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- function main()
- {
- zm_usermap::main();
- level._zombie_custom_add_weapons =&custom_add_weapons;
- //Setup the levels Zombie Zone Volumes
- level.zones = [];
- level.zone_manager_init_func =&usermap_test_zone_init;
- init_zones[0] = "start_zone";
- level thread zm_zonemgr::manage_zones( init_zones );
- level.pathdist_type = PATHDIST_ORIGINAL;
- }
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