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  1. [24/07/2016 22:48:43.653] Started new log on 24/07/2016 22:48:43.653
  2. [24/07/2016 22:48:43.656] ====================================================================================================
  3. [24/07/2016 22:48:43.605] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
  4. [24/07/2016 22:48:43.658] Log verbosity: Verbose
  5. [24/07/2016 22:48:43.660] Initializing input system
  6. [24/07/2016 22:48:43.665] Initializing game console
  7. [24/07/2016 22:48:43.677] Console key has been set to F4 (key code: 115)
  8. [24/07/2016 22:48:43.807] Initializing console variable "ConsoleScrollAmount".
  9. [24/07/2016 22:48:43.807] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
  10. [24/07/2016 22:48:43.812] Read value: <null>
  11. [24/07/2016 22:48:43.813] Initializing console variable "DisableRenderVersionText".
  12. [24/07/2016 22:48:43.814] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [24/07/2016 22:48:43.822] Read value: True
  14. [24/07/2016 22:48:43.822] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [24/07/2016 22:48:43.823] Initializing console variable "ConsoleKey".
  16. [24/07/2016 22:48:43.823] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [24/07/2016 22:48:43.825] Read value: F4
  18. [24/07/2016 22:48:43.825] Setting value of console variable "ConsoleKey" to stored value.
  19. [24/07/2016 22:48:43.825] Console key has been set to F4 (key code: 115)
  20. [24/07/2016 22:48:43.825] Initializing console variable "PluginTimeoutThreshold".
  21. [24/07/2016 22:48:43.826] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [24/07/2016 22:48:43.827] Read value: 10000
  23. [24/07/2016 22:48:43.827] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [24/07/2016 22:48:43.828] Initializing console variable "AlwaysShowConsoleOutput".
  25. [24/07/2016 22:48:43.829] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [24/07/2016 22:48:43.830] Read value: <null>
  27. [24/07/2016 22:48:43.830] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  28. [24/07/2016 22:48:43.831] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  29. [24/07/2016 22:48:43.832] Read value: False
  30. [24/07/2016 22:48:43.833] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  31. [24/07/2016 22:48:43.833] Initializing console variable "ShowOnScreenWarnings".
  32. [24/07/2016 22:48:43.834] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  33. [24/07/2016 22:48:43.835] Read value: <null>
  34. [24/07/2016 22:48:43.835] Console initialized
  35. [24/07/2016 22:48:43.835] Initializing forms manager
  36. [24/07/2016 22:48:43.839] Version: RAGE Plugin Hook v0.42.969.8470 PUBLIC ALPHA for Grand Theft Auto V
  37. [24/07/2016 22:48:43.849] ================ RAGE Plugin Hook ================
  38. [24/07/2016 22:48:43.861] Detected Windows 7 Professional (64-bit) (6.1.7600.0)!
  39. [24/07/2016 22:48:43.862] Checking game support
  40. [24/07/2016 22:48:44.267] Product name: Grand Theft Auto V
  41. [24/07/2016 22:48:44.268] Product version: 1.0.791.2
  42. [24/07/2016 22:48:44.268] Is steam version: False
  43. [24/07/2016 22:48:44.270] Initializing DirectX
  44. [24/07/2016 22:48:44.274] Initializing Direct3D
  45. [24/07/2016 22:48:44.277] Loading C:\Windows\system32\d3d11.dll
  46. [24/07/2016 22:48:44.278] Loaded at 0x7FEF8A30000
  47. [24/07/2016 22:48:44.279] D3D11CreateDeviceAndSwapChain at 0x7FEF8A500F8
  48. [24/07/2016 22:48:44.279] Creating Direct3D 11 device and swap chain
  49. [24/07/2016 22:48:44.316] Attempting feature level 10_1
  50. [24/07/2016 22:48:44.349] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
  51. [24/07/2016 22:48:44.365] Swap Chain created: 0x4A11DC80
  52. [24/07/2016 22:48:44.365] Swap Chain VTable: 0x4A11DC80
  53. [24/07/2016 22:48:44.366] Swap Chain VTable_2: 0x7FEF8C15AE0
  54. [24/07/2016 22:48:44.366] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
  55. [24/07/2016 22:48:44.366] D3D11Present: 0x7FEF8C3B2F8
  56. [24/07/2016 22:48:44.367] D3D11ResizeBuffers: 0x7FEF8C3F97C
  57. [24/07/2016 22:48:44.367] D3D11ResizeTarget: 0x7FEF8C407D8
  58. [24/07/2016 22:48:44.368] D3D11SetFullscreenState: 0x7FEF8C40B64
  59. [24/07/2016 22:48:44.379] Direct3D initialized
  60. [24/07/2016 22:48:44.384] Initialized DirectX
  61. [24/07/2016 22:48:44.386] Direct3D watcher thread spawned
  62. [24/07/2016 22:48:44.772] Getting device
  63. [24/07/2016 22:48:44.773] Retrieved device
  64. [24/07/2016 22:48:44.773] Creating wrapper
  65. [24/07/2016 22:48:44.923] Wrapper created
  66. [24/07/2016 22:48:44.939] Effect created
  67. [24/07/2016 22:48:44.939] Creating buffer
  68. [24/07/2016 22:48:44.940] Created buffer
  69. [24/07/2016 22:48:44.940] Creating blend state
  70. [24/07/2016 22:48:44.941] Created blend state
  71. [24/07/2016 22:48:44.941] Done with creation
  72. [24/07/2016 22:48:45.037] Initializing texture system.
  73. [24/07/2016 22:48:45.037] Initializing texture system; phase 1
  74. [24/07/2016 22:48:45.038] Initializing texture system; phase 2
  75. [24/07/2016 22:48:45.051] Initializing texture system; phase 3
  76. [24/07/2016 22:48:45.052] Initializing texture system; phase 4
  77. [24/07/2016 22:48:45.071] Initializing texture system; phase 5
  78. [24/07/2016 22:48:45.074] Initializing texture system; phase 6
  79. [24/07/2016 22:48:45.077] Initializing texture system; phase 7
  80. [24/07/2016 22:48:45.083] Initializing texture system; phase 8
  81. [24/07/2016 22:48:45.086] Initializing texture system; phase 9
  82. [24/07/2016 22:48:45.088] Initializing texture system; phase 10
  83. [24/07/2016 22:48:45.095] Initializing texture system; phase 11
  84. [24/07/2016 22:48:45.097] Initializing texture system; phase 12
  85. [24/07/2016 22:48:45.101] Initializing texture system; phase 13
  86. [24/07/2016 22:48:45.101] Initializing texture system; phase 14
  87. [24/07/2016 22:48:49.408] Direct3D watcher thread ended
  88. [24/07/2016 22:49:16.303] LoadingScreenMsg: Initializing game support
  89. [24/07/2016 22:49:16.554] Initializing game support
  90. [24/07/2016 22:49:17.404] LoadingScreenMsg: Velocity limit removed
  91. [24/07/2016 22:49:17.667] Compatibility level: 0
  92. [24/07/2016 22:49:17.668] Supported version detected
  93. [24/07/2016 22:49:17.668] ==================================================
  94. [24/07/2016 22:49:17.669] LoadingScreenMsg: Patching code
  95. [24/07/2016 22:49:17.920] LoadingScreenMsg: Waiting for game initialization
  96. [24/07/2016 22:49:18.202] Waiting for game initialization
  97. [24/07/2016 22:49:18.317] LoadingScreenMsg: Initializing core
  98. [24/07/2016 22:49:18.570] Initializing hook
  99. [24/07/2016 22:49:18.571] LoadingScreenMsg: Completing interoperability
  100. [24/07/2016 22:49:18.821] Completing interoperability
  101. [24/07/2016 22:49:18.822] Initialization code 1.
  102. [24/07/2016 22:49:18.823] Initialization code 2.
  103. [24/07/2016 22:49:18.824] Initialization code 3.
  104. [24/07/2016 22:49:18.841] 1 Address: 0x000000013FEC8A70
  105. [24/07/2016 22:49:18.843] Calling func 1
  106. [24/07/2016 22:49:18.871] 2 Address: 0x0000000140989E92
  107. [24/07/2016 22:49:18.872] 3 Address: 0x000000013F4F5C42
  108. [24/07/2016 22:49:18.918] Address: 0x0000000140989E30
  109. [24/07/2016 22:49:18.919] Unknown var: 0x000000014187C110
  110. [24/07/2016 22:49:18.920] Initialization code 4.
  111. [24/07/2016 22:49:18.920] Completing interoperability, phase 1
  112. [24/07/2016 22:49:18.920] Completing interoperability, phase 2
  113. [24/07/2016 22:49:18.921] Completing interoperability, phase 3
  114. [24/07/2016 22:49:18.922] Completing interoperability, phase 4
  115. [24/07/2016 22:49:18.924] Completing interoperability, phase 5
  116. [24/07/2016 22:49:18.926] Completing interoperability, phase 6
  117. [24/07/2016 22:49:18.927] Completing interoperability, phase 7
  118. [24/07/2016 22:49:18.928] LoadingScreenMsg:
  119. [24/07/2016 22:49:19.178] LoadingScreenMsg: Loading Story Mode
  120. [24/07/2016 22:49:34.114] LoadingScreenMsg: Loading and Populating Game World
  121. [24/07/2016 22:49:34.370] LoadingScreenMsg:
  122. [24/07/2016 22:49:41.612] Initializing console variable "IsDeveloperModeEnabled".
  123. [24/07/2016 22:49:41.614] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
  124. [24/07/2016 22:49:41.616] Read value: False
  125. [24/07/2016 22:49:41.616] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
  126. [24/07/2016 22:49:41.619] Initializing console variable "TimeScale".
  127. [24/07/2016 22:49:41.621] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  128. [24/07/2016 22:49:41.623] Read value: <null>
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