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BF4 - User.cfg - Perfomance Settings

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Oct 10th, 2013
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  1. GameTime.MaxVariableFps 120 //(your ingame fps if you want to cap it)
  2. PostProcess.DynamicAOEnable 0
  3. perfoverlay.drawfps 1 // self-explanatory
  4. RenderDevice.Dx11Enable 0 // forcing Dx10
  5. RenderDevice.ForceRenderAheadLimit 1 // don't forget to set also to 1 in your nvidia drivers - more later on
  6. RenderDevice.TripleBufferingEnable 0 // some people say it's better to set it to "1" - try and error
  7. WorldRender.DxDeferredCsPathEnable 0
  8. WorldRender.MotionBlurEnable 0
  9. WorldRender.SpotLightShadowmapResolution 256 // minor ingame fps improvements
  10. WorldRender.Lighttilecspathenable 0
  11. WorldRender.MotionBlurEnable 0
  12. RenderDevice.Dx11Dot1RuntimeEnable 0
  13. GstRender.AmbientOcclusion 0
  14. GstRender.AnisotropicFilter 0
  15. GstRender.AntiAliasingDeferred 0 // gets rid of the fog on the beta map
  16. GstRender.AntiAliasingPost 0
  17. GstRender.LightingQuality 0
  18. GstRender.ShaderQuality 0.200000
  19. GstRender.ShadowQuality 1
  20. GstRender.PostProcessQuality 0
  21. GstRender.TerrainQuality 0
  22. GstRender.TextureFiltering 0
  23. GstRender.TextureQuality 0
  24. GstRender.TransparentShadows 0
  25. GstRender.UndergrowthQuality 0
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