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- egl::GetProcAddress(const char *procname = "glClearDepth")
- egl::GetProcAddress(const char *procname = "glDepthRange")
- egl::GetProcAddress(const char *procname = "eglClientWaitSyncKHR")
- egl::GetProcAddress(const char *procname = "eglCreateSyncKHR")
- egl::GetProcAddress(const char *procname = "eglDestroySyncKHR")
- egl::GetProcAddress(const char *procname = "eglGetSyncAttribKHR")
- egl::QueryString(EGLDisplay dpy = 0x0000000000000000, EGLint name = 12373)
- egl::GetPlatformDisplayEXT(EGLenum platform = 12802, void* native_display = 0xFFFFFFFF9E011682, const EGLint* attrib_list = 0x0000000004168D30)
- egl::Initialize(EGLDisplay dpy = 0x000000000341D900, EGLint *major = 0x0000000000000000, EGLint *minor = 0x0000000000000000)
- egl::QueryString(EGLDisplay dpy = 0x000000000341D900, EGLint name = 12373)
- egl::ChooseConfig(EGLDisplay dpy = 0x000000000341D900, const EGLint *attrib_list = 0x000000000014D4E0, EGLConfig *configs = 0x0000000000000000, EGLint config_size = 0, EGLint *num_config = 0x000000000014D390)
- egl::ChooseConfig(EGLDisplay dpy = 0x000000000341D900, const EGLint *attrib_list = 0x000000000014D4E0, EGLConfig *configs = 0x000000000014D398, EGLint config_size = 1, EGLint *num_config = 0x000000000014D390)
- egl::CreatePbufferSurface(EGLDisplay dpy = 0x000000000341D900, EGLConfig config = 0x000000000736CBC0, const EGLint *attrib_list = 0x0000000007A4A3B0)
- egl::GetConfigAttrib(EGLDisplay dpy = 0x000000000341D900, EGLConfig config = 0x000000000736CBC0, EGLint attribute = 12352, EGLint *value = 0x000000000014D5D0)
- egl::BindAPI(EGLenum api = 0x30A0)
- egl::CreateContext(EGLDisplay dpy = 0x000000000341D900, EGLConfig config = 0x000000000736CBC0, EGLContext share_context = 0x0000000000000000, const EGLint *attrib_list = 0x0000000006CD39F0)
- egl::GetCurrentContext()
- egl::MakeCurrent(EGLDisplay dpy = 0x000000000341D900, EGLSurface draw = 0x000000000745ED60, EGLSurface read = 0x000000000745ED60, EGLContext ctx = 0x0000000006DA8590)
- gl::GetString(GLenum name = 0x1F02)
- gl::GetString(GLenum name = 0x1F01)
- gl::GetString(GLenum name = 0x1F02)
- gl::GetString(GLenum name = 0x1F03)
- gl::GetString(GLenum name = 0x1F02)
- gl::GetString(GLenum name = 0x1F03)
- egl::GetProcAddress(const char *procname = "glCompressedCopyTextureCHROMIUM")
- egl::GetProcAddress(const char *procname = "glCopySubTextureCHROMIUM")
- egl::GetProcAddress(const char *procname = "glCopyTextureCHROMIUM")
- egl::GetProcAddress(const char *procname = "glGetActiveUniformBlockivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetBooleani_vRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetBooleanvRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetBufferParameteri64vRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetBufferParameterivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetBufferPointervRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetFloatvRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetFramebufferAttachmentParameterivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetFramebufferParameterivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetInteger64i_vRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetInteger64vRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetIntegeri_vRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetIntegervRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetInternalformativRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetMultisamplefvRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetnUniformfvRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetnUniformivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetnUniformuivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetPointervRobustANGLERobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetProgramInterfaceivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetProgramivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetQueryivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetQueryObjecti64vRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetQueryObjectivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetQueryObjectui64vRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetQueryObjectuivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetRenderbufferParameterivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetSamplerParameterfvRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetSamplerParameterIivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetSamplerParameterIuivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetSamplerParameterivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetShaderivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetTexLevelParameterfvRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetTexLevelParameterivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetTexParameterfvRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetTexParameterIivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetTexParameterIuivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetTexParameterivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetUniformfvRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetUniformivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetUniformuivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetVertexAttribfvRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetVertexAttribIivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetVertexAttribIuivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetVertexAttribivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glGetVertexAttribPointervRobustANGLE")
- egl::GetProcAddress(const char *procname = "glReadnPixelsRobustANGLE")
- egl::GetProcAddress(const char *procname = "glReadPixelsRobustANGLE")
- egl::GetProcAddress(const char *procname = "glSamplerParameterfvRobustANGLE")
- egl::GetProcAddress(const char *procname = "glSamplerParameterIivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glSamplerParameterIuivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glSamplerParameterivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glTexImage2DRobustANGLE")
- egl::GetProcAddress(const char *procname = "glTexImage3DRobustANGLE")
- egl::GetProcAddress(const char *procname = "glTexParameterfvRobustANGLE")
- egl::GetProcAddress(const char *procname = "glTexParameterIivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glTexParameterIuivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glTexParameterivRobustANGLE")
- egl::GetProcAddress(const char *procname = "glTexSubImage2DRobustANGLE")
- egl::GetProcAddress(const char *procname = "glTexSubImage3DRobustANGLE")
- gl::GetString(GLenum name = 0x1F02)
- gl::GetString(GLenum name = 0x1F03)
- gl::GetString(GLenum name = 0x1F01)
- gl::GetString(GLenum name = 0x1F02)
- gl::GetString(GLenum name = 0x1F01)
- gl::GetString(GLenum name = 0x1F00)
- gl::GetString(GLenum name = 0x1F02)
- gl::GetString(GLenum name = 0x1F02)
- gl::GetString(GLenum name = 0x1F03)
- gl::GetString(GLenum name = 0x8B8C)
- gl::GetIntegerv(GLenum pname = 0x8D57, GLint* params = 0x000000000014D880)
- egl::GetCurrentDisplay()
- egl::QueryString(EGLDisplay dpy = 0x000000000341D900, EGLint name = 12371)
- egl::QueryString(EGLDisplay dpy = 0x000000000341D900, EGLint name = 12372)
- gl::GetIntegerv(GLenum pname = 0x8256, GLint* params = 0x000000000014EE18)
- egl::GetCurrentContext()
- egl::GetCurrentSurface(EGLint readdraw = 12377)
- egl::MakeCurrent(EGLDisplay dpy = 0x000000000341D900, EGLSurface draw = 0x0000000000000000, EGLSurface read = 0x0000000000000000, EGLContext ctx = 0x0000000000000000)
- egl::DestroyContext(EGLDisplay dpy = 0x000000000341D900, EGLContext ctx = 0x0000000006DA8590)
- egl::DestroySurface(EGLDisplay dpy = 0x000000000341D900, EGLSurface surface = 0x000000000745ED60)
- egl::QueryString(EGLDisplay dpy = 0x000000000341D900, EGLint name = 12371)
- egl::GetProcAddress(const char *procname = "eglQueryDisplayAttribEXT")
- egl::GetProcAddress(const char *procname = "eglQueryDeviceAttribEXT")
- egl::QueryDisplayAttribEXT(EGLDisplay dpy = 0x000000000341D900, EGLint attribute = 12844, EGLAttrib *value = 0x000000000014BD00)
- egl::QueryDeviceAttribEXT(EGLDeviceEXT device = 0x0000000006D91B90, EGLint attribute = 13217, EGLAttrib *value = 0x000000000014BD08)
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