379); //
- CreateDynamicObject(8355,857.72363281,2495.38183594,217.64221191,24.99938965,0.00000000,268.68713379); //
- CreateDynamicObject(16771,941.61297607,2493.14941406,253.34719849,0.00000000,0.00000000,88.68713379); //
- CreateDynamicObject(7392,230.73413086,2544.20825195,24.14680099,0.00000000,0.00000000,269.99987793); //
- CreateDynamicObject(7073,431.07302856,2529.18212891,34.13775253,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(1655,461.26602173,2504.20825195,36.06050110,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(1655,454.34857178,2504.20361328,40.06050110,15.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(1655,449.27832031,2504.27734375,45.06050110,30.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(1632,-33.96711731,2503.58032227,16.78448677,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(1632,-33.96868515,2507.15820312,16.78448677,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(1632,-40.11223602,2503.57836914,20.78448677,20.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(1632,-40.11975479,2507.28442383,20.78448677,19.99511719,0.00000000,90.00000000); //
- CreateDynamicObject(1681,404.63394165,2469.26831055,30.86483765,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(16640,171.64295959,2533.72656250,19.12877655,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(16640,158.20997620,2533.49584961,23.12877655,0.00000000,0.00000000,180.00000000); //
- CreateDynamicObject(16640,171.64257812,2533.72656250,27.12877655,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(16640,158.20996094,2533.49511719,31.12877655,0.00000000,0.00000000,179.99450684); //
- CreateDynamicObject(16640,171.64257812,2533.72656250,35.12877655,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(16640,158.20996094,2533.49511719,39.12877655,0.00000000,0.00000000,179.99450684); //
- CreateDynamicObject(16640,171.64257812,2533.72656250,43.12877655,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(16640,158.20996094,2533.49511719,47.12877655,0.00000000,0.00000000,179.99450684); //
- CreateDynamicObject(16640,171.64257812,2533.72656250,51.12877655,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(16640,158.20996094,2533.49511719,55.12877655,0.00000000,0.00000000,179.99450684); //
- CreateDynamicObject(16640,171.64257812,2533.72656250,59.12877655,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(16640,158.20996094,2533.49511719,63.12877655,0.00000000,0.00000000,179.99450684); //
- CreateDynamicObject(16640,171.64257812,2533.72656250,67.12877655,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(16640,158.20996094,2533.49511719,71.12877655,0.00000000,0.00000000,179.99450684); //
- CreateDynamicObject(16640,171.68847656,2533.48071289,75.12877655,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(16640,157.96763611,2533.43359375,79.12877655,0.00000000,0.00000000,179.99450684); //
- CreateDynamicObject(16640,171.68847656,2533.48046875,83.12877655,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(16640,157.96679688,2533.43359375,87.12877655,0.00000000,0.00000000,179.99450684); //
- CreateDynamicObject(8355,233.48715210,2530.99072266,107.54104614,0.00000000,90.00000000,270.00000000); //
- CreateDynamicObject(8355,233.33256531,2525.52709961,107.79104614,0.00000000,90.00000000,90.00000000); //
- CreateDynamicObject(8355,233.48632812,2530.99023438,87.79104614,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(8355,233.48632812,2530.99023438,127.54104614,0.00000000,180.00000000,90.00000000); //
- CreateDynamicObject(8355,371.12890625,2531.00000000,87.79104614,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(1655,169.08819580,2538.69116211,88.84115601,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(1655,162.23220825,2538.63623047,93.84115601,25.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(1655,158.39115906,2538.67919922,99.34115601,40.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(988,164.41647339,2528.30859375,91.47334290,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(988,164.41601562,2528.30859375,96.47334290,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(988,164.41601562,2528.30859375,101.47334290,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(988,164.41601562,2528.30859375,106.22334290,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(988,164.41601562,2528.30859375,110.97334290,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(988,164.41601562,2528.30859375,115.72334290,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(988,164.41601562,2528.30859375,120.47334290,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(988,164.41601562,2528.30859375,123.72334290,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(8355,231.60845947,2531.42578125,107.79104614,0.00000000,90.00000000,90.00000000); //
- CreateDynamicObject(8355,231.59393311,2525.32861328,107.54104614,0.00000000,90.00000000,270.00000000); //
- CreateDynamicObject(13592,158.43620300,2515.50097656,97.61165619,0.00000000,0.00000000,5.95495605); //
- CreateDynamicObject(1655,148.07110596,2511.31396484,88.76913452,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(8355,503.27441406,2531.06738281,111.04104614,19.99511719,0.00000000,270.00000000); //
- CreateDynamicObject(8355,631.93847656,2531.05273438,157.81312561,19.98962402,0.00000000,270.00000000); //
- CreateDynamicObject(8355,760.04492188,2531.06542969,204.41133118,19.98962402,0.00000000,270.00000000); //
- CreateDynamicObject(8355,884.72363281,2531.10937500,249.88803101,19.98962402,0.00000000,270.00000000); //
- CreateDynamicObject(8040,989.29272461,2529.81494141,274.17025757,0.00000000,0.00000000,180.00000000); //
- CreateDynamicObject(8344,81.57925415,2340.82373047,132.07176208,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(8344,120.57938385,2345.50219727,132.07176208,0.00000000,0.00000000,180.00000000); //
- CreateDynamicObject(13607,100.80449677,2342.76220703,135.57377625,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(3528,405.12966919,2476.97314453,26.07774544,0.00000000,0.00000000,84.80511475); //
- CreateDynamicObject(3877,104.44103241,2317.36352539,133.70045471,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(3877,88.34566498,2320.92773438,133.70045471,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(3877,78.57324219,2335.27343750,133.70045471,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(3877,79.19721985,2355.32421875,133.70045471,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(3877,92.46840668,2367.70312500,133.70045471,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(3877,107.28775787,2368.40185547,133.70045471,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(3877,121.57297516,2357.84448242,133.70045471,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(3877,124.63809967,2337.04638672,133.70045471,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(3877,119.06616974,2324.82617188,133.70045471,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(6965,101.36201477,2343.14892578,134.90843201,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(8493,1.84809327,2674.37597656,88.85379028,0.00000000,0.00000000,181.73162842); //
- CreateDynamicObject(9900,-243.82220459,2370.93774414,213.38046265,0.00000000,0.00000000,25.97442627); //
- CreateDynamicObject(10079,-243.42164612,2371.20190430,350.40234375,0.00000000,0.00000000,290.73498535); //
- CreateDynamicObject(13641,-22.11339188,2473.14721680,15.48437500,0.00000000,0.00000000,356.53674316); //
- CreateDynamicObject(13641,3.12132025,2473.08349609,15.48437500,0.00000000,0.00000000,176.44750977); //
- CreateDynamicObject(13645,-33.50351715,2483.66772461,16.22723389,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(13645,-35.97751236,2483.57543945,17.44437790,10.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(13645,-33.60888672,2486.27905273,16.22723389,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(13645,-36.10454559,2486.19653320,17.44437790,9.99755859,0.00000000,90.00000000); //
- CreateDynamicObject(16303,-46.72731781,2450.79272461,8.69822311,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(10763,57.48303604,2391.39233398,29.33603668,0.00000000,0.00000000,0.00000000); //
- CreateDynamicObject(7415,371.87393188,2471.26928711,25.32744217,0.00000000,0.00000000,25.97442627); //
- CreateDynamicObject(13831,276.56619263,2732.06127930,49.07310104,0.00000000,0.00000000,342.68377686); //
- CreateDynamicObject(14467,340.66653442,2710.78686523,60.95783615,0.00000000,0.00000000,218.18518066); //
- CreateDynamicObject(9766,-29.07093811,2252.15502930,120.12162781,353.00000000,0.00000000,80.00000000); //
- CreateDynamicObject(9766,64.20542908,2236.18750000,120.81712341,352.00000000,0.00000000,92.11834717); //
- CreateDynamicObject(8355,371.12890625,2531.00000000,87.79104614,0.00000000,180.00000000,90.00000000); //
- CreateDynamicObject(8355,486.24414062,2503.90039062,44.39221191,24.99938965,180.00000000,268.68713379); //
- CreateDynamicObject(8355,608.49414062,2501.07128906,101.39221191,24.99938965,0.00000000,268.68713379); //
- CreateDynamicObject(8355,733.41699219,2498.20996094,159.64221191,24.99938965,180.00000000,268.68713379); //
- CreateDynamicObject(8355,857.72363281,2495.38183594,217.64221191,24.99938965,180.00000000,268.68713379); //
- CreateDynamicObject(8355,233.48632812,2530.99023438,87.79104614,0.00000000,180.00000000,90.00000000); //
- CreateDynamicObject(8355,233.48632812,2530.99023438,127.54104614,0.00000000,179.99450684,90.00000000); //
- CreateDynamicObject(8355,503.27441406,2531.06738281,111.04104614,19.99511719,180.00000000,270.00000000); //
- CreateDynamicObject(8355,631.93847656,2531.05273438,157.81312561,19.98962402,180.00000000,270.00000000); //
- CreateDynamicObject(8355,760.04492188,2531.06542969,204.41133118,19.98962402,180.00000000,270.00000000); //
- CreateDynamicObject(8355,884.72363281,2531.10937500,249.88803101,19.98962402,180.00000000,270.00000000); //
- CreateDynamicObject(3080,-33.44743347,2519.20971680,16.43673134,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(3080,-33.44726562,2523.20898438,16.43673134,0.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(3080,-46.29119492,2523.26782227,26.17388344,30.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(3080,-46.29119492,2519.26782227,26.17388344,30.00000000,0.00000000,90.00000000); //
- CreateDynamicObject(3080,-40.96434402,2523.23583984,20.78367424,14.99633789,0.00000000,90.00000000); //
- CreateDynamicObject(3080,-40.96348190,2519.22460938,20.78367424,14.99633789,0.00000000,90.00000000); //
- // Desert Dirters class spawn
- CreateDynamicObject(16281,-1246.40002441,1920.80004883,44.79999924,0.00000000,0.00000000,314.00000000); //object(des_fgateway01) (1)
- CreateDynamicObject(16281,-1242.09997559,1915.90002441,44.79999924,0.00000000,0.00000000,309.99475098); //object(des_fgateway01) (2)
- // kart
- CreateDynamicObject(9254,2915.89990234,-2429.69995117,7.19999981,0.00000000,0.00000000,0.00000000); //object(carpark_sfn01) (1)
- CreateDynamicObject(9254,2910.80004883,-2396.10009766,7.19999981,0.00000000,0.00000000,179.99993896); //object(carpark_sfn01) (2)
- CreateDynamicObject(978,2886.50000000,-2391.50000000,7.50000000,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (1)
- CreateDynamicObject(978,2883.10009766,-2387.80004883,7.50000000,0.00000000,0.00000000,90.00000000); //object(sub_roadright) (2)
- CreateDynamicObject(978,2883.00000000,-2383.89990234,7.50000000,0.00000000,0.00000000,90.00000000); //object(sub_roadright) (3)
- CreateDynamicObject(978,2887.50000000,-2379.39990234,7.50000000,0.00000000,0.00000000,180.00000000); //object(sub_roadright) (4)
- CreateDynamicObject(978,2895.30004883,-2379.30004883,7.50000000,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (5)
- CreateDynamicObject(978,2903.19995117,-2379.39990234,7.50000000,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (6)
- CreateDynamicObject(978,2894.89990234,-2391.39990234,7.50000000,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (7)
- CreateDynamicObject(978,2883.10009766,-2395.69995117,7.50000000,0.00000000,0.00000000,90.00000000); //object(sub_roadright) (8)
- CreateDynamicObject(978,2883.10009766,-2404.80004883,7.50000000,0.00000000,0.00000000,90.00000000); //object(sub_roadright) (9)
- CreateDynamicObject(978,2883.10009766,-2407.80004883,7.50000000,0.00000000,0.00000000,90.00000000); //object(sub_roadright) (10)
- CreateDynamicObject(978,2887.50000000,-2412.19995117,7.50000000,0.00000000,0.00000000,180.00000000); //object(sub_roadright) (11)
- CreateDynamicObject(978,2887.50000000,-2417.60009766,7.50000000,0.00000000,0.00000000,90.00000000); //object(sub_roadright) (12)
- CreateDynamicObject(978,2887.50000000,-2426.39990234,7.50000000,0.00000000,0.00000000,90.00000000); //object(sub_roadright) (13)
- CreateDynamicObject(978,2887.60009766,-2435.39990234,7.50000000,0.00000000,0.00000000,90.00000000); //object(sub_roadright) (14)
- CreateDynamicObject(978,2887.60009766,-2441.19995117,7.50000000,0.00000000,0.00000000,90.00000000); //object(sub_roadright) (15)
- CreateDynamicObject(978,2892.00000000,-2445.50000000,7.50000000,0.00000000,0.00000000,180.00000000); //object(sub_roadright) (16)
- CreateDynamicObject(978,2900.80004883,-2445.50000000,7.50000000,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (17)
- CreateDynamicObject(978,2908.69995117,-2445.50000000,7.50000000,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (18)
- CreateDynamicObject(978,2916.80004883,-2445.50000000,7.50000000,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (19)
- CreateDynamicObject(978,2923.69995117,-2445.50000000,7.50000000,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (20)
- CreateDynamicObject(978,2932.50000000,-2445.50000000,7.50000000,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (21)
- CreateDynamicObject(978,2938.50000000,-2445.39990234,7.50000000,0.00000000,2.00000000,179.99450684); //object(sub_roadright) (22)
- CreateDynamicObject(978,2943.00000000,-2417.10009766,7.50000000,0.00000000,1.99951172,89.99353027); //object(sub_roadright) (27)
- CreateDynamicObject(978,2943.00000000,-2425.50000000,7.50000000,0.00000000,1.99951172,89.98901367); //object(sub_roadright) (28)
- CreateDynamicObject(978,2943.10009766,-2434.30004883,7.50000000,0.00000000,1.99951172,89.98901367); //object(sub_roadright) (29)
- CreateDynamicObject(978,2943.19995117,-2441.30004883,7.50000000,0.00000000,1.99951172,89.98901367); //object(sub_roadright) (30)
- CreateDynamicObject(978,2938.60009766,-2413.00000000,7.50000000,0.00000000,1.99951172,181.98901367); //object(sub_roadright) (31)
- CreateDynamicObject(978,2939.10009766,-2410.19995117,7.50000000,0.00000000,1.99951172,271.98852539); //object(sub_roadright) (32)
- CreateDynamicObject(978,2938.89990234,-2403.19995117,7.50000000,0.00000000,1.99951172,271.98852539); //object(sub_roadright) (33)
- CreateDynamicObject(978,2938.80004883,-2395.60009766,7.50000000,0.00000000,1.99951172,271.98852539); //object(sub_roadright) (34)
- CreateDynamicObject(978,2938.50000000,-2387.30004883,7.50000000,0.00000000,3.99951172,271.98852539); //object(sub_roadright) (35)
- CreateDynamicObject(978,2938.39990234,-2385.10009766,7.50000000,0.00000000,3.99902344,271.98852539); //object(sub_roadright) (36)
- CreateDynamicObject(978,2933.89990234,-2380.50000000,7.50000000,0.00000000,3.99902344,359.98852539); //object(sub_roadright) (37)
- CreateDynamicObject(978,2924.30004883,-2380.39990234,7.50000000,0.00000000,3.99902344,359.98852539); //object(sub_roadright) (38)
- CreateDynamicObject(978,2917.00000000,-2380.30004883,7.50000000,0.00000000,5.99353027,359.98352051); //object(sub_roadright) (39)
- CreateDynamicObject(978,2912.00000000,-2380.10009766,7.50000000,0.00000000,5.99304199,355.97802734); //object(sub_roadright) (40)
- CreateDynamicObject(978,2903.30004883,-2391.50000000,7.50000000,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (41)
- CreateDynamicObject(978,2912.19995117,-2390.30004883,7.50000000,0.00000000,0.00000000,16.00000000); //object(sub_roadright) (42)
- CreateDynamicObject(978,2921.19995117,-2389.19995117,7.50000000,0.00000000,0.00000000,357.99609375); //object(sub_roadright) (43)
- CreateDynamicObject(978,2926.69995117,-2389.39990234,7.50000000,0.00000000,0.00000000,357.99499512); //object(sub_roadright) (44)
- CreateDynamicObject(978,2931.19995117,-2393.89990234,7.50000000,0.00000000,0.00000000,89.99499512); //object(sub_roadright) (45)
- CreateDynamicObject(978,2931.19995117,-2400.39990234,7.50000000,0.00000000,0.00000000,89.99450684); //object(sub_roadright) (46)
- CreateDynamicObject(978,2923.50000000,-2408.19995117,7.50000000,0.00000000,0.00000000,91.99450684); //object(sub_roadright) (48)
- CreateDynamicObject(978,2923.19995117,-2399.80004883,7.50000000,0.00000000,0.00000000,91.99401855); //object(sub_roadright) (50)
- CreateDynamicObject(978,2918.50000000,-2396.30004883,7.50000000,0.00000000,0.00000000,191.99409485); //object(sub_roadright) (51)
- CreateDynamicObject(978,2909.39990234,-2398.10009766,7.50000000,0.00000000,0.00000000,189.99157715); //object(sub_roadright) (52)
- CreateDynamicObject(978,2900.50000000,-2399.30004883,7.50000000,0.00000000,0.00000000,183.98657227); //object(sub_roadright) (53)
- CreateDynamicObject(978,2896.00000000,-2399.80004883,7.50000000,0.00000000,0.00000000,183.98254395); //object(sub_roadright) (54)
- CreateDynamicObject(978,2895.69995117,-2402.50000000,7.50000000,0.00000000,0.00000000,335.98257446); //object(sub_roadright) (55)
- CreateDynamicObject(978,2904.19995117,-2405.10009766,7.50000000,0.00000000,0.00000000,351.97839355); //object(sub_roadright) (56)
- CreateDynamicObject(978,2912.10009766,-2406.19995117,7.50000000,0.00000000,0.00000000,351.97448730); //object(sub_roadright) (57)
- CreateDynamicObject(978,2920.39990234,-2409.89990234,7.50000000,0.00000000,0.00000000,319.97448730); //object(sub_roadright) (58)
- CreateDynamicObject(978,2907.39990234,-2415.39990234,7.50000000,0.00000000,0.00000000,329.97131348); //object(sub_roadright) (59)
- CreateDynamicObject(978,2914.80004883,-2419.89990234,7.50000000,0.00000000,0.00000000,329.96887207); //object(sub_roadright) (60)
- CreateDynamicObject(978,2922.50000000,-2422.10009766,7.50000000,0.00000000,0.00000000,357.96887207); //object(sub_roadright) (61)
- CreateDynamicObject(978,2930.10009766,-2422.30004883,7.50000000,0.00000000,0.00000000,357.96752930); //object(sub_roadright) (62)
- CreateDynamicObject(978,2934.80004883,-2427.10009766,7.50000000,0.00000000,0.00000000,89.96752930); //object(sub_roadright) (63)
- CreateDynamicObject(978,2935.00000000,-2431.19995117,7.50000000,0.00000000,0.00000000,89.96704102); //object(sub_roadright) (64)
- CreateDynamicObject(978,2930.60009766,-2435.19995117,7.50000000,0.00000000,0.00000000,177.96704102); //object(sub_roadright) (65)
- CreateDynamicObject(978,2920.89990234,-2441.39990234,7.50000000,0.00000000,0.00000000,267.96203613); //object(sub_roadright) (66)
- CreateDynamicObject(978,2921.30004883,-2433.30004883,7.50000000,0.00000000,0.00000000,267.96203613); //object(sub_roadright) (67)
- CreateDynamicObject(978,2921.69995117,-2428.80004883,7.50000000,0.00000000,0.00000000,177.96203613); //object(sub_roadright) (68)
- CreateDynamicObject(978,2913.00000000,-2426.30004883,7.50000000,0.00000000,0.00000000,147.95654297); //object(sub_roadright) (69)
- CreateDynamicObject(978,2907.00000000,-2422.69995117,7.50000000,0.00000000,0.00000000,147.95288086); //object(sub_roadright) (70)
- CreateDynamicObject(978,2899.10009766,-2420.60009766,7.50000000,0.00000000,0.00000000,181.95286560); //object(sub_roadright) (71)
- CreateDynamicObject(978,2894.39990234,-2425.60009766,7.50000000,0.00000000,0.00000000,87.95007324); //object(sub_roadright) (72)
- CreateDynamicObject(978,2898.60009766,-2430.10009766,7.50000000,0.00000000,0.00000000,179.94555664); //object(sub_roadright) (73)
- CreateDynamicObject(978,2891.89990234,-2437.19995117,7.50000000,0.00000000,0.00000000,179.94506836); //object(sub_roadright) (74)
- CreateDynamicObject(978,2900.69995117,-2437.19995117,7.50000000,0.00000000,0.00000000,179.94506836); //object(sub_roadright) (75)
- CreateDynamicObject(978,2908.60009766,-2435.69995117,7.50000000,0.00000000,0.00000000,203.94506836); //object(sub_roadright) (76)
- CreateDynamicObject(978,2903.80004883,-2425.89990234,7.50000000,0.00000000,0.00000000,263.94473267); //object(sub_roadright) (77)
- CreateDynamicObject(1225,2903.00000000,-2398.00000000,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (1)
- CreateDynamicObject(1225,2912.00000000,-2395.10009766,7.00000000,0.00000000,0.00000000,0.00000000); //object(barrel4) (2)
- CreateDynamicObject(1225,2892.30004883,-2398.80004883,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (3)
- CreateDynamicObject(1225,2900.60009766,-2395.00000000,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (4)
- CreateDynamicObject(1225,2907.39990234,-2392.30004883,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (5)
- CreateDynamicObject(1225,2898.39990234,-2398.39990234,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (6)
- CreateDynamicObject(1225,2897.69995117,-2393.10009766,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (7)
- CreateDynamicObject(1225,2892.30004883,-2392.19995117,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (8)
- CreateDynamicObject(1225,2895.50000000,-2395.89990234,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (9)
- CreateDynamicObject(1225,2903.69995117,-2392.69995117,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (10)
- CreateDynamicObject(1225,2907.39941406,-2397.29980469,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (11)
- CreateDynamicObject(1225,2885.69995117,-2393.89990234,7.19999981,0.00000000,0.00000000,0.00000000); //object(barrel4) (12)
- CreateDynamicObject(1225,2889.39990234,-2395.19995117,7.09999990,0.00000000,0.00000000,0.00000000); //object(barrel4) (13)
- CreateDynamicObject(1238,2920.30004883,-2385.50000000,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (1)
- CreateDynamicObject(1238,2901.80004883,-2385.30004883,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (2)
- CreateDynamicObject(1238,2922.50000000,-2384.30004883,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (3)
- CreateDynamicObject(1238,2931.30004883,-2381.00000000,7.09999990,0.00000000,0.00000000,0.00000000); //object(trafficcone) (4)
- CreateDynamicObject(1238,2921.10009766,-2384.50000000,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (5)
- CreateDynamicObject(1238,2920.30004883,-2386.80004883,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (6)
- CreateDynamicObject(1238,2919.69995117,-2388.19995117,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (7)
- CreateDynamicObject(1238,2917.60009766,-2380.80004883,7.90000010,0.00000000,0.00000000,0.00000000); //object(trafficcone) (8)
- CreateDynamicObject(1238,2905.00000000,-2386.80004883,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (9)
- CreateDynamicObject(1238,2914.60009766,-2384.60009766,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (10)
- CreateDynamicObject(1238,2915.69995117,-2383.80004883,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (11)
- CreateDynamicObject(1238,2916.69995117,-2382.60009766,7.09999990,0.00000000,0.00000000,0.00000000); //object(trafficcone) (12)
- CreateDynamicObject(1238,2917.30004883,-2381.50000000,7.09999990,0.00000000,0.00000000,0.00000000); //object(trafficcone) (13)
- CreateDynamicObject(1238,2910.39990234,-2381.10009766,7.09999990,0.00000000,0.00000000,0.00000000); //object(trafficcone) (14)
- CreateDynamicObject(1238,2910.60009766,-2382.39990234,7.09999990,0.00000000,0.00000000,0.00000000); //object(trafficcone) (15)
- CreateDynamicObject(1238,2911.10009766,-2383.30004883,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (16)
- CreateDynamicObject(1238,2911.89990234,-2384.30004883,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (17)
- CreateDynamicObject(1238,2913.30004883,-2385.00000000,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (18)
- CreateDynamicObject(1238,2924.19995117,-2384.39990234,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (19)
- CreateDynamicObject(1238,2937.80004883,-2385.00000000,7.09999990,0.00000000,0.00000000,0.00000000); //object(trafficcone) (20)
- CreateDynamicObject(1238,2927.10009766,-2388.39990234,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (21)
- CreateDynamicObject(1238,2926.30004883,-2386.89990234,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (22)
- CreateDynamicObject(1238,2925.60009766,-2385.30004883,7.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone) (23)
- CreateDynamicObject(1238,2932.39941406,-2382.09960938,7.09999990,0.00000000,0.00000000,0.00000000); //object(trafficcone) (24)
- CreateDynamicObject(1238,2935.89990234,-2384.19995117,7.09999990,0.00000000,0.00000000,0.00000000); //object(trafficcone) (25)
- CreateDynamicObject(1238,2934.30004883,-2383.30004883,7.09999990,0.00000000,0.00000000,0.00000000); //object(trafficcone) (26)
- CreateDynamicObject(7916,2911.30004883,-2398.10009766,12.69999981,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02) (1)
- CreateDynamicObject(13593,2917.30004883,-2409.60009766,7.40000010,0.00000000,356.00000000,230.00000000); //object(kickramp03) (1)
- CreateDynamicObject(13593,2912.89990234,-2414.89990234,7.40000010,0.00000000,355.99548340,229.99877930); //object(kickramp03) (2)
- CreateDynamicObject(13593,2914.39990234,-2413.10009766,7.40000010,0.00000000,355.99548340,229.99877930); //object(kickramp03) (3)
- CreateDynamicObject(13593,2915.69995117,-2411.50000000,7.40000010,0.00000000,355.99548340,229.99877930); //object(kickramp03) (4)
- CreateDynamicObject(13593,2912.00000000,-2416.10009766,7.40000010,0.00000000,355.99548340,229.99877930); //object(kickramp03) (5)
- // stunt 1 SF airport
- CreateDynamicObject(3816,-1343.09997559,-228.10000610,21.70000076,0.00000000,0.00000000,136.00000000); //object(bighangar1_sfx) (1)
- CreateDynamicObject(13666,-1306.09997559,-117.69999695,18.89999962,0.00000000,0.00000000,0.00000000); //object(loopwee) (1)
- CreateDynamicObject(13666,-1302.40002441,-118.19999695,18.89999962,0.00000000,0.00000000,0.00000000); //object(loopwee) (2)
- CreateDynamicObject(13666,-1299.69995117,-118.59999847,18.89999962,0.00000000,0.00000000,0.00000000); //object(loopwee) (3)
- CreateDynamicObject(13666,-1296.69995117,-119.00000000,18.89999962,0.00000000,0.00000000,0.00000000); //object(loopwee) (4)
- CreateDynamicObject(13666,-1293.69995117,-119.50000000,18.89999962,0.00000000,0.00000000,0.00000000); //object(loopwee) (5)
- CreateDynamicObject(13666,-1290.50000000,-120.09999847,18.89999962,0.00000000,0.00000000,0.00000000); //object(loopwee) (6)
- CreateDynamicObject(13666,-1287.50000000,-120.59999847,18.89999962,0.00000000,0.00000000,0.00000000); //object(loopwee) (7)
- CreateDynamicObject(1634,-1297.19995117,-135.00000000,14.39999962,0.00000000,0.00000000,0.00000000); //object(landjump2) (1)
- CreateDynamicObject(1634,-1297.19995117,-130.39999390,17.89999962,25.00000000,0.00000000,0.00000000); //object(landjump2) (2)
- CreateDynamicObject(1634,-1331.40002441,-140.00000000,14.39999962,0.00000000,0.00000000,0.00000000); //object(landjump2) (3)
- CreateDynamicObject(1634,-1331.40002441,-132.89999390,21.79999924,35.00000000,0.00000000,0.00000000); //object(landjump2) (4)
- CreateDynamicObject(1634,-1331.50000000,-135.29980469,18.00000000,24.99938965,0.00000000,0.00000000); //object(landjump2) (5)
- CreateDynamicObject(1634,-1331.19995117,-132.50000000,35.29999924,80.00000000,180.00000000,180.00000000); //object(landjump2) (6)
- CreateDynamicObject(1634,-1331.29980469,-131.09960938,26.20000076,54.99755859,0.00000000,0.00000000); //object(landjump2) (7)
- CreateDynamicObject(1634,-1331.29980469,-130.59960938,30.50000000,79.99694824,0.00000000,0.00000000); //object(landjump2) (8)
- CreateDynamicObject(13592,-1249.59997559,-188.60000610,24.70000076,0.00000000,0.00000000,0.00000000); //object(loopbig) (2)
- CreateDynamicObject(13592,-1248.90002441,-183.69999695,24.70000076,0.00000000,0.00000000,0.00000000); //object(loopbig) (3)
- CreateDynamicObject(13592,-1248.30004883,-179.10000610,24.70000076,0.00000000,0.00000000,0.00000000); //object(loopbig) (4)
- CreateDynamicObject(13592,-1247.09997559,-172.30000305,24.70000076,0.00000000,0.00000000,358.00000000); //object(loopbig) (5)
- CreateDynamicObject(13592,-1245.80004883,-165.30000305,24.70000076,0.00000000,0.00000000,357.99499512); //object(loopbig) (6)
- CreateDynamicObject(13592,-1245.09997559,-160.39999390,24.70000076,0.00000000,0.00000000,357.99499512); //object(loopbig) (7)
- CreateDynamicObject(13592,-1220.50000000,-223.50000000,24.70000076,0.00000000,0.00000000,357.99499512); //object(loopbig) (8)
- CreateDynamicObject(18449,-1329.30004883,-181.69999695,32.59999847,0.00000000,0.00000000,92.00000000); //object(cs_roadbridge01) (1)
- CreateDynamicObject(18449,-1327.80004883,-226.89999390,35.50000000,0.00000000,4.00000000,91.99951172); //object(cs_roadbridge01) (2)
- CreateDynamicObject(18449,-1325.59997559,-281.60000610,40.79999924,0.00000000,7.99902344,91.99401855); //object(cs_roadbridge01) (3)
- CreateDynamicObject(1634,-1321.19995117,-323.60000610,47.50000000,0.00000000,0.00000000,179.99993896); //object(landjump2) (10)
- CreateDynamicObject(1634,-1327.59997559,-323.70001221,47.50000000,0.00000000,0.00000000,179.99450684); //object(landjump2) (11)
- CreateDynamicObject(3069,-1306.59997559,-113.40000153,13.89999962,339.00000000,359.87158203,353.27178955); //object(d9_ramp) (1)
- CreateDynamicObject(3069,-1287.19995117,-123.69999695,13.89999962,338.99963379,359.86816406,171.27075195); //object(d9_ramp) (2)
- CreateDynamicObject(3069,-1237.00000000,-156.89999390,15.00000000,338.99414062,359.86267090,261.26599121); //object(d9_ramp) (3)
- CreateDynamicObject(3069,-1256.30004883,-198.19999695,15.00000000,338.99414062,359.86267090,81.26574707); //object(d9_ramp) (4)
- CreateDynamicObject(3069,-1227.09997559,-226.39999390,15.00000000,338.99414062,359.86267090,81.26040649); //object(d9_ramp) (5)
- CreateDynamicObject(3069,-1212.40002441,-220.50000000,15.00000000,338.99414062,359.86267090,261.26037598); //object(d9_ramp) (6)
- CreateDynamicObject(13593,-1303.50000000,-69.09999847,13.89999962,0.00000000,0.00000000,179.99993896); //object(kickramp03) (1)
- CreateDynamicObject(13593,-1335.40002441,-38.29999924,13.89999962,0.00000000,0.00000000,179.99993896); //object(kickramp03) (2)
- CreateDynamicObject(13593,-1303.59997559,-74.50000000,13.89999962,0.00000000,0.00000000,0.00000000); //object(kickramp03) (3)
- CreateDynamicObject(13593,-1335.30004883,-48.09999847,13.89999962,0.00000000,0.00000000,0.00000000); //object(kickramp03) (4)
- CreateDynamicObject(13593,-1335.29980469,-48.09960938,13.89999962,0.00000000,0.00000000,0.00000000); //object(kickramp03) (5)
- CreateDynamicObject(13604,-1304.69995117,-48.40000153,14.89999962,0.00000000,0.00000000,0.00000000); //object(kickramp05) (1)
- CreateDynamicObject(13636,-1324.50000000,13.00000000,15.39999962,0.00000000,0.00000000,0.00000000); //object(logramps) (1)
- CreateDynamicObject(13641,-1399.19995117,-108.00000000,13.10000038,0.00000000,0.00000000,88.00000000); //object(kickramp04) (1)
- CreateDynamicObject(13640,-1403.90002441,-90.90000153,14.19999981,0.00000000,0.00000000,0.00000000); //object(arse) (1)
- CreateDynamicObject(13640,-1398.50000000,-85.30000305,14.19999981,0.00000000,0.00000000,0.00000000); //object(arse) (2)
- CreateDynamicObject(13640,-1403.90002441,-80.19999695,14.19999981,0.00000000,0.00000000,2.00000000); //object(arse) (3)
- CreateDynamicObject(13640,-1398.69995117,-75.09999847,14.19999981,0.00000000,0.00000000,1.99951172); //object(arse) (4)
- CreateDynamicObject(13640,-1387.69995117,-79.90000153,14.19999981,0.00000000,0.00000000,1.99951172); //object(arse) (5)
- CreateDynamicObject(13640,-1387.90002441,-89.69999695,14.19999981,0.00000000,0.00000000,1.99951172); //object(arse) (6)
- CreateDynamicObject(13640,-1392.80004883,-84.80000305,14.19999981,0.00000000,0.00000000,3.99951172); //object(arse) (7)
- CreateDynamicObject(13640,-1393.19995117,-74.30000305,14.19999981,0.00000000,0.00000000,3.99902344); //object(arse) (8)
- CreateDynamicObject(13640,-1398.59997559,-79.90000153,14.19999981,0.00000000,0.00000000,3.99902344); //object(arse) (9)
- CreateDynamicObject(13640,-1398.69995117,-90.19999695,14.19999981,0.00000000,0.00000000,3.99902344); //object(arse) (10)
- CreateDynamicObject(13640,-1404.00000000,-84.90000153,14.19999981,0.00000000,0.00000000,5.99902344); //object(arse) (11)
- CreateDynamicObject(13640,-1404.30004883,-75.50000000,14.19999981,0.00000000,0.00000000,5.99853516); //object(arse) (12)
- CreateDynamicObject(13640,-1393.09997559,-79.80000305,14.19999981,0.00000000,0.00000000,5.99853516); //object(arse) (13)
- CreateDynamicObject(13640,-1388.09997559,-74.59999847,14.19999981,0.00000000,358.00000000,5.99853516); //object(arse) (14)
- CreateDynamicObject(13640,-1388.09997559,-84.69999695,14.19999981,0.00000000,357.99499512,5.99853516); //object(arse) (15)
- CreateDynamicObject(13640,-1393.29980469,-89.79980469,14.19999981,0.00000000,357.99499512,5.99853516); //object(arse) (17)
- // boatstunt
- CreateDynamicObject(18441,2569.39941406,-2574.59960938,0.00000000,0.00000000,5.99853516,345.99792480); //object(mtbfence29) (1)
- CreateDynamicObject(1632,2672.00000000,-2590.50000000,1.29999995,0.00000000,0.00000000,269.99996948); //object(waterjump1) (1)
- CreateDynamicObject(1632,2672.00000000,-2590.50000000,1.29999995,0.00000000,0.00000000,269.99450684); //object(waterjump1) (2)
- CreateDynamicObject(1632,2672.00000000,-2590.50000000,1.29999995,0.00000000,0.00000000,269.99450684); //object(waterjump1) (3)
- CreateDynamicObject(1632,2672.00000000,-2590.50000000,1.29999995,0.00000000,0.00000000,269.99450684); //object(waterjump1) (4)
- CreateDynamicObject(1632,2671.39990234,-2597.89990234,1.29999995,0.00000000,0.00000000,269.99450684); //object(waterjump1) (5)
- CreateDynamicObject(1632,2670.89990234,-2605.80004883,1.29999995,0.00000000,0.00000000,271.99450684); //object(waterjump1) (6)
- CreateDynamicObject(1632,2670.50000000,-2612.89990234,1.29999995,0.00000000,0.00000000,271.99401855); //object(waterjump1) (7)
- CreateDynamicObject(1632,2672.69995117,-2583.00000000,1.29999995,0.00000000,0.00000000,259.99401855); //object(waterjump1) (8)
- CreateDynamicObject(1632,2674.80004883,-2576.00000000,1.29999995,0.00000000,0.00000000,245.99145508); //object(waterjump1) (9)
- CreateDynamicObject(1632,2678.50000000,-2568.89990234,1.29999995,0.00000000,0.00000000,231.98936462); //object(waterjump1) (10)
- CreateDynamicObject(7916,2634.19995117,-2564.60009766,5.40000010,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02) (1)
- CreateDynamicObject(7916,2592.30004883,-2580.69995117,5.40000010,0.00000000,0.00000000,30.00000000); //object(vegaswaterfall02) (2)
- CreateDynamicObject(18441,2883.39990234,-2626.50000000,0.00000000,0.00000000,9.99853516,79.99792480); //object(mtbfence29) (2)
- CreateDynamicObject(18441,2883.89990234,-2283.80004883,0.00000000,0.00000000,9.99853516,165.99694824); //object(mtbfence29)(3)
- CreateDynamicObject(9831,2807.39990234,-2564.19995117,11.89999962,0.00000000,0.00000000,0.00000000); //object(sfw_waterfall)(1)
- CreateDynamicObject(7916,2809.19995117,-2544.39990234,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(3)
- CreateDynamicObject(7916,2804.39990234,-2545.89990234,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(4)
- CreateDynamicObject(7916,2813.50000000,-2543.10009766,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(5)
- CreateDynamicObject(7916,2806.80004883,-2545.19995117,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(6)
- CreateDynamicObject(7916,2812.30004883,-2543.50000000,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(7)
- CreateDynamicObject(7916,2808.00000000,-2544.80004883,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(8)
- CreateDynamicObject(7916,2814.19995117,-2542.89990234,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(9)
- CreateDynamicObject(7916,2800.10009766,-2547.19995117,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(10)
- CreateDynamicObject(7916,2797.50000000,-2548.00000000,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(11)
- CreateDynamicObject(7916,2795.10009766,-2548.69995117,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(12)
- CreateDynamicObject(7916,2792.69995117,-2549.39990234,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(13)
- CreateDynamicObject(7916,2789.80004883,-2550.30004883,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(14)
- CreateDynamicObject(7916,2787.60009766,-2551.00000000,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(15)
- CreateDynamicObject(7916,2785.19995117,-2551.69995117,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(16)
- CreateDynamicObject(7916,2799.80004883,-2547.19995117,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(17)
- CreateDynamicObject(7916,2802.19995117,-2546.50000000,4.50000000,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(18)
- CreateDynamicObject(7916,2621.39990234,-2563.30004883,3.90000010,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(19)
- CreateDynamicObject(7916,2611.19995117,-2564.30004883,3.90000010,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(20)
- CreateDynamicObject(7916,2605.00000000,-2570.39990234,3.90000010,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(21)
- CreateDynamicObject(7916,2601.30004883,-2569.00000000,3.90000010,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(22)
- CreateDynamicObject(7916,2593.69995117,-2568.50000000,3.90000010,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(23)
- CreateDynamicObject(7916,2591.19995117,-2568.69995117,3.90000010,0.00000000,6.00000000,16.00000000); //object(vegaswaterfall02)(24)
- CreateDynamicObject(7916,2586.60009766,-2578.30004883,3.90000010,0.00000000,5.99853516,39.99606323); //object(vegaswaterfall02)(25)
- CreateDynamicObject(7916,2586.80004883,-2584.30004883,3.90000010,0.00000000,5.99853516,39.99572754); //object(vegaswaterfall02)(26)
- CreateDynamicObject(7916,2585.00000000,-2579.50000000,3.90000010,0.00000000,5.99853516,39.99572754); //object(vegaswaterfall02)(27)
- CreateDynamicObject(7916,2580.50000000,-2580.80004883,3.90000010,0.00000000,5.99853516,39.99572754); //object(vegaswaterfall02)(28)
- CreateDynamicObject(7916,2590.39990234,-2582.69995117,3.90000010,0.00000000,5.99853516,39.99572754); //object(vegaswaterfall02)(29)
- CreateDynamicObject(7916,2591.00000000,-2582.30004883,3.90000010,0.00000000,5.99853516,15.99572754); //object(vegaswaterfall02)(30)
- CreateDynamicObject(7916,2596.80004883,-2578.80004883,3.90000010,0.00000000,5.99853516,15.99060059); //object(vegaswaterfall02)(31)
- CreateDynamicObject(7916,2601.80004883,-2575.00000000,3.90000010,0.00000000,3.99853516,17.99060059); //object(vegaswaterfall02)(32)
- CreateDynamicObject(7916,2601.79980469,-2575.00000000,3.90000010,0.00000000,3.99353027,17.99011230); //object(vegaswaterfall02)(33)
- CreateDynamicObject(7916,2611.60009766,-2569.10009766,3.90000010,0.00000000,3.99353027,17.99011230); //object(vegaswaterfall02)(34)
- CreateDynamicObject(7916,2622.39990234,-2567.80004883,3.90000010,0.00000000,3.99353027,19.99011230); //object(vegaswaterfall02)(35)
- CreateDynamicObject(7916,2622.39941406,-2567.79980469,3.90000010,0.00000000,3.98803711,19.98962402); //object(vegaswaterfall02)(36)
- CreateDynamicObject(7916,2635.60009766,-2564.19995117,2.20000005,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(37)
- CreateDynamicObject(7916,2634.19995117,-2568.39990234,2.20000005,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(38)
- CreateDynamicObject(7916,2628.80004883,-2566.80004883,2.20000005,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(39)
- CreateDynamicObject(7916,2622.30004883,-2565.19995117,2.20000005,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(40)
- CreateDynamicObject(7916,2638.69995117,-2564.50000000,2.20000005,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(41)
- CreateDynamicObject(7916,2638.50000000,-2566.30004883,2.20000005,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(42)
- CreateDynamicObject(7916,2639.19995117,-2567.60009766,2.20000005,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(43)
- CreateDynamicObject(7916,2639.80004883,-2568.69995117,2.20000005,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(44)
- CreateDynamicObject(7916,2633.39990234,-2569.89990234,2.20000005,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(45)
- CreateDynamicObject(7916,2636.80004883,-2570.30004883,2.20000005,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(46)
- CreateDynamicObject(7916,2626.19995117,-2566.10009766,2.20000005,0.00000000,2.00000000,2.00000000); //object(vegaswaterfall02)(47)
- CreateDynamicObject(7916,2624.39990234,-2561.69995117,2.20000005,0.00000000,13.99951172,343.99951172); //object(vegaswaterfall02)(48)
- CreateDynamicObject(1634,2813.50000000,-2542.89990234,0.00000000,0.00000000,0.00000000,0.00000000); //object(landjump2)(1)
- CreateDynamicObject(1634,2817.30004883,-2542.89990234,0.00000000,0.00000000,0.00000000,0.00000000); //object(landjump2)(2)
- CreateDynamicObject(1634,2821.10009766,-2543.19995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(landjump2)(3)
- CreateDynamicObject(1634,2824.19995117,-2542.80004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(landjump2)(4)
- CreateDynamicObject(1634,2828.00000000,-2543.30004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(landjump2)(5)
- CreateDynamicObject(1634,2832.19995117,-2543.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(landjump2)(6)
- CreateDynamicObject(1631,2814.69995117,-2474.19995117,0.40000001,0.00000000,0.00000000,0.00000000); //object(waterjump2)(1)
- CreateDynamicObject(1631,2811.19995117,-2473.60009766,0.40000001,0.00000000,0.00000000,0.00000000); //object(waterjump2)(2)
- CreateDynamicObject(1631,2817.80004883,-2474.50000000,0.40000001,0.00000000,0.00000000,0.00000000); //object(waterjump2)(3)
- CreateDynamicObject(1631,2807.50000000,-2473.69995117,0.40000001,0.00000000,0.00000000,0.00000000); //object(waterjump2)(4)
- CreateDynamicObject(12956,2739.69995117,-2297.69995117,2.59999990,0.00000000,0.00000000,0.00000000); //object(sw_trailerjump)(1)
- CreateDynamicObject(12956,2740.00000000,-2303.19995117,2.59999990,0.00000000,0.00000000,0.00000000); //object(sw_trailerjump)(2)
- CreateDynamicObject(12956,2740.30004883,-2308.69995117,2.59999990,0.00000000,0.00000000,0.00000000); //object(sw_trailerjump)(3)
- CreateDynamicObject(12956,2740.60009766,-2314.19995117,2.59999990,0.00000000,0.00000000,0.00000000); //object(sw_trailerjump)(4)
- CreateDynamicObject(12956,2740.89990234,-2319.69995117,2.59999990,0.00000000,0.00000000,0.00000000); //object(sw_trailerjump)(5)
- CreateDynamicObject(12956,2739.60009766,-2292.50000000,2.59999990,0.00000000,0.00000000,0.00000000); //object(sw_trailerjump)(6)
- CreateDynamicObject(12956,2739.60009766,-2286.69995117,2.59999990,0.00000000,0.00000000,0.00000000); //object(sw_trailerjump)(7)
- CreateDynamicObject(12956,2739.89990234,-2281.89990234,2.59999990,0.00000000,0.00000000,2.00000000); //object(sw_trailerjump)(8)
- CreateDynamicObject(12956,2739.30004883,-2275.39990234,2.59999990,0.00000000,0.00000000,1.99951172); //object(sw_trailerjump)(9)
- CreateDynamicObject(12956,2739.69995117,-2276.89990234,2.59999990,0.00000000,0.00000000,1.99951172); //object(sw_trailerjump)(10)
- CreateDynamicObject(12956,2738.89990234,-2270.00000000,2.59999990,0.00000000,0.00000000,1.99951172); //object(sw_trailerjump)(11)
- CreateDynamicObject(12956,2738.80004883,-2264.00000000,2.59999990,0.00000000,0.00000000,1.99951172); //object(sw_trailerjump)(12)
- CreateDynamicObject(4196,2648.19995117,-2262.19995117,0.00000000,0.00000000,0.00000000,282.00000000); //object(sdfences3_lan)(1)
- CreateDynamicObject(4196,2648.89990234,-2277.19995117,0.00000000,0.00000000,0.00000000,277.99707031); //object(sdfences3_lan)(2)
- CreateDynamicObject(4196,2647.10009766,-2292.60009766,0.00000000,0.00000000,0.00000000,277.99255371); //object(sdfences3_lan)(3)
- CreateDynamicObject(4196,2642.69995117,-2309.30004883,0.00000000,0.00000000,0.00000000,275.99255371); //object(sdfences3_lan)(4)
- CreateDynamicObject(4196,2641.39990234,-2324.69995117,0.00000000,0.00000000,0.00000000,275.98754883); //object(sdfences3_lan)(5)
- CreateDynamicObject(7033,2549.00000000,-2310.10009766,3.90000010,0.00000000,0.00000000,266.00000000); //object(vgnhsegate02)(1)
- CreateDynamicObject(7033,2549.89990234,-2286.19995117,3.90000010,0.00000000,0.00000000,267.99548340); //object(vgnhsegate02)(2)
- CreateDynamicObject(7033,2550.80004883,-2262.30004883,3.90000010,0.00000000,0.00000000,267.99499512); //object(vgnhsegate02)(3)
- CreateDynamicObject(1683,2352.19995117,-2373.60009766,5.50000000,0.00000000,0.00000000,0.00000000); //object(ap_jumbo_01)(1)
- CreateDynamicObject(1683,2397.60009766,-2418.89990234,5.50000000,0.00000000,0.00000000,94.00000000); //object(ap_jumbo_01)(3)
- CreateDynamicObject(18441,2286.39990234,-2716.50000000,0.00000000,0.00000000,9.99853516,347.99792480); //object(mtbfence29)(1)
- // drift1
- CreateDynamicObject(3749,-2416.19995117,-604.59997559,137.39999390,0.00000000,0.00000000,123.99996948); //object(clubgate01_lax) (1)
- CreateDynamicObject(1222,-2778.89990234,-480.50000000,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (1)
- CreateDynamicObject(1222,-2801.00000000,-485.89999390,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (2)
- CreateDynamicObject(1222,-2792.00000000,-472.79980469,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (3)
- CreateDynamicObject(1222,-2801.69995117,-484.29998779,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (4)
- CreateDynamicObject(1222,-2800.50000000,-475.79980469,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (5)
- CreateDynamicObject(1222,-2802.29980469,-480.29980469,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (6)
- CreateDynamicObject(1222,-2799.89990234,-487.60000610,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (7)
- CreateDynamicObject(1222,-2792.39990234,-493.70001221,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (8)
- CreateDynamicObject(1222,-2787.00000000,-474.19921875,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (9)
- CreateDynamicObject(1222,-2782.00000000,-476.79980469,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (10)
- CreateDynamicObject(1222,-2777.69995117,-485.79998779,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (11)
- CreateDynamicObject(1222,-2788.69995117,-495.60000610,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (12)
- CreateDynamicObject(1222,-2784.89990234,-495.50000000,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (13)
- CreateDynamicObject(1222,-2796.69921875,-490.89941406,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (14)
- CreateDynamicObject(1222,-2794.60009766,-472.79998779,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (15)
- CreateDynamicObject(1222,-2789.39990234,-473.39999390,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (16)
- CreateDynamicObject(1222,-2798.69995117,-489.00000000,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (17)
- CreateDynamicObject(1222,-2802.19995117,-482.39999390,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (18)
- CreateDynamicObject(1222,-2802.10009766,-477.60000610,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (19)
- CreateDynamicObject(1222,-2797.59960938,-473.29980469,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (20)
- CreateDynamicObject(1222,-2799.00000000,-474.39999390,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (21)
- CreateDynamicObject(1222,-2796.10009766,-472.79998779,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (22)
- CreateDynamicObject(1222,-2794.39990234,-492.79998779,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (23)
- CreateDynamicObject(1222,-2790.60009766,-494.79998779,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (24)
- CreateDynamicObject(1222,-2778.30004883,-483.20001221,6.80000019,0.00000000,0.00000000,0.00000000); //object(barrel3) (25)
- CreateDynamicObject(1222,-2780.30004883,-478.79998779,6.69999981,0.00000000,0.00000000,0.00000000); //object(barrel3) (26)
- CreateDynamicObject(3578,-2406.10009766,-615.09997559,132.50000000,0.00000000,0.00000000,318.00000000); //object(dockbarr1_la) (1)
- CreateDynamicObject(3578,-2402.89990234,-618.09997559,132.50000000,0.00000000,0.00000000,317.99926758); //object(dockbarr1_la) (2)
- CreateDynamicObject(3578,-2421.00000000,-591.59997559,132.50000000,0.00000000,0.00000000,303.99920654); //object(dockbarr1_la) (3)
- CreateDynamicObject(3578,-2422.69995117,-590.09997559,132.50000000,0.00000000,0.00000000,303.99719238); //object(dockbarr1_la) (4)
- CreateDynamicObject(1422,-2433.10009766,-610.90002441,132.00000000,0.00000000,0.00000000,304.00000000); //object(dyn_roadbarrier_5) (1)
- CreateDynamicObject(1422,-2431.30004883,-613.29998779,132.00000000,0.00000000,0.00000000,303.99719238); //object(dyn_roadbarrier_5) (2)
- CreateDynamicObject(1422,-2429.50000000,-615.70001221,132.00000000,0.00000000,0.00000000,303.99719238); //object(dyn_roadbarrier_5) (3)
- CreateDynamicObject(1422,-2427.50000000,-618.29998779,132.00000000,0.00000000,0.00000000,303.99719238); //object(dyn_roadbarrier_5) (4)
- CreateDynamicObject(7392,-2400.19995117,-572.20001221,140.80000305,0.00000000,355.99987793,55.99993896); //object(vegcandysign1) (1)
- CreateDynamicObject(1978,-2789.30004883,-484.10000610,7.19999981,0.00000000,0.00000000,0.00000000); //object(roulette_tbl) (1)
- CreateDynamicObject(3749,-2427.10009766,-602.50000000,137.39999390,0.00000000,0.00000000,35.99719238); //object(clubgate01_lax) (2)
- CreateDynamicObject(3749,-2417.89990234,-615.29998779,137.39999390,0.00000000,0.00000000,215.99719238); //object(clubgate01_lax) (3)
- CreateDynamicObject(7073,-2378.69995117,-591.09997559,149.39999390,0.00000000,0.00000000,0.00000000); //object(vegascowboy1) (1)
- // drift2
- CreateDynamicObject(1237,1437.80004883,-1875.09997559,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
- CreateDynamicObject(1237,1416.90002441,-1874.40002441,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
- CreateDynamicObject(1237,1419.50000000,-1867.50000000,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (3)
- CreateDynamicObject(1237,1422.90002441,-1865.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (4)
- CreateDynamicObject(1237,1428.40002441,-1864.40002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (5)
- CreateDynamicObject(1237,1433.59997559,-1864.90002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (6)
- CreateDynamicObject(1237,1437.00000000,-1869.80004883,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (7)
- CreateDynamicObject(1237,1437.50000000,-1878.90002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (8)
- CreateDynamicObject(1237,1417.80004883,-1870.80004883,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (9)
- CreateDynamicObject(1237,1435.80004883,-1866.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (10)
- CreateDynamicObject(1237,1436.40002441,-1881.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (11)
- CreateDynamicObject(1237,1417.00000000,-1881.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (12)
- CreateDynamicObject(1237,1416.69995117,-1878.69995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (13)
- CreateDynamicObject(1237,1437.50000000,-1872.19995117,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (14)
- CreateDynamicObject(2964,1427.00000000,-1873.30004883,12.39999962,0.00000000,0.00000000,0.00000000); //object(k_pooltablesm) (1)
- CreateDynamicObject(3102,1427.23828125,-1872.64648438,13.04369259,0.00000000,0.00000000,0.00000000); //object(k_poolballspt04) (1)
- CreateDynamicObject(2965,1427.40002441,-1873.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_pooltriangle01) (1)
- CreateDynamicObject(3003,1426.40002441,-1873.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolballcue) (1)
- CreateDynamicObject(3002,1427.30004883,-1873.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolballspt01) (1)
- CreateDynamicObject(3001,1427.40002441,-1873.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolballstp07) (1)
- CreateDynamicObject(3000,1427.40002441,-1873.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolballstp06) (1)
- CreateDynamicObject(2999,1427.59997559,-1873.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolballstp05) (1)
- CreateDynamicObject(2998,1427.50000000,-1873.19995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolballstp04) (1)
- CreateDynamicObject(2997,1427.50000000,-1873.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolballstp03) (1)
- CreateDynamicObject(2996,1427.50000000,-1873.40002441,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolballstp02) (1)
- CreateDynamicObject(2995,1427.59997559,-1873.09997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolballstp01) (1)
- CreateDynamicObject(3106,1427.59997559,-1873.30004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolball8) (1)
- CreateDynamicObject(3105,1427.59997559,-1873.40002441,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolballspt07) (1)
- CreateDynamicObject(3104,1427.59997559,-1873.50000000,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolballspt06) (1)
- CreateDynamicObject(3004,1425.33789062,-1873.97949219,12.18302536,0.00000000,0.00000000,0.00000000); //object(k_poolq2) (1)
- CreateDynamicObject(3004,1426.69995117,-1873.69995117,13.30000019,0.00000000,0.00000000,0.00000000); //object(k_poolq2) (2)
- CreateDynamicObject(3749,1264.69995117,-2048.00000000,64.19999695,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax) (1)
- CreateDynamicObject(10281,1264.30004883,-2044.69995117,69.40000153,0.00000000,0.00000000,176.00000000); //object(michsign_sfe) (1)
- CreateDynamicObject(10281,1265.30004883,-2051.80004883,69.40000153,0.00000000,0.00000000,357.99548340); //object(michsign_sfe) (2)
- CreateDynamicObject(7073,1390.00000000,-2038.00000000,71.69999695,0.00000000,0.00000000,0.00000000); //object(vegascowboy1) (1)
- CreateDynamicObject(7073,1388.50000000,-2055.19995117,72.59999847,0.00000000,0.00000000,0.00000000); //object(vegascowboy1) (2)
- CreateDynamicObject(3809,1258.90002441,-2048.30004883,61.70000076,0.00000000,0.00000000,0.00000000); //object(sfx_lite05) (1)
- CreateDynamicObject(739,1268.19995117,-1924.50000000,28.39999962,0.00000000,0.00000000,0.00000000); //object(sjmpalmtall) (1)
- CreateDynamicObject(739,1282.80004883,-1930.59997559,27.20000076,0.00000000,0.00000000,0.00000000); //object(sjmpalmtall) (2)
- CreateDynamicObject(739,1277.19995117,-1927.19995117,27.50000000,0.00000000,0.00000000,0.00000000); //object(sjmpalmtall) (3)
- CreateDynamicObject(739,1289.50000000,-1933.59997559,27.20000076,0.00000000,0.00000000,0.00000000); //object(sjmpalmtall) (4)
- CreateDynamicObject(739,1292.50000000,-1925.40002441,25.79999924,0.00000000,0.00000000,0.00000000); //object(sjmpalmtall) (5)
- CreateDynamicObject(739,1296.69995117,-1936.40002441,27.20000076,0.00000000,0.00000000,0.00000000); //object(sjmpalmtall) (6)
- CreateDynamicObject(739,1299.80004883,-1927.80004883,25.39999962,0.00000000,0.00000000,0.00000000); //object(sjmpalmtall) (7)
- CreateDynamicObject(739,1307.59997559,-1939.59997559,26.70000076,0.00000000,0.00000000,0.00000000); //object(sjmpalmtall) (8)
- CreateDynamicObject(739,1309.19995117,-1929.19995117,24.39999962,0.00000000,0.00000000,0.00000000); //object(sjmpalmtall) (9)
- CreateDynamicObject(739,1320.90002441,-1939.90002441,26.00000000,0.00000000,0.00000000,0.00000000); //object(sjmpalmtall) (10)
- CreateDynamicObject(739,1319.80004883,-1932.80004883,24.10000038,0.00000000,356.00000000,0.00000000); //object(sjmpalmtall) (11)
- CreateDynamicObject(739,1333.40002441,-1946.00000000,26.79999924,0.00000000,355.99548340,0.00000000); //object(sjmpalmtall) (12)
- CreateDynamicObject(739,1333.59997559,-1937.00000000,23.89999962,0.00000000,355.99548340,0.00000000); //object(sjmpalmtall) (13)
- CreateDynamicObject(739,1343.90002441,-1944.40002441,26.10000038,0.00000000,355.99548340,358.00000000); //object(sjmpalmtall) (14)
- CreateDynamicObject(739,1356.19995117,-1943.30004883,25.20000076,0.00000000,351.98999023,357.99499512); //object(sjmpalmtall) (15)
- CreateDynamicObject(739,1350.00000000,-1939.00000000,24.10000038,0.00000000,351.98547363,357.98950195); //object(sjmpalmtall) (16)
- CreateDynamicObject(338,1428.09997559,-1873.09997559,12.60000038,0.00000000,0.00000000,0.00000000); //object(2)
- // san fierro army boat stairs
- CreateDynamicObject(14407,-1424.80004883,478.70001221,9.39999962,0.00000000,0.00000000,176.00000000); //object(carter-stairs01)(1)
- CreateDynamicObject(14407,-1424.30004883,485.79998779,14.00000000,0.00000000,0.00000000,175.99548340); //object(carter-stairs01)(2)
- // drift 3
- CreateDynamicObject(3749,-301.79998779,1505.40002441,80.30000305,0.00000000,0.00000000,0.00000000); //object(clubgate01_lax)(1)
- CreateDynamicObject(8042,-312.39999390,1522.80004883,80.19999695,0.00000000,0.00000000,18.00000000); //object(apbarriergate07_lvs)(1)
- CreateDynamicObject(968,-312.79998779,1531.69995117,75.59999847,0.00000000,0.00000000,84.00000000); //object(barrierturn)(1)
- CreateDynamicObject(968,-312.50000000,1514.40002441,75.59999847,0.00000000,0.00000000,83.99597168); //object(barrierturn)(2)
- CreateDynamicObject(973,-290.00000000,1403.59997559,72.19999695,0.00000000,0.00000000,74.00000000); //object(sub_roadbarrier)(1)
- CreateDynamicObject(973,-293.89999390,1395.59997559,72.19999695,0.00000000,0.00000000,51.99841309); //object(sub_roadbarrier)(2)
- CreateDynamicObject(973,-301.00000000,1390.50000000,72.19999695,0.00000000,0.00000000,19.99829102); //object(sub_roadbarrier)(3)
- CreateDynamicObject(973,-309.89999390,1389.30004883,72.19999695,0.00000000,0.00000000,355.99511719); //object(sub_roadbarrier)(4)
- CreateDynamicObject(973,-317.70001221,1391.90002441,71.90000153,0.00000000,356.00000000,323.98999023); //object(sub_roadbarrier)(5)
- CreateDynamicObject(973,-323.89999390,1398.30004883,71.30000305,0.00000000,354.00000000,303.98675537); //object(sub_roadbarrier)(6)
- CreateDynamicObject(973,-342.60000610,1460.19995117,64.80000305,0.00000000,4.00000000,129.98626709); //object(sub_roadbarrier)(8)
- CreateDynamicObject(973,-349.10000610,1466.30004883,64.19999695,0.00000000,3.99902344,141.98474121); //object(sub_roadbarrier)(9)
- CreateDynamicObject(973,-357.00000000,1470.00000000,63.70000076,0.00000000,1.99353027,167.98181152); //object(sub_roadbarrier)(10)
- CreateDynamicObject(973,-365.20001221,1471.00000000,63.09999847,0.00000000,1.98852539,175.98089600); //object(sub_roadbarrier)(11)
- CreateDynamicObject(973,-375.60000610,1468.59997559,62.20000076,0.00000000,1.98303223,205.97656250); //object(sub_roadbarrier)(12)
- CreateDynamicObject(973,-382.20001221,1463.09997559,61.70000076,0.00000000,1.97753906,231.97167969); //object(sub_roadbarrier)(13)
- CreateDynamicObject(973,-386.00000000,1455.59997559,61.40000153,0.00000000,1.97204590,257.97082520); //object(sub_roadbarrier)(14)
- CreateDynamicObject(973,-385.79998779,1447.30004883,61.40000153,0.00000000,1.96655273,283.96997070); //object(sub_roadbarrier)(15)
- CreateDynamicObject(973,-367.29998779,1470.90002441,63.09999847,0.00000000,1.98303223,181.97656250); //object(sub_roadbarrier)(16)
- CreateDynamicObject(1238,-431.39999390,1434.30004883,33.09999847,0.00000000,0.00000000,0.00000000); //object(trafficcone)(1)
- CreateDynamicObject(1238,-430.39941406,1435.69921875,33.40000153,0.00000000,0.00000000,0.00000000); //object(trafficcone)(2)
- CreateDynamicObject(1238,-442.60000610,1432.40002441,32.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone)(3)
- CreateDynamicObject(1238,-433.10000610,1432.59997559,32.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone)(4)
- CreateDynamicObject(1238,-440.89999390,1431.59997559,32.40000153,0.00000000,0.00000000,0.00000000); //object(trafficcone)(5)
- CreateDynamicObject(1238,-438.89999390,1431.19995117,32.40000153,0.00000000,0.00000000,0.00000000); //object(trafficcone)(6)
- CreateDynamicObject(1238,-436.79998779,1431.19995117,32.40000153,0.00000000,0.00000000,0.00000000); //object(trafficcone)(7)
- CreateDynamicObject(1238,-434.70001221,1431.90002441,32.59999847,0.00000000,0.00000000,0.00000000); //object(trafficcone)(8)
- CreateDynamicObject(1238,-445.70001221,1437.40002441,32.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone)(9)
- CreateDynamicObject(1238,-444.39999390,1434.30004883,32.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone)(10)
- CreateDynamicObject(1237,-435.79998779,1449.50000000,32.90000153,0.00000000,0.00000000,0.00000000); //object(strtbarrier01)(1)
- CreateDynamicObject(1237,-395.50000000,1742.90002441,41.09999847,0.00000000,0.00000000,0.00000000); //object(strtbarrier01)(2)
- CreateDynamicObject(1237,-392.50000000,1748.50000000,41.79999924,0.00000000,0.00000000,0.00000000); //object(strtbarrier01)(3)
- CreateDynamicObject(1237,-393.79998779,1746.00000000,41.40000153,0.00000000,0.00000000,0.00000000); //object(strtbarrier01)(4)
- CreateDynamicObject(7943,-322.29998779,1504.19995117,74.69999695,0.00000000,0.00000000,0.00000000); //object(burgershotneon1)(1)
- CreateDynamicObject(7916,-311.79998779,1472.90002441,78.59999847,0.00000000,0.00000000,90.00000000); //object(vegaswaterfall02)(1)
- CreateDynamicObject(7916,-287.79998779,1488.59997559,78.80000305,0.00000000,0.00000000,268.00000000); //object(vegaswaterfall02)(2)
- CreateDynamicObject(3864,-286.60000610,1436.80004883,78.59999847,0.00000000,0.00000000,0.00000000); //object(ws_floodlight)(1)
- CreateDynamicObject(3864,-306.39999390,1442.30004883,78.69999695,0.00000000,0.00000000,186.00000000); //object(ws_floodlight)(2)
- CreateDynamicObject(9833,-306.29998779,1422.40002441,75.00000000,0.00000000,0.00000000,0.00000000); //object(fountain_sfw)(1)
- CreateDynamicObject(9833,-287.29998779,1418.40002441,74.80000305,0.00000000,0.00000000,78.00000000); //object(fountain_sfw)(2)
- CreateDynamicObject(9831,-299.00000000,1401.00000000,74.69999695,0.00000000,0.00000000,136.00000000); //object(sfw_waterfall)(1)
- CreateDynamicObject(7916,-407.89999390,1743.69995117,44.50000000,0.00000000,0.00000000,66.00000000); //object(vegaswaterfall02)(3)
- CreateDynamicObject(7916,-412.39999390,1923.90002441,60.40000153,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02)(4)
- CreateDynamicObject(7916,-448.39999390,1861.30004883,67.30000305,0.00000000,0.00000000,102.00000000); //object(vegaswaterfall02)(5)
- CreateDynamicObject(7916,-332.39999390,1451.80004883,69.30000305,0.00000000,356.00000000,300.00000000); //object(vegaswaterfall02)(6)
- CreateDynamicObject(1238,-372.10000610,1430.69995117,59.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone)(11)
- CreateDynamicObject(1238,-368.50000000,1434.19995117,59.90000153,0.00000000,0.00000000,0.00000000); //object(trafficcone)(12)
- CreateDynamicObject(1238,-364.39999390,1427.00000000,59.40000153,0.00000000,0.00000000,0.00000000); //object(trafficcone)(13)
- CreateDynamicObject(1238,-370.50000000,1427.19995117,59.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone)(14)
- CreateDynamicObject(1238,-371.79998779,1429.09997559,59.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone)(15)
- CreateDynamicObject(1238,-370.79998779,1432.69995117,59.79999924,0.00000000,0.00000000,0.00000000); //object(trafficcone)(16)
- CreateDynamicObject(1238,-368.59960938,1426.50000000,59.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone)(17)
- CreateDynamicObject(1238,-366.19921875,1426.89941406,59.40000153,0.00000000,0.00000000,0.00000000); //object(trafficcone)(18)
- CreateDynamicObject(1238,-370.10000610,1419.40002441,59.09999847,0.00000000,0.00000000,0.00000000); //object(trafficcone)(19)
- CreateDynamicObject(1238,-374.09960938,1420.09960938,59.20000076,0.00000000,0.00000000,0.00000000); //object(trafficcone)(20)
- CreateDynamicObject(1238,-372.29980469,1419.89941406,59.09999847,0.00000000,0.00000000,0.00000000); //object(trafficcone)(21)
- CreateDynamicObject(1238,-365.00000000,1415.00000000,58.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone)(22)
- CreateDynamicObject(1238,-368.19921875,1419.09960938,59.00000000,0.00000000,0.00000000,0.00000000); //object(trafficcone)(23)
- CreateDynamicObject(1238,-366.29980469,1417.19921875,58.90000153,0.00000000,0.00000000,0.00000000); //object(trafficcone)(24)
- CreateDynamicObject(1238,-368.79998779,1410.19995117,58.50000000,0.00000000,0.00000000,0.00000000); //object(trafficcone)(25)
- CreateDynamicObject(1238,-365.39941406,1413.69921875,58.70000076,0.00000000,0.00000000,0.00000000); //object(trafficcone)(26)
- CreateDynamicObject(1238,-366.19921875,1412.09960938,58.59999847,0.00000000,0.00000000,0.00000000); //object(trafficcone)(27)
- CreateDynamicObject(1238,-367.39941406,1411.19921875,58.59999847,0.00000000,0.00000000,0.00000000); //object(trafficcone)(28)
- // driftking
- CreateDynamicObject(8390,-2300.60009766,-1545.80004883,502.29998779,0.00000000,0.00000000,182.00000000); //object(multicarpark01_lvs) (1)
- CreateDynamicObject(3578,-2297.89990234,-1476.30004883,483.79998779,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1)
- CreateDynamicObject(3578,-2307.69995117,-1476.30004883,483.79998779,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (2)
- CreateDynamicObject(18449,-2325.89990234,-1445.80004883,522.50000000,0.00000000,348.00000000,94.00000000); //object(cs_roadbridge01) (1)
- CreateDynamicObject(8390,-2330.39990234,-1337.90002441,550.90002441,0.00000000,0.00000000,182.00000000); //object(multicarpark01_lvs) (2)
- CreateDynamicObject(4823,-2312.50000000,-1202.00000000,586.09997559,0.00000000,0.00000000,205.99993896); //object(lasgrifroad) (2)
- CreateDynamicObject(3578,-2328.10009766,-1268.30004883,532.40002441,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3)
- CreateDynamicObject(3578,-2337.89990234,-1268.19995117,532.40002441,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (4)
- // mafia class spawns
- CreateDynamicObject(8572,2833.50000000,978.50000000,15.50000000,0.00000000,0.00000000,182.00000000); //object(vgssstairs02_lvs) (1)
- CreateDynamicObject(8572,2836.79980469,976.79980469,12.00000000,0.00000000,0.00000000,89.99450684); //object(vgssstairs02_lvs) (2)
- CreateDynamicObject(1685,2831.69995117,977.29998779,10.50000000,0.00000000,0.00000000,0.00000000); //object(blockpallet) (1)
- CreateDynamicObject(1685,2831.69995117,977.20001221,12.00000000,0.00000000,0.00000000,0.00000000); //object(blockpallet) (2)
- CreateDynamicObject(1685,2831.60009766,977.20001221,13.50000000,0.00000000,0.00000000,0.00000000); //object(blockpallet) (3)
- CreateDynamicObject(1685,2831.69995117,977.09997559,15.00000000,0.00000000,0.00000000,0.00000000); //object(blockpallet) (4)
- CreateDynamicObject(1685,2831.69995117,977.09997559,15.80000019,0.00000000,0.00000000,0.00000000); //object(blockpallet) (5)
- CreateDynamicObject(16006,-1209.59997559,-927.29998779,126.50000000,0.00000000,0.00000000,272.00000000); //object(ros_townhall) (2)
- CreateDynamicObject(12937,845.40002441,-12.69999981,67.00000000,9.00000000,0.00000000,0.00000000); //object(ce_catshack) (1)
- CreateDynamicObject(836,833.20001221,-16.50000000,63.40000153,0.00000000,0.00000000,0.00000000); //object(dead_tree_10) (1)
- // twintowerisland
- CreateDynamicObject(18450,2920.95458984,-1995.82995605,1.60067558,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04)(1)
- CreateDynamicObject(8172,3649.42480469,-2045.39318848,3.91808319,0.00000000,0.00000000,0.00000000); //object(vgssairportland07)(1)
- CreateDynamicObject(4585,3660.92553711,-2095.60668945,96.20819855,0.00000000,179.99993896,2.00000000); //object(towerlan2)(1)
- CreateDynamicObject(4585,3667.80981445,-2098.15014648,0.39485168,0.00000000,0.00000000,3.99951172); //object(towerlan2)(2)
- CreateDynamicObject(4585,3655.30468750,-2095.62817383,357.25793457,0.00000000,358.00000000,3.99954224); //object(towerlan2)(3)
- CreateDynamicObject(4585,3663.76928711,-2097.15698242,96.20819855,0.00000000,357.99499512,3.99902344); //object(towerlan2)(7)
- CreateDynamicObject(4585,3717.21459961,-1986.98315430,56.54392242,0.00000000,178.00000000,1.99349976); //object(towerlan2)(10)
- CreateDynamicObject(4585,3712.64160156,-1988.42065430,198.05146790,0.00000000,177.99499512,1.98852539); //object(towerlan2)(11)
- CreateDynamicObject(4585,3710.52124023,-1989.81457520,298.32910156,0.00000000,177.99499512,1.98852539); //object(towerlan2)(12)
- CreateDynamicObject(4585,3664.26171875,-2094.94726562,96.20819855,0.00000000,357.99499512,3.99902344); //object(towerlan2)(13)
- CreateDynamicObject(4585,3659.41210938,-2094.94433594,223.75039673,0.00000000,357.99499512,3.99902344); //object(towerlan2)(14)
- CreateDynamicObject(4585,3703.88500977,-1989.55017090,478.11190796,0.00000000,177.99499512,1.98852539); //object(towerlan2)(15)
- CreateDynamicObject(4585,3652.82861328,-2095.97875977,432.36105347,0.00000000,357.99499512,3.99902344); //object(towerlan2)(16)
- CreateDynamicObject(4585,3648.78417969,-2096.23730469,553.06115723,0.00000000,357.98950195,3.99353027); //object(towerlan2)(17)
- CreateDynamicObject(4585,3667.96875000,-2093.88134766,0.39485168,0.00000000,0.00000000,3.99902344); //object(towerlan2)(18)
- CreateDynamicObject(4585,3661.24755859,-2094.17626953,0.39485168,0.00000000,0.00000000,3.99902344); //object(towerlan2)(19)
- CreateDynamicObject(4585,3661.77880859,-2098.24267578,0.39485168,0.00000000,0.00000000,3.99902344); //object(towerlan2)(20)
- CreateDynamicObject(8172,3688.38232422,-2045.37329102,3.91808319,0.00000000,0.00000000,0.00000000); //object(vgssairportland07)(1)
- CreateDynamicObject(8172,3728.03955078,-2045.22509766,3.91808319,0.00000000,0.00000000,0.00000000); //object(vgssairportland07)(1)
- CreateDynamicObject(4585,3702.02343750,-1990.75354004,553.06115723,0.00000000,357.98950195,3.99353027); //object(towerlan2)(17)
- CreateDynamicObject(18450,3000.80786133,-1995.69409180,1.60067558,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04)(1)
- CreateDynamicObject(18450,3080.57104492,-1995.57922363,1.60067558,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04)(1)
- CreateDynamicObject(18450,3160.03930664,-1995.60229492,1.60067558,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04)(1)
- CreateDynamicObject(18450,3238.60864258,-1995.47546387,1.60067558,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04)(1)
- CreateDynamicObject(18450,3316.05200195,-1995.44006348,1.60067558,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04)(1)
- CreateDynamicObject(18450,3395.05175781,-1995.36230469,1.60067558,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04)(1)
- CreateDynamicObject(18450,3474.60058594,-1995.30419922,1.60067558,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04)(1)
- CreateDynamicObject(18450,3553.89941406,-1995.23950195,1.60067558,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge04)(1)
- CreateDynamicObject(18450,3583.16308594,-1995.34399414,1.20437622,0.00000000,358.00000000,0.00000000); //object(cs_roadbridge04)(1)
- CreateDynamicObject(18450,3590.48291016,-1995.26220703,1.20437622,0.00000000,357.99499512,0.00000000); //object(cs_roadbridge04)(1)
- CreateDynamicObject(3069,3618.20263672,-2000.44201660,2.60688591,0.00000000,0.00000000,270.00000000); //object(d9_ramp)(1)
- CreateDynamicObject(3069,3618.14501953,-1995.69262695,2.60688591,0.00000000,0.00000000,270.00000000); //object(d9_ramp)(2)
- CreateDynamicObject(3069,3618.08129883,-1990.43786621,2.60688591,0.00000000,0.00000000,270.00000000); //object(d9_ramp)(3)
- // dirtcourt ls
- CreateDynamicObject(5147,1938.94238281,360.98928833,41.98680115,0.00000000,4.00000000,274.00000000); //object(sanpedbigbrid_las2)(1)
- CreateDynamicObject(18449,1927.44812012,508.24438477,39.90840149,0.00000000,344.00000000,276.00000000); //object(cs_roadbridge01)(4)
- CreateDynamicObject(18449,1920.35498047,568.61828613,22.64301872,0.00000000,343.99841309,275.99853516); //object(cs_roadbridge01)(5)
- CreateDynamicObject(3069,1920.64526367,611.95440674,10.54786491,0.00000000,0.00000000,188.00000000); //object(d9_ramp)(4)
- CreateDynamicObject(3275,2350.14428711,-641.68237305,128.10447693,0.00000000,0.00000000,1.99401855); //object(cxreffence)(3)
- CreateDynamicObject(3275,2342.69726562,-648.84167480,128.10447693,0.00000000,0.00000000,267.99401855); //object(cxreffence)(4)
- CreateDynamicObject(3275,2342.61303711,-657.22540283,128.10447693,0.00000000,0.00000000,267.98950195); //object(cxreffence)(5)
- CreateDynamicObject(3275,2349.01049805,-663.58306885,128.10447693,0.00000000,0.00000000,181.98950195); //object(cxreffence)(6)
- CreateDynamicObject(12921,2372.39355469,-648.45721436,130.03733826,0.00000000,0.00000000,88.00000000); //object(sw_farment01)(1)
- CreateDynamicObject(3275,2361.85302734,-660.04052734,128.10447693,0.00000000,0.00000000,203.98852539); //object(cxreffence)(11)
- CreateDynamicObject(3275,2365.42016602,-658.61706543,128.10447693,0.00000000,0.00000000,203.98315430); //object(cxreffence)(12)
- CreateDynamicObject(3275,2362.81909180,-641.64056396,128.10447693,0.00000000,0.00000000,179.98315430); //object(cxreffence)(13)
- CreateDynamicObject(3275,2365.19799805,-641.50286865,128.10447693,0.00000000,0.00000000,181.97802734); //object(cxreffence)(14)
- CreateDynamicObject(3374,2374.84716797,-638.83972168,127.13989258,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(1)
- CreateDynamicObject(3374,2374.43627930,-656.85992432,127.13989258,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(2)
- CreateDynamicObject(1245,2614.84399414,-393.87182617,63.60669327,0.00000000,0.00000000,170.00000000); //object(newramp)(2)
- CreateDynamicObject(1245,2615.41088867,-391.32357788,63.60669327,0.00000000,0.00000000,169.99694824); //object(newramp)(3)
- CreateDynamicObject(1245,2615.99023438,-388.63500977,63.60669327,0.00000000,0.00000000,169.99694824); //object(newramp)(4)
- CreateDynamicObject(1245,2616.48242188,-385.58193970,63.60669327,0.00000000,0.00000000,169.99694824); //object(newramp)(5)
- CreateDynamicObject(974,2667.20068359,-344.04846191,50.63980484,0.00000000,0.00000000,296.00000000); //object(tall_fence)(1)
- CreateDynamicObject(974,2669.56005859,-349.68148804,50.63980484,0.00000000,0.00000000,289.99914551); //object(tall_fence)(2)
- CreateDynamicObject(974,2671.54638672,-356.07135010,50.63980484,0.00000000,0.00000000,285.99511719); //object(tall_fence)(3)
- CreateDynamicObject(974,2672.57299805,-362.02456665,50.63980484,0.00000000,0.00000000,275.99060059); //object(tall_fence)(4)
- CreateDynamicObject(974,2673.41333008,-368.21691895,50.63980484,0.00000000,0.00000000,279.98754883); //object(tall_fence)(5)
- CreateDynamicObject(974,2674.34204102,-373.84686279,50.63980484,0.00000000,0.00000000,279.98657227); //object(tall_fence)(6)
- CreateDynamicObject(974,2664.28784180,-338.05130005,50.37909317,0.00000000,0.00000000,307.99914551); //object(tall_fence)(7)
- CreateDynamicObject(974,2660.06542969,-334.33789062,49.59681320,0.00000000,0.00000000,327.99914551); //object(tall_fence)(8)
- CreateDynamicObject(974,2654.79492188,-331.37969971,49.59681320,0.00000000,0.00000000,335.99682617); //object(tall_fence)(9)
- CreateDynamicObject(974,2650.64428711,-329.05407715,49.59681320,0.00000000,0.00000000,335.99487305); //object(tall_fence)(10)
- CreateDynamicObject(974,2644.81347656,-327.69155884,49.59681320,0.00000000,0.00000000,355.99487305); //object(tall_fence)(11)
- CreateDynamicObject(974,2615.84375000,-378.93130493,63.19256592,0.00000000,0.00000000,29.98999023); //object(tall_fence)(12)
- CreateDynamicObject(974,2615.81689453,-381.55999756,63.19256592,0.00000000,0.00000000,341.98718262); //object(tall_fence)(13)
- CreateDynamicObject(974,2612.76123047,-395.74114990,63.19256592,0.00000000,0.00000000,341.98242188); //object(tall_fence)(14)
- CreateDynamicObject(974,2608.16186523,-394.35037231,63.19256592,0.00000000,0.00000000,341.98242188); //object(tall_fence)(15)
- CreateDynamicObject(974,2616.38330078,-396.71212769,63.19256592,0.00000000,0.00000000,341.98242188); //object(tall_fence)(16)
- CreateDynamicObject(3374,2604.66577148,-359.69076538,63.92567825,0.00000000,0.00000000,28.00000000); //object(sw_haybreak02)(3)
- CreateDynamicObject(3374,2632.34838867,-380.29074097,59.10531235,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(4)
- CreateDynamicObject(3374,2632.65087891,-384.77960205,59.10531235,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(5)
- CreateDynamicObject(3374,2636.64257812,-384.50976562,59.10531235,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(6)
- CreateDynamicObject(3374,2636.27197266,-379.02252197,59.10531235,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(7)
- CreateDynamicObject(3374,2645.46997070,-383.18652344,57.65497971,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(8)
- CreateDynamicObject(3374,2644.72265625,-386.86190796,57.65497971,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(9)
- CreateDynamicObject(3374,2641.43652344,-386.70550537,57.65497971,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(10)
- CreateDynamicObject(3374,2641.43652344,-386.70507812,57.65497971,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(11)
- CreateDynamicObject(3374,2639.46484375,-376.85021973,57.65497971,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(12)
- CreateDynamicObject(3374,2637.73266602,-371.99533081,57.65497971,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(13)
- CreateDynamicObject(3374,2631.35717773,-376.13681030,57.65497971,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02)(14)
- CreateDynamicObject(3374,2635.68334961,-376.71743774,57.65497971,0.00000000,0.00000000,358.00000000); //object(sw_haybreak02)(15)
- CreateDynamicObject(3374,2635.68261719,-376.71679688,57.65497971,0.00000000,0.00000000,357.99499512); //object(sw_haybreak02)(16)
- CreateDynamicObject(974,2766.61083984,-646.13964844,62.37179565,0.00000000,0.00000000,211.98657227); //object(tall_fence)(17)
- CreateDynamicObject(974,2771.68017578,-642.85205078,62.37179565,0.00000000,0.00000000,211.98120117); //object(tall_fence)(19)
- CreateDynamicObject(974,2756.58789062,-651.90673828,62.37179565,0.00000000,0.00000000,75.97607422); //object(tall_fence)(20)
- CreateDynamicObject(974,2529.37548828,-392.13626099,79.59727478,0.00000000,0.00000000,241.98242188); //object(tall_fence)(21)
- CreateDynamicObject(974,2527.81347656,-398.22363281,79.59727478,0.00000000,0.00000000,265.97900391); //object(tall_fence)(22)
- CreateDynamicObject(974,2533.26831055,-387.35473633,79.59727478,0.00000000,0.00000000,219.97938538); //object(tall_fence)(23)
- CreateDynamicObject(974,2539.01879883,-384.52423096,79.59727478,0.00000000,0.00000000,195.97926331); //object(tall_fence)(24)
- CreateDynamicObject(974,2544.57421875,-382.85742188,79.59727478,0.00000000,0.00000000,195.96862793); //object(tall_fence)(25)
- CreateDynamicObject(3374,2397.27832031,-608.44799805,123.29098511,0.00000000,0.00000000,316.00000000); //object(sw_haybreak02)(17)
- CreateDynamicObject(3374,2427.55151367,-582.16278076,112.99067688,0.00000000,20.00000000,46.00000000); //object(sw_haybreak02)(18)
- CreateDynamicObject(3374,2457.47314453,-558.17187500,104.15034485,0.00000000,7.99255371,45.99975586); //object(sw_haybreak02)(19)
- CreateDynamicObject(3374,2509.54174805,-532.72161865,93.34150696,0.00000000,7.99255371,45.99975586); //object(sw_haybreak02)(20)
- CreateDynamicObject(3374,2532.63769531,-477.68417358,86.13296509,0.00000000,7.99511719,45.99975586); //object(sw_haybreak02)(21)
- CreateDynamicObject(3374,2524.80078125,-440.68521118,82.04624939,0.00000000,7.98706055,75.99975586); //object(sw_haybreak02)(22)
- CreateDynamicObject(3374,2698.08447266,-447.57489014,53.60570908,0.00000000,343.99996948,286.00000000); //object(sw_haybreak02)(23)
- CreateDynamicObject(3374,2704.12939453,-458.69995117,53.60570908,0.00000000,343.99841309,285.99609375); //object(sw_haybreak02)(24)
- CreateDynamicObject(3374,2772.57128906,-613.06976318,56.83812714,0.00000000,357.99291992,285.99609375); //object(sw_haybreak02)(25)
- CreateDynamicObject(3374,2601.41284180,-774.41992188,91.19343567,0.00000000,355.99548340,273.99609375); //object(sw_haybreak02)(26)
- CreateDynamicObject(3374,2730.36596680,-729.35382080,79.62869263,0.00000000,353.99597168,285.99609375); //object(sw_haybreak02)(27)
- CreateDynamicObject(3374,2531.01245117,-763.26831055,95.09973145,0.00000000,355.98999023,267.99609375); //object(sw_haybreak02)(28)
- CreateDynamicObject(3374,2460.22631836,-755.50177002,107.68728638,0.00000000,355.98999023,259.99609375); //object(sw_haybreak02)(29)
- CreateDynamicObject(3504,2380.10961914,-636.68750000,127.33864594,0.00000000,0.00000000,0.00000000); //object(vgsn_portaloo)(1)
- CreateDynamicObject(3504,2354.97216797,-652.57043457,128.42320251,0.00000000,0.00000000,272.00000000); //object(vgsn_portaloo)(2)
- CreateDynamicObject(16281,2388.46679688,-645.13433838,129.39889526,0.00000000,0.00000000,170.00000000); //object(des_fgateway01)(1)
- CreateDynamicObject(16281,2396.30566406,-647.15893555,129.39889526,0.00000000,0.00000000,169.99694824); //object(des_fgateway01)(2)
- CreateDynamicObject(1503,2524.44384766,-746.34405518,95.52597809,0.00000000,0.00000000,84.00000000); //object(dyn_ramp)(2)
- CreateDynamicObject(1503,2523.78857422,-749.58984375,95.52597809,0.00000000,0.00000000,81.99597168); //object(dyn_ramp)(3)
- CreateDynamicObject(1503,2523.20141602,-752.79644775,95.52597809,0.00000000,0.00000000,81.99096680); //object(dyn_ramp)(4)
- CreateDynamicObject(1503,2522.42333984,-756.72778320,95.52597809,0.00000000,0.00000000,81.99096680); //object(dyn_ramp)(5)
- CreateDynamicObject(974,2759.09570312,-646.23413086,62.37179565,0.00000000,0.00000000,53.97595215); //object(tall_fence)(26)
- CreateDynamicObject(974,2762.04345703,-641.52349854,62.37179565,0.00000000,0.00000000,61.97583008); //object(tall_fence)(27)
- CreateDynamicObject(974,2775.27221680,-638.50140381,62.37179565,0.00000000,0.00000000,251.98120117); //object(tall_fence)(28)
- CreateDynamicObject(974,2764.83251953,-635.38073730,62.37179565,0.00000000,0.00000000,69.97387695); //object(tall_fence)(29)
- CreateDynamicObject(974,2775.31445312,-632.88867188,62.37179565,0.00000000,0.00000000,287.97363281); //object(tall_fence)(30)
- CreateDynamicObject(974,2754.73974609,-657.12817383,66.95765686,0.00000000,10.00000000,77.97595215); //object(tall_fence)(31)
- CreateDynamicObject(974,2753.73510742,-663.09130859,66.95765686,0.00000000,9.99755859,77.97546387); //object(tall_fence)(32)
- CreateDynamicObject(974,2752.07373047,-668.66314697,66.95765686,0.00000000,9.99755859,77.97546387); //object(tall_fence)(33)
- CreateDynamicObject(974,2753.25927734,-674.23608398,66.95765686,0.00000000,9.99755859,131.97546387); //object(tall_fence)(34)
- CreateDynamicObject(974,2757.20922852,-676.63531494,66.95765686,0.00000000,357.99755859,181.97326660); //object(tall_fence)(35)
- CreateDynamicObject(974,2763.90234375,-675.95129395,66.95765686,0.00000000,357.99499512,181.97204590); //object(tall_fence)(36)
- CreateDynamicObject(974,2769.90551758,-675.78027344,66.95765686,0.00000000,357.99499512,181.97204590); //object(tall_fence)(37)
- CreateDynamicObject(974,2774.39868164,-673.58856201,66.95765686,0.00000000,357.99499512,235.97206116); //object(tall_fence)(38)
- CreateDynamicObject(974,2776.07421875,-668.28381348,66.95765686,0.00000000,357.98950195,269.96984863); //object(tall_fence)(39)
- CreateDynamicObject(974,2775.63330078,-662.31970215,66.95765686,0.00000000,357.98950195,269.96704102); //object(tall_fence)(41)
- CreateDynamicObject(974,2774.66015625,-656.01861572,66.95765686,0.00000000,359.98950195,285.96704102); //object(tall_fence)(42)
- CreateDynamicObject(974,2774.12841797,-657.68280029,65.51616669,0.00000000,359.98901367,273.96606445); //object(tall_fence)(43)
- CreateDynamicObject(974,2773.68164062,-651.32965088,64.74601746,0.00000000,359.98901367,273.96606445); //object(tall_fence)(44)
- CreateDynamicObject(974,2773.07543945,-645.57049561,63.91495514,0.00000000,359.98901367,273.96606445); //object(tall_fence)(45)
- CreateDynamicObject(974,2527.50268555,-435.86447144,82.44808960,0.00000000,0.00000000,265.97900391); //object(tall_fence)(22)
- CreateDynamicObject(974,2527.54296875,-404.65820312,79.55484772,0.00000000,0.00000000,265.97900391); //object(tall_fence)(22)
- CreateDynamicObject(974,2527.18554688,-410.51074219,79.60739899,0.00000000,0.00000000,265.97900391); //object(tall_fence)(22)
- CreateDynamicObject(974,2526.71533203,-417.05798340,80.25752258,0.00000000,0.00000000,265.97900391); //object(tall_fence)(22)
- CreateDynamicObject(974,2526.24707031,-422.83093262,80.83320618,0.00000000,0.00000000,265.97900391); //object(tall_fence)(22)
- CreateDynamicObject(974,2526.85058594,-429.25292969,81.55065918,0.00000000,0.00000000,283.97753906); //object(tall_fence)(22)
- CreateDynamicObject(974,2524.57910156,-452.27990723,84.97546387,0.00000000,0.00000000,255.97352600); //object(tall_fence)(22)
- CreateDynamicObject(974,2525.47363281,-446.27441406,84.14849854,0.00000000,0.00000000,265.97351074); //object(tall_fence)(22)
- CreateDynamicObject(974,2523.20385742,-458.42254639,85.79067993,0.00000000,0.00000000,255.97045898); //object(tall_fence)(22)
- CreateDynamicObject(974,2503.53320312,-508.31652832,93.73562622,0.00000000,358.00000000,245.97045898); //object(tall_fence)(22)
- CreateDynamicObject(974,2520.90527344,-464.19140625,86.54474640,0.00000000,0.00000000,241.96838379); //object(tall_fence)(22)
- CreateDynamicObject(974,2518.41796875,-469.92968750,87.29972076,0.00000000,0.00000000,249.96838379); //object(tall_fence)(22)
- CreateDynamicObject(974,2516.17382812,-475.42089844,88.00199127,0.00000000,0.00000000,241.96838379); //object(tall_fence)(22)
- CreateDynamicObject(974,2514.01196289,-481.11749268,89.13488007,0.00000000,0.00000000,251.96838379); //object(tall_fence)(22)
- CreateDynamicObject(974,2512.02734375,-486.19628906,90.03904724,0.00000000,0.00000000,247.96838379); //object(tall_fence)(22)
- CreateDynamicObject(974,2509.59082031,-491.69433594,91.09466553,0.00000000,357.99499512,245.96740723); //object(tall_fence)(22)
- CreateDynamicObject(974,2507.32226562,-497.10351562,92.23257446,0.00000000,357.99499512,245.96740723); //object(tall_fence)(22)
- CreateDynamicObject(974,2505.47265625,-502.81250000,93.07391357,0.00000000,357.99499512,253.96740723); //object(tall_fence)(22)
- CreateDynamicObject(974,2498.36865234,-518.67352295,95.43447113,0.00000000,357.99499512,233.96742249); //object(tall_fence)(22)
- CreateDynamicObject(974,2501.67089844,-513.03613281,94.70681763,0.00000000,357.99499512,245.96740723); //object(tall_fence)(22)
- CreateDynamicObject(974,2467.29028320,-551.62731934,103.40641022,0.00000000,357.98950195,225.96679688); //object(tall_fence)(22)
- CreateDynamicObject(974,2495.02099609,-522.67749023,96.81987762,0.00000000,357.98950195,225.96679688); //object(tall_fence)(22)
- CreateDynamicObject(974,2491.05908203,-527.11437988,97.49346924,0.00000000,357.98950195,225.96679688); //object(tall_fence)(22)
- CreateDynamicObject(974,2487.41015625,-530.85058594,98.06458282,0.00000000,357.98950195,225.96679688); //object(tall_fence)(22)
- CreateDynamicObject(974,2483.79589844,-534.59466553,98.64683533,0.00000000,357.98950195,225.96679688); //object(tall_fence)(22)
- CreateDynamicObject(974,2480.07226562,-538.28417969,99.65921021,0.00000000,357.98950195,225.96679688); //object(tall_fence)(22)
- CreateDynamicObject(974,2475.66601562,-542.59375000,100.96438599,0.00000000,357.98950195,225.96679688); //object(tall_fence)(22)
- CreateDynamicObject(974,2471.33398438,-547.25976562,102.20455933,0.00000000,357.98950195,225.96679688); //object(tall_fence)(22)
- CreateDynamicObject(974,2445.53613281,-570.35333252,108.15560150,0.00000000,357.98950195,217.96679688); //object(tall_fence)(22)
- CreateDynamicObject(974,2462.79980469,-555.78320312,103.40641022,0.00000000,357.98950195,217.96325684); //object(tall_fence)(22)
- CreateDynamicObject(974,2454.64746094,-562.63964844,106.18843079,0.00000000,357.98950195,217.96325684); //object(tall_fence)(22)
- CreateDynamicObject(974,2450.44873047,-566.10583496,107.10950470,0.00000000,357.98950195,221.96324158); //object(tall_fence)(22)
- CreateDynamicObject(974,2438.15283203,-576.26171875,110.75280762,0.00000000,357.98950195,217.96325684); //object(tall_fence)(22)
- CreateDynamicObject(974,2441.73828125,-573.51367188,109.34115601,0.00000000,357.98950195,217.96325684); //object(tall_fence)(22)
- CreateDynamicObject(974,2419.56738281,-591.15368652,118.98100281,0.00000000,357.98950195,215.96325684); //object(tall_fence)(22)
- CreateDynamicObject(974,2433.31152344,-580.04394531,112.81942749,0.00000000,357.98950195,217.96325684); //object(tall_fence)(22)
- CreateDynamicObject(974,2424.86718750,-587.32519531,116.53659821,0.00000000,357.98950195,217.96325684); //object(tall_fence)(22)
- CreateDynamicObject(974,2391.31445312,-618.81457520,125.98166656,0.00000000,357.98950195,237.95825195); //object(tall_fence)(22)
- CreateDynamicObject(974,2414.82226562,-594.56445312,119.95350647,0.00000000,357.98950195,215.95825195); //object(tall_fence)(22)
- CreateDynamicObject(974,2409.89941406,-598.03613281,121.05728149,0.00000000,357.98950195,215.95825195); //object(tall_fence)(22)
- CreateDynamicObject(974,2406.27050781,-600.69824219,122.01982117,0.00000000,357.98950195,215.95825195); //object(tall_fence)(22)
- CreateDynamicObject(974,2401.84472656,-604.53613281,123.24709320,0.00000000,357.98950195,225.95582581); //object(tall_fence)(22)
- CreateDynamicObject(974,2394.72851562,-613.23339844,124.96515656,0.00000000,357.98950195,237.95289612); //object(tall_fence)(22)
- CreateDynamicObject(974,2380.53881836,-633.45288086,128.41944885,0.00000000,357.98950195,207.95288086); //object(tall_fence)(22)
- CreateDynamicObject(974,2388.16503906,-623.91406250,126.77472687,0.00000000,357.98950195,237.95289612); //object(tall_fence)(22)
- CreateDynamicObject(974,2384.86523438,-629.25781250,127.60281372,0.00000000,357.98950195,237.95289612); //object(tall_fence)(22)
- // vehicle components
- // drift 2
- AddVehicleComponent(sultan1, 1138);
- AddVehicleComponent(sultan1, 1010);
- AddVehicleComponent(sultan1, 1032);
- AddVehicleComponent(sultan1, 1169);
- AddVehicleComponent(sultan1, 1141);
- ChangeVehiclePaintjob(sultan1, 2);
- AddVehicleComponent(sultan2, 1138);
- AddVehicleComponent(sultan2, 1010);
- AddVehicleComponent(sultan2, 1032);
- AddVehicleComponent(sultan2, 1169);
- AddVehicleComponent(sultan2, 1141);
- ChangeVehiclePaintjob(sultan2, 1);
- AddVehicleComponent(sultan3, 1138);
- AddVehicleComponent(sultan3, 1010);
- AddVehicleComponent(sultan3, 1032);
- AddVehicleComponent(sultan3, 1169);
- AddVehicleComponent(sultan3, 1141);
- ChangeVehiclePaintjob(sultan3, 0);
- AddVehicleComponent(sultan4, 1138);
- AddVehicleComponent(sultan4, 1010);
- AddVehicleComponent(sultan4, 1032);
- AddVehicleComponent(sultan4, 1169);
- AddVehicleComponent(sultan4, 1141);
- ChangeVehiclePaintjob(sultan4, 2);
- AddVehicleComponent(elegy1, 1147);
- AddVehicleComponent(elegy1, 1010);
- AddVehicleComponent(elegy1, 1038);
- ChangeVehiclePaintjob(elegy1, 2);
- AddVehicleComponent(elegy2, 1147);
- AddVehicleComponent(elegy2, 1010);
- AddVehicleComponent(elegy2, 1038);
- ChangeVehiclePaintjob(elegy2, 1);
- AddVehicleComponent(elegy3, 1147);
- AddVehicleComponent(elegy3, 1010);
- AddVehicleComponent(elegy3, 1038);
- ChangeVehiclePaintjob(elegy3, 0);
- AddVehicleComponent(elegy4, 1147);
- AddVehicleComponent(elegy4, 1010);
- AddVehicleComponent(elegy4, 1038);
- ChangeVehiclePaintjob(elegy4, 2);
- AddVehicleComponent(flash1, 1049);
- AddVehicleComponent(flash1, 1010);
- AddVehicleComponent(flash1, 1054);
- ChangeVehiclePaintjob(flash1, 2);
- AddVehicleComponent(flash2, 1049);
- AddVehicleComponent(flash2, 1010);
- AddVehicleComponent(flash2, 1054);
- ChangeVehiclePaintjob(flash2, 1);
- AddVehicleComponent(flash3, 1049);
- AddVehicleComponent(flash3, 1010);
- AddVehicleComponent(flash3, 1054);
- ChangeVehiclePaintjob(flash3, 0);
- AddVehicleComponent(flash4, 1049);
- AddVehicleComponent(flash4, 1010);
- AddVehicleComponent(flash4, 1054);
- ChangeVehiclePaintjob(flash4, 2);
- AddVehicleComponent(flash5, 1049);
- AddVehicleComponent(flash5, 1010);
- AddVehicleComponent(flash5, 1054);
- ChangeVehiclePaintjob(flash5, 1);
- AddVehicleComponent(flash6, 1049);
- AddVehicleComponent(flash6, 1010);
- AddVehicleComponent(flash6, 1054);
- ChangeVehiclePaintjob(flash6, 0);
- AddVehicleComponent(uranus1, 1164);
- AddVehicleComponent(uranus1, 1010);
- AddVehicleComponent(uranus1, 1088);
- ChangeVehiclePaintjob(uranus1, 2);
- AddVehicleComponent(uranus2, 1164);
- AddVehicleComponent(uranus2, 1010);
- AddVehicleComponent(uranus2, 1088);
- ChangeVehiclePaintjob(uranus2, 1);
- AddVehicleComponent(uranus3, 1164);
- AddVehicleComponent(uranus3, 1010);
- AddVehicleComponent(uranus3, 1088);
- ChangeVehiclePaintjob(uranus3, 0);
- AddVehicleComponent(infernus39, 1010);
- AddVehicleComponent(infernus40, 1010);
- AddVehicleComponent(infernus41, 1010);
- AddVehicleComponent(infernus42, 1010);
- // drift 3
- AddVehicleComponent(infernus37, 1010);
- AddVehicleComponent(infernus38, 1010);
- AddVehicleComponent(sultan5, 1138);
- AddVehicleComponent(sultan5, 1010);
- AddVehicleComponent(sultan5, 1032);
- AddVehicleComponent(sultan5, 1169);
- AddVehicleComponent(sultan5, 1141);
- ChangeVehiclePaintjob(sultan5, 2);
- AddVehicleComponent(sultan6, 1138);
- AddVehicleComponent(sultan6, 1010);
- AddVehicleComponent(sultan6, 1032);
- AddVehicleComponent(sultan6, 1169);
- AddVehicleComponent(sultan6, 1141);
- ChangeVehiclePaintjob(sultan6, 1);
- AddVehicleComponent(sultan7, 1138);
- AddVehicleComponent(sultan7, 1010);
- AddVehicleComponent(sultan7, 1032);
- AddVehicleComponent(sultan7, 1169);
- AddVehicleComponent(sultan7, 1141);
- ChangeVehiclePaintjob(sultan7, 0);
- AddVehicleComponent(sultan8, 1138);
- AddVehicleComponent(sultan8, 1010);
- AddVehicleComponent(sultan8, 1032);
- AddVehicleComponent(sultan8, 1169);
- AddVehicleComponent(sultan8, 1141);
- ChangeVehiclePaintjob(sultan8, 2);
- AddVehicleComponent(elegy5, 1147);
- AddVehicleComponent(elegy5, 1010);
- AddVehicleComponent(elegy5, 1038);
- ChangeVehiclePaintjob(elegy5, 2);
- AddVehicleComponent(elegy6, 1147);
- AddVehicleComponent(elegy6, 1010);
- AddVehicleComponent(elegy6, 1038);
- ChangeVehiclePaintjob(elegy6, 1);
- AddVehicleComponent(elegy7, 1147);
- AddVehicleComponent(elegy7, 1010);
- AddVehicleComponent(elegy7, 1038);
- ChangeVehiclePaintjob(elegy7, 0);
- AddVehicleComponent(elegy8, 1147);
- AddVehicleComponent(elegy8, 1010);
- AddVehicleComponent(elegy8, 1038);
- ChangeVehiclePaintjob(elegy8, 2);
- // Lv airport stunt 2
- AddVehicleComponent(sultan9, 1138);
- AddVehicleComponent(sultan9, 1010);
- AddVehicleComponent(sultan9, 1032);
- AddVehicleComponent(sultan9, 1169);
- AddVehicleComponent(sultan9, 1141);
- ChangeVehiclePaintjob(sultan9, 2);
- AddVehicleComponent(sultan10, 1138);
- AddVehicleComponent(sultan10, 1010);
- AddVehicleComponent(sultan10, 1032);
- AddVehicleComponent(sultan10, 1169);
- AddVehicleComponent(sultan10, 1141);
- ChangeVehiclePaintjob(sultan10, 1);
- AddVehicleComponent(sultan11, 1138);
- AddVehicleComponent(sultan11, 1010);
- AddVehicleComponent(sultan11, 1032);
- AddVehicleComponent(sultan11, 1169);
- AddVehicleComponent(sultan11, 1141);
- ChangeVehiclePaintjob(sultan11, 0);
- AddVehicleComponent(sultan12, 1138);
- AddVehicleComponent(sultan12, 1010);
- AddVehicleComponent(sultan12, 1032);
- AddVehicleComponent(sultan12, 1169);
- AddVehicleComponent(sultan12, 1141);
- ChangeVehiclePaintjob(sultan12, 2);
- AddVehicleComponent(sultan13, 1138);
- AddVehicleComponent(sultan13, 1010);
- AddVehicleComponent(sultan13, 1032);
- AddVehicleComponent(sultan13, 1169);
- AddVehicleComponent(sultan13, 1141);
- ChangeVehiclePaintjob(sultan13, 1);
- AddVehicleComponent(sultan14, 1138);
- AddVehicleComponent(sultan14, 1010);
- AddVehicleComponent(sultan14, 1032);
- AddVehicleComponent(sultan14, 1169);
- AddVehicleComponent(sultan14, 1141);
- ChangeVehiclePaintjob(sultan14, 0);
- AddVehicleComponent(sultan15, 1138);
- AddVehicleComponent(sultan15, 1010);
- AddVehicleComponent(sultan15, 1032);
- AddVehicleComponent(sultan15, 1169);
- AddVehicleComponent(sultan15, 1141);
- ChangeVehiclePaintjob(sultan15, 2);
- // Drifters class spawn
- AddVehicleComponent(sultan16, 1138);
- AddVehicleComponent(sultan16, 1010);
- AddVehicleComponent(sultan16, 1032);
- AddVehicleComponent(sultan16, 1169);
- AddVehicleComponent(sultan16, 1141);
- ChangeVehiclePaintjob(sultan16, 2);
- AddVehicleComponent(sultan17, 1138);
- AddVehicleComponent(sultan17, 1010);
- AddVehicleComponent(sultan17, 1032);
- AddVehicleComponent(sultan17, 1169);
- AddVehicleComponent(sultan17, 1141);
- ChangeVehiclePaintjob(sultan17, 1);
- AddVehicleComponent(sultan18, 1138);
- AddVehicleComponent(sultan18, 1010);
- AddVehicleComponent(sultan18, 1032);
- AddVehicleComponent(sultan18, 1169);
- AddVehicleComponent(sultan18, 1141);
- ChangeVehiclePaintjob(sultan18, 0);
- AddVehicleComponent(sultan19, 1138);
- AddVehicleComponent(sultan19, 1010);
- AddVehicleComponent(sultan19, 1032);
- AddVehicleComponent(sultan19, 1169);
- AddVehicleComponent(sultan19, 1141);
- ChangeVehiclePaintjob(sultan19, 2);
- AddVehicleComponent(sultan20, 1138);
- AddVehicleComponent(sultan20, 1010);
- AddVehicleComponent(sultan20, 1032);
- AddVehicleComponent(sultan20, 1169);
- AddVehicleComponent(sultan20, 1141);
- ChangeVehiclePaintjob(sultan20, 1);
- AddVehicleComponent(sultan21, 1138);
- AddVehicleComponent(sultan21, 1010);
- AddVehicleComponent(sultan21, 1032);
- AddVehicleComponent(sultan21, 1169);
- AddVehicleComponent(sultan21, 1141);
- ChangeVehiclePaintjob(sultan21, 0);
- AddVehicleComponent(sultan22, 1138);
- AddVehicleComponent(sultan22, 1010);
- AddVehicleComponent(sultan22, 1032);
- AddVehicleComponent(sultan22, 1169);
- AddVehicleComponent(sultan22, 1141);
- ChangeVehiclePaintjob(sultan22, 2);
- AddVehicleComponent(sultan23, 1138);
- AddVehicleComponent(sultan23, 1010);
- AddVehicleComponent(sultan23, 1032);
- AddVehicleComponent(sultan23, 1169);
- AddVehicleComponent(sultan23, 1141);
- ChangeVehiclePaintjob(sultan23, 1);
- AddVehicleComponent(flash7, 1049);
- AddVehicleComponent(flash7, 1010);
- AddVehicleComponent(flash7, 1054);
- ChangeVehiclePaintjob(flash7, 2);
- AddVehicleComponent(flash8, 1049);
- AddVehicleComponent(flash8, 1010);
- AddVehicleComponent(flash8, 1054);
- ChangeVehiclePaintjob(flash8, 1);
- AddVehicleComponent(flash9, 1049);
- AddVehicleComponent(flash9, 1010);
- AddVehicleComponent(flash9, 1054);
- ChangeVehiclePaintjob(flash9, 0);
- AddVehicleComponent(flash10, 1049);
- AddVehicleComponent(flash10, 1010);
- AddVehicleComponent(flash10, 1054);
- ChangeVehiclePaintjob(flash10, 2);
- AddVehicleComponent(flash11, 1049);
- AddVehicleComponent(flash11, 1010);
- AddVehicleComponent(flash11, 1054);
- ChangeVehiclePaintjob(flash11, 1);
- AddVehicleComponent(flash12, 1049);
- AddVehicleComponent(flash12, 1010);
- AddVehicleComponent(flash12, 1054);
- ChangeVehiclePaintjob(flash12, 0);
- AddVehicleComponent(flash13, 1049);
- AddVehicleComponent(flash13, 1010);
- AddVehicleComponent(flash13, 1054);
- ChangeVehiclePaintjob(flash13, 2);
- AddVehicleComponent(uranus4, 1164);
- AddVehicleComponent(uranus4, 1010);
- AddVehicleComponent(uranus4, 1088);
- ChangeVehiclePaintjob(uranus4, 2);
- AddVehicleComponent(uranus5, 1164);
- AddVehicleComponent(uranus5, 1010);
- AddVehicleComponent(uranus5, 1088);
- ChangeVehiclePaintjob(uranus5, 1);
- AddVehicleComponent(uranus6, 1164);
- AddVehicleComponent(uranus6, 1010);
- AddVehicleComponent(uranus6, 1088);
- ChangeVehiclePaintjob(uranus6, 0);
- AddVehicleComponent(uranus7, 1164);
- AddVehicleComponent(uranus7, 1010);
- AddVehicleComponent(uranus7, 1088);
- ChangeVehiclePaintjob(uranus7, 2);
- AddVehicleComponent(uranus8, 1164);
- AddVehicleComponent(uranus8, 1010);
- AddVehicleComponent(uranus8, 1088);
- ChangeVehiclePaintjob(uranus8, 1);
- AddVehicleComponent(uranus9, 1164);
- AddVehicleComponent(uranus9, 1010);
- AddVehicleComponent(uranus9, 1088);
- ChangeVehiclePaintjob(uranus9, 0);
- AddVehicleComponent(uranus10, 1164);
- AddVehicleComponent(uranus10, 1010);
- AddVehicleComponent(uranus10, 1088);
- ChangeVehiclePaintjob(uranus10, 2);
- AddVehicleComponent(uranus11, 1164);
- AddVehicleComponent(uranus11, 1010);
- AddVehicleComponent(uranus11, 1088);
- ChangeVehiclePaintjob(uranus11, 1);
- AddVehicleComponent(uranus12, 1164);
- AddVehicleComponent(uranus12, 1010);
- AddVehicleComponent(uranus12, 1088);
- ChangeVehiclePaintjob(uranus12, 0);
- AddVehicleComponent(uranus13, 1164);
- AddVehicleComponent(uranus13, 1010);
- AddVehicleComponent(uranus13, 1088);
- ChangeVehiclePaintjob(uranus13, 2);
- AddVehicleComponent(uranus14, 1164);
- AddVehicleComponent(uranus14, 1010);
- AddVehicleComponent(uranus14, 1088);
- ChangeVehiclePaintjob(uranus14, 1);
- // derby vehicles
- AddVehicleComponent(bb1, 1010);
- AddVehicleComponent(bb2, 1010);
- AddVehicleComponent(bb3, 1010);
- AddVehicleComponent(bb4, 1010);
- AddVehicleComponent(bb5, 1010);
- AddVehicleComponent(bb6, 1010);
- AddVehicleComponent(bb7, 1010);
- AddVehicleComponent(bb8, 1010);
- AddVehicleComponent(bb9, 1010);
- AddVehicleComponent(bb10, 1010);
- AddVehicleComponent(bb11, 1010);
- AddVehicleComponent(bb12, 1010);
- AddVehicleComponent(bb13, 1010);
- AddVehicleComponent(bb14, 1010);
- AddVehicleComponent(bb15, 1010);
- AddVehicleComponent(bb16, 1010);
- AddVehicleComponent(bb17, 1010);
- AddVehicleComponent(bb18, 1010);
- AddVehicleComponent(bb19, 1010);
- AddVehicleComponent(bb20, 1010);
- AddVehicleComponent(bb21, 1010);
- AddVehicleComponent(bb22, 1010);
- AddVehicleComponent(bb23, 1010);
- AddVehicleComponent(bb24, 1010);
- AddVehicleComponent(bb25, 1010);
- AddVehicleComponent(bb26, 1010);
- AddVehicleComponent(bb27, 1010);
- AddVehicleComponent(bb28, 1010);
- // streetracers class spawn cars
- AddVehicleComponent(infernus1, 1010);
- AddVehicleComponent(infernus2, 1010);
- AddVehicleComponent(infernus3, 1010);
- AddVehicleComponent(infernus4, 1010);
- AddVehicleComponent(infernus5, 1010);
- AddVehicleComponent(infernus6, 1010);
- AddVehicleComponent(infernus7, 1010);
- AddVehicleComponent(infernus8, 1010);
- AddVehicleComponent(infernus9, 1010);
- AddVehicleComponent(bullet1, 1010);
- AddVehicleComponent(bullet2, 1010);
- AddVehicleComponent(bullet3, 1010);
- AddVehicleComponent(bullet4, 1010);
- AddVehicleComponent(bullet5, 1010);
- AddVehicleComponent(bullet6, 1010);
- AddVehicleComponent(bullet7, 1010);
- AddVehicleComponent(bullet8, 1010);
- AddVehicleComponent(buff1, 1010);
- AddVehicleComponent(buff2, 1010);
- AddVehicleComponent(buff3, 1010);
- AddVehicleComponent(buff4, 1010);
- AddVehicleComponent(buff5, 1010);
- AddVehicleComponent(buff6, 1010);
- AddVehicleComponent(buff7, 1010);
- // carkiller
- AddVehicleComponent(infernus10, 1010);
- AddVehicleComponent(infernus11, 1010);
- AddVehicleComponent(infernus12, 1010);
- AddVehicleComponent(infernus13, 1010);
- AddVehicleComponent(infernus14, 1010);
- AddVehicleComponent(infernus15, 1010);
- AddVehicleComponent(infernus16, 1010);
- AddVehicleComponent(infernus17, 1010);
- AddVehicleComponent(infernus18, 1010);
- AddVehicleComponent(infernus19, 1010);
- AddVehicleComponent(infernus20, 1010);
- AddVehicleComponent(infernus21, 1010);
- AddVehicleComponent(infernus22, 1010);
- AddVehicleComponent(infernus23, 1010);
- AddVehicleComponent(infernus24, 1010);
- AddVehicleComponent(infernus25, 1010);
- AddVehicleComponent(infernus26, 1010);
- AddVehicleComponent(infernus27, 1010);
- AddVehicleComponent(infernus28, 1010);
- AddVehicleComponent(infernus29, 1010);
- AddVehicleComponent(infernus30, 1010);
- AddVehicleComponent(infernus31, 1010);
- AddVehicleComponent(infernus32, 1010);
- AddVehicleComponent(infernus33, 1010);
- AddVehicleComponent(infernus34, 1010);
- // drift1 cars
- AddVehicleComponent(sultan24, 1138);
- AddVehicleComponent(sultan24, 1010);
- AddVehicleComponent(sultan24, 1032);
- AddVehicleComponent(sultan24, 1169);
- AddVehicleComponent(sultan24, 1141);
- ChangeVehiclePaintjob(sultan24, 1);
- AddVehicleComponent(sultan25, 1138);
- AddVehicleComponent(sultan25, 1010);
- AddVehicleComponent(sultan25, 1032);
- AddVehicleComponent(sultan25, 1169);
- AddVehicleComponent(sultan25, 1141);
- ChangeVehiclePaintjob(sultan25, 2);
- AddVehicleComponent(sultan26, 1138);
- AddVehicleComponent(sultan26, 1010);
- AddVehicleComponent(sultan26, 1032);
- AddVehicleComponent(sultan26, 1169);
- AddVehicleComponent(sultan26, 1141);
- ChangeVehiclePaintjob(sultan26, 0);
- AddVehicleComponent(sultan27, 1138);
- AddVehicleComponent(sultan27, 1010);
- AddVehicleComponent(sultan27, 1032);
- AddVehicleComponent(sultan27, 1169);
- AddVehicleComponent(sultan27, 1141);
- ChangeVehiclePaintjob(sultan27, 1);
- AddVehicleComponent(elegy9, 1147);
- AddVehicleComponent(elegy9, 1010);
- AddVehicleComponent(elegy9, 1038);
- ChangeVehiclePaintjob(elegy9, 2);
- AddVehicleComponent(elegy10, 1147);
- AddVehicleComponent(elegy10, 1010);
- AddVehicleComponent(elegy10, 1038);
- ChangeVehiclePaintjob(elegy10, 1);
- AddVehicleComponent(elegy11, 1147);
- AddVehicleComponent(elegy11, 1010);
- AddVehicleComponent(elegy11, 1038);
- ChangeVehiclePaintjob(elegy11, 0);
- AddVehicleComponent(elegy12, 1147);
- AddVehicleComponent(elegy12, 1010);
- AddVehicleComponent(elegy12, 1038);
- ChangeVehiclePaintjob(elegy12, 2);
- AddVehicleComponent(elegy13, 1147);
- AddVehicleComponent(elegy13, 1010);
- AddVehicleComponent(elegy13, 1038);
- ChangeVehiclePaintjob(elegy13, 1);
- AddVehicleComponent(flash14, 1049);
- AddVehicleComponent(flash14, 1010);
- AddVehicleComponent(flash14, 1054);
- ChangeVehiclePaintjob(flash14, 2);
- AddVehicleComponent(flash15, 1049);
- AddVehicleComponent(flash15, 1010);
- AddVehicleComponent(flash15, 1054);
- ChangeVehiclePaintjob(flash15, 1);
- AddVehicleComponent(flash16, 1049);
- AddVehicleComponent(flash16, 1010);
- AddVehicleComponent(flash16, 1054);
- ChangeVehiclePaintjob(flash16, 0);
- AddVehicleComponent(flash17, 1049);
- AddVehicleComponent(flash17, 1010);
- AddVehicleComponent(flash17, 1054);
- ChangeVehiclePaintjob(flash17, 2);
- AddVehicleComponent(uranus15, 1164);
- AddVehicleComponent(uranus15, 1010);
- AddVehicleComponent(uranus15, 1088);
- ChangeVehiclePaintjob(uranus15, 2);
- AddVehicleComponent(uranus16, 1164);
- AddVehicleComponent(uranus16, 1010);
- AddVehicleComponent(uranus16, 1088);
- ChangeVehiclePaintjob(uranus16, 1);
- AddVehicleComponent(infernus35, 1010);
- AddVehicleComponent(infernus36, 1010);
- return 1;
- }
- main()
- {
- print("\n----------------------------------");
- print(" [drifters]niels' drifting server");
- print("----------------------------------\n");
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- switch(classid)
- {
- case 0 .. 4: { GameTextForPlayer(playerid, "~g~Street ~r~Racers", 3000, 6); }
- case 5 .. 7: { GameTextForPlayer(playerid, "~b~Police", 3000, 6); }
- case 8 .. 10: { GameTextForPlayer(playerid, "~r~Drifters", 3000, 6); }
- case 11 .. 14: { GameTextForPlayer(playerid, "~p~Mafia", 3000, 6); }
- case 15 .. 17: { GameTextForPlayer(playerid, "~y~Bikers", 3000, 6); }
- case 18 .. 20: { GameTextForPlayer(playerid, "~w~Stunters", 3000, 6); }
- case 21 .. 23: { GameTextForPlayer(playerid, "~r~Desert ~b~Dirters", 3000, 6); }
- }
- SetPlayerInterior(playerid,14);
- SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
- SetPlayerFacingAngle(playerid, 270.0);
- SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
- SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
- SetPlayerTeamFromClass(playerid, classid);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- ShowPlayerDialog(playerid, 4, DIALOG_STYLE_MSGBOX, "Welcome to NYD's Drifting Server", "/-Server Rules-/ \n 1)Do Not Use Hacks Or You'll be Banned. \n 2)Report All Spotted Bugs. \n 3)Do NOT flame any other member.HTTP \n 4)Do not spam any command. \n 5)Flamming an admin is a bad idea. \n 6)Asking for admin will reduce your chance to be one. \n 7)Be sure to check out forums.\n 8)Enjoy the Server =)", "Accept", "Quit");
- _pVars[ playerid ][ Score ] = 0;
- INI_ParseFile( USER_PATH ( playerid ), "load_user_%s", .bExtra = true, .extra = playerid );
- SendClientMessage(playerid,COLOR_GREEN,"This GameMode has been created by [drifters]niels");
- SendClientMessage(playerid,COLOR_GREEN,"This Server uses the LUXAdmin system by Luxurious");
- SendClientMessage(playerid,COLOR_RED,"To get a car use /carmenu for a list of teleports use /teles and for a list of commands use /cmds");
- SendClientMessage(playerid,COLOR_RED,"everyone pls register again, i deleted all the accounts becuz there were many buggs.(greets niels)");
- SendClientMessage(playerid,0xFFFF00AA," Carmenu System by Yuri");
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new
- INI:File = INI_Open( USER_PATH ( playerid ) );
- INI_SetTag( File,"score" );
- INI_WriteInt( File,"Score", GetPlayerScore( playerid ) );
- INI_Close( File );
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- SetPlayerInterior(playerid, 0);
- GivePlayerMoney(playerid, 25000);
- SetPlayerToTeamColour(playerid);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- GameTextForPlayer(playerid,"~g~haha you ~r~died ~g~XD",3000,6);
- if ( killerid != INVALID_PLAYER_ID )
- {
- SetPlayerScore( killerid, GetPlayerScore( killerid ) + 1 );
- }
- SetPlayerInterior(playerid, 0);
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- SetTimer("TuneVehicle",1000,0);
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(newstate == 2)
- {
- new CarCheck = GetPlayerVehicleID(playerid);
- if(CarCheck == Cars[Streetracers] )
- {
- if(gTeam[playerid] != 1)
- {
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car!");
- return 1;
- }
- }
- if(CarCheck == Cars[Police] )
- {
- if(gTeam[playerid] != 2)
- {
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car!");
- return 1;
- }
- }
- if(CarCheck == Cars[Drifters] )
- {
- if(gTeam[playerid] != 3)
- {
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car!");
- return 1;
- }
- }
- if(CarCheck == Cars[Mafia] )
- {
- if(gTeam[playerid] != 4)
- {
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car!");
- return 1;
- }
- }
- if(CarCheck == Cars[Bikers] )
- {
- if(gTeam[playerid] != 5)
- {
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car!");
- return 1;
- }
- }
- if(CarCheck == Cars[Stunters] )
- {
- if(gTeam[playerid] != 6)
- {
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car!");
- return 1;
- }
- }
- if(CarCheck == Cars[Desertdirters] )
- {
- if(gTeam[playerid] != 7)
- {
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid, COLOR_RED, "You Don't have the keys for this car!");
- return 1;
- }
- }
- return 1;
- }
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(newkeys == KEY_FIRE)
- {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
- }
- if(!IsPlayerAdmin(playerid))
- if (IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
- if(newkeys == KEY_SUBMISSION) {
- if(IsPlayerInAnyVehicle(playerid)) { {
- RepairVehicle(GetPlayerVehicleID(playerid));
- SendClientMessage(playerid,COLOR_GREEN, "vehicle repaired");
- }
- }
- }
- }
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- new Float: X, Float: Y, Float: Z;
- GetPlayerPos(playerid,X,Y,Z);
- if(dialogid == 2)
- {
- if(response)
- {
- if(listitem == 0)
- {
- new allvehicles[] = "1\tAndromada\n2\tAT-400\n3\tBeagle\n4\tCropduster\n5\tDodo\n6\tHydra\n7\tNevada\n8\tRustler\n9\tShamal\n10\tSkimmer\n11\tStunt Plane";
- ShowPlayerDialog(playerid,3,DIALOG_STYLE_LIST,"Airplanes: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- else if(listitem == 1)
- {
- new allvehicles[] = "1\tCargobob\n2\tHunter\n3\tLeviathan\n4\tMaverick\n5\tNews Maverick\n6\tPolice Maverick\n7\tRaindance\n8\tSeasparrow\n9\tSparrow";
- ShowPlayerDialog(playerid,4,DIALOG_STYLE_LIST,"Helicopters: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- else if(listitem == 2)
- {
- new allvehicles[] = "1\tBF-400\n2\tBike\n3\tBMX\n4\tFaggio\n5\tFCR-900\n6\tFreeway\n7\tMountain Bike\n8\tNRG-500\n9\tPCJ-600\n10\tPizzaBoy\n11\tQuad\n12\tSanchez\n13\tWayfarer";
- ShowPlayerDialog(playerid,5,DIALOG_STYLE_LIST,"Bikes: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- else if(listitem == 3)
- {
- new allvehicles[] = "1\tComet\n2\tFeltzer\n3\tStallion\n4\tWindsor";
- ShowPlayerDialog(playerid,6,DIALOG_STYLE_LIST,"Convertibles:",allvehicles,"Select","Cancel");
- }
- else if(listitem == 4)
- {
- new allvehicles[] = "1\tBenson\n2\tBobcat\n3\tBurrito\n4\tBoxville\n5\tBoxburg\n6\tCement Truck\n7\tDFT-300\n8\tFlatbed\n9\tLinerunner\n10\tMule\n11\tNews Van\n12\tPacker\n13\tPetrol Tanker\n14\tPicador\n15\tPony\n16\tRoad Train\n17\tRumpo\n18\tSadler\n19\tSadler Shit( Ghost Car )\n20\tTopfun\n21\tTractor\n22\tTrashmaster\n23\tUitlity Van\n24\tWalton\n25\tYankee\n26\tYosemite";
- ShowPlayerDialog(playerid,7,DIALOG_STYLE_LIST,"Industrial Vehicles:",allvehicles,"Select","Cancel");
- }
- else if(listitem == 5)
- {
- new allvehicles[] = "1\tBlade\n2\tBroadway\n3\tRemington\n4\tSavanna\n5\tSlamvan\n6\tTahoma\n7\tTornado\n8\tVoodoo";
- ShowPlayerDialog(playerid,8,DIALOG_STYLE_LIST,"Lowriders:",allvehicles,"Select","Cancel");
- }
- else if(listitem == 6)
- {
- new allvehicles[] = "1\tBandito\n2\tBF Injection\n3\tDune\n4\tHuntley\n5\tLandstalker\n6\tMesa\n7\tMonster Truck\n8\tMonster Truck 'A'\n9\tMonster Truck 'B'\n10\tPatriot\n11\tRancher 'A'\n12\tRancher 'B'\n13\tSandking";
- ShowPlayerDialog(playerid,9,DIALOG_STYLE_LIST,"Off Road Vehicles:",allvehicles,"Select","Cancel");
- }
- else if(listitem == 7)
- {
- new allvehicles[] = "1\tAmbulance\n2\tBarracks\n3\tBus\n4\tCabbie\n5\tCoach\n6\tHPV-1000 ( Cop Bike )\n7\tEnforcer\n8\tF.B.I Rancher\n9\tF.B.I Truck\n10\tFiretruck\n11\tFireTruck LA\n12\tPolice Car ( LSPD )\n13\tPolice Car ( LVPD )\n14\tPolice Car ( SFPD )\n15\tRanger\n16\tS.W.A.T\n17\tTaxi\n18\n18Rhino";
- ShowPlayerDialog(playerid,10,DIALOG_STYLE_LIST,"Public Service Vehicles:",allvehicles,"Select","Cancel");
- }
- else if(listitem == 8)
- {
- new allvehicles[] = "1\tAdmiral\n2\tBloodring Banger\n3\tBravura\n4\tBuccaneer\n5\tCadrona\n6\tClover\n7\tElegant\n8\tElegy\n9\tEmperor\n10\tEsperanto\n11\tFortune\n12\tGlendale Shit ( Ghost Car )\n13\tGlendale\n14\tGreenwood\n15\tHermes\n16\tIntruder\n17\tMajestic\n18\tMananal\n19\tMerit\n20\tNebula\n21\tOceanic\n22\tPremier\n23\tPrevion\n24\tPrimo\n25\tSentinel\n26\tStafford\n27\tSultan \n28\tSunrise\n29\tTampa\n30\tVicent\n31\tVirgo\n32\tWillard\n33\tWashington";
- ShowPlayerDialog(playerid,11,DIALOG_STYLE_LIST,"Saloons Vehicles:",allvehicles,"Select","Cancel");
- }
- else if(listitem == 9)
- {
- new allvehicles[] = "1\tAlpha\n2\tBanshee\n3\tBlista Compact\n4\tBuffalo\n5\tBullet\n6\tCheetah\n7\tClub\n8\tEuros\n9\tFlash\n10\tHotring Racer 'A'\n11\tHotring Racer 'B'\n12\tHotring Racer 'C'\n13\tInfernus\n14\tJester\n15\tPhoenix\n16\tSabre\n17\tSuper GT\n18\tTurismo\n19\tUranus\n20\tZR-350";
- ShowPlayerDialog(playerid,12,DIALOG_STYLE_LIST,"Sport Vehicles:",allvehicles,"Select","Cancel");
- }
- else if(listitem == 10)
- {
- new allvehicles[] = "1\tMoonbeam\n2\tPerenniel\n3\tRegina\n4\tSolair\n5\tStratum";
- ShowPlayerDialog(playerid,13,DIALOG_STYLE_LIST,"Station Wagons Vehicles:",allvehicles,"Select","Cancel");
- }
- else if(listitem == 11)
- {
- new allvehicles[] = "1\tCoastguard\n2\tDinghy\n3\tJetmax\n4\tLaunch\n5\tMarquis\n6\tPredator\n7\tReefer\n8\tSpeeder\n9\tSquallo\n10\tTropic";
- ShowPlayerDialog(playerid,14,DIALOG_STYLE_LIST,"Boats:",allvehicles,"Select","Cancel");
- }
- else if(listitem == 12)
- {
- new allvehicles[] = "1\tBaggage\n2\tCaddy\n3\tCamper 'A'\n4\tCamper 'B'\n5\tCobine Harvester\n6\tDozer\n7\tDumper\n8\tForklift\n9\tHotknife\n10\tHustler\n11\tHotdog\n12\tKart\n13\tMower\n14\tMr. Whoopee\n15\tRomero\n16\tSecuricar\n17\tStretch\n18\tSweeper\n19\tTowtruck\n20\tTug\n21\tVortex";
- ShowPlayerDialog(playerid,15,DIALOG_STYLE_LIST,"Unique Vehicles:",allvehicles,"Select","Cancel");
- }
- else if(listitem == 13)
- {
- new allvehicles[] = "1\tRC Bandit\n2\tRC Baron\n3\tRC Raider'\n4\tRC Goblin'\n5\tRC Tiger\n6\tRC Cam";
- ShowPlayerDialog(playerid,16,DIALOG_STYLE_LIST,"RC Vehicles:",allvehicles,"Select","Cancel");
- }
- else if(listitem == 14)
- {
- new allvehicles[] = "1\tArticle Trailer\n2\tArticle Trailer 2\n3\tArticle Trailer 3'\n4\tBaggage Trailer 'A''\n5\tBaggage Trailer 'B'\n6\tFarm Trailer\n7\tFreight Frat Trailer(Train)\n8\tFreight Box Trailer(Train)\n9\tPetrol Trailer\n10\tStreak Trailer(Train)\n11\tStairs Trailer\n12\tUitlity Trailer";
- ShowPlayerDialog(playerid,17,DIALOG_STYLE_LIST,"Trailers Vehicles:",allvehicles,"Select","Cancel");
- }
- }
- }
- else if(dialogid == 3)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(592,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(577,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(511,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(512,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(593,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(520,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(553,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(476,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 8)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(510,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 9)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(460,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 10)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(513,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 4)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(548,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(425,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(417,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(487,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(488,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(497,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(563,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(447,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 8)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(469,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 5)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(581,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(509,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(481,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(462,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(521,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(463,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(510,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(522,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 8)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(461,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 9)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(448,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 10)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(471,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 11)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(468,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 12)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(586,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 6)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(480,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(533,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(439,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(555,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 7)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(499,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(422,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(482,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(498,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(609,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(524,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(578,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(455,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 8)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(403,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 9)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(414,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 10)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(582,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 11)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(443,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 12)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(514,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 13)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(600,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 14)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(413,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 15)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(515,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 16)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(440,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 17)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(543,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 18)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(605,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 19)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(459,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 20)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(531,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 21)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(408,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 22)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(552,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 23)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(478,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 24)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(556,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 25)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(554,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 8)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(536,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(575,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(534,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(567,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(535,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(566,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(576,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(412,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 9)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(568,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(424,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(573,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(579,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(400,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(500,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(444,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(556,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 8)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(557,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 9)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(470,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 10)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(489,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 11)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(505,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 12)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(495,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 10)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(416,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(433,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(431,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(438,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(437,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(523,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(427,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(490,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 8)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(528,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 9)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(407,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 10)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(544,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 11)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(596,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 12)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(598,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 13)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(597,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 14)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(599,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 15)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(601,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 16)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(420,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 17)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(432,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 11)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(445,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(504,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(401,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(518,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(527,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(542,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(507,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(562,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 8)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(585,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 9)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(419,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 10)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(526,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 11)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(604,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 12)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(466,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 13)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(492,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 14)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(474,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 15)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(546,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 16)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(517,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 17)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(310,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 18)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(551,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 19)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(516,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 20)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(467,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 21)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(426,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 22)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(436,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 23)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(547,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 24)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(405,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 25)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(580,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 26)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(560,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 27)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(550,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 28)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(549,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 29)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(540,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 30)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(491,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 31)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(529,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 32)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(421,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 12)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(602,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(429,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(496,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(402,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(541,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(415,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(589,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(587,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 8)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(565,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 9)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(494,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 10)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(502,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 11)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(503,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 12)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(411,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 13)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(559,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 14)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(603,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 15)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(475,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 16)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(506,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 17)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(451,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 18)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(558,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 19)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(477,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 13)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(418,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(404,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(479,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(458,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(561,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 14)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(472,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(473,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(493,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(595,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(484,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(430,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(453,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(452,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 8)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(446,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 9)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(454,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 15)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(485,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(457,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(483,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(508,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(532,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(486,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(406,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(530,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 8)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(434,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 9)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(545,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 10)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(588,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 11)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(571,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 12)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(572,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 13)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(423,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 14)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(442,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 15)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(428,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 16)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(409,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 17)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(574,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 18)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(525,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 19)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(583,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 20)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(539,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 16)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(441,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(464,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(465,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(501,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(564,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(594,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- else if(dialogid == 17)
- {
- if(response)
- {
- if(listitem == 0)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(435,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 1)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(450,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 2)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(591,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 3)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(606,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 4)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(607,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 5)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(610,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 6)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(569,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 7)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(590,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 8)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(584,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 9)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(570,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 10)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(608,X,Y,Z,0,-1,-1,-1),0);
- }
- else if(listitem == 11)
- {
- PutPlayerInVehicle(playerid,CreateVehicle(611,X,Y,Z,0,-1,-1,-1),0);
- }
- }
- else
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- }
- }
- if ( dialogid == 200 )// teleports
- {
- /* if second button pressed */
- if ( !response ) return SendClientMessage( playerid, -1, #You have canceled );
- /* if first button pressed */
- if ( response )
- {
- switch ( listitem )
- {
- case 0:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 2610.5095,-2469.2476,3.0000);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 2610.5095,-2469.2476,3.0000);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the Boat Stunt!");
- }
- case 1:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1398.103515,937.631164,1036.479125);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 15);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1398.103515,937.631164,1036.479125);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 15);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the derby!");
- }
- case 2:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1398.065307,-217.028900,1051.115844);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 7);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1398.065307,-217.028900,1051.115844);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 7);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the 8-Track!");
- }
- case 3:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1444.645507,-664.526000,1053.572998);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 4);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1444.645507,-664.526000,1053.572998);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 4);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the DirtTrack!");
- }
- case 4:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 2360.7957,-647.9197,128.1740);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 2360.7957,-647.9197,128.1740);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone the the DirtCourt now pick a car!");
- }
- case 5:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 496.8634,-2781.6787,73.3304);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 496.8634,-2781.6787,73.3304);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "If u want to be in the other Team type /ck2");
- }
- case 6:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 911.4714,-2782.9595,73.2319);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 911.4714,-2782.9595,73.2319);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "If u want to be in the other Team type /ck1");
- }
- case 7:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -2279.6414,2017.9814,265.6766);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -2279.6414,2017.9814,265.6766);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the Drag Race! now beat your opponent!");
- }
- case 8:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -2254.1101,-1141.3745,609.1346);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -2254.1101,-1141.3745,609.1346);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the driftking!");
- }
- case 9:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 2385.0134,1030.7831,10.8203);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 2385.0134,1030.7831,10.8203);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Las Venturas Tuning Garage!");
- }
- case 10:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 1040.8041,-1032.2076,32.0148);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 1040.8041,-1032.2076,32.0148);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Los Santos Tuning Garage!");
- }
- case 11:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1935.9169,234.4120,34.3125);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1935.9169,234.4120,34.3125);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to San Fierro Tuning Garage!");
- }
- case 12:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -2706.3394,218.2382,4.1797);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -2706.3394,218.2382,4.1797);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Wheels Arch Angels!");
- }
- case 13:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 2644.9099,-2022.1721,13.5469);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 2644.9099,-2022.1721,13.5469);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Loco Low Co Tuning Garage!");
- }
- case 14:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 2885.2529,-2387.7244,7.8172);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 2885.2529,-2387.7244,7.8172);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the Kart Race! pick a kart!");
- }
- case 15:
- {
- ShowPlayerDialog(playerid, 300, DIALOG_STYLE_LIST, "Drifts", "Drift1\nDrift2\nDrift3", "ok", "cancel");
- }
- case 16:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 414.1514,2531.6150,16.5886);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 414.1514,2531.6150,16.5886);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the Abandoned Airport");
- }
- case 17:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 1961.7716,-2183.9417,13.5469);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 1961.7716,-2183.9417,13.5469);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Los Santos Airport");
- }
- case 18:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 1713.6049,1604.8605,10.0079);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 1713.6049,1604.8605,10.0079);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Las Venturas Airport!");
- }
- case 19:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1724.5428,-578.2552,16.3359);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1724.5428,-578.2552,16.3359);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to San Fierro Airport!");
- }
- case 20:
- {
- ShowPlayerDialog(playerid, 400, DIALOG_STYLE_LIST, "Stunts", "/stunt1\n/stunt2\n/stunt3{FF0000}", "ok", "cancel");
- }
- }
- }
- }
- if ( dialogid == 300 ) // drift[1/3]
- {
- /* if second button pressed */
- if ( !response ) return SendClientMessage( playerid, -1, #You have canceled );
- /* if first button pressed */
- if ( response )
- {
- switch ( listitem )
- {
- case 0:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -2392.4495,-588.9852,132.7365);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -2392.4495,-588.9852,132.7365);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to drift1 get a car!");
- }
- case 1:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 1259.4969,-2006.0153,59.6375);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 1259.4969,-2006.0153,59.6375);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Drift2!");
- }
- case 2:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -330.0017,1532.6780,75.3594);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -330.0017,1532.6780,75.3594);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Drift3! ");
- }
- }
- }
- }
- if ( dialogid == 400 ) // stunt[1/3]
- {
- /* if second button pressed */
- if ( !response ) return SendClientMessage( playerid, -1, #You have canceled );
- /* if first button pressed */
- if ( response )
- {
- switch ( listitem )
- {
- case 0:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1354.0376,-239.9485,14.1823);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1354.0376,-239.9485,14.1823);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to stunt 1 now pick ur car");
- }
- case 1:
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 1332.6597,1362.7931,10.8766);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 1332.6597,1362.7931,10.8766);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to stunt 2, now pick a vehicle!");
- }
- case 2:
- {
- // stunt 3
- }
- }
- }
- }
- if ( dialogid == 100 ) // commands
- {
- /* if second button pressed */
- if ( !response ) return SendClientMessage( playerid, -1, #You have canceled );
- /* if first button pressed */
- if ( response )
- {
- switch ( listitem )
- {
- case 0:
- {
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "You are not in a vehicle!");
- RepairVehicle(GetPlayerVehicleID(playerid));
- SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been successfully repaired!");
- }
- case 1:
- {
- SendClientMessage(playerid, COLOR_RED, "usage: /givecash <playerid> <amount>");
- }
- case 2:
- {
- // nuthing happens here
- }
- case 3:
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_WASTED) return SendClientMessage(playerid, -1, "You cannot use this right now."); // Disables command if user is dead. I believe the players state is PLAYER_STATE_WASTED when they are in class selection.
- ForceClassSelection(playerid); // Next time the user attempts to spawn, they will be put into class selection.
- SetPlayerHealth(playerid, 0.0); // Kill the user.
- }
- case 4:
- {
- new
- Float: P[ 4 ];
- GetPlayerPos( playerid, P[ 0 ], P[ 1 ], P[ 2 ] );
- GetVehicleZAngle( GetPlayerVehicleID( playerid ) , P[ 3 ]);
- SetVehiclePos( GetPlayerVehicleID( playerid ), P[ 0 ], P[ 1 ], P[ 2 ] );
- SetVehicleZAngle( GetPlayerVehicleID( playerid ), P[ 3 ] );
- }
- case 5:
- {
- ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Teleports", "/boatstunt\n/derby\n/8track\n/dirttrack\n/dirtcourt\n/ck1 carkiller team 1\n/ck2 car killer team 2\n/drag\n/driftking\n/lvtune\n/lstune\n/sftune\n/arch\n/loco\n/kart\n/drift[1/3]\n/aa\n/lsair\n/lvair\n/sfair", "ok", "cancel");
- }
- case 6:
- {
- SendClientMessage(playerid, COLOR_RED, "usage /carmenu <choose your car in teh dialog>");
- }
- case 7:
- {
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, "You need to be in a vehicle.");
- AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
- SendClientMessage(playerid, 0x00CC00FF, "A NOS bottle has been added to your vehicle.");
- }
- case 8:
- {
- SendClientMessage(playerid, COLOR_RED, "usage: /suggest <suggestion>");
- }
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- CMD:derby(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1398.103515,937.631164,1036.479125);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 15);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1398.103515,937.631164,1036.479125);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 15);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the derby!");
- }
- CMD:flipcar(playerid, params[])
- {
- new
- Float: P[ 4 ];
- GetPlayerPos( playerid, P[ 0 ], P[ 1 ], P[ 2 ] );
- GetVehicleZAngle( GetPlayerVehicleID( playerid ) , P[ 3 ]);
- SetVehiclePos( GetPlayerVehicleID( playerid ), P[ 0 ], P[ 1 ], P[ 2 ] );
- SetVehicleZAngle( GetPlayerVehicleID( playerid ), P[ 3 ] );
- return 1;
- }
- CMD:dirtcourt(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 2360.7957,-647.9197,128.1740);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 2360.7957,-647.9197,128.1740);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone the the DirtCourt now pick a car!");
- }
- CMD:drift1(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -2392.4495,-588.9852,132.7365);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -2392.4495,-588.9852,132.7365);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to drift1 get a car!");
- }
- CMD:kart(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 2885.2529,-2387.7244,7.8172);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 2885.2529,-2387.7244,7.8172);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the Kart Race! pick a kart!");
- }
- CMD:stunt2(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 1332.6597,1362.7931,10.8766);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 1332.6597,1362.7931,10.8766);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to stunt 2, now pick a vehicle!");
- }
- CMD:ck1(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 496.8634,-2781.6787,73.3304);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 496.8634,-2781.6787,73.3304);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "If u want to be in the other Team type /ck2");
- }
- CMD:ck2(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 911.4714,-2782.9595,73.2319);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 911.4714,-2782.9595,73.2319);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "If u want to be in the other Team type /ck1");
- }
- CMD:driftking(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -2254.1101,-1141.3745,609.1346);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -2254.1101,-1141.3745,609.1346);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the driftking!");
- }
- CMD:drift3(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -330.0017,1532.6780,75.3594);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -330.0017,1532.6780,75.3594);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Drift3! ");
- }
- CMD:drag(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -2279.6414,2017.9814,265.6766);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -2279.6414,2017.9814,265.6766);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the Drag Race! now beat your opponent!");
- }
- CMD:boatstunt(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 2610.5095,-2469.2476,3.0000);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 2610.5095,-2469.2476,3.0000);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the Boat Stunt!");
- }
- CMD:drift2(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 1259.4969,-2006.0153,59.6375);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 1259.4969,-2006.0153,59.6375);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Drift2!");
- }
- CMD:nos(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, -1, "You need to be in a vehicle.");
- AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
- SendClientMessage(playerid, 0x00CC00FF, "A NOS bottle has been added to your vehicle.");
- return 1;
- }
- CMD:repaircar(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFFFFFF, "You are not in a vehicle!");
- RepairVehicle(GetPlayerVehicleID(playerid));
- SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been successfully repaired!");
- return 1;
- }
- CMD:lvtune(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 2385.0134,1030.7831,10.8203);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 2385.0134,1030.7831,10.8203);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Las Venturas Tuning Garage!");
- }
- CMD:arch(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -2706.3394,218.2382,4.1797);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -2706.3394,218.2382,4.1797);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Wheels Arch Angels!");
- }
- CMD:cmds(playerid, params[])
- {
- ShowPlayerDialog(playerid, 100, DIALOG_STYLE_LIST, "Commands", "/repaircar u can also press 2\n/givecash\n/deal THIS ONE IS DELETED BY THE CREATOR OF THE SERVER!\n/reclass\n/flipcar\n/tunecar\n/teles\n/carmenu\n/nos\n/suggest <suggestion> if u have a suggestion to make the server better type this", "ok", "cancel");
- return 1;
- }
- CMD:teles(playerid, params[])
- {
- ShowPlayerDialog(playerid, 200, DIALOG_STYLE_LIST, "Teleports", "/boatstunt\n/derby\n/8track\n/dirttrack\n/dirtcourt\n/ck1 carkiller team 1\n/ck2 car killer team 2\n/drag\n/driftking\n/lvtune\n/lstune\n/sftune\n/arch\n/loco\n/kart\n/drift[1/3]\n/aa\n/lsair\n/lvair\n/sfair\n/stunts", "ok", "cancel");
- return 1;
- }
- CMD:sftune(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1935.9169,234.4120,34.3125);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1935.9169,234.4120,34.3125);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to San Fierro Tuning Garage!");
- }
- CMD:lstune(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 1040.8041,-1032.2076,32.0148);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 1040.8041,-1032.2076,32.0148);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Los Santos Tuning Garage!");
- }
- CMD:stunt1(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1354.0376,-239.9485,14.1823);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1354.0376,-239.9485,14.1823);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to stunt 1 now pick ur car");
- }
- CMD:dirttrack(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1444.645507,-664.526000,1053.572998);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 4);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1444.645507,-664.526000,1053.572998);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 4);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the DirtTrack!");
- }
- CMD:loco(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 2644.9099,-2022.1721,13.5469);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 2644.9099,-2022.1721,13.5469);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Loco Low Co Tuning Garage!");
- }
- CMD:lsair(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 1961.7716,-2183.9417,13.5469);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 1961.7716,-2183.9417,13.5469);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Los Santos Airport");
- }
- CMD:aa(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 414.1514,2531.6150,16.5886);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 414.1514,2531.6150,16.5886);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the Abandoned Airport");
- }
- CMD:lvair(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, 1713.6049,1604.8605,10.0079);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, 1713.6049,1604.8605,10.0079);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to Las Venturas Airport!");
- }
- CMD:sfair(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1724.5428,-578.2552,16.3359);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1724.5428,-578.2552,16.3359);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to San Fierro Airport!");
- }
- CMD:8track(playerid, params[])
- {
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1398.065307,-217.028900,1051.115844);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 7);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1398.065307,-217.028900,1051.115844);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 7);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the 8-Track!");
- }
- CMD:abase(playerid, params[])
- {
- if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, 0xFF0000AA, "ERROR:You're not an admin.");
- if(!IsPlayerInAnyVehicle(playerid)){
- SetPlayerPos(playerid, -1092.7842,-1646.9757,76.3739);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,6);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerVirtualWorld(playerid, 0);
- }
- else{
- new veh = GetPlayerVehicleID(playerid);
- SetVehiclePos(veh, -1092.7842,-1646.9757,76.3739);
- TogglePlayerControllable(playerid, 0);
- SetTimerEx("Unfreeze", 2000, 0, "d", playerid);
- GameTextForPlayer(playerid,"Waiting for the Objects to load",2000,4);
- SetVehicleZAngle(veh, 0.0);
- LinkVehicleToInterior(veh, 0);
- SetVehicleVirtualWorld(veh, 0);
- PutPlayerInVehicle(playerid, veh, 0);
- }
- return SendClientMessage(playerid, 0xFF0000FF, "you have gone to the admin-base");
- }
- CMD:reclass(playerid, params[])
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_WASTED) return SendClientMessage(playerid, -1, "You cannot use this right now."); // Disables command if user is dead. I believe the players state is PLAYER_STATE_WASTED when they are in class selection.
- ForceClassSelection(playerid); // Next time the user attempts to spawn, they will be put into class selection.
- SetPlayerHealth(playerid, 0.0); // Kill the user.
- return 1;
- }
- CMD:givecash(playerid, params[])
- {
- new id, money, string[128], string2[128];
- {
- if(sscanf(params,"ii",id,money)) return SendClientMessage(playerid,COLOR_WHITE,"USAGE: /givecash [ID] [amount]");
- else
- GivePlayerMoney(id,money);
- format(string, sizeof(string),"You have give player %s %d$!", GetName(id), money);
- SendClientMessage(playerid, COLOR_GREY, string);
- format(string2 ,sizeof(string2),"Someone %s has given you %d$!", GetName(id), money);
- SendClientMessage(id, COLOR_GREY, string2);
- }
- return 1;
- }
- CMD:suggest(playerid, params[])
- {
- if ( isnull ( params ) ) return SendClientMessage( playerid, -1, #Syntax /suggest <suggestion> );
- new
- _msg[ 128 ],
- player_name[ MAX_PLAYER_NAME ];
- GetPlayerName( playerid, player_name, MAX_PLAYER_NAME );
- format( _msg, sizeof ( _msg ), "%s suggested: %s\r\n", player_name, params );
- new File: fileToWrite = fopen("suggestions.txt", io_append);
- fwrite(fileToWrite, _msg);
- fclose(fileToWrite);
- return 1;
- }
- CMD:savep(playerid, params[])
- {
- new File:file,str[256];
- file=fopen("savedp/Positions.txt",io_append);
- new Float:x,Float:y,Float:z;
- GetPlayerPos(playerid,x,y,z);
- format(str, 256,"Posiotion Coordinates: %.3f,%.3f,%.3f",x,y,z);
- fwrite(file,str);
- fwrite(file,"\r\n");
- fclose(file);
- SendClientMessage(playerid, COLOR_GREEN, "positions saved to Positions.txt");
- return 1;
- }
- CMD:carmenu(playerid, params[])
- {
- new allvehicles[] = "1\tAirplanes\n2\tHelicopters\n3\tBikes\n4\tConvertibles\n5\tIndustrial\n6\tLowriders\n7\tOffRoad\n8\tPublic Service Vehicles\n9\tSaloons\n10\tSport Vehicles\n11\tStation Wagons\n12\tBoats\n13\tUnique Vehicles\n14\tRC Vehicles\n15\tTrailers";
- ShowPlayerDialog(playerid,2,DIALOG_STYLE_LIST," Vehicles: || Scroll Down for more",allvehicles,"Select","Cancel");
- return 1;
- }
- public Unfreeze(playerid)
- {
- TogglePlayerControllable(playerid, 1);
- return 1;
- }
- SetPlayerTeamFromClass(playerid, classid)
- {
- if(classid == 0)
- {
- gTeam[playerid] = STREETRACERS;
- }
- if(classid == 1)
- {
- gTeam[playerid] = POLICE;
- }
- if(classid == 2)
- {
- gTeam[playerid] = DRIFTERS;
- }
- if(classid == 3)
- {
- gTeam[playerid] = MAFIA;
- }
- if(classid == 4)
- {
- gTeam[playerid] = BIKERS;
- }
- if(classid == 5)
- {
- gTeam[playerid] = STUNTERS;
- }
- if(classid == 6)
- {
- gTeam[playerid] = DESERTDIRTERS;
- }
- }
- SetPlayerToTeamColour(playerid)
- {
- if(gTeam[playerid] == STREETRACERS)
- {
- SetPlayerColor(playerid,STREETRACERS_COLOUR); //Green
- }
- if(gTeam[playerid] == POLICE)
- {
- SetPlayerColor(playerid,POLICE_COLOUR); // Blue
- }
- if(gTeam[playerid] == DRIFTERS)
- {
- SetPlayerColor(playerid,DRIFTERS_COLOUR); // red
- }
- if(gTeam[playerid] == MAFIA)
- {
- SetPlayerColor(playerid,MAFIA_COLOUR); // grey
- }
- if(gTeam[playerid] == BIKERS)
- {
- SetPlayerColor(playerid,BIKERS_COLOUR); // yellow
- }
- if(gTeam[playerid] == STUNTERS)
- {
- SetPlayerColor(playerid,STUNTERS_COLOUR); // orange
- }
- if(gTeam[playerid] == DESERTDIRTERS)
- {
- SetPlayerColor(playerid,DESERTDIRTERS_COLOUR); // orange
- }
- }
- public AutomaticMessage()
- {
- new RandomColor[] = {COLOR_RED, COLOR_GREEN, COLOR_YELLOW, COLOUR_BLUE}; // Orange ( first ) and blue ( second )
- new RandomMessage = random(sizeof(RandomMessages));
- SendClientMessageToAll(RandomColor[random(sizeof(RandomColor))], RandomMessages[RandomMessage]); // -1 is a colour for a message.
- return true;
- }
- public OnPlayerCommandPerformed(playerid, cmdtext[], success)
- {
- if(success == 0)
- return SendClientMessage(playerid, COLOR_RED, "TDC_BOT: {FFFF00}I dont know this command...");
- return 1;
- }
- public IsPlayerAdminCall(playerid)
- {
- if(!IsPlayerAdmin(playerid))
- return 1;
- else
- return 0;
- }
- //---------------------------------------------------------------------------//
- //-----------------------------Thanks to:------------------------------------//
- //---------[drifters]niels, incognito, y_less, powerpc603, luxurion----------//
- //---------------------------------------------------------------------------//
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