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Gas Station Idlewood

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Jul 18th, 2015
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  1. CreateObject(970,1931.5996000,-1769.4004000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (1)
  2. CreateObject(970,1931.6000000,-1773.5000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (2)
  3. CreateObject(970,1931.6000000,-1781.1000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (4)
  4. CreateObject(970,1931.6000000,-1785.2000000,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (5)
  5. CreateObject(3578,1929.8000000,-1774.3000000,11.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1)
  6. CreateObject(3578,1929.8000000,-1780.4000000,11.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (2)
  7. CreateObject(3578,1929.8000000,-1787.0000000,11.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (3)
  8. CreateObject(950,1928.7000000,-1778.4000000,13.1000000,0.0000000,0.0000000,0.5000000); //object(plant_pot_12) (1)
  9. CreateObject(950,1928.7000000,-1774.3000000,13.1000000,0.0000000,0.0000000,0.5000000); //object(plant_pot_12) (2)
  10. CreateObject(970,1941.0000000,-1766.8000000,13.1000000,0.0000000,0.0000000,269.5000000); //object(fencesmallb) (6)
  11. CreateObject(970,1941.0000000,-1770.9000000,13.1000000,0.0000000,0.0000000,270.2450000); //object(fencesmallb) (8)
  12. CreateObject(970,1941.0000000,-1775.0000000,13.1000000,0.0000000,0.0000000,269.7420000); //object(fencesmallb) (9)
  13. CreateObject(970,1941.0000000,-1779.1000000,13.1000000,0.0000000,0.0000000,269.9860000); //object(fencesmallb) (10)
  14. CreateObject(970,1942.3000000,-1779.1000000,13.1000000,0.0000000,0.0000000,269.9840000); //object(fencesmallb) (12)
  15. CreateObject(970,1942.3000000,-1775.0000000,13.1000000,0.0000000,0.0000000,269.9840000); //object(fencesmallb) (13)
  16. CreateObject(970,1942.3000000,-1770.9000000,13.1000000,0.0000000,0.0000000,269.9840000); //object(fencesmallb) (14)
  17. CreateObject(970,1942.3000000,-1766.8000000,13.1000000,0.0000000,0.0000000,269.9840000); //object(fencesmallb) (15)
  18. CreateObject(949,1941.7000000,-1781.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (1)
  19. CreateObject(949,1941.6000000,-1764.9000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(plant_pot_4) (2)
  20. CreateObject(792,1951.5000000,-1776.6000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (1)
  21. CreateObject(1364,1953.0000000,-1774.9000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(cj_bush_prop) (1)
  22. CreateObject(1364,1953.0000000,-1770.7000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(cj_bush_prop) (2)
  23. CreateObject(1364,1953.0000000,-1766.5000000,13.3000000,0.0000000,0.0000000,90.0000000); //object(cj_bush_prop) (3)
  24. CreateObject(1364,1950.1000000,-1774.9000000,13.3000000,0.0000000,0.0000000,270.0000000); //object(cj_bush_prop) (4)
  25. CreateObject(1364,1950.1000000,-1770.7000000,13.3000000,0.0000000,0.0000000,270.0000000); //object(cj_bush_prop) (5)
  26. CreateObject(1364,1950.0996000,-1770.7002000,13.3000000,0.0000000,0.0000000,270.0000000); //object(cj_bush_prop) (6)
  27. CreateObject(1364,1950.1000000,-1766.5000000,13.3000000,0.0000000,0.0000000,270.0000000); //object(cj_bush_prop) (7)
  28. CreateObject(792,1951.4000000,-1772.7000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (2)
  29. CreateObject(792,1951.4000000,-1768.7000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (3)
  30. CreateObject(792,1951.2000000,-1765.0000000,12.7000000,0.0000000,0.0000000,0.0000000); //object(aw_streettree1) (4)
  31. CreateObject(998,1956.6000000,-1774.9000000,13.5000000,90.0000000,18.4350000,71.5650000); //object(gdyn_barrier17) (1)
  32. CreateObject(998,1946.7000000,-1775.0000000,13.5000000,90.0000000,18.4300000,71.5650000); //object(gdyn_barrier17) (2)
  33. CreateObject(8661,1928.4004000,-1787.2998000,12.4000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (1)
  34. CreateObject(8661,1923.5000000,-1767.2998000,12.4000000,0.0000000,0.0000000,0.0000000); //object(gnhtelgrnd_lvs) (2)
  35. CreateObject(8661,1950.7000000,-1783.9000000,12.4000000,0.0000000,0.0000000,270.0000000); //object(gnhtelgrnd_lvs) (3)
  36. CreateObject(8661,1946.6000000,-1759.9000000,12.4000000,0.0000000,0.0000000,180.0000000); //object(gnhtelgrnd_lvs) (4)
  37. CreateObject(8661,1944.6000000,-1767.6000000,12.4000000,0.0000000,0.0000000,89.9950000); //object(gnhtelgrnd_lvs) (5)
  38. CreateObject(8661,1944.0996000,-1775.2998000,12.4000000,0.0000000,0.0000000,89.9950000); //object(gnhtelgrnd_lvs) (6)
  39. CreateObject(3578,1931.7998000,-1792.5996000,11.7000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (4)
  40. CreateObject(3578,1921.5000000,-1792.6000000,11.7000000,0.0000000,0.0000000,0.2470000); //object(dockbarr1_la) (5)
  41. CreateObject(3578,1911.2998000,-1792.5996000,11.7000000,0.0000000,0.0000000,359.9950000); //object(dockbarr1_la) (6)
  42. CreateObject(3578,1922.5000000,-1797.8000000,11.7000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (8)
  43. CreateObject(1233,1933.6000000,-1794.4000000,14.0000000,0.0000000,0.0000000,130.0000000); //object(noparkingsign1) (1)
  44. CreateObject(1215,1922.5000000,-1796.7000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
  45. CreateObject(1215,1922.5000000,-1795.9004000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  46. CreateObject(1215,1922.5000000,-1795.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
  47. CreateObject(1215,1922.5000000,-1794.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
  48. CreateObject(1215,1922.5000000,-1793.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  49. CreateObject(1215,1956.3000000,-1777.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
  50. CreateObject(1215,1956.1000000,-1778.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
  51. CreateObject(1215,1955.7000000,-1779.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
  52. CreateObject(1215,1955.1000000,-1780.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
  53. CreateObject(1215,1954.4000000,-1781.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
  54. CreateObject(1215,1953.5000000,-1781.7000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
  55. CreateObject(1215,1952.4000000,-1782.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
  56. CreateObject(1215,1951.3000000,-1782.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
  57. CreateObject(1215,1950.2000000,-1781.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
  58. CreateObject(1215,1949.3000000,-1781.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
  59. CreateObject(1215,1948.4000000,-1780.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
  60. CreateObject(1215,1947.8000000,-1779.9000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17)
  61. CreateObject(1215,1947.2000000,-1779.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18)
  62. CreateObject(1215,1947.0000000,-1778.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (19)
  63. CreateObject(1215,1934.1000000,-1757.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (22)
  64. CreateObject(1215,1934.9004000,-1758.2998000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
  65. CreateObject(1215,1935.7000000,-1759.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (24)
  66. CreateObject(1215,1936.3000000,-1760.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (25)
  67. CreateObject(1215,1936.6000000,-1761.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (26)
  68. CreateObject(1215,1936.8000000,-1762.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (27)
  69. CreateObject(1215,1936.6000000,-1763.7000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (28)
  70. CreateObject(1215,1941.5000000,-1757.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (29)
  71. CreateObject(1215,1941.5000000,-1758.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (30)
  72. CreateObject(1215,1941.5000000,-1759.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (31)
  73. CreateObject(1215,1941.5000000,-1760.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (32)
  74. CreateObject(1215,1941.5000000,-1761.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (33)
  75. CreateObject(1215,1941.5000000,-1762.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (34)
  76. CreateObject(1215,1941.5000000,-1763.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (35)
  77. CreateObject(1215,1946.5000000,-1762.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (37)
  78. CreateObject(1215,1946.7000000,-1761.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (38)
  79. CreateObject(1215,1947.1000000,-1760.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (39)
  80. CreateObject(1215,1947.6000000,-1759.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (40)
  81. CreateObject(1215,1948.1000000,-1758.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (41)
  82. CreateObject(1215,1948.9000000,-1758.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (42)
  83. CreateObject(1215,1949.7000000,-1757.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (44)
  84. CreateObject(1215,1941.7000000,-1781.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (45)
  85. CreateObject(1215,1942.0000000,-1783.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (46)
  86. CreateObject(1215,1942.4000000,-1784.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (47)
  87. CreateObject(1215,1955.5000000,-1787.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (48)
  88. CreateObject(1215,1954.3000000,-1787.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (49)
  89. CreateObject(1215,1953.2000000,-1787.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (50)
  90. CreateObject(1215,1952.1000000,-1787.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (51)
  91. CreateObject(1215,1951.0000000,-1787.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (52)
  92. CreateObject(1215,1950.0000000,-1787.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (54)
  93. CreateObject(1215,1949.0000000,-1787.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (55)
  94. CreateObject(1215,1948.1000000,-1787.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (56)
  95. CreateObject(1215,1947.1000000,-1787.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (57)
  96. CreateObject(1215,1947.0996000,-1787.5996000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (58)
  97. CreateObject(1215,1943.0000000,-1785.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (59)
  98. CreateObject(1215,1943.7000000,-1785.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (60)
  99. CreateObject(1215,1944.4000000,-1786.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (61)
  100. CreateObject(1215,1945.2002000,-1787.0996000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (62)
  101. CreateObject(1215,1946.0000000,-1787.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (63)
  102. CreateObject(968,1935.6000000,-1794.1000000,13.3000000,0.0000000,268.0000000,270.0000000); //object(barrierturn) (1)
  103. CreateObject(966,1935.6000000,-1793.9000000,12.4000000,0.0000000,0.0000000,270.0000000); //object(bar_gatebar01) (1)
  104. CreateObject(1215,1934.7000000,-1787.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (62)
  105. CreateObject(1215,1934.0000000,-1787.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (62)
  106. CreateObject(1215,1933.2000000,-1787.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (62)
  107. CreateObject(1215,1932.3000000,-1787.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (62)
  108. CreateObject(1215,1935.6000000,-1794.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (62)
  109. CreateObject(1215,1935.6000000,-1795.3000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (62)
  110. CreateObject(1215,1935.6000000,-1796.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (62)
  111. CreateObject(1215,1935.6000000,-1796.9000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (62)
  112. CreateObject(1215,1914.5000000,-1786.7000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  113. CreateObject(1215,1914.2000000,-1787.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  114. CreateObject(1215,1913.7000000,-1788.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  115. CreateObject(1215,1913.1000000,-1788.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  116. CreateObject(1215,1912.5000000,-1788.8000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  117. CreateObject(1215,1911.8000000,-1789.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  118. CreateObject(1215,1910.9000000,-1789.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  119. CreateObject(1215,1910.0000000,-1789.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  120. CreateObject(1215,1909.2000000,-1789.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  121. CreateObject(1215,1908.3000000,-1789.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  122. CreateObject(1215,1908.2998000,-1789.0996000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  123. CreateObject(1215,1907.4000000,-1789.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  124. CreateObject(1215,1906.5000000,-1789.1000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  125. CreateObject(1215,1905.6000000,-1788.9000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  126. CreateObject(1215,1904.9000000,-1788.2000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  127. CreateObject(1215,1904.3000000,-1787.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  128. CreateObject(1215,1903.9000000,-1786.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  129. CreateObject(1215,1903.9004000,-1786.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  130. CreateObject(1215,1903.9000000,-1785.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  131. CreateObject(1215,1903.9000000,-1784.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  132. CreateObject(1215,1903.9000000,-1783.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  133. CreateObject(1215,1903.9000000,-1782.4000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  134. CreateObject(1215,1903.9000000,-1781.4000000,13.0000000,0.0000000,0.0000000,90.7500000); //object(bollardlight) (2)
  135. CreateObject(1215,1903.9000000,-1780.4000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  136. CreateObject(1215,1903.9000000,-1779.5000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  137. CreateObject(1215,1903.9000000,-1778.7000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  138. CreateObject(1215,1903.9000000,-1777.9000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  139. CreateObject(1215,1903.9000000,-1777.0000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  140. CreateObject(1215,1903.9004000,-1777.0000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  141. CreateObject(1215,1903.9000000,-1776.1000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  142. CreateObject(1215,1903.9000000,-1775.2000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  143. CreateObject(1215,1903.9000000,-1774.5000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  144. CreateObject(1215,1903.9000000,-1773.8000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  145. CreateObject(1215,1903.9000000,-1772.8000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  146. CreateObject(1215,1903.9000000,-1771.9000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  147. CreateObject(1215,1903.9000000,-1771.0000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  148. CreateObject(1215,1903.9000000,-1770.2000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  149. CreateObject(1215,1903.3000000,-1769.6000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  150. CreateObject(1215,1902.6000000,-1769.1000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  151. CreateObject(1215,1902.0000000,-1768.8000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  152. CreateObject(1215,1901.1000000,-1768.8000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  153. CreateObject(1215,1908.5000000,-1771.5000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  154. CreateObject(1215,1908.5000000,-1770.7000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  155. CreateObject(1215,1908.5000000,-1769.9000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  156. CreateObject(1215,1908.5000000,-1769.2000000,13.0000000,0.0000000,0.0000000,90.7470000); //object(bollardlight) (2)
  157. CreateObject(1215,1908.5000000,-1768.4000000,13.0000000,0.0000000,0.0000000,95.9970000); //object(bollardlight) (2)
  158. CreateObject(1215,1908.5000000,-1767.6000000,13.0000000,0.0000000,0.0000000,95.9930000); //object(bollardlight) (2)
  159. CreateObject(1215,1908.5000000,-1766.7000000,13.0000000,0.0000000,0.0000000,87.9930000); //object(bollardlight) (2)
  160. CreateObject(1215,1908.5000000,-1765.9000000,13.0000000,0.0000000,0.0000000,87.9900000); //object(bollardlight) (2)
  161. CreateObject(1215,1908.5000000,-1764.4000000,13.0000000,0.0000000,0.0000000,87.9900000); //object(bollardlight) (2)
  162. CreateObject(1215,1908.5000000,-1765.2002000,13.0000000,0.0000000,0.0000000,87.9900000); //object(bollardlight) (2)
  163. CreateObject(1215,1908.5000000,-1763.5000000,13.0000000,0.0000000,0.0000000,87.9900000); //object(bollardlight) (2)
  164. CreateObject(1215,1908.5000000,-1762.6000000,13.0000000,0.0000000,0.0000000,87.9900000); //object(bollardlight) (2)
  165. CreateObject(8572,1917.3000000,-1765.3000000,15.7000000,0.0000000,0.0000000,181.0000000); //object(vgssstairs02_lvs) (3)
  166. CreateObject(8572,1922.9000000,-1765.3000000,11.2000000,359.6910000,178.0000000,179.3760000); //object(vgssstairs02_lvs) (5)
  167. CreateObject(1215,1925.7000000,-1764.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
  168. CreateObject(1215,1924.2000000,-1764.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
  169. CreateObject(1215,1916.1000000,-1764.7000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
  170. CreateObject(1215,1914.6000000,-1764.6000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
  171. CreateObject(970,1916.5000000,-1764.3000000,13.1000000,0.0000000,0.0000000,179.2500000); //object(fencesmallb) (1)
  172. CreateObject(970,1920.6000000,-1764.3000000,13.1000000,0.0000000,0.0000000,180.7500000); //object(fencesmallb) (1)
  173. CreateObject(970,1914.3000000,-1766.3000000,13.1000000,0.0000000,0.0000000,89.2470000); //object(fencesmallb) (1)
  174. CreateObject(983,1928.1000000,-1769.5000000,17.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
  175. CreateObject(983,1928.1000000,-1775.9000000,17.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2)
  176. CreateObject(983,1928.1000000,-1782.3000000,17.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (3)
  177. CreateObject(983,1924.9000000,-1785.5000000,17.7000000,0.0000000,0.0000000,269.7500000); //object(fenceshit3) (4)
  178. CreateObject(983,1918.5000000,-1785.5000000,17.7000000,0.0000000,0.0000000,269.9970000); //object(fenceshit3) (5)
  179. CreateObject(983,1915.4000000,-1782.3000000,17.7000000,0.0000000,0.0000000,177.9950000); //object(fenceshit3) (6)
  180. CreateObject(983,1915.6000000,-1775.9000000,17.7000000,0.0000000,0.0000000,178.7400000); //object(fenceshit3) (7)
  181. CreateObject(983,1915.1000000,-1769.6000000,17.7000000,0.0000000,0.0000000,190.2370000); //object(fenceshit3) (8)
  182. CreateObject(983,1924.9000000,-1766.3000000,17.7000000,0.0000000,0.0000000,89.2500000); //object(fenceshit3) (9)
  183. CreateObject(983,1920.1000000,-1766.3000000,17.7000000,0.0000000,0.0000000,89.9970000); //object(fenceshit3) (10)
  184. CreateObject(1529,1921.6000000,-1766.2000000,15.1000000,0.0000000,0.0000000,270.7500000); //object(tag_temple) (1)
  185. CreateObject(1432,1926.1000000,-1768.6000000,17.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
  186. CreateObject(1432,1921.0000000,-1775.3000000,17.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2)
  187. CreateObject(1432,1925.9000000,-1780.8000000,17.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (3)
  188. CreateObject(1432,1920.1000000,-1783.5000000,17.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (4)
  189. CreateObject(1432,1916.9000000,-1777.6000000,17.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (5)
  190. CreateObject(955,1915.9000000,-1782.2000000,17.0000000,0.0000000,0.0000000,90.0000000); //object(cj_ext_sprunk) (1)
  191. CreateObject(1216,1916.3000000,-1781.0000000,17.7000000,0.0000000,0.0000000,90.0000000); //object(phonebooth1) (1)
  192. CreateObject(1341,1917.0000000,-1783.7000000,18.0000000,0.0000000,0.0000000,0.0000000); //object(icescart_prop) (1)
  193. CreateObject(2837,1921.1000000,-1775.0000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway02) (1)
  194. CreateObject(2837,1925.7000000,-1780.7000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway02) (2)
  195. CreateObject(2837,1919.2000000,-1771.4000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway02) (3)
  196. CreateObject(640,1927.4000000,-1774.8000000,17.7000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (1)
  197. CreateObject(640,1927.4004000,-1774.7998000,17.7000000,0.0000000,0.0000000,180.0000000); //object(kb_planter_bush2) (2)
  198. CreateObject(1371,1916.3000000,-1771.4000000,17.8000000,0.0000000,0.0000000,90.0000000); //object(cj_hippo_bin) (1)
  199. CreateObject(8661,1924.5000000,-1773.6000000,17.0000000,0.0000000,0.0000000,90.0000000); //object(gnhtelgrnd_lvs) (2)
  200. CreateObject(8661,1917.9000000,-1773.5000000,17.0000000,0.0000000,0.0000000,89.0000000); //object(gnhtelgrnd_lvs) (2)
  201. CreateObject(8661,1918.9000000,-1778.3000000,17.0000000,0.0000000,0.0000000,270.0000000); //object(gnhtelgrnd_lvs) (2)
  202. CreateObject(8661,1924.5000000,-1778.3000000,17.0000000,0.0000000,0.0000000,270.0000000); //object(gnhtelgrnd_lvs) (2)
  203. CreateObject(910,1914.8000000,-1778.5000000,18.3000000,0.0000000,0.0000000,90.0000000); //object(bust_cabinet_4) (1)
  204. CreateObject(910,1914.9000000,-1774.6000000,18.3000000,0.0000000,0.0000000,90.0000000); //object(bust_cabinet_4) (2)
  205. CreateObject(1280,1948.2000000,-1796.3000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(parkbench1) (1)
  206. CreateObject(1280,1945.5000000,-1796.3000000,12.9000000,0.0000000,0.0000000,270.0000000); //object(parkbench1) (2)
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