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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>37627c55b9b6fdba58b3b3e9</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-02-27 00:24:36</createtime><buildsignature>Local.Unknown.Unknown.1.27.80.1020-1.200.000.262.Release</buildsignature><categoryid>service_npc_situation.py:376</categoryid><desyncid>37627c55b9b6fdba58b3b3e9</desyncid><systemconfig/><screenshot/><desyncdata>Exception while executing _on_leaving_situation for situation maid_situation(593073506486216412) (KeyError: <ServiceNpcEndWorkReason.NO_WORK_TO_DO = 0>) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 199, in c_api_server_tick File ".\WickedWhims 2.1.2.089\wickedwoohoo\utils_injector.py", line 8, in _inject File ".\WickedWhims 2.1.2.089\wickedwoohoo\global_manager.py", line 35, in _wickedwoohoo_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 409, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 85, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3388, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 906, in process_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 313, in remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1105, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4321, in on_removed_from_si_state File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4333, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6460, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5650, in _trigger_interaction_complete_test_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 355, in process_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 465, in _process_test_event File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 461, in handle_event File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 212, in _change_state File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 783, in _change_state File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 467, in on_activate File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 305, in _on_starting_work File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 783, in _change_state File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 494, in on_activate File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 363, in _on_leaving_situation File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 346, in _on_leaving_situation File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 376, in _send_end_work_notification KeyError: <ServiceNpcEndWorkReason.NO_WORK_TO_DO = 0> </desyncdata></report>
- <report><version>2</version><sessionid>37627c55b9b6fdba58b3b3e9</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-02-27 00:24:36</createtime><buildsignature>Local.Unknown.Unknown.1.27.80.1020-1.200.000.262.Release</buildsignature><categoryid>service_npc_situation.py:495</categoryid><desyncid>37627c55b9b6fdba58b3b3e9</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'finish_job_states') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 199, in c_api_server_tick File ".\WickedWhims 2.1.2.089\wickedwoohoo\utils_injector.py", line 8, in _inject File ".\WickedWhims 2.1.2.089\wickedwoohoo\global_manager.py", line 35, in _wickedwoohoo_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 409, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 85, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3388, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 906, in process_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 313, in remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1105, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4321, in on_removed_from_si_state File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4333, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6460, in _exited_pipeline File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5650, in _trigger_interaction_complete_test_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 355, in process_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 467, in _process_test_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\test_events.py", line 465, in _process_test_event File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 461, in handle_event File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 212, in _change_state File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 783, in _change_state File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 467, in on_activate File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 305, in _on_starting_work File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 783, in _change_state File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 495, in on_activate AttributeError: 'NoneType' object has no attribute 'finish_job_states' </desyncdata></report>
- </root>
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