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- Last game capture log:
- 2013-10-21, 17:58:18: we're booting up:
- 17:58:18: D3D9 Present
- 17:58:18: DXGI Present
- 17:58:18: D3D9EndScene called
- 17:58:18: D3DPRESENT_PARAMETERS {
- 17:58:18: BackBufferWidth: 1600
- 17:58:18: BackBufferHeight: 900
- 17:58:18: BackBufferFormat: D3DFMT_X8R8G8B8
- 17:58:18: BackBufferCount: 1
- 17:58:18: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:58:18: MultiSampleQuality: 0
- 17:58:18: SwapEffect: D3DSWAPEFFECT_DISCARD
- 17:58:18: hDeviceWindow: 5243442
- 17:58:18: Windowed: true
- 17:58:18: EnableAutoDepthStencil: true
- 17:58:18: AutoDepthStencilFormat: D3DFMT_D24S8
- 17:58:18: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 17:58:18: FullScreen_RefreshRateInHz: 0
- 17:58:18: PresentationInterval: 2147483648
- 17:58:18: };
- 17:58:18: successfully set up d3d9 hooks
- 17:58:18: D3D9Present called
- 17:58:18: DoD3D9GPUHook: success
- 17:58:18: NV Capture available
- 17:58:18: FBO available
- 17:58:18: GL Present
- 17:58:18: (half life scientist) everything.. seems to be in order
- 17:58:19: D3DSURFACE_DESC {
- 17:58:19: Format: D3DFMT_X8R8G8B8
- 17:58:19: Type: D3DRTYPE_SURFACE
- 17:58:19: Usage: D3DUSAGE_RENDERTARGET
- 17:58:19: Pool: D3DPOOL_DEFAULT
- 17:58:19: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:58:19: MultiSampleQuality: 0
- 17:58:19: Width: 1600
- 17:58:19: Height: 900
- 17:58:19: };
- 17:58:19: successfully capturing d3d9 frames via GPU
- 17:58:53: ---------------------- Cleared D3D9 Capture ----------------------
- 17:58:53: D3D9EndScene called
- 17:58:53: D3D9Present called
- 17:58:54: received restart event, capturing
- 17:58:54: DoD3D9GPUHook: success
- 17:58:54: D3DSURFACE_DESC {
- 17:58:54: Format: D3DFMT_X8R8G8B8
- 17:58:54: Type: D3DRTYPE_SURFACE
- 17:58:54: Usage: D3DUSAGE_RENDERTARGET
- 17:58:54: Pool: D3DPOOL_DEFAULT
- 17:58:54: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:58:54: MultiSampleQuality: 0
- 17:58:54: Width: 1600
- 17:58:54: Height: 900
- 17:58:54: };
- 17:58:54: successfully capturing d3d9 frames via GPU
- 18:33:54: ---------------------- Cleared D3D9 Capture ----------------------
- 18:33:54: D3D9EndScene called
- 18:33:54: D3D9Present called
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