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- LICENSE SYSTEM [20150307 19:46:25] No start/stop license dates set
- LICENSE SYSTEM [20150307 19:46:25] Next license update check is after 2015-03-05T01:50:18
- Built from '5.0/release' branch; Version is '5.0.0f4 (5b98b70ebeb9) revision 6002871'; Using compiler version '160040219'
- BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
- Initialize mono
- Mono path[0] = 'C:/Program Files/Unity/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files/Unity/Editor/Data/Mono/lib/mono/2.0'
- Mono path[2] = 'C:/Program Files/Unity/Editor/Data/UnityScript'
- Mono config path = 'C:/Program Files/Unity/Editor/Data/Mono/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
- IsTimeToCheckForNewEditor: Update time 1425437648 current 1425775585
- LICENSE SYSTEM [20150307 19:46:25] Opening https://license.unity3d.com/update/poll?cmd=2&tx_id=e2c97ed25162ffd43a162ad70c3040f5
- C:/Users/Public/Documents/Unity Projects/Standard Assets Example Project
- Loading GUID <-> Path mappings...0.043049 seconds
- Loading Asset Database...0.109378 seconds
- AssetDatabase consistency checks...2.568254 seconds
- Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
- GfxDevice: creating device client; threaded=1
- Direct3D:
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- Renderer: NVIDIA GeForce GTX 560 Ti (ID=0x1200)
- Vendor: NVIDIA
- VRAM: 1998 MB
- Begin MonoManager ReloadAssembly
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- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
- Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
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- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
- Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4
- Setting Android v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer
- Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer
- Setting iOS v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport
- Setting StandaloneLinux v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport
- Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport
- Setting WSAPlayer v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport
- Setting WebGL v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport
- Setting StandaloneWindows v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport
- Setting WP8Player v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support
- Setting GUISystem v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem
- Setting IL2CPP v0.10.1 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\il2cpp
- Registering custom dll's ...
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
- Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
- Registered in 2.473401 seconds.
- Non platform assembly: C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Non platform assembly: C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
- Non platform assembly: C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
- Loading C:\Users\Public\Documents\Unity Projects\Standard Assets Example Project\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain
- Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
- Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
- Refreshing native plugins compatible for Editor in 0.13 ms, found 0 plugins.
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
- Mono: successfully reloaded assembly
- - Completed reload, in 6.444 seconds
- Registering platform support modules:
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
- Registered platform support modules in: 0.1561959s.
- Native extension for OSXStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for LinuxStandalone target not found
- Native extension for WebGL target not found
- Native extension for BlackBerry target not found
- Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll
- Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll
- Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
- Downloading http://update.unity3d.com/5.0/ivy.xml to C:\Users\Chris\AppData\Local\Temp\unity\c168f4b0-6a5d-4e0c-a2d5-c6040cf7e7e1\ivy.xml
- Native extension for Android target not found
- Validating Project structure ... 0.021628 seconds.
- CheckingSecurityForUrl: http://update.unity3d.com/5.0/ivy.xml
- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\CrossDomainPolicyParser.dll (this message is harmless)
- CheckingSecurityForUrl: http://update.unity3d.com/crossdomain.xml
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.050866 seconds
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- Task failed: Verifier Task
- done. [Time: 173.026520 ms]
- Refreshing native plugins compatible for Editor in 0.16 ms, found 0 plugins.
- ----- Total AssetImport time: 0.313996s, AssetImport time: 0.220923s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 8.026310 ms]
- Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
- ----- Total AssetImport time: 0.043273s, AssetImport time: 0.021489s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- LICENSE SYSTEM [201537 19:51:35] No start/stop license dates set
- LICENSE SYSTEM [201537 19:51:35] Next license update check is after 2015-03-08T22:32:33
- Built from 'release/4.6/release' branch; Version is '4.6.3f1 (4753d8b6ef2b) revision 4674520'; Using compiler version '160040219'
- BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1
- Initialize mono
- Mono path[0] = 'C:/Program Files (x86)/Unity/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files (x86)/Unity/Editor/Data/Mono/lib/mono/2.0'
- Mono path[2] = 'C:/Program Files (x86)/Unity/Editor/Data/UnityScript'
- Mono config path = 'C:/Program Files (x86)/Unity/Editor/Data/Mono/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
- IsTimeToCheckForNewEditor: Update time 1425771162 current 1425775895
- C:/Users/Chris/Documents/Boehmpository/trunk/The Hole/The Hole
- Loading GUID <-> Path mappings ... 0.003236 seconds.
- Loading Asset Database ... 0.007945 seconds
- AssetDatabase consistency checks ... 0.055510 seconds
- Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 560 Ti (ID=0x1200)
- Vendor: NVIDIA
- VRAM: 1998 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
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- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
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- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PackageManager\Unity\PackageManager\4.6.3\Unity.PackageManager.dll (this message is harmless)
- Initializing Unity.PackageManager (PackageManager) v4.6.3 for Unity v4.6.3
- Setting Android v4.6.3 for Unity v4.6.3f1 to C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\androidplayer
- Setting BB10 v4.6.3 for Unity v4.6.3f1 to C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\blackberryplayer
- Setting iPhone v4.6.3 for Unity v4.6.3f1 to C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\iossupport
- Setting MetroPlayer v4.6.3 for Unity v4.6.3f1 to C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\metrosupport
- Setting WP8Player v4.6.3 for Unity v4.6.3f1 to C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\wp8support
- Setting GUISystem v4.6.3 for Unity v4.6.3f1 to C:\Program Files (x86)\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\4.6.3
- Registering custom dll's ...
- Non platform assembly: data-153F4750 (this message is harmless)
- Non platform assembly: data-153F4750 (this message is harmless)
- Register platform support module: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
- Register platform support module: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
- Register platform support module: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
- Register platform support module: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
- Register platform support module: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
- Registered in 0.118063 seconds.
- Non platform assembly: C:\Users\Chris\Documents\Boehmpository\trunk\The Hole\The Hole\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Users\Chris\Documents\Boehmpository\trunk\The Hole\The Hole\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
- Non platform assembly: C:\Users\Chris\Documents\Boehmpository\trunk\The Hole\The Hole\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
- Loading C:\Users\Chris\Documents\Boehmpository\trunk\The Hole\The Hole\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PackageManager\Unity\PackageManager\4.6.3\Unity.PackageManager.dll (this message is harmless)
- Loading C:\Program Files (x86)\Unity\Editor\Data\PackageManager\Unity\PackageManager\4.6.3\Unity.PackageManager.dll into Unity Child Domain
- Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\4.6.3\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\4.6.3\UnityEngine.UI.dll into Unity Child Domain
- Non platform assembly: C:\Program Files (x86)\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\4.6.3\Editor\UnityEditor.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\4.6.3\Editor\UnityEditor.UI.dll into Unity Child Domain
- Non platform assembly: C:\Users\Chris\Documents\Boehmpository\trunk\The Hole\The Hole\Assets\TK2DROOT\tk2d\Editor\tk2dExternal.dll (this message is harmless)
- Loading C:\Users\Chris\Documents\Boehmpository\trunk\The Hole\The Hole\Assets\TK2DROOT\tk2d\Editor\tk2dExternal.dll into Unity Child Domain
- Non platform assembly: C:\Users\Chris\Documents\Boehmpository\trunk\The Hole\The Hole\Assets\TK2DROOT\tk2d\Editor\tk2dSkin.dll (this message is harmless)
- Loading C:\Users\Chris\Documents\Boehmpository\trunk\The Hole\The Hole\Assets\TK2DROOT\tk2d\Editor\tk2dSkin.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
- Loading C:\Program Files (x86)\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
- Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
- Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
- Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
- Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
- Loading C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
- Mono: successfully reloaded assembly
- - Completed reload, in 3.508 seconds
- System memory in use before: 26.1 MB.
- Unloading 216 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- System memory in use after: 15.3 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 535.
- Total: 22.785465 ms (FindLiveObjects: 0.037079 ms CreateObjectMapping: 0.008938 ms MarkObjects: 0.636304 ms DeleteObjects: 0.004634 ms)
- Validating Project structure ... Downloading http://update.unity3d.com/4.6/ivy.xml to C:\Users\Chris\AppData\Local\Temp\unity\72c80909-d9cd-423d-bb8e-d5426be0bea7\ivy.xml
- 0.030839 seconds.
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.093628 seconds
- Updating Assets/falling/recliner/RECOVER_recliner.fla - GUID: 06b11d1b1d2783248abe05a5920715ac...
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
- done. [Time: 304.566085 ms]
- ----- Total AssetImport time: 0.488929s, AssetImport time: 0.428700s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- Task failed: Verifier Task
- Platform assembly: C:\Program Files (x86)\Unity\Editor\Data\Managed\nunit.framework.dll (this message is harmless)
- System memory in use before: 47.5 MB.
- Unloading 35 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- System memory in use after: 42.4 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 762.
- Total: 13.587851 ms (FindLiveObjects: 0.046679 ms CreateObjectMapping: 0.015228 ms MarkObjects: 1.862895 ms DeleteObjects: 0.006952 ms)
- <RI> Initializing input.
- <RI> Input initialized.
- Native extension for build target not found
- GPUProgram: loaded 1:7629531804eaf74cfa16c2693ac40c26 kwords 0000000000085020 from cache in 525.54 ms
- GPUProgram: loaded 2:3d9acd9037fe36d74bc0a372b83476fd kwords 0000000000085020 from cache in 10.73 ms
- EditorUpdateCheck: Response {updateinterval: '3600'} updateurl = interval = 3600
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.045087 seconds (Nothing changed)
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.043830 seconds (Nothing changed)
- System memory in use before: 56.8 MB.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- System memory in use after: 36.6 MB.
- Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 1878.
- Total: 13.965925 ms (FindLiveObjects: 0.141033 ms CreateObjectMapping: 0.026816 ms MarkObjects: 4.578281 ms DeleteObjects: 1.906927 ms)
- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.048879 seconds (Nothing changed)
- Cleanup mono
- LICENSE SYSTEM [20150307 19:54:46] No start/stop license dates set
- LICENSE SYSTEM [20150307 19:54:46] Next license update check is after 2015-03-05T01:50:18
- Built from '5.0/release' branch; Version is '5.0.0f4 (5b98b70ebeb9) revision 6002871'; Using compiler version '160040219'
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- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
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- - Completed reload, in 0.663 seconds
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- Native extension for WebGL target not found
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- Downloading http://update.unity3d.com/5.0/ivy.xml to C:\Users\Chris\AppData\Local\Temp\unity\489aadc1-e8d2-49e9-9df9-065e700316aa\ivy.xml
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- Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
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- Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
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- Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
- Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4
- Setting Android v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer
- Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer
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- Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport
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- Setting GUISystem v5.0.0 for Unity v5.0.0f4 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem
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- Refreshing native plugins compatible for Editor in 0.03 ms, found 0 plugins.
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- Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
- Mono: successfully reloaded assembly
- - Completed reload, in 1.209 seconds
- Registering platform support modules:
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- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
- Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
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- Native extension for OSXStandalone target not found
- Native extension for WindowsStandalone target not found
- Native extension for LinuxStandalone target not found
- Native extension for WebGL target not found
- Native extension for BlackBerry target not found
- Native extension for Android target not found
- done. [Time: 1447.786987 ms]
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 18.2 MB.
- System memory in use after: 18.1 MB.
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 391.
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- Refreshing native plugins compatible for Editor in 1.06 ms, found 0 plugins.
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- Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.001565 seconds (Nothing changed)
- Determining assets that need to be reimported for target platform ... 0.008113 seconds.
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- ----- Total AssetImport time: 0.008583s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
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