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buildthirdparty log ue4

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Oct 31st, 2014
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  1. building LinuxNativeDialogs
  2. + cd Source/ThirdParty/LinuxNativeDialogs/UELinuxNativeDialogs
  3. + rm -rf build
  4. + mkdir build
  5. + cd build
  6. + cmake ..
  7. -- The C compiler identification is GNU 4.8.2
  8. -- The CXX compiler identification is GNU 4.8.2
  9. -- Check for working C compiler: /usr/bin/cc
  10. -- Check for working C compiler: /usr/bin/cc -- works
  11. -- Detecting C compiler ABI info
  12. -- Detecting C compiler ABI info - done
  13. -- Check for working CXX compiler: /usr/bin/c++
  14. -- Check for working CXX compiler: /usr/bin/c++ -- works
  15. -- Detecting CXX compiler ABI info
  16. -- Detecting CXX compiler ABI info - done
  17. -- Found PkgConfig: /usr/bin/pkg-config (found version "0.26")
  18. qmake: could not exec '/usr/lib/x86_64-linux-gnu/qt4/bin/qmake': No such file or directory
  19. -- checking for module 'freetype2'
  20. -- package 'freetype2' not found
  21. -- Could NOT find Freetype (missing: FREETYPE_LIBRARY FREETYPE_INCLUDE_DIRS)
  22. -- Some or all of the gtk libraries were not found. (missing: GTK2_GTK_LIBRARY GTK2_GTK_INCLUDE_DIR GTK2_GDK_INCLUDE_DIR GTK2_GDKCONFIG_INCLUDE_DIR GTK2_GDK_LIBRARY GTK2_GLIB_INCLUDE_DIR GTK2_GLIBCONFIG_INCLUDE_DIR GTK2_GLIB_LIBRARY)
  23. -- checking for module 'gtk+-3.0'
  24. -- package 'gtk+-3.0' not found
  25. -- checking for module 'sdl2'
  26. -- package 'sdl2' not found
  27. CMake Error at /usr/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:108 (message):
  28. Could NOT find OpenGL (missing: OPENGL_gl_LIBRARY OPENGL_INCLUDE_DIR)
  29. Call Stack (most recent call first):
  30. /usr/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:315 (_FPHSA_FAILURE_MESSAGE)
  31. /usr/share/cmake-2.8/Modules/FindOpenGL.cmake:161 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
  32. CMakeLists.txt:12 (find_package)
  33.  
  34.  
  35. -- Configuring incomplete, errors occurred!
  36. See also "/home/ethan/UnrealEngine/Engine/Source/ThirdParty/LinuxNativeDialogs/UELinuxNativeDialogs/build/CMakeFiles/CMakeOutput.log".
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