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  1. @PART[KW1mengineWildCatV] //KW Rocketry Wildcat V
  2. {
  3. //!MODEL_MULTI_PARTICLE
  4. @EFFECTS
  5. {
  6. @running_closed
  7. {
  8. -MODEL_MULTI_PARTICLE
  9. {
  10. }
  11. -PREFAB_PARTICLE
  12. {
  13. }
  14.  
  15. MODEL_MULTI_PARTICLE_PERSIST
  16. {
  17. name = smokethrust
  18. modelName = MP_Nazari/FX/smokebooster2
  19. transformName = NozzleTransform
  20.  
  21. energy = 0.0 0.25 // Same for energy
  22. energy = 0.0 0.25 // Same for energy
  23.  
  24. speed = 0.0 1.0 // And speed
  25. speed = 1.0 1.0 // And speed
  26.  
  27. grow = 0.0 0.34
  28. grow = 1.0 0.34
  29.  
  30. scale = 0.0 1.0 // Rescale the emitters to +0%
  31. scale = 1.0 1.0 // Rescale the emitters to +0%
  32.  
  33. offset = 0.0 0.0 // Move the particle emitter away from its default position by x meters
  34. offset = 1.0 0.5 // Move the particle emitter away from its default position by x meters
  35.  
  36. size = 0.0 1.0 // Rescale the particles to +0%
  37. size = 1.0 1.1 // Rescale the particles to +0%
  38.  
  39. renderMode = "Billboard" // Render mode : Billboard / SortedBillboard / HorizontalBillboard / VerticalBillboard / Stretch
  40. collide = true // Collision active or not
  41. collideRatio = 0 // how the particles react on collision. 1 is a mirror bounce, 0 is go parallel to the hit surface
  42. fixedScale = 1.0 // Fixed rescale of the particle emitter (for when you rescale the model)
  43.  
  44. sizeClamp = 50 // Limits particle size. Default to 50
  45.  
  46. emission // Modulate emission from mach and density curve. You can add other section for size, energy, speed, grow, offset and scale
  47. {
  48. density = 1.0 3.0
  49. density = 0.79 3.0
  50. density = 0.5 0.15
  51. density = 0.005 0.01
  52. density = 0.004 0.0
  53. }
  54. }
  55. }
  56. powerflame
  57. {
  58. MODEL_MULTI_PARTICLE_PERSIST
  59. {
  60. name = flamelarge
  61. modelName = MP_Nazari/FX/KWflamesmall
  62. transformName = NozzleTransform
  63. fixedEmissions = false
  64.  
  65. speed //Speed of the particle.
  66. {
  67. density = 1.0 1.1
  68. density = 0.79 1.25
  69. density = 0.005 2.5
  70. density = 0.0 2.5
  71. }
  72. logGrow
  73. {
  74. density = 1.0 7.5
  75. density = 0.5 7.5
  76. density = 0.0 7.5
  77. }
  78. logGrowScale //Changes the base function of logGrow
  79. {
  80. density = 1.0 0.0
  81. density = 0.79 3
  82. density = 0.0 6
  83. }
  84. linGrow
  85. {
  86. density = 1.0 0.0
  87. density = 0.79 0.0
  88. density = 0.005 0.0
  89. density = 0.0 1
  90. }
  91. offset
  92. {
  93. density = 1.0 0.2
  94. density = 0.005 0.3
  95. density = 0.0 0.35
  96. }
  97. emission
  98. {
  99. density = 1.0 6.0
  100. density = 0.79 2.0
  101. density = 0.5 0.6
  102. density = 0.0 0.3
  103. }
  104. energy
  105. {
  106. density = 1.0 0.9
  107. density = 0.005 1.5
  108. density = 0.0 1.5
  109. }
  110. size
  111. {
  112. density = 1.0 1.0
  113. density = 0.01 0.6
  114. density = 0.0 0.5
  115. }
  116. }
  117. }
  118. }
  119. @MODULE[ModuleEnginesFX]
  120. {
  121. directThrottleEffectName = powerflame
  122. }
  123. @MODULE[ModuleEngineConfigs]
  124. {
  125. %type = ModuleEnginesFX
  126. }
  127.  
  128. }
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