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- >Fists slot:
- Fists and Katana together. Fists are fast and heal if hitting non-bleeding actors. Katana is slower but deals more damage.
- >Pistol slot:
- Shurikens. Each shot is 3 blades. Shoots very fast, but deal small damage.
- >Slot 1:
- Sticky mines...heh...
- >Slot 2:
- Grenade Launcher. Huge explosion radius, spawns small fire that burns enemies and yourself
- >Slot 3:
- Quad Shotgun. Altfire changes to quad-shot mode like in original SW
- >Slot 4:
- Uzi. Can use Marathon scripts to dual wield uzis if picked up twice
- >Slot 5:
- Rocket launcher (rockets only).
- >Slot 6:
- Railgun
- >Slot 7:
- Rocketlauncher. Slot 7 pickup enables nuke missiles. Now slot 5 and slot 7 are the same weapons. You can use both slots to shoot normal and nuke and heat seeking missiles
- >Unique:
- Smoke bomb. Turn 100% invisible towards allies/enemies (well, maybe if its coop your allies see a shadow of you or something like that)
- >Unique:
- Guardian head. (I can modify a sound to make Lo wang say: "WHO PUT THIS HERE?")
- >Instagib:
- Use chopsticks on the heart to kill the enemy you are facing
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