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- Undefined symbols for architecture x86_64:
- "GameObject::~GameObject()", referenced from:
- Number::Number(int) in TheMathGame.cpp.o
- MovingObject::MovingObject(char, int, int, Color, Direction::value, bool, bool) in TheMathGame.cpp.o
- Number::~Number() in Number.cpp.o
- "MovingObject::~MovingObject()", referenced from:
- Player::~Player() in Player.cpp.o
- Bullet::~Bullet() in Bullet.cpp.o
- NumEater::~NumEater() in NumEater.cpp.o
- Flyer::~Flyer() in Flyer.cpp.o
- "World::World()", referenced from:
- World::getSingleton() in World.cpp.o
- "World::~World()", referenced from:
- World::getSingleton() in World.cpp.o
- "typeinfo for GameObject", referenced from:
- Player::collision(GameObject*) in Player.cpp.o
- typeinfo for Number in Number.cpp.o
- Bullet::collision(GameObject*) in Bullet.cpp.o
- Flyer::collision(GameObject*) in Flyer.cpp.o
- "typeinfo for MovingObject", referenced from:
- typeinfo for Player in Player.cpp.o
- typeinfo for Bullet in Bullet.cpp.o
- typeinfo for NumEater in NumEater.cpp.o
- typeinfo for Flyer in Flyer.cpp.o
- "vtable for GameObject", referenced from:
- GameObject::GameObject(int, int, Color, bool) in TheMathGame.cpp.o
- NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
- "vtable for MovingObject", referenced from:
- MovingObject::MovingObject(char, int, int, Color, Direction::value, bool, bool) in TheMathGame.cpp.o
- NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
- ld: symbol(s) not found for architecture x86_64
- clang: error: linker command failed with exit code 1 (use -v to see invocation)
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