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- Initialize engine version: 5.3.4p1 (e89f89413a91)
- GfxDevice: creating device client; threaded=1
- Direct3D:
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- Renderer: NVIDIA GeForce GT 620M (ID=0x1140)
- Vendor: NVIDIA
- VRAM: 978 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Unity.IO.Compression.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Unity.IO.Compression.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Jundroo.ModTools.Core.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Jundroo.ModTools.Core.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Jundroo.ModTools.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Jundroo.ModTools.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Jundroo.SimplePlanes.ModTools.Core.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Jundroo.SimplePlanes.ModTools.Core.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Jundroo.SimplePlanes.ModTools.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Jundroo.SimplePlanes.ModTools.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Vectrosity.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Vectrosity.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\DOTween.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\DOTween.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\DOTween43.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\DOTween43.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\DOTween46.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\DOTween46.dll into Unity Child Domain
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\DOTween50.dll (this message is harmless)
- Loading F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\DOTween50.dll into Unity Child Domain
- - Completed reload, in 0.769 seconds
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes_Data\Managed\System.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.023306 ms
- Non platform assembly: data-1067E008 (this message is harmless)
- Fallback handler could not load library F:/SimplePlanes/steamapps/common/SimplePlanes/SimplePlanes_Data/Mono/data-1067E008.dll
- Non platform assembly: data-106D8008 (this message is harmless)
- Fallback handler could not load library F:/SimplePlanes/steamapps/common/SimplePlanes/SimplePlanes_Data/Mono/data-106D8008.dll
- Non platform assembly: data-12136020 (this message is harmless)
- Fallback handler could not load library F:/SimplePlanes/steamapps/common/SimplePlanes/SimplePlanes_Data/Mono/data-12136020.dll
- Rewired: Searching for compatible XInput library...
- Rewired: Found Xinput1_3.dll.
- Non platform assembly: data-108DA048 (this message is harmless)
- Fallback handler could not load library F:/SimplePlanes/steamapps/common/SimplePlanes/SimplePlanes_Data/Mono/data-108DA048.dll
- Mod Loaded: Fine Tuner, Version 0.8 - 5/9/2016 12:20:31 AM
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 1.4.1.1
- Launch Command: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes.exe
- SimplePlanes: F:\SimplePlanes\steamapps\common\SimplePlanes\SimplePlanes.exe
- Aircraft Designs Folder: C:\Users\Jovian\AppData\LocalLow\Jundroo\SimplePlanes\AircraftDesigns
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- Id:
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- graphicsDeviceType:Direct3D11
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- graphicsDeviceVersion:Direct3D 11.0 [level 11.0]
- graphicsMemorySize:978
- graphicsMultiThreaded:True
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- graphicsShaderLevel:50
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- operatingSystem:Windows 10 (10.0.0) 64bit
- processorCount:4
- processorType:Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz
- supportedRenderTargetCount:8
- supports3DTextures:True
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- supportsGyroscope:False
- supportsImageEffects:True
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- supportsRenderTextures:True
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- systemMemorySize:3892
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Screen Size: 1366x768, Requested: 1366x768
- Resolution: 1366x768@60hz, Full Screen: True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Something happened when adjusting file associations: UpdateFileAssociation can only be called from a Windows build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- none
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Another instance isn't running...starting server for IPC communication.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 0.484787 ms
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 2088.
- Total: 9.776652 ms (FindLiveObjects: 0.089954 ms CreateObjectMapping: 0.095387 ms MarkObjects: 9.545427 ms DeleteObjects: 0.045882 ms)
- Checking for notification
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: df0 -> priority: 1
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 9.699980 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 4670.
- Total: 12.827254 ms (FindLiveObjects: 0.268655 ms CreateObjectMapping: 0.169645 ms MarkObjects: 11.816625 ms DeleteObjects: 0.571119 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1007 unused Assets to reduce memory usage. Loaded Objects now: 6532.
- Total: 23.650154 ms (FindLiveObjects: 0.363439 ms CreateObjectMapping: 0.381551 ms MarkObjects: 22.232016 ms DeleteObjects: 0.671941 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.404395 ms
- Unloading 248 unused Assets to reduce memory usage. Loaded Objects now: 2258.
- Total: 20.678640 ms (FindLiveObjects: 0.095387 ms CreateObjectMapping: 0.134026 ms MarkObjects: 19.889578 ms DeleteObjects: 0.558441 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.734251 ms
- Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 2202.
- Total: 20.030851 ms (FindLiveObjects: 0.142478 ms CreateObjectMapping: 0.209491 ms MarkObjects: 19.425920 ms DeleteObjects: 0.252355 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 308 unused Assets to reduce memory usage. Loaded Objects now: 5593.
- Total: 24.264137 ms (FindLiveObjects: 0.319368 ms CreateObjectMapping: 0.212509 ms MarkObjects: 23.357351 ms DeleteObjects: 0.373703 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 305 unused Assets to reduce memory usage. Loaded Objects now: 6648.
- Total: 26.109110 ms (FindLiveObjects: 0.539726 ms CreateObjectMapping: 0.346535 ms MarkObjects: 24.860615 ms DeleteObjects: 0.361024 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.057480 ms
- Unloading 695 unused Assets to reduce memory usage. Loaded Objects now: 4803.
- Total: 22.209074 ms (FindLiveObjects: 0.301860 ms CreateObjectMapping: 0.152137 ms MarkObjects: 20.879076 ms DeleteObjects: 0.874791 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4803.
- Total: 21.327038 ms (FindLiveObjects: 0.388796 ms CreateObjectMapping: 0.150930 ms MarkObjects: 20.750484 ms DeleteObjects: 0.035619 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 950 unused Assets to reduce memory usage. Loaded Objects now: 6945.
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- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.341847 ms
- Unloading 327 unused Assets to reduce memory usage. Loaded Objects now: 2318.
- Total: 25.067692 ms (FindLiveObjects: 0.118932 ms CreateObjectMapping: 0.127385 ms MarkObjects: 20.594122 ms DeleteObjects: 4.226648 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 327 unused Assets to reduce memory usage. Loaded Objects now: 4329.
- Total: 25.061653 ms (FindLiveObjects: 0.348950 ms CreateObjectMapping: 0.226395 ms MarkObjects: 24.058874 ms DeleteObjects: 0.426830 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4333.
- Total: 24.712704 ms (FindLiveObjects: 0.306690 ms CreateObjectMapping: 0.239677 ms MarkObjects: 24.148226 ms DeleteObjects: 0.016300 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.521137 ms
- Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 2164.
- Total: 21.532906 ms (FindLiveObjects: 0.119536 ms CreateObjectMapping: 0.131007 ms MarkObjects: 20.697960 ms DeleteObjects: 0.583194 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.880239 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 4715.
- Total: 25.106936 ms (FindLiveObjects: 0.274692 ms CreateObjectMapping: 0.163608 ms MarkObjects: 24.008766 ms DeleteObjects: 0.658055 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4712.
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- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1002 unused Assets to reduce memory usage. Loaded Objects now: 6546.
- Total: 24.380054 ms (FindLiveObjects: 0.384570 ms CreateObjectMapping: 0.515577 ms MarkObjects: 22.769327 ms DeleteObjects: 0.709371 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 441 unused Assets to reduce memory usage. Loaded Objects now: 8064.
- Total: 28.073616 ms (FindLiveObjects: 0.652622 ms CreateObjectMapping: 0.286767 ms MarkObjects: 26.519035 ms DeleteObjects: 0.614587 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 8124.
- Total: 28.429209 ms (FindLiveObjects: 0.519199 ms CreateObjectMapping: 0.266240 ms MarkObjects: 27.034615 ms DeleteObjects: 0.609154 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.237404 ms
- Unloading 1979 unused Assets to reduce memory usage. Loaded Objects now: 6344.
- Total: 23.123711 ms (FindLiveObjects: 0.431056 ms CreateObjectMapping: 0.315745 ms MarkObjects: 21.074080 ms DeleteObjects: 1.301018 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6344.
- Total: 23.420742 ms (FindLiveObjects: 0.581986 ms CreateObjectMapping: 0.165419 ms MarkObjects: 22.656431 ms DeleteObjects: 0.015093 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.806951 ms
- Unloading 2269 unused Assets to reduce memory usage. Loaded Objects now: 4840.
- Total: 27.913631 ms (FindLiveObjects: 0.345931 ms CreateObjectMapping: 0.344724 ms MarkObjects: 22.591230 ms DeleteObjects: 4.629330 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 4743.
- Total: 33.773949 ms (FindLiveObjects: 0.476335 ms CreateObjectMapping: 0.287974 ms MarkObjects: 32.847839 ms DeleteObjects: 0.160589 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1006 unused Assets to reduce memory usage. Loaded Objects now: 6573.
- Total: 26.454437 ms (FindLiveObjects: 0.387588 ms CreateObjectMapping: 0.368873 ms MarkObjects: 24.902271 ms DeleteObjects: 0.794496 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 633 unused Assets to reduce memory usage. Loaded Objects now: 10842.
- Total: 33.080273 ms (FindLiveObjects: 0.977423 ms CreateObjectMapping: 0.495654 ms MarkObjects: 30.702217 ms DeleteObjects: 0.903769 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 10587.
- Total: 33.853638 ms (FindLiveObjects: 0.741972 ms CreateObjectMapping: 0.268052 ms MarkObjects: 32.462669 ms DeleteObjects: 0.379136 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 10708.
- Total: 35.141376 ms (FindLiveObjects: 1.524394 ms CreateObjectMapping: 0.642358 ms MarkObjects: 32.696911 ms DeleteObjects: 0.275900 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 213 unused Assets to reduce memory usage. Loaded Objects now: 10815.
- Total: 34.510490 ms (FindLiveObjects: 0.678582 ms CreateObjectMapping: 0.414756 ms MarkObjects: 33.011448 ms DeleteObjects: 0.404492 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 9.193459 ms
- Unloading 2063 unused Assets to reduce memory usage. Loaded Objects now: 6390.
- Total: 24.681309 ms (FindLiveObjects: 0.446149 ms CreateObjectMapping: 0.288578 ms MarkObjects: 22.565874 ms DeleteObjects: 1.378898 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6390.
- Total: 24.765831 ms (FindLiveObjects: 0.622436 ms CreateObjectMapping: 0.166626 ms MarkObjects: 23.959261 ms DeleteObjects: 0.016904 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1833 unused Assets to reduce memory usage. Loaded Objects now: 8924.
- Total: 26.895758 ms (FindLiveObjects: 0.843397 ms CreateObjectMapping: 0.361628 ms MarkObjects: 24.657766 ms DeleteObjects: 1.031758 ms)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.827716 ms
- Unloading 439 unused Assets to reduce memory usage. Loaded Objects now: 4884.
- Total: 29.330564 ms (FindLiveObjects: 0.289182 ms CreateObjectMapping: 0.146704 ms MarkObjects: 25.272352 ms DeleteObjects: 3.620513 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 4786.
- Total: 36.529934 ms (FindLiveObjects: 0.347743 ms CreateObjectMapping: 0.149119 ms MarkObjects: 35.822975 ms DeleteObjects: 0.209491 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 6530.
- Total: 27.321985 ms (FindLiveObjects: 0.452186 ms CreateObjectMapping: 0.335065 ms MarkObjects: 25.793364 ms DeleteObjects: 0.740161 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.554357 ms
- Unloading 2236 unused Assets to reduce memory usage. Loaded Objects now: 6274.
- Total: 25.036901 ms (FindLiveObjects: 0.449771 ms CreateObjectMapping: 0.333253 ms MarkObjects: 22.842377 ms DeleteObjects: 1.410291 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6274.
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- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.546143 ms
- Unloading 2241 unused Assets to reduce memory usage. Loaded Objects now: 4909.
- Total: 28.850605 ms (FindLiveObjects: 0.353780 ms CreateObjectMapping: 0.335668 ms MarkObjects: 23.917000 ms DeleteObjects: 4.240534 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 4811.
- Total: 36.061447 ms (FindLiveObjects: 0.301860 ms CreateObjectMapping: 0.153345 ms MarkObjects: 35.443840 ms DeleteObjects: 0.161193 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1059 unused Assets to reduce memory usage. Loaded Objects now: 6550.
- Total: 26.914474 ms (FindLiveObjects: 0.427434 ms CreateObjectMapping: 0.270466 ms MarkObjects: 25.458298 ms DeleteObjects: 0.756462 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.244045 ms
- Unloading 2105 unused Assets to reduce memory usage. Loaded Objects now: 6240.
- Total: 25.379213 ms (FindLiveObjects: 0.450979 ms CreateObjectMapping: 0.374306 ms MarkObjects: 23.298790 ms DeleteObjects: 1.253927 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6240.
- Total: 24.954193 ms (FindLiveObjects: 0.631491 ms CreateObjectMapping: 0.166626 ms MarkObjects: 24.136753 ms DeleteObjects: 0.017507 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.211078 ms
- Unloading 2250 unused Assets to reduce memory usage. Loaded Objects now: 4924.
- Total: 29.249062 ms (FindLiveObjects: 0.358006 ms CreateObjectMapping: 0.284956 ms MarkObjects: 23.984013 ms DeleteObjects: 4.620274 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 4826.
- Total: 36.436958 ms (FindLiveObjects: 0.536707 ms CreateObjectMapping: 0.236658 ms MarkObjects: 35.344833 ms DeleteObjects: 0.318160 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 6570.
- Total: 26.950697 ms (FindLiveObjects: 0.423208 ms CreateObjectMapping: 0.274089 ms MarkObjects: 25.571798 ms DeleteObjects: 0.680996 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.994469 ms
- Unloading 1128 unused Assets to reduce memory usage. Loaded Objects now: 2460.
- Total: 26.885494 ms (FindLiveObjects: 0.188360 ms CreateObjectMapping: 0.178097 ms MarkObjects: 24.360132 ms DeleteObjects: 2.157697 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.869372 ms
- Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 2355.
- Total: 24.166336 ms (FindLiveObjects: 0.132214 ms CreateObjectMapping: 0.158174 ms MarkObjects: 23.572275 ms DeleteObjects: 0.302464 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 4285.
- Total: 27.346737 ms (FindLiveObjects: 0.301256 ms CreateObjectMapping: 0.198020 ms MarkObjects: 26.412178 ms DeleteObjects: 0.435282 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4289.
- Total: 28.350121 ms (FindLiveObjects: 0.485391 ms CreateObjectMapping: 0.195001 ms MarkObjects: 27.651615 ms DeleteObjects: 0.017507 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 1.889042 ms
- Unloading 706 unused Assets to reduce memory usage. Loaded Objects now: 4797.
- Total: 24.921591 ms (FindLiveObjects: 0.298238 ms CreateObjectMapping: 0.160589 ms MarkObjects: 23.595217 ms DeleteObjects: 0.866942 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4797.
- Total: 24.850351 ms (FindLiveObjects: 0.429245 ms CreateObjectMapping: 0.192586 ms MarkObjects: 24.211615 ms DeleteObjects: 0.015696 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 999 unused Assets to reduce memory usage. Loaded Objects now: 6810.
- Total: 28.365213 ms (FindLiveObjects: 0.631491 ms CreateObjectMapping: 0.502899 ms MarkObjects: 26.487040 ms DeleteObjects: 0.742576 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.857298 ms
- Unloading 296 unused Assets to reduce memory usage. Loaded Objects now: 2470.
- Total: 29.422329 ms (FindLiveObjects: 0.135837 ms CreateObjectMapping: 0.133422 ms MarkObjects: 24.745304 ms DeleteObjects: 4.405350 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 4286.
- Total: 27.590641 ms (FindLiveObjects: 0.399663 ms CreateObjectMapping: 0.301256 ms MarkObjects: 26.390444 ms DeleteObjects: 0.498069 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4290.
- Total: 29.192312 ms (FindLiveObjects: 0.248129 ms CreateObjectMapping: 0.212509 ms MarkObjects: 28.712955 ms DeleteObjects: 0.017507 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.416694 ms
- Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 2303.
- Total: 24.140980 ms (FindLiveObjects: 0.072446 ms CreateObjectMapping: 0.130403 ms MarkObjects: 23.467228 ms DeleteObjects: 0.469091 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.829527 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 4854.
- Total: 26.879457 ms (FindLiveObjects: 0.283748 ms CreateObjectMapping: 0.243903 ms MarkObjects: 25.329103 ms DeleteObjects: 1.021495 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4851.
- Total: 36.773235 ms (FindLiveObjects: 0.388796 ms CreateObjectMapping: 0.210698 ms MarkObjects: 36.150799 ms DeleteObjects: 0.021733 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 6594.
- Total: 28.023508 ms (FindLiveObjects: 0.408718 ms CreateObjectMapping: 0.434075 ms MarkObjects: 26.390444 ms DeleteObjects: 0.789062 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 6235 unused Assets to reduce memory usage. Loaded Objects now: 8325.
- Total: 44.430222 ms (FindLiveObjects: 0.885658 ms CreateObjectMapping: 0.992516 ms MarkObjects: 31.830572 ms DeleteObjects: 10.719666 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 2145 unused Assets to reduce memory usage. Loaded Objects now: 8218.
- Total: 34.771294 ms (FindLiveObjects: 0.784836 ms CreateObjectMapping: 0.382155 ms MarkObjects: 30.297724 ms DeleteObjects: 3.304767 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.240184 ms
- Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 2480.
- Total: 25.057428 ms (FindLiveObjects: 0.126177 ms CreateObjectMapping: 0.137044 ms MarkObjects: 24.304588 ms DeleteObjects: 0.487806 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.223757 ms
- Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 2375.
- Total: 24.349264 ms (FindLiveObjects: 0.117121 ms CreateObjectMapping: 0.140666 ms MarkObjects: 23.834290 ms DeleteObjects: 0.255977 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 4305.
- Total: 27.497065 ms (FindLiveObjects: 0.249940 ms CreateObjectMapping: 0.198624 ms MarkObjects: 26.582428 ms DeleteObjects: 0.464864 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4309.
- Total: 28.240849 ms (FindLiveObjects: 0.242092 ms CreateObjectMapping: 0.151533 ms MarkObjects: 27.828506 ms DeleteObjects: 0.018111 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 1.939150 ms
- Unloading 702 unused Assets to reduce memory usage. Loaded Objects now: 4821.
- Total: 26.878855 ms (FindLiveObjects: 0.345931 ms CreateObjectMapping: 0.254166 ms MarkObjects: 25.478222 ms DeleteObjects: 0.798722 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4821.
- Total: 25.790949 ms (FindLiveObjects: 0.383362 ms CreateObjectMapping: 0.136440 ms MarkObjects: 25.254845 ms DeleteObjects: 0.014489 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 999 unused Assets to reduce memory usage. Loaded Objects now: 6830.
- Total: 28.136404 ms (FindLiveObjects: 0.509540 ms CreateObjectMapping: 0.370684 ms MarkObjects: 26.516018 ms DeleteObjects: 0.738350 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.894125 ms
- Unloading 321 unused Assets to reduce memory usage. Loaded Objects now: 2490.
- Total: 29.168768 ms (FindLiveObjects: 0.182927 ms CreateObjectMapping: 0.199227 ms MarkObjects: 24.083023 ms DeleteObjects: 4.693324 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 4306.
- Total: 27.774775 ms (FindLiveObjects: 0.313331 ms CreateObjectMapping: 0.174475 ms MarkObjects: 26.768373 ms DeleteObjects: 0.516784 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4310.
- Total: 30.235540 ms (FindLiveObjects: 0.255373 ms CreateObjectMapping: 0.504106 ms MarkObjects: 29.461571 ms DeleteObjects: 0.013885 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.609280 ms
- Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 2323.
- Total: 24.848541 ms (FindLiveObjects: 0.161797 ms CreateObjectMapping: 0.188360 ms MarkObjects: 24.184448 ms DeleteObjects: 0.312123 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.932763 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 4874.
- Total: 27.128191 ms (FindLiveObjects: 0.342309 ms CreateObjectMapping: 0.303671 ms MarkObjects: 25.590515 ms DeleteObjects: 0.889884 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4871.
- Total: 35.843502 ms (FindLiveObjects: 0.344120 ms CreateObjectMapping: 0.147911 ms MarkObjects: 35.334564 ms DeleteObjects: 0.015696 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 6614.
- Total: 27.566492 ms (FindLiveObjects: 0.425019 ms CreateObjectMapping: 0.280126 ms MarkObjects: 26.145334 ms DeleteObjects: 0.714805 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1301 unused Assets to reduce memory usage. Loaded Objects now: 7718.
- Total: 35.026066 ms (FindLiveObjects: 0.516181 ms CreateObjectMapping: 0.297634 ms MarkObjects: 32.306301 ms DeleteObjects: 1.904135 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 7839.
- Total: 37.664928 ms (FindLiveObjects: 0.571723 ms CreateObjectMapping: 0.251147 ms MarkObjects: 36.637394 ms DeleteObjects: 0.202850 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 7746.
- Total: 38.062176 ms (FindLiveObjects: 0.476335 ms CreateObjectMapping: 0.250544 ms MarkObjects: 36.979706 ms DeleteObjects: 0.354384 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 288 unused Assets to reduce memory usage. Loaded Objects now: 7900.
- Total: 39.482731 ms (FindLiveObjects: 0.681600 ms CreateObjectMapping: 0.265033 ms MarkObjects: 38.147301 ms DeleteObjects: 0.387588 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 443 unused Assets to reduce memory usage. Loaded Objects now: 8152.
- Total: 41.098289 ms (FindLiveObjects: 0.628473 ms CreateObjectMapping: 0.257788 ms MarkObjects: 39.494202 ms DeleteObjects: 0.716012 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.946775 ms
- Unloading 1804 unused Assets to reduce memory usage. Loaded Objects now: 6192.
- Total: 28.077843 ms (FindLiveObjects: 0.432264 ms CreateObjectMapping: 0.307897 ms MarkObjects: 26.385614 ms DeleteObjects: 0.950256 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6192.
- Total: 29.602240 ms (FindLiveObjects: 0.572930 ms CreateObjectMapping: 0.147911 ms MarkObjects: 28.863888 ms DeleteObjects: 0.016300 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.325182 ms
- Unloading 2213 unused Assets to reduce memory usage. Loaded Objects now: 4988.
- Total: 37.408951 ms (FindLiveObjects: 0.373099 ms CreateObjectMapping: 0.315745 ms MarkObjects: 32.875614 ms DeleteObjects: 3.841475 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 4891.
- Total: 39.759842 ms (FindLiveObjects: 0.432867 ms CreateObjectMapping: 0.160589 ms MarkObjects: 39.044430 ms DeleteObjects: 0.120744 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 873 unused Assets to reduce memory usage. Loaded Objects now: 6469.
- Total: 36.410999 ms (FindLiveObjects: 0.386381 ms CreateObjectMapping: 0.262014 ms MarkObjects: 35.226501 ms DeleteObjects: 0.535500 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.240788 ms
- Unloading 1885 unused Assets to reduce memory usage. Loaded Objects now: 6208.
- Total: 38.090553 ms (FindLiveObjects: 0.497465 ms CreateObjectMapping: 0.336876 ms MarkObjects: 36.226864 ms DeleteObjects: 1.026928 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6208.
- Total: 31.379591 ms (FindLiveObjects: 0.617002 ms CreateObjectMapping: 0.164815 ms MarkObjects: 30.572416 ms DeleteObjects: 0.022941 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.349330 ms
- Unloading 2221 unused Assets to reduce memory usage. Loaded Objects now: 4990.
- Total: 38.142471 ms (FindLiveObjects: 0.371288 ms CreateObjectMapping: 0.344724 ms MarkObjects: 33.263802 ms DeleteObjects: 4.161446 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 4893.
- Total: 40.024872 ms (FindLiveObjects: 0.379136 ms CreateObjectMapping: 0.188360 ms MarkObjects: 39.349915 ms DeleteObjects: 0.106254 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 873 unused Assets to reduce memory usage. Loaded Objects now: 6471.
- Total: 36.414021 ms (FindLiveObjects: 0.394229 ms CreateObjectMapping: 0.273485 ms MarkObjects: 35.202351 ms DeleteObjects: 0.543348 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 290 unused Assets to reduce memory usage. Loaded Objects now: 8385.
- Total: 39.741123 ms (FindLiveObjects: 0.602513 ms CreateObjectMapping: 0.251751 ms MarkObjects: 38.556019 ms DeleteObjects: 0.330235 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.125477 ms
- Unloading 1877 unused Assets to reduce memory usage. Loaded Objects now: 6308.
- Total: 33.114685 ms (FindLiveObjects: 0.483580 ms CreateObjectMapping: 0.349554 ms MarkObjects: 31.164667 ms DeleteObjects: 1.113864 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6308.
- Total: 29.677099 ms (FindLiveObjects: 0.624850 ms CreateObjectMapping: 0.182927 ms MarkObjects: 28.848795 ms DeleteObjects: 0.018715 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.107238 ms
- Unloading 2238 unused Assets to reduce memory usage. Loaded Objects now: 5010.
- Total: 38.162395 ms (FindLiveObjects: 0.411133 ms CreateObjectMapping: 0.327820 ms MarkObjects: 33.522800 ms DeleteObjects: 3.890980 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 4913.
- Total: 40.361145 ms (FindLiveObjects: 0.444338 ms CreateObjectMapping: 0.163608 ms MarkObjects: 39.607704 ms DeleteObjects: 0.144289 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 885 unused Assets to reduce memory usage. Loaded Objects now: 6512.
- Total: 35.487309 ms (FindLiveObjects: 0.424415 ms CreateObjectMapping: 0.272278 ms MarkObjects: 34.169991 ms DeleteObjects: 0.619417 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.986017 ms
- Unloading 1924 unused Assets to reduce memory usage. Loaded Objects now: 6308.
- Total: 34.066147 ms (FindLiveObjects: 0.472713 ms CreateObjectMapping: 0.325405 ms MarkObjects: 32.232651 ms DeleteObjects: 1.032966 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6308.
- Total: 29.740490 ms (FindLiveObjects: 0.583797 ms CreateObjectMapping: 0.146704 ms MarkObjects: 28.989462 ms DeleteObjects: 0.019319 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1845 unused Assets to reduce memory usage. Loaded Objects now: 8872.
- Total: 39.079445 ms (FindLiveObjects: 0.608550 ms CreateObjectMapping: 0.353780 ms MarkObjects: 37.101658 ms DeleteObjects: 1.012439 ms)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.301033 ms
- Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 5012.
- Total: 38.208881 ms (FindLiveObjects: 0.297634 ms CreateObjectMapping: 0.231828 ms MarkObjects: 33.758251 ms DeleteObjects: 3.920562 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 4915.
- Total: 41.817318 ms (FindLiveObjects: 0.406304 ms CreateObjectMapping: 0.176286 ms MarkObjects: 41.031277 ms DeleteObjects: 0.201039 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 887 unused Assets to reduce memory usage. Loaded Objects now: 6518.
- Total: 36.417641 ms (FindLiveObjects: 0.382155 ms CreateObjectMapping: 0.266844 ms MarkObjects: 35.066517 ms DeleteObjects: 0.700919 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.065105 ms
- Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 2519.
- Total: 29.692192 ms (FindLiveObjects: 0.162400 ms CreateObjectMapping: 0.130403 ms MarkObjects: 28.967123 ms DeleteObjects: 0.430452 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.884465 ms
- Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 2421.
- Total: 29.316679 ms (FindLiveObjects: 0.109877 ms CreateObjectMapping: 0.155156 ms MarkObjects: 28.689413 ms DeleteObjects: 0.361024 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 4351.
- Total: 32.124584 ms (FindLiveObjects: 0.342309 ms CreateObjectMapping: 0.187153 ms MarkObjects: 31.169497 ms DeleteObjects: 0.425019 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4355.
- Total: 33.045860 ms (FindLiveObjects: 0.322386 ms CreateObjectMapping: 0.307897 ms MarkObjects: 32.392033 ms DeleteObjects: 0.022337 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 1.960281 ms
- Unloading 706 unused Assets to reduce memory usage. Loaded Objects now: 4863.
- Total: 30.982344 ms (FindLiveObjects: 0.354384 ms CreateObjectMapping: 0.291597 ms MarkObjects: 29.382484 ms DeleteObjects: 0.952067 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4863.
- Total: 30.300743 ms (FindLiveObjects: 0.431660 ms CreateObjectMapping: 0.187757 ms MarkObjects: 29.665026 ms DeleteObjects: 0.014489 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 999 unused Assets to reduce memory usage. Loaded Objects now: 6876.
- Total: 36.272751 ms (FindLiveObjects: 0.641151 ms CreateObjectMapping: 0.375514 ms MarkObjects: 34.534637 ms DeleteObjects: 0.720842 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.632714 ms
- Unloading 265 unused Assets to reduce memory usage. Loaded Objects now: 2550.
- Total: 33.911598 ms (FindLiveObjects: 0.185342 ms CreateObjectMapping: 0.143685 ms MarkObjects: 29.333582 ms DeleteObjects: 4.245967 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 4352.
- Total: 32.897346 ms (FindLiveObjects: 0.316953 ms CreateObjectMapping: 0.171456 ms MarkObjects: 31.978485 ms DeleteObjects: 0.429245 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4356.
- Total: 35.029686 ms (FindLiveObjects: 0.287371 ms CreateObjectMapping: 0.358610 ms MarkObjects: 34.365593 ms DeleteObjects: 0.016300 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 6558.
- Total: 39.220718 ms (FindLiveObjects: 0.485995 ms CreateObjectMapping: 0.338083 ms MarkObjects: 37.786880 ms DeleteObjects: 0.607946 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 3.424303 ms
- Unloading 512 unused Assets to reduce memory usage. Loaded Objects now: 4686.
- Total: 30.423903 ms (FindLiveObjects: 0.303067 ms CreateObjectMapping: 0.153948 ms MarkObjects: 29.298567 ms DeleteObjects: 0.667111 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4686.
- Total: 29.945755 ms (FindLiveObjects: 0.385777 ms CreateObjectMapping: 0.193794 ms MarkObjects: 29.349882 ms DeleteObjects: 0.014489 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 999 unused Assets to reduce memory usage. Loaded Objects now: 6695.
- Total: 36.765385 ms (FindLiveObjects: 0.509540 ms CreateObjectMapping: 0.586212 ms MarkObjects: 34.947582 ms DeleteObjects: 0.721446 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.193205 ms
- Unloading 269 unused Assets to reduce memory usage. Loaded Objects now: 2537.
- Total: 33.777573 ms (FindLiveObjects: 0.182323 ms CreateObjectMapping: 0.202246 ms MarkObjects: 28.999123 ms DeleteObjects: 4.383012 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 393 unused Assets to reduce memory usage. Loaded Objects now: 4213.
- Total: 33.245693 ms (FindLiveObjects: 0.283145 ms CreateObjectMapping: 0.304878 ms MarkObjects: 32.213932 ms DeleteObjects: 0.443131 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4217.
- Total: 33.337460 ms (FindLiveObjects: 0.396040 ms CreateObjectMapping: 0.237262 ms MarkObjects: 32.685440 ms DeleteObjects: 0.017507 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 358 unused Assets to reduce memory usage. Loaded Objects now: 6839.
- Total: 38.873577 ms (FindLiveObjects: 0.411737 ms CreateObjectMapping: 0.246318 ms MarkObjects: 37.629311 ms DeleteObjects: 0.585005 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 4.245967 ms
- Unloading 541 unused Assets to reduce memory usage. Loaded Objects now: 4687.
- Total: 31.404343 ms (FindLiveObjects: 0.324198 ms CreateObjectMapping: 0.242695 ms MarkObjects: 30.103325 ms DeleteObjects: 0.732313 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4687.
- Total: 30.861599 ms (FindLiveObjects: 0.383362 ms CreateObjectMapping: 0.195001 ms MarkObjects: 30.266935 ms DeleteObjects: 0.014489 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 960 unused Assets to reduce memory usage. Loaded Objects now: 7043.
- Total: 37.841820 ms (FindLiveObjects: 0.641151 ms CreateObjectMapping: 0.404492 ms MarkObjects: 36.144760 ms DeleteObjects: 0.649603 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.687653 ms
- Unloading 285 unused Assets to reduce memory usage. Loaded Objects now: 2574.
- Total: 34.020870 ms (FindLiveObjects: 0.184738 ms CreateObjectMapping: 0.200435 ms MarkObjects: 29.005159 ms DeleteObjects: 4.628123 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 389 unused Assets to reduce memory usage. Loaded Objects now: 4517.
- Total: 33.836735 ms (FindLiveObjects: 0.438301 ms CreateObjectMapping: 0.206472 ms MarkObjects: 32.693291 ms DeleteObjects: 0.497465 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 4789.
- Total: 32.932964 ms (FindLiveObjects: 0.398455 ms CreateObjectMapping: 0.236658 ms MarkObjects: 32.253178 ms DeleteObjects: 0.043467 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.854995 ms
- Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 2394.
- Total: 29.840708 ms (FindLiveObjects: 0.117121 ms CreateObjectMapping: 0.133422 ms MarkObjects: 29.174805 ms DeleteObjects: 0.414152 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.852468 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 4945.
- Total: 35.425125 ms (FindLiveObjects: 0.298841 ms CreateObjectMapping: 0.221565 ms MarkObjects: 33.955666 ms DeleteObjects: 0.948445 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4942.
- Total: 42.477791 ms (FindLiveObjects: 0.342913 ms CreateObjectMapping: 0.201039 ms MarkObjects: 41.913914 ms DeleteObjects: 0.018715 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 889 unused Assets to reduce memory usage. Loaded Objects now: 6541.
- Total: 37.727715 ms (FindLiveObjects: 0.629680 ms CreateObjectMapping: 0.318764 ms MarkObjects: 36.077141 ms DeleteObjects: 0.700316 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 597 unused Assets to reduce memory usage. Loaded Objects now: 8332.
- Total: 42.500126 ms (FindLiveObjects: 0.547574 ms CreateObjectMapping: 0.280126 ms MarkObjects: 40.858612 ms DeleteObjects: 0.812004 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 396 unused Assets to reduce memory usage. Loaded Objects now: 8307.
- Total: 42.684265 ms (FindLiveObjects: 0.609757 ms CreateObjectMapping: 0.254166 ms MarkObjects: 41.107346 ms DeleteObjects: 0.710579 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 2352 unused Assets to reduce memory usage. Loaded Objects now: 8332.
- Total: 45.574879 ms (FindLiveObjects: 0.676167 ms CreateObjectMapping: 0.410530 ms MarkObjects: 41.418865 ms DeleteObjects: 3.067505 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.336779 ms
- Unloading 2398 unused Assets to reduce memory usage. Loaded Objects now: 6257.
- Total: 37.651043 ms (FindLiveObjects: 0.482976 ms CreateObjectMapping: 0.330235 ms MarkObjects: 35.161900 ms DeleteObjects: 1.674721 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6257.
- Total: 31.731562 ms (FindLiveObjects: 0.695486 ms CreateObjectMapping: 0.167834 ms MarkObjects: 30.850130 ms DeleteObjects: 0.017507 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.748994 ms
- Unloading 2223 unused Assets to reduce memory usage. Loaded Objects now: 5055.
- Total: 39.295578 ms (FindLiveObjects: 0.391814 ms CreateObjectMapping: 0.321179 ms MarkObjects: 34.486942 ms DeleteObjects: 4.094433 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 4958.
- Total: 41.878899 ms (FindLiveObjects: 0.563875 ms CreateObjectMapping: 0.202246 ms MarkObjects: 41.001087 ms DeleteObjects: 0.108669 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 887 unused Assets to reduce memory usage. Loaded Objects now: 6561.
- Total: 38.252953 ms (FindLiveObjects: 0.496862 ms CreateObjectMapping: 0.268655 ms MarkObjects: 36.854134 ms DeleteObjects: 0.632095 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 422 unused Assets to reduce memory usage. Loaded Objects now: 8174.
- Total: 42.656494 ms (FindLiveObjects: 0.670130 ms CreateObjectMapping: 0.300652 ms MarkObjects: 41.171944 ms DeleteObjects: 0.511955 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 10616.
- Total: 46.435783 ms (FindLiveObjects: 0.795100 ms CreateObjectMapping: 0.258392 ms MarkObjects: 45.217476 ms DeleteObjects: 0.163608 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 10720.
- Total: 46.911514 ms (FindLiveObjects: 0.961123 ms CreateObjectMapping: 0.351969 ms MarkObjects: 45.269398 ms DeleteObjects: 0.327820 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 261 unused Assets to reduce memory usage. Loaded Objects now: 10609.
- Total: 45.253696 ms (FindLiveObjects: 0.839171 ms CreateObjectMapping: 0.284956 ms MarkObjects: 43.704552 ms DeleteObjects: 0.423811 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 2189 unused Assets to reduce memory usage. Loaded Objects now: 10610.
- Total: 46.011368 ms (FindLiveObjects: 0.920070 ms CreateObjectMapping: 0.604324 ms MarkObjects: 41.567982 ms DeleteObjects: 2.917782 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 10.039271 ms
- Unloading 355 unused Assets to reduce memory usage. Loaded Objects now: 2599.
- Total: 32.135448 ms (FindLiveObjects: 0.133422 ms CreateObjectMapping: 0.150326 ms MarkObjects: 31.237114 ms DeleteObjects: 0.613380 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.839186 ms
- Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 2482.
- Total: 32.026783 ms (FindLiveObjects: 0.119536 ms CreateObjectMapping: 0.153948 ms MarkObjects: 31.430304 ms DeleteObjects: 0.321783 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 385 unused Assets to reduce memory usage. Loaded Objects now: 4552.
- Total: 34.442268 ms (FindLiveObjects: 0.312123 ms CreateObjectMapping: 0.154552 ms MarkObjects: 33.493820 ms DeleteObjects: 0.480561 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 4824.
- Total: 35.257290 ms (FindLiveObjects: 0.513766 ms CreateObjectMapping: 0.265637 ms MarkObjects: 34.432007 ms DeleteObjects: 0.044071 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.223503 ms
- Unloading 535 unused Assets to reduce memory usage. Loaded Objects now: 4742.
- Total: 32.203671 ms (FindLiveObjects: 0.297634 ms CreateObjectMapping: 0.157571 ms MarkObjects: 31.144140 ms DeleteObjects: 0.603117 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4742.
- Total: 32.396255 ms (FindLiveObjects: 0.381551 ms CreateObjectMapping: 0.155156 ms MarkObjects: 31.844456 ms DeleteObjects: 0.013885 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 961 unused Assets to reduce memory usage. Loaded Objects now: 7037.
- Total: 37.861137 ms (FindLiveObjects: 0.490824 ms CreateObjectMapping: 0.385173 ms MarkObjects: 36.294483 ms DeleteObjects: 0.690052 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.525855 ms
- Unloading 327 unused Assets to reduce memory usage. Loaded Objects now: 2625.
- Total: 36.335537 ms (FindLiveObjects: 0.150326 ms CreateObjectMapping: 0.149722 ms MarkObjects: 32.188580 ms DeleteObjects: 3.845097 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 389 unused Assets to reduce memory usage. Loaded Objects now: 4562.
- Total: 37.262848 ms (FindLiveObjects: 0.362232 ms CreateObjectMapping: 0.386381 ms MarkObjects: 36.015564 ms DeleteObjects: 0.496862 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 4834.
- Total: 36.069901 ms (FindLiveObjects: 0.362232 ms CreateObjectMapping: 0.153345 ms MarkObjects: 35.510250 ms DeleteObjects: 0.042864 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.863447 ms
- Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 2439.
- Total: 33.088726 ms (FindLiveObjects: 0.114103 ms CreateObjectMapping: 0.134629 ms MarkObjects: 32.422218 ms DeleteObjects: 0.416567 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.816849 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 4990.
- Total: 38.120136 ms (FindLiveObjects: 0.304275 ms CreateObjectMapping: 0.265637 ms MarkObjects: 36.881298 ms DeleteObjects: 0.667715 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4987.
- Total: 43.982868 ms (FindLiveObjects: 0.521010 ms CreateObjectMapping: 0.155759 ms MarkObjects: 43.286774 ms DeleteObjects: 0.018111 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 889 unused Assets to reduce memory usage. Loaded Objects now: 6586.
- Total: 40.831444 ms (FindLiveObjects: 0.527651 ms CreateObjectMapping: 0.510144 ms MarkObjects: 39.114460 ms DeleteObjects: 0.677978 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 8261.
- Total: 43.505322 ms (FindLiveObjects: 0.519803 ms CreateObjectMapping: 0.263825 ms MarkObjects: 42.136688 ms DeleteObjects: 0.582590 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.877348 ms
- Unloading 2261 unused Assets to reduce memory usage. Loaded Objects now: 6330.
- Total: 38.338680 ms (FindLiveObjects: 0.492636 ms CreateObjectMapping: 0.341705 ms MarkObjects: 35.941307 ms DeleteObjects: 1.561221 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6330.
- Total: 33.892879 ms (FindLiveObjects: 0.665903 ms CreateObjectMapping: 0.158778 ms MarkObjects: 33.042843 ms DeleteObjects: 0.023545 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.184515 ms
- Unloading 3928 unused Assets to reduce memory usage. Loaded Objects now: 6297.
- Total: 39.972954 ms (FindLiveObjects: 0.628473 ms CreateObjectMapping: 0.471505 ms MarkObjects: 34.276848 ms DeleteObjects: 4.593711 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 6287.
- Total: 34.255718 ms (FindLiveObjects: 2.012201 ms CreateObjectMapping: 0.291597 ms MarkObjects: 31.861361 ms DeleteObjects: 0.089350 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.576933 ms
- Unloading 2219 unused Assets to reduce memory usage. Loaded Objects now: 5096.
- Total: 41.011353 ms (FindLiveObjects: 0.432264 ms CreateObjectMapping: 0.420189 ms MarkObjects: 35.842899 ms DeleteObjects: 4.314188 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 4998.
- Total: 44.563644 ms (FindLiveObjects: 0.583194 ms CreateObjectMapping: 0.294615 ms MarkObjects: 43.542755 ms DeleteObjects: 0.141270 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 887 unused Assets to reduce memory usage. Loaded Objects now: 6599.
- Total: 39.326973 ms (FindLiveObjects: 0.781818 ms CreateObjectMapping: 0.356195 ms MarkObjects: 37.468117 ms DeleteObjects: 0.719635 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.034920 ms
- Unloading 284 unused Assets to reduce memory usage. Loaded Objects now: 2603.
- Total: 31.809443 ms (FindLiveObjects: 0.118329 ms CreateObjectMapping: 0.144289 ms MarkObjects: 31.150177 ms DeleteObjects: 0.394833 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.868769 ms
- Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 2504.
- Total: 31.147762 ms (FindLiveObjects: 0.134629 ms CreateObjectMapping: 0.159985 ms MarkObjects: 30.538006 ms DeleteObjects: 0.313331 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 4571.
- Total: 33.994305 ms (FindLiveObjects: 0.312123 ms CreateObjectMapping: 0.176890 ms MarkObjects: 33.104424 ms DeleteObjects: 0.400266 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 4843.
- Total: 34.983807 ms (FindLiveObjects: 0.282541 ms CreateObjectMapping: 0.156363 ms MarkObjects: 34.500828 ms DeleteObjects: 0.041656 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.334588 ms
- Unloading 534 unused Assets to reduce memory usage. Loaded Objects now: 4765.
- Total: 32.887688 ms (FindLiveObjects: 0.323594 ms CreateObjectMapping: 0.236658 ms MarkObjects: 31.074108 ms DeleteObjects: 1.252116 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4765.
- Total: 32.535717 ms (FindLiveObjects: 0.775177 ms CreateObjectMapping: 0.257788 ms MarkObjects: 31.488262 ms DeleteObjects: 0.012678 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 963 unused Assets to reduce memory usage. Loaded Objects now: 7051.
- Total: 40.666023 ms (FindLiveObjects: 0.959312 ms CreateObjectMapping: 0.997950 ms MarkObjects: 37.961960 ms DeleteObjects: 0.745595 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.484802 ms
- Unloading 277 unused Assets to reduce memory usage. Loaded Objects now: 2636.
- Total: 36.826363 ms (FindLiveObjects: 0.135837 ms CreateObjectMapping: 0.143081 ms MarkObjects: 32.530884 ms DeleteObjects: 4.015950 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 388 unused Assets to reduce memory usage. Loaded Objects now: 4576.
- Total: 34.860043 ms (FindLiveObjects: 0.374306 ms CreateObjectMapping: 0.204057 ms MarkObjects: 33.852432 ms DeleteObjects: 0.428641 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 4848.
- Total: 35.827206 ms (FindLiveObjects: 0.358610 ms CreateObjectMapping: 0.237865 ms MarkObjects: 35.190277 ms DeleteObjects: 0.039241 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.812734 ms
- Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 2456.
- Total: 31.672396 ms (FindLiveObjects: 0.099010 ms CreateObjectMapping: 0.124970 ms MarkObjects: 30.985363 ms DeleteObjects: 0.461846 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.961138 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 5007.
- Total: 38.641144 ms (FindLiveObjects: 0.605531 ms CreateObjectMapping: 0.228810 ms MarkObjects: 36.572197 ms DeleteObjects: 1.215289 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5004.
- Total: 42.886509 ms (FindLiveObjects: 0.282541 ms CreateObjectMapping: 0.259599 ms MarkObjects: 42.326256 ms DeleteObjects: 0.016904 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 889 unused Assets to reduce memory usage. Loaded Objects now: 6601.
- Total: 39.765877 ms (FindLiveObjects: 0.472109 ms CreateObjectMapping: 0.251751 ms MarkObjects: 38.405693 ms DeleteObjects: 0.635717 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 778 unused Assets to reduce memory usage. Loaded Objects now: 8338.
- Total: 44.923462 ms (FindLiveObjects: 0.764310 ms CreateObjectMapping: 0.306086 ms MarkObjects: 42.720486 ms DeleteObjects: 1.131976 ms)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.910315 ms
- Unloading 921 unused Assets to reduce memory usage. Loaded Objects now: 2648.
- Total: 33.677959 ms (FindLiveObjects: 0.205265 ms CreateObjectMapping: 0.185342 ms MarkObjects: 31.827555 ms DeleteObjects: 1.457985 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.981061 ms
- Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 2524.
- Total: 32.539940 ms (FindLiveObjects: 0.116518 ms CreateObjectMapping: 0.143685 ms MarkObjects: 31.933807 ms DeleteObjects: 0.344120 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 4591.
- Total: 35.161900 ms (FindLiveObjects: 0.310916 ms CreateObjectMapping: 0.169645 ms MarkObjects: 34.234589 ms DeleteObjects: 0.445545 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 4863.
- Total: 36.793758 ms (FindLiveObjects: 0.400870 ms CreateObjectMapping: 0.161797 ms MarkObjects: 36.184605 ms DeleteObjects: 0.045279 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.299572 ms
- Unloading 528 unused Assets to reduce memory usage. Loaded Objects now: 4789.
- Total: 34.454945 ms (FindLiveObjects: 0.311519 ms CreateObjectMapping: 0.177493 ms MarkObjects: 32.937191 ms DeleteObjects: 1.027532 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4789.
- Total: 34.328766 ms (FindLiveObjects: 0.381551 ms CreateObjectMapping: 0.213113 ms MarkObjects: 33.720219 ms DeleteObjects: 0.012074 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 963 unused Assets to reduce memory usage. Loaded Objects now: 7071.
- Total: 40.624367 ms (FindLiveObjects: 0.676770 ms CreateObjectMapping: 0.588023 ms MarkObjects: 38.658653 ms DeleteObjects: 0.699108 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.245729 ms
- Unloading 268 unused Assets to reduce memory usage. Loaded Objects now: 2656.
- Total: 35.720345 ms (FindLiveObjects: 0.113499 ms CreateObjectMapping: 0.146704 ms MarkObjects: 31.630739 ms DeleteObjects: 3.828796 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 4596.
- Total: 35.944927 ms (FindLiveObjects: 0.402681 ms CreateObjectMapping: 0.177493 ms MarkObjects: 34.978973 ms DeleteObjects: 0.383966 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 4868.
- Total: 36.342781 ms (FindLiveObjects: 0.330838 ms CreateObjectMapping: 0.222772 ms MarkObjects: 35.748718 ms DeleteObjects: 0.039845 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.741495 ms
- Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 2476.
- Total: 31.538370 ms (FindLiveObjects: 0.134629 ms CreateObjectMapping: 0.124970 ms MarkObjects: 30.882126 ms DeleteObjects: 0.394833 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.862732 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 5027.
- Total: 37.689682 ms (FindLiveObjects: 0.371288 ms CreateObjectMapping: 0.286767 ms MarkObjects: 36.258862 ms DeleteObjects: 0.770951 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5024.
- Total: 43.944832 ms (FindLiveObjects: 0.380344 ms CreateObjectMapping: 0.179305 ms MarkObjects: 43.364655 ms DeleteObjects: 0.018111 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 887 unused Assets to reduce memory usage. Loaded Objects now: 6621.
- Total: 39.307655 ms (FindLiveObjects: 0.638736 ms CreateObjectMapping: 0.409926 ms MarkObjects: 37.634136 ms DeleteObjects: 0.623643 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 513 unused Assets to reduce memory usage. Loaded Objects now: 10597.
- Total: 48.196838 ms (FindLiveObjects: 0.980442 ms CreateObjectMapping: 0.492032 ms MarkObjects: 46.179203 ms DeleteObjects: 0.542744 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 3278 unused Assets to reduce memory usage. Loaded Objects now: 10955.
- Total: 49.567284 ms (FindLiveObjects: 0.996742 ms CreateObjectMapping: 0.683411 ms MarkObjects: 43.283154 ms DeleteObjects: 4.600955 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 134 unused Assets to reduce memory usage. Loaded Objects now: 10790.
- Total: 49.265423 ms (FindLiveObjects: 1.804521 ms CreateObjectMapping: 0.318160 ms MarkObjects: 46.874084 ms DeleteObjects: 0.267448 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 9.276772 ms
- Unloading 2126 unused Assets to reduce memory usage. Loaded Objects now: 6608.
- Total: 35.889992 ms (FindLiveObjects: 0.501088 ms CreateObjectMapping: 0.304275 ms MarkObjects: 33.587399 ms DeleteObjects: 1.496623 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6608.
- Total: 34.931278 ms (FindLiveObjects: 0.673148 ms CreateObjectMapping: 0.237865 ms MarkObjects: 34.000950 ms DeleteObjects: 0.018111 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.471886 ms
- Unloading 2238 unused Assets to reduce memory usage. Loaded Objects now: 5143.
- Total: 41.186428 ms (FindLiveObjects: 0.411737 ms CreateObjectMapping: 0.393022 ms MarkObjects: 36.537781 ms DeleteObjects: 3.842078 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5045.
- Total: 43.815033 ms (FindLiveObjects: 0.477543 ms CreateObjectMapping: 0.223376 ms MarkObjects: 42.961975 ms DeleteObjects: 0.150326 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1061 unused Assets to reduce memory usage. Loaded Objects now: 6781.
- Total: 39.640907 ms (FindLiveObjects: 0.583797 ms CreateObjectMapping: 0.411133 ms MarkObjects: 37.798954 ms DeleteObjects: 0.845812 ms)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13914 unused Assets to reduce memory usage. Loaded Objects now: 8505.
- Total: 68.264511 ms (FindLiveObjects: 1.301018 ms CreateObjectMapping: 2.330362 ms MarkObjects: 40.503624 ms DeleteObjects: 24.128906 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 2200 unused Assets to reduce memory usage. Loaded Objects now: 8487.
- Total: 46.225689 ms (FindLiveObjects: 0.973197 ms CreateObjectMapping: 0.401474 ms MarkObjects: 42.152386 ms DeleteObjects: 2.696820 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1921 unused Assets to reduce memory usage. Loaded Objects now: 8390.
- Total: 45.677509 ms (FindLiveObjects: 1.345089 ms CreateObjectMapping: 0.432264 ms MarkObjects: 41.243786 ms DeleteObjects: 2.655163 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 3170 unused Assets to reduce memory usage. Loaded Objects now: 8374.
- Total: 47.508595 ms (FindLiveObjects: 0.752839 ms CreateObjectMapping: 0.594664 ms MarkObjects: 41.021011 ms DeleteObjects: 5.138870 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.798260 ms
- Unloading 2013 unused Assets to reduce memory usage. Loaded Objects now: 6550.
- Total: 37.450607 ms (FindLiveObjects: 0.471505 ms CreateObjectMapping: 0.350761 ms MarkObjects: 35.448669 ms DeleteObjects: 1.178462 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6550.
- Total: 36.354252 ms (FindLiveObjects: 0.694278 ms CreateObjectMapping: 0.248129 ms MarkObjects: 35.390713 ms DeleteObjects: 0.019319 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.512335 ms
- Unloading 2238 unused Assets to reduce memory usage. Loaded Objects now: 5158.
- Total: 41.867428 ms (FindLiveObjects: 0.491428 ms CreateObjectMapping: 0.449168 ms MarkObjects: 36.819717 ms DeleteObjects: 4.104697 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5060.
- Total: 43.929737 ms (FindLiveObjects: 0.437697 ms CreateObjectMapping: 0.272881 ms MarkObjects: 43.066422 ms DeleteObjects: 0.150930 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 6801.
- Total: 39.284107 ms (FindLiveObjects: 0.548782 ms CreateObjectMapping: 0.336272 ms MarkObjects: 37.742207 ms DeleteObjects: 0.655640 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.422746 ms
- Unloading 2109 unused Assets to reduce memory usage. Loaded Objects now: 6491.
- Total: 36.996006 ms (FindLiveObjects: 0.482372 ms CreateObjectMapping: 0.336272 ms MarkObjects: 34.855816 ms DeleteObjects: 1.319129 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6491.
- Total: 33.514347 ms (FindLiveObjects: 0.672544 ms CreateObjectMapping: 0.170249 ms MarkObjects: 32.654045 ms DeleteObjects: 0.016904 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.432644 ms
- Unloading 2238 unused Assets to reduce memory usage. Loaded Objects now: 5178.
- Total: 42.369122 ms (FindLiveObjects: 0.383966 ms CreateObjectMapping: 0.335065 ms MarkObjects: 37.765747 ms DeleteObjects: 3.883131 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5080.
- Total: 43.492043 ms (FindLiveObjects: 0.450979 ms CreateObjectMapping: 0.174475 ms MarkObjects: 42.682449 ms DeleteObjects: 0.182323 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 6821.
- Total: 40.158897 ms (FindLiveObjects: 0.543952 ms CreateObjectMapping: 0.470902 ms MarkObjects: 38.435276 ms DeleteObjects: 0.706956 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1499 unused Assets to reduce memory usage. Loaded Objects now: 8426.
- Total: 44.775551 ms (FindLiveObjects: 0.703334 ms CreateObjectMapping: 0.354987 ms MarkObjects: 41.930214 ms DeleteObjects: 1.785202 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.653971 ms
- Unloading 2152 unused Assets to reduce memory usage. Loaded Objects now: 6536.
- Total: 36.409790 ms (FindLiveObjects: 0.473317 ms CreateObjectMapping: 0.316953 ms MarkObjects: 34.149464 ms DeleteObjects: 1.459796 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6536.
- Total: 35.837467 ms (FindLiveObjects: 0.672544 ms CreateObjectMapping: 0.245714 ms MarkObjects: 34.897472 ms DeleteObjects: 0.020526 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.317333 ms
- Unloading 2247 unused Assets to reduce memory usage. Loaded Objects now: 5198.
- Total: 42.188606 ms (FindLiveObjects: 0.393625 ms CreateObjectMapping: 0.338687 ms MarkObjects: 36.765385 ms DeleteObjects: 4.689098 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5100.
- Total: 44.218922 ms (FindLiveObjects: 0.386381 ms CreateObjectMapping: 0.152741 ms MarkObjects: 43.547581 ms DeleteObjects: 0.130403 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 6841.
- Total: 38.478138 ms (FindLiveObjects: 0.498069 ms CreateObjectMapping: 0.414756 ms MarkObjects: 36.866207 ms DeleteObjects: 0.697901 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 2376 unused Assets to reduce memory usage. Loaded Objects now: 8374.
- Total: 46.729797 ms (FindLiveObjects: 0.802948 ms CreateObjectMapping: 0.418982 ms MarkObjects: 42.130653 ms DeleteObjects: 3.376006 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.281238 ms
- Unloading 3322 unused Assets to reduce memory usage. Loaded Objects now: 6550.
- Total: 39.671093 ms (FindLiveObjects: 0.562667 ms CreateObjectMapping: 0.428641 ms MarkObjects: 35.596581 ms DeleteObjects: 3.081390 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6550.
- Total: 37.812840 ms (FindLiveObjects: 1.297395 ms CreateObjectMapping: 0.275900 ms MarkObjects: 36.219017 ms DeleteObjects: 0.019922 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.515354 ms
- Unloading 2247 unused Assets to reduce memory usage. Loaded Objects now: 5218.
- Total: 41.307178 ms (FindLiveObjects: 0.389399 ms CreateObjectMapping: 0.300652 ms MarkObjects: 37.060604 ms DeleteObjects: 3.554707 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5120.
- Total: 44.753815 ms (FindLiveObjects: 0.472713 ms CreateObjectMapping: 0.161797 ms MarkObjects: 43.993130 ms DeleteObjects: 0.125573 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 6861.
- Total: 39.971142 ms (FindLiveObjects: 0.677374 ms CreateObjectMapping: 0.499277 ms MarkObjects: 38.085720 ms DeleteObjects: 0.707560 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.457522 ms
- Unloading 411 unused Assets to reduce memory usage. Loaded Objects now: 2739.
- Total: 32.593674 ms (FindLiveObjects: 0.190775 ms CreateObjectMapping: 0.231828 ms MarkObjects: 31.656702 ms DeleteObjects: 0.511351 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.933367 ms
- Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 2626.
- Total: 31.652473 ms (FindLiveObjects: 0.204057 ms CreateObjectMapping: 0.255977 ms MarkObjects: 30.880316 ms DeleteObjects: 0.301256 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 384 unused Assets to reduce memory usage. Loaded Objects now: 4693.
- Total: 35.064705 ms (FindLiveObjects: 0.298841 ms CreateObjectMapping: 0.169041 ms MarkObjects: 34.244850 ms DeleteObjects: 0.351365 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 4965.
- Total: 35.259705 ms (FindLiveObjects: 0.421397 ms CreateObjectMapping: 0.182323 ms MarkObjects: 34.614933 ms DeleteObjects: 0.039845 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 399 unused Assets to reduce memory usage. Loaded Objects now: 7447.
- Total: 42.651661 ms (FindLiveObjects: 0.458827 ms CreateObjectMapping: 0.250544 ms MarkObjects: 41.475613 ms DeleteObjects: 0.465468 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 3.834834 ms
- Unloading 724 unused Assets to reduce memory usage. Loaded Objects now: 5069.
- Total: 36.717087 ms (FindLiveObjects: 0.466676 ms CreateObjectMapping: 0.289182 ms MarkObjects: 34.769482 ms DeleteObjects: 1.189329 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5069.
- Total: 32.791695 ms (FindLiveObjects: 0.428641 ms CreateObjectMapping: 0.166626 ms MarkObjects: 32.174690 ms DeleteObjects: 0.020526 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 963 unused Assets to reduce memory usage. Loaded Objects now: 7356.
- Total: 40.179424 ms (FindLiveObjects: 0.702730 ms CreateObjectMapping: 0.577760 ms MarkObjects: 38.191376 ms DeleteObjects: 0.705749 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.537930 ms
- Unloading 303 unused Assets to reduce memory usage. Loaded Objects now: 2758.
- Total: 37.226627 ms (FindLiveObjects: 0.191379 ms CreateObjectMapping: 0.214320 ms MarkObjects: 32.890705 ms DeleteObjects: 3.927807 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 554 unused Assets to reduce memory usage. Loaded Objects now: 4838.
- Total: 38.742569 ms (FindLiveObjects: 0.440716 ms CreateObjectMapping: 0.275296 ms MarkObjects: 37.506756 ms DeleteObjects: 0.518596 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5110.
- Total: 37.015327 ms (FindLiveObjects: 0.338083 ms CreateObjectMapping: 0.159382 ms MarkObjects: 36.471375 ms DeleteObjects: 0.045279 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.707083 ms
- Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 2578.
- Total: 32.226006 ms (FindLiveObjects: 0.106254 ms CreateObjectMapping: 0.127385 ms MarkObjects: 31.561312 ms DeleteObjects: 0.428037 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.858505 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 5129.
- Total: 39.124119 ms (FindLiveObjects: 0.353780 ms CreateObjectMapping: 0.297634 ms MarkObjects: 37.777821 ms DeleteObjects: 0.693071 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5126.
- Total: 44.423580 ms (FindLiveObjects: 0.371891 ms CreateObjectMapping: 0.234847 ms MarkObjects: 43.799332 ms DeleteObjects: 0.015696 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1056 unused Assets to reduce memory usage. Loaded Objects now: 6863.
- Total: 41.329514 ms (FindLiveObjects: 0.579571 ms CreateObjectMapping: 0.400266 ms MarkObjects: 39.658413 ms DeleteObjects: 0.690656 ms)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 2302 unused Assets to reduce memory usage. Loaded Objects now: 8478.
- Total: 46.634407 ms (FindLiveObjects: 0.789062 ms CreateObjectMapping: 0.437697 ms MarkObjects: 42.258034 ms DeleteObjects: 3.148403 ms)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.435788 ms
- Unloading 2125 unused Assets to reduce memory usage. Loaded Objects now: 6638.
- Total: 37.853893 ms (FindLiveObjects: 0.513766 ms CreateObjectMapping: 0.331442 ms MarkObjects: 35.486706 ms DeleteObjects: 1.519565 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6638.
- Total: 37.211533 ms (FindLiveObjects: 0.676770 ms CreateObjectMapping: 0.265033 ms MarkObjects: 36.246788 ms DeleteObjects: 0.021130 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.129576 ms
- Unloading 2247 unused Assets to reduce memory usage. Loaded Objects now: 5240.
- Total: 41.898216 ms (FindLiveObjects: 0.458224 ms CreateObjectMapping: 0.428641 ms MarkObjects: 36.455074 ms DeleteObjects: 4.552658 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5142.
- Total: 45.186684 ms (FindLiveObjects: 0.453394 ms CreateObjectMapping: 0.242695 ms MarkObjects: 44.354759 ms DeleteObjects: 0.134026 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 6883.
- Total: 40.185463 ms (FindLiveObjects: 0.591646 ms CreateObjectMapping: 0.315142 ms MarkObjects: 38.572922 ms DeleteObjects: 0.703938 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 9.151198 ms
- Unloading 327 unused Assets to reduce memory usage. Loaded Objects now: 2765.
- Total: 32.934776 ms (FindLiveObjects: 0.139459 ms CreateObjectMapping: 0.149722 ms MarkObjects: 32.194614 ms DeleteObjects: 0.449168 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.853072 ms
- Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 2666.
- Total: 32.295437 ms (FindLiveObjects: 0.121347 ms CreateObjectMapping: 0.157571 ms MarkObjects: 31.726130 ms DeleteObjects: 0.290389 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 4873.
- Total: 38.446144 ms (FindLiveObjects: 0.315142 ms CreateObjectMapping: 0.260807 ms MarkObjects: 37.347374 ms DeleteObjects: 0.521614 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5145.
- Total: 35.335777 ms (FindLiveObjects: 0.318160 ms CreateObjectMapping: 0.159382 ms MarkObjects: 34.813557 ms DeleteObjects: 0.043467 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.305609 ms
- Unloading 724 unused Assets to reduce memory usage. Loaded Objects now: 5109.
- Total: 35.882141 ms (FindLiveObjects: 0.342309 ms CreateObjectMapping: 0.231828 ms MarkObjects: 34.281075 ms DeleteObjects: 1.025721 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5109.
- Total: 32.968586 ms (FindLiveObjects: 0.423208 ms CreateObjectMapping: 0.154552 ms MarkObjects: 32.372711 ms DeleteObjects: 0.016904 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 963 unused Assets to reduce memory usage. Loaded Objects now: 7396.
- Total: 41.297516 ms (FindLiveObjects: 0.735331 ms CreateObjectMapping: 0.579571 ms MarkObjects: 39.331200 ms DeleteObjects: 0.650207 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.647807 ms
- Unloading 304 unused Assets to reduce memory usage. Loaded Objects now: 2798.
- Total: 36.836021 ms (FindLiveObjects: 0.184134 ms CreateObjectMapping: 0.145496 ms MarkObjects: 32.303284 ms DeleteObjects: 4.201292 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 554 unused Assets to reduce memory usage. Loaded Objects now: 4878.
- Total: 39.185703 ms (FindLiveObjects: 0.352572 ms CreateObjectMapping: 0.407511 ms MarkObjects: 37.945660 ms DeleteObjects: 0.478146 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5150.
- Total: 36.307762 ms (FindLiveObjects: 0.397851 ms CreateObjectMapping: 0.166023 ms MarkObjects: 35.701630 ms DeleteObjects: 0.041656 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.746929 ms
- Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 2618.
- Total: 32.762112 ms (FindLiveObjects: 0.182323 ms CreateObjectMapping: 0.126781 ms MarkObjects: 32.056362 ms DeleteObjects: 0.395437 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.708783 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 5169.
- Total: 37.765144 ms (FindLiveObjects: 0.325405 ms CreateObjectMapping: 0.223980 ms MarkObjects: 36.528122 ms DeleteObjects: 0.685826 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5166.
- Total: 44.230995 ms (FindLiveObjects: 0.588023 ms CreateObjectMapping: 0.208887 ms MarkObjects: 43.418388 ms DeleteObjects: 0.015093 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1056 unused Assets to reduce memory usage. Loaded Objects now: 6903.
- Total: 41.587910 ms (FindLiveObjects: 0.589231 ms CreateObjectMapping: 0.301860 ms MarkObjects: 39.929485 ms DeleteObjects: 0.766725 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 3309 unused Assets to reduce memory usage. Loaded Objects now: 8634.
- Total: 47.039505 ms (FindLiveObjects: 0.849435 ms CreateObjectMapping: 0.760688 ms MarkObjects: 41.217224 ms DeleteObjects: 4.211555 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.170755 ms
- Unloading 399 unused Assets to reduce memory usage. Loaded Objects now: 2810.
- Total: 33.755836 ms (FindLiveObjects: 0.141270 ms CreateObjectMapping: 0.158174 ms MarkObjects: 32.779617 ms DeleteObjects: 0.676167 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.852468 ms
- Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 2686.
- Total: 32.870781 ms (FindLiveObjects: 0.154552 ms CreateObjectMapping: 0.161797 ms MarkObjects: 32.136658 ms DeleteObjects: 0.415963 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 4893.
- Total: 38.581379 ms (FindLiveObjects: 0.318160 ms CreateObjectMapping: 0.231828 ms MarkObjects: 37.526676 ms DeleteObjects: 0.503503 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5165.
- Total: 38.441311 ms (FindLiveObjects: 0.426226 ms CreateObjectMapping: 0.245714 ms MarkObjects: 37.727715 ms DeleteObjects: 0.040449 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.247652 ms
- Unloading 720 unused Assets to reduce memory usage. Loaded Objects now: 5133.
- Total: 36.579437 ms (FindLiveObjects: 0.347743 ms CreateObjectMapping: 0.236054 ms MarkObjects: 35.135944 ms DeleteObjects: 0.857283 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5133.
- Total: 34.062527 ms (FindLiveObjects: 0.484184 ms CreateObjectMapping: 0.186549 ms MarkObjects: 33.365227 ms DeleteObjects: 0.015696 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 963 unused Assets to reduce memory usage. Loaded Objects now: 7416.
- Total: 39.863678 ms (FindLiveObjects: 0.600702 ms CreateObjectMapping: 0.374910 ms MarkObjects: 38.237858 ms DeleteObjects: 0.648396 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.571134 ms
- Unloading 302 unused Assets to reduce memory usage. Loaded Objects now: 2818.
- Total: 36.487068 ms (FindLiveObjects: 0.225187 ms CreateObjectMapping: 0.243299 ms MarkObjects: 32.293022 ms DeleteObjects: 3.723749 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 554 unused Assets to reduce memory usage. Loaded Objects now: 4898.
- Total: 38.799320 ms (FindLiveObjects: 0.412341 ms CreateObjectMapping: 0.275296 ms MarkObjects: 37.618443 ms DeleteObjects: 0.492636 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5170.
- Total: 36.284824 ms (FindLiveObjects: 0.442527 ms CreateObjectMapping: 0.220358 ms MarkObjects: 35.572433 ms DeleteObjects: 0.047693 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.788586 ms
- Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 2638.
- Total: 32.779617 ms (FindLiveObjects: 0.144892 ms CreateObjectMapping: 0.141270 ms MarkObjects: 32.067230 ms DeleteObjects: 0.425019 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.977438 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 5189.
- Total: 38.092365 ms (FindLiveObjects: 0.335668 ms CreateObjectMapping: 0.230621 ms MarkObjects: 36.848095 ms DeleteObjects: 0.676167 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5186.
- Total: 44.645752 ms (FindLiveObjects: 0.518596 ms CreateObjectMapping: 0.236054 ms MarkObjects: 43.874195 ms DeleteObjects: 0.015093 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1056 unused Assets to reduce memory usage. Loaded Objects now: 6923.
- Total: 40.248249 ms (FindLiveObjects: 0.592250 ms CreateObjectMapping: 0.354987 ms MarkObjects: 38.608543 ms DeleteObjects: 0.691863 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 3262 unused Assets to reduce memory usage. Loaded Objects now: 8460.
- Total: 47.308163 ms (FindLiveObjects: 0.696090 ms CreateObjectMapping: 0.641755 ms MarkObjects: 41.626541 ms DeleteObjects: 4.341959 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.306593 ms
- Unloading 2013 unused Assets to reduce memory usage. Loaded Objects now: 6632.
- Total: 37.700550 ms (FindLiveObjects: 0.545763 ms CreateObjectMapping: 0.329631 ms MarkObjects: 35.535000 ms DeleteObjects: 1.286528 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6632.
- Total: 35.859806 ms (FindLiveObjects: 0.748613 ms CreateObjectMapping: 0.248129 ms MarkObjects: 34.841930 ms DeleteObjects: 0.019922 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.293788 ms
- Unloading 2238 unused Assets to reduce memory usage. Loaded Objects now: 5300.
- Total: 41.209373 ms (FindLiveObjects: 0.465468 ms CreateObjectMapping: 0.396040 ms MarkObjects: 37.090790 ms DeleteObjects: 3.256469 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5202.
- Total: 45.095524 ms (FindLiveObjects: 0.503503 ms CreateObjectMapping: 0.178097 ms MarkObjects: 44.282310 ms DeleteObjects: 0.130403 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 6943.
- Total: 39.967518 ms (FindLiveObjects: 0.588627 ms CreateObjectMapping: 0.449168 ms MarkObjects: 38.230011 ms DeleteObjects: 0.699108 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 5649 unused Assets to reduce memory usage. Loaded Objects now: 8680.
- Total: 51.816746 ms (FindLiveObjects: 0.987687 ms CreateObjectMapping: 0.986479 ms MarkObjects: 40.518112 ms DeleteObjects: 9.322656 ms)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 2826 unused Assets to reduce memory usage. Loaded Objects now: 8480.
- Total: 46.590939 ms (FindLiveObjects: 0.766725 ms CreateObjectMapping: 0.615191 ms MarkObjects: 41.334343 ms DeleteObjects: 3.873472 ms)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- IndexOutOfRangeException: Array index is out of range.
- at UnityFS.Wing.Simulate (Boolean applyForces) [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer.RecalculateCenterOfLift () [0x00000] in <filename unknown>:0
- at Assets.Game.Design.Designer+<RecalculateGizmos>c__Iterator3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.375418 ms
- Unloading 2634 unused Assets to reduce memory usage. Loaded Objects now: 6652.
- Total: 38.739552 ms (FindLiveObjects: 0.531274 ms CreateObjectMapping: 0.364043 ms MarkObjects: 36.051788 ms DeleteObjects: 1.790635 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6652.
- Total: 36.807644 ms (FindLiveObjects: 0.771555 ms CreateObjectMapping: 0.252958 ms MarkObjects: 35.763206 ms DeleteObjects: 0.018715 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1839 unused Assets to reduce memory usage. Loaded Objects now: 9464.
- Total: 40.413067 ms (FindLiveObjects: 0.938785 ms CreateObjectMapping: 0.479354 ms MarkObjects: 37.990334 ms DeleteObjects: 1.004591 ms)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.367204 ms
- Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 5321.
- Total: 42.171707 ms (FindLiveObjects: 0.366458 ms CreateObjectMapping: 0.237262 ms MarkObjects: 37.391441 ms DeleteObjects: 4.175332 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5223.
- Total: 44.526215 ms (FindLiveObjects: 0.397248 ms CreateObjectMapping: 0.175079 ms MarkObjects: 43.805977 ms DeleteObjects: 0.146100 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 6964.
- Total: 40.642479 ms (FindLiveObjects: 0.530066 ms CreateObjectMapping: 0.289182 ms MarkObjects: 39.115669 ms DeleteObjects: 0.705749 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.976962 ms
- Unloading 307 unused Assets to reduce memory usage. Loaded Objects now: 2828.
- Total: 32.891911 ms (FindLiveObjects: 0.149722 ms CreateObjectMapping: 0.150930 ms MarkObjects: 32.154163 ms DeleteObjects: 0.434678 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.958119 ms
- Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 2729.
- Total: 31.603571 ms (FindLiveObjects: 0.159382 ms CreateObjectMapping: 0.147307 ms MarkObjects: 30.999249 ms DeleteObjects: 0.295823 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 4936.
- Total: 38.501682 ms (FindLiveObjects: 0.361628 ms CreateObjectMapping: 0.252355 ms MarkObjects: 37.364880 ms DeleteObjects: 0.522822 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5208.
- Total: 36.295689 ms (FindLiveObjects: 0.447960 ms CreateObjectMapping: 0.457016 ms MarkObjects: 35.347851 ms DeleteObjects: 0.041053 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.217466 ms
- Unloading 724 unused Assets to reduce memory usage. Loaded Objects now: 5172.
- Total: 35.856178 ms (FindLiveObjects: 0.324801 ms CreateObjectMapping: 0.232432 ms MarkObjects: 34.253304 ms DeleteObjects: 1.045040 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5172.
- Total: 32.609978 ms (FindLiveObjects: 0.437697 ms CreateObjectMapping: 0.152741 ms MarkObjects: 32.000217 ms DeleteObjects: 0.016904 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 963 unused Assets to reduce memory usage. Loaded Objects now: 7459.
- Total: 41.650089 ms (FindLiveObjects: 1.091527 ms CreateObjectMapping: 0.636321 ms MarkObjects: 39.190529 ms DeleteObjects: 0.730502 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.739699 ms
- Unloading 876 unused Assets to reduce memory usage. Loaded Objects now: 5318.
- Total: 42.422245 ms (FindLiveObjects: 0.362836 ms CreateObjectMapping: 0.266844 ms MarkObjects: 36.674225 ms DeleteObjects: 5.116533 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5318.
- Total: 38.194996 ms (FindLiveObjects: 3.557726 ms CreateObjectMapping: 0.244506 ms MarkObjects: 34.374046 ms DeleteObjects: 0.017507 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 967 unused Assets to reduce memory usage. Loaded Objects now: 7456.
- Total: 41.333740 ms (FindLiveObjects: 0.784836 ms CreateObjectMapping: 0.439508 ms MarkObjects: 39.397003 ms DeleteObjects: 0.711183 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.777607 ms
- Unloading 330 unused Assets to reduce memory usage. Loaded Objects now: 2863.
- Total: 37.239307 ms (FindLiveObjects: 0.143081 ms CreateObjectMapping: 0.138855 ms MarkObjects: 32.814636 ms DeleteObjects: 4.141524 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 555 unused Assets to reduce memory usage. Loaded Objects now: 4942.
- Total: 40.386501 ms (FindLiveObjects: 0.503503 ms CreateObjectMapping: 0.313331 ms MarkObjects: 39.033562 ms DeleteObjects: 0.533689 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5214.
- Total: 37.150558 ms (FindLiveObjects: 0.371891 ms CreateObjectMapping: 0.162400 ms MarkObjects: 36.574005 ms DeleteObjects: 0.041656 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.882162 ms
- Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 2682.
- Total: 32.737965 ms (FindLiveObjects: 0.211302 ms CreateObjectMapping: 0.165419 ms MarkObjects: 31.938639 ms DeleteObjects: 0.420189 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.927330 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 5233.
- Total: 38.405693 ms (FindLiveObjects: 0.382758 ms CreateObjectMapping: 0.318160 ms MarkObjects: 36.922958 ms DeleteObjects: 0.780007 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5230.
- Total: 44.180885 ms (FindLiveObjects: 0.542744 ms CreateObjectMapping: 0.309105 ms MarkObjects: 43.312134 ms DeleteObjects: 0.015696 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1056 unused Assets to reduce memory usage. Loaded Objects now: 6967.
- Total: 40.059891 ms (FindLiveObjects: 0.654433 ms CreateObjectMapping: 0.603117 ms MarkObjects: 38.107456 ms DeleteObjects: 0.693675 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 776 unused Assets to reduce memory usage. Loaded Objects now: 8666.
- Total: 44.008221 ms (FindLiveObjects: 0.670130 ms CreateObjectMapping: 0.310312 ms MarkObjects: 42.164459 ms DeleteObjects: 0.862113 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 2860 unused Assets to reduce memory usage. Loaded Objects now: 8690.
- Total: 46.005936 ms (FindLiveObjects: 0.745595 ms CreateObjectMapping: 0.598287 ms MarkObjects: 40.987206 ms DeleteObjects: 3.673640 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.852357 ms
- Unloading 197 unused Assets to reduce memory usage. Loaded Objects now: 2875.
- Total: 33.088726 ms (FindLiveObjects: 0.165419 ms CreateObjectMapping: 0.134629 ms MarkObjects: 32.341923 ms DeleteObjects: 0.445545 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.802963 ms
- Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 2755.
- Total: 33.530647 ms (FindLiveObjects: 0.170852 ms CreateObjectMapping: 0.163608 ms MarkObjects: 32.896137 ms DeleteObjects: 0.297634 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 4962.
- Total: 39.565441 ms (FindLiveObjects: 0.421397 ms CreateObjectMapping: 0.251751 ms MarkObjects: 38.389996 ms DeleteObjects: 0.500484 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5234.
- Total: 37.483208 ms (FindLiveObjects: 0.422000 ms CreateObjectMapping: 0.195001 ms MarkObjects: 36.824551 ms DeleteObjects: 0.040449 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.282668 ms
- Unloading 720 unused Assets to reduce memory usage. Loaded Objects now: 5202.
- Total: 38.143681 ms (FindLiveObjects: 0.338083 ms CreateObjectMapping: 0.252355 ms MarkObjects: 36.466541 ms DeleteObjects: 1.085489 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5202.
- Total: 33.216713 ms (FindLiveObjects: 0.441923 ms CreateObjectMapping: 0.144892 ms MarkObjects: 32.610577 ms DeleteObjects: 0.016904 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 963 unused Assets to reduce memory usage. Loaded Objects now: 7485.
- Total: 42.478394 ms (FindLiveObjects: 0.776384 ms CreateObjectMapping: 0.719031 ms MarkObjects: 40.324318 ms DeleteObjects: 0.657451 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.530685 ms
- Unloading 355 unused Assets to reduce memory usage. Loaded Objects now: 2898.
- Total: 37.596706 ms (FindLiveObjects: 0.169645 ms CreateObjectMapping: 0.139459 ms MarkObjects: 33.315727 ms DeleteObjects: 3.971274 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 554 unused Assets to reduce memory usage. Loaded Objects now: 4972.
- Total: 40.739677 ms (FindLiveObjects: 0.385777 ms CreateObjectMapping: 0.279522 ms MarkObjects: 39.640907 ms DeleteObjects: 0.432264 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5244.
- Total: 36.944088 ms (FindLiveObjects: 0.368873 ms CreateObjectMapping: 0.239073 ms MarkObjects: 36.290863 ms DeleteObjects: 0.044071 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.804886 ms
- Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 2712.
- Total: 33.304855 ms (FindLiveObjects: 0.103839 ms CreateObjectMapping: 0.140063 ms MarkObjects: 32.664310 ms DeleteObjects: 0.394229 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.083693 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 5263.
- Total: 39.255733 ms (FindLiveObjects: 0.317557 ms CreateObjectMapping: 0.251751 ms MarkObjects: 38.023540 ms DeleteObjects: 0.661074 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5260.
- Total: 44.887844 ms (FindLiveObjects: 0.468487 ms CreateObjectMapping: 0.168438 ms MarkObjects: 44.227371 ms DeleteObjects: 0.021733 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1061 unused Assets to reduce memory usage. Loaded Objects now: 6992.
- Total: 42.355236 ms (FindLiveObjects: 0.601305 ms CreateObjectMapping: 0.891695 ms MarkObjects: 40.163124 ms DeleteObjects: 0.697901 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.916589 ms
- Unloading 2401 unused Assets to reduce memory usage. Loaded Objects now: 6691.
- Total: 38.670124 ms (FindLiveObjects: 0.567497 ms CreateObjectMapping: 0.346535 ms MarkObjects: 36.020996 ms DeleteObjects: 1.733282 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6691.
- Total: 37.381783 ms (FindLiveObjects: 1.331204 ms CreateObjectMapping: 0.303067 ms MarkObjects: 35.727589 ms DeleteObjects: 0.018715 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.616175 ms
- Unloading 2247 unused Assets to reduce memory usage. Loaded Objects now: 5364.
- Total: 40.690174 ms (FindLiveObjects: 0.397248 ms CreateObjectMapping: 0.321783 ms MarkObjects: 36.935635 ms DeleteObjects: 3.034300 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5266.
- Total: 44.063766 ms (FindLiveObjects: 0.562064 ms CreateObjectMapping: 0.278315 ms MarkObjects: 43.094791 ms DeleteObjects: 0.127988 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 7007.
- Total: 40.343639 ms (FindLiveObjects: 0.617002 ms CreateObjectMapping: 0.348346 ms MarkObjects: 38.597675 ms DeleteObjects: 0.778799 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.566194 ms
- Unloading 307 unused Assets to reduce memory usage. Loaded Objects now: 2871.
- Total: 32.756680 ms (FindLiveObjects: 0.150326 ms CreateObjectMapping: 0.140666 ms MarkObjects: 32.023762 ms DeleteObjects: 0.440716 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.395817 ms
- Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 2772.
- Total: 32.972813 ms (FindLiveObjects: 0.214320 ms CreateObjectMapping: 0.245110 ms MarkObjects: 32.125187 ms DeleteObjects: 0.377929 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 4979.
- Total: 38.690044 ms (FindLiveObjects: 0.442527 ms CreateObjectMapping: 0.253562 ms MarkObjects: 37.581013 ms DeleteObjects: 0.411737 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5251.
- Total: 37.045513 ms (FindLiveObjects: 0.315142 ms CreateObjectMapping: 0.245110 ms MarkObjects: 36.442394 ms DeleteObjects: 0.042260 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 422 unused Assets to reduce memory usage. Loaded Objects now: 7593.
- Total: 42.269505 ms (FindLiveObjects: 0.560252 ms CreateObjectMapping: 0.260807 ms MarkObjects: 40.885178 ms DeleteObjects: 0.562667 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 3.793781 ms
- Unloading 724 unused Assets to reduce memory usage. Loaded Objects now: 5215.
- Total: 36.378399 ms (FindLiveObjects: 0.396644 ms CreateObjectMapping: 0.258996 ms MarkObjects: 34.614933 ms DeleteObjects: 1.106016 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5215.
- Total: 32.959530 ms (FindLiveObjects: 0.450375 ms CreateObjectMapping: 0.152741 ms MarkObjects: 32.328037 ms DeleteObjects: 0.027771 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 963 unused Assets to reduce memory usage. Loaded Objects now: 7502.
- Total: 42.131252 ms (FindLiveObjects: 0.865735 ms CreateObjectMapping: 0.730502 ms MarkObjects: 39.897488 ms DeleteObjects: 0.636925 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.717839 ms
- Unloading 332 unused Assets to reduce memory usage. Loaded Objects now: 2915.
- Total: 38.565681 ms (FindLiveObjects: 0.144892 ms CreateObjectMapping: 0.158174 ms MarkObjects: 33.911598 ms DeleteObjects: 4.350411 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 554 unused Assets to reduce memory usage. Loaded Objects now: 4989.
- Total: 39.613136 ms (FindLiveObjects: 0.400266 ms CreateObjectMapping: 0.279522 ms MarkObjects: 38.386978 ms DeleteObjects: 0.544556 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5261.
- Total: 36.308971 ms (FindLiveObjects: 0.321783 ms CreateObjectMapping: 0.162400 ms MarkObjects: 35.784336 ms DeleteObjects: 0.039241 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.862239 ms
- Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 2729.
- Total: 33.042843 ms (FindLiveObjects: 0.152741 ms CreateObjectMapping: 0.143081 ms MarkObjects: 32.288193 ms DeleteObjects: 0.457620 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.825301 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 5280.
- Total: 39.319729 ms (FindLiveObjects: 0.319971 ms CreateObjectMapping: 0.246318 ms MarkObjects: 38.054329 ms DeleteObjects: 0.698504 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5277.
- Total: 45.356331 ms (FindLiveObjects: 0.423208 ms CreateObjectMapping: 0.357402 ms MarkObjects: 44.555798 ms DeleteObjects: 0.017507 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1056 unused Assets to reduce memory usage. Loaded Objects now: 7014.
- Total: 40.934677 ms (FindLiveObjects: 0.556026 ms CreateObjectMapping: 0.318160 ms MarkObjects: 39.365005 ms DeleteObjects: 0.693675 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 8486.
- Total: 43.739563 ms (FindLiveObjects: 0.612776 ms CreateObjectMapping: 0.257788 ms MarkObjects: 42.646229 ms DeleteObjects: 0.222169 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 8614.
- Total: 45.006775 ms (FindLiveObjects: 0.607343 ms CreateObjectMapping: 0.240884 ms MarkObjects: 43.965359 ms DeleteObjects: 0.191983 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.130910 ms
- Unloading 4090 unused Assets to reduce memory usage. Loaded Objects now: 6727.
- Total: 39.842548 ms (FindLiveObjects: 0.634510 ms CreateObjectMapping: 0.665300 ms MarkObjects: 34.105995 ms DeleteObjects: 4.434328 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6727.
- Total: 39.806927 ms (FindLiveObjects: 2.592376 ms CreateObjectMapping: 0.301256 ms MarkObjects: 36.888542 ms DeleteObjects: 0.021733 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.630664 ms
- Unloading 2243 unused Assets to reduce memory usage. Loaded Objects now: 5386.
- Total: 41.817318 ms (FindLiveObjects: 0.409926 ms CreateObjectMapping: 0.329027 ms MarkObjects: 37.549015 ms DeleteObjects: 3.528143 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5288.
- Total: 44.386757 ms (FindLiveObjects: 0.626662 ms CreateObjectMapping: 0.241488 ms MarkObjects: 43.342922 ms DeleteObjects: 0.172664 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 7029.
- Total: 39.895073 ms (FindLiveObjects: 0.607343 ms CreateObjectMapping: 0.409926 ms MarkObjects: 38.162998 ms DeleteObjects: 0.713597 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1037 unused Assets to reduce memory usage. Loaded Objects now: 8648.
- Total: 44.409695 ms (FindLiveObjects: 1.026325 ms CreateObjectMapping: 0.552404 ms MarkObjects: 41.634392 ms DeleteObjects: 1.195367 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 427 unused Assets to reduce memory usage. Loaded Objects now: 8645.
- Total: 43.424423 ms (FindLiveObjects: 0.946634 ms CreateObjectMapping: 0.483580 ms MarkObjects: 41.449051 ms DeleteObjects: 0.543348 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 5134 unused Assets to reduce memory usage. Loaded Objects now: 8648.
- Total: 50.762650 ms (FindLiveObjects: 1.543713 ms CreateObjectMapping: 0.947841 ms MarkObjects: 40.656364 ms DeleteObjects: 7.613522 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.049408 ms
- Unloading 2464 unused Assets to reduce memory usage. Loaded Objects now: 6738.
- Total: 38.692459 ms (FindLiveObjects: 0.562667 ms CreateObjectMapping: 0.415963 ms MarkObjects: 35.715511 ms DeleteObjects: 1.995900 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6738.
- Total: 36.452660 ms (FindLiveObjects: 0.767329 ms CreateObjectMapping: 0.249336 ms MarkObjects: 35.417881 ms DeleteObjects: 0.016300 ms)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.745975 ms
- Unloading 2247 unused Assets to reduce memory usage. Loaded Objects now: 5406.
- Total: 42.666153 ms (FindLiveObjects: 0.414756 ms CreateObjectMapping: 0.333253 ms MarkObjects: 37.291828 ms DeleteObjects: 4.624500 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 5308.
- Total: 45.475262 ms (FindLiveObjects: 0.634510 ms CreateObjectMapping: 0.272278 ms MarkObjects: 44.414528 ms DeleteObjects: 0.152741 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1054 unused Assets to reduce memory usage. Loaded Objects now: 7049.
- Total: 40.649120 ms (FindLiveObjects: 0.482976 ms CreateObjectMapping: 0.482976 ms MarkObjects: 39.118687 ms DeleteObjects: 0.562667 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 7.964887 ms
- Unloading 308 unused Assets to reduce memory usage. Loaded Objects now: 2913.
- Total: 33.206451 ms (FindLiveObjects: 0.144289 ms CreateObjectMapping: 0.138855 ms MarkObjects: 32.509151 ms DeleteObjects: 0.413548 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.830131 ms
- Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 2814.
- Total: 33.115292 ms (FindLiveObjects: 0.131007 ms CreateObjectMapping: 0.164212 ms MarkObjects: 32.512173 ms DeleteObjects: 0.307897 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 5021.
- Total: 37.716244 ms (FindLiveObjects: 0.365251 ms CreateObjectMapping: 0.236054 ms MarkObjects: 36.590908 ms DeleteObjects: 0.523425 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5293.
- Total: 36.103706 ms (FindLiveObjects: 0.346535 ms CreateObjectMapping: 0.169645 ms MarkObjects: 35.538021 ms DeleteObjects: 0.048297 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.283875 ms
- Unloading 724 unused Assets to reduce memory usage. Loaded Objects now: 5257.
- Total: 36.635586 ms (FindLiveObjects: 0.385173 ms CreateObjectMapping: 0.245714 ms MarkObjects: 34.870907 ms DeleteObjects: 1.132580 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5257.
- Total: 33.324783 ms (FindLiveObjects: 0.464864 ms CreateObjectMapping: 0.165419 ms MarkObjects: 32.675179 ms DeleteObjects: 0.018111 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 963 unused Assets to reduce memory usage. Loaded Objects now: 7544.
- Total: 39.884808 ms (FindLiveObjects: 0.623643 ms CreateObjectMapping: 0.408115 ms MarkObjects: 38.140659 ms DeleteObjects: 0.709975 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.026340 ms
- Unloading 304 unused Assets to reduce memory usage. Loaded Objects now: 2946.
- Total: 37.126411 ms (FindLiveObjects: 0.152741 ms CreateObjectMapping: 0.150930 ms MarkObjects: 33.050690 ms DeleteObjects: 3.770235 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 554 unused Assets to reduce memory usage. Loaded Objects now: 5026.
- Total: 39.554573 ms (FindLiveObjects: 0.580175 ms CreateObjectMapping: 0.333857 ms MarkObjects: 38.083309 ms DeleteObjects: 0.554819 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5298.
- Total: 36.784706 ms (FindLiveObjects: 0.393625 ms CreateObjectMapping: 0.243299 ms MarkObjects: 36.100689 ms DeleteObjects: 0.045882 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.875521 ms
- Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 2766.
- Total: 33.632675 ms (FindLiveObjects: 0.149722 ms CreateObjectMapping: 0.134629 ms MarkObjects: 32.998165 ms DeleteObjects: 0.348950 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1498)
- The referenced script on this Behaviour (Game Object 'Scroll View') is missing!
- (Filename: Line: 1655)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.151914 ms
- Unloading 607 unused Assets to reduce memory usage. Loaded Objects now: 5317.
- Total: 39.519558 ms (FindLiveObjects: 0.320575 ms CreateObjectMapping: 0.252958 ms MarkObjects: 37.816460 ms DeleteObjects: 1.129561 ms)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 3
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 29
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Could not find part ID: 2
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5314.
- Total: 46.956791 ms (FindLiveObjects: 0.426830 ms CreateObjectMapping: 0.150326 ms MarkObjects: 46.363338 ms DeleteObjects: 0.015093 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 1056 unused Assets to reduce memory usage. Loaded Objects now: 7051.
- Total: 40.498795 ms (FindLiveObjects: 0.792685 ms CreateObjectMapping: 0.408115 ms MarkObjects: 38.562057 ms DeleteObjects: 0.735331 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 8.866242 ms
- Unloading 1739 unused Assets to reduce memory usage. Loaded Objects now: 2922.
- Total: 38.856674 ms (FindLiveObjects: 0.273485 ms CreateObjectMapping: 0.304275 ms MarkObjects: 35.975716 ms DeleteObjects: 2.301383 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.829527 ms
- Unloading 562 unused Assets to reduce memory usage. Loaded Objects now: 2816.
- Total: 32.966774 ms (FindLiveObjects: 0.145496 ms CreateObjectMapping: 0.149119 ms MarkObjects: 32.371506 ms DeleteObjects: 0.299445 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 550 unused Assets to reduce memory usage. Loaded Objects now: 5023.
- Total: 41.259483 ms (FindLiveObjects: 0.367062 ms CreateObjectMapping: 0.271674 ms MarkObjects: 40.094299 ms DeleteObjects: 0.524633 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5295.
- Total: 37.375744 ms (FindLiveObjects: 0.394833 ms CreateObjectMapping: 0.353780 ms MarkObjects: 36.581253 ms DeleteObjects: 0.044675 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.299572 ms
- Unloading 718 unused Assets to reduce memory usage. Loaded Objects now: 5263.
- Total: 38.085117 ms (FindLiveObjects: 0.358006 ms CreateObjectMapping: 0.257788 ms MarkObjects: 36.427299 ms DeleteObjects: 1.040814 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5263.
- Total: 33.988266 ms (FindLiveObjects: 0.452790 ms CreateObjectMapping: 0.155759 ms MarkObjects: 33.361004 ms DeleteObjects: 0.017507 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 963 unused Assets to reduce memory usage. Loaded Objects now: 7546.
- Total: 41.469578 ms (FindLiveObjects: 0.642358 ms CreateObjectMapping: 0.427434 ms MarkObjects: 39.721806 ms DeleteObjects: 0.676770 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 5.944234 ms
- Unloading 862 unused Assets to reduce memory usage. Loaded Objects now: 5405.
- Total: 42.315994 ms (FindLiveObjects: 0.410530 ms CreateObjectMapping: 0.254166 ms MarkObjects: 36.552876 ms DeleteObjects: 5.096006 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5405.
- Total: 38.351963 ms (FindLiveObjects: 3.689337 ms CreateObjectMapping: 0.351365 ms MarkObjects: 34.292545 ms DeleteObjects: 0.017507 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' has no vertex shader
- Unloading 967 unused Assets to reduce memory usage. Loaded Objects now: 7543.
- Total: 41.121231 ms (FindLiveObjects: 0.730502 ms CreateObjectMapping: 0.586816 ms MarkObjects: 39.087296 ms DeleteObjects: 0.715409 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 6.103012 ms
- Unloading 355 unused Assets to reduce memory usage. Loaded Objects now: 2961.
- Total: 37.734356 ms (FindLiveObjects: 0.179908 ms CreateObjectMapping: 0.156363 ms MarkObjects: 33.179886 ms DeleteObjects: 4.215781 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 553 unused Assets to reduce memory usage. Loaded Objects now: 5034.
- Total: 40.873100 ms (FindLiveObjects: 0.638736 ms CreateObjectMapping: 0.354384 ms MarkObjects: 39.345081 ms DeleteObjects: 0.534292 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 5306.
- Total: 38.421394 ms (FindLiveObjects: 0.414152 ms CreateObjectMapping: 0.167834 ms MarkObjects: 37.776012 ms DeleteObjects: 0.061579 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 2.743307 ms
- Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 2774.
- Total: 33.072422 ms (FindLiveObjects: 0.181116 ms CreateObjectMapping: 0.147307 ms MarkObjects: 32.322002 ms DeleteObjects: 0.418982 ms)
- Skipping notification check.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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