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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <FILENAME text="INFERNAL_HARVEST_CW_3619" />
  4.     <CARDNAME text="INFERNAL_HARVEST" />
  5.     <TITLE>
  6.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Infernal Harvest]]></LOCALISED_TEXT>
  7.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Infernal Harvest]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Infernal Harvest]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Infernal Harvest]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Infernal Harvest]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Infernal Harvest]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Infernal Harvest]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Infernal Harvest]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Infernal Harvest]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Infernal Harvest]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Infernal Harvest]]></LOCALISED_TEXT>
  17.     </TITLE>
  18.     <MULTIVERSEID value="3619" />
  19.     <ARTID value="INFERNAL_HARVEST" />
  20.     <ARTIST name="Nathalie Hertz" />
  21.     <CASTING_COST cost="{1}{B}" />
  22.     <FLAVOURTEXT>
  23.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[”I offered you eternal life; I just didn’t say where.”
  24. —Shauku, Endbringer]]></LOCALISED_TEXT>
  25.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[”I offered you eternal life; I just didn’t say where.”
  26. —Shauku, Endbringer]]></LOCALISED_TEXT>
  27.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[”I offered you eternal life; I just didn’t say where.”
  28. —Shauku, Endbringer]]></LOCALISED_TEXT>
  29.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[”I offered you eternal life; I just didn’t say where.”
  30. —Shauku, Endbringer]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[”I offered you eternal life; I just didn’t say where.”
  32. —Shauku, Endbringer]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[”I offered you eternal life; I just didn’t say where.”
  34. —Shauku, Endbringer]]></LOCALISED_TEXT>
  35.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[”I offered you eternal life; I just didn’t say where.”
  36. —Shauku, Endbringer]]></LOCALISED_TEXT>
  37.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[”I offered you eternal life; I just didn’t say where.”
  38. —Shauku, Endbringer]]></LOCALISED_TEXT>
  39.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[”I offered you eternal life; I just didn’t say where.”
  40. —Shauku, Endbringer]]></LOCALISED_TEXT>
  41.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[”I offered you eternal life; I just didn’t say where.”
  42. —Shauku, Endbringer]]></LOCALISED_TEXT>
  43.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[”I offered you eternal life; I just didn’t say where.”
  44. —Shauku, Endbringer]]></LOCALISED_TEXT>
  45.     </FLAVOURTEXT>
  46.     <TYPE metaname="Sorcery" />
  47.     <EXPANSION value="VI" />
  48.     <RARITY metaname="C" />
  49.     <UTILITY_ABILITY qualifier="Additional">
  50.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner’s hand.]]></LOCALISED_TEXT>
  51.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner’s hand.]]></LOCALISED_TEXT>
  52.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner’s hand.]]></LOCALISED_TEXT>
  53.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner’s hand.]]></LOCALISED_TEXT>
  54.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner’s hand.]]></LOCALISED_TEXT>
  55.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner’s hand.]]></LOCALISED_TEXT>
  56.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner’s hand.]]></LOCALISED_TEXT>
  57.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner’s hand.]]></LOCALISED_TEXT>
  58.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner’s hand.]]></LOCALISED_TEXT>
  59.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner’s hand.]]></LOCALISED_TEXT>
  60.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[As an additional cost to cast Infernal Harvest, return X Swamps you control to their owner’s hand.]]></LOCALISED_TEXT>
  61.         <COST type="Return_to_hand" definition="1" compartment="1" query_tag="SPL_CARD_QUERY_CHOOSE_LAND_TO_PUT_INTO_HAND" item_count_any_number_of="1" LKI_shield="1" />
  62.         <COST_DEFINITION id="0">
  63.             local filter = ClearFilter()
  64.             CW_General_SwampFilter(filter)
  65.             filter:Add( FE_CONTROLLER, OP_IS, EffectController() )
  66.         </COST_DEFINITION>
  67.     </UTILITY_ABILITY>
  68.     <SPELL_ABILITY>
  69.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Infernal Harvest deals X damage divided as you choose among any number of target creatures.]]></LOCALISED_TEXT>
  70.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Infernal Harvest deals X damage divided as you choose among any number of target creatures.]]></LOCALISED_TEXT>
  71.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Infernal Harvest deals X damage divided as you choose among any number of target creatures.]]></LOCALISED_TEXT>
  72.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Infernal Harvest deals X damage divided as you choose among any number of target creatures.]]></LOCALISED_TEXT>
  73.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Infernal Harvest deals X damage divided as you choose among any number of target creatures.]]></LOCALISED_TEXT>
  74.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Infernal Harvest deals X damage divided as you choose among any number of target creatures.]]></LOCALISED_TEXT>
  75.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Infernal Harvest deals X damage divided as you choose among any number of target creatures.]]></LOCALISED_TEXT>
  76.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Infernal Harvest deals X damage divided as you choose among any number of target creatures.]]></LOCALISED_TEXT>
  77.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Infernal Harvest deals X damage divided as you choose among any number of target creatures.]]></LOCALISED_TEXT>
  78.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Infernal Harvest deals X damage divided as you choose among any number of target creatures.]]></LOCALISED_TEXT>
  79.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Infernal Harvest deals X damage divided as you choose among any number of target creatures.]]></LOCALISED_TEXT>
  80.         <SFX text="GLOBAL_LAVA_PLAY" />
  81.         <TARGET tag="SPL_CARD_QUERY_CHOOSE_CREATURE_TO_DEAL_DAMAGE_TO" definition="2" compartment="2" damage_assignment="1" any_number_of="1" depends_on_X="1">
  82.             MTG():SetTargetCount(EffectDC():Get_Targets(1):Count())
  83.         </TARGET>
  84.         <TARGET_DEFINITION id="2">
  85.             local filter = ClearFilter()
  86.             filter:SetFilterType(FILTER_TYPE_CARDS + FILTER_TYPE_PLAYERS)
  87.             filter:Add(FE_TYPE, OP_IS, CARD_TYPE_CREATURE)
  88.         </TARGET_DEFINITION>
  89.         <RESOLUTION_TIME_ACTION>
  90.             local Source = EffectSourceLKI()
  91.             local TargetDC = EffectDC():Get_Targets(2)
  92.             local count = TargetDC():Count()
  93.             for i=0,(count-1) do
  94.                 local Creature = TargetDC:Get_CardPtr(i)
  95.                 local Player = TargetDC:Get_PlayerPtr(i)
  96.                 local Damage = TargetDC:Get_Assignment(i)
  97.                 if Creature ~= nil then
  98.                     Source:DealDamageTo(Damage, Creature)
  99.                 elseif Player ~= nil then
  100.                     Source:DealDamageTo(Damage, Player)
  101.                 end
  102.             end
  103.         </RESOLUTION_TIME_ACTION>
  104.         <AI_SIMPLIFIED_TARGETING compartment="2" hint="HINT_ENEMY_ONLY" />
  105.     </SPELL_ABILITY>
  106.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  107.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  108.     <DATE><![CDATA[06-11-16]]></DATE>
  109. </CARD_V2>
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