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server_monitor.sqf

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  1. private ["_nul","_result","_pos","_wsDone","_dir","_isOK","_countr","_objWpnTypes","_objWpnQty","_dam","_selection","_totalvehicles","_object","_idKey","_type","_ownerID","_worldspace","_intentory","_hitPoints","_fuel","_damage","_key","_vehLimit","_hiveResponse","_objectCount","_codeCount","_data","_status","_val","_traderid","_retrader","_traderData","_id","_lockable","_debugMarkerPosition","_vehicle_0","_bQty","_vQty","_BuildingQueue","_objectQueue","_superkey","_shutdown","_res","_hiveLoaded"];
  2.  
  3. dayz_versionNo = getText(configFile >> "CfgMods" >> "DayZ" >> "version");
  4. dayz_hiveVersionNo = getNumber(configFile >> "CfgMods" >> "DayZ" >> "hiveVersion");
  5.  
  6. _hiveLoaded = false;
  7.  
  8. waitUntil{initialized}; //means all the functions are now defined
  9.  
  10. diag_log "HIVE: Starting";
  11.  
  12. waituntil{isNil "sm_done"}; // prevent server_monitor be called twice (bug during login of the first player)
  13.  
  14. // Custom Configs
  15. if(isnil "MaxVehicleLimit") then {
  16. MaxVehicleLimit = 50;
  17. };
  18.  
  19. if(isnil "MaxDynamicDebris") then {
  20. MaxDynamicDebris = 100;
  21. };
  22. if(isnil "MaxAmmoBoxes") then {
  23. MaxAmmoBoxes = 3;
  24. };
  25. if(isnil "MaxMineVeins") then {
  26. MaxMineVeins = 50;
  27. };
  28. // Custon Configs End
  29.  
  30. if (isServer && isNil "sm_done") then {
  31.  
  32. serverVehicleCounter = [];
  33. _hiveResponse = [];
  34.  
  35. for "_i" from 1 to 5 do {
  36. diag_log "HIVE: trying to get objects";
  37. _key = format["CHILD:302:%1:", dayZ_instance];
  38. _hiveResponse = _key call server_hiveReadWrite;
  39. if ((((isnil "_hiveResponse") || {(typeName _hiveResponse != "ARRAY")}) || {((typeName (_hiveResponse select 1)) != "SCALAR")})) then {
  40. if ((_hiveResponse select 1) == "Instance already initialized") then {
  41. _superkey = profileNamespace getVariable "SUPERKEY";
  42. _shutdown = format["CHILD:400:%1:", _superkey];
  43. _res = _shutdown call server_hiveReadWrite;
  44. diag_log ("HIVE: attempt to kill.. HiveExt response:"+str(_res));
  45. } else {
  46. diag_log ("HIVE: connection problem... HiveExt response:"+str(_hiveResponse));
  47.  
  48. };
  49. _hiveResponse = ["",0];
  50. }
  51. else {
  52. diag_log ("HIVE: found "+str(_hiveResponse select 1)+" objects" );
  53. _i = 99; // break
  54. };
  55. };
  56.  
  57. _BuildingQueue = [];
  58. _objectQueue = [];
  59.  
  60. if ((_hiveResponse select 0) == "ObjectStreamStart") then {
  61.  
  62. // save superkey
  63. profileNamespace setVariable ["SUPERKEY",(_hiveResponse select 2)];
  64.  
  65. _hiveLoaded = true;
  66.  
  67. diag_log ("HIVE: Commence Object Streaming...");
  68. _key = format["CHILD:302:%1:", dayZ_instance];
  69. _objectCount = _hiveResponse select 1;
  70. _bQty = 0;
  71. _vQty = 0;
  72. for "_i" from 1 to _objectCount do {
  73. _hiveResponse = _key call server_hiveReadWriteLarge;
  74. //diag_log (format["HIVE dbg %1 %2", typeName _hiveResponse, _hiveResponse]);
  75. if ((_hiveResponse select 2) isKindOf "ModularItems") then {
  76. _BuildingQueue set [_bQty,_hiveResponse];
  77. _bQty = _bQty + 1;
  78. } else {
  79. _objectQueue set [_vQty,_hiveResponse];
  80. _vQty = _vQty + 1;
  81. };
  82. };
  83. diag_log ("HIVE: got " + str(_bQty) + " Epoch Objects and " + str(_vQty) + " Vehicles");
  84. };
  85.  
  86. // # NOW SPAWN OBJECTS #
  87. _totalvehicles = 0;
  88. {
  89. _idKey = _x select 1;
  90. _type = _x select 2;
  91. _ownerID = _x select 3;
  92.  
  93. _worldspace = _x select 4;
  94. _intentory = _x select 5;
  95. _hitPoints = _x select 6;
  96. _fuel = _x select 7;
  97. _damage = _x select 8;
  98.  
  99. _dir = 0;
  100. _pos = [0,0,0];
  101. _wsDone = false;
  102. if (count _worldspace >= 2) then
  103. {
  104. _dir = _worldspace select 0;
  105. if (count (_worldspace select 1) == 3) then {
  106. _pos = _worldspace select 1;
  107. _wsDone = true;
  108. }
  109. };
  110.  
  111. if (!_wsDone) then {
  112. if (count _worldspace >= 1) then { _dir = _worldspace select 0; };
  113. _pos = [getMarkerPos "center",0,4000,10,0,2000,0] call BIS_fnc_findSafePos;
  114. if (count _pos < 3) then { _pos = [_pos select 0,_pos select 1,0]; };
  115. diag_log ("MOVED OBJ: " + str(_idKey) + " of class " + _type + " to pos: " + str(_pos));
  116. };
  117.  
  118.  
  119. if (_damage < 1) then {
  120. //diag_log format["OBJ: %1 - %2", _idKey,_type];
  121.  
  122. //Create it
  123. _object = createVehicle [_type, _pos, [], 0, "CAN_COLLIDE"];
  124. _object setVariable ["lastUpdate",time];
  125. _object setVariable ["ObjectID", _idKey, true];
  126.  
  127. if (_type == "SUV_Camo") then {_object setVehicleInit 'this setObjectTexture [0, ''custom\suvUSA_overlay.jpg''];';};
  128.  
  129. _lockable = 0;
  130. if(isNumber (configFile >> "CfgVehicles" >> _type >> "lockable")) then {
  131. _lockable = getNumber(configFile >> "CfgVehicles" >> _type >> "lockable");
  132. };
  133.  
  134. // fix for leading zero issues on safe codes after restart
  135. if (_lockable == 4) then {
  136. _codeCount = (count (toArray _ownerID));
  137. if(_codeCount == 3) then {
  138. _ownerID = format["0%1", _ownerID];
  139. };
  140. if(_codeCount == 2) then {
  141. _ownerID = format["00%1", _ownerID];
  142. };
  143. if(_codeCount == 1) then {
  144. _ownerID = format["000%1", _ownerID];
  145. };
  146. };
  147.  
  148. if (_lockable == 3) then {
  149. _codeCount = (count (toArray _ownerID));
  150. if(_codeCount == 2) then {
  151. _ownerID = format["0%1", _ownerID];
  152. };
  153. if(_codeCount == 1) then {
  154. _ownerID = format["00%1", _ownerID];
  155. };
  156. };
  157.  
  158. _object setVariable ["CharacterID", _ownerID, true];
  159.  
  160. clearWeaponCargoGlobal _object;
  161. clearMagazineCargoGlobal _object;
  162. // _object setVehicleAmmo DZE_vehicleAmmo;
  163.  
  164. _object setdir _dir;
  165. _object setposATL _pos;
  166. _object setDamage _damage;
  167.  
  168. if ((typeOf _object) in dayz_allowedObjects) then {
  169. if (DZE_GodModeBase) then {
  170. _object addEventHandler ["HandleDamage", {false}];
  171. } else {
  172. _object addMPEventHandler ["MPKilled",{_this call object_handleServerKilled;}];
  173. };
  174. // Test disabling simulation server side on buildables only.
  175. _object enableSimulation false;
  176. // used for inplace upgrades && lock/unlock of safe
  177. _object setVariable ["OEMPos", _pos, true];
  178.  
  179. };
  180.  
  181. if (count _intentory > 0) then {
  182. if (_type in DZE_LockedStorage) then {
  183. // Fill variables with loot
  184. _object setVariable ["WeaponCargo", (_intentory select 0),true];
  185. _object setVariable ["MagazineCargo", (_intentory select 1),true];
  186. _object setVariable ["BackpackCargo", (_intentory select 2),true];
  187. } else {
  188.  
  189. //Add weapons
  190. _objWpnTypes = (_intentory select 0) select 0;
  191. _objWpnQty = (_intentory select 0) select 1;
  192. _countr = 0;
  193. {
  194. if(_x in (DZE_REPLACE_WEAPONS select 0)) then {
  195. _x = (DZE_REPLACE_WEAPONS select 1) select ((DZE_REPLACE_WEAPONS select 0) find _x);
  196. };
  197. _isOK = isClass(configFile >> "CfgWeapons" >> _x);
  198. if (_isOK) then {
  199. _object addWeaponCargoGlobal [_x,(_objWpnQty select _countr)];
  200. };
  201. _countr = _countr + 1;
  202. } count _objWpnTypes;
  203.  
  204. //Add Magazines
  205. _objWpnTypes = (_intentory select 1) select 0;
  206. _objWpnQty = (_intentory select 1) select 1;
  207. _countr = 0;
  208. {
  209. if (_x == "BoltSteel") then { _x = "WoodenArrow" }; // Convert BoltSteel to WoodenArrow
  210. if (_x == "ItemTent") then { _x = "ItemTentOld" };
  211. _isOK = isClass(configFile >> "CfgMagazines" >> _x);
  212. if (_isOK) then {
  213. _object addMagazineCargoGlobal [_x,(_objWpnQty select _countr)];
  214. };
  215. _countr = _countr + 1;
  216. } count _objWpnTypes;
  217.  
  218. //Add Backpacks
  219. _objWpnTypes = (_intentory select 2) select 0;
  220. _objWpnQty = (_intentory select 2) select 1;
  221. _countr = 0;
  222. {
  223. _isOK = isClass(configFile >> "CfgVehicles" >> _x);
  224. if (_isOK) then {
  225. _object addBackpackCargoGlobal [_x,(_objWpnQty select _countr)];
  226. };
  227. _countr = _countr + 1;
  228. } count _objWpnTypes;
  229. };
  230. };
  231.  
  232. if (_object isKindOf "AllVehicles") then {
  233. {
  234. _selection = _x select 0;
  235. _dam = _x select 1;
  236. if (_selection in dayZ_explosiveParts && _dam > 0.8) then {_dam = 0.8};
  237. [_object,_selection,_dam] call object_setFixServer;
  238. } count _hitpoints;
  239.  
  240. _object setFuel _fuel;
  241.  
  242. if (!((typeOf _object) in dayz_allowedObjects)) then {
  243.  
  244. //_object setvelocity [0,0,1];
  245. _object call fnc_veh_ResetEH;
  246.  
  247. if(_ownerID != "0" && !(_object isKindOf "Bicycle")) then {
  248. _object setvehiclelock "locked";
  249. _object setVariable ["MF_Tow_Cannot_Tow",true,true];
  250. _object setVariable ["R3F_LOG_disabled",true,true];
  251. _vehicle allowDamage false;
  252. };
  253.  
  254. _totalvehicles = _totalvehicles + 1;
  255.  
  256. // total each vehicle
  257. serverVehicleCounter set [count serverVehicleCounter,_type];
  258. };
  259. };
  260.  
  261. //Monitor the object
  262. PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_object];
  263. };
  264. } count (_BuildingQueue + _objectQueue);
  265. // # END SPAWN OBJECTS #
  266.  
  267. processInitCommands;
  268.  
  269. // preload server traders menu data into cache
  270. if !(DZE_ConfigTrader) then {
  271. {
  272. // get tids
  273. _traderData = call compile format["menu_%1;",_x];
  274. if(!isNil "_traderData") then {
  275. {
  276. _traderid = _x select 1;
  277.  
  278. _retrader = [];
  279.  
  280. _key = format["CHILD:399:%1:",_traderid];
  281. _data = "HiveEXT" callExtension _key;
  282.  
  283. //diag_log "HIVE: Request sent";
  284.  
  285. //Process result
  286. _result = call compile format ["%1",_data];
  287. _status = _result select 0;
  288.  
  289. if (_status == "ObjectStreamStart") then {
  290. _val = _result select 1;
  291. //Stream Objects
  292. //diag_log ("HIVE: Commence Menu Streaming...");
  293. call compile format["ServerTcache_%1 = [];",_traderid];
  294. for "_i" from 1 to _val do {
  295. _data = "HiveEXT" callExtension _key;
  296. _result = call compile format ["%1",_data];
  297. call compile format["ServerTcache_%1 set [count ServerTcache_%1,%2]",_traderid,_result];
  298. _retrader set [count _retrader,_result];
  299. };
  300. //diag_log ("HIVE: Streamed " + str(_val) + " objects");
  301. };
  302.  
  303. } forEach (_traderData select 0);
  304. };
  305. } forEach serverTraders;
  306. };
  307.  
  308. if (_hiveLoaded) then {
  309. // spawn_vehicles
  310. _vehLimit = MaxVehicleLimit - _totalvehicles;
  311. if(_vehLimit > 0) then {
  312. diag_log ("HIVE: Spawning # of Vehicles: " + str(_vehLimit));
  313. for "_x" from 1 to _vehLimit do {
  314. [] spawn spawn_vehicles;
  315. };
  316. } else {
  317. diag_log "HIVE: Vehicle Spawn limit reached!";
  318. };
  319. };
  320.  
  321. // spawn_roadblocks
  322. diag_log ("HIVE: Spawning # of Debris: " + str(MaxDynamicDebris));
  323. for "_x" from 1 to MaxDynamicDebris do {
  324. [] spawn spawn_roadblocks;
  325. };
  326. // spawn_ammosupply at server start 1% of roadblocks
  327. diag_log ("HIVE: Spawning # of Ammo Boxes: " + str(MaxAmmoBoxes));
  328. for "_x" from 1 to MaxAmmoBoxes do {
  329. [] spawn spawn_ammosupply;
  330. };
  331. // call spawning mining veins
  332. diag_log ("HIVE: Spawning # of Veins: " + str(MaxMineVeins));
  333. for "_x" from 1 to MaxMineVeins do {
  334. [] spawn spawn_mineveins;
  335. };
  336.  
  337. if(isnil "dayz_MapArea") then {
  338. dayz_MapArea = 10000;
  339. };
  340. if(isnil "HeliCrashArea") then {
  341. HeliCrashArea = dayz_MapArea / 2;
  342. };
  343. if(isnil "OldHeliCrash") then {
  344. OldHeliCrash = false;
  345. };
  346.  
  347. // [_guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]
  348. if(OldHeliCrash) then {
  349. _nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', HeliCrashArea, true, false] spawn server_spawnCrashSite;
  350. };
  351. if (isDedicated) then {
  352. // Epoch Events
  353. _id = [] spawn server_spawnEvents;
  354. // server cleanup
  355. [] spawn {
  356. private ["_id"];
  357. sleep 200; //Sleep Lootcleanup, don't need directly cleanup on startup + fix some performance issues on serverstart
  358. waitUntil {!isNil "server_spawnCleanAnimals"};
  359. _id = [] execFSM "\z\addons\dayz_server\system\server_cleanup.fsm";
  360. };
  361.  
  362. // spawn debug box
  363. _debugMarkerPosition = getMarkerPos "respawn_west";
  364. _debugMarkerPosition = [(_debugMarkerPosition select 0),(_debugMarkerPosition select 1),1];
  365. _vehicle_0 = createVehicle ["DebugBox_DZ", _debugMarkerPosition, [], 0, "CAN_COLLIDE"];
  366. _vehicle_0 setPos _debugMarkerPosition;
  367. _vehicle_0 setVariable ["ObjectID","1",true];
  368.  
  369. // max number of spawn markers
  370. if(isnil "spawnMarkerCount") then {
  371. spawnMarkerCount = 10;
  372. };
  373. actualSpawnMarkerCount = 0;
  374. // count valid spawn marker positions
  375. for "_i" from 0 to spawnMarkerCount do {
  376. if (!([(getMarkerPos format["spawn%1", _i]), [0,0,0]] call BIS_fnc_areEqual)) then {
  377. actualSpawnMarkerCount = actualSpawnMarkerCount + 1;
  378. } else {
  379. // exit since we did not find any further markers
  380. _i = spawnMarkerCount + 99;
  381. };
  382.  
  383. };
  384. diag_log format["Total Number of spawn locations %1", actualSpawnMarkerCount];
  385.  
  386. endLoadingScreen;
  387. };
  388.  
  389. [] ExecVM "\z\addons\dayz_server\WAI\init.sqf";
  390. allowConnection = true;
  391. sm_done = true;
  392. publicVariable "sm_done";
  393. };
  394.  
  395. };
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